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/vr/ - Retro Games


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File: 17 KB, 304x224, Metal_Slug_logo.png [View same] [iqdb] [saucenao] [google]
10253308 No.10253308 [Reply] [Original]

Is it really the peak of arcade action?

>> No.10253315

>>10253308
Idk anon, at the bar i used to go to it was this, super mario bros or mahjong, not much choice but it was fun and wasted tons of money on it

>> No.10253324

cant wait for another ms2fag thread

>> No.10253465

>>10253308
It's a simple game, with typically good arcade graphics, that was sold for home play on a $900 console.

>> No.10253489

Why is SNK so fucking horrible at rehashing its old assets when Nintendo is making a fortune? Samurai Shodown 5 "PERFECT"? No added moves or characters or backgrounds? Please bitch.

>> No.10253494

>>10253308
It’s ok, I prefer sunset riders. Its definitely more arcadey than metal slug

>> No.10253504

>>10253308
No, too easy.

>> No.10253518

>>10253308
it's quite overrated, contra series are better

>> No.10253687

>>10253308
>30FPS
No.

>> No.10253758

mystic warriors or elevator action returns

>> No.10253841

>>10253758
Mystic Warriors is trash. Konami really phoned that one in

>> No.10254657

>>10253308
Metal Slug is fucking based. I just wish the games had a proper limited lives / continues system rather than only having either infinite continues or going for the 1cc cheevo which is a bit much.

Any other great games like MS that would have a more balanced take on the lives / continues system?

>> No.10254695 [DELETED] 

>>10254657
You're supposed to 1CC these games. Git gud.
And home version has 3 continues for scrubs anyway. You only get more with a hacked bios which is cheating.

>> No.10254703

>>10253308
Pretty fucking close.

>> No.10254704

>>10253308
Yes.

>> No.10254710

>>10253308
Metal Slug games are pretty to look at there are many shmups that are more fun to play from minute to minute shooting feel to elaborate scoring systems.

>> No.10254723

>>10254710
Playing Metal Slug for score if miserable experience
>stay in place
>kill respawning enemies until the time runs out

>> No.10254727

>>10253308
I'd rather play Alien Storm

>> No.10254771

>>10253518
They're both good. My top 3 run n guns would be arcade midnight resistance, metal slug 2 and nes contra.

>> No.10254775
File: 65 KB, 320x240, Gunforce 2 (US)-3.png [View same] [iqdb] [saucenao] [google]
10254775

>>10253308
What about Gun Force 2.

>> No.10254996

>>10253687
consolefags are such crybabies

>> No.10255048

>>10253308
No, but it's great and so is Contra.

>> No.10255054

>>10253687
Do you watch a film and cry that it's 24fps?

>> No.10255075

>>10253308
Yeah but only if you use autofire

>> No.10255094

>>10254710
>>10254723
>shmups
>fun
>scoring
>fun
Dilate

>> No.10255098

>>10255094
Sorry you play The Sims.

>> No.10255134

>>10255094
Let me guess, coin feeding through Metal Slug 3 is peak arcade action for you?

>> No.10255141

>>10255098
>>10255134
Post clears posers

>> No.10255162

>>10255141
Post yours first as a proof that you're not a coin feeding shitter that you've just made yourself look like by disregarding shmups and scores.

>> No.10255172

Metal Slug threads should be banned just by the huge amount of stupidity it brings.

>> No.10255187

>>10255172
As much as I love Metal Slug games, they attract the lowest common denominator anons here. The same anons who talk about normie games like Mario and Zelda all day long but start sperging out about reddit and trannies when you mention something more niche.

>> No.10255364

>>10253504
If Metal Slug is "easy" then what arcade games are hard?

Why is it always that shitters who haven't even cleared the game say this?

>> No.10255659

>>10255364
Can you name one arcade game you have cleared on real hardware without watching a youtube video to show you how it's done?

>> No.10255968

>>10255659
>cleared on real hardware
Annnnnnd here comes the shitter cope

>> No.10256428

>>10254996
It's consolefags who care more about graphics than smooth gameplay and controls. Metal Slug has always been trash that hid its shit gameplay under impressive visuals and animation.

>> No.10256527
File: 45 KB, 480x640, images (64).jpg [View same] [iqdb] [saucenao] [google]
10256527

>>10255968
>I 1cc arcade games
>so what if it's on mouse and keyboard?
You probably watch tutorials as well.

>> No.10256658

This thread is a joke

>> No.10256679

>>10256428
Metal Slug's gameplay and design is miles better than Contra dumbass zoomie

>>10256527
That's a completely false equivalency you fucking moron

>> No.10256721
File: 42 KB, 650x435, w6wn56jw.jpg [View same] [iqdb] [saucenao] [google]
10256721

Every Metal Slug thread is full of butthurt meanies. Holy cow, on can't even have fun with a wacky shooter. Next everyone will rip on Zombies at my Neighbors, and Smash TV

>> No.10256793

>>10255141
>>10255162
get a room you fags

>> No.10257253

>>10256679
>That's a completely false equivalency you fucking moron
It's not at all. Were you to walk into an arcade you would be completely lost without your save states.

>> No.10257271

>>10257253
You don't use save states in a 1cc you fucking imbecile.

>> No.10257313

>>10257271
Save states, rewind whatever you want to call it. It's the reason you're afraid of original hardware.

>> No.10257323

>>10257313
>just spend over $1000 on a NeoGeo and Metal Slug cartridge to prove your run is legit
you are fucking retarded. everyone from casuals to superplayers plays on emulation, and they all know that when going for a clear, you aren't using save states/rewind.

Metal Slug is massively improved with emulation anyways since the games play much better with emulated CPU overclock to remove the slowdown, and optionally autofire.

>> No.10257328

The dumbest discussion I've seen for a long time

>> No.10257334

>every metal slug thread devolves into "BRO POST CLEAR DEN" fagging
when will it end

>> No.10257335

>>10257334
and still there has been zero clears posted... curious.

>> No.10257337

>>10257323
You don't know what you're talking about. Superplayers never overclock. They prefer emulation that is true to the original hardware speed because they are expected to prove their skills in true arcade environment. Any variation in speed throws the muscle memory off.

>> No.10257340

>>10257334
when ms2fag gets rangebanned or commits 1cc suicide.

>> No.10257345

>>10256679
>Metal Slug's gameplay and design is miles better than Contra dumbass zoomie
Not him but I don't get this sentiment. Which part of Metal Slug is better designed than a Contra game exactly?

>> No.10257350

>>10257337
>Any variation in speed throws the muscle memory off.
Man, you are one fucking idiot. Slowdown massively cuts frame rate and game speed, massively increases input lag, has jarring starts and stops, creates inconsistent game feel and timing, and literally eats inputs.

There is no defense for shitty slowdown, especially in cases where the game is not specifically balanced around slowdown (basically every game in existence except shitty CAVE shmups)

>> No.10257368

>>10257350
>Slowdown massively cuts frame rate and game speed, massively increases input lag, has jarring starts and stops, creates inconsistent game feel and timing, and literally eats inputs.
Nobody cares as long as everyone, including both arcade goers and emulator users, plays the same standard of the game. If an emulator lets you get a higher score than arcade version by the virtue of having less input lag then your score is not legit.

>> No.10257376

>>10257368
Removing slowdown doesn't let you get a higher score you fucking smoothbrained retard. The lower input lag is due to not having the framerate drop like 5fps (and game speed along with it) whenever there is a lot of action on screen. Excessive slowdown just feels like utter shit.

If you want an experience that is as close to 1:1 as arcade you would play with slowdown, but if you actually care about the game itself, it is vastly superior (both in terms of enjoyment and responsiveness) without slowdown.

You don't even have any clears, so I don't know why I am even bothering to explain this to a retard shitter.

>> No.10257380

>>10257376
>If you want an experience that is as close to 1:1 as arcade you would play with slowdown, but if you actually care about the game itself, it is vastly superior (both in terms of enjoyment and responsiveness) without slowdown.
This is a very clueless tourist take. Don't even try to talk about arcade scene and superplayers ever again. Your clears (if you have any) are not legit and you don't belong.

>> No.10257382

>>10257380
>random shitter with zero clears calling others "clueless tourists"
fucking lmao

Slowdown massively cuts frame rate and game speed, massively increases input lag, has jarring starts and stops, creates inconsistent game feel and timing, and literally eats inputs.

There is no argument for slowdown besides "b-but that's how it is on PCB so therefore it must automatically be right!!"

Many superplayers these days are playing on ports or emulation that don't have accurate slowdown or have wait-off modes anyways (whether intentionally or unintentionally)

>> No.10257384

>>10257380
Post clears shitter

>> No.10257386
File: 223 KB, 1400x1400, 1672270734846.jpg [View same] [iqdb] [saucenao] [google]
10257386

>>10257376
What a cheating ass scrub. I bet you also use run ahead mode and savescum during clear runs.

>> No.10257389
File: 14 KB, 288x216, donkey.jpg [View same] [iqdb] [saucenao] [google]
10257389

>>10257384
>cheater asks for clears
>because he doesn't have any

>> No.10257406

I don't know what a superplayer is but it sounds gay as hell.

>> No.10257408

>>10257376
You do realize that you didn't clear the games that you overclocked, right? Emulation is useful as a training tool but using it's benefits when going for a clear is not allowed if you are competing with other players scores.

>> No.10257412

>>10257386
Acceptable:
>run-ahead (nonfactor)
>rebinding inputs (ie using kb/m or controller)
>autofire (as long as you aren't passing it off as non-autofire)
>removing slowdown

Unacceptable:
>playing non-Japan version
>using non-default settings without stating
>cheats
>playing at partial speed
>splicing/multi-segment/pausing
>save-states/rewind
>shitclears (run that is both low-scoring and has deaths)

>> No.10257413

>>10257408
You realize you have literally zero clears so not a single person here cares about your irrelevant opinion at all?

>> No.10257416

>>10257412
>>run-ahead (nonfactor)
Tell that to Battle Garegga players, lmao

>> No.10257420

>>10257413
I do realize that you have zero clears because you're a cheating ass shitter

>> No.10257428
File: 256 KB, 1200x1200, scale_1200.jpg [View same] [iqdb] [saucenao] [google]
10257428

>>10257412
>Acceptable:
>>run-ahead (nonfactor)

>> No.10257430

>>10257420
>n-no u!!
just shut the fuck up and leave retarded shitter.

Is it so hard for just ONE person in these threads to actually have even a few clears? It's absolutely pathetic. An entire board for retro games and yet no one can commit a few hours to even get something as basic as a 1CC shitclear, which is the bare minimum for game knowledge and competency.

>> No.10257434

>>10257412
Don't post anything about your 'clears' ever again.

>> No.10257441

>>10257428
I don't even play with run-ahead, but it really doesn't make enough difference to even matter. 95% of the people using run-ahead are third worlders playing on 60Hz fixed-refresh-rate LCD monitors who are still getting more input lag than PCB on CRT. Even in lag-optimized cases, run-ahead reduces raw input lag at the cost of input lag consistency, so is really only useful for cases of games with like 5-6+ frames of input lag where the raw input lag reduction is enough to make up for the worse consistency (and even then it is marginal and arguable)

>> No.10257446

>>10257430
You have 0 (zero) clears so stfu

>> No.10257447

>>10257434
Not your hugbox retard. No one cares that your geriatric ass can reach stage 3 and then game over on original hardware.

>> No.10257460

>>10257447
>feeble ass geezer uses crutches
>calls others geriatric
Post legit clears without cheating or btfo

>> No.10257469

>>10257460
How would you tell he's not using run ahead again?

>> No.10257471

>>10257469
i don't care

>> No.10257475

>>10257412
>Acceptable:
>>run-ahead (nonfactor)
>>rebinding inputs (ie using kb/m or controller)
>>autofire (as long as you aren't passing it off as non-autofire)
>>removing slowdown
>
>Unacceptable:
>>playing non-Japan version
>>using non-default settings without stating
>>cheats
>>playing at partial speed
>>splicing/multi-segment/pausing
>>save-states/rewind
>>shitclears (run that is both low-scoring and has deaths)
Which community has these rules?

>> No.10257541
File: 31 KB, 220x330, 220px-Billy_Mitchell_and_Pac-Man_CROPPED.jpg [View same] [iqdb] [saucenao] [google]
10257541

>>10257412

>> No.10257573

>>10257412
>Acceptable
>autofire
>on original arcade metal slug
>autofire

Nope. Unacceptable. The original arcade Metal Slug release in both Japan and the West did not have autofire. Maybe the console ports which came out many years later, but not the original arcade version everyone played.

>> No.10257585
File: 46 KB, 406x612, istockphoto-163922500-612x612.jpg [View same] [iqdb] [saucenao] [google]
10257585

>>10257475
His head canon.

>> No.10257591

>>10257475
>cheats
Autofire IS cheating you dum dum.

>> No.10257945

>>10257573
>>10257591
Autofire was well, WELL established in Japan by 1995 (hell, even by the late 80s it was very prevalent). And once it became the standard, it was used freely without limits in all games retroactively anyways. Autofire circuits on PCBs were extremely common in Japan (and devs were well aware, balancing their games around this), while the filthy gaijin mashed like spastics.

>> No.10257946
File: 792 KB, 1031x579, 1670519075336172.gif [View same] [iqdb] [saucenao] [google]
10257946

Fuck off and never come back you arrogant spammer. You have been doing this for months so don't complain when you get called out for spamming your cheating ways on EVERY Metal Slug thread. This is not your hugbox for shitposting.

>> No.10257956 [DELETED] 

>>10257946
I'm literally the only person in these threads with clears ever. It's very strange how few people on this board can't even do a basic, bare minimum 1cc shitclear of these games they claim to love.

In the past, you had posters like Pasky, Vrocs, and Jun0 who used to post here. Sure they were still largely shitters, but at least they had some damn clears to their name, unlike precisely zero clears from every single poster in the arcade/Slug threads now. Nowadays, their only rebuttal is "b-but autofire!!" "b-but not original PCB!!" which have been settled for decades and only the most clueless of shitters are falling for that.

>> No.10257961

>>10257945
It doesn't matter if these autofire circuits existed or not back in the 1980s. Because autofire was not installed equally in all Japanese cabinets. Not every cabinet had it. Many Japanese people played on cabinets without autofire. Unless you can prove that 100% of all Japanese Arcade cabinets had them installed, but you know I'm right.

>> No.10257969

>>10257961
>durr well actually autofire is only legit if literally every single cabinet in all of Japan was using it!!
What kind of retarded argument is this? Do you even think before type? Autofire was the norm for serious players, superplayers, and was the norm for all recordkeeping in Japan (Gamest, Arcadia, JHA). I don't give a damn if some arcade largely used by children, casuals, or tourists didn't feature autofire circuits because the established standard was that autofire was allowed and the norm.

Instead of trying to come up with some pants on head retarded gotcha moment, please get a single fucking clear before you come back to these threads you dumb shitter.

>> No.10257974

>>10257337
>I prefer games that slow down to single digit framerate because the developers were incompetent and I cope by saying this is the superior experience

>> No.10257975

>>10257956
Show us one PURE 1cc metal slug clear without anything enabled in the emulator. No autofire. No save states. No run ahead. No modifiers enabled at all. Just default Metal running and you 1cc clear it. Do it and I will APOLOGIZE right now and admit you are right about everything. Go ahead. Show us.

>> No.10257982

>>10257975
Why the fuck do you think I care about the approval of some dumbass shitter with zero clears. I don't, get the fuck out of the thread retard.

The only thing I even use out of those is autofire anyways, as it is the accepted norm for arcade games and shmups for well over three decades. And no, I'm not changing for some retard fucking shitter who basedfaces at someome mashing a button. Also, listing run-ahead as some advantage really just shows your complete delusion and how you try to find ways to justify and cope about why others are able to get clears easily and your retarded ass struggles.

>> No.10257983

Kill everyone in this thread, MS threads are dead forever

>> No.10257992 [DELETED] 

>>10257956
>In the past, you had posters like Pasky, Vrocs, and Jun0 who used to post here.
All those posters were capable of beating metal slug without all those extra assists turned on. We know they can do it. So their opinion matters more than yours because they've shown their skill. But I don't even think you've played vanilla metal slug even once. So no one respects you here.

>> No.10258010 [DELETED] 

>>10254695
This was the point of no return for this dumpster fire thread

>> No.10258012

>>10253308
Neo Turf Masters has the superior version of the theme song.

>> No.10258015 [DELETED] 

>>10257992
Vrocs uses autofire, jun0 uses autofire for other games but not Metal Slug, and Pasky is an autist obsessed with western standards, playing on shitty western cabinets and US versions with mashing (pretty rare even for a western player), most of his content is beat em ups/platformers though.

As far as other western Slug players, bil uses autofire, cps uses autofire, rfk uses autofire, mark msx uses autofire.

>So no one respects you here.
No one here has any clears so why should their "respect" matter? You are so fucking delusional lmao.

>> No.10258053
File: 851 KB, 478x281, f7aa987162f4d3bb41f58144699c9d56.gif [View same] [iqdb] [saucenao] [google]
10258053

>>10257974
>I prefer games that slow down to single digit framerate because the developers were incompetent and I cope by saying this is the superior experience
It is the superior experience and brings hype. I'm starting to think you have very little experience with arcade games.

>> No.10258054

Has the cheater dude posted his clears yet?

>> No.10258087

>>10258015
Everyone you mentioned has already proven they can 1CC beat Metal Slug without autofire. They've done it and shown us all. So we don't care if they use autofire or not. We know they got the skills.

But you haven't proven anything for yourself. Where are your 1CC clears of Metal Slug without autofire? Show us your credentials before continuing to run your mouth.

>> No.10258110

>>10258087
>Everyone you mentioned has already proven they can 1CC beat Metal Slug without autofire
No, they haven't, stop talking out of your ass. Most players, especially eastern players, don't give a shit about playing with autofire. It's a completely irrelevant and archaic ""skill""

>Where are your 1CC clears of Metal Slug without autofire?
I don't give a shit about autofire. Autofire has been the standard and the norm for over 30 yesrs old. No one is changing that, and certainly not some retarded shitter here with literally zero clears lmfao

>> No.10258123

>>10258087
>>10258054
You have literally zero clears, you don't demand anything. You shouldn't even be in this thread. How is it even fucking possible that you play arcade games for years and yet have ZERO 1CCs?

>> No.10258142

>>10258110
Anon...They've done runs without autofire before. Not often, but they've done it. Don't be mad just because you haven't and can't do it.

>> No.10258153
File: 508 KB, 324x216, Laserrave.gif [View same] [iqdb] [saucenao] [google]
10258153

Waiting for the public execution of the "shitter"-spammer schizo.

>> No.10258160

>>10258142
>Anon...They've done runs without autofire before. Not often, but they've done it
No, they don't... You just saying it doesn't make it true, retard. They are always using autofire if it is available and advantageous.

Get a single fucking clear you retarded shitter. Imagine playing arcade games for years and a basic 1cc shitclear is still some lofty unobtainable goal for you. And then to go on cope with bullshit like "b-b-but they used run-ahead, they used autofire!! everyone is a cheater except me!!" You are one very stupid, very incompetent shitter.

>> No.10258168

>>10258153
Still waiting for you to get a single fucking clear ever. Why is it that there are almost 50 posters here and yet only ONE fucking person in this whole thread has even a single clear? How is that even possible? Have you even put more than five hours in an arcade game?

>> No.10258183

>>10258123
>How is it even fucking possible that you play arcade games for years and yet have ZERO 1CCs?
You tell me. How is it possible that you have zero 1CCs even with cheats on?

>> No.10258185

>>10258168
No one here is bragging except you. No one here is whining about not getting respected except you.

>> No.10258186

>>10258183
Autofire isn't a cheat and never will be no matter how much garbage you spew. Also, I have dozens of no-miss clears and have even posted them here multiple times. If you know you know.

>> No.10258189

How come this autofire runahead dude has zero clears?

>> No.10258192

>>10258186
>I have dozens of no-miss clears and have even posted them here multiple times
No you didn't. Stop pretending to be someone else, shitter. You haven't posted a clear yet because you have zero

>> No.10258193

>>10258186
I'm not saying you should get clears to "brag". I'm not saying you should get clears to "earn my respect"

I'm asking: WHY THE FUCK ARE YOU EVEN IN A THREAD ABOUT ARCADE GAMES IF YOU LITERALLY HAVE ZERO CLEARS EVER?

>> No.10258197

No
this is X

>> No.10258208

>>10258189
>>10258192
>>>/v/651325501

>> No.10258225

>>10258193
This thread is about Metal Slug. And Metal Slug in general. You turned into a debate about 1CC clears and getting mad that no one respects you 1CC

>> No.10258227

>>10258225
Why would you be in a Metal Slug thread with no Metal Slug clears? Why would you be in a thread about arcade games (ie Metal Slug) with no arcade clears?

Do you typically enter discussions about things about which you have zero experience?

>> No.10258228

>>10258208
Did he really just posted a folder screenshot as a "proof"?

>> No.10258230

>>10258228
Even posting a LIST of clears is too much for you shitters because you know you would be instantly called out as a clueless fraud.

>> No.10258231

>>10258225
Metal Slug threads have been dead for months thanks to the autofire spammer. Eiher ban MS threads or ban (and murder) the shitposter.

>> No.10258234

>>10258227
>Why would you be in a Metal Slug thread with no Metal Slug clears?
People who care about 1cc are a tiny minority. The majority of people like Metal Slug because it's a cool game.

>> No.10258238

>>10258234
Someone who basedfaces and goes "DOOD!! EPIC EXPLOSIONS!!" while credit feeding through the game has nothing to add to the discussion. Again, 1CC is the BARE MINIMUM for an arcade game, especially one as approachable as Metal Slug 1.

>>10258231
No, nonplayers just realized that they couldn't flood the thread with garbage without getting called out.

>> No.10258247

>>10258238
No need to gatekeep, bro. We should welcome everyone except shitters who brag about their 'clears' which they did with cheats.

>> No.10258251

>>10258238
Also, I want to add: everyone learns and improves at different rates, but the players in this thread have zero interest in even ever attempting to learn or 1CC the game in any capacity. Their entire experience with Metal Slug is limited to a couple hours many years ago either credit feeding at some arcade or just testing out the game on MAME just to see what the hype was about.

And even if you are a shitter, that's fine, just be open about it. Don't demand things from others, and certainly don't try to act like an expert or you will definitely get called out.

>> No.10258262

>>10258234
>People who care about 1cc are a tiny minority
Less than you think. Many more coin-fed, savescummed, auto-fired through the game and played it at incorrect speed.

>> No.10258273

>>10258208
How many times did you use rewind option on these?

>> No.10258276

>>10258273
None, these are real time clears with handcams. No one is labeling something a clear/1cc/xALL and using save states/rewind/pausing/splicing/slow-mo unless they are outright admitting being a cheater.

>> No.10258397

>>10257376
You are a cheating subhuman

>> No.10258946

No wonder arcades died if they attracted the same kind of autistic weirdos that these threads do.

>> No.10258995

>>10258946
None of these people went to arcades, that's the thing.

>> No.10259010

>>10255054
Yes. We need to standardize on 120fps or higher.

>> No.10259363

>>10258995
I remember going to arcades. We had a small landromat arcade in my neighborhood growing up. It had 5 cabinets including metal slug. and always had a group of kids hanging out near them. That's how I met the neighborhood kids. No one cared about 1cc or any of that nonsense and I wish people here talking about 1cc would go away. It was never important and like you said I doubt they even went to arcades back then.

>> No.10259370

>>10259363
>a bunch of retarded kids mashing buttons in a shitty western arcade
>the authority on arcade gaming
nice try shitter. we should be held to a higher standard than some dumbass kid with a few quarters in his pocket.

>> No.10259413

>>10259370
Whatever community you are apart of is extremely niche and tiny. I don't even think you even went to arcades since you hate cabinets so much. Stop ruining this thread. It's not for you.

>> No.10259415
File: 22 KB, 616x497, images (67).jpg [View same] [iqdb] [saucenao] [google]
10259415

>>10259370
>we should be held to a higher standard

>> No.10259419

>>10259415
>>10259413
Kids didn't even beat vast majority of their games. If all you did was credit feed in an arcade as a kid, then you have nothing to add to this thread and need to get the fuck out.

>> No.10259443

>>10259413
Agreed. This one anon is ruining metal slug threads. He hates arcade cabinets and hates western players. So I have no idea why he's in a general western thread.

>> No.10259456

>>10259443
Metal Slug is neither a western game nor is its fanbase primarily western.

>> No.10259462

>>10259456
This thread is a general metal slug thread. Not a 1cc thread. Stop ruining this thread.

>> No.10259465

https://youtu.be/6Ex9-rpEJZA?si=928PJ9halzKbGqDt

>> No.10259471 [DELETED] 

>>10259462
1CC is the bare minimum for basic knowledge and proficiency of a game. If you haven't even earned at least the 1CC, you don't really have much to add to the discussion.

At least someone with other 1CCs understands the fundamental core design principles of arcade games, but no one in this thread has any clears of any kind, which is frankly embarrassing for a retro gaming board, and means that basically all the discussion is either extremely surface level or just bullshit fake interest.

>> No.10259480 [DELETED] 

>>10259471
This thread is a general metal slug thread. Not a 1cc thread. Stop ruining this thread.

>> No.10259534

>>10259462
Dude I love having a discussion about a game where everyone's experience with it is playing it for five minutes as a kid.

>> No.10259535
File: 156 KB, 850x1092, 1665158594665.jpg [View same] [iqdb] [saucenao] [google]
10259535

This was definitely the best way to play Metal Slug. Lots of memories on this big red machine.

>> No.10259540

>>10259535
>bat-top stick
>stand up cab
>no autofire circuit
>probably has non default dips
>playing with near unplayable levels of slowdown (especially on 2)
no thanks.

>> No.10259548

>>10259540
Also AES is the objectively superior way to play X and 3 since it allows you to rebind the retarded useless Slug Attack (allowing you to jump and shoot at once without suiciding your Slug) and also optional Vulcan Fix.

>> No.10259578
File: 53 KB, 614x818, 1670792424692.jpg [View same] [iqdb] [saucenao] [google]
10259578

>>10259535
Slightly smaller

>> No.10259621

>>10259540
None of these mattered to kids and adults who played it in arcades. You have very strange standards.

>> No.10259628
File: 24 KB, 256x324, Metal_Slug_Anthology.jpg [View same] [iqdb] [saucenao] [google]
10259628

Thoughts?

>> No.10259660

>>10258276
But you did admit being a cheater

>> No.10259670 [DELETED] 

>>10259660
Using autofire is not cheating, but whatever helps you cope.

>> No.10259741

>>10259670
The original arcade release of Metal Slug did not have autofire.

Please stop flooding this thread with autofire nonsense arguments.

This thread is about discussing the awesomeness of Metal Slug in general.

>> No.10259747

>>10259741
Autofire circuits were extremely prevalent all throughout Japan, autofire was adopted as the standard as early as the late 80s (and applied retroactively anyways), and additionally basically all ports and emulation have autofire.

>> No.10259778

>>10259747
Stop flooding this thread with autofire nonsense arguments. This thread is about discussing the awesomeness of Metal Slug in general. Not your 1cc autofire debates.

>> No.10259804

Who cares if you used autofire or not? Just be honest about it and label your clears with "autofire used" or something like that and we're good.

>> No.10259805
File: 1.07 MB, 268x104, gameplay_battle.gif [View same] [iqdb] [saucenao] [google]
10259805

Are there any more games trying to replicate MS's artstyle? The only one I know of is Aqua Ippan (https://6th-divisions-den.com/aqua_ippan.html))

Here's some gameplay: https://www.youtube.com/watch?v=Dw0Bu8x9ZOw

>> No.10259820

>>10259804
No, that's not good enough for these clueless shitters. Anyone who has ever used autofire is a dirty cheater and your clear is automatically cheated bullshit unless you mashed the button like a spastic.

Of course in the real world, autofire has been the standard for well over three decades, but these retards don't have any clears anyways, and their only experience with these games is playing an hour on some shitty western standup cab with non-default settings and mashing fire.

It's like they don't realize that no one cares if you split scores/clears. Let the retarded mashing shitters compete amongst themselves for who can reach stage 2 vs. stage 3 in a credit.

>>10259778
If you don't want discussions on autofire then quit crying and spewing bullshit about how autofire is cheating you fucking retard.

>>10259805
Demon Front obviously.

>> No.10259846

>>10259820
>If you don't want discussions on autofire then quit crying and spewing bullshit about how autofire is cheating you fucking retard.
There are multiple people in this thread you are talking to. Please stop flooding this thread with nonsense about autofire. This is not the thread for it.

>> No.10259856

>>10259820
>Demon Front
True, I had forgotten. I particularly like the animation for the ice gun (seen here: https://youtu.be/A7-d5d9N6Lc?t=235))
Also it seems members of the original team are trying to make a new game called Black Finger JET now, but info is scarce.
Looks like these three games are the only ones then...

>> No.10259861

>>10259846
If you don't have any Metal Slug clears, then just stop typing right now.

>> No.10259862

>>10259856
Well there is also In The Hunt and GunForce 2, but those are both from the eventual Slug team at IREM and predate Metal Slug.

>> No.10259867

>>10259861
We are discussing how cool Metal Slug and you are ruining the thread with a completely irrelevant topic. Make your own 1cc or autofire thread. This is not the place to discuss it.

>> No.10259889

>>10259862
What happened to the Metal Slug taam? Did they disband?

>> No.10259892

>>10259889
Yes, Metal Slug 3 was their last game. Later games were made by different guys.

>> No.10259903

>>10259805
Contra 4

>> No.10260507

>>10259805
Interesting. But they need more enemies attacking the player for it to be a metal slug. That footage looks way too casual and easy. There's hardly any soldiers shooting at the player. Metal slug always had a bunch of enemies coming from several angles. Not an unfair amount but enough to be a challenge if you didn't pay attention.