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/vr/ - Retro Games


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1024689 No.1024689[DELETED]  [Reply] [Original]

There is no better point in vidya history than the first time you discover the Kingdom of Zeal.

https://www.youtube.com/watch?v=Xsj5xjoLXtE

>> No.1024708

Really guys? Nothing?

>> No.1024723

>>1024708
This is a slow board and you just made this thread. Chill.

>> No.1024756

Eh, I've tried to get into CT a few times and always give up on it really early in.

>> No.1024778

>>1024689
i love that moment of my childhood

>> No.1024785

>>1024756
blasphemy

>> No.1024818

>>1024689
>beat golem
>lol dalton makes a black hole

i hate that shit in vgames.

>> No.1024824

>>1024785
CT isn't all that good. Its a solid game but its not the best shit ever like a bunch of 90s nostalgiafags like to believe.

>> No.1024836

>>1024824
I just can't understand (if playing for the first time) not getting hooked from the moment you bump into marle

>> No.1024876

>>1024824
>like a bunch of 90s nostalgiafags like to believe.
I think you missed the point of this board then.

>> No.1024904

>>1024876
If it was meant to be a shelter for hipsters, yeah. I am not that guy and I like CT, but that response is just fucking retarded.

>> No.1024905

>>1024689

You too, OP?I played it last year and remember freezing upon seeing those flying islands with waterfalls and that fucking music.It was very memorable and it will be some time before I feel anything like it in a video game.

>> No.1025375

>>1024904
Get out you underage fgt

>> No.1025410

>>1024824
>Implying I didn't play CT first time in 2005 and I consider it one of the best games ever.

How can you explain that?

>> No.1025417

I didn't really enjoy Trigger. Great music, great visuals, but I didn't find it that interesting or fun. I much preferred Cross.

>> No.1025616

>>1024689
>>1024778
>>1024905

http://thegamedesignforum.com/features/architecture_of_dreams.html

>The player’s first arrival in the magical Kingdom of Zeal is one of the most effective surprises in all of videogames—narrative or otherwise. And to describe how the game pulled this surprise off, I’ll try to recapture the player’s experience of the game as best I can in a brief space, both from a narrative and gameplay point of view.

>> No.1025768
File: 60 KB, 500x526, 1353339772-hipsters31.jpg [View same] [iqdb] [saucenao] [google]
1025768

>>1024689
>Dat feel when first coming there, there was an entire advanced civilization hidden in a couple of era's in the past, but you, already knowing the future, know it isn't there anymore in the future.
I loved Zeal, it was nostalgic the moment you stepped into it.
>>1024824
I live in Europe, and it wasn't released here at the time. I'm one of those hipsters who bought an imported USA cartridge in a specialised game store and played it with an adapter.
It became and still is probably my most loved game ever, but hardly anybody knew of it.
MFW when internet arriving, giving CT a cult/ hipster status, frequently appearing in best 10 games ever made listings. Thank you internet for telling me how right I was.

>> No.1025810

OMG ANCIENT CIVILIZATION HOW NEW AND EXCITING

Finding your first mushroom in Mario was a better experience than this

>> No.1025818

>>1025810
I detect some irony in your post, trying to persevere in the strange goal of me losing my well earned hipster status for liking this very hipster game which verily earned it's cult-status.
You will not succeed, I will keep on carrying my hipster status with pride.

>> No.1025880

>>1025810
this is not /v/...

>> No.1025902

I never cared about Zeal or Dark Ages. Maybe was the lack of places or I didn't care about the story of that place.

I had a bigger reaction when I got to 600 AD and met Frog, or when I got to 2300 AD. Even Reptites were more interesting than a bunch of crazy arrogant wannabe gods faggots.

>> No.1025918

>>1024689
You're going to love this OP.
https://www.youtube.com/watch?v=fIVH_bLu-D8

>>1024824
I've played a lot of games in my time, and Chrono Trigger is surprisingly not a nostalgic game for me. I played it probably 10 years after it's release. I never owned a Super Nintendo growing up and I only had a chance to play a bit of it on the PS1 at a friends house. I wouldn't blame the 90's nostalgiafags for it being what you might say "over-hyped". People seem to love it for what it is.

>> No.1025973

AGREED. The picture that you uploaded was my background for a while after discovering Zeal.

>> No.1025984

>>1025616
>The player’s first arrival in the magical Kingdom of Zeal is one of the most effective surprises in all of videogames—narrative or otherwise.

I love CT, but come the fuck on. Zeal is the first thing that shows up in the freaking intro. You knew it was coming.The article is overanalyzing things way too much.

>> No.1026016

>>1025616
This article just proves to me how (needlessly) head over heels people get for CT. Hell, I played CT back when emulation was just kicking up and Dragonball Z was still on Namek. Even with all that nostalgia, I still wound up preferring CC when it came out.
That said, there were places I preferred in CT over Zeal, Magus' castle itself left a bigger impression than the entirety of Zeal.

>> No.1026086

So, question.

Zeal doesn't exist in the original timeline outside of its own era. If not for Crono and Co going back, who made the island fall?

>> No.1026096
File: 105 KB, 982x980, frodo01.jpg [View same] [iqdb] [saucenao] [google]
1026096

>>1026086
Titans carried by Eagles

>> No.1026107

>>1024689
I just stopped moving when I reached Zeal.
The music.
GORGEOUS!

>> No.1026159

>>1026086
They got too greedy and woke up Lavos, who threw a temper tantrum for being woken up some 100 centuries early. This happens regardless of whether or not Crono and pals are there.

>> No.1026167
File: 229 KB, 580x719, chrono_smw.jpg [View same] [iqdb] [saucenao] [google]
1026167

>> No.1026201

>>1026167
you cannot fathom how hard this makes my dick

>> No.1026223

It's a shame that more old games didn't have great stories like this. In fact, I don't think any non-jrpg had a good story and today we have things like GTA, Sleeping dogs, RDR, etc. that have managed to provide a great story outside of the jrpg genre.

>> No.1026227

hands down the GOAT soundtrack

>> No.1026239

>>1024689
>tfw you saw it first in Nintendo Power so it wasn't as magical when you actually got there yourself

Nintendo Power. A blessing and a curse.

>> No.1028517

Zeal was that moment in the game where I started really getting into the game. The music of this area was great.

>> No.1029575

Man, I really tried to like this game but the gameplay was so bland and generic that I couldn't even get through it with immortality cheats.

I loved the music and the art style but the gameplay was plain shit.

>> No.1032883

>>1024708

fuck off

>> No.1033062

Other than 1 or 2 catchy songs I don't recall anything remarkable about this game.

Standard generic rpg. It wasn't even very complicated you couldn't really customize the development of characters and there wern't any unusual strategies you could run with.
Characters abilities fell into generic elemental nukse and heals, nothing unusual like blue magic, summons that persisted several turns.

Even FF games (which are often criticized for being TOO simple compared to other rpgs) are much more complicated than chrono trigger.

Plot was rather simple since there wasn't really an over arching story just a series of vaguly connected subplots. The entire plot felt like a long stretch of filler. It also relied heavily on plot devices (oh look another time portal right here and it takes to exactly the right place!). The character them self rarely get any sort of development and just seem content to wander around randomly until the credits roll with no real motivation other than 'save da world'

Everything about it feels like it was made for someone who had never played an rpg and they didn't want to expose the player to any sort of complexities.

>> No.1033083

There is no better JRPG theme than Schala's. The music that accompanies it lets the player know more about Schala instantly that any amount of dialogue could convey. The song single-handedly makes her the most interesting character in the game.

>> No.1033095

>>1025417
I don't know why people compare them.
The moment you said "Trigger", leaving out 'Chrono', I knew that shit was happening.
They're totally different games, practically unrelated.
Preferring Chrono Cross means nothing to this thread, and is completely off topic.
I hardly even consider them to be the same series.
You may as well have said you preferred FF6.

>> No.1033103

>>1033095
That's what happens in every Chrono Trigger thread. It's like a weird, irresistible compulsion for some people. Also, I think /v/ is leaking some of its socially ineptitude around here lately.

>> No.1033154
File: 25 KB, 478x468, 1267650628790.jpg [View same] [iqdb] [saucenao] [google]
1033154

>>1033062
Yeah, Chrono Trigger is way too simple for us intellectuals. Did you notice how all those characters looked like as if they stepped straight out of a cartoon? Gawd, how come all those people here (who are way beneath me, and you, of course) even begin to think they have character, have they not read Shakespeare, Nietzsche, or drank a 500 dollar bottle of champagne before?! As all we intellectuals know, Chrono Trigger a shit. Why do these plebs even play videogames, when one can also play chess? How did I even end up here? Put it on the screen (pic reladed) man, nice to know there's like minded people on here!

>> No.1033242

>>1033103
>>1033095
>They're completely unrelated games!
>Chrono Cross is a sequel to Trigger
>might as well say FF6, lol
How to be mentally retarded and delusional fanboys at the same time: The Tutorial.

Wherever your preferences lie, no one gives a shit, but please stop pretending they are unrelated just because you have a huge stick up your ass.

>> No.1033295

>>1033242
They are completely unrelated.
There's no point in discussing Cross in a Trigger thread.
There's no point in saying you prefer one or the other.
While I might prefer CC to CT, it's in the same realm as preferring Rainbow Six to Perfect Dark.

>> No.1033303

>>1033242
it's like saying you like paper mario more than super paper mario. just because they're in the same series doesn't mean they're worth comparing.

>> No.1033337

Cross was about the same quality level as Legend of mana, which was itself a sharp decline in the series

You might play the other mana games 3 or 4 times before you're done with them, legend of mana is a one-time play, and you continuously encounter incomplete ideas and gameplay

This is not really because the game or the designers are somehow inherently inferior, it's simply a question of requiring more time and workers to create, which means that actually finishing (designing) a game like legend is not cost effective

Cross was a rush job, like literally all PS1 rpgs. Just pick any PS rpg, it was a rush job, with jpg backgrounds, undeveloped characters, combat mechanics that are just bizarre variations on attack+heal, with no real decision making required

Im sure you'll name an exception, but it's only true in your imagination

There are no good ps1 rpgs, and if you think about, there has never been a good rpg after the 16 bit era. Even on PC, the amount of work required to actually finish a game properly renders it unprofitable. The only rpgs that I would consider close to finished are FO3 and NV

>> No.1033380

>>1025375
>be 25
>someone calls you an underage faggot
ok

>> No.1033427
File: 1010 KB, 337x337, Minion - Ehhh no.gif [View same] [iqdb] [saucenao] [google]
1033427

>>1033062
Because games are made to entertain? You get a good plot about saving the world, getting to see a horrible future that you can avert, and changing the outcome of the lives of many people. Besides, the overarcing story is 'Lavos lands on planet, Lavos wakes up in 10,000BC, Lavos wakes up in 2300 AD; you are witness to these and your 'goal' is to stop the destruction of the future by Lavos'. Every other plotline is a break from the main game that allows you to affect what goes on in the future, and give yourself some benefit by doing so.

It's like you don't want to have fun or something. Just play it to have fun, don't be one of those over-analytical people.

>> No.1033479

Claiming Cross is unrelated to Trigger is like pretending Zeal is unrelated to the storyline.

>> No.1033549

>>1024824
I didn't play it until the mid 2000s and I think the game is pretty great. While there are parts that certain lag behind, the moments when you time travel add a sense of excitement and sadness as you are exploring a new world, but at the same time its really the same one, and these people before you are actually dead, and if you don't fix it, your descendents will be too. It's powerful in a very subtle simple way and it is a great motivator. The music of course helps build the atmosphere, and honestly that's where I think the game shines is in the atmosphere created by its understated lore and music setting the tone.

Granted, the combat is kinda easy. I don't really remember ever having much trouble with the game and I was never wowed by the special moves.

If anything its a game that you fell more than play. Not to say that it's a bad game, but many people get attached to sensations elicited by the narrative and quasi-exploration over the turn based combat.

>> No.1033550
File: 814 KB, 1915x705, Zeal Landscape.jpg [View same] [iqdb] [saucenao] [google]
1033550

My favourite part of Zeal is how calm it makes you for what is really the darkest place in the game.

>> No.1033558

>>1025375
He's right, /vr/ is a board that filters out the discussion of current video game news, in favour of the broader video game history. Nostalgia victims and collectors are parasitizng on it.

>> No.1035983

>>1024689


A glorious scientific Utopia isolated from a land of backwards savages ruled by decree that is the place I wanted to live.

I was truly sad when zeal "changes" it was the only thing in any game that I remember made me sad.

>> No.1038945

>>1024689
I don't know about "no better point," but I totally agree that when you first go to Zeal it's pretty amazing. Crazy culture shock combined with perfect atmospheric music always stood out for me.