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/vr/ - Retro Games


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File: 93 KB, 1000x625, ikariwarriors-1000x625w.jpg [View same] [iqdb] [saucenao] [google]
10182874 No.10182874 [Reply] [Original]

I hate you, Micronics, I really do.

>> No.10183479

>>10182874
i watched The Mexican Runner's video of this game. god what an absolute 15 fps slog.

>> No.10183505

I dunno, Jukt Micronics put out some good shit. until that little bastard Ian Restil ripped them off
F

>> No.10183519

>>10182874
Ikari is just a shit game regardless of platform.
Their GnG and Athena are way better.

>> No.10183525
File: 5 KB, 256x192, ikari warriors zx spectrum.gif [View same] [iqdb] [saucenao] [google]
10183525

>> No.10183578

>>10183519
Ikari 3 was okay

>> No.10183610

>>10183525
good god no

>> No.10183645

>>10182874
Had this game as a kid but only ever made it slightly past the point you find your first helicopter, despite many years of attempts and beating many other hard games on the console. Only much later did I realize I had never been close to beating even the first stage.

>> No.10183794

>>10183479
checked his video.

>four part playthrough
>first video is 9 hours
It's a fucking UNROM game, how is this even possible? This is like Dragon Quest VII level of ridiculous.

>> No.10183815

>>10183794
>>10183645
https://www.ign.com/wikis/nes-cheats/Ikari_Warriors_Cheats

There's cheat codes, don't worry. Our man Kazuo Yagi had mercy on you because he knew just how shitty his programming was. You can probably cut it down to an average NES game length with that. Yes TMR did it the sucker way but you don't have to be him.

>> No.10183842

Micronics? More like MicroDICKS!

>> No.10184037

>>10183578
Micronics didn't do Ikari III, SNK did it in house iirc

>> No.10184045

>>10183479
>>10183815
Is he legit one of the most insanely autistic streamers there is? You would expect someone who does this shit to be a furry or vtuber, His kusoge resillience is off the fucking charts

>> No.10184086

>>10183525
What's worse is that the gif probably is animated.

>> No.10184135

Micronics didn't do Guerilla War either. That has infinite continues but right on the game over screen and not via a secret code.

>> No.10184162

>>10184045
just imagine that he beat the whole licensed US NES library and 39 bonus PAL games. that includes:

>doing an entire 80 game season in Bases Loaded four times for each edition of the game
>Ikari Warriors with no cheat codes
>Bard's Tale, Wizardry, and Might & Magic aka the great trio of CRPG port torture tests (M&M is so grueling that only one other guy has a complete playthrough on Youtube).
>all the Koei strategy games (though still not as bad as Wizardry and M&M)
>god knows how many other insanely brutal games
>deliberately refusing to use any strategy guides or online game maps just the game manual

>> No.10184185
File: 206 KB, 692x1100, kneel.jpg [View same] [iqdb] [saucenao] [google]
10184185

>>10184162
>All the koei games
>mfw remembering how slow some of those games are
>and that was with using a fucking guide

>> No.10184187

>>10184162
he took 15 minutes to beat Rescue Rangers. the furthest i managed was the level with the giant fans after a couple weeks of attempts. and that was one of the easier games in the library.

>> No.10184193

Guerrilla War for NES is waaaayy better.

>> No.10184202

>>10184193
for one thing it actually runs at 60 fps instead of 20

>> No.10184207

ee-car-ree
ee-car-rye
eye-car-ree
eye-car-rye

How do (You) pronounce Ikari Warriors?

>> No.10184214

this is semi-famous on C64 because it had two different ports, an absolutely dreadful Amerifat one that looked like it was done in Game Maker and an excellently done PAL port

>> No.10184219

>>10184162
I have told myself I want to do the same thing but I want to do it on original hardware/cartridges

>> No.10184232

>>10184185
IIRC those videos were not nearly as long as the playthroughs of Wizardy and M&M. the second was like 10 videos. I remember now that Kelsy Polnik was that other guy who did a playthrough of M&M. nobody else wants to bother with that bullshit.

>> No.10184272

There was a Japanese "beat all Famicom games" challenge but I believe they cheated and used save states.

>> No.10184285
File: 132 KB, 1080x285, Mightmaguc.jpg [View same] [iqdb] [saucenao] [google]
10184285

>>10184232
>Might and Magic
Holy shit. Totally outside my realm of interest, but I'm amazed there was an NES game that long.

>> No.10184289 [DELETED] 

>>10184285
TMR's run was like 10 videos. It was bad, man.

>> No.10184293

For me personally, if I were doing it the worst would be the racing games like RC Pro Am and Michael Andretti's World Grand Prix. Racing games are probably my single least favorite form of vidya and it would be complete torture to play those.

>> No.10184303
File: 497 KB, 1260x778, Capture.png [View same] [iqdb] [saucenao] [google]
10184303

>>10184232
This is someone else who's beaten every NES game too.

>> No.10184305

>>10184285
>1 of 5

I do not love the nes this much

>> No.10184310

>>10184162
Does anyone like this exist for micros, the tg, the Genesis, DOS, or the snes? I’m feeling YouTube autistic

>> No.10184320

>>10184293
I got RC Pro AM II as a kid from a discount bin because, well, it was in the discount bin. Was not a fan of racing games, but it was actually quite enjoyable. Gathering moneybags during races to help buy upgrades for your car was surprisingly addictive. I didn't know what the fuck that expensive engine did, but the graphic looked cool and it was expensive so I desperately wanted to buy it.

>> No.10184323

>>10184293
I don't have the patience for RPG's or Strategy games. I imagine many of the sports games could be slogs as well.

>> No.10184324

>>10184272
the Famicom had over 1200 games if FDS is included. the US NES library for comparison is 765 games (675 licensed, 90 unlicensed).

>> No.10184330

>>10184324
The Famicom library would be pure hell for a westerner. Just think of all the mahjong, pachinko, horseracing, and text adventures you'd have to slog through.

>> No.10184334

>>10184330
Are you a bad enough dude to play Famicom games untranslated?

Not to mention the sheer number of Dragon Quest clones.

>> No.10184337

>>10184323
>I don't have the patience for RPG's or Strategy games
I don't either but conceptually I can at least find those genres interesting while racing games have never done anything for me ever.

>> No.10184341

>>10184293
Golf games would be pretty horrible too. Some sports stuff like baseball games I could tolerate but absolutely hell no to golf.

>> No.10184343

>>10184330
well, I wouldn't play Princess Minky Momo: Remember Dream unless I can patch the ROM with a nude sprite hack

>> No.10184346

>>10184324
The Lolo/Eggerland games are evil, man. They live only to torment. Plus US AoL 2 and 3 are Japanese AoL 1 and 2 and the Japanese ones have a totally different set of puzzles from the US releases.

>> No.10184348
File: 74 KB, 450x338, 12353828.jpg [View same] [iqdb] [saucenao] [google]
10184348

>>10184343
Can we please do a sprite hack of the Square Tom Sawyer game so people finally shut about that? If they had done an official localization back in the day I'm sure they would have changed those graphics anyway.

>> No.10184354

>>10184348
Give everyone blackface

>> No.10184359

Ok I checked TMR's videos of the two Wizardry games. They were single part videos 9 and 10 hours, respectively. Bard's Tale for comparison was 4 videos and Might & Magic was 9 videos. So really Wizardry was not that bad compared to those other games. And US Bard's Tale is a chopped up version missing half the content from the Famicom so imagine what that one is like.

>> No.10184360

>>10184359
I mean his longest game was Miracle Piano, which beat it out by a couple of hours.

>> No.10184363

>>10184360
I don't count that as that's not actually a game, so yeah M&M was the longest. I'm sure you could still get through it faster than Dragon Quest VII though.

>> No.10184370

>>10184359
The Famicom also had Bard's Tale 2 and Wizardry III which we never got.

>> No.10184373

>>10184370
and they had a gadget to transfer your party between games like in the computer Wizardrys that we never got either

>> No.10184379

>>10184370
acsually we got Wizardry 1 and 3 we did not get 2

https://nescartdb.com/search/basic?keywords=wizardry&kwtype=game

>> No.10184397

>>10184330
the chrontendo guy covers them and yeah you can tell he's bored of that shit

>> No.10184765

>>10184162
>Bard's Tale, Wizardry, and Might & Magic aka the great trio of CRPG port torture tests (M&M is so grueling that only one other guy has a complete playthrough on Youtube).
I can see how Bard's Tale might be worse on NES than on other platforms, but Wizardry is alright and M&M port is pretty good.

>> No.10184791

>>10184272
This site has all Famicom games cleared and the guidelines mention no cheats but it's a collab project

https://w.atwiki.jp/famicomall/

I'm convinced they did use guides in some cases however. Some of the times given for some of the RPG clears seem really low.

>> No.10184794
File: 158 KB, 768x1392, Kaijuu Monogatari (Shell Monsters Story).png [View same] [iqdb] [saucenao] [google]
10184794

>>10184334
>Not to mention the sheer number of Dragon Quest clones.

Those are some of the best part though

>> No.10184796

Fans of ABBA because that's literally the cheat code for infinite lives.

>> No.10184802

>>10184086
kek

>> No.10185096

>>10184765
the computer originals of those games are much more horrible to play because nobody wants to memorize 50 different obtuse keyboard commands

>> No.10185146

>>10184162
no Famicom stuff?

>> No.10185153

>>10185146
No Famicom stuff. There is plenty of stuff that is translated or doesn't have language dependency but one of his rules was read the fucking manual and you cannot read moonrunes.

>> No.10185280

>>10185096
You're exaggerating.
Not to mention, PC versions play faster. That alone makes them a vastly superior choice.

>> No.10185301

>>10185280
you never played M&M on C64 i take it. it's not nice.

>tons of keyboard commands to do anything
>walk into room
>Insert Disk 3
>spend 10 seconds loading the next section
>spend 5 seconds loading for each monster encounter

yeah fuck that shit

>> No.10185331

>>10185301
No, I played the DOS version on a machine that would easily run a third game in the series as well, so there was none of that shit.
Except for keyboard commands, which I would take over navigating menus any day.

>> No.10185387 [DELETED] 

>>10184193
oh man does GW look good on hardware+CRT. some of the best NES graphics i've seen.

>> No.10185434

I do not know who developed Guerilla War; it wasn't Micronics but SNK didn't bother with in-house NES development.

>> No.10185463
File: 2 KB, 256x184, ikari_warriors.png [View same] [iqdb] [saucenao] [google]
10185463

>>10183525
Looks can be deceiving, mate. I played the Amstrad version and the graphics aren't much better, but game was loads of fun. And yeah it's more colorful in this pic, but I only had a green monochrome monitor.

>> No.10185885

when's anyone gonna translate both Famicom BT games and Wizardry II?

>> No.10185931

>>10184193
Used to play this with my bro.

>> No.10186189

>>10184207
schwaCARee
I have no idea what is correct, that's just what my intuition came up with long ago

>> No.10186192

>>10185885
>Famicom BT
Not worth it.
>Wizardry II
Got an English option in Japanese release.

>> No.10186198

>>10184320

I had the first one as a kid (and presumably still have it). I liked it a lot

>> No.10186202

>>10183525
It plays well. Better than NES version or arcade.
>>10184207
I pronounce it い-か-り

>> No.10186247
File: 2.77 MB, 512x480, Rad_Racer_race8.webm [View same] [iqdb] [saucenao] [google]
10186247

>>10184293
Racing games on NES are also genuinely some of the most difficult action games on the system.

I've beaten Adventure Island, 1943 and Kung-Fu Heroes, but the last 4-5 courses of Micro Machines and the last course of Motocross Champion? I've pretty much given up hope at this point. That shit is insanely difficult. Normies and their "Contra and Castlevania are le Nintendo Hard" don't know jackshit

Clearing RC Pro Am II wasn't that hard though, the game loops forever so I think clearing a first loop would count as beating the game

>> No.10186280

>>10186192
>Famicom BT
>Not worth it
quit liking what i don't like.avi

>> No.10186372

>>10186280
I mean, between original untranslated games and better CRPG ports like ones on PC Engine, I wouldn't put a priority on Famicom BT. Though you might as well just look up what the text says in the PC version as you play the game.
That said, I wouldn't be against a translation of the only Famicom BT that matters, which is Dragon Wars. If only so that people would become more aware of it.