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/vr/ - Retro Games


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File: 82 KB, 735x501, 6lots5dwlva81.jpg [View same] [iqdb] [saucenao] [google]
10143275 No.10143275 [Reply] [Original]

>> No.10143340
File: 305 KB, 1429x701, super twin.jpg [View same] [iqdb] [saucenao] [google]
10143340

Super Twin ad from Game Machine Magazine in October 1984.
Looking for any color photos.

>> No.10143354
File: 607 KB, 500x705, tumblr_om4wd7RkEj1tzwbf7o1_500.png [View same] [iqdb] [saucenao] [google]
10143354

Woodpecker looks like an interesting Kong-like.
https://youtu.be/-2xg6kKy6WA

>> No.10143357

What are your favorite arcade ports through the 32-bit era bros? Note that I’m
Not trying to have an arcade perfect argument, just wondering what arcade ports you enjoyed or continue to enjoy today.

>> No.10143379
File: 132 KB, 636x800, 4536689-super-street-fighter-ii-turbo-dos-front-cover.jpg [View same] [iqdb] [saucenao] [google]
10143379

>>10143357
I'm fascinated by the PC port of Super Street Fighter II Turbo.
I've only played through emulation and I'm still not sure if it's the emulation that is the problem with getting the game to run smoothly or if it is naturally this choppy due to an automatic frame-skip feature that can't be turned off.

>> No.10143380
File: 1.37 MB, 1473x1011, arcade group.jpg [View same] [iqdb] [saucenao] [google]
10143380

>> No.10143410
File: 332 KB, 850x1099, donkey kong ad.jpg [View same] [iqdb] [saucenao] [google]
10143410

>> No.10143417

>>10143357
The Japanese version of NBA jam for the ps1. The US version was broken.

>> No.10143448
File: 87 KB, 467x624, 5797256.jpg [View same] [iqdb] [saucenao] [google]
10143448

>>10143410
Cabarets always neglected but I love them and I love wood grain.

>> No.10143464

>>10143410
I have that table top, but it got gutted and used for a trivia game. :( Still has the Nintendo copyright plate on its leg.

>> No.10143481
File: 466 KB, 2500x1875, IMAGE.jpg [View same] [iqdb] [saucenao] [google]
10143481

I think the reason I like cabaret and cocktail cabinets more than full-sized uprights is because I like the idea of finding an arcade cabinet tucked away in the corner of a non-arcade business. A restaurant lobby, a bar, a rec room at a community center, or maybe in a wealthy middle-class person's basement. I'm not sure of the word to describe it. Hipstery. Snobby. Comfy. Kitschy. Toylike. Hmm.

>> No.10143482

>>10143464
Turn it back into a DK.

>> No.10144125

>>10143340
You're looking for color photos of a B&W ad?

>> No.10144180

it feels so impossible for photographs to ever capture what being in an arcade was actually like

>> No.10144483

>>10144180
Soak your photo in beer and put out your cigarette on it. Damn close.

>> No.10144704

>>10143380
This takes me back. This was how it was pretty much every day during the early 90s with Street Fighter and Mortal Kombat. Kids dropping by the arcade everyday after school. It would mega packed on the weekends. Even more than that picture. Every machine would be in use. I wish I took more photos of arcades back then. It never occurred to me that arcades would disappear in less than 10 years.

>> No.10144749

>>10144180
You pretty have to tell people:

"Imagine a world with no smart phones, no internet, and most normal people didn't own a computer. Now look at this arcade photo."

>> No.10146365

>>10144180
I bought old and worn out arcade parts off of ebay and installed them in my arcade stick.

>> No.10146386

>>10144704
That picture is from a tournament called B3, which was considered a national level event at the time.
It's strange there are no pictures like this from a non-tourney day if things were always as packed as you describe.

>> No.10146419
File: 235 KB, 1080x1350, yd6l49e8hvxa1.jpg [View same] [iqdb] [saucenao] [google]
10146419

>>10146386
This is probably the closest you'll get.
This was taken in Southern California, the epicenter of the SFII boom.
I never, ever saw rows of SF2 cabinets like this anywhere in the Midwest outside of a tournament situation.

>> No.10146440
File: 534 KB, 640x411, FIdCAcNXEAEM7l3.png [View same] [iqdb] [saucenao] [google]
10146440

Found another good photo.

>> No.10146446
File: 251 KB, 1440x1006, 266616048_209717044651749_7888783011365272832_n.jpg [View same] [iqdb] [saucenao] [google]
10146446

>>10146419
Another from the same arcade.

>> No.10146459
File: 214 KB, 800x551, 5671563982_e8e54d3ff5_o.jpg [View same] [iqdb] [saucenao] [google]
10146459

Good collection of photos
https://www.flickr.com/groups/arcades/pool/with/5671564066/

>> No.10146461

>>10146419
They had a setup like this in Las Vegas in the 1990s. Back when the Casinos on the strip used to have huge mega arcades for kids and families (unlike today where the arcades have been downsized or casinos got rid of arcades entirely). I remember one section of the arcade filled with rows and rows of Street Fighter 2 cabinets. Probably even more than that picture. Nothing but Street Fighter 2. The arcade didn't have hours and never closed. Busy 24/7

I stayed there for 2 weeks in Vegas back in the early 90s. My room was near the arcade area. You could walk out at 3AM at night to the arcade, and see a PACKED section of players still going at on Street Fighter 2. In the middle of the night just fighting on the machines. Crazy.
And it was like that at multiple Casino Hotels.

>> No.10146469
File: 132 KB, 800x431, 5671562000_fd072da278_o.jpg [View same] [iqdb] [saucenao] [google]
10146469

posting some I like

>> No.10146472

>>10146446
>>10146440
>>10146419
Wish I were a bit older and could have really experienced this. I was born in the late eighties in the south, so my childhood arcade experiences were typically through minigolf places and the like. By the time I was old enough to really appreciate them, they were kinda starting to die off.

>> No.10146489

>>10146461
The top SF player to come out of Las Vegas was quite the character in the scene. Apoc was probably more influential to the development of the FGC than a lot of the more famous names thrown around. Apoc was willing to share any and all tactical information as well as sharing insights into the life of what was then considered to be a professional gamer. He wrote some very long and fascinating posts on alt.games.sf2 and early SRK. He was one of the main characters of Bang The Machine. Sad that so few ever got to see that film.

>> No.10146496

>>10146469
Do you have any photos from 1990s arcades?

I always see a bunch of 1980s arcade photos but I rarely ever see 1990s picture. There's a bunch of arcade games I played in the 1990s but I never took photos.

>> No.10146501
File: 255 KB, 789x600, 5671562634_054b24fd29_o.jpg [View same] [iqdb] [saucenao] [google]
10146501

POV: you are eleven years old and have a five dollar bill in your pocket

>> No.10146517
File: 461 KB, 2048x1536, AEleYwT.jpg [View same] [iqdb] [saucenao] [google]
10146517

>>10146496
I'll try to find some.
This one is most likely from a tournament.

>> No.10146527
File: 156 KB, 800x547, 5670992695_6fa6c750c5_o.jpg [View same] [iqdb] [saucenao] [google]
10146527

Secondary monitors placed on top of the cabinet to let onlookers follow the action on the cabinet without getting in the way.

>> No.10146528

>>10146472
It was pretty crazy for a good 3 to.. maybe... 4 years after Street Fighter 2 was released. No Fighting Game like it had ever been done before. So people really loved how new and fresh it was. Plus the confrontational aspect.

The one problem with Fighting Games was that it excluded newer players after a while. Once expert players started emerging in Fighting Games, then it became difficult for newbie players to want to join. No one wants to drop 25 cents just to get killed in 30 seconds and get embarrassed in front of everyone watching the machine. So casuals started staying away from Fighters.

So the Fighting Game Community sort of centered around a core group of hardcore players. I think that hurt the Fighting Game Scene. It became hard for random people join in with experts dominating the arcade scene. People would look at a fighting game arcade cabinet, see several people around it, and then say "Nah. I'll go play a racing game".

>> No.10146532
File: 154 KB, 800x568, 5671559750_8c07e8ddb0_o.jpg [View same] [iqdb] [saucenao] [google]
10146532

Boomers playing video games.

>> No.10146564

>>10146527
>Secondary monitors placed on top of the cabinet to let onlookers follow the action on the cabinet without getting in the way.

Yeah I remember those 2nd monitor add-ons. You would see mostly at bigger arcades like big hotels, malls, or theme park arcades.

Normal Arcade business owners didn't like them. Why? Because:

1. They were very expensive. Arcade Manufacturers sold the 2nd monitor for a very high cost. Very pricey.

2. The monitors used extra electricity, but didn't generate extra money to compensate.

3. They were annoying and clunky to move around. They made the cabinet extra tall. So you have to remove the monitor to move the cabinet. Extra work overall.

4. More maintenance and cost since the 2nd monitor ran 24/7. The 2nd monitor would eventually break down and need to be repaired.

5. It made people spend less money at arcades. How you ask? Well the idea was that people would watch the action on the monitors. That's why these the manufacturers sold these add on monitors. But the idea worked too well. What happened was that the 2nd monitors pulled paying customers away from other arcade machines. The people would crowd around the machine with the 2nd monitor, and just spectate instead of spending money. So arcade owners hated them. They were used for a while when they were new, but quickly fizzled out when arcade owners didn't like the results.

>> No.10147130
File: 136 KB, 800x378, 5670997181_61a44ecb37_o.jpg [View same] [iqdb] [saucenao] [google]
10147130

This is closer to the arcades as I knew them. Hanging out in the pool hall playing games while the adults shot pool. I couldn't walk to any arcade since I lived out in the country.

>> No.10147159
File: 223 KB, 794x600, 5670996199_a12fef22e1_o.jpg [View same] [iqdb] [saucenao] [google]
10147159

>> No.10147273
File: 127 KB, 603x600, 5670996169_4533a87cf5_o.jpg [View same] [iqdb] [saucenao] [google]
10147273

5 / 30 = 17 cents per play

>> No.10147290
File: 144 KB, 543x600, 5671562284_98d0395687_o.jpg [View same] [iqdb] [saucenao] [google]
10147290

>> No.10147298
File: 153 KB, 573x600, 5670994577_5ae5f6e65b_o.jpg [View same] [iqdb] [saucenao] [google]
10147298

>> No.10147303
File: 107 KB, 400x600, 5670994517_b3841e38b1_o.jpg [View same] [iqdb] [saucenao] [google]
10147303

>> No.10147317
File: 133 KB, 800x522, 5670992463_41ef8361f9_o.jpg [View same] [iqdb] [saucenao] [google]
10147317

a row of.... Star Trek cabinets?

>> No.10147325
File: 154 KB, 800x536, 5670994389_801efb33ac_o.jpg [View same] [iqdb] [saucenao] [google]
10147325

The gamer stance.

>> No.10147328
File: 425 KB, 2048x1327, 4398688985_769eaf1839_o.jpg [View same] [iqdb] [saucenao] [google]
10147328

Pool area arcade.

>> No.10147337
File: 451 KB, 2048x1327, 4398688931_49149206d0_o.jpg [View same] [iqdb] [saucenao] [google]
10147337

>> No.10147621
File: 65 KB, 700x268, DefenderCPO_1200x1200.jpg [View same] [iqdb] [saucenao] [google]
10147621

>>10147325
How do you map this to a normal 8 button arcade stick?

>> No.10147645

>>10143275
OG spyhunter with the sound belting out
Favourites
Space Invaders
Pheonix
Galaxians
Battezone
Defender
Pac Man
Spy Hunter
OG Star wars
Sea Wolf
Commando
Silent Scope
Ghosts and Goblins
Golden Axe
Outrun
Asteroids
Pole Position
Operation Wolf
Street Fighter

>> No.10147648

>>10147621

[smart bomb] [thrust] [fire] [blank]
[reverse] [blank] [blank] [hyperspace]

>> No.10147659

>>10147648
Put hyperspace on the start button and use l3/r3/select for coin/start.

>> No.10147872
File: 291 KB, 1454x1480, 1687574135446.jpg [View same] [iqdb] [saucenao] [google]
10147872

So much 80s stuff. We need to balance it with the 1990s

>> No.10147890

>>10147645
Is clearing Pole Position a good feat? Or could normies beat it. fun game btw

>> No.10148039
File: 58 KB, 1200x427, 1675015692016.jpg [View same] [iqdb] [saucenao] [google]
10148039

>>10147872
Who remembers these massive beastly machines?

>> No.10148173
File: 70 KB, 400x738, 1687976870217.jpg [View same] [iqdb] [saucenao] [google]
10148173

>>10148039
Anyone play Sega Strike Fighter?

>> No.10148242

To anyone who knows arcade history, was there anything the arcade companies (arcade businesses and arcade cabinet manufacturers) did wrong? Was there anything they could have done differently to prevent the arcade industry from collapsing in the year 2000?

>> No.10148286

>>10148242
Well maybe not put the same game in arcades onto consoles. You kill the arcade market just for short term greed.

If you have Mortal Kombat Arcade Edition, then don't put the same exsct game on consoles. Have the arcade edition have exclusive content like arcade only characters and custom stages.

It boggles my mind that people like Sega and Namco couldn't see that.

>> No.10148634

>>10148242
You would be hard pressed to make a list of things they did right.

>> No.10148669

>>10148634
Could you say some of the big things they did wrong? I don't know arcade history.

>>10148286
I did not know that but it seems like a good idea.

>> No.10148736

>>10148669
>Could you say some of the big things they did wrong?
Having absolutely zero connection to the players or the local community.
Treating players like trash.
Having busted machines with broken controls.
Setting their machines to highest difficulty.

>> No.10148891

>>10148736
Different anon here but

>Having absolutely zero connection to the players or the local community.
What?? Capcom was big sponsor of SF tournaments

>Treating players like trash.
Again wtf? This sounds made up.

>Having busted machines with broken controls.
Blame arcade owners for not maintaining their machines. Dont support ghetto arcades.

>Setting their machines to highest difficulty.
Get good.

>> No.10149045

>>10148891
>Capcom was big sponsor of SF tournaments
In how many arcades out of thousands outside of Japan?
>This sounds made up.
Oh, so you were not actually there.
>Blame arcade owners for not maintaining their machines.
Anon asked what arcade business did wrong.
>Dont support ghetto arcades.
when it's the only arcade around your choice is that or nothing
>Get good.
Or walk out the door and stop giving them money for fucking you over. Easy decision in an era when arcade were not updating their games so I probably have access to nearly exactly the same game at home that I can play as much as I want. Or I can go rent it. Or by the turn of the millennium I could emulate it.

>> No.10149307

>>10148736
>Having absolutely zero connection to the players or the local community.
You realize that (at their peak) Namco and Sega owned a chain of arcades that spanned across the world. So what do you mean zero connections to players? You probably played in an arcade owned by Namco or Sega. That sounds like a pretty good connection to me.

>> No.10149778

>>10149307
Talking about western arcades, you idiot.
Sega and Namco arcades were only a handful among tens of thousands of arcades in the west.

Jesus christ, get some fucking clues, zoomer.

>> No.10149791

>>10148173
I did. Until my arcade swapped it out for Afterburner Climax motion cabinet. Both fun games.

>> No.10149802

>>10149778
>Sega and Namco arcades were only a handful among tens of thousands of arcades in the west.
Namco arcades were super, SUPER widespread in the west, to the point where you might even know you've been to one.

>> No.10149867

>>10149802
Prove it.

>> No.10149889

>>10149867
I'm afraid I don't feel like digging up hard proof, but a LOT of theater, bowling alley, and casino arcades were Namco arcades, even if they weren't directly advertised as such. The only real "tell" was that, if it were a ticket arcade, there'd sometimes be an unusual amount of Pac-man merchandise available. Although sometimes Pac-man would just outright be on the tokens.

>> No.10149979

I miss playing arcade games. Played mostly by myself but I wish I had the opportunity to play with friends but I didn't really have much of those either.

>> No.10150113

>>10149889
If you can't provide proof or source on your claims then I call it as bullshit.

>> No.10150120

>>10150113
Not him but you didn't prove your claim that they weren't common, either. You don't get to demand shit, faggot.

>> No.10150123

>>10148242
>Was there anything they could have done to prevent my imagined scenario?
Left a message for their future selves to go back in time and give your mom the cure for birthing a tard?
Seriously, faggot. You're asking for help with arcade history while saying you know it "collapsed in the year 2000". Get a grip.

>>10149889
>I'm afraid
You should be. Babies who bullshit here are often mocked relentlessly and given a time out.

>> No.10150157

>>10150120
My claim was that arcade owners had no connection to the players.

Anon refutes this claim by saying Namco and Sega had arcades that "spanned across the world" and the implication is this was not just a handful of locations. This should be something that is objectively verifiable, compared to my claim which is merely a subjective experience and opinion.

So, I call bullshit. If Namco owned thousands of arcades outside of Japan then this should be something that should be easily proven by industry articles and statistics from the time period. A few tokens with Pac-man on them is not good enough evidence by the way. I do not dispute that a few locations were owned by Japanese game companies, but anon is saying that so many were owned that it represented the entire western industry for some time period. I say this was never the case. The great, great majority of arcades outside of Japan were owned by independent owners who either leased or purchased their machines (or participated in a trade-in program).

The burden of proof in this argument is on anon.

>> No.10150190

Same anon here demanding proof. I'll do his homework for him since he's "afraid" to do it.

Here's one article about Namco shutting down arcades:

https://gamerant.com/bandai-namco-arcades-north-america/

>All in all the withdrawal, set to take place on March 31st, will see the 35 directly-owned stores and 760 revenue-shared locations currently owned by Namco USA Inc. transferred to three other companies in the arcade business.

Here's another one:
https://primetimeamusements.com/namco-usa-expands-its-operations-in-the-us-rebrands-as-pac-man-entertainment/

>The division responsible for the Namco-owned arcade locations across the country is typically known as Namco Cybertainment (also Namco USA). Up until now, many locations have featured several different names. Some of those include Level 257, Time Out, games!, and some partnerships with AMC Theatres. Over 8,000 arcade machines are operated by Namco covering over 1,000 venues in North America. In most of these locations, the family centers are managed by operators outside the company, using licensed machines by Namco, and splitting the earnings in two ways between both parties.

Here's another:
https://namco.fandom.com/wiki/Namco
>Namco purchased the arcade operations of Atari Games in 1990, renaming it Namco Operations Inc. With the purchase, Namco began its arcade management business in the United States.
>In 1993, Namco purchased the Aladdin's Castle arcade chain from Bally Technologies and merged it with Namco Operations to form Namco Cybertainment Inc. The merger produced the largest arcade operator in the United States. Arcades were branded under the principal trade names of Aladdin's Castle and Cyberstation.
>Also in the late 1990s, Namco acquired Diamond Jim's and in the early part of the new century purchased Pocket Change.

Now, knowing all that, compared to the tens of thousands of arcades that once existed across the western hemisphere, do you think Namco actually had that much of a reach?

>> No.10150197

>By 1982, there were 24,000 full arcades, 400,000 arcade street locations and 1.5 million arcade machines active in North America
https://en.wikipedia.org/wiki/Golden_age_of_arcade_video_games

>> No.10150206

>>10149889
>a LOT of theater, bowling alley, and casino arcades were Namco arcades, even if they weren't directly advertised as such
And the information posted above shows that these locations were not "namco arcades" but were instead franchisees who shared revenue with Namco for having the machines and the merch, but the daily operations were all on the owner's side. And if they wanted to treat their customers like dirt (which they did) and not upkeep their machines then Namco didn't really have a lot of say in it or keep track of anything like that.

>> No.10150362

>>10149867
>Prove it.
There's nothing to prove. During the peak of the arcade era, Namco owned around a thousand arcade locations in the USA. It was the biggest arcade chain and owner in the entire USA. Namco also had a massive presence in Europe. If you don't know this, then all I have to say is that it's disappointing you never visited a Namco arcade during your childhood.

>> No.10150375

>>10150362
>There's nothing to prove
>It was the biggest arcade chain and owner in the entire USA
Prove it

>> No.10150378

>>10150375
>>10149867
You have to be 18 to post here

>> No.10150381

>>10150190
>Now, knowing all that, compared to the tens of thousands of arcades that once existed across the western hemisphere, do you think Namco actually had that much of a reach?
Irrelevant and goalpost shifting.

Your original argument said Namco had "no relationship" with players and customers. They did. Your own post proves that.

How big or widespread that relationship is an entirely different debate.

>> No.10150385

>>10150375
You want me to prove that Namco financially owned a huge amount of arcades? Anon...Open an arcade history book. Or Google it. The rest of us are trying to have a discussion here. If you don't know the minimum knowledge required to be in this discussion, then don't post. My job isn't to educate you.

>> No.10150387

>>10150375
It says right here >>10150190
>The merger produced the largest arcade operator in the United States.

>> No.10150390

>>10150362
>Namco owned around a thousand arcade locations in the USA.
Except they didn't, as the above posted information proved. They had a working relationship with family owned arcades. They didn't own the arcade outright.

Additionally, 1000 locations is only a fraction of the total arcade business that was over 20,000 at the peak in the 80s, and even in the declining 90s would still be a small minority of locations. I would estimate at best 10%.
This is not even getting into arcade settings with ten or less machines, which numbered in the hundreds of thousands (pool rooms, bars, skating rinks, department store lobbies). In that scenario Namco would be involved in less than 1%.

Also biggest != majority. Saying otherwise is just a plain logical error.

>> No.10150392

>>10150390
>They didn't own the arcade outright.
>35 directly-owned stores

>> No.10150393

>>10146472
DDR brought a brief revival for arcades in general, but once that fell out of favor they effectively became ghost towns.

>> No.10150404

>>10150387
Again, largest is not equal to the majority.
The arcade industry in North America is and was majority independently owned with a few big chains of dedicated mega-arcades in the biggest cities.

I also take issue with the term "arcade operator" here since that's not really what they were doing in the revenue sharing situations.

>> No.10150407

Did arcade game makers share the profits from people inserting money into the machines, or did they make their money from arcade operators buying their games?

>> No.10150410

>>10150392
That's the small handful I referred to much earlier in the thread. If you think that 35 is a convincing number you're really clueless about how many arcades once existed in NA.

>> No.10150418

>>10150407
Could be one or the other or a combination of both. Depends on how involved with the arcade operations the location owner wanted to be.

>> No.10150425

>>10150390
>They didn't own the arcade outright.
If memory serves, Namco directly bought Aladdin's Castle chain of arcades. This was around 500 arcade locations. Then renamed them to Namco arcades, and added them to their already existing Namco arcades. Thus putting them at about 1000 locations making them the biggest arcade chain in the USA at the time.

Has anyone broken that record since then? I don't know but I doubt it. 2nd place might either go to Sega, Chuck E Cheese, Dave and Busters, etc.

>> No.10150430

>>10150425
This gets complicated. They bought the company, but perhaps not the locations. So the arcade owner still owns the building of which they are a franchisee of the arcade company chain, and probably a lot of the machines.
I think, I'm no business major.

But yes, 1000+ overall Namco associated locations. Out of (spitballing) 10,000+ in total in the mid-90s.

>> No.10150501

>>10147317
"Welcome aboard, Captain."

>> No.10150563

My local AMC had a Tekken 5 cabinet that sat for years with a fuzzy out of focus screen and broken controls on both sides. Thanks Namco.

>> No.10150597
File: 206 KB, 2048x1536, 361627383_127311043746699_6527837307794233448_n.jpg [View same] [iqdb] [saucenao] [google]
10150597

As requested, 90s arcade photos.

>> No.10150601
File: 184 KB, 2048x1536, 361646120_127310910413379_5581485783461029279_n.jpg [View same] [iqdb] [saucenao] [google]
10150601

>> No.10150603
File: 162 KB, 2048x1536, 361564778_127311050413365_5411413994681912743_n.jpg [View same] [iqdb] [saucenao] [google]
10150603

>> No.10150608

>>10144125
Color photos of the cabinet, please.

>> No.10150615
File: 183 KB, 2048x1536, 361353602_127311037080033_3542516105927273470_n.jpg [View same] [iqdb] [saucenao] [google]
10150615

Good photo of early SF2 controls.

>> No.10150639
File: 45 KB, 477x639, il compact joystick.jpg [View same] [iqdb] [saucenao] [google]
10150639

>>10150615
I would normally assume that is a IL compact joystick (distributed by Happ in the USA), but the skinny shaft on it makes me question that it might actually be a Wico Perfect 360.

>> No.10150647
File: 70 KB, 640x479, wico perfect 360.jpg [View same] [iqdb] [saucenao] [google]
10150647

>> No.10150828
File: 668 KB, 1536x1536, 272852935_474898947553842_8313112114642044351_n.jpg [View same] [iqdb] [saucenao] [google]
10150828

>searching facebook for old arcade photos
>keep coming across photos of cheap multicades from singapore, phillipines, thailand, and indonesia
I don't hate them. Some of the are quite nicely done. If they didn't have the garish side-art I'd like them even more.

>> No.10150835
File: 1.16 MB, 2048x1536, 308469352_634589961584739_565957690880652182_n.jpg [View same] [iqdb] [saucenao] [google]
10150835

Some of the wraps aren't even that bad imo.

>> No.10150839
File: 262 KB, 1080x1080, 311926253_651940009849734_5732448457333184310_n.jpg [View same] [iqdb] [saucenao] [google]
10150839

>> No.10151031

>>10150597
>>10150601
>>10150603
>xmen 6 player cab
Ohhhhh yeaaahhh. That pure nostalgia hit. That's the stuff baby. Thanks anon. 1990s was the way to go.

>> No.10151093
File: 107 KB, 933x638, 47535da0dbcfff4cc16c02e7069ca57f.jpg [View same] [iqdb] [saucenao] [google]
10151093

Let's see what's over on pinterest.

>> No.10151096
File: 20 KB, 312x226, space-port-arcade-cumberland-mall-vineland-nj.jpg [View same] [iqdb] [saucenao] [google]
10151096

https://youtu.be/qpLyyPusmKU

>> No.10151101

>>10150828
>>10150835
>>10150839
Wide screens, wide cabs, and very thin necks are simply not aesthetically pleasing. The cabs look deformed.

>> No.10151112

>>10151101
Yeah.
Can't really be helped with those kinds of screens.
And I don't have much hope these outfits will start using the new 4:3 screens that have become available.
They'll use cheap HDTVs for most part, I would bet.

>> No.10151117
File: 77 KB, 500x292, tumblr_b0927d4d87dbbe1c80221c4bc1d66193_f1d238df_500.jpg [View same] [iqdb] [saucenao] [google]
10151117

https://communedesign.tumblr.com/post/93429462085/japanese-game-parks

>> No.10151123
File: 126 KB, 736x1330, ab8a49fb2e46d09dfc43aa9d66dfbb68.jpg [View same] [iqdb] [saucenao] [google]
10151123

>> No.10151159

>>10150828
>>10150835
>>10150839
All those artworks are bad. The old arcade game designers were taught. The desifn and artwork of the cabinet must convey what the game is about in a few seconds. If the customer is left confused looking at your cabinet, then you have failed.

>> No.10151160
File: 73 KB, 564x863, 6159152a7f6eec980fa7264af35248cb.jpg [View same] [iqdb] [saucenao] [google]
10151160

>desifn

>> No.10151165

>>10151159
you are right, but you are also a prick

>> No.10151181
File: 72 KB, 675x900, 1681603212947.jpg [View same] [iqdb] [saucenao] [google]
10151181

>>10151165
Have a fan built cabinet

>> No.10151256

>>10150835
Arcade cabinet sales are fueled by nostalgia. They probably would make a lot more money if they made recreations of older arcade cabinet cabinets from the 80s and 90s. They clearly have the skills to do it with woodworking and artwork.

>> No.10151331

>>10150563
>My local AMC had a Tekken 5 cabinet that sat for years with a fuzzy out of focus screen and broken controls on both sides. Thanks Namco.
Namco only has a 1 year warranty (best in the business)on their arcade machines. After that, it's the responsibility for maintaining and repairing falls onto the owner.

You should have offered to buy that Tekken machine. Then fix it yourself.

>> No.10151353

>>10151331
>You should have offered to buy that Tekken machine.
They would have said $2000 or some crazy number like that.

>> No.10151354

>>10151353
What year was it that you last saw the machine?

I bought some arcade machines from a landromat that way. Owner wanted them gone. I offered $300 and got 2 of them (Neo Geo and a Marvel VS Capcom 1).

>> No.10151361

>>10150385
No. I just want you to lose your shit and go into full damage control over some bullshit you saw on youtube yesterday.
Mission Accomplished

>> No.10151437

>>10151354
Bout 2014 or so I suppose.
I've bought older machines from laundry mats for $75-150 and in one case was given several at once.

>> No.10151627

>>10143275
>Part 3

Link to last two threads?

>> No.10151908
File: 79 KB, 720x960, 1689040638435.jpg [View same] [iqdb] [saucenao] [google]
10151908

>>10151181
I can beat that

>> No.10152247

>>10151908
Why would they ruin perfectly good chairs?

>> No.10152415

>>10151181
reminds me of this
http://www.wickedretarded.com/~crapmame/index.html

>> No.10152454

>>10151181
That control panel is disgustingly big. That cabinet looks like an obese man with a gut hanging over his waist.

>> No.10152664

>>10151908
This is just illogical.
There are so many better ways.

>> No.10152797

Went to cidercade in Houston the other night. They have some legitimately cool cabinets there, VF1, a couple Playchoice-10s, plenty of old atari and other nintendo cabs, some candy cabs and plenty of pinball, but a lot of the cabs had sticky or fucked buttons which was disappointing. Plus its super crowded, maybe going when they open around 10am on a weekday it'll be a more chill experience.

>> No.10152827

>>10143275
at first I thought he had his hand on his ass like the pic with the black chick and white girl

>> No.10152845

>>10152797
>but a lot of the cabs had sticky or fucked buttons which was disappointing.
Do they provide alcohol wipes? Gotta wipe down those machines.

>> No.10152854

>>10152845
Not anywhere obvious if they did, just hand sanitizer bottles is what I could find

>> No.10152869

>>10148669
>Could you say some of the big things they did wrong? I don't know arcade history.
Well consoles killed a lot of arcades. But arcade manufacturers could have limited the damage by not releasing the same arcade game on consoles. It was a huge mistake.

It's one of the reasons why a Dance Dance Revolution game hasnt been released on a console in 15 years. Konami realized console ports were eating into their arcade profits. So Konami only focuses now on releasing DDR machines for arcades. Round 1 has an exclusive contract with Konami to have DDR machines in their arcade. Konami made serious money from their deal. Far more profits than any meh console port could have given them.

>> No.10153276

>>10150157
You made the first claim. It's your burden of proof to sort out before you decry anyone else's counterclaims.

>> No.10154210

>>10150157
>My claim was that arcade owners had no connection to the players.

You made the first claim. The burden of proof is on you.

>Anon refutes this claim by saying Namco and Sega had arcades that "spanned across the world" and the implication is this was not just a handful of locations.

They did and still do (at least until Sega sold their arcade business 2 years ago). You can literally Google it. This isn't some hidden info. In the 1990s, Namco owned Namco Cyberstation which had hundreds of locations (probably more) in the USA, Asia, and Europe. They also had bigger theme parks called "Namco Wonderparks". These places had huge arcades.

Same with Sega. They had smaller arcades called "Sega Parks" scattered all throughout the world (In the USA, Sega also owned "Game Works") . Sega also had larger arcade theme parks called "Sega Worlds" and Joypolis theme parks.

You want proof? Seriously? I can paste a Wikipedia link if you want. But you should be able to find it with 2 seconds of Googling. I thought you would actually demand proof for something more "obscure" and not easily verified.

>This should be something that is objectively verifiable, compared to my claim which is merely a subjective experience and opinion.

It is verifiable. It's soooo verifiable that I question why you are even trying to dispute it?? You can't just say "that's bullshit" or "provide source" on common knowledge. And why are you even objecting? Your objection has to actually lead to a bigger argument. It has to lead somewhere. Are you just trying to learn about arcade history? Or is there a bigger argument being made here by you?

Because all I see is:
1. You say companies have no connection to players

2. Anon says they directly owned arcades in the 1990s

3. You object and demand proof on easily verifiable info

(you are here)

4. Proof is provided

5. Your argument fails?

What's your master plan here? Your argument is about to fall apart.

>> No.10154251

>>10154210
Sometimes I think people say sourced needed because they are too prideful to admit they just want to learn more. So they have to turn everything into an online argument.

>> No.10154260

>>10144180
I remember pinball parlours and slotcar tracks wer cool, then I remember the first time I saw Space Invaders, a whole arcade full of nothing but Space Invaders. Then all of a sudden games were everywhere, every corner store and bar had a few games. Good times.

>> No.10154271
File: 15 KB, 166x221, assteroids.gif [View same] [iqdb] [saucenao] [google]
10154271

>> No.10154429
File: 104 KB, 571x492, 1665408849175.jpg [View same] [iqdb] [saucenao] [google]
10154429

Could arcade cabinets ever make a comeback? I see them in places like Walmart now. It would be pretty awesome to see them in more places again like the old days.

>> No.10154618
File: 1.16 MB, 3024x4032, d01c28bee07c866a7da810e4ae5a2f07678a9cb0.jpg [View same] [iqdb] [saucenao] [google]
10154618

Who else here collects PCBs? I used to own:
>Mr Driller 2
>Tekken 3
>Marvel Super Heroes
>Marvel vs Capcom 1
And a few cabs including
>Track and Field
>MK1
>Invasion: The Abductors

Got them through YAJ and local classifieds. For various life reasons I sold them off and now focus on Neo Geo stuff.

>> No.10154631
File: 496 KB, 1280x720, 1671942803040209.jpg [View same] [iqdb] [saucenao] [google]
10154631

>>10143275
Is that young metal jesus rocks and reggie?

>> No.10154749
File: 239 KB, 1080x803, 1689305790788.jpg [View same] [iqdb] [saucenao] [google]
10154749

>>10154429
>Could arcade cabinets ever make a comeback?
Eh...stores don't like dedicating a lot of space to arcade cabinets like the old days. But I could see them putting a single multicade in their arcade or vending machine sections. Something like a Neo Geo but more modern. A single cabinet that has multiple games loaded on it.

A company called Exa Arcadia is making a cabinet with multiple games in the same way Neo Geo did. They also work with indie developers too. I could see it happening with Exa arcadia if they play their cards right.

>> No.10154770
File: 276 KB, 1080x791, 1672811767369.jpg [View same] [iqdb] [saucenao] [google]
10154770

>>10154749
Their new cabinets have potential. It's basidally a modern day Neo Geo. They also have a relationship with SNK and have some Remastered Neo Geo games on it.

>> No.10154979

>>10154631
Mjr is a real fucking nigga for not ostracizing Reggie when that fat weeb bitch made a huge fuss over his tranny comments.

>> No.10154989

>>10154979
Mjr did some nasty shit in 80s and 90s. He dont give a fuck. Hes based

>> No.10155069

>>10154749
EXA-Arcadia is basically dead in the water in the US. It's WAY too fucking expensive for a machine that mainly plays ports of Steam games with very minor tweaks. From what the arcade owners who've taken a chance on it tell me, it doesn't see much play.

>> No.10155158

>>10155069
Huh...that's the opposite of what I heard.

Expensive? Exa is very cheap compared to other arcade cabinets. $5K for an Exa cabinet compared to $17K if you want something from Capcom or Namco.

>> No.10155191

>>10155069
I've heard private collectors complain about the price. But I haven't heard of any arcade business owners complaining. It's a pretty cheap system all things considered. Arcade business owners spend way more on other cabinets It's not made for private owners.

>> No.10155291

Exa is cool but it needs more games. I wanna play old games on it too.

>> No.10155618

>>10155069
I thought exa had some good games?

>> No.10155697
File: 697 KB, 695x561, legacyarcade.png [View same] [iqdb] [saucenao] [google]
10155697

Next weekend I'm going 2 hours to a town of 200 people to a retro arcade. From photos I see Arkanoid, Time Crisis 3, Tekken 3, Soul Calibur, After Burner, Hydro Thunder, Asteroids, Jurassic Park Lost World, and some Taito cab with a steering wheel on it. A review says they have $5 cover and all the games inside are on free play. Will report

>> No.10155730

Put my cabinet away into storage yesterday to focus on other things in life and I already miss it.

>> No.10155734

>>10154429
They already have.
Love em or hate em, the Arcade1ups have re-ignited interest in cabinet ownership.
I hope more of the FLGS (friendly local game store) businesses start to put them in and host score competitions and tournaments.

>> No.10155738

>>10154210
cringe post tbqh

>> No.10155747

>>10155734
Legally, Arcade1Up explicitly forbids their current cabinets to be put in commercial stores. They might pull a Nintendo and sue people for trying.

I'm guessing if there is enough interest...Arcade1up wants to make a "pro" series of cabinets meant for stores. A pro series where they can charge double the cost and probably include better material.

>> No.10155751

>>10155730
>Put my cabinet away into storage yesterday to focus on other things in life and I already miss it.
Why? I have a Neo Geo in my house. I work from home and whenever I need a break I take 10 minutes to go play. It helps clear my head and gets me refocused.

>> No.10155763
File: 245 KB, 1600x1200, s-l1600.jpg [View same] [iqdb] [saucenao] [google]
10155763

I am pretty certain you could make a cabinet plan for a small sit-down design that uses one 8x4' sheet of composite lumber + two 2x2" 8' boards that would fit a 13" CRT television.
And ship the whole pre-cut kit in a box that doesn't require freight costs.

>> No.10155767

>>10155747
I think that legality only extends to putting a coin mechanism on them.
Renting them out by the hour like any gaming center does with consoles would be legal.
I think a FLGS would just have them around 100% for free play just to bring in customers.

>> No.10155768

>>10155697
The nice thing about small town arcades is they sometimes have older and harder to find arcade machines. And they usually take good care of them. The business might just be ran by one passionate and caring guy. It would not surprise me if you found some older arcade machines that you can't find in public arcades anymore.

>> No.10155774

>>10155751
Yeah, I don't do moderation like that.

>> No.10155776

>>10155767
>Renting them out by the hour like any gaming center does with consoles would be legal.
Is this even technically legal? I always figured it wasn't but huge companies like Microsoft and Sony don't care about suing a random barcade. Too much effort for them.

Although Nintendo is happy to do it lol. They love suing and shutting down businesses.

>> No.10155794

>>10155776
dunno
https://www.grover.com/us-en/products/sony-playstation-5-console-us

>> No.10155798

>>10155697
what kind of nowhere hellhole is that?

>> No.10155802

>>10155794
https://www.rentacenter.com/electronics/gaming/video-game-consoles/sony-playstation-5-console---disc-model-1000031652/p/200036575

You'd think Rent-a-Center would be on the level, at least. Pretty big company.

>> No.10155809

>>10154770
>remastered

Romhacks or just a single Rom with a MAME frontend emuapp with bezels?

Also, LCD's for modern games, enjoy your lag and ugly scaling, bitch.

>> No.10155812

>>10155774
If it helps, I put in games that have short or fast levels. Like Puzzle De Pon, Metal Slug, etc.

I only give myself 1 credit, and see how far I can go.

>> No.10155815

>>10154429
>nucabs,
>rigged crane cabs
>maybe a racing cab with an LCD

Let them die.

>> No.10155826

>>10151117
>https://communedesign.tumblr.com/post/93429462085/japanese-game-parks
>nice
>tumblr
>pic4ants

Booo..

>> No.10155843
File: 1.36 MB, 3264x2448, 1678746606669.jpg [View same] [iqdb] [saucenao] [google]
10155843

>>10155815
For a Walmart arcade, it's actually not bad.

>> No.10155882
File: 114 KB, 1024x768, file.jpg [View same] [iqdb] [saucenao] [google]
10155882

>>10154429
walmart is actually where I first played crazy taxi something like 23 years ago now. Pic isn't exactly what I recall it looking like, I remember it being a low to the ground sitdown cab with more plastic around everything, instead of having a high up header it was more of a lean looking arcade machine.

I remember getting the opportunity to play it with my brother while my mom waited on line.

>> No.10155907

>>10155843
I'll be honest.
I have zero interest in ticket and prize games.
I don't really care about racing, shooting, and rhythm games.
Spinner and track ball games, I'll give them a go every once in a while.
But 99% of my interest in arcade games is in joystick and button games.

>> No.10155916
File: 112 KB, 626x640, 1674092482262.jpg [View same] [iqdb] [saucenao] [google]
10155916

>>10155882
Was it this one?

>> No.10156014
File: 414 KB, 601x510, moore.png [View same] [iqdb] [saucenao] [google]
10156014

>>10155798
Moore, Montana. I've lived in MT since I was 6 and have never heard of it. The town's whole footprint is about 0.5 square miles

>> No.10156042
File: 77 KB, 1902x1342, file.png [View same] [iqdb] [saucenao] [google]
10156042

>>10155916
I recall it being lower, more like a little cockpit. Very plasticky, like the outside shell was a big sleeve of plastic sort of thing and not full height, like you're meant to sit lower to the ground. I drew an mspait mockup of what I remember it being like compared to a full size cabinet.

>> No.10156159

Is there any recommendations for companies that build good at-home cabinets for mame/emulation? I am working on buying my first house, and I have always wanted an arcade machine over the years but didn't want to deal with one in an apartment. There is a whole market of emulator style cabinets, but prices vary wildly so I wasn't sure what was worth getting and what wasn't.

>> No.10156169

>>10156042
Are you absolutely 100% certain it was Crazy Taxi?

>> No.10156180

>>10156169
Yes, and not any of the sequels.

>> No.10156264
File: 42 KB, 353x400, 11812421707.jpg [View same] [iqdb] [saucenao] [google]
10156264

>>10156180
Are you ABSOLUTELY sure it was Crazy Taxi? Because your description sounds exactly like Smashin' Drive, another arcade taxi game from the same era.

>> No.10156283

>>10156264
Yes, it was crazy taxi. The only thing I am not 100% sure on is if my recollection of the cabinet is correct.

>> No.10156307

>>10155843
>No real arcade cabs,
>not even subversive 1up nucabs

NO!, have at least a fucking KOF MVS, dont care if its fucking SUPER MAGIC PLUS, just have a real game.

>> No.10156314
File: 33 KB, 360x360, 360_F_108367918_DXGzAjM3YTUtTZG57eMZGma5iFh0nEyq.jpg [View same] [iqdb] [saucenao] [google]
10156314

>>10155843
>RAW THRILLS

https://www.youtube.com/watch?v=4GUk3V0iXyE&ab_channel=Eminem-Topic

This fucking things, should be banned!

>> No.10157283

>>10156314
You do know why Raw Thrills exists as a company right? Blame the Japanese.

In the early 2000s...Sega, Namco, SNK, Capcom, etc...almost all the Japanese arcade manufacturers thought the arcade was dead in the West. They shut down their international branches and closed down local factories. Many arcade Japanese companies had factories in America and Europe that made arcade cabinets. So for about 10 years we had almost no Japanese arcade releases. It was barely nothing.

Turns out there was still a demand for arcade cabinets. Dave and Busters, Round 1, Theme Park arcades, amusement centers, Movie theater arcades etc...they needed new arcade machines to replace their aging 1990s machines. So an American company called Raw Thrills was founded. They made a bunch of affordable arcade machines. Stuff like Fast and Furious racing, Super Bikes, Aliens Extermination, Terminator Salvation, etc. For 10 years, they had almost complete control of the Western Arcade market, and Raw Thrills became a major dominating force in the West.

By the time Sega, Namco, and other Japanese arcade companies realized their mistake (the mistake was thinking there was no demand) it was too late. They had given up the market to Raw Thrills. The Japanese tried releasing arcade cabinets in the West again but they aren't the dominant force. In addition, the Japanese charge arcade owners way too much. Their prices are way too high compared to Raw Thrills. Capcom, Namco, etc still think it's the 1990s and they can whatever they want thinking they still have a monopoly. But the results speak for themselves. No one really wants to pay $15K to $20K for a Tekken or Street Fighter Cabinet. Also since Japanese companies closed their Western factories, any repairs have to be sent back to Japan. This makes repairs and warranty take much longer and cost more compared to the old days.
Raw Thrills is American and local.

This is why Raw Thrills is the dominant force today. Blame Japan
They gave up.

>> No.10157295

>>10157283
Why won't Raw Thrills make a fighting game?

>> No.10157312

>>10157295
Does Injustice Arcade count?

>> No.10157330

>>10157295
All the good Fighting game properties are owned by other studios.

Mortal Kombat is owned by WB.
Street Fighter is owned by Capcom
Tekken is owned by Namco
Virtua Fighter is owned by Sega
Samurai Showdown and King of Fighters is owned by SNK.

Who owns Primal Rage? I could maybe see a Dinosaur themed fighting game doing well in America.


Then again, Fighting Game fans are very picky bunch. They are ruthless and won't support games they don't like. There's a ton of Fighting Game franchises that died out due to lack of support from fans. I'm still sad about Psychic Force and Dark Stalkers.

>> No.10157392

>>10157295
Fighting games attract a VERY different audience compared to more "mass market" genres. And it's an audience that "mainstream" places (like Dave and Buster's as an example) don't want.

>> No.10157413

>>10157295
Fighting Game players are lazy and prefer to stay home and play online. They don't come to arcades anymore like the 90s

>> No.10157453

>>10144704
some places in Minneapolis/St. Paul are still packed during summer.

>> No.10157460

>>10157283
Nothing you said is wrong, but you missed the part where Raw Thrills strongarm arcade operators into NOT stocking non-Raw Thrills cabs. You want to have a SEGA ALLSNET in the corner? Well, that new Harley Davidson trashfire will cost you a whole lot more than you might be expecting. The Japanese may have dropped the ball, but they can't get back in because Raw Thrills won't let arcade operators buy them without pain.

>> No.10158467

>>10157460
I am not the anon you are replying to but this is the first time I'm hearing about this. Can you explain?

>> No.10158528
File: 104 KB, 473x800, 1690248942970.jpg [View same] [iqdb] [saucenao] [google]
10158528

>>10156042
>I recall it being lower, more like a little cockpit.
I can't think of many racing cockpit seats that are low to the ground. Are you absolutely sure it was Crazy Taxi and not a different Sega game like Outrun 2? This cabinet was also out during the same era. Was it pic related with the Super low seat?

>> No.10158564

>>10157413
>>10157392
>>10157330
All they have to do is get the license to a popular anime.

>> No.10158567

>>10157312
>>10157312
No, it's a card game.

>> No.10158619

>>10158564
Japanese anime companies prefer to work with other Japanese companies. They would probabky go to Namco or Sega before ever going to Raw Thrills.

>> No.10158642
File: 103 KB, 640x1136, normal_star-wars-trilogy-arcade-16311239040.jpg [View same] [iqdb] [saucenao] [google]
10158642

I had a friend who worked for the arcade in my towns downtown area where we hung out as teens and he would load me up with 150 credits for this game at a time and I played it for hours for days during a certain summer. I got so good at it I could beat it in a single credit because you could basically remember every enemy position and path. I literally memorized the game I was obsessed with getting a perfect run. I don't think I ever achieved a perfect run but I could clear the whole game on a single credit if I was locked in.

>> No.10158687
File: 250 KB, 498x423, 1685558501554595.gif [View same] [iqdb] [saucenao] [google]
10158687

>>10144704
>It never occurred to me that arcades would disappear in less than 10 years.
I remember when I was younger, dreaming of the days I'd be making my own money and would hang out at arcades after work or on the weekends.
Then I got old and they don't exist anymore.

>> No.10158696

>>10158564
For the record, Dave and Busters location tested Pokken Tournament. It turned out their audience just wasn't interested in fighting games, even if fucking Pokemon was slapped on it. (and this was before it had a home port, so it still had a lot of novelty)

>> No.10158729

>>10158696
Dave and Busters also had Tekken 7 for a while when it was new. They tried to get the Fighting Game community to show up and support the game with lots of promotions and hype. But apparently the FGC didn't show up and earnings were poor.

Blame the Fighting Game Community for failing to support it.

>> No.10159037

>>10158687
Same here anon. I've changed my life goals now. I want to own a few specific arcade cabinets in my house.

I suggest you also try to support retro arcades if you can.

>> No.10159695

>>10158696
I'm kind of surprised there has never been an arcade version of Smash Bros.

>> No.10159701

>>10158729
Although it seems like there are a lot of Dave and Busters locations there really isn't. About one per major city center.
And the ones that exist are buried deep in commercial centers that nobody is going to want to make the jaunt over to on a daily basis.

>> No.10160828

>>10158564
Won't change the fact that it'd attract a different audience from theirs. If anything, it'd make it worse.

>> No.10160860

>>10158564
Raw Thrills is very American. I don't think they could do anime very well. Maybe comic books would be better for a fighting game. What do you think about Marvel or DC fighting game?

>> No.10161609

>>10159701
Or they are located near malls

>> No.10163165

i would go to arcades more if they had more unique racing games such as maximum tune or initial d i am sick of arcades just getting mostly raw thrills crap and calling it a day

>> No.10163593

>>10143275
Interesting game, and catchy BGM. Is the music original or from somewhere else?
https://youtube.com/watch?v=wI8wermFsFU

>> No.10163698

>>10147328
>>10147337
One thing I loved with the golden age of arcade ('80 - '90s) is that you could find arcades literally everywhere (especially at vacations), even at small taverns at mountain villages.

>> No.10163942
File: 207 KB, 666x888, 1679311933906.jpg [View same] [iqdb] [saucenao] [google]
10163942

>>10163165
From what I understand, arcades have to import the games you mentioned. The Japanese companies make it very expensive. Much more expensive than buying a Raw Thrills racing game.

I understand what you mean and want variety. Raw Thrills racing games aren't all bad. They made some good ones like Cruisin Blast.

>> No.10164025

>>10163165
Dave and Buster also looked into Initial D, but decided it was too technical for their audience. Namco did made a push to bring WMMT 5 to the states, but the lockdowns put a swift end to that.

>> No.10164061
File: 530 KB, 1584x1200, 1683659471508.jpg [View same] [iqdb] [saucenao] [google]
10164061

>>10156042
Are you sure it wasnt Ridge Racer... Or Rave Racer cabinets?

>> No.10164229

>>10164025
Dave and Busters will support whatever has the biggest audience. I think they had Street Fighter fighting games back in the day too. Initial D doesn't have as much appeal in America i guess.

>> No.10164245

>>10164061
Am I the only one that thinks these cabinets are still pretty stylish? You don't really see this type of racing cabinet anymore. Usually modern stuff just has a basic seat and lots of flashing LED lights everywhere.

>> No.10165050

>>10155882
whoever had my local walmart was a big segafag because they always had sega arcade games. that's where i first played outrun.

>> No.10165057
File: 276 KB, 1154x780, 1692146547945453.jpg [View same] [iqdb] [saucenao] [google]
10165057

>>10164061
i love the ridge racer cabs

i hope to play on pic related one day

>> No.10165080

>>10151908
fucking kek why would someone do this?

>> No.10165379
File: 1.51 MB, 4000x3000, IMG_20230812_220514_HDR.jpg [View same] [iqdb] [saucenao] [google]
10165379

>>10143275
Just went to an arcade a few days ago, pic related is where I spent over an hour alone

>> No.10165389
File: 124 KB, 532x709, 1662038342808.jpg [View same] [iqdb] [saucenao] [google]
10165389

This Walmart has an actual DDR cabinet in their arcade and some classic Cruisin Exotica racing games. Pretty neat.

Whoever runs this Walmart arcade has some good taste.

>> No.10165792

>>10155768
>>10155697
Unfortunately I called them up and got some lady who said they closed. Not the update I was hoping to give, dang.

>> No.10165879

>>10165792
Sad but not surprising for such a small town. I'm only guessing here.
Maybe there aren't enough people visiting that arcade.

Only 200 people...I'm guessing maybe 50 are kids? The whole town would have to come together and support that arcade. People would have to book their parties and special events with them every weekend. People would have to visit constantly.

Or maybe the owner got tired and closed it. Who knows?

>> No.10165946

>>10157283
personally, if theres someone who deserves scorn is the assholes behind EXA-Arcadia.

>All their games are actually exclusives to their platform, and will never be on other systems (looking at you Gimmick EXAct Mix!)

>they are holding back a new release of 2d Fighter maker by monopolizing people making games in the engine, because they have connections with Kadokawa.

if theres one actual evil on todays arcade's industry as it is, it should be them.

>> No.10165972

>>10165946
Not the anon you responding to but how is any of that bad?

>> No.10165981 [DELETED] 
File: 93 KB, 748x1024, youngestcitiesus-min.png [View same] [iqdb] [saucenao] [google]
10165981

hmmm

>> No.10166010

>>10165946
>All their games are actually exclusives to their platform, and will never be on other systems
Why is this a bad thing? This is how arcade companies survive.

>> No.10166020

>>10165946
>All their games are actually exclusives to their platform
That's a half truth. Only five of their games are exclusive. The rest are "exclusive" ports of steam games with a couple of gameplay tweaks or extra features.

>> No.10166038

>>10143481
Got myself a Williams Multicade that runs in emulation

>> No.10166042

>>10150501
Remember when speech synthesis was THE big thing?

Bosconian, Wizard of Wor and Gorf were the first.

Gorf used to trash talk the player.

Bosconian was so distorted, it sounded like it was saying "The Black Ball" when in fact it was Blast Off"

>> No.10166045

>>10154429
Got an Arcade 1UP with Atari vector games, like Major Havoc, Asteroids, Space Duel, Gravitar, Tempest

>> No.10166265

>>10154429
>Could arcade cabinets ever make a comeback?
arcade machines are still being produced in current year but not in the same numbers as were being pumped out during the 80s and 90s.

>> No.10167139

>>10144180
One of the things about arcades is that, when you were in them (especially as a kid) you were completely consumed by the spectacle. The lights, the sounds, the colors, the darkness and smoke that surrounded everything, it was like being transported to whatever the non-gay equivalent of a mystical fairy realm was. Those gleaming phosphors from the screens burned themselves into your eyes and they were MAGIC, literal glowing jewels in the darkness mesmerizing you with their flickering frantic motions. Those centipedes and space invaders were ALIVE.

When you look at a photograph now, you see.. everything that's mundane and practical. The dull glare on the curvature of the CRT screen, the dust and faded colors, the photos are usually taken at too high an angle so you see the bare walls and pipes of the building in the background, those arcade cabinets that were literal boxes of magic, enchanted treasure chests of wonder and alternate dimensions as a kid, are just particleboard and screws and smudged glass.

The sound really is another point. When you play an arcade game emulated on MAME, that synth sound is NOTHING like what it really sounded like. Everything was a mad symphony of screaming competing noises, the blare and whines of a hundred machines cranked to maximum volume simply to be heard over each other until the tones split at the peak of what the speakers were capable of outputting, producing a signature cacophony of synth turtle voices shouting about pizza over the bassy thumps of Black Warrior thugs getting spinkicked onto the pavement and the searing plasma of the Raiden Fighting Thunder ME-02's plasma beam incinerating alien spaceships, as a dozen jangling musical tracks tangled themselves into the air. Arcades weren't "places where you can play videogames", they were worlds unto themselves.

>> No.10167178

>>10167139
Well said anon. It's really difficult to explain to people who never visited arcades in their youth as kids.

They say, "why not just play games at home hurr durr. Consoles superior lol. " or "Why not just emulate? It's free!!"

Your options are limited as a child. You can't just drive around. Going to an arcade as a kid means visiting a whole other world. It's almost like a mini-theme park with visuals, sounds, noises, etc. Emulating games is simply not the same. Playing at home is not the same. Back in the day, the arcade was a complete visual and audio experience.

>> No.10167212

>>10167139
There is that version of arcades.
But there are other versions.
To me the dusty old smattering (three would be a lot) of 80s machines covered in a layer of cigarette smoke residue along the back wall of the pool hall in the early-to-mid-90s carried their own mystique.

>> No.10167215

>>10167178
sometimes I have played my emulated games using an arcade ambience + air conditioner track running in the background

>> No.10167273

>>10167212
Those were fun too. There was a little italian deli and pizza place near me run by a single fat old hairy guy, had exactly one game shoved up against the window, Ghosts'n'Goblins. Oh, and the Coney Islands with their tabletop Ms Pacman units.

>> No.10167289

>>10167139
My version of arcades was playing inside a Laundromat. The sound of washers and dryers going off in the background and people getting quarters from the nearby change machine for their laundry loads. The sound of water sloshing around in machines and the smells of laundry detergent in the air.

This arcade had 3 Machines. Marvel VS Capcom 1. Raiden 1. And some other claw machine. Every day around from around 3pm to 6pm, groups of kids from nearby schools would visit and huddle around the arcade machines challenging eachother in matches or playing the machines. Or sitting ontop of washing machines spectating battles. It would get quite intense when some good players showed up. Sometimes even a random adult would show up and be really good at the game so every kid kept challenging the adult. You never knew who would show up or what rivalries would happen. That was the tail end of my era of arcades.

>> No.10167478

What should I use as a MAMEbox? Preferably something with a nice frontend or where I can add one.

>> No.10167635
File: 452 KB, 898x2048, 1675870239887.jpg [View same] [iqdb] [saucenao] [google]
10167635

Can we please have some standards and use proper cabinets?

What possesses people to put time and effort into making an arcade machine out of a literal garbage barrel like pic related. Why? The results are just so bad. You spend all that time cutting metal. But you could have just cut some decent wood and painted it.

>> No.10167772

>>10167635
>>10167635
You ever heard of a rat rod?

>> No.10167781

>>10167635
Where do you even find these photos?
For every one of these abominations there are fifty perfectly normal DIY cabinets on the internet. It's like you're going out of your way to get mad and find something to complain about.

>> No.10167838

>>10167772
>You ever heard of a rat rod?
Are you telling me there is some super high end desktop gaming PC in that barrel? And they are playing Street Fighter V?

>> No.10167842

>>10167781
No anon. You have it backwards. For every 1 decent homemade arcade cabinet, there are 50 crappy ones.

>> No.10167907 [DELETED] 

>>10167842
No, *you* have it backwards and I'm going to spoon feed you examples because you are a troll. Good day sir.

>> No.10167909

>>10167842
No, *you* have it backwards and I'm not going to spoon feed you examples because you are a troll. Good day sir.

>> No.10167926

>>10167909
Just because you deny reality doesn't make it any less true.

>> No.10167931

>>10167926
eat shit you passive-aggressive dork

>> No.10167941
File: 409 KB, 706x539, 1667940731744.png [View same] [iqdb] [saucenao] [google]
10167941

>>10167781
>For every one of these abominations there are fifty perfectly normal DIY cabinets on the internet. It's like you're going out of your way to get mad and find something to complain about.
Then post some. I agree with other anon. DIY cabs are mostly full of shitty builds. And ever since Arcade1up came out its gotten worse with people trying to sell junky 1up cabs in arcade forums.

>> No.10168205

>>10143464
is it the sex trivia game

>> No.10168216

>>10167941
Have you never once heard of http://forum.arcadecontrols.com/ ?

>> No.10168220
File: 204 KB, 967x1484, PXL_20230219_080828471.jpg [View same] [iqdb] [saucenao] [google]
10168220

http://forum.arcadecontrols.com/index.php/topic,167725.0.html

>> No.10168246
File: 203 KB, 560x745, 1661390466611.png [View same] [iqdb] [saucenao] [google]
10168246

>>10168220
Counter point.

>> No.10168248

>>10167941
>ever since Arcade1up came out its gotten worse with people trying to sell junky 1up cabs in arcade forums.

Just checked arcadecontrols, arcade museum, and arcade-projects trading sections and on the first five pages of all three sites combined I found two arcade1up listings. Out of hundreds.

>> No.10168254

>>10168246
That is just a mangled factory cabinet. And you've posted it before.
Already run out of good examples? Don't link to crapmame. Post examples that are less than 20 years old.

>> No.10168257

>>10168220
It's good because he just copied existing designs of commercial cabinets. Props for him copying well, but definitely not original or anything.

>> No.10168261

>>10168248
>I just checked these niche arcade websites known for hating Arcade1up cabinets and focusing on commercial cabinets, and didn't find much.

No shit Sherlock.

>> No.10168268

>>10168248
Yeah....No. Check a real marketplace website like eBay, Facebook marketplace, or Craigslist. They are absolutely flooded with Arcade1ups.

>> No.10168273

>>10168254
According to your own logic >>10167781, you should be able to post 50 good DIY examples for every 1 bad DIY example. I'm still waiting for your other 49 examples anon. Keep them coming. Chop chop. Or did you run out of examples already? Lmao

>> No.10168281

>>10168273
How about you just fucking kill yourself

>> No.10168289

>>10168281
Lmao. This is your default response whenever you are backed into a corner this whole thread. Insult and run away. If you cant back up your claims then don't make them.

>> No.10168296

>>10168268
You said arcade forums.
That means arcade forums, not facebook and craigslist.

>> No.10168298

>>10168289
>everyone in this thread replying to me is one person
meds and/or gain intelligence

>> No.10168415

>>10168216
>>10168220
Don't feed the troll.

>> No.10168492

>>10168220
I just can't get behind Mame cabinets. Going through menus just kills the experience for me. Arcades are all about instantly being able to play.

>> No.10168497

>>10168492
Then only install one game.

>> No.10168508

>>10167139
>when you were in them
And what would you know about that? No one was fooled by your homoerotic fan fiction.

>> No.10168534

>>10150835
Bowel Movement next to the Man Cave how appropriate...

>> No.10169108

>>10168257
i don't think being too original is a good thing for arcade cabs.

>> No.10169114
File: 124 KB, 1024x1140, vasazydy.jpg [View same] [iqdb] [saucenao] [google]
10169114

>>10168257

>> No.10169130
File: 59 KB, 800x599, Mame_corner_shot.jpg [View same] [iqdb] [saucenao] [google]
10169130

Gigantomame is almost 20 years old now. Wonder what ever became of it?

>> No.10170027

>>10150835
These cabs look way too wide to me. And no coin door? Looks too weird and plain. People need to buy 4:3 flat screens. I know some companies make them.

>> No.10170746

>>10170027
Since they are mini cabs they are rather squat.
Coin door considered unnecessary but I bet they would install one if you paid extra.

>> No.10170810
File: 133 KB, 858x633, first supergun.jpg [View same] [iqdb] [saucenao] [google]
10170810

I wish I could re-find the site where I found this image.

>> No.10171958

>>10150597
>playing Cyclops
Damn kids staging photos. Nobody played Cyke on 6-player X-Men. The cabinet edge smashed your arm when you moved the stick and you could barely see the screens from that angle.
Dazzler wasn't much better but pushing buttons was less dynamic an action. Plus her special was flashy.

>> No.10172036
File: 1.71 MB, 2826x1354, cax.png [View same] [iqdb] [saucenao] [google]
10172036

Any other anons go to CAX?

>> No.10172801
File: 293 KB, 831x1289, 1686618238607.jpg [View same] [iqdb] [saucenao] [google]
10172801

Is this worth $400 cash? The person wants it gone asap or it's going to be scrapped. It's definitely seen a lot of use over its life. Game still works. Monitor works. Rust spots in several areas. Motor still works...mostly. A bit rough in the motion but still moves. Kinda jerky. Overall it needs to be cleaned, repainted, and the parts need to be double checked for any issues. Functional....But It's seen a lot of use. It would take up a lot of room in my garage. I didn't expect to encounter this machine. Thinking on it.

>> No.10173617

>>10172801
Hmm...that's pretty big. Buy it if you have room.

>> No.10173628

>>10172801
>The person wants it gone asap or it's going to be scrapped.
Then it is worth no more than $50.

>> No.10173707

>>10173628
Do you know what scrap means? It means scrapper pay however much it's worth in raw materials. That means the cost of the frame, the cost of gold and other precious metals used in the electronics, etc.

>> No.10173752

>>10173628
It's probably worth more than $50 dollars in scrap. It's several hundred pounds. Maybe more.

>> No.10173951

>>10172801
Hell yeah go for it.

>> No.10173969

>>10173707
Correct.
>>10173752
If it has 150 lbs of scrap metal in it at 33 cents a pound (a generous figure) that would be $50.
Minus the gas to go get it and take it to the scrap yard.

>> No.10174016

>>10173628
>Then it is worth no more than $50.
Where do you get the $50 dollar figure from?

I don't understand how the option to scrap it makes it worth less than the $400 selling price?

>> No.10174128

>>10174016
Because that's about what it would be worth in scrap metal cost, so that's their alternative if you don't pay them more for it. It's worth nowhere near $400 in scrap metal.
Even if you double the 33 cents per pound in scrap metal to 66 cents it's not going to be near it.

So them wanting $400 for it isn't realistic when you've got them over the barrel of taking what you offer or taking the scrap metal price.
For $50 the problem becomes someone else's.

>> No.10174224

>>10173628
Yeah no. You think you are smart but you wrong. That G-loc machine weighs around 600 pounds. That includes the steel frame, aluminum, insulated copper wires, precious metals in the electronics, many other components, etc. It's definitely worth more than just $50 dollars. Your calculations are way off.

From a seller's perspective, if OP is willing to come down and get it, load it with his own friends, and give the owner zero hassle (just have the owner open the doors to the warehouse), then it's worth more to the seller to have OP buy it.

>> No.10174308

>>10172801
Will you need to mortgage your cardboard box to but it?

>> No.10174335

>>10172801
A working condition Deluxe G-loc goes for $1000 dollars in poor condition. But I've seen them sell for as high as $4000 or $5000 in fully restored condition. So yes I would buy that machine for $400.

>> No.10174383

>>10174224
Okay, how much do *you* figure it's worth in scrap metal?

>> No.10174808

I'm honestly surprised how little people care for g-loc in this thread. It's a great game and the Deluxe cabinet is rare. Yes you should buy it for $400.

>> No.10174836

>>10174808
>It's a great game
When you play it in an arcade.
Is it good enough to justify putting the huge object in your home?
Can you get 300 hours of entertainment out of it?

>> No.10174845

>>10172801
Try to haggle him down just a little. If he's hesitant then pay the $400. If you don't want to keep it then sell it. You'll get more than your money back.

>> No.10174857
File: 126 KB, 325x307, 1670033877336.png [View same] [iqdb] [saucenao] [google]
10174857

>>10174836
>When you play it in an arcade. Is it good enough to justify putting the huge object in your home?
Well it's roughly the size of two (or maybe 2.5) arcade cabinets put together side by side. It's not that crazy in my opinion. It's an amazing show piece.

>Can you get 300 hours of entertainment out of it?
??? I guess that varies with the person. It depends how much you love the After Burner Series or G-loc? The Deluxe G-loc cabinet is basically one step below a Sega R360. Would I get 300 hours of love out of a Sega 360? No idea. But I would still want one. Most arcade cabinets are at least a few hundred dollars anyway so I have no idea how to answer your question.

>> No.10174863

>>10174857
Have you owned any large arcade cabinets?

>> No.10174870

>>10174863
I'm not the anon who is trying to buy that G-loc machine. But at one point I did own a Daytona USA sit down racing cabinet.

>> No.10174878

>>10174870
Why did you have to part with your Daytona machine?

>> No.10174906

>>10174878
I was moving to a across the country. Taking it with me would have been a fair amount of extra work, and so I decided to sell it to a friend who really wanted it.

>> No.10174927

>>10147337
>>10147328
AESTHETIC

>> No.10174962

>>10167139
That was beautifully put anon. I see there's already one anon seething because he feels his intelligence was insulted that you wrote something he can't.

>> No.10176129

>>10147328
>>10147337
It's kind of a shame they don't make arcade cabinets like this anymore. You could fit them in so many places.

>> No.10177205

your thoughts on this debate?
>>10173337

>> No.10177796

>>10177205
I'm not sure what the debate is.

A Polish anon found an old original Pac Man cabinet. He said he wanted to get the busted monitor fixed, but couldn't find original crt parts or find anyone who could do repairs on crt screens in his city. So he settled for using a spare LCD screen he had available.

Then several crt fanboys yelled at Polish anon for not using an old crt computer monitor or an old crt TV. Then started posting random Craigslist posts of crt screens for sale without knowing where in Poland that anon is living. Do they really expect him to drive across the country?

Then several hardcore pure elitist anons yelled at those anons by saying original arcade parts are superior. Not to use computer crts or old TVs as that can cause issues and compatibility problems. And said accused the other anons of having no idea of what they are suggesting.

My stance is this:
You use what you have available to keep a machine going. Polish anon couldn't find someone to fix the old monitor so he swapped it with an LCD he had available. That's his choice. There is nothing wrong with that.

The machine had been sitting in a basement for years non-functional.
The main priority is to get the machine running. Eventually spare crt screens are going to run out. So we have to make decisions about the future. Again use what you have available. Original parts is nice but remember that The idea is to PLAY these games.

>> No.10177951
File: 182 KB, 1161x637, poland vs usa.jpg [View same] [iqdb] [saucenao] [google]
10177951

>>10177796
>Do they really expect him to drive across the country?
Yes.

>> No.10177960

>>10169130
>google it
>Gigantonax pokemon spam everywhere

I hate modern internet 3.0

>> No.10177994

>>10177960
https://web.archive.org/web/20201108185958/http://www.angrymods.com/mame/

>> No.10178005

>>10177951
I don't get it.

>> No.10178048

>>10178005
It would take only 8 hours to drive from the northern tip to the southern tip of Poland. The longest possible drive in the country.
Odds are any given CRT in Poland is at most a few hours drive away.

In the arcade hobby a four hour drive is a short one.

>> No.10178110

>>10152869
There's DDR Grand Prix. Also Dave and Busters has DDR in their locations, but I can't remember if it's Round1 that gave them some of the machines or if it was the other way around

>> No.10178129

>>10178110
I believe Round 1 has exclusive rights to the latest and newest DDR machines. But Dave and Busters can still use older machines.

>> No.10179041

>>10178129
You're SORTA right. Since Round1 is a Japanese arcade chain, they're the only ones in the US who have access to the Japanese eAmuse servers. And the Japanese servers have access to the most recent version immediately, while the US server has to wait until Konami feels like adding support.

So that's why nearly every Round1 location has at least two DDR machines. One is running the most recent Japanese version on the Japanese server, while the other is running the US server with whatever version is compatible.