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/vr/ - Retro Games


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File: 182 KB, 700x294, gba1-700x294.png [View same] [iqdb] [saucenao] [google]
9965350 No.9965350 [Reply] [Original]

If GBA was so powerful why weren't there ports of popular Beat N Ups and other arcade games? Armored Warrior, Cadillac Dinosaur, Captain Commando etc.

cable link would be perfect for coop playing

>> No.9965361

Because it instead got the more popular arcade games like Street Fighter, Final Fight, and Metal Slug

>> No.9965462

>>9965350
the beat em up genre was dead by the mid 90s and the GBA didn't revive it. Capcom did try with Final Fight One, but it didn't sell well enough for them to release Final Fight 2 and 3. So of course they weren't going to release a licensed game of a dead property with Cadillacs & Dinosaurs.
Konami tried their best they released 2 TMNT beat em up games even if not the arcade ones, they were brand new games and Ubisoft released their own beat em up with TMNT 2007. I can't think of other beat em ups, but I guess you have Astro Boy.

>> No.9965559

>>9965350
There were plenty of both of those types of games on the GBA. Are you blind? Or just stupid.

>> No.9965772
File: 64 KB, 1024x576, Game-Boy-Advance-Sega-Arcade-Gallery-OutRun-1024x576.jpg [View same] [iqdb] [saucenao] [google]
9965772

>>9965350
SEGA Arcade Gallery has After Burner, Space Harrier, OutRun, and Super Hang-On. There's also a weird Street Fighter Alpha 3 port and a port of Super Puzzle Fighter II Turbo, but sadly no Pocket Fighter which would've been super fitting. Anyway OP, the GBA could easily handle those (with lower resolution + lower quality audio) but by 2002 it was already pushing 3D games like Super Monkey Ball Jr. and a handful of PS1 ports. Plus Capcom didn't really need to rely on arcade ports when they had Mega Man Battle Network, Mega Man Zero, and the Breath of Fire remakes. It would've been nice if those CPS-1 exclusives made it to SNES or Saturn or something, though

>> No.9965824

>>9965350
it wasn't it was a portable snes

>> No.9965952

Nobody gave a shit about bmups by 2001.

>>9965824
GBA was more powerful than SNES and Genesis.

>> No.9966038

>>9965462
>>9965952
This.
OP is not aware of the difference in times between those games and when the GBA was released. The arcade games of those style were long out of popularity.
Final fight got a sort of remaster but in the main no one would want those games at that time.

>> No.9966218

>>9965462
>>9965952
>>9966038
What a shame because the genre is always good but this makes plenty of sense. Unfortunately we always have to suffer due to the shit taste of the casual gamer mass. If they don't like certain types of games they just won't be made simple as that. OP does have a point about how link cable and the genre were perfect for the GBA. Would be interesting to see how ports of SOR games would have been on it.

>> No.9968283

>>9965350
Like a portable snes.

>> No.9969608
File: 94 KB, 500x458, 1686258515470.png [View same] [iqdb] [saucenao] [google]
9969608

>>9965350
>arcade games
>2000

>> No.9969949
File: 144 KB, 640x1108, 74692_front.jpg [View same] [iqdb] [saucenao] [google]
9969949

>>9965350
Alright OP here is your answer. So Capcom actually did release a compilation for GBA, but it was more of their 8-bit lineup as opposed to their CPS-1 and CPS-2 stuff. The actual Capcom Classics Collection Remixed and Reloaded were released on PSP earlier that year, which included Captain Commando, Knights of the Round, King of Dragons, and a bunch of others. So we did get them, but because the PSP was already out by that time it made more sense to put them on there than to try and squeeze them onto the GBA.

>> No.9969952
File: 80 KB, 640x640, 76437_front.jpg [View same] [iqdb] [saucenao] [google]
9969952

>>9969949
And here is the aforementioned GBA version which includes the NES versions of Bionic Commando, Mighty Final Fight, and Strider. The back of the box even has Nintendo DS branding on it which is a dead giveaway that it came out in 2006

>> No.9969961

Because beat-em-ups are best with two players
GBA did have tech where you could play games with a single cartridge(Mario Kart had a function where you could play multiplayer but everyone else was shyguys), but I imagine it was harder to do the same with beat em ups

>> No.9969963

>>9969961
They released them on the PSP

>> No.9969972

Beat em ups were out of fashion then and Capcom already had multiple original hit series on the GBA, while the GBA could handle ports of these games it would take a lot more effort then the Classics Collection the PSP got later.

>> No.9970012

>>9969952
I had no idea that existed and by God I need it now.

>> No.9970231

Fug. Ordered a cart for $14.

>> No.9970237

>>9970012
>>9970231
The GBA one is just NES ports, the PSP compilations have the CPS games OP is talking about. But I guess if you really like Mighty Final Fight...

>> No.9970251
File: 130 KB, 600x800, 1686022312559837.jpg [View same] [iqdb] [saucenao] [google]
9970251

>>9970237
>Capcom Classics Collection Remixed
Nah, I love Bionic Commando.