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/vr/ - Retro Games


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File: 299 KB, 480x495, The_Legend_of_Zelda_-_Ocarina_of_Time_(logo).png [View same] [iqdb] [saucenao] [google]
9951846 No.9951846 [Reply] [Original]

This game gets a lot of love and hate, but you have to admit either way, the sheer amount of secrets and little touches they crammed into this thing is insane. Just little things like turning a butterfly into a fairy; they had to know 99.9% of people would probably never discover something like that but they added it anyway. To me, that's soul, man. I've been playing this game since release and I still find things I never noticed before.

>> No.9951865

This board is purgatory

>> No.9951871

>>9951846
It's a great game. Late 90s action-adventure with 3D graphics is the best type of game in general

>> No.9951891

>>9951846
I just checked the board a couple hours ago and thought to myself, "hmm, o do not se an Ocaarina of Time thread. This just feels wrong."
Thanks for making one, OP

>> No.9951929

>an ocarina of time thread died for this

>> No.9951943

>>9951846
>the sheer amount of secrets and little touches they crammed into this thing is insane
This can be said about almost every Zelda game though.

>> No.9951948

>>9951846
I think the game is good. I don't love it or hate I just kinda like it. I enjoyed it enough to finish it at least, but I wasn't awed by it.

>> No.9951957

>>9951846
All zelda games before botw and totk are pretty basic. Not bad but definitely not what you're describing.

>> No.9951962

>This game gets a lot of love and hate
The actual hate it gets is minimal, just loud guys shitposting a lot. But yeah, the same way people love OOT with passion, there's also passional haters for it, but they hate the love it gets, not the game itself.

>> No.9951995

>>9951962
>they hate the love it gets
At a certain point it's not love it's fanatical bias trying to shoehorn Zelda games into every aspect of gaming. Oot is the best game of every genre it seems when you talk to these fanatics. plus the multiple threads up at all times about oot makes it impossible to ignore. even if you hide the threads another ones gonna pop up anytime, it's ridiculous. Oot threads are /vr/s nobody general

>> No.9951998

>>9951943
Not like OoT. I guarantee there's more stuff like this than in any other Zelda prior to BotW

>> No.9952002

Did alttp and oot blow up because they got randomizers?

>> No.9952031

>>9951995
Or maybe it's just one of the most popular games of all time and you're in a video game board.

>> No.9952045

>>9951995
people like you are the problem. OP made a fine thread about why he enjoys a game and you immediately have a panic attack and start posting divisive bullshit and claiming everyone else is a crazed cultist. get a grip dude.

>> No.9952050

>>9952031
The quality of the multiple unnecessary threads is always low. Other anons have stated that oot threads are bait threads that rarely talk about the game itself (kind of like the premise of this thread) and also like the premise of this thread oot fanatics insert a shortsighted nintoddler perspective on how oot is chalked full of secrets to the point that it's insane how much stuff is in it. It's got an average amount of content, secrets included. But, because oot is so popular, every midwits just accepts oot as this humongous game of depth that defines multiple genres and blah blah blah. It's annoying AF and you all spam the board with multiple threads.

>> No.9952053

You want OoT secrets? I've got your OoT secrets.
https://desuarchive.org/vr/thread/9328653/#9328653

>> No.9952058

>>9952050
you sound like some manlet faggot who got bullied in highschool by a blonde chad that owned an N64. it's okay man, it isn't Link's fault.

>> No.9952060

>>9952050
>nintoddler
kind of hard to take you seriously when you talk like a /v/ console warrior.
sorry anon, you're on a video games board, people are gonna talk about one of the most popular ones in history.
>b-but the company that made it makes me angry!
it's a you problem.

>> No.9952062

>>9952045
We don't need more than one thread for oot fanbois to gush over. Wtf is wrong with you that you narcissists think you deserve more space to discuss Zelda games, like they don't already stay the center of attention.

>> No.9952068

>>9952062
not everybody is monitoring the board for any OoT activity so they can have an aspie attack over it. just leave the thread dude, nobody is making you stay here.

>> No.9952073

>>9952060
The term nintoddler spawned here, I don't go to /v/, it probably just got migrated over from people who post in both boards. I also own multiple Nintendo consoles including a 64. I use the term nintoddler because they actually have the IQ of a rutabaga. There's multiple oot threads up right now and you're getting mad at me for calling out the redundant retardation.

>> No.9952080

>>9952073
>there's too much discussion about Zelder!
>proceeds to bump the thread and fling turds
>calling anyone else retarded

>> No.9952081

>>9952050
>every midwits just accepts oot as this humongous game of depth that defines multiple genres
I'm not a big fan of OoT, but it's kind of stupid to deny its influence on gaming. Sure, the game's quality is debatable, but it was very influential due to its popularity.

>> No.9952082

>>9952068
Oot threads are always up and about half the time they are on the front page. Stop being actual idiots and use the search function before you make an oot thread.

>> No.9952085

>>9952082
stop having autism and learn to filter, hide, or -- get this -- cope with the fact that you aren't in control and move on with your life.

>> No.9952091

>>9952085
Stop making multiple threads about the same game.

>> No.9952097

>>9951846
>"secrets"
Everything is telegraphed from miles away and most of it is pointless padding.

>> No.9952098

>>9952097
see >>9952053

>> No.9952102

Nope. 20 fps vaseline filter on crt is cringe

360 fps mod with hd textures running on ulmb2 is kino

>> No.9952105

>>9952102
bad bait

>> No.9952120

>>9952098
How are half of these secrets? They just seem like normal gameplay mechanics you'd discover as you played the fucking game. This is nintoddlerism, holy shit. I get oot has some cool secrets but how is baby dodongos blowing up walls a secret? It's just a gameplay mechanic meant to be used in game. This is a secret according to nintoddlers
>dins fire will hurt morphas tentacles
This is just a gameplay mechanic.

>> No.9952157

>>9952120
both of those are things that the game never explicitly tells you about and can only be discovered through experimentation. that's a secret retard. i guess using a song to repair a fucking sign post is a "gameplay mechanic" too

>> No.9952179

>>9952157
So everything in every game that the game explicitly doesnt tell you about is a secret? Holy shit, that would put oot on the low end of the secrets spectrum. You're so retarded, experimentation in games is how you learn to play the game, even if you have the manual. Most games require you to experiment in order to find out how they work sometimes you're rewarded, sometimes youre punished. This is not a secret. You're trying to argue and redefine what the term secret means so you can prop oot up on the nintoddler pedestal once again. Why are you not flabergasted at the amount of secrets I. Every single text adventure or point n click adventure game? According to your logic every puzzle is actually a secret.

>> No.9952257

>>9952179
what kind of asperger's makes you act this way? bro, they didn't put shit like ice arrows having a unique effect on one single enemy or a butterfly turning into a fairy under extremely unusual circumstances because they were thinga they intended people to figure out like they'd figure out how to light a torch. they are clearly special touches to make the game more interesting. i guess all of the completely optional hidden stuff in Zelda 1 weren't secrets either. you're retarded dude.

>> No.9952329

>>9952120
>They just seem like normal gameplay
>They just seem
It's sort of obvious since you're admitting it, but "it sounds to you" like normal gameplay because you didn't play the game lol. You've have no idea what you're talking about, since you looked at a list and assumed the worst.

>> No.9952368

>>9952329
he probably hasn't even played the game. this guy is very mentally ill and for whatever reason has a hate boner for the game that goes far beyond /vr/ threads.

>> No.9952396

>>9952073
>The term nintoddler spawned here
Did it really? I've always considered it a /v/ tourist word. Same with tendies and snoys

>> No.9952413

>>9951995
>/vr/s nobody general
This a popular meme now like the backrooms? Because otherwise I don't think a lot of people will understand what you mean lmao

>> No.9952417

It's like being a really passionate fan of saving private ryan or something. "My god. Tom Hanks performance....I kneeled in the theater and said it outloud with my fist raised...T....Hanks..."

>> No.9952525

>>9951846
This game has more rewarding exploration than BOTW and TOTK. Humiliating.

>> No.9952605

>>9952417
I just like the game and wanted to share something I liked about it. I don't know why that's such an issue. I don't even play it on N64, I emulate it on my shitty $400 desktop, but I guess that still makes me a cultist of some kind.

>> No.9952610

can we get back to talking about the game? share more secrets.

>> No.9952640

>>9951846
Does anyone know or remember that website that used to play the X-Files theme and talk about urban legends from OOT? It was a cool site. I remember reading everything from obtaining the triforce as a weapon to getting a secret ending.

>> No.9952650

>>9952605
>I just...I just think it's so fuckin badass how they use the mirror on a knife...and the sniper prays and its just
>let me gush PLEASE!!!! PLEASE!!!! I BEG YOU APPROVE OF ME
okay dude it's just a game

>> No.9952657

>>9952650
Aren't you begging for approval in your own way right now by singling this dork out and trying to push his buttons with your snarky remarks?

>> No.9952664

>>9952657
No, if that's what you think you might be under socialized. People do things all the time without seeking your guidance or mine.

>> No.9952673

>>9952657
>>9952664
Why are you even here? It sure as fuck isn't to talk about video games.

>> No.9952680

>>9951846
>>9952640
Is it true in older cartridge versions if you become swordless (e.g., using the Ganondorf exploit), and you use hookshot on Epona, then you can start flying in the air and glitch yourself into debug mode where you can see older models for Jabu-Jabu and more?
That old site I read used to talk about this stuff. I heard doing it is dangerous because it can mess up one's N64.
Also, tilting the cartridge can lead to stuff like bypassing obstacles but other weird oddities.

>> No.9954837

Based GOATarina of Time

>> No.9955393

>>9952050
OP happily posts about his favorite game
>comic book guy comes in with his slobbery "aktually"

>> No.9955415

>>9952640
https://flyingomelette.com/oddities/z64shrine.html

>> No.9955892 [DELETED] 
File: 236 KB, 700x512, ms.png [View same] [iqdb] [saucenao] [google]
9955892

>>9951846
Why does it always look cooler in the cover art

>> No.9955905

>>9951846
>This game gets a lot of love and hate
Only retrospectively on 4chan video game boards from a bunch of retards. At release it was universally loved and rightly so.

>> No.9955945

I love OoT the game oozes soul and I feel very emotional every time i complete it

>> No.9956048

>>9955905
>At release it was universally loved and rightly so.
Skyrim received critical acclaim upon release so I guess it's a good game too.

>> No.9956146

>>9956048
Not /vr/ but correct, if a game came out and millions of people rated it highly and enjoyed it that makes it good regardless of what your contrarian holier than thou opinion thinks. You are nothing more than one tiny ant among billions, seethe and cope all you want but a game being popular means it has value to a large amount of people, by definition making it good.

>> No.9956239

>>9956146
Well alright then, i guess Roblox and Fortnite are good games after all.
Do you realise that "good" is a statement of objective quality?
https://en.wikipedia.org/wiki/Argumentum_ad_populum

>> No.9956274
File: 73 KB, 1280x720, 1685799437492824.jpg [View same] [iqdb] [saucenao] [google]
9956274

How was I supposed to know I needed to capture a fucking flame in a bottle? It's not really intuitive if you ask me

>> No.9956285

>>9956239
You don't have to like a game for it to be good, dipstick.

>> No.9956305
File: 27 KB, 450x335, 1663312086142932.jpg [View same] [iqdb] [saucenao] [google]
9956305

>>9956274
>he didn't use a bomb explosion to clip into the red ice and open the chest
ngmi

>> No.9956309

>>9956305
no but for real brother, how was I supposed to know? Was there a hint somewhere or anything?

>> No.9956318

>>9956309
there's navi text when you walk up to it telling you maybe you can use it for something, which in a game as old as oot means try every item

>> No.9956325

>>9956318
I thought arrows would be enough. Like shooting an arrow through the fire things like that

>> No.9956368

>>9956239
>guess Roblox and Fortnite are good games after all

Well of course. Are you seriously so easily influenced that you actually think of them as being crap because 'lol, those zoomers amirite'? Because otherwise I challenge you to explain what's actually bad about them.

>> No.9956371

>>9956368
Doesn’t roblox have a major child exploitation issue on top of just being general slop? I’m kind of mindbroken that there’s unironic defending of it here on /vr/

>> No.9956372

>>9956274
>>9956309
The whole point of the game is that you are supposed to experiment with things to discover shit that isn't immediately obvious. No, you aren't "supposed to know", you're suppsoed to be stumped somewhat and spend time working things out, like by piecing together that the blue flame is something that you could purchase in the potion shop, and bottled items can usually be picked up by swiping them in the field.

>> No.9956376

0 IQ Contrarian take: Ocarina of Time is over-rated!!!!

5 billion IQ Contarian Take: Ocarina of Time is good, LTTP is over-rated.

>> No.9956385

>>9956239
Fortnite is a good game, yeah. It's not for me but it has a very high skill ceiling and it was also fresh and innovative. It also did the free to play model right, where it wasn't pay to win but only cosmetics based and I'm glad they made a lot of money from it. It was also one of the shooter games of recent years that made developers realise not everything has to be "realistic" to sell well and games can just be game. Oh yeah, and the female bodies look fucking great and would turn me the fuck on.

Yeah Fortnite is good and I'm glad it came out. You can go ahead and seethe in the corner. Inb4 retarded 4chan greentext.

>> No.9956389

>>9956376
>5 billion IQ Contarian Take: Ocarina of Time is good, LTTP is over-rated.
I agree with this. I could never get into LTTP. Maybe playing Link's Awakening first ruined it but you'd think LTTP would be better since it was on SNES instead of GB. I could never ever finish LTTP because I'd always get too bored to carry on, I've bean LA maybe seven times in my life.

>> No.9956394

>>9956389
How is LA better than ALttP (ignoring the story)?

>> No.9956396

>>9956376
I'm completely with you, but I feel this is something the fans of the game really brought on themselves.

LttP's fanbase are so obsessed with trying to make themselves seem to be more patrician fans compared to OoT's that they trip over themselves to find the most reaching or outright false reasons as to why it's supposed to be better, so they set up these easily refutable claims that OoT fans can rightly dismiss as nonsense because they are just wrong.

But beyond that, if they simply accepted the game's 'natural place', as something that advanced a number of elements of the series and influenced things going forward, but which was surpassed in those same elements individually by specific games that took influenced from it, then there would be no issues.

But no, LttP apparently has to be recognized as the game with the best dungeons, the best combat, the overworld filled with the most interesting stuff etc. and this is presented as the objective truth.

>> No.9956408

>>9956394
NTA but it has way more memorable moments and a much more unique and weird aesthetic compared to lttp's insistence on appealing to nerds who enjoy a more pure fantasy "knights and castles" vibe. there's a giant egg at the top of a mountain with a whale in it. theres a mermaid. there's a village of talking animals. the bosses refer to you with anachronisms like "punk". a talking frog and fish teach you a song. a woman owns a chain chomp from mario as a pet. i could go on and on, it has a lot of interesting shit going for it

>> No.9956409

>>9956394
For one, it really showed how to make dungeon based around puzzles that are actually interesting. It's overworld, despite being more linear in overall progression, encourages the player to advance through the game via 'organic exploration' better, where you run around and figure out where to go and what to do yourself, as opposed to LttP's insistence on marking your major goal locations exactly on the map and pushing you to do them specifically, which is a serious issue with the game that people gloss over way too much.

It's also the game that really showed how well the series could succeed at being atmospheric and focused on immersion, which it took much further than LttP did, while also introduction collection and trading quests, to enable more substantial and drawn out side content.

>> No.9956489

>>9951846
I think about that game a lot sometimes, it genuinely feels like the game that serves as the connective tissue between modern 3D games and old-school NES/SNES-type jank.
Take grottos for example. Simple hidden caves with nothing in them except maybe a chest with a bunch of ruppees would be included in a 2D topdown adventure game as a matter of course, but they seem kind of odd and out of place in a 3D game if I think about it. Like they designed the maps and at some point decided to just randomly place holes in them. Not even Majora's Mask treats grottos exactly the same way.
Gossip Stones too. Meaningfully interacting with them in the first place requires doing a pretty lengthy sidequest, and even then you not only can only interact with them as a child, but some are hidden in places that would almost seem like out of bounds in another game. I believe one of them was like somewhere behind the Deku Tree.

>> No.9956551
File: 466 KB, 160x144, koholint-island-map.webm [View same] [iqdb] [saucenao] [google]
9956551

>>9956408
That's fair, although I think good gameplay is more important than an interesting aesthetic.

>>9956409
>... as opposed to LttP's insistence on marking your major goal locations exactly on the map
LA does this as well. You can use the island atlas even before you get the sword and that atlas shows you where every point of interest (including the dungeons) is (see webm)

>... and pushing you to do them specifically
ALttP cannot be completed without exploration. There are certain items that are MANDATORY to complete the game and can only be found through exploration: zora's flippers, ice rod, ocarina, medallions and silver arrows. The game never tells you where these items are, you have to find them yourself. There are also many OPTIONAL items that can be obtained through exploration, such as bottles, sword upgrades, magic powder, magic cape and others. From your argument, it's almost as if you haven't completed ALttP and have only played the Light World part of it.

>> No.9956573

>>9956551
>although I think good gameplay is more important than an interesting aesthetic.

Not that anon but I replayed LTTP recently and while I agree that it's slightly less linear than LA (LA really crystalized the modern zelda format of "the area around a dungeon is its own little quest with story and side stuff"), I think LTTP's gameplay isn't really all that great. The combat is way too easy and the "bouncy castle" hit physics feel goofy, the world feels smaller and less dangerous than Zelda 1 and emptier than later games, and the dungeons are pretty simple and easy with very few actual puzzles. The infamous Ice Labyrinth is like the only remotely complex one and even that is more tedious due to the potential to accidentally force you to backtrack if you miss something and go through the wrong door.

>> No.9956593

>>9956394
Literally everything was better except graphics/sound quality (but somehow it still had better sounding music and many more themes even despite being on GB). Both the overworld and dungeons were far more intricately designed and had way more going on in them, more variety and they were more complex to progress. I'd argue even the gameplay felt tighter. I felt the story was far more memorable and personable, too, some really sad parts to it. And I loved how it fucked with your head a bit in that if you wake the windfish the entire world you're in will cease to exist, including your waifu Marin. Link's Awakening is actually one of my favourite games of all time and one of the only ones to ever make me feel emotional (I'm really not an emo gamer at all btw, not usually even into story). Incidentally OoT did, too, many years later. LttP did nothing for me. For me LA is a piece of art and a masterpiece.

https://youtu.be/z483RyU2neg
https://youtu.be/FLXOQA6fJC8

>> No.9956601

Honestly the way I'd characterize LTTP upon revisiting it alongside Zelda 1 is that it just feels like an awkward middle ground between the two styles.

It lacks the challenge and sense of danger and true open-ness of Zelda 1, but at the same time it also lacks the atmosphere and tighter narrative and structure of Link's Awakening and the 3d Zelda games. Too easy for a hardcore gamer, too dry for someone who wants immersion and atmosphere.

>> No.9956634

>>9956146
Millions of people are wrong every day.
There are fantastic games that have been played by less than 10,000 people and there are terrible games that have sold hundreds of millions of copies.
Most people don't put any thought into their entertainment, they just buy the newest shiniest thing without considering whether there might be better options or equally good options that are free.
The value you get out of a game is received at the expense of the time and money you invest into it.
The problem with something like a gacha or a live service game or any number of other horrible types of game design isn't that the game has no technical or artistic merit but rather that the game puts unreasonable barriers of cost and time between the player and that value.
What you're arguing here is essentially that Typhoid Mary must have been a good cook otherwise all of the people she murdered wouldn't have kept hiring her.

Ocarina of Time is a solid game but it is rightfully criticized for the areas it fails in, notably the flaccid combat and occasionally unsatisfying puzzles.
A game can have merits and be fun and still not be the right choice for a specific person or for anyone.
If you like games because of the way they make you feel, you'll probably love Ocarina.
If you like games for the mechanical depth and challenge you'll probably find it lacking.
I'd also recommend skipping it if your free time is heavily limited as the pace is fairly plodding.
But if you love the low-res polygon aesthetic it's a must play because it's a titan of that artstyle.
There's nuance. It isn't just "game popular = good" or "game popular = bad, me contrarian". That's baby talk.

>> No.9956654
File: 366 KB, 1024x768, 802ac0bc374c22b3142d76832d790fae.jpg [View same] [iqdb] [saucenao] [google]
9956654

>>9956551
>ALttP cannot be completed without exploration.
I LOVED how exploration-based ALttP is. And it's paced perfectly imo like Super Metroid where there's several spots where you can see a further path but there's a barrior, a big rock or something you can't move or hammer down yet, and you make a mental note to come back. Those bottlenecks imo made it easier to stay in a good rhythm of exploring the overworld and then fighting through a dungeon without either getting too fatiguing.

>> No.9956669

>>9956573
>The combat is way too easy
Sure, but it's actually harder than most Zelda games (including LA)

>and the "bouncy castle" hit physics feel goofy
Not sure what you're referring to. Enemies in ALttP bounce back from your hits just as much as they do in LA.

>and the dungeons are pretty simple and easy with very few actual puzzles
That's because ALttP is not a puzzle-focused game. Zelda 1 & 2 weren't puzzle-focused, so why would you expect ALttP to be?

I think the reason ALttP stands out from other Zelda games for me is because of the abundance of items. No other Zelda game, including ALttP's sequel, A Link Between Worlds, has ever had so many items. The variety of items makes combat much more fun, as the player has more freedom in how they approach it. If you are low on health, you can try to avoid taking damage by either using ranged weapons, such as the Fire Rod, or defensive items, such as the Magic Cape or the Staff of Byrna. However, these items will drain your magic energy, which you may need later on, so you have to be careful not to overuse them.

>> No.9956675

>>9956669
>Sure, but it's actually harder than most Zelda games (including LA)

Eh, it's been awhile since I played LA so I can't say for certain but Zelda 1 is definitely more engaging in its challenge (also revisited it recently).

>That's because ALttP is not a puzzle-focused game. Zelda 1 & 2 weren't puzzle-focused, so why would you expect ALttP to be?

Fans of LTTP do tend to claim that LTTP has "great puzzles" in its dungeons. The combat being as easy as it is (compared to Zelda 1) and the actual layouts being much simpler you'd expect there to be something making it up. LA definitely goes harder on more complex layouts and puzzles.

>The variety of items makes combat much more fun, as the player has more freedom in how they approach it.

On replay I felt like most of the items fufill similar purposes though. As weapons, hookshot and boomerang basically are stun projectiles. The arrows, fire rod, ice rod, etc. are actually damaging projectiles but they're still just projectiles. The protective staff and invisibility cape are kinda cool I guess.

>so you have to be careful not to overuse them.

Considering how easy the combat is you really don't need to be careful of anything, except having to backtrack if you use up magic and then need to light a torch.

>> No.9957320

>>9956675
>and the actual layouts being much simpler
This is just blatantly wrong, given the simple fact that ALttP dungeons have multiple floors. The only thing that can compare is Zelda 1's final dungeon, and that's just a total clusterfuck of bombable walls.

>> No.9957323

>>9951846
damn, I actually didn't know that butterfly thing.

>> No.9957346

>>9956394
The swordplay is miles better. No other Zelda game comes close to LA's, really.

>> No.9957390

>>9951846
I was always kinda sad that these games never utilized the ability to control the direction of your swing. Closest it ever came was a cheese strat for Dark Link.

>> No.9957402

>>9957346
It's the exact same thing, even down to the 'bounciness'.

>> No.9957414

>>9957402
NTA but it's really not. LA's just feels tighter and more impactful compared to LTTP, more satisfying for sure. I wouldn't say it's the best Zelda swordplay ever though.

>> No.9957423

>>9957402
Not quite. LA's sword slash is a quarter circle with Link stopping the attack with the blade in front of him, ALttP's slash is a half circle, stopping at Link's side.
The bigger difference is Link's sword "catches" on monsters in ALttP, you can really feel this when you slash those blue and red octopus things introduced in the third dungeon.

>> No.9957427

However much hate it gets isn’t half as much as it deserves

>> No.9957487

everybody says OoT has useless rupees, i think that's BS. it actually has a perfect economy system because you almost never "need" to spend money but it provides you with a lot of opportunities to use it. you can cruise by without spending a dime but if you want all the upgrades and optional items, you're gonna have to grind rupees so the old myth of always having a 200/500 maxdd out wallet with nothing to spend on is bogus. magic beans alone are like, what, 800 rupees for all 10? then all the money you'll blow on bombchu bowling, shooting ranges, stick/nut upgrades, etc. also the shops may sell a lot of common stuff but if you have rupees on you, why not blow some money there and max out your supplies? again you can beat the game with just the bonbs, arrows etc., that dungeons give you but that's so boring. i shoot arrows at everything, bomb everything, i like being able to waste supplies and experiment, and reloading at the shop is a lot faster than cutting a bunch of grass or waiting to find stuff.

>> No.9957563

>>9951929
kek

>> No.9957638

>>9952179
>trying this hard

>> No.9957645

>>9957638
that guy was just trying to stir the pot. imagine being so retarded that you throw a shit fit over the semantics of what constitutes a "secret" in a game you've never played. people are fucking weird man.

>> No.9957734

I've always found it interesting how the adult version of hyrule field has no enemies (other than poes). I saw an interview once where they said they got rid of them because it interferred with riding epona, which makes sense. A lot of people criticize this aspect but I've always enjoyed how the adult version was just a bit more lonely. Also they added redeads to castle town which I think compensates for the lack of enemies, not to mention how they added enemies to other once safe places like kokiri village (at least until you clear forest temple).

>> No.9957747

>>9951871
>it's a great game
I bought oot on launch and after beating it basically never played it again as it had fuck all replay value. Driver and Die Hard Trilogy were much better games and hardly get threads here.

>> No.9957764 [DELETED] 

>>9957638
>>9957645
She's right. Don't know why you're on such a high horse about this. The majority of that list aren't secrets and can be found out through experimentation with the items/songs. That's like saying the notes in Zelda's Lullaby are positioned like the Triforce being a "secret" or Ruto having a unique idle animation when Link carries her is a "secret". You people behave like such pretentious manchildren over some perceived sacred cow.

>> No.9957767 [DELETED] 

>>9957747
Make a thread, then.

>> No.9957779 [DELETED] 
File: 96 KB, 600x455, fetchimage.jpg [View same] [iqdb] [saucenao] [google]
9957779

>>9952257
Fuck you. You're an actual retard if you think those are "secrets". Those are just gameplay mechanics. If they were secrets than most games would be chalked full of so many secrets gamefaqs would run out of server space. You're such a fucking stupid idiot.

>>9952257
How can you have such a flat tire for a brain. I feel like I'm talking to multiple brickwalls. Everuthing with fucking zoomers is one extreme to the next with such an wise gap of assumption I e beaten multiple Zelda games, I own multiple Zelda games, I think k oot has so e pretty cool secrets. Using a dodongos to blow up a wall is a common sense gameplay mechanic that anybody with half a brain figured out while playing. It's apart of the normal gameplay that adds more variation. It's not a fucking secret. I don't how you're all this dumb.

>> No.9957789 [DELETED] 

>>9957779
>spongebob image
>fuck you
>such a fucking stupid idiot
Grow up, dude.

>> No.9957793 [DELETED] 
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9957793

>>9957764
>She's

>> No.9957797 [DELETED] 

>>9957764
>>9957767
>>9957779
i hope you're just shitposting and you aren't literally so buttblasted about a 25 year old N64 game that you samefag this hard with this amount of cope

>> No.9957807 [DELETED] 

>>9957779
i have a feeling you were secretly trying to flex about noticing the position of the c-button notes in zelda's lullaby but you were still retarded and failed to realize that the first and third notes aren't even facing the right way for that to be true. you need to go to bed.

>> No.9957809 [DELETED] 

>>9957789
Go fuck your face against a brick wall, mouth breather. This is ridiculous. A bunch of morons going around spreading full on lies about oot all over the internet and I'm just trying to argue a valid point on a retro videogame board and you fucks just keeping supporting and pushing this shit like dung beetles. I only ever get extremist argument points like "well I guess all the secrets in Zelda 1 are t reality secrets then" like making such a huge assumption when I already stated she eral time I like oot and think oot has some pretty rad secrets. Mind numbing ignorance.

>> No.9957812 [DELETED] 

>>9957809
boring bait

>> No.9957824 [DELETED] 

>>9957797
I accept your concession, fanboy.

>> No.9957836 [DELETED] 

>>9957807
I'm not that other anon stop assuming shit, youre atrocious at it. Either argue why you think normal gameplay mechanics are secrets or accept your ignorance.

>> No.9957839 [DELETED] 

>>9957767
It must be hard being so young with such a strong sense of justice, thinking you NEED to clap back to posts you don't like to protect threads. It'd be so easy to ignore but keep feeling like you're doing something courageous.

>> No.9957849 [DELETED] 
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9957849

>>9957807
>i have a feeling you were secretly trying to flex about noticing the position of the c-button notes in zelda's lullaby but you were still retarded and failed to realize that the first and third notes aren't even facing the right way for that to be true.
lul It looks similar to Triforce you pedantic goof.

>> No.9957857 [DELETED] 

>>9957839
Just so you know I'm not on your side just because I agreed with you, autist. You do look worse here.

>> No.9957862 [DELETED] 

>>9957857
Whoops, meant for >>9957836

>> No.9957885 [DELETED] 
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9957885

>>9957857
I dont give a fuck about your dumbass, bitch. You're the one that called me a she, well eat my clam cunt licker. I'm only here to yell at zoomers to get off my lawn apparently. The validity of my argument need not apply to such a poised group of thespians.

>> No.9957916 [DELETED] 
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9957916

>>9957885
>You're the one that called me a she, well eat my clam cunt licker.
Not into trans folks, but I'm flattered and happy for you, sister. Happy Pride to you btw.

>> No.9957926 [DELETED] 
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9957926

>>9957916
Thanks anon I take pride in my heterosexuality, I hope it's all inclusive

>> No.9957932 [DELETED] 
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9957932

>>9957916
>iphone filename
>trans folks

>> No.9958368

>>9956601
Yes, I, and clearly many others here, feel the same way. I feel it deserves some respect for being that bridge between the two styles, without which the series may not have advanced quite as it did, and I don't blame anyone for whom it is actually their favorite for holding that opinion. Having said that, it is lacking the best parts of both styles, and it flawed enough apart from that that I don't hold it above any of the other classics.

>> No.9958393

>>9957779
>Using a dodongos to blow up a wall is a common sense gameplay mechanic that anybody with half a brain figured out while playing

It really isn't that obvious and it's easy enough to completely miss that this is possible on a given playthrough, as you can always come back to those areas later with bombs, and you really have to go out of your way to make this happen early, as it's never explicitly used for a puzzle in the base game.

>> No.9958463

>>9956634
nobody read your post
keep seething
HAHAHA

>> No.9958490

>>9957402
No way, man. It's way, way faster in LA than in ALttP because there are less frames of animation in the swing. Try it out to compare both of them and see for yourself.

For what it's worth, they were probably (at least initially) trying to perfectly replicate ALttP's swing on this weaker hardware but weren't able to.

>> No.9958875

>>9957346
>>9957402
lol what are you guys on. no 2D Zelda has good swordplay. it's a tiny little sprite swinging or stabbing with 4 pixels, there is no depth whatsoever. you can make a greater argument for the combat in general as items can augment it significantly, but taken on its own, the actual sword fighting in the older games is a complete joke. OoT is the first game where using the sword had some actual finesse. you could argue that it's wasted om the game's relatively easy combat, to which i would say, do a 3 heart run and watch how quickly it turns into dark souls.

>> No.9958948

>>9956394
>>9958490
For what it's worth, I prefer LA to ALttP in every respect. And I know this will trigger that one anon, butI think the DX version is the best 2d Zelda game

>> No.9959046

>>9958875
>it's a tiny little sprite swinging or stabbing with 4 pixels, there is no depth whatsoever
This is like saying "OoT's swordplay has no depth because it's just pressing the B button"

>> No.9959060

>>9959046
what a stupid comparison. if OoT only had one attack for the sword then yeah, it would have no depth (just like the 2D games). except it doesn't: there's a vertical slice, horizontal slice, back slice, stab, jump attack, crouch stab, two levels of spin attack, quick spin, not to mention how being able to dodge, roll, backflip etc., effects the swordplay itself. OoT's swordplay is leagues above the 2D games, don't be fucking retarded.

>> No.9959184

>>9958948
eagerly awating for the tile autist to make his presence known

>> No.9959193

>he doesn't buy deku sticks, fight wolfos and go all the way to forest temple entrance in lost woods before even getting the sword or shield
>he doesn't go to kakariko before seeing zelda to get first bottle early
>he doesn't max out everything and get every possible upgrade before turning adult
>he doesn't beat ice cavern before forest temple to get the iron boots so he can chad walk through the water tunnel in forest temple without even draining it first
explain yourself.

>> No.9959202

>>9959184
you faggots and your hawaiian zelda need to get the fuck out of my thread.

>> No.9959207

>>9959193
Noooo you are not allowed to do that

>> No.9959219

>>9959207
i AM going to play dungeons out of order
i AM going to take the dungeon item, leave and come back later
i AM going to use farore's wind to travel between dungeons
i AM going to buy the red and blue tunics instead of doing the gay shit to obtain them normally
i AM going to hoard rupees and blow them all at shops to max out my supplies instead of cutting grass
... and there's nothing ANYBODY can do about it.

>> No.9959253

>>9959060
The reason I made that comparison is to show just how reductive you are being about the swordplay of the 2D games. What you said can only really apply to Zelda 1.
I'm not going to talk about Zelda 2, since it seems like you were referring to top-down games only.
In ALttP, there is the spin attack and the pegasus boots. The Minish Cap added the roll attack, the down thrust and the great spin. Rolling is also more useful in TMC than OoT, since you you can't get hit while rolling.
I can agree that the swordplay in OoT is more complex than in the 2D games, but that doesn't necessarily make its combat more interesting/fun. At the very least, the combat of the 2D games is much more precise. There are also many combat items to use: bombs, bow, fire/ice rods, hammer, boomerang hookshot. Cane of Somaria can be used to create temporary walls that block enemy projectiles. Magic Cape can be used to avoid combat. You can also use your environment: pots can be thrown at enemies, which is pretty useful in the early game, since they deal 4 times more damage than the Fighter's Sword. Enemies can be pushed into pits. Some of these items/mechanics are in OoT as well, but they are way less useful for various reasons.

>> No.9959257

>>9959253
>I made that comparison is to show just how reductive you are being about the swordplay of the 2D games.
you made that comparison because you're being a retarded fag. i'm not reading anything else you just wrote.

>> No.9959264

>>9959257
Do you even realize that the comparison was ironic? Also, imagine calling someone retarded and then proceeding to ignore all of his points.

>> No.9959278

>>9959264
bro, the "swordplay" in most 2D Zeldas boils down to pressing a button and watching Link swing a pixel and then watching an enemy bounce back like they're recoiling from a hot fart. at best, you can try to jump through hoops and say "uhh uhh well ackshually the positioning of your character makes a huge difference!!!" or some gay shit like that. even then, there is no comparison to OoT's swordplay which involves actual control over the sword and shield and a dozen+ dynamic moves. you're being really fucking retarded, so no, i'm not going to read the hyperbolic drivel you shit onto the entry form. you're wrong and dumb. good day.

>> No.9959305

>>9959278
Then, the "swordplay" in OoT boils down to pressing a button and watching Link swing a polygon and the enemy taking damage. If you have to be that reductive just to make a point, then perhaps your point is just not that good in the first place.
>... which involves actual control over the ... shield
When in OoT do you control your shield? Sure, you control the direction the shield is facing, but you do so in 2D Zelda too.
>dozen+ dynamic moves
The hell is a "dynamic move"? Seems like you just use random words to sound smart.
Anyway, my point was never that the swordplay in 2D Zelda is more complex than in OoT. My point is that first, you're being reductive, and second, just because a system is complex doesn't mean it's good/interesting/fun.

>> No.9959330

>>9959219
so based

>> No.9959339

>>9957747
>Driver
I thought people only used this piece of garbage to shitpost about GTA 3

>> No.9960010

i wonder how many people never realized you could pick up pieces of heart with the boomerang

>> No.9960017

>>9958948
>>9959184
>color is worth making bushes look gay and the menus open more slowly
Based.

>> No.9960031

>>9959305
I think he's just bamboozling you. I was in the process of typing out a response to him, then I scrolled down and saw more of this conversation. It's not worth your time.

>> No.9960041

>>9960031
if anything he was "bamboozling" me by trying to argue that ALttP or LA have fucking depth to the "swordplay" because of a single type of attack and fucking pegasus boots. i didn't even respond to his last reply because i'm growing weary of having infuriating arguments with highly retarded individuals on this dumpster fire of a board. you can say whatever you want about OoT or any other 3D Zelda, but to say that the swordplay of the 2D games has any remote form of depth is objectively wrong on every level; especially if being compared to the 3D games. go ahead, type your response, let's see if you can give me a logical argument for how Zelda 1, ALttP, LA or any other 2D game has depth to """""swordplay""""". go ahead.

>> No.9960607
File: 157 KB, 1536x2048, meryl pantsu.jpg [View same] [iqdb] [saucenao] [google]
9960607

>>9952157
this is a better example of a secret in a video game,and going by your definition also a better example of a game with a lot of secret and also 2 and 3

>> No.9961179

>>9955415
No, it was this site, The Odyssey of Hyrule run by Video Gamer X. It was archived:

http://web.archive.org/web/20030210082845/http://www.tbi.net/~max/zelda64.htm

I am a bit nostalgic for that site.

>> No.9961260

>>9960607
i honestly can't tell if you're baiting or retarded anymore. OoT has the most secrets of any game in the series and arguably some of the most secrets in any well known game, as the thread that was posted will demonstrate. you haven't actually played the game you've been seething over for half a week, so you don't understand why half of these things are secrets to begin with. alas, regardless of your tantrum, these secrets will remain secrets, and you will remain a sad, lonely transexual.

>> No.9961657

>>9960010
Betcha didn't know you you can grab a pot, hold a deku stick etc., go into first person and see yourself holding it

>> No.9961663

>>9951846
>but you have to admit either way,
No I don't have to admit anything. I don't like zelda, the first few where weak and the last few are weak and childish and vastly overrated and spammed here far to much.

>> No.9961671

>>9961260
>d arguably some of the most secrets in any well known game
Again. No. Stop your hyperventilating bullshit. Zelda is not very good., Its a fucking weak console back and forth 'puzzle' game. Its not very original, its not that good either

>> No.9961725

>>9961671
lmao, you wouldn't know, you've never even played the game.

>> No.9961797

>>9952664
>I like this game
>schizo: kek "PLEASE!!!! PLEASE!!!! I BEG YOU APPROVE OF ME"
>hey stop that
>schizo: you might be under socialized. Seek help
anon, smile along, it won't hurt

>> No.9961979

>>9951846
I've tried to play this game like 15 times and every time I just stop playing it. I guess I just don't give a fuck about 3d zelda because I don't think I've not a single one of them.

>> No.9961990

>>9961979
you don't get it

>> No.9962024

>>9961990
NTA but I just think the zeldas suck. They are just meh. There are way better games to spend time on. Go out a get a breath of fresh air in retro 8 bit computers, 16 bit computer gaming or big sellers like the ps1/2 etc. Find out what it's like to have more good games than you imagined possible. Muh fucking zelda. Yawn.

>> No.9962030
File: 8 KB, 249x202, download - 2023-06-05T205715.630.jpg [View same] [iqdb] [saucenao] [google]
9962030

>>9952605
>I guess that still makes me a cultist of some kind.

>> No.9962034

>>9962024
you sound like a huge faggot

>> No.9962041

>>9962030
Just so we're clear, playing and enjoying a Nintendo game of any kind, even on non-Nintendo hardware, makes you a cultist?

>> No.9962124

>>9962034
Whatever. At least I actually like old games and I'm not just making the same farting sound over and over about a handful of games that were only on one platform. Zelda is meh. Lots of people who have played it see nothing special in it and I'm just another, it is not bad, it is not good it is just another kid safe puzzle game

>> No.9962132

>>9951846
PLEASE put Zelda in your OP so people can actually filter this spam.

>> No.9962528

>>9962132
wait, you mean by simply omitting the word "zelda" in the OP, i can talk about my favorite game AND make you seethe?

>> No.9962552

Zelda is fucking awesome. OoT is fucking awesome. Halo? More like gaylo. RE4? More like REtard4.

Respect true retro games.

>> No.9962587

>>9962552
Thoughts on the Floigan Bros. multimedia international franchise?

>> No.9962605

>>9962132
It's in the image name. If you were proficient with 4chanX, you could do it. But since you're a retard, you'll just have to seethe.