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/vr/ - Retro Games


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File: 211 KB, 850x850, TravellersTales.jpg [View same] [iqdb] [saucenao] [google]
9945846 No.9945846 [Reply] [Original]

You probably encountered at least one of their games growing up, whether that be one of their Sonic or Crash games, any number of licensed games they put out, or whatever the hell Puggsy is, all of them as janky as they are weirdly charming. Any memories or experiences you have of any of the games they've put out?

>> No.9945848

Jon Burton is based af

>> No.9945859

I played the shit out of lego star wars with my brother but I refuse to believe it can now be considered "retro"...

>> No.9945861

Love Sonic 3D Blast, love Sonic R
Toy Story is terrible

>> No.9945864

>>9945859
Do you want a real zoomer moment? The first Lego Star Wars game was my introduction to the Star Wars franchise.

>> No.9945887
File: 60 KB, 320x224, Sonic_3D_Blast_Saturn_Title.png [View same] [iqdb] [saucenao] [google]
9945887

I really like Sonic 3D Blast and Sonic R. No doubt in my mind they could've handled a proper 2D or 3D Sonic game with ease. Also Wrath of Cortex gets way too much hate imo, the character models may not be that pretty but it's essentially just like Warped with more vehicles. Also the soundtrack still slaps.

>>9945848
Agreed, I wish there were more people out there like him.

>> No.9945896

Sad that they're in lego limbo, their toy story games were good, and their Crash games had a lot of potential that sadly couldn't be reached (specially for Twinsanity).

>> No.9945906

My Traveller's Tales journey:
>Toy Story on the Mega Drive, couldn't beat it, it was hard
>Bug's Life on PS1, I didn't want to play it because giant insects made me cringe (in the literal sense of the word)
>Toy Story 2 on PS1, fucking loved it
>Buzz Lightyear spinoff game, god tier aesthetic, still love the way it looks
>3D Blast through Mega Collection Plus on PC, thought it was kinda boring but loved the music and aesthetic, recently beat it for the first time ever by the way
>Lego Star Wars 1-6, still the best SW games
>Sonic R through Gems Collection on the GC, played it this February for the first time and though it wasn't that bad, 100%'d it on normal
Overall their games may not be competently made but they all have a distinct vibe to them that I adore

>> No.9945930

>>9945859
than dont use the stupid word

>> No.9946082

>>9945887
Wrath of Cortex is perhaps the most Traveller’s Tales-y Traveller’s Tales game, being stuffed with visual effects and programming tricks that scream “LOL, we’re on PS2, we can do this now”.

>> No.9946127

>>9946082
Yeah, the lighting and particle effects were really impressive for its time. If they made a sequel I would've played it, instead we got Twinsanity which unfortunately never made it to the console I was playing at the time (GameCube).

>> No.9946547

>>9945848
fpbp

>> No.9946596

>>9945846
A lot of their games feel like they wanted to show off all the nifty shit they could do at the expense of coherent design. Toy Story feels like you're jumping around entirely different games. They're technical wizards but so-so game designers.

>> No.9946710

Something about the original demo of the prequel trilogy lego game felt so captivating the first time I played it back in the day. The presentation just had something fun about it. It kinda took itself seriously while still having LEGO's own touch of humor. It was rough around the edges compared to the final game but it was really fun even for a demo. You can tell they really had fun making it.
https://www.youtube.com/watch?v=PIqdsB8rcZw
https://www.youtube.com/watch?v=VejXgBp86vM
https://www.fileplanet.com/archive/p-27015/LEGO-Star-Wars-Demo

>> No.9946713

>>9945846
what kind of autism makes someone think that character design is cool?

>> No.9946727

>>9946713
The guy who designed it, Rodney Matthews, has done a lot of cool art over the years.
If you're looking for more of his stuff check out "Between Earth and the End of Time" which is an interactive CD thing for Windows 95 PCs consisting of his art and music by Rick Wakeman

>> No.9946732

>>9946727
>If you're looking for more of his stuff
yeah, i'm not.

>> No.9946986
File: 31 KB, 637x354, A7D48773-DFCE-4427-82D0-4A71E55EFB69.jpg [View same] [iqdb] [saucenao] [google]
9946986

>tfw no Haven: Call of the King with a playable Traveller’s Tales mascot
Why live

>> No.9947164
File: 2.72 MB, 800x590, 1660478263539.webm [View same] [iqdb] [saucenao] [google]
9947164

>>9945846
I miss him so much bros....

>> No.9947171
File: 2.80 MB, 594x440, 1660481394668.webm [View same] [iqdb] [saucenao] [google]
9947171

>> No.9947174
File: 833 KB, 1144x437, 1660480714018.png [View same] [iqdb] [saucenao] [google]
9947174

>> No.9947179

>>9946082
Even as a kid, I thought TWoC looked like shit compared to the earlier Crash games. I'm kinda surprised no one really mentions its graphics.

>> No.9947207

That mascot is perfect for a whimsical fairytale style adventure with atmosphere similar to Three Wonders. A shame it didn't happen and never will.

>> No.9947754

>>9945861
Toy Story 1 is one of their best games. What's wrong with it?

>> No.9948365

>>9947179
Crash and Coco both look like they were stung by bees

>> No.9948368
File: 776 KB, 620x509, A Bugs Life PS1.png [View same] [iqdb] [saucenao] [google]
9948368

>>9945846
My sister and I both thought this game was GREAT
>And we still do