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/vr/ - Retro Games


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9822850 No.9822850 [Reply] [Original]

When you think about it, its kinda scummy how much content is locked behind needing both games. Lots of items, optional dungeons, the fucking real final boss and ending... hell you won't even know about certain plot points like who Queen Ambi's lover is. If you were a kid and your parents said you could only have one game, you were missing out on a lot.

>> No.9822867

Couldn't you just get a code from the internet?

>> No.9822880

>>9822867
I was one of those kids OP, can fill you in on what we did. You could use other people's link game codes (I remember there was a full set of them on gamefaqs for my Oracle of Seasons) and play your half of the linked game that way, but you had to put up with your save having whatever name was used in the provided codes (in the case of OoS it was some set of shape symbols from the naming menu, not even a real name).

>> No.9822910

>>9822850
>When you think about it, its kinda scummy how much content is locked behind needing both games
What's really scummy is how this was originally planned to be 3 games, but that managed to be too difficult, so they reduced it down to 2.

>> No.9822925

>>9822850
Each game on its own is bigger than the previous game in the series. They are 2 separate games and are worth the price. Why wouldn't you want both of them?

>> No.9823094

Also this >>9822925
I had Seasons as a kid, and found it to be a fully fleshed out game for the year or two I played it before discovering the linked game features (I had read of them in the manual/on the box back but hadn't really thought twice of them after I started playing). Funnily enough, my major takeaway after playing the linked game was "is that it?", sure the extra rings, kid growing up storyline and couple of item upgrades were fun but the Twinrova/Ganon part feels rushed as fuck (final boss fight taking place in the basement of a random house felt really odd for one thing, and while the Twinrova fight was fun the Ganon fight is nothing to write home about).
I now own Seasons and Ages carts and play both semi regularly (probably about one playthrough of each per year) but I rarely even bother with the linked game features.

>> No.9823110

Nintendo was just testing the waters to see if they could take Pokemon jewery to the next level.

>> No.9823183

>>9822850
I had a bootleg with both on the same cart. I think I paid the equivalent of a burgerbuck for it.

>> No.9823759

>>9823110
>Sell two completely different games, different plots, game maps, items, dungeons, sharing only really some sprites, a couple of the items and some music. Make a couple of sub plots shared between the two games to incentivise people to buy both instead of just one.
vs
>Sell two games with identical or near identical game worlds, dungeons, storyline, enemies but with a small number of optional characters (pokemon being the equivalent in this context) and maybe an optional item or two, some different sprites (think they got rid of the different sprites later even)
I'm not sure how the Oracle games are more jewy than the Pokemon ones?

>> No.9823820

>>9822880
That's also how people discovered 'universal codes' in Animal Crossing. Some absolute madlad on GameFAGs reverse engineered the system, and then provided everyone with a town/username combo that provides the desired results. Bless those FAGs.