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/vr/ - Retro Games


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File: 29 KB, 600x261, 1648286804774340.jpg [View same] [iqdb] [saucenao] [google]
9764996 No.9764996 [Reply] [Original]

>open up retroarch
>apply CRT filter on my ultrawide monitor
Yep, it's retrogamin' time

>> No.9765003

CRTrannies absolutely DEMOLISHED by retro arch and this powerful Ryzen SFFPC!

-ETAPrime

>> No.9765104

But I use retroarch with no filter on my real Trinitron. We are not the same.

>> No.9765159

>Open up standalone emulator
>Put Shaderglass over it
Yep, it's retrogamin' without the bloatware time.

>> No.9765310

>>9764996
I can't play ps2 games from inside this thing, they all run like shit

>> No.9765325

>>9764996
enjoy your games

>> No.9765346

>>9765310
and out of that thing as well

>> No.9765362

Why would you want to replicate a limitation?

>> No.9765370

>>9765346
Not really, pcsx2 always runs full speed for me, but the Retroarch core is choppy as hell

>> No.9765373

>>9764996
What retro games actually take advantage of an ultrawide? Darius arcade?

>> No.9765381

>>9765362
Because everything was made with that limitation in mind

>> No.9765389

>>9765104
>no tv-out shader
you're doing it wrong

>> No.9765403

>>9765381
I have to call bullshit since I played these games when they were new. Things like dithering and scanlines being removed only improves them.

>> No.9765424

>>9765403
>I have to call bullshit

Everything was made in a CRT, if you think that the games look better without these effects that's fine, but this in no way bullshit

>> No.9765778
File: 274 KB, 1280x720, 1677898822460899.jpg [View same] [iqdb] [saucenao] [google]
9765778

>>9765403
>scanlines being removed only improves them

>> No.9765831

>>9765778
That ass looks better on CRT

>> No.9765853

>>9765159
>>Open up standalone emulator
>>roll with default settings
I am become the 41 year old retro gamer.

>> No.9765859 [DELETED] 
File: 824 KB, 816x1438, emulation ds.png [View same] [iqdb] [saucenao] [google]
9765859

>>9765381
YAAAAAAWN

>> No.9765864
File: 270 KB, 1920x809, Emulation~10.jpg [View same] [iqdb] [saucenao] [google]
9765864

>>9765373

>> No.9765867
File: 112 KB, 720x720, emulation parasite eve.jpg [View same] [iqdb] [saucenao] [google]
9765867

>>9765778
Yaaaaawn

>> No.9765887
File: 103 KB, 1065x1064, 1677869009222006.jpg [View same] [iqdb] [saucenao] [google]
9765887

>>9765867
>upressing psx games with pre-rendered backgrounds

>> No.9765957

>>9765867
Only up to a limited amount, e.g. hud elements, prerendered backgrounds, (agressive) lod, etc were all designed for 240p, upressing more than 2x makes it not only look weird, but many flaws/limitations all the more visible.

Only someone with severe brain damage thinks it looks good to play 5th gen at 4k resolutions.

>> No.9765967 [DELETED] 

>>9765867
5th gen and DS looks very ugly and cheap at high res. Where as low res looks like pixel art. It's not that they cheapened out at the production. It's that it was made for 240p.
6th gen games use different rendering techniques. Don't use them for 5h gen arguments.

>> No.9765970

>Opens up ZNES
>Super Eagle
Yup, it's retro gamin' time!

>> No.9765984 [DELETED] 
File: 1.54 MB, 816x1204, emulation ds~1.png [View same] [iqdb] [saucenao] [google]
9765984

>>9765967
Nah.

>> No.9765986
File: 86 KB, 1024x768, Emulation.jpg [View same] [iqdb] [saucenao] [google]
9765986

>>9765957
Nah

>> No.9765989
File: 642 KB, 1540x1080, Emulation~1.jpg [View same] [iqdb] [saucenao] [google]
9765989

>>9765887
Yawn

>> No.9765992
File: 2.60 MB, 1920x1080, Emulation~6.png [View same] [iqdb] [saucenao] [google]
9765992

>>9765831
Nah

>> No.9765996
File: 1.81 MB, 1581x1785, 1656614299373.jpg [View same] [iqdb] [saucenao] [google]
9765996

Is Ivan posting here, too?

>> No.9766014

>>9765996
looks good on a crt

>> No.9766052

>>9765853
>Shaderglass
>without the bloatware
lmao
enjoy your half a second input lag compated to retroarch

>> No.9766083
File: 644 KB, 1920x1080, Emulation~4.jpg [View same] [iqdb] [saucenao] [google]
9766083

>>9766014
Nah.

>> No.9766084
File: 250 KB, 1920x1080, Emulation~2.jpg [View same] [iqdb] [saucenao] [google]
9766084

Nah.

>> No.9766087
File: 533 KB, 1920x1080, Emulation~3.jpg [View same] [iqdb] [saucenao] [google]
9766087

>>9765389
Nah.

>> No.9766089 [DELETED] 
File: 141 KB, 1200x675, emulation psp Daxter.jpg [View same] [iqdb] [saucenao] [google]
9766089

>>9765424
Nah.

>> No.9766090
File: 2.05 MB, 2560x1792, Emulation~3.png [View same] [iqdb] [saucenao] [google]
9766090

>>9765003
Nah.

>> No.9766091
File: 2.86 MB, 1920x1200, Emulation~5.png [View same] [iqdb] [saucenao] [google]
9766091

>>9764996
Nah.

>> No.9766163

You ever wonder what some of these people are like irl? Like responding endlessly with one word replies on an obvious bait thread, what sort of personality is that in reality? I've never met someone so obnoxious and my job requires me to interact with 100 people a day, minimum. It has to be a weird lack of something, I'm not gonna psychologize it too much its just odd to think about. It has become readily obvious that bots can and have and do post here in great numbers so I wonder if any given board is free of them. It would almost be easier to believe that vs. trying to imagine a human that would do it.

>> No.9766164

>>9766163
And when I say here I mean 4chan, not /vr/ specifically.

>> No.9766179 [DELETED] 
File: 1.14 MB, 1690x1056, Emulation snes aspect ratio~3.png [View same] [iqdb] [saucenao] [google]
9766179

>>9766163
People tired of you plastic fume huffing coomlectors repeating the same cringe bullshit for the 1 trillionth time, that's who.

You're fucking wrong. You were always wrong. You'll always be wrong. Nobody gives a fuck about your cringey Vaseline smear that your yard sale crt applies. What's obnoxious is how you never shut the fuck up about it, and how you're so butthurt admit emulation that you start retarded shitpost threads like this.

>> No.9766216

>>9766179
I can't imagine having that much passion about something and still being wrong. If you want to apply AI upscaling to the paintings of Salvador Dali and you prefer that, you're welcome to do so, it's a weird thing to get so insanely defensive over though. There are endless ways to "improve" older art through various modern methods, a great deal of people care about the original intended representation though, its strange that it upsets you so much.
I knew a guy that would get furious at the mention of Dr. Pepper, much less if it was offeres to him, and it was all becauae the guy that cucked his dad liked it. Not saying that'a what this is, its the only thing I can compare it to though, you don't seem like a rational person but rather emotionally driven somehow. There are so many actual schemes to fuck you over on every level of your life, people preferring period correct technology is not one of them.

>> No.9766703

>>9765859
you gotta be an actual retard

>> No.9766707

>Open Retroarch
>boot up Castlevania Harmony of Dissonance
>Dpad doesn't work on pad
>Uninstall

>> No.9766808 [DELETED] 

>>9765984
Low res actually looks like a different kind of art with CRT or LCD shader. High res is just bad.
As I said posting 6th gen or PSP as arguments for 5th gen and DS is meaningless. It makes you look retarded.
>>9766090
Why even post Ar Tonelico? It's a 2D game.
>>9766179
16:13 genius? No that means I'm completely retarded. The reason you retards started going for 16:13 is because you realized measuring circles and oval are meaningless because devs didn't cared that much and some areas have circles where as other areas have ovals. If you weren't so obsessed with being right, you would have just gone with 4:3 and call it a day.
If you want actual answer most devs didn't care all that much about aspect ratio because it made working on games harder like that. Some beginning areas are corrected for 4:3 but rest of the are generally made in 8:7.
True answer will always be 4:3. If you want dev's intentions that's 8:7. Stop making up abominations like 16:13.

>> No.9766829
File: 47 KB, 1024x538, 1677847826796776.jpg [View same] [iqdb] [saucenao] [google]
9766829

>>9764996
>pick up controller
>press pair
>retroarch launches on PC
>power up CRT TV hooked up over RGB
>retroarch menu already open
Yep, it's retrogamin' time

>> No.9766831

>people think high res looks bad on a 22" inch VGA CRT
Lol.

>> No.9766841

>>9766090
>>9766091
what games

>> No.9766851

>>9765104
>We are not the same
You bleed like I bleed. You love like I love. You cry like I cry. We ARE the same. Don't make me go there!

>> No.9766857

>>9765984
I'll agree with you if I have to, but, please, stop saying "nah". It's one of my trigger words.

>> No.9767006 [DELETED] 
File: 122 KB, 1200x444, Emulation~11.jpg [View same] [iqdb] [saucenao] [google]
9767006

>>9766216
It wasn't the original intention, because they were limited by shitty fucking kiddie consoles. This is particularly the case for all 3d games.

Deal with it nigger.

>> No.9767014
File: 2.15 MB, 1678x941, Emulation~10.png [View same] [iqdb] [saucenao] [google]
9767014

>>9766703
Yaaaawn

>> No.9767023 [DELETED] 
File: 3.21 MB, 1920x1080, Emulation~26.png [View same] [iqdb] [saucenao] [google]
9767023

>>9766808
>decs didn't care about circles being circles and squares being squares
>but they totally cared about the the fucking crt Vaseline filter

Yaaaaawn

>> No.9767279 [DELETED] 

>>9766179
quite genius indeed considering some game may have different aspect ratio things at screen at the same time

>> No.9767314

one single person managed to make this the most autistic thread on all of 4chan right now, impressive ngl

>> No.9767335
File: 75 KB, 800x600, 1679550638586294.jpg [View same] [iqdb] [saucenao] [google]
9767335

My controller keeps randomly pressing up on the D pad and has suddenly stopped working with PS1 games. Please help

>> No.9767423 [DELETED] 

what's up with that moron? he posts like an 11 year old

>> No.9767426 [DELETED] 

>>9767423
naaaaah yaaawwwwn

>> No.9767436 [DELETED] 

>>9766083
>>9766084
>>9766087
>>9766089
>>9766090
>>9766091
>>9767006
>>9767014
>>9767023
okay cool.
now post a comparison between a game on a crt and an upscaled game

>> No.9767443 [DELETED] 

>>9767423
It's some russian nigger from /vg/'s emugen
He gets his ass rocked over there every day

>> No.9767491

>upscaling low-poly graphics to supersampled 4k while the hud remains at 256x224
the mark of no aesthetic taste whatsoever

>> No.9767572

>>9767023
They cared about what they saw on a CRT. That's it. They saw pixels 1:1 so 8:7 is true aspect ratio. They saw it on a CRT so CRT is the intended way. Doing this connection was too hard for your brain? If it's too hard to understand I can explain it again.

>> No.9767752 [DELETED] 

>>9767426
>>9767443
ahhh this makes way more sense now, whole time I was thinking bot, turns out it's worse than that, there's a creature that draws breath that "thinks" that way

>> No.9767918

>>9766052
Okay. I will.

>> No.9768036 [DELETED] 

>>9767443
Please, he's not "from" /emugen/. He's actually a fucking redditor of all things, and in typical Russian fashion, he denies it and blatantly lies about it. He's been caught trolling /v/ as well, which he's also denied.

>> No.9768073

>>9766179
Many games don't have a single correct aspect ratio. The hardware is based on 8x8 tiles, so even if much of the art is drawn with 4:3 in mind, hardware constraints force some details into the 8x8 grid.

>> No.9768572
File: 1.72 MB, 1352x1080, Emulation.png [View same] [iqdb] [saucenao] [google]
9768572

>>9767314
Nah

>> No.9768574
File: 335 KB, 1920x1080, Emulation~5.jpg [View same] [iqdb] [saucenao] [google]
9768574

>>9767423
Repeating bullshit that has been btfo 1 million times, doesn't warrant a high effort response.

>> No.9768578
File: 276 KB, 1352x1080, Emulation~6.jpg [View same] [iqdb] [saucenao] [google]
9768578

>>9767426
Lol u mad

>> No.9768581 [DELETED] 
File: 419 KB, 1920x1080, Emulation~7.jpg [View same] [iqdb] [saucenao] [google]
9768581

>>9767443
Nah. I don't browse /vg/. I'm a landlord from Ohio and I'll evict any plastic huffing retard in this thread. U mad.

>> No.9768584
File: 1.75 MB, 1920x1080, Emulation~7.png [View same] [iqdb] [saucenao] [google]
9768584

>>9767491
Nah.

>> No.9768586
File: 2.01 MB, 1680x945, Emulation~11.png [View same] [iqdb] [saucenao] [google]
9768586

>>9767572
Actually, a lot of sprites were conceptualized on grid paper. Zoomy.

>> No.9768589 [DELETED] 
File: 1.94 MB, 1365x1024, Emulation~12.png [View same] [iqdb] [saucenao] [google]
9768589

>>9767752
Nah.

>> No.9768591 [DELETED] 

>>9768581
weird larp dimitri
do us all a favor and get drafted already

>> No.9768592 [DELETED] 
File: 2.31 MB, 1920x1080, Emulation~13.png [View same] [iqdb] [saucenao] [google]
9768592

>>9768036
Nah. Nothing says plebbit like screaming about wussian boogey men.

>> No.9768598 [DELETED] 
File: 125 KB, 906x591, Emulation~14.jpg [View same] [iqdb] [saucenao] [google]
9768598

>>9768591
Nah.
Report more posts you ugly unfuckabke tranny freak show.

>> No.9768610 [DELETED] 
File: 478 KB, 1024x768, Emulation~20.png [View same] [iqdb] [saucenao] [google]
9768610

>>9765381
>>9765381
Dev here.
They weren't.

>> No.9768615
File: 2.67 MB, 1920x1080, Emulation~25.png [View same] [iqdb] [saucenao] [google]
9768615

>>9765424
What's bullshit, is thinking the devs gave a fuck.

>> No.9768617
File: 2.88 MB, 1920x1080, Emulation~24.png [View same] [iqdb] [saucenao] [google]
9768617

>>9766163
No, not really.

>> No.9768624

>>9765996
I say this with no ego, no bias, and in all honesty: the bottom image looks inferior. I can explain to you why that is, but I'd rather not right now.

>> No.9768625

>>9768624
Nah. The bottom is better.
Top looks like trash. Like actual garbage. Like, no really, irredeemably bad. Like, "lmao what is this gay ass virgin shit bitch nigga? Touch grass" levels of ugly.

>> No.9768629
File: 1.91 MB, 1406x1340, denolh1-a179b660-c046-48b0-8849-6e97d6565ea7_1_1_1.png [View same] [iqdb] [saucenao] [google]
9768629

>>9768073
Square Squares and circular circles, are correct.
Multiplats show how snes hardware fucked up the game

>> No.9768632 [DELETED] 
File: 824 KB, 816x1438, emulation ds.png [View same] [iqdb] [saucenao] [google]
9768632

>>9765381
Dev here. Nobody ever gave a shit.

>> No.9768634

>>9768629
Those multi plats were made by Western devs. In many games they didn't even adjust game for slower CPU speed.

>> No.9768638
File: 94 KB, 1024x413, Emulation snes aspect ratio.jpg [View same] [iqdb] [saucenao] [google]
9768638

>>9766216
Tldr

>> No.9768642 [DELETED] 
File: 1.14 MB, 1690x1056, Emulation snes aspect ratio~3.png [View same] [iqdb] [saucenao] [google]
9768642

>>9767279
Try that again in English.

>> No.9768652
File: 2.32 MB, 1920x1080, Emulation~14.png [View same] [iqdb] [saucenao] [google]
9768652

>>9768634
There were Japanese ones that were shit multiplat too. Multiple great channels dedicated to covering this topic. The hardware fucked over devs all the time. They weren't in love with your plastic baby the way you are.

>> No.9768653 [DELETED] 

>>9768642
4:3 will always stomp your fanfiction into dust.

>> No.9768660

>>9768652
Give me an example of messed up Japanese multi platform instead of posting HD games as an example.
SNES has much better design than Genesis. Their only stupidity was not going with 68000.

>> No.9768664 [DELETED] 
File: 383 KB, 1366x510, Emulation~15.png [View same] [iqdb] [saucenao] [google]
9768664

>>9768660
I'm not interested in having a console war thread with your gay ass. There's a million other people who can blabber at you all day long and every dumb fucking chip and they've got all the codes and serial numbers memorized. Shut the fuck up.

>> No.9768670 [DELETED] 
File: 1.91 MB, 1920x1080, Emulation~15.jpg [View same] [iqdb] [saucenao] [google]
9768670

>>9768653
Nah. Nintendo games for snes are incorrect at 4:3, you're just used to it being wrong.

>> No.9768672 [DELETED] 

>>9768664
Give me 1 Japanese multi plat game instead of posting DS

>> No.9768675 [SPOILER]  [DELETED] 
File: 141 KB, 1200x675, emulation psp Daxter.jpg [View same] [iqdb] [saucenao] [google]
9768675

Crt

>> No.9768680 [DELETED] 

>>9768672
https://youtube.com/playlist?list=PLjnUa-_dnEnMFh2ANIXDqLShwMuDu2Ols

>> No.9768687 [DELETED] 

>>9768680
Really? Can't even name a single game, but you're shitposting?

>> No.9768692

The devs of retroarch had modern displays in mind when working on it.

>> No.9768696

>>9766052
I don't think the average person will even notice that half second.

>> No.9768707

>>9768670
Nintendo first party games are in 8:7 because Nintendo is retarded. They still adhere to 4:3 because it's what we had back then, zoom zoom.
Enjoy being the board's punching bag.

>> No.9768709 [DELETED] 
File: 1.85 MB, 498x368, dr slump gif.gif [View same] [iqdb] [saucenao] [google]
9768709

>>9768687
I've watched a million comparisons and it's a really common thing. The snes versions always have less horizontal pixels and this results in shit looking off.

>> No.9768713 [DELETED] 
File: 122 KB, 1200x444, Emulation~11.jpg [View same] [iqdb] [saucenao] [google]
9768713

>>9768707
You just admitted that Nintendo did them wrong. So you're wrong. They don't "adhere" to 4:3

Illiterate.

Only through emulation can you see the devs true intentions.

>> No.9768716
File: 419 KB, 1920x1080, Emulation~7.jpg [View same] [iqdb] [saucenao] [google]
9768716

The devs intended you to pay for the game.

No thanks.

>> No.9768718 [DELETED] 

>>9768709
In western developed games and they generally didn't care much about SNES ports. Even Western SNES ports that took advantage of SNES plays like shit on SNES because they didn't care about CPU speed. Blizzard and some Electronic Arts games are the only Western games that comes to my mind that did good SNES ports. Not a single bad Japanese port comes to my mind.

>> No.9768721

>>9768707
Retroarch devs have 16:9 probably. Nintendo devs don't matter here.

>> No.9768724
File: 1.94 MB, 1365x1024, Emulation~12.png [View same] [iqdb] [saucenao] [google]
9768724

I gifted all my original hardware to the salvation army. I hope some african kids get them.

>> No.9768726 [SPOILER]  [DELETED] 
File: 3 KB, 102x99, Emulation~12.jpg [View same] [iqdb] [saucenao] [google]
9768726

>>9768718
Watch the videos. You're wrong. Not my job to educate you. You wouldn't care anyway. You'll just move the goalposts again.

>> No.9768729 [SPOILER]  [DELETED] 
File: 2.31 MB, 1920x1080, Emulation~13.png [View same] [iqdb] [saucenao] [google]
9768729

The devs intended you to play the games. Not use them as shelf decorations.

>> No.9768732
File: 125 KB, 906x591, Emulation~14.jpg [View same] [iqdb] [saucenao] [google]
9768732

I would only make someone play on an original ps2, as a punishment.

>> No.9768981
File: 429 KB, 2045x1028, 1679688595067947.jpg [View same] [iqdb] [saucenao] [google]
9768981

>na-ACK

>> No.9769046

>>9768624
The high res with low poly/texture details looks really bad, high resolutions also need the art assets to go with it which the 5th gen couldn't do.
That troll poster here saying 'nah' all the time just proves that. It's fortunately not as bad as the 2d upscalers.

But thays the nice thing about emulation, people are free to choose, even if it's completely braindead retarded.

>> No.9769076

I love how people still think you can't emulate with a CRT TV

>> No.9769087 [DELETED] 

>>9765967
DS looks ugly and cheap at any res, might be the only console where >filters aren't a cardinal sin since the blocky textures were only salvaged by being blurred by the shit res anyway, but non-upscaled is such insanity even nintendo didn't do it on the wiiu vc

>> No.9769132

>>9768981
That's hideous

>> No.9769134

>>9769046
And yet it looks way fucking better than the original hardware where it all looks like shit

>> No.9769137 [DELETED] 
File: 478 KB, 1024x768, Emulation~20.png [View same] [iqdb] [saucenao] [google]
9769137

>>9769087
Nah

>> No.9769152 [DELETED] 

>>9769137
>standout first party title from a series with an impressive pedigree of looking above average relative to its hardware
DS was an ugly console that tried its best, simple as

>> No.9769179

>>9768732
Looks good on a CRT

>> No.9769184

>>9769132
I know right? upscalefags are delusionals

>> No.9769272

>>9769134
As stated before, upscale retards suffer from severe braindamage so they like literal shit

>> No.9769342
File: 252 KB, 1280x960, 1669873629838.png [View same] [iqdb] [saucenao] [google]
9769342

>>9764996
>ultrawide
no

>shaders
yes

>> No.9769348
File: 1.88 MB, 1280x960, 1673060706510.png [View same] [iqdb] [saucenao] [google]
9769348

>>9769342

>> No.9769373

Just play however it looks good to you what the fuck
For me it's old school Super2xsal filters for 2D and upscaled to no more than 640x480 for 3D
I see nothing wrong with any image posted on these threads EXCEPT for CRT shaders, these literally make me sick to look at, and maybe high res polygons on 2d backgrounds like Resident Evil

>> No.9769374

Just play however it looks good to you what the fuck
For me it's old school Super2xsal filters for 2D and upscaled to no more than 640x480 for 3D
I see nothing wrong with any image posted on these threads EXCEPT for CRT shaders, these literally make me sick to look at, and maybe high res polygons on 2d backgrounds like Resident Evil

>> No.9769518

>>9769076
You can't emulate a superior device on an inferior one. Trying to emulate a crt on an lcd would be like trying to emulate a ps5 on a ps2.

>> No.9769583

>>9768660
This resource compares ports
https://youtube.com/playlist?list=PLjnUa-_dnEnMFh2ANIXDqLShwMuDu2Ols

>> No.9769590
File: 1.62 MB, 1920x1080, Emulation~2.png [View same] [iqdb] [saucenao] [google]
9769590

>>9768707
>Nintendo first party games are in 8:7 because Nintendo is retarded. They still adhere to 4:3 because

These two things are contradicting.

Fucking derp.

>> No.9769595
File: 2.02 MB, 1440x1080, Emulation~4.png [View same] [iqdb] [saucenao] [google]
9769595

>>9769046
Nah.

>> No.9769608
File: 2.31 MB, 1920x1080, Emulation (Virtua fighter 4 evo on ps2 you dumb fucking tranny).png [View same] [iqdb] [saucenao] [google]
9769608

>>9769179
Nah

>> No.9769610
File: 1.91 MB, 1920x1080, Emulation~15.jpg [View same] [iqdb] [saucenao] [google]
9769610

>>9769184
Nah

>> No.9769613
File: 2.03 MB, 1920x1080, Emulation~16.jpg [View same] [iqdb] [saucenao] [google]
9769613

>>9769272
Is not upscaling, it's higher native res. Way to put your foot in your mouth, clown.

>> No.9769617

>>9769518
Learn to read English

>> No.9769621
File: 72 KB, 798x535, ff tactics draw your sword.jpg [View same] [iqdb] [saucenao] [google]
9769621

>>9765381
>>9765381
Dev here.
They weren't.

>> No.9769656

>>9769617
I used to be able to read. But of late I have seriously declined. I am lucky if I have an hour of good brain function a day now.

>> No.9769679

>>9766163
Nah

>> No.9769685

>>9767335
Make sure you dont store it with the analog stick pushed even slightly. Maybe newer ones are different but old controllers would get stuck with that drift.

>> No.9769713

>>9769374
>For me it's *complete fucking garbage*
I will not accept such a shit oppinion.

>> No.9769753

>>9769621
>Dev here
Post your game.

>> No.9770034

ya'll niggas getting trolled hard

>> No.9770103
File: 346 KB, 1678x1883, Emulation PS2~4.jpg [View same] [iqdb] [saucenao] [google]
9770103

>muh original har -ACK

>> No.9770105

>>9765403
zoomie revealed. dithering is removed in the original hw setups (by composite video mostly). that's the point of dithering.

>> No.9770130

>>9770103
Why did the textures even have that much detail if the console couldn't display it?

>> No.9770176

>>9770130
it's one of two schools of thought in low fidelity
>work with the limitations, creating 0.5 dot and dithering
>cram as much detail in as possible and hope it shines through
or maybe it's a re-release and we're getting trolled? I don't know dragon quest

>> No.9770475

>>9770176
>>9770130
Because the devs ORIGINAL INTENTIONS were gimped by the hardware, undermined. The "muh original intent" parrots gave literally never worked on anything in their fucking lives.

>> No.9770518

>>9770103
>nice anime art style cel shading there chief... would be a shame if someone were to ruin it by making outlines 6 times smaller

>> No.9770520

>>9770130
To compensate for the lower resolution.

>> No.9770521

>>9770130
Try watching it in motion zoomie

>> No.9770524

>>9769590
Nintendo's GAMES adhere to 4:3 on CRTs, you dumb fucking niggermonkey. They are displayed that way by force.

>> No.9770525

>>9765159
>no Linux support
not surprised but disappointed

>> No.9770564
File: 44 KB, 640x480, render-super-2xsai.png [View same] [iqdb] [saucenao] [google]
9770564

>they see me rollin'
>they hatin'

>> No.9770596

>>9770518
you have no idea what cel shading is

>> No.9770636
File: 20 KB, 700x700, akshually.png [View same] [iqdb] [saucenao] [google]
9770636

>>9770596

>> No.9770795

>>9765989
Case in point, looks like trash

>> No.9771074

>>9770130
It could though, if you move close to some object, its texture would take up most of your screen.

>> No.9771239
File: 878 KB, 1364x768, Emulation PS2~12.png [View same] [iqdb] [saucenao] [google]
9771239

>>9770795
Nah.

>> No.9771241
File: 68 KB, 805x621, mega Man legends graphics.jpg [View same] [iqdb] [saucenao] [google]
9771241

>>9771074
Nah

>> No.9771374

>>9768586
game?

>> No.9771909

Awesome thread.
Anti-upscaler shitters BTFO'd by based Nah Chad.

>> No.9772186

>>9771374
Valkyrie Profile 2