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/vr/ - Retro Games


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9729545 No.9729545 [Reply] [Original]

What is the best version of RE1? PS1/Saturn/PC/DS?

>> No.9729550

>>9729545
epsxe with keyboard controls and stretched widescreen

>> No.9729553

here he comes.

>> No.9729557

>>9729545
Remake (PC) (Jill Bigger Tits Mod)

>> No.9729562
File: 74 KB, 425x685, resident evil.jpg [View same] [iqdb] [saucenao] [google]
9729562

PS1 Director's Cut (non-dualshock edition)

>> No.9729563

>>9729557
Also (No Door Mod)

>> No.9729564

gameboy color

>> No.9729565

>>9729545
I personally love the DS version, more because I was hyped as fuck for a handheld RE since the GBC one was announced. I played the multiplayer with my brother years ago and it's a fun little aside.

>> No.9729570

fuck's sake someone sticky the infographic aready
1. Jap PC + Classic REbirth patch
2. PS1 Director's Cut NON-Dual Shock
3. PS1 Original Longbox
4. Saturn
5. DS
this is the correct ranking, fuck you

>> No.9729571

Never played a RE game before. Is the DS version still pretty true to the original? Am I missing any of the experience by playing that version?

>> No.9729582

>>9729571
Survival horror on a handheld is lame and foolish, but beyond that the backgrounds look like angelfire jpegs with oversaturated color. Weak sound quality as well. That said, it's a fun time as long as you've already played through it on another platform.

>> No.9729761

>>9729571
>Never played a RE game before

Then play the PS1 games, every other version has various quirks that can make them problematic

>> No.9729956

>>9729545
1) PC
2) Saturn
3) PS1 (original version)
4) DS
5) PS1 (Director's Cut version. Ranked low due to bad soundtrack.)

>> No.9729958

>>9729545
saturn
>mu gaymulation it loks so bad lmao lok at dat face
on real hardware faggots

>> No.9729993

>>9729956
>(Director's Cut version. Ranked low due to bad soundtrack.)
https://www.youtube.com/watch?v=ssXl3OwHrrk

>> No.9730064

>>9729545
GameCube version

>> No.9730081

>>9730064
There is no gamecube version, but there should have been. Capcom could have ported the original and included it with REmake as a bonus, but they dudn't.

>> No.9730130

>>9729993
Overall it seems simplistic to call one bad and the other good, even though the Original/Director's Cut is more successful in creating the vibe and emotional atmosphere of Suspense found in Italian horror soundtracks. The Dual Shock edition is more focused on cultivating a Mysterious feeling which adds a more lucid, organic or immediate element to its sound. The dual shock edition is more for player-centric thinking and puzzle-orientation, and the original edition is more for the oppressive atmosphere of dread.

>> No.9730167

>>9729571
It has a remixed mode with some new content but is basically the same as the original, with the exception of the knife not taking up an inventory slot and being mapped to one of the buttons which makes the game significantly easier. Granted, RE1 is not a difficult game compared to the later entries.

>> No.9730176

>>9730064
Kinda a different game, played some this week and the control is just funky. Looks pretty nice.

>> No.9730194

>no autoaim
>enemies have more health and deal more damage
>fewer resources (ink ribbons reduced to 2)
PS1 Original Longbox

>> No.9730213

REmake because of Jill’s butt

>> No.9730486
File: 90 KB, 1024x576, Jill.jpg [View same] [iqdb] [saucenao] [google]
9730486

>>9730213
Yes

>> No.9730536
File: 163 KB, 1079x1042, 1677963045966930.jpg [View same] [iqdb] [saucenao] [google]
9730536

>>9729571
The music is of much lower quality. It was cool to have portable RE back in the day but it just sounds like ass compared to the original:
https://www.youtube.com/watch?v=OPjU6lxEEw8

>>9729570
>>9729956
PC is too easy because it's the JP version and it doesn't let you play with the international difficulty like the RE2 and RE3 ports. Jill doesn't even need ink ribbons to save. I'd say play the NON-dualshock Director's Cut PS1 version, and play the classic REbirth patched versions of RE2 and RE3. Use the HD audio mods you can find on pcgamingwiki because the PC versions have lower audio quality

>> No.9730545

>>9730536
2nd play on a clear save in the PC version uses the harder US difficulty. I wish the modder would add a toggle for that or just cleared save files so you could play it from the start but it's not a huge deal. An auto aim toggle would be great too.

>> No.9730565
File: 89 KB, 723x677, 1677801804380027.png [View same] [iqdb] [saucenao] [google]
9730565

>>9730545
>2nd play on a clear save in the PC version uses the harder US difficulty
I see. Yeah, it kind of sucks that you can't play it from the beginning. I guess you can probably find a cleared file from somewhere on the internet

>> No.9730597

>>9729545
How about this for some of the other Resident Evil games like ive been wondering about Re2 and Code Veronica myself as I owned the Dreamcast version so how does it compare?

>> No.9730667
File: 130 KB, 600x800, 1676772423468223.jpg [View same] [iqdb] [saucenao] [google]
9730667

>>9730597
I don't know about CV but for RE2 this is the best way to play on PC:
https://archive.org/details/biohazard2sourcenextjpnpc
https://classicrebirth.com/index.php/downloads/resident-evil-2-classic-rebirth/
http://re123.bplaced.net/board/viewtopic.php?f=22&t=308

>> No.9730703
File: 174 KB, 320x240, Resicomp2.webm [View same] [iqdb] [saucenao] [google]
9730703

>>9729545
Saturn version has worse models and even worse backgrounds. Play PS1 Director's Cut NON-DUALSHOCK version

>> No.9730705
File: 173 KB, 320x206, Resicomp3.webm [View same] [iqdb] [saucenao] [google]
9730705

>>9730703

>> No.9730706
File: 141 KB, 1081x730, Do-emufags-really_.jpg [View same] [iqdb] [saucenao] [google]
9730706

>>9730703
emulation=/=reality retard

>> No.9730713

>>9730597
Best version of Code Veronica is the Dreamcast version of Code Veronica X with a translation patch (Dreamcast had both vanilla CV and CVX, but CVX was Japan exclusive).
Alternatively, play the PS3/360 port.

>> No.9730714
File: 151 KB, 320x240, Resicomp4.webm [View same] [iqdb] [saucenao] [google]
9730714

>>9730705

>> No.9730715

>>9730703
Play all versions because Resident Evil is awesome and it's fun to experience all the differences.

>> No.9730717

>>9730706
Not this fucking dickhead again. This geriatric Saturn fanboy tried UltraHLE in the 90's and thinks that's just what emulation is and hasn't progressed at all. I already gave a full technical explanation in a previous thread for why Resident Evil drawing a basic fucking tile isn't going to affect the viability of using an emulator for the test, which you also INSISTED had been used, by the way. Did the emulator redraw the all the art to look perfectly fucking sound? Did the emulator redraw it so the devices against the wall here (>>9730705) have monochrome reflections on the floor?

>> No.9730726
File: 52 KB, 320x240, Bio_Hazard_(Japan)-golden_Tyrant.png [View same] [iqdb] [saucenao] [google]
9730726

>>9730703
But... Muh Battle Game mode, muh Ticks, muh zombie Wesker, muh two Tyrants and muh golden Tyrant...

>> No.9730727

>>9730717
tl dr
go play on realhardware /vr/gin

>> No.9730734

>>9729562
What was that ear rape of a soundtrack? I heard the guy that redid the soundtrack for the directors cut got the job put of pure nepotism

>> No.9730735

>>9730727
You are a troll and should t be humoured because you don't want to listen yourself. I've generously given you more than enough technical explanations and you haven't afforded a single rebuttal. It's evident I know more about this than you. Stop fucking console warring over 30 yea rold toys, Jesus fucking Christ, Saturn and PS1 are both good systems with plenty of fun games.

>> No.9730748

>>9730734
He lied about being a deaf composer, plus he didn't even compose the music himself but had a ghost composer do it.

>> No.9730751

>>9730735
you are, showing shitty emulation pics instead of using rh pics

>> No.9730758
File: 53 KB, 750x932, 1673288848388857.jpg [View same] [iqdb] [saucenao] [google]
9730758

How long until contrarians start saying the DualShock OST is better?

>> No.9730762
File: 3.53 MB, 640x540, truly_advanced_gaming.webm [View same] [iqdb] [saucenao] [google]
9730762

>>9730706
blended dithering isn't an emulator problem cause u can plug ur pc into a crt with rca cables and play emulators. blended dithering happens through the video signal dude not the software but there's filters u can use on emus anyway tho

>> No.9731162
File: 38 KB, 550x550, dw.jpg [View same] [iqdb] [saucenao] [google]
9731162

>>9730735
>You are a troll and should t be humoured
>humoured him

>> No.9731165

>>9730735
>Saturn and PS1 are both good systems

you're correct about the PS1

>> No.9731170

>>9730758
even just legitimizing it >>9730130 is unacceptable. Dual Shock OST is blatantly a fucking joke and should be treated as such.

>> No.9731276
File: 216 KB, 1464x1080, Screenshot_20230310_022429_DuckStation.jpg [View same] [iqdb] [saucenao] [google]
9731276

>>9729545
PS1 Ultimate Directors Cut Rom Hack is pure kino.

>> No.9731289

>>9729545
Saturn > Gaystation

>> No.9731298

>>9731276
Elaborate

>> No.9731331
File: 671 KB, 1080x1990, Screenshot_20230311_010953_Chrome.jpg [View same] [iqdb] [saucenao] [google]
9731331

>>9731298

>> No.9731334

>>9731331
Also has auto aim which is nice because palying without it is unbearable.

>> No.9731350
File: 96 KB, 800x600, ePSXe-2020-02-15-01-56-45-73.png [View same] [iqdb] [saucenao] [google]
9731350

>>9731331
https://cdromance.com/psx-iso/resident-evil-uncut-version-usa/

>> No.9731357

>>9730748
No, his former teacher ghostwrote all the resident music, save for director's cut which was the only one he did

>> No.9731393

LMFAO!!
Imagine thinking le spooky Disney haunted mansion DEmake is better!

OPs pic is dripping with sovl

>> No.9731396

>>9729582

>angelfire

based ultra rare reference

>> No.9731412

>>9731393
>prefers le spooky grandma's bed and breakfast
LMAO
and the boomer shits his diaper

>> No.9731416

>>9731412
BOO!

>> No.9731425
File: 283 KB, 1438x877, Screenshot_20230311_022910_DuckStation.jpg [View same] [iqdb] [saucenao] [google]
9731425

>> No.9731663

>>9729553
>>9731412
took you long enough

>> No.9731871

Play Biorand

>> No.9731880

something something disney mansion, next thread

>> No.9733716
File: 2.15 MB, 2016x1512, Have_not_forgotten_the_first_time.jpg [View same] [iqdb] [saucenao] [google]
9733716

>>9731334
I only know it without auto-aim as that is closer to how Alone in the Dark was with its combat. Feel much more accomplished to say that I knifed my way through a lot by being able to quickly gauge the angle with the controls.

>> No.9733781

>>9731170
woah it's almost like the two composers somehow had separate intentions. some people like yanni and some people like zappa.

>> No.9733805

>>9729993
>>9730130
I like both soundtracks for the most part. I read somewhere that the weird basement track is possibly caused by a programming bug setting it to use the wrong set of synth instruments or something like that. I don't know how PS1 games were programmed so I have no idea how plausible that is.

>> No.9734594

>>9733805
https://youtu.be/9oByTUQjCFg
Yeah it was as simple as typing the wrong number for the patches (soundfonts basically)

>> No.9734701

>>9733805
>>9734594
>what is QA
yea really shows how much they cared about the end product, totally not a hackjob to add that one additional feature that might entice some to buy the game a 3rd time. i wonder why REmake was based on the original game's soundtrack and not the clearly superior dual shock version. man, what a mystery.

>> No.9735203

>>9733805
If it was a programming bug, then it likely happened when they were compiling the music files. Those instruments are part of the file for that specific music track, so it isn't an ingame issue.

>> No.9735717
File: 118 KB, 513x1055, streetfighterII.jpg [View same] [iqdb] [saucenao] [google]
9735717

>>9734701
It's funny how people talk about companies being greedy like it's a new thing. Capcom have always been lazy greedy fucks

>> No.9735780

>>9735717
I remember people joking that RE was Capcom's next SF2 after you had Resident Evil, Resident Evil: Director's Cut, Resident Evil: Director's Cut: Dual Shock, and Resident Evil remake all coming out in a 5 year span.