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/vr/ - Retro Games


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9655359 No.9655359 [Reply] [Original]

did any of you emulate N64 when the console was still new? that was fucking insane. either that will never happen again, or some things never change

>> No.9655376

>1999
How is that different from having Yuzu now? Also wasn't the GBA emulated like pretty much on release?

>> No.9655378

>some things never change
indeed. people emulated Metroid Dread day 1 and they'll do it for Zelda TotK

>> No.9655389

>>9655378
i am really excited about that!
$300 is pretty steep just to secure the console, followed by a stack of games. would rather just gaming PC to emulate.

>> No.9655401

>>9655359
Nintendo is keeping it oldschool because you can emulate Switch too now while Playstations and Xboxes from gen 6 onwards are pretty much still impossible to properly emulate nowadays except for the PS2
>PS3 too
I can buy like 10 used PS3 instead of building a PC that can emulate PS3 so it doesn't really count

>> No.9655405

>>9655359
Nah.
My parents could afford to get us a real N64.

>> No.9655419

>>9655405
we had one too, but could also emulate a game we didn't have until we got the game.

>> No.9655443

>>9655419
I think this is the case for most people. Almost everyone started emulating systems they already had just to play the games they wanted for free

>> No.9655451

>>9655401
Xbox is pretty close to being fully emulatable too. I emulated DoA3 a few weeks ago, every time it tried to do reflections, FPS dropped, but other than that it was all working fine. It's getting there

>> No.9655458

>>9655359
Yes, used a Voodoo 3 and a 400mhz Pentium 2. You could limp through Mario and Zelda. Many games outside of those had serious, show stopping issues. It was indeed pretty cool.

>> No.9655492

>>9655389
same. i'm not paying 70bux for a 30fps game in 2023

>> No.9655506

>>9655378
Most high profile games are jank city in both Yuzu and Ryujinx day one. It was the case for Dread, SMT, Bayo3, Prime, I could go on. It's usually ironed out before a week's done, though.

>> No.9655540

>>9655506
I played Dread pretty much day 1, don't remember any problems

>> No.9655549

>>9655540
it was running 60fps at 4k resolution a week before normalfags could even buy the game to play themselves. there was a huge debacle there, gaming news outlets published articles about it.

>> No.9655579

>>9655359
>that will never happen again
it happens with every single nintendo console though

>> No.9655582

>>9655401
That's stupid. The point is that you don't have to pay any money period because games shouldn't cost money.

>> No.9655598

>>9655359
i definitely did in the early 2000s. I don't think i did in the 90s though, the internet was really shit back then, it was hard to find stuff and everything was really slow

>> No.9655626

>>9655582
Games are more service than art, of course they should cost money

>> No.9655627

>>9655376
the switch is far more dated in tech than the n64.

>> No.9655635

>>9655627
lol

>> No.9655641

>>9655626
They're just games. You wouldn't pirate them if it wasn't a fucking boondoogle to pay for them in the first place. Especially since they're seen as disposable products by the lazy fuckers who make them anyway.

>> No.9655663

>>9655626
/vr/ games really shouldn't. Companies that can rely on reselling their back catalog don't push the industry forward, it stifles innovation. They stop investing in new games and technologies. On the other hand, if old games were to become fully open source fans could show them a lot more love than actual devs show them today. Copyright for specific products really shouldn't last more than a decade. For IPs in general, sure, you can develop an IP your whole life. But 1 specific product, you shouldn't be selling that for 20 years, that's just stupid.
So you see I'm perfectly justified in stealing and hoarding every game I like. And if wasn't I'd still be doing it

>> No.9655687

>>9655582
Why? They cost money to make.

>> No.9655693

>>9655687
So? Why the fuck should I care? You don't pay for every viewing of a television show or each song that plays on the radio. Why should I have to do the same with video games? If I have the means to play it, I shouldn't have to pay it.

>> No.9655703

>>9655693
You're paying for that "free" content by way of it being littered with ads, retard. Not to mention you probably do pay for cable and are still forced to watch ads, but you fucking love it you bitch.

>> No.9655712

>>9655703
I have 50 channels just with over-the-air; I don't pay for shit. The "cost" for pirating games is the speed at which someone can properly dump a new game and learning the ins and outs of emulation. Stop fucking simping for cocksucking greedy devs always asking for hand-outs for work done a decade before any of them were born.

>> No.9655743

>>9655626>>9655687
>Games are more service than art
and that service is highly contentious. for instance Metroid Prime remaster is the latest hype wagon, it's a $40 grab for Switch owners.
there's a far superior service than that available in emulating the originals, or the Trilogy release.
a far superior service, and you'll find people clamoring all over right now caught up in the hype that they 'deserve' compensation, that remaster is a 'must have', and the worst one i heard was that they should be 'applauded' when they do something right. it sounds like these publishers are a toddler and they need head pats, for doing the bare minimum, decades too late by now.
policy should firmly be, if you want to spend money then go for it, but they are effectively competing with free.

>> No.9655750

>>9655376
>How is that different from having Yuzu now?
Yuzu has actual competition.

>> No.9655812

>>9655712
You're not special for using an antenna — I get 50 channels too. Sometimes they even show shows or a movie instead of boner pill ads and infomercials. Though I do appreciate you admitting your time is worthless, that makes a lot of sense. You are the product anon.

>> No.9655816

>>9655812
>le "my time is super valuable" post on 4channel.org
Not once has that kind of post been true

>> No.9655819
File: 1 KB, 114x114, NESticle_hand2.png [View same] [iqdb] [saucenao] [google]
9655819

>>9655359
sure fuckin did! i still have and use an Adaptoid N64 to USB adapter working perfectly after 24 years. Project 64 was hype but kinda glitchy, it was the first one worth a shit.

>> No.9655825

>>9655359
>either that will never happen again
I think ZSNES and SNES9X were out while the SNES was still being sold.
Dolphin came out not long after the Wii was released.
CEMU also came out during the Wii U's lifespan.
Visual Boy Advance came out *before* the US release of the Gameboy Advance.
DS emulation was possible not long after the system was released.

>some things never change
this one

>> No.9655827

>>9655816
I didn't say mine time was valuable, you'd just explicitly mentioned yours being worthless is all.

>> No.9655828
File: 8 KB, 261x250, zophar.jpg [View same] [iqdb] [saucenao] [google]
9655828

>>9655359
>emulating when the console was still new? that was fucking insane.
what was actually more fucking insane around that time was that GBA emulators came out before the console did!

>> No.9655829

>>9655401
Xbox emulation is a lot better than it used to be and should no longer be considered in an alpha state.
360 emulation is coming along.

>> No.9655851

>>9655828>>9655825
>GBA emulators came out before the console did!
wow i actually didn't know that!
i only ever had a couple GBA games, i emulated stuff like Banjo-Kazooie in Visual Boy, that game deserves a full on 3D remake and eventually i ended up playing some more games, like Minish Cap on a PSP.

>> No.9655868

The increasing gap between emulators and generations (besides Nintendo) is interesting. I'm getting old so I don't know how teenagers on average take to emulation, but back int he 2000's I could get N64 and PS emulation running on my crappy Dell laptop and got my normie friends into it. Feels like a lot of modern cheap tech is more cumbersome to play with. A lot of people don't have personal computers anymore; there's emulation for phones and tablets of course bit I'm not sure how common they are with most people.
I put PCSX2 and Gamecube on my nephew's laptop and all his friends think he's a computer genius because I taught him how to set some things up.

>> No.9655869

>>9655812
Imagine living in a market with no interesting stations.

>> No.9655883

>>9655868
I don't think emulation was ever mainstream. All of my friends since the late 90s were on PC and nobody ever used emulation except for me, and that's only because I'm a weeb.

>> No.9655890

>>9655883
>>9655868
when i showed my friend an N64 emulation he was all "woah did N64 always look that good?!"
and a week later he was playing his Crash Bandicoot

>> No.9655929

>>9655359
Pentium 3 celeron 600mhz
Voodoo 3 2000 PCI
Ran a few games with UltraULE back in the day. Did full playthroughs of Bomberman 64 and Mario.
Worked amazingly well for the time

>> No.9655954

why do nintendo consoles always get emulated first?

>> No.9655959

>>9655954
The first-party titles are unavailable elsewhere.

>> No.9655971

>>9655959
That was true of literally any first-party dev up until this gen. Even MS didn't release most of their stuff on PC.

>> No.9655974
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9655974

>>9655378
>and they'll do it for Zelda TotK
And for good reason, mind you.

>> No.9655978

>>9655359
Yeah, it kinda played zelda sorta on my 455 MHz Celeron.

>> No.9655985

>>9655868
I was in middle school in the mid-00s and it was definitely more common than it is now. I remember kids who I wouldn’t really think of as dorky had PSPs with game boy games from their earlier childhood on them etc, lots of kids knew how to run emulators of games on the school PCs. My work has me dealing with teenagers pretty regularly, and i can tell you most of them don’t emulate games. Kids who use phone emulators are really dorky, and even the “i love retro games” kids often are only familiar with the games through watching them on YouTube

>> No.9655989
File: 134 KB, 800x1200, EA1ECFCA-6C93-40FB-9B0D-9A1D4C51C812.jpg [View same] [iqdb] [saucenao] [google]
9655989

>>9655712
>I have 50 channels just with over-the-air; I don't pay for shit.
Alright, Ungaa.

>> No.9655993

>>9655985
Wait how do you know what games those kids play. You shouldn't be talking to them about their private life, you're a teacher...

>> No.9656001 [DELETED] 

>>9655868
I think you have a very distorted view of how common emulation was at that time.

>> No.9656025

>>9655829
360 emulation is just straight up better than original Xbox emulation at the moment
Better compatibility, easier setup and the games even run faster

>> No.9656030

>>9655868
I think you have a distorted view of how common emulation was. the biggest retro craze with kids I went to school with in the 00s was playing a shitty flash version of the super mario all stars smb1.

>> No.9656037
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9656037

>>9655743
>and the worst one i heard was that they should be 'applauded' when they do something right.
>it sounds like these publishers are a toddler and they need head pats, for doing the bare minimum, decades too late by now.
Brother, you're telling me. My friend's a stanch Nintendo defender who'll literally excuse and make the most retarded compromises for anything they do when they make the most minute fixes/fuck ups that I think he just does it to look more "reasonable" compared to the opposition. The worst I've heard him say is it's OK for Nintendo to shut down the 3DS Wii-U E-shop because "servers cost money and this now gives a good excuse to pirate the games". This man is in his fucking 30's for Christ sake.

>> No.9656080

>>9655376
GBA was actually emulated before release

>> No.9656142

>>9655971
half this thread is talking about switch emulation so it's kind of hard to tell

>> No.9656148

>>9655359
I still can't emulate it without the sound farting

>> No.9656517
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9656517

>>9655359
>that will never happen again

>> No.9656594
File: 78 KB, 640x480, virtual game station.jpg [View same] [iqdb] [saucenao] [google]
9656594

Not the N64 but I had a pirated copy of pic related for my iMac G3. All but one or two games ran flawlessly, but the trade off for running on 1999 computers was a complete lack of enhancements over native hardware. There was little point in buying a computer specifically for it either; consoles were cheap.

>>9655376

The Switch is for all intents and purposes a 7th gen console. This was more like having a working Xbone emulator in 2018.

>> No.9656596

>>9656594
VGS blew my mind at the time

>> No.9656602

>>9655359
>did any of you emulate N64 when the console was still new?
>1999
> still new
what. no. n64 was dying at this time and nobody cared. people were just impressed that this system could be emulated.

> that was fucking insane. either that will never happen again, or some things never change
gameboy advance, nintendo ds, nintendo switch.. all got emulators. nintendo also has its own emulators for their systems for developers.

stop smoking heroin.

>> No.9657891
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9657891

Yes, but seeing as all I had a 75MHz Pentium 1 at the time, and it was a while until I got even dialup internet so there was little I could download from school or library computers to put on enough floppies, I was very limited in testing it out back in the day.

>>9655376
Even before release, it's pretty much the first system ever to be emulated before release. However, I think the emulator was leaked from Nintendo or something like that.

>>9655451
>Xbox is pretty close to being fully emulatable too

It's still pretty shit these days. It's disappointing that a system that was basically PC hardware is behind even the Switch, WiiU, and PS3 in terms of emulation. All of MS's consoles seem to have minimal people working on emulation for them when even some many more obscure systems that just had a handful of games had more support.

>> No.9657987
File: 90 KB, 352x282, Bleem!_Windows_Screenshot.png [View same] [iqdb] [saucenao] [google]
9657987

Reminder that Bleem! won in court and died in the process. Had it lost the trial, it would have set a precedent to go against other emulators (and don't start about pointing out that it wasn't a free emulator because that had no bearing in the trial; and even if it did it would still have been used as a precedent to go against free emulators)

Bleem! fought and died for our sins and most of you ungrateful pricks don't even know of its existence and just take for granted that it's normal to download 12 emulators and 5000 roms

>> No.9657995

>>9656602
> n64 was dying at this time
I wanted to say Majora's Mask and Paper Mario but then I remembered that nobody gave a shit about them when they came out

>> No.9658004

The emulation was kinda shit, IIRC. GBA emulation was top notch, however.

>> No.9658148

>>9655359
I remember this required a Voodoo card or something for most games... except Mario 64, it would just work somehow
Before Project 64, the best emulator IMO was probably Nemu64, it's the one I had the most luck with at least and was the least complicated to setup
It was pretty crazy being able to emulate Majora's Mask before it came out here. I remember the emulation bug where it gave you an inventory full of Ocarina
Same for the GB/GBC/GBA. I was happy to get a PC in 2000 because I could emulate Pokémon games like my friend was doing

>> No.9658158

>>9655869
You guys still have interesting stations?
Free TV is still going strong somehow, but cable is increasingly dying. Only about 7ish free channels

>> No.9658193

Yes. Don't know if I actually emulated it in 99, but definitely did before the Gamecube was a thing.
I did have a real N64 but didn't own any games. I was allowed to rent games frequently but that made it difficult to beat long games with in-cart saves. I was finally able to beat Ocarina of Time by emulating it. Emulation wasn't perfect and I was playing on fucking keyboard, but I was so excited I didn't even care. I remember it took hours to download the rom and I was terrified the whole time that my connection would break and I'd have to start over. No download resumes back then.

>> No.9658324

>>9656025
I'm not sure that's true. Xemu has really good compatibility now and I don't think you can say that for xenia even using the latest canary build

>> No.9658327

>>9656080
How was that possible?

>> No.9658330

>>9657891
Xemu is pretty good now but you're right it's still behind rpcs3 etc. It's at least worth the time to download it and set it up now though

>> No.9658385

>>9657987
Sony VS Bleem just set the precedent. Bleem wouldn't have won the case if the existing laws were not in their favor. There was already laws in place supporting reverse engineering done properly, Sony VS Bleem was just the first time it went to court. The only reason it went to court is because that sort of reverse engineering and emulation was and is illegal in Japan, and Sony thought the US had similar laws. They literally thought all they had to do was go to court and show the emulator playing a PS1 game on a PC and the judge would immediately declare it piracy and shut it down.
The only difference between now and the 90's is companies now know exactly how it will go in court if they try to take on an emulator. Before they just had a general idea and so they never bothered. Unless you actually believe no company before Sony realized there were emulators of their hardware available. Hell, one of the previous CEO's of DEC created a free emulator for 60s/70s mainframes back in the day. They all knew it was legal, it was just Sony that thought JP laws applied in the US.

>> No.9658456

>>9655627
N64 was already last gen by 1999, not to mention hardware improved quickly in those times.

>> No.9658463

>>9655359
no, only in 2003 and it ws great

>> No.9658487

>>9658456
in pure technical terms maybe, from the perspective of someone who owned a 5th gen console an n64 getting emulated in 1999 is much crazier than a quasi tablet device getting emulated in 2019.

>> No.9658549

>>9657987
why can't a company countersue for damages incurred by bullshit lawsuits? seems like a flaw in the system that Sony knew they could exploit

>> No.9658653

>>9655359
Not me personally, but my mate who had a relatively powerful PC for the time emulated it to play Ocarina of Time. It had its issues but was still impressive.

>> No.9658725

>>9658158
Do you have a digital receiver? Where I'm at, each station has, like, 5-7 substations.

>> No.9658817

>>9656517
Well, one difference is that the N64 wasn't that removed from what 3D games on PC were doing, and its custom arch was able to render some effects GPUs at the time struggled with. PCs that emulate Switch clown the Switch several times over, and the Switch is 6-7 years old now. Zelda and Mario 64 being emulated 2.5 years later was special. It was one of the most impressive things on PC, period, and it was the first to emulate a 'modern' GPU by wrapping/translating its graphics to a PC API. Had to be there zoomlet, sorry.

>> No.9658854

>>9658725
We switched before analogue died, so maybe it's better with digital. I'm in Canada

>> No.9658857

>>9657987
they walked so......is anyone going to run?!

>> No.9659549

>>9658158
>Free TV is still going strong somehow, but cable is increasingly dying.

Because cable got greedy and monopolistic as fuck. Most people nowadays loathe cable companies, they are the lowest of the low in company scores for years over. As soon as a viable cable-cutting solution presented itself, such as streaming, people ditched them in droves. If only we could do the same with internet. Many even just going back to broadcast to get rid of them.

Broadcast meanwhile can't really control which specific house or person it goes to, and it's run by dozens of individual stations instead of one company piping everyone's content through themselves to specific individuals. Broadcast can't really exert any control or forced payment the way cable can.

Sad, when cable started it was billed as an ad-free way to watch TV because you were paying for it and considered better in every way, now they are considered worse than free broadcast thanks to their greed.

>>9658385
>Sony VS Bleem just set the precedent. Bleem wouldn't have won the case if the existing laws were not in their favor.

Not really how it works. Many things, especially new tech, operate in a grey area where it's not clear where the law stands on it. Many of these laws were made before the computer age, much less internet and digital mediums. The whole point is that lawyers argue which way the law is meant to be interpreted in these grey areas when it goes to court. It's also why many don't try to rock the boat too hard because they risk setting a precedent against themselves. Nintendo learned this the hard way when it managed to get videogame rentals go from a grey area to legal everywhere but the US. Nowadays they tend to strong-arm smaller groups but usually settle when it gets dicey if it's not a guarantee they can win rather than risk setting another precedent that is disfavorable towards their business.

>> No.9659554

>>9659549
I'd argue in Canada it died miserably fast because of also the CRTC fucking with content on top of all the monopoly shit
And it's looking like the cartoon channels owners (the only thing I gave a shit about) has split the content across 4 different channels trying to get as much cash as possible before shit dies and it's so fucking terrible now. Only a handful of channels are "worth it" and they were never that great to begin with

>> No.9659572

>>9659549
Also forgot to mention, VGS was sued too, the difference there is that they supposedly used Sony's BIOS (Arguable on the legality of that considering the case of Lexmark vs SCC) and Sony offered to just buy them, which I believe is what ended up being the emulator in some of their mid-00s systems.

Streaming/Let's Plays is another big legal grey area. One that NOBODY wants to rock the boat of since it's gotten so big and major corporations like Amazon, Google, and Facebook are profiting off of it. They are just abusing the law when they can with takedowns of individual videos they don't want to be online without completely going after Let's Plays/Streams in general since then several of the largest corporations in the world will be against them in that lawsuit. Atlus and S-E are two that are particularly nasty with this kind of thing, with Atlus sending out threats that they will shut down your channel if you posted footage of the endgame of Persona 5 and S-E taking down videos of the endgame of the Live-A-Live remake. For consoles they also make them block recording of endgame areas in their games too, Bandai also heavily abuses that, many times blocking ALL recording of their games on consoles.... of course, using a capture card completely bypasses that and is better quality anyway... it's just not free for people who just want to record a cool moment that happened instead of stream.


>>9658549
It costs money to sue, even money to countersue.

Sony filed off dozens of lawsuits, in different regions, many of them for some of the silliest things (I recall one of them was suing for using screenshots of their games on the back cover) knowing they would lose many if not most of them, but that it would bankrupt the company anyway.

Supposedly there WERE some laws enacted to prevent a company from pulling that stunt in the future after this, but clearly they were nowhere near adequate since you still hear about this kind of thing happening all the time.