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/vr/ - Retro Games


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File: 22 KB, 400x396, warplock atari 2600.jpg [View same] [iqdb] [saucenao] [google]
9626876 No.9626876 [Reply] [Original]

And now you know why the video game crash happened. There are TRS-80 games written in BASIC that are better than this.

>> No.9626926

>>9626876
i hear on AtariAge that many of these Data Age carts were really crappily made and often if you find one the thing doesn't work

>> No.9626981

>>9626876
That cartridge art looks good but I know that game’s gonna be bad.

>> No.9627003

>>9626981
It would have been an acceptable launch title for the VCS in 1977. Unfortunately, this game came out in 1983.

>> No.9627114

>>9626876
TRS80 had more RAM and proper video chip. what a garbage comparison.

>> No.9627117

There was no video game crash.

>> No.9627120

>>9627117
T.delusional unknowing retard

>> No.9627216

>>9626876
>>9627114
If Atari 5200 was just an Atari 2600 with 6K of RAM, and if there was a 6K RAM expansion for the existing 2600 models, the crash wouldn't have happened.

>> No.9627236

>>9627216
> the crash wouldn't have happened.
you are a legit fucking retard that has no understanding of history. read a fucking book, faggot.

>> No.9627239
File: 73 KB, 600x900, MV5BNzk4ZmY1OWMtNDk2My00MzFhLWEzNzMtZmQ0YWNhZGE3Yjg1XkEyXkFqcGdeQXVyMTA0MTM5NjI2._V1_.jpg [View same] [iqdb] [saucenao] [google]
9627239

>>9626876
>War Plock
They redeemed themselves with the sequel though.

>> No.9627493

>>9627236
The crash happened because the 2600 catalog was filled with shovelware, and the biggest reason they're shovelware is because the 2600 was such an outdated hardware. Tech What could you do with fucking 128 bytes of RAM? People didn't bother upgrading to colecovision or intellivision because home computers got much better quality games. If the 2600 had more RAM so the devs who wanted more complex game mechanics didn't have to give their game cart a RAM add-on, it could've competed with the likes of VIC-20 at a much lower price. RAM was so much cheaper than it was when the 2600 was designed, so there was no reason not to give the 2600 more RAM rather than trying to repackage the Atari 400 as a console. The Atari 8-bit was too expensive to compete with the VIC-20 and C64, it was dead on arrival.

>> No.9627495

>>9627117
Maybe there wasn't but I certainly wish there was a video game crash these days.

>> No.9627504
File: 1.55 MB, 3795x1826, Game releases per year.png [View same] [iqdb] [saucenao] [google]
9627504

>>9627117
Then why there were so few releases in 1985?

>> No.9627514

>>9627117
It was a gaming console crash rather than a video game crash. Home computers sold like hot cakes.

>> No.9627517

>>9627504
>systems with the fewest titles amassed the biggest revenue
Fuck consoles, fucking parasites.

>> No.9627891

>>9627493
no it happened because there wasn't any lockout system and the 2600 had the largest installed user base of any game console so tons of fly by night companies decided to milk it for all it was worth

>> No.9627905

>Westerners invent something
>Almost immediately ruin it
>Japs take it, save it and improve it without western input
Tale as old as gunboats.

>> No.9627916

>>9627504
It's called the ebb and flow of the market. Old systems go out, new systems go in, number of games released takes a hit as everyone learn the new hardware and wind down game production for old hardware.

>> No.9627918

>>9627905
Where's my Japanese GPU then.

>> No.9627934

>>9627514
in fact computer sales tanked almost as badly and even Commodore almost went under in the first quarter of 1985

>> No.9628058
File: 21 KB, 621x346, 1645443568162.png [View same] [iqdb] [saucenao] [google]
9628058

>>9627117
>>9627514
the arcades still took a hit, the golden era was clearly over

>> No.9628067
File: 314 KB, 423x384, 1655043526003.png [View same] [iqdb] [saucenao] [google]
9628067

>>9628058
>la arcadio