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/vr/ - Retro Games


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File: 73 KB, 641x445, Marble.jpg [View same] [iqdb] [saucenao] [google]
960847 No.960847 [Reply] [Original]

Things you're embarrassed of.

>I have never made it passed Marble Zone

>> No.960852

>>960847
Me neither, but I played that game for around 15 minutes at most.

>> No.960856

As a five year old, I could never figure out that there was a pattern to the Rock-Paper-Scissors battles in Alex Kidd.

>> No.960857

>>960847
It takes damn near a half hour to do, that's nothing to be embarrassed of.

>> No.960858

>>960847
I think I made it past Chemical Plant Act 1 once.

>> No.960860
File: 6 KB, 320x180, bomb.jpg [View same] [iqdb] [saucenao] [google]
960860

>>960847

I gave up on Sonic because of that fucking level. Cue mfw I play it for the first time in years and beat it like it was nothing.

>> No.960862

>>960858
It's mostly made up of warp pipes, how is it even remotely difficult?

>> No.960867
File: 26 KB, 430x242, perfect dark snipers.jpg [View same] [iqdb] [saucenao] [google]
960867

Try beating Carrington Villa: Hostage One on Perfect Dark, going for the par time. It will make you hate everyone and everything for hours on end.

>> No.960868

>>960867

on Perfect Agent, I mean.

>> No.960874

don't blame you op, it's really boring tbh.

>> No.960875

as a sonic fan that grew up on sonic 2 and the later games that went back and played the first... nothing to be embarrassed about. marble zone is easily, in my opinion, the hardest zone in any of the first 4 games.

>> No.960878

I've never been much of a rage gamer, but there was this one time I kept losing to the AI in Clayfighters, which got me so incredibly mad that I eventually put the cartridge in a little box, taped it shut and buried it in the garden.

>> No.960881
File: 139 KB, 800x600, The Legend of Zelda Nes Cartoon.jpg [View same] [iqdb] [saucenao] [google]
960881

>>960847

Every time I start a new game, I forget where the first dungeon is and have to look it up.

>> No.960886

>>960875

I believe marble hill is the hardest. It's partly the reason I gave up on beating sonic 3 legitimately.

>>960847

I never beat sonic heroes. I couldn't get about 2 of the chaos emeralds.

>> No.960887 [DELETED] 
File: 835 KB, 1280x720, Snapshot.jpg [View same] [iqdb] [saucenao] [google]
960887

Nothing specific from my childhood comes up, but recently I was pissed at myself for getting and downloading Snapshot and then hating it. I wanted to love it, but the puzzles started becoming annoying, the platforming was shit, and I couldn't get past the second world.

>> No.960892

>>960875
It's not even that "hard", just tedious, I always get careless out of boredom towards the middle of act 3 and that usually costs me a life or two

>> No.960913

I like all of the stages in Sonic 1. Marble Zone is great, especially with some of the slower platforming parts like having to jump on the weighted chains and then jumping onto platforms with spikes periodically popping out with bats coming down to attack you.

>> No.960914

>>960847
I play Sonic 2 fairly regularly, but I haven't even attempted to get an emerald since the 1990's

>> No.960918

>>960847
I ran out of an arcade crying when I heard a Sinistar machine for the first time. I hadn't noticed it and it was right behind me when it said "RUN, RUN, RUN".

>> No.960924

>>960918
RRUUUWWWAAAAARRRRRRRGGGGGGGGGGGGGG BEWARE I LIVE.

>> No.960936

>>960887
Damn, I just bought that game. I hope I get more mileage out of it.

>> No.960943

I never finished The Ancient Ship of Doom.

>> No.960947

I've never finished super mario bros

>> No.960948

throwing up, crying from feeling so sick and then passing out for like 14 hours after I failed to beat ninja gaiden after playing for like 9 hours straight, I was 6 or 7.

>> No.960952

>>960881
But... how? It's so nearby.

Two was the one I'd always have trouble finding as a kid for some reason.

>> No.960961

>>960948
It's okay. Ninja Gaiden is fucking impossible anyway.

>> No.960963

>>960881
It helps that it's in the manual. Along with the location of like two other dungeons.

>> No.960965

>>960887
>>960886
Not /vr/.

>> No.960967

>>960875

IIRC, Marble Zone was originally meant to come later, but they moved it up to create the fast-slow pattern in Sonic 1's zones. This is why fucking up drops you into lava instead of just to the ground like in, say, the Spring Yard Zone.

>> No.960969

>>960967
Sonic 1's level placement was all over the place. Labyrinth Zone was supposed to be the second level originally.

>> No.960972

>>960914

Are you me?

>> No.960985
File: 45 KB, 320x240, 1285794643128.jpg [View same] [iqdb] [saucenao] [google]
960985

>>960948

I laughed way harder than I should have at that. Who the fuck does what you did?

>> No.961008

I haven't beat yet Super Mario Bros 3 (stuck to the last stages). I'm either a noob or the game is kinda hard (and in some cases irritatingly hard) at later stages.

>> No.961009

I own Super Mario RPG, but can't play it. I keep starting and stopping because I can't get into it.

>> No.961016

>>960847
you should be embarrassed from your spelling
>passed
>past

>> No.961023

>>961009
I can feel you. The battle system is not so convenient and the camera view at the dungeons is sometimes tiring. They did a better job at Mario&Luigi series.

>> No.961026

>>961009
same here, it did age kind of badly. it starts up even more annoying and boring than JRPGs used to, anyway, and it doesn't help that its mechanics are completely cryptic.

>> No.961047

>>961009

are you me?

>> No.961050

>>961016
I was actually unsure of which one it was and I spent 2 minutes debating with myself on which one it was.

>> No.961056

>>961009
>>961023
>>961026
>>961047
It's not that it "aged badly." It's a game for kids. It's literally babby's first JRPG. There's nothing really wrong with it. It's just not going to have the same appeal to an adult (especially if you're playing it for the first time) that it is to a child. When I was seven years old, I loved it. Now I still think it's plenty charming, and have a great deal of nostalgic attachment to it, but it's easy to see the lack of depth and extreme simplicity keep it from being anything so special.

>> No.961068

>>961008
It's definitely not easy. The final three worlds in SMB3 can be very challenging. It's just that compared to a lot of other games on NES, it's really not very hard at all.

>> No.961082

>>961068
For me compared with other Super Mario games (which they have medium difficult, SMB3 is the hardest (putting aside Super Mario Bros - The Lost Levels).

>> No.961121

I have never beat a Sonic game. Whether you say the gameplay was "too difficult" or just not my thing, I just couldn't get through it.

Also, I like Yoshi's Story a fucking ton more than Yoshi's Island. Yes, I know that likely makes no sense.

>> No.961124

>>961082
I would agree with that.

>> No.961125

>I used savestates to game the rng in tactics ogre: luct
>rewind is keyed to one of my L buttons on my controller

>> No.961364

I can't play Fire Emblem without save-scrubbing via an emulator.

It took me about 30 minutes to get through that goddamn follow the blinking light cave in FFVI.

I lost all my save data for FFVI, twice, and therefor have never actually beaten it.

I've never played a sony console. Not even emulated one.

I get lost in JRPGs way to easily.

>> No.961375

>>961364
>Anonymous 08/03/13(Sat)22:07 No.96136
wot

>> No.961385

>>961375
What?

>> No.961386

I've never beaten any Mario game, including the 3D ones.

>> No.961395

I have never finished a single 2D sonic game.
I've never beaten Super Mario Bros. 1, 2, 3 or World.

>> No.961405

I've never beaten Donkey Kong Country, even though I have three copies.

>> No.961408

>>961405
Hell, I've never played more than a few levels.

>> No.962212

>I get lost in JRPGs way to easily.
Are you me? Also
>Can't beat Zelda and Metroid games without walkthroughs.
The thing is that most times I stuck for hour to embarrasingly easy parts that I could figure out myself but I'm not so focused or patient for that (the reason why I'm lost easily in games like JRPS). Sometimes I found the way without walkthrough but still it takes me more time that it normally should.

>> No.962213

>Can't beat the final boss on Kirby 64 (the normal one, not the true boss).
I could use a walkthrough to see how can I beat it but I was in the phase "Come on! It's a Kirby game and I can't beat it myself?".

>> No.962283

>>962212
Zelda, I understand. I just beat a LoZ game for the first time in my life. Link to the Past. I don't think there was a single dungeon in the Dark World that I didn't get dead stuck in at least once. I'd meander about trying to figure out what was wrong for like an hour or so, get frustrated, check a guide, and feel no shame because it was something I'd never have guessed. Only a couple times had I overlooked something simple. It was a good game, but a bit too cryptic for my taste.

Metroid, on the other hand, I have not really needed any outside help for. Though I have not played the very first Metroid game, which looks a little less forgiving with no map.

>> No.962294

I've never beaten any of the original Super Mario Bros. games. If I went back to them now, I could probably beat them, but for the longest time I wasn't able to make it through them.

>> No.962301

I've never beaten an RPG without checking a guide of some kind. This includes Dragon Quest games.

In fact, in any RPG I play I almost always rely heavily on guides to get through the last part of the game, because by that point I'm pretty damn tired of playing it and getting bored of keeping track of leads, hunting quest items etc.

>> No.962310

>>960918
My first Sinistar experience was from a arcade collection game on SNES. Went from joust to Sinistar, turned the volume up because it was quiet.

It was still quiet so I though something was wrong.

This motherfucker SCREAMS at me for his first words.

I was maybe 6.

goddamn terrifying.

>> No.962317
File: 192 KB, 640x480, GoldenEye_007_levels.jpg [View same] [iqdb] [saucenao] [google]
962317

I never made it through Control on GoldenEye.

>> No.962320

It took me two hours to find the Kokiri Sword in OoT.

>> No.962321

>>961009
I recently replayed this for the first time since my childhood. It is so much easier than I remember. Literally blasted through the whole game using very few items, most of the game I spent at max coins from not needing to buy anything. It was a great first RPG game for me, and has great nostalgic value, but I wish it had a hard mode, more items/gear, and level up to 99.

>> No.962334

>>962321
There are romhacks for that. Legitimately good romhacks.

>> No.962340

>>962334
Point me in the right direction my friend.

>> No.962348

I never beat Sonic 2 without debug mode.


Also, not /vr/ but I never passed level 1 on Demon's Souls

>> No.962349

>>962301
Not /vr/ but DQIX was the only DQ game I didn't need a walkthrough (I only checked it to see where is the best place for Metal/Liquid Metal Slime).

>> No.962351

I've died to the first boss on sonic 1

>> No.962353

>>962348
Souls games are really not as hard as they initially appear. Something that might help you is to perish any idea that you're playing an action game. Don't feel weird about chugging grass or anything like that. Do what it takes to progress. Once you get used to the feel and pace of the combat, it's enjoyable and not so difficult.

>> No.962359

>>962340
I enjoyed Super Mario RPG Revolution, people say that SMRPG Armageddon is pretty good if you're looking for something harder. I'm not so sure about that one though.

I'm sure there's more out there, but the most notable one I've played is Revolution. It changes quite a lot.

>> No.962365

>>962359
Thanks for the lead, off to google I go, sounds like I should have a couple fun playthroughs ahead of me.

>> No.962378

>>960875
>marble zone
>hardest

What is Labrynth Zone?

>> No.962382

>>962378
Labyrinth*
MIssing sleep does things to you.

>> No.962391

>>962382
Not the person you replied to, but I honestly think Marble Garden is harder than Labyrinth

>> No.962416

As far as i can remember.. I never beat SMB

>> No.962847

>>962378

Labyrinth is easy. If you fall in the water, you have forty seconds to get to where you need to go or to the next stack of bubbles. If you fall in Marble Zone's lava, you have as long as it takes for your invulnerability to wear off to get back on land.

Anything at all puzzling in Labyrinth is done under zero pressure. Marble Zone punishes you mistakes severely.

>> No.962872

I've never beaten a zelda game without a guide, more because i prefer knowing what to do instead of lots of searching and thinking. The only dungeon I did without any help was the water temple in oot, since it had a big hype about being hard. I still don't understand why

I beat super mario bros when i was a child and didnt understand warps, and i can barely get to world 7 now, using warps

i like 3d sonics better than 2d sonics

I've never figured out how to get past the one ghost house in super mario world

jrpgs bore me unless theyre very linear or i have someone with me telling me exactly where to go

>> No.962886

>be about 5 or 6 years old
>at a local carnival playing a Mario Bros. machine
>have to piss really bad
>just put my quarter in, don't want to stop playing
>at the exact moment I die, I just let loose and piss my pants
>Get in trouble by my parents because I wet myself

Yeah, I pissed myself while playing Mario Bros and am reminded of it every time I see the game.

>> No.962913

>>962353
To be honest, if you die in Souls, 97% of the time it's entirely your fault.

>> No.962943

>>960847

Are you serious? Sonic 1 doesn't even start to get hard until Star Light Zone. Then again,

>lost interest in Earthbound after first boss

This was a few years ago, the Wii U port has somewhat motivated me to start a few file in an emulator or something.

>> No.962980

>>962320
I didn't think this was possible until I loaned OoT 3D to my girlfriend. I pretty much just kept telling her, "hey, those signs sure look helpful. The signs? Yeah, how about those signs? SIGNS."
>>962872
I don't think the "big hype" was ever over difficulty. Maybe confusion, but most complaints were about having to constantly keep switching boots in the N64 game's menu. It's frustrating and tedious as hell.

>> No.963021

>>962351
Me too, but it involved sneezing, slapping myself in the face with the controller, somehow launching it across the room, pulling the genesis off the stand, and I got hit by the ball right before my genesis crashed to the floor and froze.

>> No.963035

>>962943
>Star Light Zone

What? That level was literally made as a break before Scrap Brain Zone. It's designed to be one of the easiest levels in the game, and is.

>> No.963363

>I've never figured out how to get past the one ghost house in super mario world
I have beat SMW and I have to agree that this stage kinda pissed me off till I found out my way (without help from walkthrough).

>> No.963378

>>960914
I hope it's not a question of difficulty, because even if they are the hardest of the original trilogy, they're still not hard at all once you know where the bombs and rings are. Even easier minus Tails.

I can certainly see why you'd choose not to play them though, they are a pain in the ass to get to (honestly, that's the most difficult part about the special stages in Sonic 2 outside of Emerald Hill) and you can just cheat to get Super Sonic anyway.

>> No.963393

>>962943
oh man, please go back and play earthbound.

>> No.963424

>>962317
That's almost a given, though.

>> No.963595

>>960847
Don't feel bad bro...

Marble Zone was tough, especially for those under 10 years old. Sonic 2 kept tripping me up in the first 3 levels... First it was Chemical Plant Zone that was impassable. Then it was Aquatic Ruin... after that it wasn't so bad until you get to Oil Ocean/Metropolis.

Fuck me, retro Sonic was some difficult shit

>> No.963608

>>963595
Am I the only one who had zero problems with Aquatic Ruin?

>> No.963617

>>963608
I thought it wasn't that bad. The boss was sort of difficult the first time through, I guess.

>> No.963618
File: 103 KB, 640x916, tmnt_nes.jpg [View same] [iqdb] [saucenao] [google]
963618

It's been 20 years and I still can't beat this game.

>> No.963626

>>963608
The only thing that ever gave me issues were those drill-bots who would come out of the walls, other that that I can breeze through it.

>> No.963627

>>960969
That's still a fucking difficult zone.

Come to think of it, all the Sonic 1 zones were hard as hell after Green Hill. Whilst Spring Yard was cheap, the frustration of the Marble Zone's lava was aneurysm-inducing. So you could switch Marble and Spring Yard but the rest of the levels were pretty OK

>> No.963631

>>963618
http://www.youtube.com/watch?v=wdY_RnLBWNY

>> No.963643

>>962378
I was never stuck on Lab for as long as I was stuck on Marble

>> No.963650

>>962943
Starlight is fucking short, bro

>> No.963665

>>963617
>The boss
That is where I struggled. I just couldn't deal with the boss as a child. I also kept getting stuck. Knuckles was my bro when it came to that level

>> No.963707

Ninja Gaiden II kicked my ass on the NES... could not get past the moving train stage... i think

>> No.963729

>>960847
I never found Marble Zone to be difficult, as I soar through that zone without losing a life.

However, I have never been able to beat Chemical Plañt Zone. Got to a point when I replayed that game constantly up until that point then simply restarted it.

>> No.963808

>>960862
not him but i died loads by falling down pits on the second act, especially near the boss where the floor just opens in a pattern

>> No.963836

past

>I have never made it past Marble Zone

>> No.963850

>>963729
Whoa really? I can beat chemical plant zone act 1 in 48 seconds.

>> No.964019

>>963729
>Dat fast-rising grape drink
>Dat Boss with collapsing platforms
>Dat falling through the boss when Tails gets a hit in
No shame in getting stuck when contending with that

>> No.964034
File: 13 KB, 633x758, 992384723874.gif [View same] [iqdb] [saucenao] [google]
964034

I've been playing Castlevania and Adventure of Link for about a year and still can't beat both.

>> No.964050

>>964019
>not going to the options and choosing to play as only Sonic or only Tails
It's like you don't even want emeralds

>> No.964056

Adventure of Link is not so bad, the swamp near the end just sucks.

The last level of Castlevania is fucking impossible, though.

>> No.964058

>>964034
holy water is your friend, anon, keep it and use it for every boss after the bat

>> No.964063

>>964056
>The last level of Castlevania is fucking impossible, though.
That bridge is pretty ass. I could get to the last level without dying but then the fucking giant bats ruin everything.

>> No.964090

>>960881
that's a shame

>> No.964095

>>960913
where you fall in the lava below and have to try again, ffffuuuuuuuuu! It's harder on my android than an actual console

>> No.964109

>>964034
You're most likely just not observing, learning from your mistakes, and approaching situations more cautiously yet. Just take things slow.

>> No.964112

>>964050
>Ignoring the fact that most people would first have reached that boss with both Sonic and Tails
>Ignoring the fact that many people played Sonic 2 with their bros

>> No.964153
File: 15 KB, 480x360, 0.jpg [View same] [iqdb] [saucenao] [google]
964153

>>960985
the last 2 hours or so of playing i was fighting the nausea and it got really bad toward the end. i was kind of mad-sad it forced me to quit playing.

>> No.964197

>>963608
No. Imo Sonic 2 is a breeze until the Death Egg, Same with S3K and the pyramid. I never got through Labyrinth Zone without save states though.

>> No.964204

I've been playing OoT for the first time

I had to use a guide to figure out there was a key outside the entrance to the forest temple

Same with the water temple key under the rising platform

Took me at least 20 tries to beat Twinrova and Bongo Bongo

>> No.964271

Everything about Super Mario 64 terrified me as a kid, but I loved playing it.
Mario's head at the start screen scared me, so I used to turn on the system with the TV off so I could make it to the file select without scaring myself.
Also I beat the game without going to Big Boo's Haunt because the Boo in the hallway scared me too much to even look at it.
I was a pansy.

>> No.964285

>>964204
>not finding the Water Temple key

That's nothing to be embarrased of, I promise.

>> No.964316
File: 193 KB, 300x286, 1350018908408.png [View same] [iqdb] [saucenao] [google]
964316

>>960918
>>960924
>>962310
Sinistar still scares me today. Why did one of the earliest examples of a voice being used in video games have to be so scary?

>> No.964442

>>964063
The bats just require a pattern of whipping properly. As long as you can time your whip hits and jumps to stun them for a second you can run by it pretty clean. You can see it in this video pretty cleanly.

http://www.youtube.com/watch?v=QqEcKWrKj4o

>> No.964461

>>960847
who has?

>> No.964486

>>960886

>marble hill.

Ive beat Green Hill with a blindfold once, on a bet. Marble Zone is lame though. Labyrinth is worse, but Star Light makes up for all of it.

>> No.964830

I never beat Donkey Kong 64 as a kid because of the fucking DK arcade game.

>> No.964873

I just tried Marble Zone after not playing Sonic for about like 3 or 4 years. I didn't even die once, I don't see what's so hard about it.

http://youtu.be/Tb7MWAShYDo

>> No.964890

I had no clue Starfox 64 had alternate levels, until my friend came over and played it. He only knew about the alternate levels because of a online walkthrough guide he used to beat his copy. I rarely used online walkthroughs as a kid, they take away the feeling of accomplishment from beating a game.