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/vr/ - Retro Games


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File: 171 KB, 1259x944, Famicom Datacorder.jpg [View same] [iqdb] [saucenao] [google]
9578508 No.9578508 [Reply] [Original]

Has there ever been any flashcarts or other modern accessories that can mimic this thing? Or emulators that can emulate it? Was always curious what it would be like if I could get the save feature that "did nothing" on NES games like Excitebike or Lode Runner to actually work.

>> No.9578859

>>9578508
Of course. It's just a tape recorder. Ask your grandpa what that is.

>> No.9578895
File: 12 KB, 315x294, ra,fitted_v_neck,x1000,dd2121_8219e99865,front-c,195,210,315,294-bg,ffffff.u3.jpg [View same] [iqdb] [saucenao] [google]
9578895

>>9578508
I personally am not aware of any emulator that supports the Data Recorder, but thankfully, there are some romhacks of some of those games that have implemented SRAM saving in place of their old Data Recorder saving:

Lode Runner:
https://www.romhacking.net/hacks/2632
Pre-patched game: https://files.catbox.moe/56gshj.nes

Wrecking Crew
https://www.romhacking.net/hacks/2616/
Pre-patched game: https://files.catbox.moe/6wp6jl.nes

Excitebike
https://www.romhacking.net/hacks/2428/
(sorry, I have no prepatch for this one, so you're on your own, here)

I'm not sure if other Family Computer Data Recorder games have save-hacks like these (Castle Excellent, Arkanoid: Revenge of Doh, Nuts & Milk, Mach Rider (etc?)), but these are the hacks I know of. A Mach Rider one sure would be nice to find, for one, since that game has a "Design" level creator function, like the three provided games do.

>> No.9579029
File: 61 KB, 512x512, 1.jpg [View same] [iqdb] [saucenao] [google]
9579029

>>9578859
You realize this thing doesn't just plug into the console's audio output right? Even if a normal tape player/recorder will work, you still need a way to connect it to the console. Normally this was done by plugging it into the keyboard and plugging the keyboard into the 15 D-SUB-like connector on the front of the Famicom.

Besides, I don't want to deal with slow and ancient cassette tapes. I was asking if there was ever a flashcart or other accessory that can support or emulate it, like how there are flashdrives for the Sega Genesis now that can emulate the SegaCD without needing an actual SegaCD attached. And if not, if any emulators supported it at least.

And even if not, I would at least need to know some way to connect the pinout of the cassette recorder to whatever equivalent the NES had, if it even has any equivalent, or if there is no way to connect the tape recorder directly due to the keyboard having on-board hardware required for it's operation. I have no idea if the 3.5mm jacks that connect the keyboard to the tape recorder as just a pass-through or if the keyboard actually has some sort of modulator/demodulator to convert digital data coming from the port to audio for the cassette player and back.

>> No.9579309

The answers are here
https://youtu.be/_t7yienkswc

Could hook up any audio io device to it. Maybe a little memory recorder with an SD card, a PC, arduino, or whatever.

>> No.9579323

>>9579029
I realize nearly everything about it. I've had one since shortly after it was released, written software to use it, and made hardware to emulate it.

There's basically nothing you can do about speed without rewriting the code. And if you're going to do that you may as well use something much faster, such as >>9578895 mentioned. IIRC Nintendo did this for a couple ports or VC games.

The pinout for a tape recorder in/out 3.5mm jack is very easy to find. So is the pinout for the exp port. Data is sent/received digital through that port one bit at a time. The keyboard uses a simple circuit to convert the signals, 4 bit resistor ladder IIRC. Many young children have designed and built such a circuit. If you're man enough, or even young child enough, to you can replace the tape deck and keyboard with pretty much any audio system you choose.

>> No.9580757

>>9578508
im not to great with famibasic
i can get it to display all characters & thats about it


i mostly use my famicom keyboard to type shitposts on 4chinz via raphnet usb adapter kek

>> No.9581376
File: 129 KB, 1128x1060, NES Emulator Support.png [View same] [iqdb] [saucenao] [google]
9581376

Seems like there are a few emulators that support it, although half of them are pretty outdated and have not had updates in ages.

The only things that apparently no emulator supports are the modem and the RacerMate CompuTrainer, had never even heard of that second one before. Looks like the excersise bike the SNES had.

A little disappointed that nothing supports the modem though since that had it's own special cartridges and software, would have liked to at least see what it was line even though I obviously would not be able to connect to anything.

>> No.9581532

>>9579029
I dont know about the Famicom, but Datasette emulators on old computers usually can only run at exactly 1x tapespeed since thats what the reciever expects.
What you could do is build an adapter cable to connect the D-Sub.like port to a standard audiojack and just use your phone to stand in for the tapecorder.

>> No.9581654

>>9581376
What were they thinking?!?! It's literally a crime against humanity that I'm not able to bet on horse races that finished three decades ago or ride a physical bike in an emulator. This stuff MUST be PRESERVED!!!!1

>> No.9582238

>>9579323
Pretty sure Family Basic was originally meant to be used with any old ass casette recorder and they just released a Nintendo branded one later because hey, free money.

>> No.9582702

>>9582238
I'm certain they had it in mind from the beginning. The system was supposed to be a "family computer" and tapes were commonly used as storage at the time. Also pretty sure they just found the cheapest thing available and had the manufacturer slap a nintendo shell on it. It's literally the only tape deck I ever owned for a system that didn't have a counter. Even off the shelf tape recorders I owned at the time had that. So this was truly lowest of the low end garbage. And 2-3x as expensive. Also on brand for nintendo.

>> No.9582914

>>9582702
If I remember right the manual to Family Basic says you can use any tape recorder and just shows a generic one in the illustration.

>> No.9584130

Issue isn't really which recorder to use but wiring it up.

>> No.9584417

Was there any noteworthy games written in Family Basic?
Probably not, since it's BASIC after all.

>> No.9585525

>>9584417
Family Basic itself had some built-in games, I want to say that likely not anything retail since using ASM was much more powerful and gave you more control, but some of the built in games don't look too far from some of the simpler NES games I have seen.

>> No.9587450

>>9578508
Based

>> No.9587454

>>9582914
i cant read moonrunes but technically can verify this for you anon