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/vr/ - Retro Games


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File: 66 KB, 500x666, Zero.jpg [View same] [iqdb] [saucenao] [google]
9542615 No.9542615 [Reply] [Original]

>cool sword combo out oft he gate
>satisfiyng hit stun and slowdowns
>looks badass and no chibi look, so more cathartic to control
>much better control scheme because not designed for GBA
>dashing with face buttons
>no awkward pistol and weapon switching
Less bullshit helps too

>> No.9542635

>>no awkward pistol and weapon switching
this retard seriously never even bothered to open the settings menu

>> No.9542637

>>dashing with face buttons
this is a bad thing but if you want it for some brain damaged reason then play the ds ports

>> No.9542705

>>9542635
Opening the settings doesn't give the GBA more buttons so subs become less awkward to use
>>9542637
>this is a bad thing
Nah, tapping is always a more natural motion with your thumb (a thumb being shorter than a finger helps) and never looses your grip as much as quickly releasing your index fingers does. Only if you use Shippuuga a lot, the dead time when traveling between face buttons can become an issue...and then the game lets you remap the controls entirely anyway, unlike MMZ

Especially the simple but stylish sword combo and superior audiovisual feedback really make MMX Zero feel way more cathartic to play for me. Levels being less punishing with unfun bullshit might be a big plus, but don't even want to get into that

>> No.9542721

>>9542705
Make me wish Nintendo include c buttons and fm sound chip

>> No.9542727

I don't understand how people can enjoy Strider when there are Mega Man games with Zero desu

>> No.9542732

>>9542727
People can even enjoy both, crazy I know.

>> No.9542893

>>9542615
>dashing with face buttons
Except you can edit button config
Your thread is dumb and invalid

>> No.9542896

Give me all four Zero games over babymode X4 any day.

>> No.9542915

>>9542615
>dashing with face buttons
Every single Zero game, even the GBA versions, has button remapping. I played all of them with dashing on a face button and my weapons of choice on L/R.


>no awkward pistol and weapon switching
You don't really have to use more than the two weapons you like most for 99% of any given Zero game. There are rarely level segments that requite a game's given mobility option and that's it.

>> No.9542958

>>9542615
I think X5 and X6 Zero are far better than X4. Most of X4 Zero's moves are slow and useless, but then things like the airdash or doublejump are locked behind bosses so it's way easier to beat certain bosses early to reach full power without any trouble. GBA Zero is a mixed bag, but he's more balanced than X4 Zero and while the upgrade system sucks, Zero 3 and 4 make it so you can do cool things as long as you're skilled from the very beginning.

>> No.9542983

>>9542615
HEEHAHHOO

>> No.9543060

>>9542958
it was extremely gay that they gave movement abilities that would be armor upgrades for x to zero instead of boss weapons

>> No.9543262

>>9542615
>>satisfiyng hit stun and slowdowns
ZX is for you my friend
>looks badass and no chibi look
Eh, the sprites in either game are small enough that X4 looks way rounder. Plus MMZ doesn't have the green boobs
>dashing with face buttons
Come on, don't pretend you're playing either game on real hardware. If you prefer to dash with a face button, map it so
>no awkward pistol and weapon switching
You can go into the control settings and just make the switch button fire your secondary weapon instead, like X's controls in the PS1 games

>> No.9543272

I prefer GBA Zero's Z-Saber combo, it's far snappier and the overhead smash combo finisher looks good. Plus being able to move and slash is appreciated.
PSone Zero's combo has an extremely smooth flow to it, which is nice. I can't deny that.

>> No.9543279

>>9543272
>Plus being able to move and slash is appreciated.
And change directions mid dash too. And the dash attack in MMZ is so nice too

>> No.9544401

>>9542896
But only Zero 2 is hard because of bullshit. 3 and 4 have you start with all the moves and 4 even has an easy mode

>> No.9544420

>>9542615
I'm 100% with you OP, and made like 2 threads already asking for games that play like Zero in MMX4, niggas have the guts to recommend fucking castlevania

>> No.9544517 [DELETED] 

>>9542893
>>9542915
You can't put things like sliding on face buttons, I'm pretty sure. But even if you could, you don't want jumping and your main attack on the bumpers either

But it's nitpicky anyway. What makes X4 so good is the actually decent Mega Man level design and the presentation, visual feedback, sound, etc.

>>9543272
>Plus being able to move and slash is appreciated.
Seems nice in theory but it's not like there are many enemies weak enough you can just run through them like that, making it a bit pointless

>> No.9544521

>>9542893
>>9542915
You can't put things like dashing on face buttons, I'm pretty sure. But even if you could, you don't want jumping and your main attack on the bumpers either

But it's nitpicky anyway. What makes X4 so good is the actually decent Mega Man level design and the presentation, visual feedback, sound, etc. And what personally also bothers me about the Zero games is all the text, the boring fuckery in the hubworlds and also charge attacks since once a game has shit like charge attacks, it also expects you to make use of it, which means having to keep the attack button pressed 90% the time and hearing that annoying sound. Literally a reason why Mega Man 2 is still considered the best Mega Man

>>9543272
>Plus being able to move and slash is appreciated.
Seems nice in theory but it's not like there are many enemies weak enough you can just run through them like that, making it a bit pointless

>> No.9544557

>>9542615
While I do prefer Zero's aesthetic in X more than in the Zero series, I way much prefer Zero series gameplay.

ZX gameplay was also tight iirc but I never played Advent.

>> No.9544583

>>9542615
I'm replaying Zero 1 through that sourceport collection and man, I forgot how much rougher it feels than the later ones.

>> No.9544596

>>9544557
>but I never played Advent.
Better controls, different forms actually have more varied uses instead of just the first one being better than the others in almost every situation as was the case in ZX, good bosses. But it loses a lot of its metroidvania aspect ZX had which takes away what made the first game unique.

>> No.9544607

>>9544521
>You can't put things like dashing on face buttons, I'm pretty sure. But even if you could, you don't want jumping and your main attack on the bumpers either
Yes you can + everyone knows you're playing on an emulator anyway so bitching about it is a problem of your own creation

>> No.9544610 [DELETED] 

>>9544521
>And what personally also bothers me about the Zero games is all the text, the boring fuckery in the hubworlds
Go back to screwattack
>Literally a reason why Mega Man 2 is still considered the best Mega Man
If you're not a screwattack millennial then the fans generally consider X1, 9, or Zero 3 the best

>> No.9544613

>>9544557
Luv ZX
Luv ZXA

>> No.9544634
File: 1.32 MB, 150x150, Suspicious Alistair.gif [View same] [iqdb] [saucenao] [google]
9544634

>>9542615
The fuck is wrong with you? X4 Zero is complete garbage unless you abuse glitches. Then he's broken. Still not fun, but broken.

Without cheating he has no combos, shit range, gets no good moves, and is awful. He also looks bad in X4 (everything does though, the series became hideous after X3), controls the same, actually half of your points are about controls and make no sense. The hell is wrong with you?

>> No.9544648

>>9544607
>Yes you can
No, you literally can't
>everyone knows you're playing on an emulator anyway so bitching about it is a problem of your own creation
No it's the Mega Man Zero developers' creation actually, which is what I'm evaluating. That's what you do when comparing games fairly. You can literally play Golden Eye with mouse and keyboard like Call of Duty today but it's obviously dishonest and nonsense to pretend the actual game doesn't have awful controls
>Go back to screwattack
So movie games are the new hardcore now? I thought gameplay was. I'm out of the loop
>If you're not a screwattack millennial then the fans generally consider X1, 9, or Zero 3 the best
I was obviously talking about base Mega Man. And saying X1 is the best is as Screwattack as it gets
>>9544634
>The hell is wrong with you?
You are the one who sounds like he has an aneurysma, thinks the GBA games' awful chibi art style looks good and is the oddball who says something is awful when no serious person in the world shares the same opinion

>> No.9544652

>>9544648
>No, you literally can't
You can remap buttons in almost every mega man since X1
>No it's the Mega Man Zero developers' creation actually, which is what I'm evaluating
Which they have officially released on DS, PC, Xbox One, PS4, and Switch, with many buttons to choose from!

>> No.9544657

>>9544652
>You can remap buttons in almost every mega man since X1
Shame you can't do it in Zero then and can only pick from presets
>Which they have officially released on DS, PC, Xbox One, PS4, and Switch, with many buttons to choose from!
So not one retro platform. Maybe you can discuss those ports on >>>/v/

>> No.9544665

>>9544657
>Shame you can't do it in Zero then
Wrong. I know this because I always remap dash to R. This feature is called "CUSTOM"" under the button settings, in all caps.
>Not one retro platform
PC is retro here :DDD never mind that you're allowed to discuss ports of retro games here regardless of target platform.

Ultimately, if you refuse to remap the buttons in an emulator to make the game more fun to you, then you are consciously choosing to not have more fun, lol. I'll. E enjoying the whole Mega Man franchise, and you'll be seething; sounds like an excellent deal to me

>> No.9544676

>>9544665
>Wrong. I know this because I always remap dash to R. This feature is called "CUSTOM"" under the button settings, in all caps.
R isn't a face button. Stop replying to me

>> No.9544687

>>9544420
There honestly isn't much besides post SotN CV and maybe Super Star Wars. You'd think decent 2D game with cool sword dude is something the world has more than stars in the sky but...not the case

>> No.9544698
File: 70 KB, 500x497, mmz_box.jpg [View same] [iqdb] [saucenao] [google]
9544698

>>9544634
>liking an eight year old in undies over classic Zero
Not sure if Nonce or zoomer

>> No.9544704
File: 35 KB, 720x477, eat_my_shit_retard.png [View same] [iqdb] [saucenao] [google]
9544704

>>9544676
What compels you to be so disingenuous in a vain attempt to prove a (false) point about a 20+ year old toy on an anonymous messageboard? My screenshot is the GBA version too. Why the fuck would the "CUSTOM" setting that lets you CUSTOMISE button mappings give you the illusion of choice and instead decide,
>...oh, but you can only remap adjacent buttons
???

>> No.9544735

>>9544704
Touché. However:
>But even if you could, you don't want jumping and your main attack on the bumpers either
>jumping on L
You will always have shit controls like that because the GBA only has two face buttons. Especially trying to handle two weapons is awful on it

>> No.9544741

Is MMZ2 shit? It has the coolest cutscenes and music but I only hear 3 here and 4 there

>> No.9544745

>>9544735
Everybody knows you're not playing it on a GBA lol. You have every right to map one of your four face buttons to dash.

>> No.9544747

>>9544741
2 is great. You hear about 3 because it is considered the best, and 4 because it's a wee bit controversial

>> No.9544750
File: 95 KB, 640x480, 1410503545796.jpg [View same] [iqdb] [saucenao] [google]
9544750

>>9544704
>jump on L
Posts like this scare me.

>> No.9544752

>>9544698
Canon wise this IS in fact classic Zero from Megaman X 5, from the bad ending/ timeline which I hear was the original intent, now to me the style of Zero in the gba ver feels more like a chibi representation even if the other characters are youngsters leading some cyber elf revolution against some copycat X nonsense.

>> No.9544756
File: 61 KB, 320x240, mmx4.png [View same] [iqdb] [saucenao] [google]
9544756

>>9544741
3 doesn't have a single forest map IIRC so 2 is the best Zero. The jungle is why MMX4 is still peak comfy

>> No.9544757

>>9544747
>and 4 because it's a wee bit controversial
What makes it so controversial?

>> No.9544759

>>9544756
Zero 2 also has some fun chain rod platforming

>> No.9544765

>>9544757
Zero 4 pros:
>Don't need an A rank to get boss weapons
>Great conclusion to the story
>Compositionally, some of the best songs in the franchise are here
Zero 4 cons:
>Level design is mostly basic
>No more Shield Boomerang or Rod weapons; in their place is the Z-Knuckle which is mostly useless and isn't as fun
>The lead guitar sample is horrendous and ubiquitous
>Not everyone likes the new cyber elf system
>I don't think anyone likes the crafting system

>> No.9544767
File: 191 KB, 1000x621, setsquare_212365003.jpg [View same] [iqdb] [saucenao] [google]
9544767

>>9544698
MMZ Zero's sword just looks dumb. This might be a factor in why some people enjoy MMX Zero more. Things like that matter for game feel

>> No.9544768

>>9544767
>The sword that is an actual blade looks dumb

>> No.9544770

>>9544768
Yes

>> No.9544772
File: 104 KB, 280x210, ZeroSlashani.gif [View same] [iqdb] [saucenao] [google]
9544772

>>9544767
Because animations are key.

>> No.9544778

>>9544765
Do the same but comparing 2 and 3

>> No.9544781
File: 3 KB, 432x304, Zeros_sword.png [View same] [iqdb] [saucenao] [google]
9544781

>>9544767
Zero's sword looks different in 1 and 2. Which do you prefer?

>> No.9544786

>>9544781
1-2 looks more elegant and logical. Not sure what they were thinking with right

>> No.9544793

>>9544634
>but broken.
>implying he isn't in MM zero
that you zoom through the stages like a god is literally what i hate about them. X is a lot clunkier in a good way

>> No.9544810

>>9542615
Yeah. that's my primary issue with the Zero games. Really they should've just been like playing as Zero in X4/X5, but they had to change everything including his iconic design. The unskippable cutscenes don't really help, let alone the nonsensical story (will never get over X being evil for no reason, lol)

>> No.9544818

>>9544756
The first stage of Zero 2 is the worst video game experience in my life
>mini boss where you constantly have to run back and forth depending on whether he shoots with his right or left gun
>now repeat the same thing 1 minute later but with an awkward bottomless pit right in the middle
>retarded enemy placement just to annoy you, even if it means they are just shooting a wall like retards
>unskippable intro
>have no moves

>> No.9544821

>>9544778
Zero 2 advantages over 3:
>arguably the better narrative
>castle levels are more difficult
>more aggressive bosses
Zero 3 advantages over 2:
>arguably the better narrative, and definitely more epic
>no more weapon levelling, you start the game with the triple slash and charged attacks
>can feed Elves at any time in the pause screen
>"Satellite Elves" which don't need to be fed, can be equipped/unequipped at any time, and don't lower your score
>expanded chip system with head, body, and leg parts (think X's armour custimisation in X8, except there's way more pieces and you can do it from the pause screen)
>Recoil Rod is so cool as much more fun than Zero 2's Chain Rod
>mid to mid-late game levels are tougher than 2's
>close one, but 3 has the better soundtrack
I'm not really sure which is the better game, they're both great

>> No.9544823

>>9544810
This is the sort of bait troll post made by somebody who beat the game but is pretending to have not beaten the game
>>9544818
There you go

>> No.9544891

>>9544823
>There you go
?

>> No.9544894

>>9544821
>>close one, but 3 has the better soundtrack
Literally what track is better than this?
https://www.youtube.com/watch?v=EsQI7Q4X8Nc

>> No.9544910

>>9544521
>and also charge attacks since once a game has shit like charge attacks, it also expects you to make use of it, which means having to keep the attack button pressed
This. Not sure how people can enjoy this

>> No.9544915

>>9544810
>(will never get over X being evil for no reason, lol)
did you even play the game

>> No.9545064

>dashing with face buttons
I don't understand how people dash with circle, jump with x, and attack with square. Isn't your thumb extremely overburdened?

>> No.9545101 [DELETED] 

>>9544610
>X1
Kys yourself, one of the most overrated stinkers ever

>> No.9545104

>>9545064
Depends on the game. It's nice to at least have the option though

>> No.9546517

>>9544910
>>9544521
If you like playing as Zero in the X games, then you will quickly find by playing as you would in the X games that it is not particularly useful to charge the sword. I'm not sure this complaint is made in good faith, then.

Besides, the brown noise in MMZ's charge sound is certainly less annoying than X's charge sound in any game – something X depends on to be useful

>> No.9546524

>>9545104
>It's nice to at least have the option though
Which is an option you have if you play any non-GBA version, or if you play the GBA version on an emulator like OP has admitted to

>> No.9547298

Gba games are just ugly. Simple as

>> No.9547350

I just beat Zero 1 for the first time on the Z/ZX collection (had it on GBA when young, never beat it). It was alright but got pretty rough at parts.

>> No.9547363

>>9545064
Personally in the X games I always set dash to R1.

>> No.9547861

>>9547363
This but L. In X4+ I'll set the special weapon to R.

>> No.9549194

>>9545064
you put dash and jump on face buttons and then your attack buttons are the shoulders. it's extremely natural.

>> No.9549216

>>9549194
Yeah in Dark Souls, not Megaman

>> No.9549221

>>9549216
Why would it not work in a 2D game all the same? It's super slick, give it a legitimate try. Considering how charge shots work it's even better, you can hold down either or both shoulder buttons no issue while doing anything you want with the face buttons.

>> No.9549235

>>9549194
>it's extremely natural.
No it's not, there is a reason almost no game is retarded enough to do that besides Souls shit (where you also can't move the camera while running or switch items while running or moving the camera)

>> No.9549641

>>9547363
Chad

>> No.9549787

>>9549194
I've never tried it myself, but it seems like this control scheme would probably work just fine if you got used to it. I grew up on NES, so I'm used to attack being on a left face button, and jump being on a right face button. With MMX I added dashing to L, and with MMZ I added secondary weapon to R. With newer games I just added new buttons to what I was already used to from older games. Just because these controls work perfectly fine and feel natural to me after playing action platformers this way for decades, doesn't make it the only good control scheme. If you're a youngster whose first game was Halo, Minecraft, or Souls, it makes sense that you might gravitate towards controls that put your primary actions on shoulder buttons. Putting your primary actions on shoulder buttons is completely unnecessary in a game where you don't need to use the right analog stick to move your camera, but that doesn't mean that it's /wrong/ either. It's just different.

>> No.9550126

>>9549221
>It's super slick,
No it's not, you never have as much control and leverage with your index finger as with your thumb with a controller. Only very retarded developers would put the most important action on a shoulder button unless it's extremely conducive to carthasis or similar shit, see racing games

>> No.9550235

>>9550126
What the hell are you talking about? You have more than enough control with your index fingers for the simple act of charging and firing attacks. You're not going to be able to rapidly mash as well but that's not very important in a game like MMZ where your Saber attacks have a speed cap anyways.

>> No.9550302

>>9550235
also 3 on screen bullets at a time from your gun

>> No.9551528

>>9542635
/thread

>> No.9551534

>>9542705
>Opening the settings doesn't give the GBA more buttons so subs become less awkward to use
Fucking retard, they give you either the b and r button or hold the r button to respective use both or switch weapons as options.
Unless you're some autist who needs to use everything at once, Z2 has a special armor where you can use inputs to use othen sub-weapons.

>> No.9551540

>>9544750
I wish devs let me have the option to use the start button to jump haha

>> No.9551545

>>9544756
I want to like Zero 2 but somehow i found Zero 1 a more enjoyable experience.

>> No.9551551

>>9547298
Stop playing Pokeshit

>> No.9551739

>>9550235
Glad you admit it's easier and more visceral with a thumb, so why even put it on a shoulder button, unless you are a retarded developer

>> No.9551743

>>9551540
I prefer select, since it's like I'm "selecting" how high I want my character to be, you know?

>> No.9551746
File: 407 KB, 1920x1080, Z2_Boss_Enemy_2.jpg [View same] [iqdb] [saucenao] [google]
9551746

>>9551551
>this doesn't look like shit
Zero games have some of the ugliest color composition

>> No.9551790
File: 15 KB, 240x160, 392.png [View same] [iqdb] [saucenao] [google]
9551790

>>9544756
3 absolutely does, it's just forgettable since it's not part of the main slew and shares its aesthetic with MMZ2's dual forest / abandoned ruin environment. It's one of those three stage rehashes you get in between the main mission sets, where Copy X has a shitfit and you refight Necromantis / Hanuman / Blizzack before bopping on over to the man himself.

>> No.9551806
File: 19 KB, 240x160, R.db1216a7b674db50eba267542ca6f221.png [View same] [iqdb] [saucenao] [google]
9551806

>>9544756
>>9551790
Also Zero 4 has the most foresty forest in the subseries so dunno why you're hardfocusing on Z2 there

https://www.youtube.com/watch?v=82mtr-mg15k

>> No.9551838
File: 502 KB, 911x552, Zero2.png [View same] [iqdb] [saucenao] [google]
9551838

>>9551746
In context? Not at all. The purple shit's a service shaft of some sort on the outskirts of neo arcadia; it looks urilitarian and brutalist because it's no more than a glorified coffin for your dumb poorly executed assault to file into. It's also consistent with similar infrastructure seen earlier in Z1

The ice golem, meanwhile, is obivously not designed for the environment; it's just environmental storytelling with the game going 'yo, those things you were fighting in the previous stages all got mustered here too; remember the intro scene of Z1? Yeah, golems still fuck resistance grunts the hell up'.

>> No.9551846

>>9551739
There are some advantages to using your thumb for a shooting function, none of which apply in MMZ. Instead, you only gain from it, considering that you only have two face buttons to work with and having Dash, Jump, AND shooting all on face buttons, even if you had more than that, is unwieldy. I definitely prefer Dash on a face button compared to a shoulder one for better flow when mixing with jumping and far easier charging management. And of course jump has to be on a face button unless you're a complete maniac.

>> No.9551847

Mega Man X8 is the best Mega Man game ever made

>> No.9551954

>>9550126
once I realized that dash and jump on face buttons is just the mario layout, it became pretty intuitive.
>>9551846
I have a feeling disagreement about weapon button has quite a lot to do with how your device sits in your hand and how independenntly your fingers can move. When I grew up and my hands got bigger, I found charge management on face button significantly harder.

>> No.9552040

>want to replay MMZ
>words words words
why did they make nearly every cutscene unskippable?

>> No.9552050
File: 361 KB, 1920x1357, you_know_that_tune_anon.jpg [View same] [iqdb] [saucenao] [google]
9552050

>>9542615
That's because X4 was the best megaman game?
>Best music
>Best action
>Best girl
>Best sound effects
>Best consoles

>> No.9552624

>>9551847
It's shitty compared to the 2D ones. Turning around and reversals hardly work because the model literally turns around in 3D for some reason, that new character plays like shit and freezes when you shoot, animations and sound effects suck, platforming and enemies suck

>> No.9552626

>>9552040
I really don't know how people can put up with this
>but look how fast I can zoom through the maps and how I can hop around like an aspie!
Cringe cutscenes, forced hubworld and stages suck too

>> No.9552647

>>9547861
I like having all the actions that aren't general movement to be controlled with one hand.

>> No.9552653

>>9551746
The filters for the Zero collection are terrible. You either go with ZSNES-tier smearing, or a crt film grain overlay which makes no sense because the games were made for a device that used an LCD to begin with. You basically have to just use the raw pixels.
Aside from that though, good collection. Basically sourceports instead of a rom dump, I hope the same is done with BN.

>> No.9552695

>>9552653
I thought about getting it on PC just because there's a mod that lets you use the remastered tracks. Otherwise I'd probably rather play the collection on DS

>> No.9552697

>>9552695
Honestly they're really good sourceports, I recommend it. But you just missed the winter sale window where it was only 15 bucks.

>> No.9552739

>>9552697
what benefit is there to porting code?

>> No.9552984

>>9552739
they actually modified the game a little instead of putting a bunch of roms up for sale

>> No.9554408

>>9552040
>>9552626
Because it's good and digestible and isn't a retread about Sigma or Wily being dickwads, if you hate reading, you can drag your nigass back to reading class.

>> No.9554412

>>9554408
It's good for the first few times but then you just want to fucking play the game sometimes.

>> No.9554885

>>9544420
I need more games that play like zero in mmx4 as well

>> No.9555008

>>9554408
Reading isn't the problem, it's the shit we read in those games

>> No.9555065

>>9555008
Better than WUT AM I FIGHTIN FOOOR

>> No.9556929

>>9542615
X3 Zero >>>>>>>>>>>> X4 Zero
X4's physics are jank

>> No.9557832
File: 3.89 MB, 498x370, ezgif.com-gif-maker.gif [View same] [iqdb] [saucenao] [google]
9557832

>>9544687
>>9554885
I will make it for us anons, wait some years

>> No.9558623

>>9552624
I recently played it for the first time and I think it's the best one, it has the most interesting and fun bosses, Axl is actually my favorite character, and the game tries to move away from the A to B then boss type of deal which was really refreshing

I'm not new to the series, I've played 1-8, the two PSP remakes, and X1, X2, X4, and X8
Powered Up is my second favorite so I guess I just really like 3D Mega Man

>> No.9558661

>>9544420
>>9544687
>>9557832
>>9554885
Shinobi X you fucks

>> No.9558674

>>9558661
is shinobi X even good

>> No.9558679
File: 2.94 MB, 640x480, shinobixstage1.webm [View same] [iqdb] [saucenao] [google]
9558679

>>9558674
Yes

>> No.9558685 [DELETED] 

>>9558679
God that looks like shit. Like MK Subzero but worse.

>> No.9558691 [DELETED] 

>>9558685
You're a retard

>> No.9558715 [DELETED] 

>>9558691
Keep seething baby.

>> No.9558718 [DELETED] 

>>9558715
You're a retard

>> No.9558727 [DELETED] 
File: 741 KB, 220x165, dexter-laboratory.gif [View same] [iqdb] [saucenao] [google]
9558727

>>9558718

>> No.9558736 [DELETED] 

>>9558727
You're a retard

>> No.9558961

>>9544818
Are you 10 years old? That first level is fucking easy

>> No.9560223

>beaten MMZ 1,2 and 3 plus ZX + omega boss fight
>still can't get past the craft at the human camp early in MMZ 4
Am I retarded?

>> No.9561071

>>9560223
This was me ten years ago and I have yet to go back to do it

>> No.9561468

>>9558961
No one said it's hard, just shit and bad gameplay. Can't find a blind playthrough where people aren't struggling with the garbage either, which weighs more than your word

>> No.9561474

>>9557832
What makes it more fun than Zero games for me is how you have to time your jump and aerial attacks for momentum before hacking away at the enemy. In Zero you can attack while running so you don't really have to do that.

>> No.9561507

The gun was such a retarded design, I'll never understand why they didn't just let him keep his buster. And mo, I don't care about MUH LORE or whatever stupid reasons there may be to justify this, strictly design wise is a lame decision.

I was happy to see the buster make a come back in ZX with model X, only for them to go back to the stupid gun after the intro when you get model ZX, even though it doesn't make any fucking sense. Model ZX it's supposed to be a fusion of X and Zero, yet by taking away the buster you take the most distinct part of X and effectively turn the thing into the same boring Zero from MMZ.

>> No.9562328
File: 1.84 MB, 320x240, speen.webm [View same] [iqdb] [saucenao] [google]
9562328

>>9544634
>

>> No.9562343

>>9561507
I like the gun, personally. It puts Zero further apart from X.

>> No.9562582

Any reason to get the collection instead of just emulating?