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/vr/ - Retro Games


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929053 No.929053 [Reply] [Original]

I just returned to the best garage sale I've ever been to.

>> No.929059

>>929053
How much was everything?

>> No.929065

>>929059
It was only about $175

>> No.929127

>>929059
Not OP but a lot like that would sell for about $75-$90 on eBay. I've found yard sale treasure worth that in one SNES game but if OP is happy, I'm hapoy for him. It IS a little unusual to find that many 7800 games at once.

Some games are actually better on 7800 than on NES. Spoiler so the Nintenyearolds don't get me

>> No.929139

>>929065
Ouch

http://www.ebay.com/itm/171047645380

>> No.929156

Seriously hope this is a joke.

If not, then I am deeply sorry.

Something to note as a hunter: Avoid the older systems as much as possible, especially if you are trying to resell.

If you are a collector then it is okay, just be happy you found something that cool in the wild and shake off your loss. Proudly display it. But here is a fact, you will never get your money back on that.

>> No.929158

>>929139

Yeah, sorry OP. You overpaid by quite a lot. The 7800 isn't exactly in high demand.

>> No.929197

>>929156
If you collect old games/systems for the purpose of reselling, you're the lowest form of scum anyway.

>> No.929208

>>929197
Haha, yeah. It is so horrible to buy videogames from some clueless person, clean/fix them then sell it at the rate that supply and demand dictates.

If you do not want to pay top dollar then you can go through the struggle of finding your games. That is what I generally do. But when I see a copy of Chrono Trigger (which I own) for 5 dollars, should I leave it? Is that smart? Would you look at a 100 dollar bill on the ground with no one around and think "I will leave that for someone who appreciates it." No you fucking pick it up. I swear you people who think resellers are scum need to wake up. You live in Capitalist society. DEAL WITH IT or leave.

>> No.929207

>>929197
Whether you resell them or not is no reason to overpay.

>> No.929217

>>929208
When I found my Laseractive 3D goggles for $3 I didn't say "I don't have a Laseractive yet, I'll just leave this $700 item here for someone else"

>> No.929228

I figured OP found this in a $10 box or something and I was prepared to be happy for him

collotec turning

>> No.929260

>>929217
Don't know if you are supporting me or not, but thats an amazing find,

>> No.929284

Fuck this, I'm sticking with emulators.

>> No.929317

>>929260
I'm agreeing with you. Because I don't have a Laseractive, I have no use for it. I didn't know it was THAT rare at the time but I bought it with the intent of one day using it on a Laseractive I planned to buy. Lately, I've come to realize that it's worth a shocking amount so I'm planning to sell it to fund my Laseractive purchase and just to use third party 3D goggles.

This is really more of a point that I'm carrying over from the $50 boxed ROB & Stack Up thread but it applied here as well.

I am literally shocked at the number of people on this board who flatly refuse to even consider the cash value of items but I would certainly like to trade games with all of them.

>> No.929349
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929349

>>929208

Yes, buying solely for the purpose to resell is a scummy thing to do. You say we need to 'wake up and deal with it', but if you're going around purposefully buying shit and then reselling for more, then you need to wake up and realize you are a scummy reseller. If you want to be a reseller, that's absolutely fine, do whatever you want, but don't expect to be praised for your attitude.

People don't like resellers in our hobby because they drive up prices further and further. We don't care about supply and demand because it's clear that today videogames don't follow the rules of supply and demand, rather they follow the rule of "resellers who set the price exorbitantly high and then waiting 3 years to sell it to that one guy who would actually pay that price", then all the other resellers see that shit and follow suit knowing "they'll get that COLLECTOR who is willing to pay EVENTUALLY". Good grief.

I go to garage sales all the time and buy stuff for cheap. I keep what I want. Guess what I do with the stuff I don't want? I give it away for free. I have friends who like lots of the shit I find for cheap but I have no care for (like N64) and I just outright give it to them for free. I only paid a buck for this Smash Bros, why should I be such a scrooge to turn around immediately and try and sell it for $30 or more? And what about stuff I don't want and my friends don't want like pretty much anything gen 2? I leave it there for someone else who might like it. Yes, I actually do this, and yes, I'm sure resellers get to those items I leave behind anyway.

I know who the resellers are in my area. They're all these weird fuckers; they're ugly, they have a high school degree at best, they're shady and suspicious. These are all people who have nothing better to do than try and make a buck reselling games. Don't you have any decency? Are you so desperate for money or so unskilled that you have no salable traits so you can work a real job? It's really pathetic.

>> No.929363

>>929349
>"resellers who set the price exorbitantly high and then waiting 3 years to sell it to that one guy who would actually pay that price", then all the other resellers see that shit and follow suit knowing "they'll get that COLLECTOR who is willing to pay EVENTUALLY"

People actually believe this is how reselling works.

Guess what. You absolutely cannot make a living this way. It is not a viable business model by any stretch of the imagination.

>> No.929373

>>929317
That's a little different than the Chrono Trigger example. You bought the goggles with the intent to add to your collection, reselling came as an afterthought when you later learned of its value. The CT example buying it with the express intent of reselling for a profit.

But count me in that camp. If I encounter something I already own for cheap and I know I can sell for a tidy sum, I'm fucking buying it; keeping the nicer of the two copies, and selling the other.

>> No.929383

>>929373
You'd be an idiot not to.

>> No.929390

>>929363

No duh, and yet that's how they operate in my area and on many websites like Amazon. Just because it's stupid as shit doesn't mean it doesn't happen.

Same guy has been trying to sell PDS for $500 in my area on classifieds ads for 3 years now and it hasn't moved an inch, obviously. Yet he still uploads a new ad every day or two. Give me a break.

>> No.929410

>>929208
Wow. You, sir, are a douche. The reason resellers suck is because their prevalence raises and skews market value.

>> No.929441

>>929349
I am a college graduate with a decent paying job. I am not scummy looking, I am clean cut, a little out of shape but hygienic. I am a normal 25 year old guy who collects videogames, and sells on the side to further my collection. Just because you have "morals" that decide I am a scumbag for turning a profit on games to further my collection doesn't mean I am. I do not expect praise, but being called a scumbag for participating an active market is over the line. I have fun selling, buying and collecting. It is a thrill to find an expensive game for cheap, turn a profit and get 4 more games I want for my collection. Ever think that selling items can be a hobby as well? I enjoy the monotonous task of listing items on eBay, packing them up and bringing them to the post office. It is mild entertainment, plus it makes me feel like my hobby isn't a complete sink hole for me to waste money on. I have bills, I have rent, I have expenses, and doing this helps a bit.
You can hate me, that is fine. But I am not doing anything wrong. I am supplying hard to find games to people who are willing to pay for them. I save them the effort of finding the games they want to buy, and make it easy for them. PErsonally I don't buy anything off the internet, I only buy in person. But some people are lazy. People are basically paying me so they can be lazy. That simple. If you are not lazy, then great! You can find all the deals you want. It may be harder, but at least you work for it. But if you want to go online and find a copy of Chronotrigger, realize that there are hundreds of people willing to pay more. It is basic capitalism sir, and you clearly fail to understand it.
When you go out to a restaurant/bar you agree to pay for what you get. Sure you could learn the recipe yourself, buy the ingredients, and spend your time making it. But you don't. I am the cook, and the people who buy my games are my patrons. I provide a service, and they pay for it.

>> No.929451

>>929410
It is called capitalism. If you don't think a game is worth X amount of dollars, then don't pay X amount of dollars. I swear retro gamers like you are the worst type of people. You think warhammer players like spending insane prices for plastic? Or MTG players for pictures on cardboard? Or even the MTGO players paying the same price for glorified JPEGS? Of course they do because they BUY THEM! those who don't want to pay that much WON'T. If you are wanting a cheap hobby then you have to find something that is cheap. also read this
>>929441

>> No.929472

>>929441
Got any listing advice for a new seller? When, how, pricing, etc. I'm looking to sell a lot of stuff I don't need any more myself. A few are sealed "collectibles" - should they be treated any differently?

>> No.929480

>>929441
>>929451
You are a scumbag because you let "active market participation" justify your amorality. By reselling you falsely inflate market value fir a game. Your prices are visible and Google-able which, in turn, sets that as the value for the object. Since you have inside knowledge of the prices, your good deals intentionally defraud people, for profit, or raise the value for new people selling it. Then, you need to make more money, so you raise the price, rinse, repeat ad nauseam. Sure it's good capitalism but it is immoral. Those who let the market dictate their conscience find their lives both void of purpose and lacking in substance. Just because your mad doesn't mean what you do isn't wrong.

>> No.929481

>>929441

You have a decent paying job, and yet need to sell videogames in order to make ends meet. You enjoy listing things on ebay and yet call it monotonous in the same breath. You're being very conflicting.

No one is saying what you're doing is wrong. However we are looking down on you and we have the right to. Much like flipping off cops every time you see one isn't illegal where I live, it is not something that earns praise from most people, only their contempt.

Your cook analogy is wrong, because human capital was invested in order to turn those ingredients into a product. They are a piece of the process that makes that product. What you are doing is going into a restaurant, buying the food that chef made, and then trying to sell it down the street for 50x as much. Your 'service' is akin to picking up a box and putting it down elsewhere. Some 'work' was done, but it's not as valuable as you make it out to be. (Oh the work I put in to list this Chrono Trigger I bought for $5 for $90 online is worth $85, for real). But justify it however you need to, it won't change anything.

>> No.929491

>>929472
This post only proves >>929480 correct

>> No.929501

ITT: People who's time isn't worth much to them and communists

>> No.929510

Here's the thing, I don't get this "resellers drive up the price" argument. Clearly people are buying games at these prices, go look on Ebay and see what sold, look at websites like JJGames.If the market goes "huh, the game isn't selling at this price point" it'll drop. That's literally how economics works. I promise you, go to your local community college, and go to economics on like Tuesday nights or some shit.

If I buy something, and know the value to resell it, I'm going to. I know I'm going to yardsales and if I see something I don't want, I have, or I know I can sell. Guess what I'll buy it. Excuse me for getting a return investment on my hobby, and you know what I do? I sell my stuff at a lower price than what other sellers do. I bought a copy of Super Mario World the other day for 2 dollars and I sold it for 15 on ebay. I don't see a problem with doing this. The best part about doing this is, it lets me play games I wouldn't normally buy, it lets me see more stuff and get a better understanding for /vr/ and the aspect of fixing up an old broken console, is FUN. I'm not going to give away a SNES that I fixed, seriously go take a part a SNES, see how much of a pain in the ass it can be. I put time and effort into it, damn straight I want a return investment. That's called "logic", I want the things I buy and the things I use to have some store of value. My opinion is, a lot of people here want to play a game or to own a one, but are unwilling/unable to purchase it for the price point. Then, they bitch about "hur hur hur re-sellers r skum prevetin' me frum takin' picturs of mah rare gamez 2 post on da 4chan"

>> No.929517

Threads like this make me feel better about not selling my older games. I trade in my PS3 games all the time, but not retro. Because then this happens.

>> No.929529

I'll just be glad when this phase of Mario/Sonic/Pokemon nostalgia blows over. Maybe when Xbox and PS3 becomes retro, people will stop caring about reselling Genesis and Snes games in the same way people are becoming less interested in atari and nes games.

>> No.929527

>>929510
Yeah and by choosing to list our items at lower than standard prices because we want faster sales actually lowers the standard price and stimulates the market. It's shocking how many people are either ignorant of this or consciously reject reality and get angry because they suffer for it.

>> No.929534

>>929481
Now, that thinking is flawed. I didn't know that I was going to get lobster, it was quite possible that I would get raw hamburger. However, I found the rarest lobster out there, and I don't want it. I sell it to someone who values it. That is all I do.

I have a very sporadic job. I have little to no downtime while on the job. Monotonous may have a negative connotation to it, but that doesn't mean it has to be used negatively. I like the monotony of it. It is soothing. That is why I enjoy it. I am an Investigative Journalist. I get paid well enough to not have to sell videogames to make ends meet. But selling videogames helps me pay some bills, and lets me add to my collection more. It basically gives me more spending money.

>>929480
How is it false inflation if people are willing to purchase it?

>> No.929536

>>929527

So then the opposite is true, right? Where if you price things higher collectively (because it's the internet and everyone can see everyone's prices on any shopping site) then the price is driven up overall.

Ergo, because resellers want more money (to get a better return on their 'hobby' like >>929510 says) they are in turn pushing up the prices of videogames.

Wow, that was so hard to figure out, no wonder people don't 'get the argument', it's hard to understand!

>> No.929559

>>929510
You're missing the point. You don't do anything to make money. The market is driven by the masses. The masses are infavour of instant gratification. Those high, stagnant prices become the norm as time passes because the sellers determine the object's worth, and the buyers are conditioned to accept that price. You just middleman and make money doing nothing. Now quit being condescending, I'm a university grad in a similar field, my only point is that profit doesn't justify immorality, and it is immoral to rip people off intentionally and without transparency. Now let me flood the market with my repro carts of earthbound.

>> No.929556

>>929491
How? I played a bunch of games and with some of them I kept the new copies I bought new because I found super-cheap copies to actually play, and now I want to sell them because I'm not so keen on keeping them any more.

If the guy's a seller maybe he can help me sell me for more. Am I supposed to want to sell them for as little as possible or give them away?

>> No.929561

>>929556
>sell me
*sell them

>> No.929575

>>929536
The market will eventually return to normal. I could get 10 friends to list a copy of Mario World 3 for 30 dollars. Lets pretend that price is way too high, but my friends and I have all the listings taken up. Firm 30 bucks a pop. Suddenly someone posts a copy at 20 bucks, it sells instantly. Someone notices that same thing, they list a copy for 20 bucks and before you know it, you've got 8 copies for 20 bucks. Someone goes "whoa, I could sell mine for 10" he's the only person selling for 10, and everyone goes "whoa, ten bucks is way too low". His is the only copy to sell for that. So 20 dollars becomes the price point.

Also I do think retro gaming is my hobby, I sit down and have fun with my games. I don't worry about what filters I could run or what video mod I need to make my game look more crisp, I just sit the fuck down and play games.

>> No.929574

>>929197
>>929208
>>929441


This. Not everybody trolls flea markets and garage sales simply to make money. Fuckers. God I love the self-righteous BUT IT'S WORTH MONEY. If you want to go find your own copies not at assrape prices go ahead and look! My time and effort is worth enough to jack up the price several times over! No, you're a fucking douche. It's proven fact that resellers inflate market value. A game like smash bros that is over 10 years old costs now nearly what it cost new, maybe more boxed. That game was produced in excess of millions of copies, yet fucking resellers have decided it's "rare" and thus it goes for twice what more common games go for although it itself is common as anything else. Not because it's actually rare, but because self righteous cunts have decided that it is and because it's popular people are going to pay top dollar for it.

>>929349
People like resellers in no collecting hobby. As a migrant from /toy/ I can assure you the lowest form of scum in any and every hobby is the guy that uses as a money factory. Which, honestly is hilarious to me because >>929363 is right, reselling doesn't make good money. The ONLY way resellers make money is by dumping several hundred (if not more, depends on scale) dollars into several 'smalls' items that sell for cheap/low profit and you will maybe...maybe see profit over time after selling 100 items with $1-$10 profit. It's nothing but scumbaggery at its finest

>> No.929568

>>929536
But those aren't the copies that are selling. It's like you people are getting upset about the asking prices on Amazon not the sold item prices on eBay.

Even on Amazon, the lowest price for a particular item is what's featured as "available used from" and sellers know that's the first one that will sell so they try to beat each other. This means that the more resellers there are (increasing supply) will drive prices down.

Try to grasp this.

>> No.929571

>>929534

I think you need to reread this post and answer these questions:

1. Why does it matter if there's a chance what you would find in the restaurant is worth nothing or worth something? If it was worth nothing, you wouldn't buy it. So what have you lost? A few minutes to walk around the restaurant? A couple minutes worth of gas to drive there? What is the value of your 'risk'? I wouldn't say it's worth that much at all. I mean, I go to hundreds of garage sales and buy nothing. I don't feel like I've risked so much for that.

2. What is the actual value of the human capital you put into selling the item? What actual work did you do in order to justify increasing the price by the amount that resellers typically try to get?

3. If selling videogames doesn't help make ends meet, why then does it help "pay some bills"? Isn't that helping make ends meet? What's the difference?

>> No.929582

>>929534
It's false inflation because it's without transparency between the three parties. If the buyer told someone their object is worth x, and you tell them that and offer five bucks less because you intend to sell it, that's fine. The seller can choose to do what they want. Otherwise you are intentional being a douche to two people, the person you buy from and the person you sell to. The person who buys from you pays for the convenience, but shouldbe eeducated as such.

>> No.929578

>>929559
But that's just plain wrong. Sellers can set price but only buyers determine value.

>> No.929589

>>929559
This is the hilarious bit. You claim that we rip people off, and that buying a game for a low amount is immoral, yet you get angry when we sell games for their real value, which you clearly deem as the real value because you acknowledge that a game is worth more than I pay for it. So it is either I don't rip someone off and pay the low price that the game is worth, or I do rip the person off and sell the game for a higher amount, which the game is worth.
I should note I started a thread dedicated to this subject alone.
>>929508

>> No.929592

>>929559
Really? How am I being amoral? Anyone who's seen "antiques roadshow" or any of the 100 shows about pickers knows if you dig around you can get a deal. Nothing is preventing the average ebay buyer from going to a yardsale, fuck, I'll even buy a game off ebay.

>> No.929598

>>929582
I tell everyone I buy from i plan to sell some and keep some. They are fully aware what I do.

I even give them a card that has my name, number and the fact that I collect,sell and trade.

>> No.929601

>>929578
Not with regards to the internet where the most common price dictates value, plus or minus convenience and quality. As much as those items don't sell, they inform buyers and sellers that said price is correct.

>> No.929630

>>929601
No, the most common SOLD price is what indicates value. Any buyers or sellers who believe otherwise are ignorant and deserve to be beaten out by buyers and sellers who know otherwise.

>> No.929634 [DELETED] 

>>929601
No, the most common SOLD price is what indicates value. Any buyers or sellers who believe otherwise are ignorant and deserve to be beaten out by buyers and sellers who know better.

>> No.929632

>>929568

And yet videogame prices across the board have increased dramatically over the last 5 years (price aggregators confirm this). If that's the case, which it is, then how have resellers helped reduce prices at all? Care to explain? I'd love to hear your explanation. Don't forget to mention how supply and demand works here, especially since the supply for most games and all retro games is fixed and the demand can be manipulated (by using shill bidders and the like)

>> No.929640

>>929065
Holy shit this nigger paid 175 for a shitty 7800 that no one wants in the first place...

Do you know how many GOOD games you could've bought with that? you got robbed HARD

>> No.929652

>>929632
supply is manipulated as well. ever buy something from someone only to see them put the same item up for auction the next day? and do the same thing when that auction's over?

>> No.929647

>>929632
Prices have gone up because demand has increased. How do you not understand this?

>> No.929672

>>929630
Ideally, yes, but the majority of purchasers aren't informed enough and will pay the most common visible price, or just less than that. Gloves at my job sell for 6 bucks, and are worth 50 cents, their market value is à dollarish and their apathy/common value is six bucks because that is the most visible price.

>> No.929675

I think the problem is that people can't differentiate between a rip-off artist and someone who's selling something with a set market price.

The prices thing is a two way street. It wasn't one dude who was sitting with an boxed copy of Earthbound in the early 2000s who went "I bet I could sell this to some sucker for $1000, because I love money". The game was already $100 on release and then people kept asking for that price BECAUSE it was rare. Then, bidding sites like ebay started getting buyers who would snipe prices for higher and higher under the mystique of it being a rare game. This, in turn, led to people selling it for higher, thusly setting a precident.

Yes, there are the people who would buy Demon's Crest at a yard sale for $2 and then sell it with a AS SEEN ON GAME GRUMPS SUPER RARE price tag of $750. But there are also people who collect rare and high price games knowing that they can resell them for the high prices THE BUYERS THINK THEY'RE SUPPOSE TO BE. If someone was selling boxed copies of Dragon Warrior 1-4 for $10 all together, don't tell me that the words "I'm being gyped, aren't I?" wouldn't pop in the back of your head.

>> No.929683

>>929632
>And yet videogame prices across the board have increased dramatically over the last 5 years (price aggregators confirm this). If that's the case, which it is, then how have resellers helped reduce prices at all? Care to explain? I'd love to hear your explanation.

DUHHH WHAT IS THE RETRO GAMING FAD THAT HAS GOTTEN MASSIVELY POPULAR IN THE LAST 5 YEARS YOU FUCKING NIT WIT

>> No.929679

>>929652
And the second one will sell for less abd the third one will sell for still less. Would you have paid less for the item if it said "2 sold 5 available" beside the price?

>> No.929684

>>929652

That's true. I've seen this happen before when I bought the 'last copy' of a game online and then see it relisted with 10 more copies the next day. I felt pretty sour after that.

>>929647

But even with the demand increase, resellers are supposedly reducing the price by increasing supply! Surely there must be an explanation for all this

>> No.929690

>>929679
no the second and the third sell for the same, because buyers think "this might be the last one"
>>929679
>Would you have paid less for the item if it said "2 sold 5 available" beside the price?
this is the entire point. by masking his supply, the seller intends to turn a larger profit

>> No.929693

>>929672
And do you decry the sellers of those gloves for their markup or for not educating the buyers? The gloves are worth 50 cents on the internet but $6 at your job because they are different markets. Just like Chrono Trigger being worth $5 at a yard sale and $100 on The Internet, a different market.

>> No.929706

>>929679

Yes. People are willing to pay more if they think that it's the last one they'll see for a long time. This is what happened to me as I said here >>929684

>> No.929710

>>929684
Sellers are increasing supply but demand is increasing much more, a bull market.

>> No.929718

>>929706
It's not the seller's fault you're emotional and ignorant when you make your buying decisions.

>> No.929721

>>929675

Earthbound is not rare. It is uncommon at best. It has 140,000 copies printed for the NTSC-U/C format. By contrast, PDS is confirmed for only having 30,000 copies. There are other games and other systems with much smaller print runs than 100,000, and yet people call things like Earthbound or Chrono Trigger (at 300k copies) rare. It's really just a case of people saying something enough that it becomes true

>> No.929725

>>929693
Yes, I do. I tell people to purchase them elsewhere, and if someone is too lazy, that is their fault. I work for a soulless corporation with no commission. The customers I serve are well informed.

>> No.929727

>>929718
it is the seller's fault that you're ignorant of his supply if he doesn't tell you how many copies he has

>> No.929760

>>929727
Thinking that a seller has an obligation to tell you how much stock he has or what he paid for it is like a seller thinking a buyer should tell him how much money is in his bank account or how much his video game budget is that week.

>> No.929756

>>929718

It is when they purposely hide how much inventory they have.

Let's imagine the situation is a little bit different. You're in a desert and you're dying of thirst. You haven't seen a drop of water in days. Then a man comes up upon you with a bottle of water. He says "friend, I am a merchant on my way to the city. You look thirsty. I can sell you this water, but it's the last one I have so I will need to charge you $100 for it". Considering you have not seen any water in a long time and it will be a long time before you see any again, you agree and pay. The merchant takes the money and goes along his merry way. You follow him because he said he was going to the city, and you want to get the fuck out of this desert. You see he encounters another person lost in the desert. Hiding behind a dune, you see him pull out a bottle of water and hear the merchant say "friend, I am a merchant on my way to the city. You look thirsty. I can sell you this water, but it's the last one I have so I will need to charge you $100 for it".

Do you not see how sellers can manipulate supply by giving the impression that the only have a few when they actually have a lot of the item in question? Is it really the buyer's fault for being tricked like this? Of course I am being a bit dramatic by changing a "want" into a "need", but the underlying concept is the same. The reality is that some resellers do engage in these practices. I know for a fact that the retro store in my city does this with Earthbound. They sell one for $380 cart only when they have several in the back and tell people it's their last one because it's a 'rare game'.

>> No.929773

You guys bitch about re-sellers like they're attempting to make a new Gamestop. Frankly, prices online are usually a lot cheaper than what you'll find at a local used game store.

>> No.929781

>>929721
Using it as an example, friend. Earthbound is the introductory textbook example of the "hard to find game with a ridiculuosly high price".

The rarity of Earthbound and Chrono Trigger come from how many of them are still out in the wild. How many of that 140k is in someone's house or (lord forbid) in a garbage dump somewhere. His many are still in the country, or in working order, for that reason?

Yeah, by printed number, the two are uncommon and common. But a lot happens in nearly 20 years.

>> No.929778

>>929756
So you're saying that you would choose to die of thirst rather than paying whatever price the seller was asking just because you knew he had another bottle? Anyone can see that's not the case. In fact, you just gave a perfect example of why exactly the opposite is true. In that situation, demand is so high that supply has even less of an effect on value than supply in the online retro video game market does.

>> No.929784

>>929773
Absolutely this. If I had a brick and mortar store with all that overhead I would set my sell prices 25% above eBay high prices and buy for 10-20% of eBay low.

>> No.929795

>>929760
i never said it was the seller's obligation to tell you his supply, i said that there are sellers who choose not to

>> No.929794

>>929773
True. Fucking. Dat.
My LRVGS is selling DKC for SIXTY DOLLARS AMERICAN. UNBOXED. AND THEY HAVE 10 COPIES.

>> No.929804

>>929784

Then you're fucking retarded. Customers would just buy from ebay then unless they're intensely loyal to you. They get more selection from buying from ebay, and they are charged less than buying from you even with shipping. So you'd be stupid to do this. I don't know why anyone would ever say a sentence like this: "I know there's a convenient place that people can access any time of the day where people can sell things for more than I would pay for, and buy things for less than I would sell for, but I'm going to make a store that's more expensive anyway because I have to pay for costs". If you ever say this to yourself, YOU DON'T ENTER THE FUCKING MARKET, THAT'S STUPID.

>> No.929814

>>929781
No. Jesus Christ how many times and ways do we have to explain this? Rarity has little to do with supply. The Supply has nothing to do with how many of something exist, it has everything to do with how many are available for sale. Resellers CAN manipulate supply by stockpiling and cornering the market. This happens all the time for all kinds of things that you don't even realize, like commodities.

But if you don't like it then you can go out and search for your own copies of Earthbound. You're not going to find red phosphorous at a yard sale.

>> No.929817

So... what are we arguing about in this thread? Are we saying that all old games should be, like, $10 and that you should never resell a game, no matter what?

>> No.929842

>>929804
That's why I don't have a brick and mortar store, nor does anyone else who lives anywhere that doesn't have insane amounts of traffic, or who pays the bills with a more profitable type of merchandise.

There are people who don't want to buy or sell over The Internet but not enough to support these kind of stores - not anymore, except maybe in big cities and there you better be hip as fuck to beat your competition.

>> No.929843

>>929804
I know a guy who runs a retro store near me and he says he gets people coming in all the time not thinking about ebay. They stop by, see a retro gaming machine, get nostalgic, stop in and buy it. Having just spent 90 bucks on a SNES and like 4 games, they're happy. 3 months later they want more, and realize "gee, that's the only store around here selling that shit. Better stop in". That's his entire client base, I've seen that motherfucker sell Mario/Duck Hunt for 8 dollars. As a person, he's chill and he negotiates reasonable prices with me and I sell him games a lot. But holy fuck is he a bastard. He's the image of a "re-seller" that I see everyone bitching about. And yes, I am scum for providing him shit games, or anything at all... but we all would be scum if you could get a copy of Grandia II for a trade of Shaq Fu, Pebbles Beach Golf , Quackshot and Super Monaco GP.

>> No.929848

If people don't like buying games, just fucking emulate them.

>> No.929858

>>929814
Why am I being yelled at for explaining why people think games are rare?

>> No.929856

>>929843
And, guaranteed, you live in a large market for there to be enough of these people for him to keep the lights on.

>> No.929863

>>929781

It's not that hard. I bought Chrono Trigger and FF3 for $2 each last month. I shudder to think what would've happened if I came a minute later and some reseller got to them. Now they're safe in my house, where I enjoy playing them (I beat CT just last week, for the first time on a real console since I had emulated the game a dozen times before). Now I'm lending them to my friends so they will enjoy.

>>929814

No. An item is not more rare because less people are willing to sell it. An item's rarity is solely determined by print run (how many actually exist). We can only guess how many were destroyed and no longer exist. For boxes this can be common, but for manuals and games themselves this is rare, so they usually match up within <10k difference.

What you are saying is desirability. It's desirable, so people don't want to sell it. This means it commands a higher price, but this does not mean it is rare. Rarity only means how many exist. An item can be rare and cheap if the desirability is fantastically low.

>> No.929870

>>929856
I live in rural New Hampshire, he operates outside of Concord. I assume he either hemorrhages money or enough people stop in because he's got a prime fucking location.

>> No.929872

>>929843

Is it possible to be scum for screwing over a person who screws people over? It's a bit of a mystery, but for me "the enemy of my enemy is my friend" in this case (even though you're friends)

>> No.929873

>>929863
You are implying that rarity is the same thing as supply and that "desirability" is the same as demand. It's closer but not the same.

>> No.929880

>>929872
Oh no, he's got those games for like 20 bucks a pop. He's making money.

>> No.929910

>>929873

Then explain the difference

>> No.929917

>>929880
>>929910
Stupid people people bought those games full price when they came out, stupid people buy them for jacked up used prices now. The wheel of time moves on but it's the same shit recycled

>> No.929937

>>929917
So... you're saying that games shouldn't be paid for at full price when they are first released?

>> No.929943

>>929910
I did but I'll do it again. Rarity is, as you said, how many copies of something exist. The only effect rarity has on price is by the effect it has on either supply or demand. Supply is the amount of something that is available for purchase. If 10,000 sealed copies of Conker are found in a warehouse it doesn't change the rarity (we've always known how many copies were produced) but it could definitely effect the supply.

"Desireability" is closer to demand, but it's a more complex thing. Demand is determined exactly by what consumers are willing to pay at a given time. Demand may indicate desireability but not always. Like, the demand for OPs 7800 lot isn't all that high but it's probably more desirable than some other things that have a much higher demand.

Rarity can even effect desirability and therefore demand because people will pay more for a game they know is rare even if the supply is currently pretty high.

>> No.929958

>>929937
They should be, but would you say the full price actually reflects the quality of a game?

>> No.929965

>>929937
I think what he's saying is that they did no research as to whether or not the game was good, just trusted the game's brand recognition/cartoon on the box/ whatever and just bought it without a second thought, kinda like how shitsters buy a game with a recognizable name or cartoon from their childhood and plop down ducats on it just cuz

I guess the tl;dr version would be "there will always be uninformed buyers to profit off of no matter what the market has become"