[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 17 KB, 474x474, GBA.jpg [View same] [iqdb] [saucenao] [google]
9246765 No.9246765 [Reply] [Original]

IMO this was one of the worst systems ever released. Nintendo totally cheaped out and wasted an opportunity to create probably the best system of all time.
It should have been a direct portable SNES improvement. That was the logical direction, as shown by the amount of shitty SNES ports it received, but it was a total blunder because...
>while more powerful than the SNES overall, it was inferior in many technical aspects. yes it was inferior to a system that came out a decade ago
>it lacked a Y and X button which could have easily been added
>the screen was on odd size, less than the standard 320x240 resoultion the SNES pumped out, forcing games to have a lower resolution and ports to be inferior in that respect
Nintendo could have fixed these problems for chump change, but didn't, further solidifying a series of blunders by management at the time. They no longer cared about creating the best games and best system possible as they did before.

>> No.9246843

>>9246765
I guarantee you 4 buttons was shot down primarily because somebody high up thought two buttons A B was essential to the gameboy brand

>> No.9246846

>>9246843
I don't care. I'm still salty about it. Oh and I just remembered one thing. It didn't have stereo sound unless you used headphones. Another cheapout.

>> No.9246847

The GBA still has the best library of the three GBs, anyone saying otherwise is clouded with nostalgia. Nintendo handhelds were always meant to be budget releases and it still did very well quality wise. The lack of buttons, while regrettable, aren't that big a loss

>> No.9246852

>>9246765
it basically is the snes 2.0 though, not cause of the ports (which mostly suck today), but cause it's got a variety of good games
i don't mind the lack of buttons since it standardized 2d metroid's controls, but they really should've improved the music chip because it gets muffled like crazy

>> No.9246853

>>9246847
I would have actually bought it and it would be considered a GOAT console, like the SNES is before it, if it was at least a straight portable version. I could have been, but they cheaped out and gamers with standards suffered.

>> No.9246857
File: 284 KB, 500x400, tumblr_mbcitfkfGh1qmu8i9o1_500 (3).gif [View same] [iqdb] [saucenao] [google]
9246857

>>9246765
Rhythm Tengoku looks and sounds better than any snes game. No super fx chip needed.

>> No.9246859

>>9246857
...yet the GBA couldn't do a straight port of Super Mario World. I rest my case.

>> No.9246870

Perception of it as a portable SNES harmed it and playing into that more would have damaged it more. The GBA could do incredibly advanced things that the SNES could not, and it should have tried to stand more on its own.

>> No.9246883

>>9246870

What's the point of being able to do so many more things than the SNES thing could do, when you can't even properly port an SNES launch title? It was pure incompetence, period. The GBA would not have been a weaker system if it could be at least on par with the SNES in everyway.

>> No.9246925

>>9246859
>port
Ports are unoptimized, no matter the system

>> No.9246946

I like the GBA but it was peak Nintendo indecisiveness
Like both the ideologies of
>It's a handheld SNES
and
>It's an accessible system for every day working casuals
And you can't really have it both ways.

Still it did a really good job at offering what the N64/GCN didn't
>a shitload of tactics games, Fire Emblem and Advance Wars for the first time in the west
>a shitload of RPGs, Golden Sun, Final Fantasy, Mario & Luigi
>2D Metroid and Castlevania games by the bushel

It's a good handheld in hindsight but the broken promise of the GBA was Nintendo saying that they would develop for the GBA and DS concurrently
and obviously that didn't pan out so the GBA is left with a shortened lifespan so admittedly its library is more limited than it couldve been
I think it and the virtual boy are the only two Nintendo consoles without an original mainline Mario game, stuff like that

Still a good system though, I find myself playing it way more than the DS or a lot of other consoles

>> No.9247001

>>9246765
Ive skipped the gba, ive only played some games on VBA emulator because GBA and pokemon gen3 games were really expensive in my country at the time. But for what Ive seen it has some really nice games, sure theres that problem with the low quality audio that people always bring up (never noticed that myself though)

>> No.9247015
File: 2.98 MB, 240x160, tgr paradise city plus 3.webm [View same] [iqdb] [saucenao] [google]
9247015

The terribly optimized SNES ports from rushed devs didn't help. The GBA had processing that eclipsed the SNES to an enormous degree (over 4x) but people were making ports so badly that they chugged, like they had the thing emulating the console or something. To people who didn't know better, it made the GBA look like the weaker console between the two even though an SNES is like a stone age wheel relative to it.

Meanwhile made-for-GBA titles could do shit like this.

>> No.9247058

>>9246765
>system is bad because it wasn't the SNES
wew

>> No.9247065
File: 264 KB, 547x596, 1647895972258.png [View same] [iqdb] [saucenao] [google]
9247065

>>9247058
YES

>> No.9247067

Even at the time I remember thinking "wtf, the screen is still dogshit?" after growing up with the Game Boy Color. Seriously what the fuck were they thinking. The sound is more grating to me than the Game Boy too. I like a lot of games for it though, I've got one of those 3:2 Anbernic devices on the way and I'm looking forward to checking out more of the library that I never had as a kid.

>> No.9247068

>>9246765
Yeah and the PSP was also the worst. They didn't support two shoulder buttons like the PS2 had, so it automatically makes it worthless because it has two fewer buttons. Fucking Sony fucking that console up. Sure there's shit tons of great games for it but you're a KEK if you like the PSP because it had two fewer buttons than its home console predecessor.

FUCKING cucks.

>> No.9247143

>>9246765
I know the GBA had a fuckton of bad american games that felt like they shared the same engine and they tended to have the same feel to them, but looking back, Nintendo DID fucked up big time with the shit dim screen of the main gba model (shame because its actually a nice model and i take it over the SP if it wasnt for the shit screen) and i know 99.9% of games (minus Circle of the Moon) had to compensate for it, but they ended up looking like fucking shit, with overly brightl and washed ouyy, badly contrasted, over saturated, horribly eye sore color palettes, and its a damn shame because thats what hurts the games to be played again.

Capcom was nice to add alternate color schemes for their late Snes to Gba ports so they can be played on the Game Boy Player, but honest, ALL GAMES should had that option.

Then you have gsmes like Harmony of Dissomsnance that just looks like fucking vomit, but there's now a color hack, that actually makes things a bit too dark in some places.

https://www.romhacking.net/hacks/7086/

>> No.9247153

>>9247015
You are thinkin on the EWJ ports and a few amiga to snes to gba ports and mostly US ports, capcom did tolerable ports that were okish only having shit colors.

>> No.9247156

>>9246765
>lacked y and x

Kay you know what, they could give us the cross face buttons to make plattforma more comfy with Y and B, i hated having to press B and A with that angle on old nintendo portables and the NES.

>> No.9247208

>>9246765
The only thing wrong with it was the screen and that was made tolerable with the SP.

Shit ports are the fault of developers, there was no need for washed out palettes after the screen issue was already resolved.

>> No.9247224

>>9246765
The only real flaw it has to me is the lack of a sound chip. Resolution was never much of an issue with me with handhelds.

I may have Stockholm Syndrome of the GBA audio crust, but its still shit.

>> No.9247239

>>9247224
It was honestly fine, games made for the console like Golden Sun were able to pull off excellent audio quality.
It's just ports which sound bad, but /vr/ ports are always inferior.

>> No.9247242

>>9246765
>why didn't they make a handheld more expensive with shorter battery life
>when Nintendo beat other handhelds in the 90s by offering a handheld for cheaper with better battery life
God some posters here are fucking retarded.

>> No.9247256

>>9246765
You are clearly homogay.

>> No.9247321

>>9247015
Top Gear Rally was such a good game

>> No.9247389

>>9247224
yeah not having a sound chip was a blunder
something comparable to the SNES one would have sounded better and offloaded sound from the cpu so those cycles could be spent on better graphics or gameplay features

>> No.9247391

>>9247389
The GBA CPU was already plenty fast, at most the sound engine took up about 10-15% of its time. Wasn't a bottleneck at all.

>> No.9247628

>>9246765
>standard 320x240 resoultion the SNES pumped out
*256x224

>> No.9247964

>>9246765
This is wrong. GBA was awesome: a handheld snes with a great library of games. The only thing that really held it back was the poor screen lighting. Nintendo always used older or subpar hardware on their handhelds back then, it was a company philosophy championed by gunpei yokoi and it worked.

>>9247015
I love top gear rally. Game had a cool atmosphere about it.

>> No.9247974

>>9247964
>The only thing that really held it back was the poor screen lighting. Nintendo always used older or subpar hardware on their handhelds back then,
The guts of the machine were very capable, it's only the screen which lacked. And even that was solved with later versions.

Relative to when it came out, it's probably the most powerful handheld Nintendo made.

>> No.9248113

>>9246765
This thing has a great library and could take a punch from god himself I dunno what there is to complain about

>> No.9248329

>>9246765
>>it lacked a Y and X button which could have easily been added
I agree. Why they did not add X and Y as touch screen buttons is beyond me. It's already enough of a problem that the GBA does not support my airpods or bluetooth headset! How are people expected to enjoy such primitive devices!

>> No.9248474

>people saying GBA had an awsome library

Honestly I don't see it, that shit is like 90% shovelware, and most of the remaining "good" games on it are gay ass JRPGs.

It had arguably the best Pokeymans games, a few decent retro ports, and uhh. Yeah that's basically it. Very little of value I can think of.

>> No.9248492

>>9247153
The Final Fantasy ports also have slowdown on GBA.

>> No.9249169

>people unironically defend the lack of face buttons

yeah bro just let me press select+R to perform an input that could have just been on an X button

>> No.9249207

>>9248474
90% of every consoles library is shovelware, who cares when there are thousands of games in total

>> No.9249214

>>9249169
>let's just have 50 thousand buttons in case one game requires it

>> No.9249251

>>9249214
Don't be too hard on Anon, modern children either have to have zero buttons or as many as possible, they can not understand that the Game Boy has plenty of buttons and it works fine with the buttons it was built with. The GBAs handheld contemporaries had the same or less buttons as the GBA and they all were fine as well. Nobody wanted some twenty button abomination.

>> No.9249259

>>9249251
I liked dc controller for this reason. Never had a problem playing quake 3 on a stock dc pad multiplayer with all my mates either. Dreamcast controller could have been ergonomic but other than that it got the job done.

>> No.9249275

>>9248474
90% of every library is shit, but GBA has a shit load of classic and new games which justify its existence. The first model also ran on normal AA batteries, which is a huge bonus.

>> No.9249282

>>9248474
>It had arguably the best Pokeymans games,
Gen 3 was really bad after the absolute miracle that Gen 2 was, mainly due to the amount of talented people that left Game Freak post Gen 2.

>> No.9249286

>>9247065
>suturd slowtendo
>good
rope

>> No.9249582

>>9249169
there's a difference between defending it and saying it led to better controls in one series' instance, especially when it was shit in most other instances

>> No.9249584

>>9246765
GBA proved that 2 buttons should be enough for anyone

>> No.9249590

>>9246847
I really love the original model, before they ruined it by narrowing it again

>> No.9249593

>>9247224
The sound is the ONLY legitimate complaint.

>> No.9249595

>>9248474
it has like the best 2d action adventure games ever made on it

2 metroids and 3 castlevanias

>> No.9249620

>>9249595
I've played both those Metroid games. They're not even close to being the best. Saying they're good is a stretch.

>> No.9249625

>>9246765
Sorta agree with you here. It had a perfect opportunity to port great stuff and kind of ported it into crappy versions

Dreamcast and ps2 could have ported more great stuff back then too though

>> No.9249629

>>9246765
DESU, SNES was a outdated hot garbage when it came out. Yet it succeeded. It is better to think of video games as amusements. They don't have to have the best specs on paper to win sales.

>> No.9249648

The only shitty parts of the GBA are the screen and the sound processor, but that's what happens when you burn Sony over copyright holdings.

>> No.9249652

>>9249593
https://youtu.be/dVgEzucD1eM

Sounds good to me.

>> No.9249731

>>9246765
gba was peak comfy, lots of comfy games like mario kart. horizontal wide screen, very aesthetic console. it was only 69 dollars brand new did you expect it to be a psp or what

>> No.9249732

Just think, there are people that want the Gameboy Advance to have more buttons, a touchscreen, bluetooth, wi-fi and/or cellular to keep up to date on their social media, and OLED screens.

>> No.9249747

>>9249620
I think this is a YOU problem then, not a problem with the GBA library

Minish cap, another gr8 action adventure, and the most modern 2D Zelda with the traditional item hunt formula.

>> No.9249753

>there are "people" who are happy it has only two face buttons

>> No.9249764

>>9249753
All controllers should only have 2 face buttons. And 2 shoulder buttons. GBA is perfect, but it could use a touch screen and pressure sensitivity across the buttons and d-pad.

>> No.9249809

>Game Gear plays Master System games
>Nomad plays Genesis games

sega did what nintendidnt baby

>> No.9249829

>retarded -oomerposter vs retarded console /v/arrior
man and i already ate popcorn earlier today

>> No.9250057

>>9246859
What?

>> No.9250076

>>9250057
The Super Mario World port has some dodgy audio at points. Valley of Bowser is the example everyone likes to point to.

>> No.9250109

>>9250076
Who told you they "couldn't" do a straight port? Valley of Bowser is a stylistic change where they sacrificed higher bitrate for a more realistic guitar sample. This happens a lot on the GBA since the speakers aren't great, so you may as well sacrifice bitrate for realism

https://www.youtube.com/watch?v=-9iRPUU_oO4
You wouldn't have gotten this stylistic decision on a SNES game since people were using higher-quality TV speakers

>> No.9250120

>>9250109
I mean, it couldn't. GBA has no pitch bending or echo capability like SNES. Maybe it could have been ported in a different and better manner, but a straight port just isn't within the GBA's feature set.
The GBA sound chip is capable enough for music made for the console but it kinda sucks for SNES ports. Hell even the DS sound chip is lacking those SNES features. Porting music is hard.

>> No.9250162

>>9250120
>no pitch bending
false and deftly homosexual
>echo
you can just repeat the sample provided ur not limited by bandwidth

>> No.9250175

>>9250162
Find me a single reference for frequency modulation on the GBA. I'll wait.

>> No.9250204

>>9250175
http://belogic.com/gba/channel1.shtml

>> No.9250227

>>9250204
Tone sweep isn't frequency modulation, and it isn't what the S-SMP uses or what the original Valley of Bowser music uses.
I suppose technically it can be considered pitch bending, so I should have been clearer in the first post.

>> No.9250513

>>9250120
Games can do software mixing and do any effect they want.

>> No.9250538

>>9250513
You could, but that takes away CPU time for everything else. The DS had a whole CPU dedicated to this sort of thing, but I'm not sure how viable it was on the GBA during actual gameplay.

>> No.9250709

>>9246853
>all this bitching by somebody who didnt even own one
hahahaha, also dont kid yourself. your mom would have bought it for you. this anger at the gba is probably just you convincing yourself it was bad because you missed out on it

>> No.9250734

>>9246853
>gamers with standards
Look Turing-bot, we're not going to fall for your robotic nonsense if you just cram random words together in sentences with no respect for their meanings. Might as well type "pork-free bacon meat".

>> No.9250745

>>9250734
Literally advocating for a least competent console with worst games over a more competent version. The absolute state of (you).
>>9250709
My brother bought one when it came out and I played a handful of games on it. They all sucked and were sub-par versions of SNES, PS1 and N64 games of the time. Castle of the Moon was particularly lazy and disappointing, along with Metroid Fusion.

>> No.9250756

>>9249809
For almost 1 minute total, that is.

>> No.9250843

Trying to be a portable SNES is the least effective use of GBA hardware I can think of. It needed less of that.

>> No.9250970

>>9250745
I didn't advocate for shit. I said gamers don't have standards.

>> No.9250974

>>9250745
>Literally advocating for a least competent console with worst games
literally mentally ill and refuses to log off the fucking computer

>> No.9250985

>>9246765
Really it's only technical shortcoming was the shitty reflective screen and maybe the sound chip.

>> No.9251098
File: 1.45 MB, 480x320, tumblr_odf90w210b1roqda3o1_500.gif [View same] [iqdb] [saucenao] [google]
9251098

>>9249747
Its not a me problem. Gba had good games but minish cap was not one of them.

>> No.9251110

>>9251098
I disagree. Suit yourself, overall.

>> No.9251172

But its NOT an SNES. Holding it to be an SNES is setting yourself up for disappointment. Nintendo game design for handheld was always to make things playables in short bursts with simple structure. You can argue imposing that design on their developers was bad, but nintendo wanted to at least put some restrictions in. Remember the whole GBA project stared with making a portable N64 level handheld, but then scaled down because they didn't want a machine that would die in 2 hours.

Look at the N-gage for an example of a company just outright putting powerful hardware on a handheld without knowing how to make it work for that market. Or the early PSP and DS games; where devs got a ton of options and didn't know how to handle it.

>> No.9251554

>>9246765
>why didn't Nintendo steal Sega's formula after both of Sega's attempts at the handheld market failed to get the sales that Nintendo's previous handhelds got
Gee, I wonder. Only reason Nintendo changed things up with the Switch was that smartphones destroyed the handheld market.

>> No.9251841

>>9246870
The 3d on gba is horrible and only better for Mario kart and f zero

>> No.9251849

>>9247001
>>9248474
GBA:

Advance Wars 1 & 2
Azure Dreams
Breath Fire 1 [+improvement hack]
Castlevania Aria of Sorrow [Alter Edition]
Castlevania Circle Moon [Card Up Edition]
CIMA The Enemy AKA Frontier Stories
Drill Dozer
F-Zero Climax
Fire Emblem 6-8
FF Tactics Advance Grim Grimoire
Frogger Adventure 2
Gradius Galaxies
Kirby Nightmare Dreamland
Kirby Amazing Mirror
Lufia 3 Legend Returns
Mario Luigi Superstar
Mega Man Battle Network 2, 3, 5, 6
Mega Man Zero 1-4
Metal Gear Ghost Babel
Metroid Zero
Metroid Fusion [Special Edition]
Monster House
Pokémon Orange Islands, Crystal Advance, Altered Emerald, Gaia, Glazed, Prism, Sienna, Sovereign of the Skies, Unbound, Vega Minus
Samurai Kid
Sonic Advance 1
Shining Force 1
Star Ocean 2-2 Blue Sphere
Sword Mana
Wario Land 2-4
Zelda Awakening, Ages, Seasons, Minish

>> No.9251851

>>9251172
I don't have a problem with weaker hardware, the lack of backlight is something I'd concede as many problems as it caused for most of the libray, but just a touch wider screen ratio, 2 more buttons, how much does that remove the GBA from being a budget portable?

>> No.9251861

>>9251849
Link's Awakening, Oracle of Ages, and Oracle of Seasons aren't in the GBA library even if they're playable on it and I'm frankly dubious of romhacks.

>> No.9251875

>>9251851
Because it drives both the overall price up as well as power consumption. The MSRP on the GBA at launch and effectively for the entire lifespan was ridiculously low, it was a major selling point in ad campaigns and whatnot. Parents and consumers overall might appreciate a backlit screen that was larger, but paying for extra batteries that last a shorter usage period overall would only lower the console adoption rate. I imagine that the manufacturing tech behind the screens was cheap as well, possibly a case of adopting the screen from another device, why spend more money building something slick and new if you can pay less overall for something established and easy to obtain?

>> No.9251880

>sound
terrible
>graphics
really good for that time
>library
I put it above the snes

It wasn't bad the only bad thing was the lack of backlit, what's the problem with nintendo ?

>> No.9251882

>>9248474

>shovelware
the library is really good, even the ''shovelware'' wasn't too bad. I think only the NES had shovelware like the games that LJN kept releasing

>> No.9251954

>>9248474
Superstar Saga: A "gay ass JRPG"

ok bud

>> No.9251984

>>9251880
It was good but not above snes.

SNES:

•Actraiser 1&2, Assault Suit Valken, Axelay, Black Thorne, Castlevania 4, Contra 3, Demon Crest, Edo no Kiba, Front Mission Hazard, Ghost Sweeper, Ganbare Goemon 1-4, Hagane, Joe & Mac 2, Majuu Ou King of Demons, Mega Man 7 Refit, MM X1 Capsule, MM X2, MM X3 Zero Project, Metal Warriors, Metroid Redux, Musya, Psycho Dream, Run Saber, Skyblazer, Super Adventure Island 1&2, Super Bonk 1&2, Super Chinese World 1-3, Teenage Turtles In Time, Great Battle 3-5, Super Turrican 1&2, Wild guns, Xmen Apocalypse, Youkai Buster

•Back to the future 2, Do Re Mi, Holy Umbrella, Magical Popn, Mario World, Ninji Land, Sicari 1&2, Sparkster, Super Ninja Kun, Violinist of hamelin, Umihara Kawase, Yoshi's Island, Zero Squirrel

•Albert Odyssey, Aretha II, Bahamut Lagoon, Breath Fire 2 Retranslated, Nekketsu Tairiku, Chrono Trigger, Energy Breaker, Eternal Filena, Far East Eden Zero, FF4 Ultima, FF5 Void Divergence, FF6 Divergent Paths, FF6 Brave New World, FF6 T Edition, Fire Emblem 3-5, Front Mission, Ihatovo, Laplace, Lennus 2, Live a Live, Lufia 2, Majin Tensei 1&2, Megami Tensei Old Testament, Monstania, Ogre Battle, Lodoss War, Robotrek, SMT II, Last Bible III, Super Famicom Wars, Mario RPG, Shadowrun, Super Shell Monster Story 1&2, Tales Phantasia, Hourai High, Wozz, Treasure Hunter G, Treasure Rudras

•Alcahest, Bomberman, Brandish 2, Crystal Beans, Ghoul Patrol, Goof Troop, Gunman's Proof, Illusion of Gaia, Marvelous, Pocky Rocky 1&2, Secret Mana Turbo, Soul Blazer, Terranigma, Firemen, Spike McFang, Trials of Mana, Xak, Ys V, Zelda, ZAMN

>> No.9253446

Anyone done one of those laminated ITA screen mods yet?

>> No.9253575

>>9246847
If we're talking exclusive games, no way. GBA was great for a handheld of its era, but looking back it's full of compromised ports and middling franchise entries. Now that we have emulation on everything with a CPU, the GBA is less appealing than ever compared to DMG/GBC.

>> No.9253628

>>9246765
> They no longer cared about creating the best games and best system possible as they did before.
They cared with the Gameboy and Gameboy Color though? Home consoles maybe, but they were never trying to be cutting edge with handhelds, hell, GBA might have been their closest attempt.

>> No.9253653

>>9253446
I'm considering buying a new shell and laminated ITA screen combo and swapping from the IPS in my daily driver.

>> No.9253750

>>9253575
>>9253575
>>9253575
GBA/GBC:

•Castlevania Aria Alter/Circle Card Edition/Harmony Findesiecle, Gradius Galaxies, Kirby Dreamland 1 DX/2/Mirror/Nightmare, Mario Land 1&2 DX, Mario vs Donkey Kong, MM Zero 1-4, Metroid Zero & Fusion, Samurai Kid, Sonic Advance, Super Mario 2&3, Wario Land 1-3, Wendy,

•Beatmania GB 1&2, Donkey Kong GB, Frogger Adventure 2, F-Zero GP Legend & Climax, Game Watch Gallery 1-4, Kirby's Pinball Land & Star Stacker, Mr Driller 2, Pac Attack, Pac In Time, Tetris DX,

•Bomberman Pocket/Quest/Tournament, DQ Rocket Slime, For Whom The Frog Tolls, Legend River King 1&2, Metal Gear Ghost Babel, Mole Mania, Scurge Hive, Survival Kids 1&2, Sword Mana, Zelda Awakening/Ages/Seasons/Minish,

•Azure Dreams, Battle Network 2/3/5/6, Dokapon Hunter, Full Metal Alchemist Rondo & Sonata, Golden Sun 1&2, Lufia Returns, Mario Luigi Superstar, Oriental Blue, Pokemon Fire Red/Orange/Crystal Advance/Emerald Alter/Prism/Card 1&2/Gaia/Sienna/Unbound, SMT Demikids/Devil Children/Last Bible 1&2/Another Bible, Star Ocean Blue Sphere,

•Advance Wars 1&2, Black Matrix Zero, FE 6+/7+/8+/Sword Heaven Earth/Black Fang/Bloodlines, Game Boy Wars Turbo, Shining Force 1, Tactics Ogre Lodis, Yggdra,

>> No.9253762

>>9253750
I'm not sure how I should respond to this schizophrenia. Some of the games you posted are good, some are shit, and some are for DMG, not GBC.

>> No.9253770

>>9253762
They're all good. You should respond by killing yourself.

>> No.9254026

>>9253653
I think I'm going to wait a little longer and make sure the preproduction issues are all worked out first. It seems better than the original ITA screen otherwise though, and I already would've taken that over an IPS screen, so it seems like the way to go whenever I finally get around to reshelling my old GBA.

>> No.9254052

>>9250076
The GBA had really bad audio in general, it wasn't an issue exclusive to the Super Mario Advance series of titles.

It's actually kind of a miracle that the Mother 3 soundtrack is as good as it is, or rather sounds as good as it does on that hardware, it's a huge soundtrack too.

>> No.9254059

>>9254026
Yeah, hopefully it ends up being a good screen. My IPS is giving me some odd issues with the occasional white flicker/flash, not sure why and it's just random and seldom happens enough to be annoying as hell.

>> No.9254080

>>9247964
>Back then
The switch CPU was like 2 years old at release and has a trash acreen

>> No.9254198

>>9253628
With gameboy there were virtually no standards at all. It was the best anyone could have expected given the extreme constraints faced by handheld systems at the time. The OG gameboy was a really big deal even with its shitty monochrome screen and blocky awkward shape. Competetion that seemed better at first glance just cut other corners like having shit battery life and no games.

GBA came out much later and didn't face the same severe constraints.

>> No.9254208

>>9247242
The upside being actually decent ports of snes games instead of the nearly universally disappointing shit that was actually delivered.
In the early 90s there was no upside, no chance at all of running NES games on handheld hardware without severe downgrades.

>> No.9254210

>>9251851
Not as much as faggots here are insisting I am sure.

>> No.9254314

>>9254208
>no chance at all of running NES games on handheld hardware without severe downgrades.
The Game Gear was designed to be a portable Master System and came out slightly over a year after the Game Boy, and the Game boy sold much better. IIRC the Wonder Swan, which was designed by Gunpei Yokoi after he left Nintendo, sold better against the GBC/GBA in the limited markets it was available in than the Game Gear did against the Game Boy.

>> No.9254321

>>9251851
>>9251875
Yes, you have to consider that ~$10, especially $20 extra , is a lot when the games themselves were around $30. Plus the more batteries being used. design philosophy for Nintendo handhelds back then were they were toys for outside use. You weren't supposed to invest that much money in them.

>> No.9254334

Games were only $25 to $35 and there were a lot to pick from. It had tremendous backwards compatibility, a giant selection of ports, and a decent amount of exclusives like Fusion, Aria, Minish Cap, Warioland 4, FF Tactics, Amazing Mirror, Advance Wars, Golden Sun, Superstar Saga, Maximum Velocity, Fire Emblem, Super Circuit, Pokémon RSE, Warioware. You buy a gameboy because you like games. You buy other handhelds because you're insecure.

>> No.9254421

I imagine maybe seven of the fifty seven posters in the thread actually owned and played a GBA.

>> No.9254447

>>9254321
I was unclear, I meant no backlight was the right call inspite of all the issues it caused, but 2 extra buttons and a standard screen width would have basically solved every gameplay issue on the system, feels like that could have been worth it.

>> No.9254475

>>9254421
well i didn't own an nes or a super nintendo either, doesn't mean i can't like em

>> No.9254690

>>9254314
>>9254334
>>9251875
Yeah, because it's Nintendo. It wouldn't have been that big a deal to use 4:3 resolution and have 2 more fucking buttons.

>> No.9254860

>>9254690
The GBA uses an HQVGA resolution screen, it's a standard resolution that other devices have used as well. Why the would Nintendo opt for a non standard resolution at higher costs and 12.5% more power consumption just to deliver a screen 20 pixels higher? What would this have brought to the table? What games would it have made any real difference in gameplay in?

>> No.9254869

>>9251849
Golden sun 1 and 2
Guardian heroes
ct special forces 1 and 2
Summon night swordcraft story 1,2 and 3

>> No.9254892

>>9254052
It was an issue mostly confined to SNES ports since the SNES sound chip had all those snazzy effects that were hard to port.
Music made for the GBA sounded great. Wario Land 4, the Megaman Zero series, Golden Sun, Pokémon Mystery Dungeon, there are plenty of excellent soundtracks on the GBA.

>> No.9254920

>>9254860
4:3 is the standard resolution. The cost difference is nothing. The difference is obvious by all the platformers with screen crunch.

>> No.9254963

>>9254920
>4:3 is the standard resolution. The cost difference is nothing. The difference is obvious by all the platformers with screen crunch.
Are you genuinely stupid, or just trolling?

>> No.9255018
File: 1.14 MB, 640x360, InShot_20220913-VideoToMp4 (1).webm [View same] [iqdb] [saucenao] [google]
9255018

>>9254963

>> No.9255029

>>9254920
>Just use a big screen bro
>nevermind that every other handheld that's attempted this has flopped

>> No.9255037

What games for game boy advance do you recommend?
Search
>games without fantasy
>Games without magic
>hate pokemon
>i hate the legend of zelda

>> No.9255038

>>9255037
as far as non ports metroid fusion is the goat

>> No.9255041

>>9255038
reasons why metroid fusion would be a good option for me?

and I would play ports

What other gba games that have what I'm looking for do you recommend?

>> No.9255048

>>9246843
kek, you're probably right, japs are fucking retards.

>> No.9255049

>>9251849
Azure Dreams, Ghost Babel and the Zelda Oracles games aren't GBA native and ports of last gen games shouldn't be counted as part of its library. Otherwise good list.

>> No.9255052

Is there any non emufag reason that there is anything wrong with the GBA aspect ratio? Also there is nothing wrong with having only two face buttons, it is more ergonomic. It still has more buttons than the original Game Boy too.

>> No.9255056

The only bad thing about gba besides the sound, resolution and lack of backlit was lack of local multiplayer. gba There were a lot of games that would benefit from local coop.

>> No.9255068

>>9246765
Other than the sound chip, there was nothing wrong with the GBA. It had a brilliant lineup and could even do basic 3D. Also play FMV.

>> No.9255080

>>9255056
I think that the GBA was better for multiplayer than the previous GB. Not needing a cartridge for each player was a great innovation.
The NDS was the peak of handheld multiplayer, though.

>> No.9255085

>>9246853
It is odd that they dropped the ball here

Could have been great for that time

At least theyre focusing on some remasters now

>> No.9255091

>>9255029
Nigger you are retarded the screen would be smaller than psp, switch, etc... You are a fucking idiot.

>> No.9255092

>>9255041
I'm not gonna speed feed you this hard. Fuck off fag. If you don't even want to like things, so be it.

>> No.9255097

>>9255052
Yeah, screen crunch on platformers. This was already fucking answered.
And no, 2 buttons isn't more ergonomic, it's just gay.

>> No.9255124

>>9255091
>psp
Way to list a failure as your first example.

>> No.9255132

>>9255092
i think you're talking to a bot
i've seen posts like that in the past written much like that about different subjects on different boards at that
it's all very strange

>> No.9255137

>>9255052
It's a much bigger screen than the original game boy, too. Anyone complaining about screen crunch in GBA games must hate super Mario Bros deluxe.

>> No.9255139

>>9255124
>psp
>failure
psp was the only handheld that managed to compete against nintendo.

>> No.9255157

>>9255139
>managed to compete
So it lost and had no games? Failure.

>> No.9255164

>>9255157
It sold really well.

>> No.9255182

>>9255157
The PSP sold as well as the GBA.

>> No.9255185
File: 31 KB, 316x316, Ecks_Vs._Sever_GBA_box.jpg [View same] [iqdb] [saucenao] [google]
9255185

>>9246765
The GBA was great. Don't say mean things about the GBA

>> No.9255198

>>9255182
>>9255164
It still lost and has no games proving flashy screens and being beefy gets you no where when it comes to handhelds. It's been like that since the dawn of time.

>> No.9255204

only flaws of the gba: no backlit original model and no sound chip
god-tier handheld otherwise

>> No.9255210

>>9255198
So you only care that nintendo wins even if the product is subpar

>> No.9255214

>>9255198
PSP did not have a flashy screen, wtf are you talking about
that bitch was dark and ghosted like a motherfucker

>> No.9255217

>>9255210
I care which console has the best library and if it's a handheld I care about battery life. My cousins had a game gear and that one weird kid at school had a lynx. While I was curious about them I somehow knew my gameboy mogged them.

>> No.9255219

>>9255214
By flashy I meant overpriced and not necessary.

>> No.9255226

>>9255217
PSP and Vita library were better than the nintendo handhelds, but it's not retro.

>> No.9255235

>>9246846
>It didn't have stereo sound unless you used headphones
But that do mean you can use good headphones for it.
But not for the SP, where also need to buy the adapter or buy the shit tier headphones.

>>9255210
The main problem with the GBA is that as the age goes on, more and more people is going to play the games via emulation.
If gamma correction isn't implemented, well then you are getting 1.4 gamma on a 2.5 gamma screen, and that looks horribly washed out.
There is also a obnoxious amount of shovel ware that you would not have encountered on the system back in the day, as distribution and box art limits sales of lower effort games unintentionally.
There are also a lot of games relying on the ghosting of the LCD screen to display intended effects correctly, or the extreme pixel contrast the LCD grid itself gives.

>> No.9255248

>>9255235
It's ridiculously easy to get an adapter, it's not even an issue. Adapter or no, the audio hardware in the GBA and all its revisions sucks shit. I'm not just talking about the sound synthesis, but also the DAC and the amplification.

>> No.9255323

>>9255204
Resolution also sucked.

>> No.9255349

>>9254314
Game Gear was a piece of shit with no battery life. Game Gear would have been great if it had actually delivered what it pretended to be capable of.

>> No.9255403

>>9255219
By flashy you meant you have no idea what you're talking about and PSP is not retro anyway. So you should fuck off and stop trying to talk about things that are over your head.

>> No.9255605

>>9255091
>the PSP
Launched at 2.5x the price of the GBA and used a rechargeable battery to lessen the impact of its Game Gear tier battery life.

>Nintendo Switch
Came out after smartphones destroyed the previously existing market for less expensive lower powered handhelds that were actually pocketable.

I'm not sure why you feel these comparisons are applicable.

>> No.9255771

>>9254080
2 years is nothing, the original game boy came out in 1989 and was using a modified processor from the mid-1970s. Yokoi called it “lateral thinking with withered technology.” Slightly less old tech for the gba (an ARM7) but the principle was the same. They were able to undercut all competing handhelds.

>> No.9255792

>>9249809
how'd that work out for them

>> No.9255818

>>9255771
>Slightly less old tech for the gba (an ARM7) but the principle was the same. They were able to undercut all competing handhelds.
Which "competing handhelds" are you talking about?

>> No.9255878

>>9255818
>spoon feed me easily searchable information
Fuck off.

>> No.9255918

>>9255878
NGPC? Wonderswan Color? Neither of those were "undercut" by the GBA.
N-Gage? Not a dedicated handheld, I wouldn't quite consider it a GBA competitor.
You'll have to explain because what you said doesn't make much sense to the well informed.

>> No.9255930

>>9254198
They admitted that they were outdated technology.
https://www.gamedeveloper.com/business/yokoi-remembers-nintendo-s-struggle-to-understand-his-game-boy
> Game Boy creator Gunpei Yokoi is famous for his "Lateral Thinking With Withered Technology" approach to design, and in an interview from 1997 newly translated and published by Shmuplations the former Nintendo exec shares some intriguing opinions on his approach to game design and the state of console game development in the '90s.
Battery life isn’t the sign of cut corners, it’s the sign of using power inefficient parts like CFL bulbs for backlighting screens. It’s literally because it’s attempting to be more advance than the Gameboy. That’s not related to the claim anyways, the claim is that Nintendo was competing on hardware, which negates the software claim too. Even if dispute this, where’s your answer on why the Gameboy Color was underpowered compared to its contemporaries?

>> No.9255949

>>9255056
>The only bad thing about gba besides the sound, resolution and lack of backlit was lack of local multiplayer. gba There were a lot of games that would benefit from local coop.
The GBA was all about playing multiplayer with a single cart. It was a bit selling point and a ton of fun. The modes were limited, but being able to play F-Zero, SMB, Advance Wars and other games when only one person had to own the actual cart was miraculous and mind blowing. Things like Four Swords were also revolutionary. If any thing there was a massive amount of local multiplayer.

>> No.9255952

>>9255918
He's clearly talking about Nintendo continuing with the formula they succeeded with using for the GB/GBC you fucking tard.

>NGPC
A flop that was discontinued after the first year and isn't worth including in this discussion.

>Wonderswan
One of the best selling competitors prior to the PSP (which came out after advancing battery tech mostly alleviated the battery life issues associated with more powerful handhelds), and it did so by using the same formula Nintendo did and was even designed by the same guy who designed the Game Boy after he left Nintendo.

>> No.9255973

>>9255952
It wasn't the same formula. The GBA wasn't underpowered relative to its competitors. Indeed as you point out the Wonderswan followed the formula more than the GBA did.

>> No.9256002

i only ever played/had an sp, which i loved. its the last handheld i ever bought. most played games were probably warioware and metroid fusion

>> No.9256005

>>9246765
>162 posts of people arguing with retards who are incapable of understanding that lower power, lower priced handhelds sold much better than higher performance, higher priced models prior to smartphones becoming hugely popular, because people cared more about simply being able to play games on the go than they did about having the highest quality gaming experience possible at the time

>> No.9256098

>>9255952
>He's clearly talking about Nintendo continuing with the formula they succeeded with using for the GB/GBC you fucking tard.
Right and he's making an argument, without evidence, that contradicts what reasonably informed people believe.
IOW he needs to post his evidence, not "just google it bro"

>> No.9256104

>>9256005
>idiot who doesn't actually read the thread thinks he adds something clever and unique

>> No.9256142

>>9255792
>>9249809
I'm skeptical the specs required to allow devs to port SNES games to the GBA without major downgrades would have yielded a literal 500% worse power efficiency. Also, nobody gave a shit about the Master System anyway or had any games for it. That wasn't a real selling point. Game Gear could run Sonic (sort of) that's all anyone cared about.

>> No.9256171

>>9255930
GBC was viewed as an upgraded game boy, which is pretty much exactly what it was. It was smaller, more efficient, and had new features like a better screen that could display colors.
> the claim is that Nintendo was competing on hardware,
What claim?
No, the claim as I understand is that that with a few relatively modest improvements, GBA could have been a truly great system. Then the tendie defense squad shows up parroting memes about how Nintendo always had underpowered hardware and no you can't criticize Nintendo at all they were just doing exactly what they had to do.

Slightly better (SNES-tier) resolution and 2 more buttons. That's it. That wouldn't have led to 5x worse battery performance the way full-color and backlighting did with Game Gear in 1991.

>> No.9256189

>>9256171
The claim was:
> They no longer cared about creating the best games and best system possible as they did before.
Maybe this was a misunderstanding, I assumed that “best system possible” meant competitive hardware. Realistically I think the biggest difference between the GB and GBA was the lack of Gunpei Yokoi. They lacked his direction and floundered. I still think the GBA was a great system, but it was mostly lazy ports and outsourced games like Minish Cap (Not that it’s a bad game).

>> No.9256313

>>9256171
>relatively modest improvements
It has already been covered repeatedly in this thread about how those "modest" improvements have more than just a modest cost. You just choose to repeatedly ignore the explanations because you can't understand that the market for portable consoles was completely different before it was normal to have a computer with an internet connection in your pocket.

>> No.9256759

>>9255403
>you meant you have no idea what you're talking about
No. And no need to take it so personal. Psp and vita are basically modern day Game gears and lynxs.

>> No.9256760

>>9255226
Better libraries? I owned both and luminues is the only game I put any hours into. I go some generic fps on my vita and ragnarok I think. Both shitty compared to advance wars on the ds.

>> No.9256789

>>9246843
>ackshually
there are four buttons

>> No.9256798

>>9256789
The Game Boy has 4 buttons, the GBA has 6.

>> No.9257016

>>9256189
>>9256171
>>9256142
GBA was already stronger than SNES. Adding 2 buttons costs fucking nothing and they had the room for them. Using 4:3 would have made snes ports easy as fuck and Avoid screen crunch. None of this would have killed battery or sky rocketed the price, and the bigger library would have further boosted sales.

>>9255949
No, it wasn't "all about" that, as very few people ever actually did that. Most people's multiplayer experiences were limited to multi cart Pokemon battles.

>>9255605
They're applicable because you claimed the screen would be too big, when it wouldn't. It's a small adjustment. The points you've raised however, actually are totally fucking irrelevant.

>> No.9257018

>>9255248
No kids ever actually gave a fuck about the audio.
>>9255226
The sneeda has no fucking games and even the game Gear is better

>> No.9257024

>>9255204
Nobody ever actually gave a shit about the sound back then.
>>9255157
•007 Russia With Love, Armored Core 3/Raven/Silent/Formula, Ghost in the Shell, Gun Showdown, Gundam next plus, Killzone Liberation, MGS Peace Walker, Resistance Retribution, Syphon Filter Logans Shadow & Dark Mirror,

•Ace Combat X Deception & Joint Assault, After Burner Black Falcon, Macross Ace, Snoopy vs Red Baron,

•Assassins Creed Bloodlines, Dantes Inferno, God of War Chains & Ghost, Gurumin, Nayuta Boundless Trails, Prince Persia Revelations & Rival Swords, Soul Calibur BD, Star Wars Force Unleashed, Steambot Chronicles 2 BT, Tomb Raider Anniversary & Legend, Unbound Saga, Ys 1/2/3 Oath/6 Napishtim/7

•Breath of Fire 3, Far East of Eden 2/4/Fūun Kabukiden, Final Fantasy 1/3/4/Crisis Core/Type-0, Growlanser 1 & Wayfarer, Lunar Harmony, SMT Devil Summoner, Persona 1, P2 Sin, P2 Punishment, PoPoLoCrois, Star Ocean 2, Tales of Eternia, Valkyrie Profile,

•Disgaea 1&2, Field Commander, FF Tactics, Gungnir, Jean D Arc, La Pucelle, Makai Kingdom, MGS Acid 1&2, Tactics Ogre LUCT, Tom Clancy's Endwar, Trails in the Sky 1-3/Zero/Azure, Yggdra Union,

•Echochrome, Frogger Helmet, Gitaro Man Lives, Patapon 1-3, PQ1, PQ2, Mercury, Jelly Car 2, Pac Man World 3, Tokobot plus

•Metal Slug 7 XX, Parodius 1-5, The Red Star, Viewtiful Joe RHR, Salamander Portable,

•Motorstorm Arctic, Pursuit Force, Twisted Metal Head On, Wipeout Pure Special & Pulse FX350,

•Obscure Aftermath, Shadow Destiny, Silent Hill Origins & Shattered

>> No.9257070

>>9257018
Vita and PSP had better games in almost every genre, it's insane that Vita even had better platformers than nintendo itself

>> No.9257071

>>9257070
No it didn't. The vita had fucking nothing. Ps1 games don't count.

>> No.9257212

>>9246843
yeah that sounds like the kind of dumb marketing decision that would get made.

>> No.9257216

>>9257071
He had better games. all platformers on 3DS were bad or mid. but it's not really possible to discuss this in depth on this board.

>> No.9257227

>>9257071
it did have some things once upon a time
but now those things are on steam and the only relevant thing on it is the mega man 1 remake that is really different
unless i'm thinkin of the psp, i always get those two mixed up

>> No.9257273

>>9257227
>best exclusive is a port of megaman 1
Yikes.

>> No.9257298

>>9257227
The megaman remake was on PSP. The Vita did just have nothing.

>> No.9257303

>>9257298
well i was thinking of danganronpa 1 and 2 and persona 4 golden namely but that might've been on the psp also idk
>>9257273
it's a new game actually, i mean it's got the 6 levels and the wily stages but there's new shit like the two new robot masters, a level creator, and i wanna say the weaknesses are changed

>> No.9257306
File: 113 KB, 1280x720, It's retro, okay?.jpg [View same] [iqdb] [saucenao] [google]
9257306

>>9257298
Vita had the best of everything, compared to the 3DS, nintendo will end up porting every 3DS game to the switch so exclusives isn't a great argument in the first place.

>> No.9257317

>>9257303
The Megaman X remake was cool too. Vile mode was fun as long as you muted it.

>> No.9257445

>>9246765
>The system is bad, because I wanted to re-buy the snes games I already owned at optimal specs.

What a consoomer opinion. It came out in 2001. If you wanted to play anything on the SNES at the time, then you could have just emulated it.

>> No.9257617

>>9257306
The vita had nothing but shitty ports and D tier waifu goy slop 55 iq faggots

>> No.9257621

>>9257445
Easily half the GBA games that get attention are snes ports and fags who grew up with gba and never had a snes constantly recommend these inferior crunched versions

>> No.9257630

>>9247058
Lmfao!!!

>> No.9257853

>>9246870
>The GBA could do incredibly advanced things that the SNES could not
As the Nintendo defense force is always quick to point out: being able to do "incredibly advanced things" doesn't mean jack shit if that doesn't translate into games people actually want to play. And in the case of GBA, that was basically Pokemon and ports.

>> No.9258063

>>9256098
>loser autist vehemently argues over historical internet minutiae

>> No.9258185

>>9246846
You don't need stereo sound if you're using the onboard speaker. Even expensive smartphones today have trouble with that

>> No.9258243
File: 57 KB, 700x394, file.png [View same] [iqdb] [saucenao] [google]
9258243

>> No.9258256

>>9258063
you've never seen me vehemently argue anything. You're just a pussy.

>> No.9259743

>>9246765
Mario 3, Super G'nG, Yoshi's Island, Konami Arcade Advance, FF 1+2 and so on; it had a ton of ports with additional content found nowhere else.

>> No.9259768

>>9257853
It did have games with good graphics and sound though. It's really your fault for being a zoomer who never really played its library. https://www.youtube.com/watch?v=3Uiz_NiKnMc

>> No.9259850

>>9259768
No I'm older and spent 6th gen building a career and getting laid after quitting Everquest cold turkey.

>> No.9259938

@9258243
Tranny

>> No.9259949

>>9259850
>I'm a wagie whose had sex
Yikes.

>> No.9259974

>>9259938
...said the faggot who lacks the courage to post a direct response on an anonymous message board. Spineless little turd, you are less than worthless.

>> No.9260135

>>9259949
You sure told that dumbass who got the money and pussy you never did

>> No.9260215

>>9258256
>loser autist vehemently denies vehemently arguing over historical internet minutiae, fails

>> No.9260274

>>9256798
10 if you include the 4 d-pad inputs.

>> No.9260407

>>9257445
The PC my family had in 2001 wouldn't have been able to emulate SNES. GBA was my only option at the time.

>> No.9260443

>>9260215
Anyone can see I was not vehement.
You're still replying because you are assblasted about your lazy wrong assertions being challenged and are desperately searching for some angle, any angle to save face. (in your own mind, nobody else gives the slightest shit)

>> No.9260480

>>9260407
Please remember you are dealing with Anons who were infants or not even born before a time where having a supercomputer in your pocket was considered normal. I suspect many Anons here thought people back in the '00s' could just pull out their Nokia cellphones and play on Visualboy Advance or some shit, seeing as they clearly have no grasp on the technological or economic state of the '00's.

>> No.9260503

>>9260135
>Getting work and sex is difficult
Anon every male I deal with irl does these two things, even the zoomers I deal with.

>> No.9260961

>>9260503
>reading comprehension is difficult
Only for your kind
>Anon every male I deal with irl does these two things, even the zoomers I deal with.
But of course they do, sweatie. All those guys who drop coins in your can do those two things. And you know this because you then stalk them to rob them?

>> No.9261320

>>9260961
I'm willing to bet I make more money than you.

>> No.9261687

>>9261320
>a child with nothing is willing to bet it all
Oh, woe is me. How will I ever meet the less than penny ante?
Or prove that every male anon "deals with" doesn't give him money for a bj?

>> No.9261743
File: 2.66 MB, 240x160, english_torpedo_nipples_no_sound.webm [View same] [iqdb] [saucenao] [google]
9261743

>>9251841
With sound: https://files.catbox.moe/c1e2ow.mp4

>> No.9261893

>>9260503
Yeah I didn't want to end up as a geek squad wagie at best buy with a grossfat feminist girlfriend living in a shit apartment in the slummy section of the town where he grew up.

Building actual marketable skills takes time and attention as does going out and talking to girls and staying in shape. You can still play games in theory but I chose not to.

>> No.9261898

>>9261893
I think you can have a hobby and still participate in social activities, you just have to be smart with your money.

>> No.9262019

>>9261898
For me it was attention and time more than money, attention really more than anything. After consciously quitting cancerous timesink MMOs and focusing my attention on life goals, I just stopped caring about videogames almost entirely. It wasn't active aversion at that point, just a complete lack of interest. I would walk by the games section in the store and barely even notice it. A wall of PS2 games on display would just be a blur of nothing to me. The GBA, as a blatantly kid-oriented console, didn't even register. If I'd seen a game like this:>>9259768 on display, I'd have just walked by without a second glance.

I'd fire up an emulator every couple of years for maybe a month to play some old games--I think I blew through the Mega Man series (1-6) at one point during that period-- but I didn't keep up at all with current games. Eventually I got more settled and around 2014-2015 I got a PS3 and Dark Souls, and have played videogames a bit more frequently on-and-off since then (still don't have any current-gen consoles, though I have a decent gaming PC), and every so often spend some time on /vr/ reminiscing.

And that's where I encountered all these kids recommending GBA ports of SNES games as definitive versions, often due to some cheap bonus content or shit like that. Whenever I actually looked at a GBA version it was always garbage compared to the original. So OP's point resonates with me. There's a whole generation of kids with a warped view of SNES games because their primary exposure was via the GBA.