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/vr/ - Retro Games


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File: 218 KB, 300x297, Sonic_Adventure.png [View same] [iqdb] [saucenao] [google]
9048550 No.9048550 [Reply] [Original]

I refuse to believe people unironically enjoy this game's gameplay, it has to be the nostalgia associated with it or the music or presentation or something else. But the gameplay itself is horrendous even for the timer.

>> No.9048556

That's because you were born after it came out. Sonic Adventure was awesome in 1999 and it's still awesome today, except for the big and amy levels. Complete basura those

>> No.9048571

>>9048550
I replayed it last year and had a good time with it. I agree the gameplay varies from character to character, but I actually do enjoy the Sonic and Tails levels. It's easy to glitch out, but I still enjoy it.
There's also no real clean way to divorce gameplay from presentation. This has become a thing people say a lot and I think it's mostly from people who don't have a good understanding of video games but want to attempt to signal they're hardcore.

>> No.9048575

>>9048556
>That's because you were born after it came out.
When it got ported to the Gamecube and outside of a Sega-only userbase, it was panned and given lower review scores.

>> No.9048603
File: 92 KB, 512x512, 1656319535800.jpg [View same] [iqdb] [saucenao] [google]
9048603

>>9048575
>it was panned and given lower review scores
I do recall Sonic Adventure DX not getting the same acclaim Sonic Adventure got when it was released... but panned? Now that's an exaggeration, it was still well received and it, alongside Sonic Adventure 2: Battle, were responsible for a whole new generation of Sonic fans, that didn't own SEGA systems, due to being multi platform for the first time. I know Sonic Adventure has issues, plenty of issues in fact, but in the last few years it's been suffering through a rewritting or history, up until the mid 2000's it was mostly beloved and well regarded... but then again, nowadays I see lots of people claiming that not even 2D Sonic was good, so I'm not too surprised. No problem with you disliking it, it's not everyone's cup of tea, but it's not horrendous.

>> No.9048609

There has to be one fucking anon who is dedicated to posting Sonic Adventure hatred every time a Sonic Adventure thread archives. Holy shit. Not even a moment's repreive from revisionist zoomer hatred. OP, you're the biggest fag alive.

>> No.9048623

i always hated this series, some people claimed to like it but what's really the point? even mario sucks imho though

>> No.9048635

>>9048556
>That's because you were born after it came out
funny thats your argument, given that the vast majority of people who like this piece of shit were born after 2000

>> No.9048641

>>9048550
DX is better. fuck your gay lighting and fur textures.

>> No.9048682

>>9048623
What series do you like
Maybe you just don't like platformers?

>> No.9048714

>>9048556
lol I was born 15 years before it came out. Sonic Adventure was shit when it came out. Only zoomers like it.

>> No.9048717

The game's not great but I still find it charming for what it is. The soundtrack IS great, and the game's pretty goddamn ambitious.

>> No.9048752

>>9048603
>but panned? Now that's an exaggeration,

Not really. Rereleases of semi-recent games tended to get a lot of flak but a lot of people weren't kind on Sonic Adventure's gameplay by then. I remember X-play giving it like a 2 out of 5 and they were always really lenient on games.
The idea that zoomers are the ones hating it amuses me as a millienial who was actually looking at multiple reviews and forums at the time.
And honestly, I still love these games personally, but I know their reputation isn't a new thing.

>> No.9048767

>>9048682
Flashback to me is the most kino platformer.

>> No.9048832

>>9048717
>The game's not great but I still find it charming for what it is. The soundtrack IS great
Almost every SEGA game in a nutshell

>> No.9048841

The gameplay is good because the characters naturally feel fun and fast to use. Sonic especially is the highlight. The biggest problem the game has is the camera, the weird cutscenes, and the overworld for being too big and confusing. Over all, it's a rough gem. Sonic's formula was great, and they should've continued it, but they didn't.

>> No.9048851

Imagine Mario 64 where the castle is 10x bigger and you can only go to 1 specific painting every time because of the story.

This is really what kills the game for me.

>> No.9048854

>>9048550
I agree. It was gorgeous for the time, and I think it still is, but goddamn those controls were shit compared to SM64 or anything that wasn't bubsy 3D LOL

>> No.9048892

>>9048550
>roll down a hill, speed up
>jump uphill, existing upwards momentum is added to your jump
>sonic controls really nicely
>wide open levels with lots to network
Sonic's campaign in this makes for one of the best Sonic games

>> No.9048908

>>9048550
I first played this game in January and February of 2019 on Dreamcast. It is unironically one of my favorite games. Please kill yourself. I was born in 2001 btw, you don't have to have been there on launch day to enjoy it. You just need to adjust your expectations to the time period in which it came out and also not suck at the game. The only people who seethe about the adventure games are fucking dreadful at them.

>> No.9048964

>>9048908
>adjust your expectations to the time period in which it came out
there were already much better 3D platformers in 2001, mario fucking 64 for starters.

>> No.9048970

>>9048964
Mario 64 was my favourite game for most my life but I must concede that Sonic doesn't need to move along a semi-circle to make a 90 degree turn. The platforming is unambiguously better in Sonic Adventure

>> No.9049154

>>9048556
Big the cat was based. Don't hate on his levels.

>> No.9049170
File: 308 KB, 160x220, 1649731429384.gif [View same] [iqdb] [saucenao] [google]
9049170

>>9048550
>be me
>born in 1997
>play SA2B and Heroes as a kid
>thought SA2B was best Sonic game
>recently give SA1 a try
>it blows both those games out of the water
Sonic Adventure is a phenomenal game that after a certain point really REALLY clicks. It genuinely makes me sad that they strayed so far from that formula after making a game that really understood the classic Sonic games and translated that into 3D.

>> No.9049175

>>9049154
Sega fishing controller

>> No.9049219

>>9048550
>peak main trio gameplay
>fun robot shooty stages
>fun fishing stages with cool ass cat
>eh amy stages but her story is like 20 mins
>PEAK story
>beautiful dreamcast visuals that still hold up
>better than anything else the franchise has made since
>ESPECIALLY better than sa2 and heroes which completely backtracked on what this game did and made everything slow as shit
OP stfu

>> No.9049237
File: 1.17 MB, 2521x1809, 1568050329621.jpg [View same] [iqdb] [saucenao] [google]
9049237

>>9048550
It's rough around the edges.
But the heart is made of gold.

>> No.9049274

>>9048550
Sonic/Tails/Knuckles/E102 are all fun as fuck. Amy and Big suck with their speed cap completely fucking up the physics.

>> No.9049293

>>9048556
>except for the big levels
F I L T E R E D

>> No.9049495

>>9048550
At the time we didn't have as much games as now. Before SA we would have had the Crash games, Spyro, Banjo and SM64 as the biggest and best examples of what a good 3D platformer should be. Besides those you had the second tier or lower mascot platformer games in Croc, Glover, Conker, Gex, etc. Then after that you have the lowest tier like Bubsy 3D.

It was forgivable for its time but the fact Sega has never truly made a great 3D Sonic game its very easy for the memetards to say Sonic was never good when in reality its just that Sega and Sonic Team haven't proven yet that they can make a good 3D Sonic game. They had plenty of examples to go on but apply Sonic's character traits such as his attitude and high speeds into a game but again they just never knew what to really do to make a good game. People even keep showing and telling them what can make 3D Sonic games good but they do not listen at all.

Anyways for its time it wasn't a bad game. Just maybe not something to go back to. Some games are good no matter the year others like this not so much.

>> No.9049501

>>9049219
Based take.

>> No.9049582

>>9048550
Infinitely better than all those gay collectathon platformers on N64.

>> No.9049592

The best part of SA1 was going around the world after every event and seeing the other playable characters at appropriate places/situations for their own storylines.

It really did feel like an adventure with multiple paths that all converged on an epic Super Sonic level. And I'm using "epic" unironically, I thought gliding on water at blistering speeds while listing to Open Your Heart was the coolest thing ever back in 2000.

>> No.9049593

>>9048550
I throwed mine out the window when it stopped werkan that's the best you can do with early dc titles

>> No.9049602

this game is trash and so is the sequel

>> No.9049605

>>9048908
>nooo you're dreadful at a game that's fucking broken
thank god. if you think I'm gonna adjust to this trash you got another thing coming

>> No.9049607

>>9049495
>At the time we didn't have as much games as now. Before SA we would have had the Crash games, Spyro, Banjo and SM64 as the biggest and best examples of what a good 3D platformer should be. Besides those you had the second tier or lower mascot platformer games in Croc, Glover, Conker, Gex, etc. Then after that you have the lowest tier like Bubsy 3D.
Croc is a way better game than Sonic Adventure. Like not even close.

>> No.9049610

>>9048841
>Sonic's formula was great,
Who the fuck wants to run around a New York block as Sonic talking to NPCs? SAfags are ill

>> No.9049621

>>9048550
Theres alot of autism and actual retardation in the sonic community. You'd like to think people like chris-chan are 1 offs but sadly the sonic fandom is full of mentally ill retards

>> No.9049682

>>9049610
>noooo i hate RPG's
ok nigga, and?

>> No.9049691

>>9049682
Friend they made the game for you it's called Sonic Chronicles: The DANK Brotherhood

>> No.9049692

>>9049691
https://youtu.be/6o47N-aYd08

>> No.9049695
File: 139 KB, 1300x866, 94769650-man-putting-hands-on-the-ears-while-clenching-teeth-and-closing-eyes.jpg [View same] [iqdb] [saucenao] [google]
9049695

>>9049692

>> No.9049696
File: 66 KB, 432x364, sadx.png [View same] [iqdb] [saucenao] [google]
9049696

>>9048603
"Panned" is a strong word but reviews were pretty mixed. The more SA1 gets rereleased the more flack it gets.
>>9048752
This. Saying that criticizing SA1 is a zoomer trait is hilariously wrong. Go on youtube if you don't believe me. You can find all sorts of video essays by zoomers on how DC/GCN/360 era Sonic was actually its peak and boomers just don't get it.

>> No.9049701

>>9048550

They don't remember how much better other 3D plaftormers actually were at the time than Sonic adventure. Onions-nice Adveentus was complete dogshit with an awful english translation, bad dubbed voice acting, collision glitches out the ass and to top it all off it was probably one of the shortest sonic the hedgehog games ever made- only multiplied by having you play through the same shit with other characters.

No idea why people liked the game then.

>> No.9050012

>>9048641
DX is one of the worst ports in history

>> No.9050239

>>9049610
>completely optional, minor aspect of the gameplay
sonic adventure is so bad you have to do mental gymnastics to provide evidence why

>> No.9050274

>>9049607
Was it? I haven't played it in a long time so I can't say for sure. I never see anyone put it up at the level of the other platformers I mentioned earlier though. At most its always seen on a tier below those games but definitely in a positive light unlike Bubsy 3D which is widely regarded as one of the worst games ever. I did say SA I don't think is deserving of being on the highest tier like the other platformers. Maybe Croc is even ahead of it I guess you seem to think so.

>> No.9050297

>>9048550
My friend with dreamcast was huge fan of adventures.

>> No.9050732

>>9048908
If he does not kill himself from your post alone I will add my suggestion too. Sonic Adventure was top tier no matter how you look at it.

Even the Robot and Amy story was a tear jerker, something you do not expect from these kind of mainstream 3 d adventure games.
All different kind of gameplay, when this shit came out it was cash.

>> No.9050767

>>9048964
>le mario le 6 le 4 for le example
every fucking time with you cultists. the games are nothing alike and mario 64 is dated by the same exact metrics people use to critique sonic adventure. its not some golden calf that works as an argument in of itself.

>> No.9050771

>>9050767
I missed the part where Mario 64 tried to stuff like 4 different genres in one game. Maybe that's a regional difference?

>> No.9050782

>>9050771
oh geez not optional variety!

>> No.9050789

>9050782
>has to be done in order to access the final boss
>optional
Have fun with your trolling, anon.

>> No.9050793

>>9050789
>hates sonic adventure
>feels the need to beat it 100%
you still beat 3&k even if you didn't get doomsday zone. its optional even if you technically are missing out on a small amount of content. there's a reason there's credits after every individual story like you beat the game.

>> No.9050841
File: 1.80 MB, 320x240, rXYU3Mn.gif [View same] [iqdb] [saucenao] [google]
9050841

fucking broken

>> No.9051005

>>9050771
>platformer
>collectathon
>flight simulator
>beat 'em up

>> No.9051029

>>9051005
racing game with koopa the quick and the penguin also. the latter of which has nothing to do with the mechanics of the rest of the game but i forgot that's only bad when sonic adventure does it.

>> No.9051170

>>9049605
Guess how I can tell you watched Game Grumps and based your opinion solely on that.

>> No.9051178

It's the best 3d platformer ever made. You just suck at games because they don't pander to your zoomer mind

>> No.9051179

>>9048550
Unironically one of the best 3d platformers ever made. It's a borderline masterpiece. Zoomers are just incapable of appreciating good games.

>> No.9051180

>>9051178
>>9051179
What the fuck. Are you me?

>> No.9051213

it’s fun. sucks you can’t enjoy it fag

>> No.9051215

>>9051178
>>9051179
>>9051180
samefaggot in another thread thanks

>> No.9051237

Had this as a kid on Dreamcast. I remember there being some beach level that was fun, then going into a city and fighting some goo thing. Then running around not being able to figure out what to do and then dropping it.

>> No.9051256

>>9051237
>the train headed for mystic ruin will be departing soon
dumbass. 4 year old me handled it fine.

>> No.9051313

>>9050239
uh, the hub area is absolutely not optional
minor, maybe

>> No.9051324
File: 45 KB, 640x483, 3d3dbcf8a4f9dbee8fc608c8d62dbb8c.jpg [View same] [iqdb] [saucenao] [google]
9051324

>>9051178
>>9051179
the level of lunacy on display

>> No.9051325

>>9051313
going from level to level is soooo harddddddd

imagine not wanting to mess around doing tricks in mystic ruin though. it's fun.

>> No.9051335

>>9051325
for me it's not so much that it's hard, it's just tedious and l don't like it aesthetically
>sonic the fucking hedgehog needs to catch a train
lmao

>> No.9051338

>>9051335
forgot quote
>>9051256

>> No.9051349

>>9051335
>a character wanting to sit down and relax for a bit while still traveling
this is suddenly false when sonic does it. it actually makes more sense for him than most characters.

>> No.9051397

>>9050012
t. dreamcastify fag

>> No.9051413

>>9051397
>t. someone who reasonably prefers the better version of the game

>> No.9051427

>>9051413
dude it's the same fucking game aside from some aesthetic differences and DX not only has more content but 60fps and improved character models. i had the original on DC and it was awesome but DX makes it so much more fast paced and adds so many new features that some missing lighting effects are irrelevant in comparison

>> No.9051439

>>9051427
those aesthetic differences are ugly as fuck and the game is much buggier as well

>> No.9051448

>>9048550
Unironically like it more than sonic games of the last 20 years

>> No.9051471

>9051005
>collectathon and platformer listed separately
As opposed to collectathons that aren't platformers?

>> No.9051476

>>9051471
>collectathon
>flight simulator
>beat em up
>sled racing game
fixed. according to your own logic you're no longer allowed to like mario 64.

>> No.9051484

>9051476
Keep trying. Someone will eventually argue with you. I'll give you one last pity reply for the effort you've spent this past several hours.

>> No.9051507

>>9051484
I'm not following this feud but by fake quoting that anon I have zero clue what's going on. Way to be extra annoying shitting up this thread.

>> No.9051516

>>9051439
not really and no

>> No.9051535

>>9051484
>still pretending i'm a troll because you can't at all defend the shitty mario 64 worship you imposed on the thread

>> No.9051541

>>9051516
you can have your shitty aesthetic taste but yes its a fact that its much buggier
>muh 60 fps
bettersadx

>> No.9051561

I wish they made more games like Sonic Adventure. Yes, there's some nostalgia causing bias for me, but I don't enjoy any other Sonic games EXCEPT for Sonic Adventure 1 & 2. They're the only good Sonic games.

>> No.9051563

>>9051561
tezuka just said recently he wants to work on a new adventure game for his next sonic project but he's good at fucking shit up so i'm reserving my hype.

>> No.9051570

>>9051507
In fairness, SA1 threads are inherently shitty because it's kind of a shitty game that zoomers can't let go of.

>> No.9051578

>>9051570
zoomers don't even play sa1. they just watch some 40 year old resentful snes fanboy go out of his way to trigger bugs on youtube and then come on here and make posts like op.

>> No.9052182

>>9048641
Holy shit, imaging having such terrible taste.
The DX port is worse in every way save for the ability to skip cutscenes. It's graphically a massive downgrade and the "extra content" is as half-assed as it gets.
>Objectively worse texture quality
>Levels have vertex lights but character models are rendered in full-bright for some fucking reason
>60fps is so poorly implemented it literally breaks enemy behaviour

How can you even defend it with a straight face? Even the character models look like shit despite being higher-poly. They only increased the poly-count without bothering to change the animations to fit said models.

>> No.9052187

>>9048550
its a killer game, one of the best

>> No.9052405

>>9048908
>>9049170
>>9050732

This is what I think of as the stereotypical Sonic Adventure /sixth gen Sonic fanboy; basically someone 19-26 who got the games as a kid or is still young enough to be impressionable and attached to the series.
They're very lenient on it specifically because its a Sonic game. The same game without the Sonic branding would've been long forgotten for the gameplay alone. The story is nothing special but if you're attached to these characters it seems grander than it is. They like the relatively darker and more serious story than most Sonic games after this general era(98-06). I don't think these games are outright horrible except for a few, but younger players have given so much backlash on the (admittedly overly so) negative reception these games got for a long time they not overreact with their praise for the games. Its readily apparent they weren't there because for the few things that were impressive about it weren't that particularly so.

>> No.9052425
File: 164 KB, 1008x223, sonicstories.png [View same] [iqdb] [saucenao] [google]
9052425

I do think SA1's story is genuinely nice for what it is but otherwise, yeah you're right. I think the backlash + Sega abandoning that era of Sonic for boost has made these fans a tad neurotic. Even Sega realizes it, with Iizuka waving around the "Sonic Adventure 3" carrot to get people to buy Frontiers. It gets even worse if you look at what Sonic's rivals are doing: Mario, Crash Bandicoot, and Spyro are all either getting remakes or games in the style of those days.
Pic related, a lot of zoomers making Youtube thinkpieces reminiscing on that era of Sonic.

>> No.9052426

>>9052425
Meant to reply to >>9052405

>> No.9053725

>>9048556
What's your favorite gameplay moment, and what happens if you don't do anything during it, anon? It's a setpiece, you know it and I know it. All the moments you think are good and make the game are actually autopilot non-playing moments.

>> No.9053731

>>9048575
The DX version sucked the life out of it with inferior textures and water effects

>> No.9053740

>>9052425
jesus christ that thumbnail. meme on meme on meme with zero description of the content. people really are living on a simple layer of entertainment.

>> No.9053778

>>9053725
>What's your favorite gameplay moment
Any Sonic stage, any Knuckles stage, the boss fight with eggman in the city, final boss (Super Sonic).

>> No.9054571

>>9052405
Yes, it's because I love Sonic Hedgehog so much and not because I know how to appreciate a good 3D platformer. Sonic Adventure 1 allows the player to create their own shortcuts just like in the Genesis Sonic games and the homing attack allows Sonic to course correct in the air/get a small speed boost/ use enemies to create paths as mentioned above. Tails' story even encourages devising your own shortcuts to get ahead of Sonic. Knuckles' role in SA1. Knickles doesn't really do a lot of Knuckles esque stuff in S3&K, he only really punches you once or twice and never really digs. That changes in SA1, where he's actually ahown yo punch and dig as a main part of his gameplay. The glide and climb stuff is put to great use in 3D space as well with how veryically oriented his levels can be, perhaps as a nod ti how vertical the levels of Chaotix were. Gamma's story shines as the game's best plotline offering a twisted look into the mind of the antagonist, a first for the series. His gameplaynis fantastic too, score attacks are just fun and the only flaw is his ear grating beep. There are certain gameplay styles that do fall flat though, Big and Amy being the two that really aren't great, but Big doesn't last very long at all and Amy's story ties in well with Gamma's. That brings me to my next point. SA1 is a very narratively distinct game. It's the only video game I know of to make use of the Rashomon effect in its cutscenes where different characters have altered lines of dialogue in their versions of the same cutscenes to show how they perceive the events of that particular cutscene. It's a far more ambitious approach rather than just outright re-using cutscenes for each story. And do you even know the Sonic fanbase? They're some of the series' most staunch detractors. You're talking out of your ass 100%. Rope. Now.

>> No.9054637

>>9054571
breathe.

>> No.9055032

>>9054571
>Knuckles' role in SA1. Knickles doesn't really do a lot of Knuckles esque stuff in S3&K, he only really punches you once or twice and never really digs.
This is a bit of a strange thing to say because S3&K introduced knuckles so however he is in that is his original incarnation. Surely the argument is that SA1 changed Knuckles rather than he wasn't like Knuckles in his original incarnation.

I'm not the guy you're responding to btw nor do I particularly dislike SA1 or 2 and think they are the best 3D games unless we get into fan stuff like SRB2 (Though I think the Mega Drive games are massively better).

I general I agree the criticism is massively overstated, especially the complaints the games are janky/glitchy which is more a feature of the ports, but equally I think in SA1's case specifically there are major issues. Amy/Gamma/Big would not be acceptable if they were more than like 2 hours long because they actually are quite poor outside of story.

>> No.9055159

>>9048556
>That's because you were born after it came out
FPBP

>> No.9055160

>>9051215
Post was made 12 seconds apart, can't be the same. He just posted exactly my thoughts at the same time. Fucking weird.

>> No.9055181

>>9054571
>Tails' story even encourages devising your own shortcuts to get ahead of Sonic.
>see green rings
>fly into them
Meanwhile the Genesis games require you to be competent at dealing with its physics to get shortcuts. That's how Sonic's story functions but doing so might cause the game to bug out.
Which is understandable, first 3D Sonic game. But Sega's never really polished off those flaws. I think that's why people are kinder to SM64, when you play it, you know that most if not all of its flaws have been fixed in later games. But SA1? That's still the best Sonic plays in 3D, over 20 years later. And this is coming from a guy who enjoys the boost games: they're nice shallow fun, but they play basically like racing games.

>> No.9055710

>>9054571
Comparing Sonic Adventure to Rashomon might be the funniest shit I've read in a while, I don't remember the sonic fandom being quite on that level back in the 2000s. Its amazing how young millennial and zoomer Sonic fans are still seething over old GHZ fans gatekeeping and lording over the fandom back in the 2000s. Most of them have long since burnt out and the modern sonic fandom is driven by people who are massive apologists for the Adventure games.

>> No.9055719

>>9055710
We are just based and SMBZpilled

>> No.9055751

>>9055719
SMBZ is canon btw

>> No.9055782

>>9055710
Why is the Rashomon comparison so silly to you? Multiple characters perceived the same events differently over the course of the game's plot and each character's story overlaps with one another to complete the narrative. Sounds a hell of a lot like Rashomon to me.

>> No.9055884
File: 13 KB, 584x107, ghz.png [View same] [iqdb] [saucenao] [google]
9055884

>>9055710
>GHZ
I guess if there's any board where I'd expect to see those guys, it'd be on /vr/. For better or worse I think that site was influential on my sense of humor.

>> No.9056850

>>9048603
SA1 sold half as much as S3&K

>> No.9056858

>>9056850
S3&K is two purchases so if we get the mean sales of S3&K (which would be 2 million) that's less than SA1's 2.42 million on the Dreamcast

>> No.9056862

>>9056858
I'm sure there are people who didn't buy &Knuckles

>> No.9056864

>>9056862
VGChartz says each half sold pretty similarly

>> No.9056872

>>9056864
I'm looking at VGCharts and it seems like you're right. I'm surprised how well the Olympic games sell and how well Sonic Heroes did

>> No.9056874
File: 37 KB, 396x633, P3n8CCl.jpg [View same] [iqdb] [saucenao] [google]
9056874

>>9056850
I don't think sales mean much regarding its reception and quality for this discussion, afterall by then Sonic really wasn't as popular as before thanks to not having any major releases during all of the Saturn's run, he lost his momentum in a way, SEGA in general did, they had lost popularity and recognition, even credibility for some. Sonic Adventure was at first a Dreamcast exclusive, and while that was a good console, it didn't even have 1/3 of the Genesis's sales... after that it was ported as Sonic Adventure DX, a Game Cube exclusive, and the Game Cube also lost its generation hard in sales thanks to Sony simply dominating with the PS2, there's also the fact that while on a SEGA console pretty much everyone will want Sonic, that's not the same on a Nintendo console... perhaps sales would've been much higher if Sonic Adventure DX was released on the XBOX and especially the PS2, I have no doubt about that.

>> No.9056945

I wouldn't consider it a good game but there is something compelling and soulful about it so I'll boot it up every once in a blue moon

>> No.9057406

>>9048556
It was never as good as Sonic 1 or Mario. The fans of SA were spoiled white children. Very small set of people played Sonic Adventure.

>> No.9057437

>>9057406
Most Sonic games are better than Sonic 1

>> No.9057471
File: 2.04 MB, 544x640, what.gif [View same] [iqdb] [saucenao] [google]
9057471

>>9052425
>Sonic
>Story

>> No.9057474

>>9057471
yes nigga, SMBZ is canon

>> No.9057514

Never liked that game, SA2 is better, the hub city is so annoying and tedious and the game is full of glitchs and bugs.

>> No.9057569

>>9048550
it's fun until you get to the flooded ruins stage, fuck that shit i ragequit

>> No.9057631

>>9052425
The E-102 stuff is good, but it doesn't excuse the game being janky and bad

>> No.9057652

>>9048970
But Mario 64 is lame as fuck compared to Sonic Adventure, anon.

>> No.9057746

>>9057631
I would go as far as to say that Gamma's campaign has the only decent story thus far in the entire Sonic Franchise.

And for a very specific reason too.

You see, anthropomorphic characters in of itself are a hindrance in good storytelling, since no one can fundamentally take narratives involving such characters seriously.
Which is why all post-06 games decided to take a more light-hearted and simplistic direction in regards to storytelling. Anime-tier writing just doesn't work with furries, simple as.

>> No.9057752

>>9057746
I don't actually agree
You should play Ori and Ori 2 to see how wrong you really are

>> No.9057778
File: 38 KB, 560x315, snek.jpg [View same] [iqdb] [saucenao] [google]
9057778

>>9057746
>You see, anthropomorphic characters in of itself are a hindrance in good storytelling, since no one can fundamentally take narratives involving such characters seriously.
Using talking animals to tell serious stories goes back to the Old Testament. Sonic's stories are just bad, you could replace them with humans and it'd be the same. Gamma works because his story is a clever take on lore established by previous games, and was allowed to stop after one game. Meanwhile Shadow's story has nothing to do with what previous games have established and got further convoluted when more games came out.
>>9057631
I actually like the Chaos stuff too, it fits in with the environmentalist themes of the Genesis games, but yeah it's brought down by the game's poor dubbing and animations. And when it comes to gameplay, really only Sonic plays decently.

>> No.9057787

>>9049610
me.
played SA2 for the first time recently after SA1 being a staple of my childhood,and the disappointment i felt when i found out it has no open overworld was immeasurable.
I was always assuming SA2 is a bigger improved version of 1,and saw it being ranked higher frequently.
But the fact they removed free roaming already puts it lower than SA1 alone by default,and makes me feel cheated and robbed.

>> No.9057797

>>9057787
You have shit taste. You should play Sonic Unleashed, that one makes you talk to random people for no reason too
Or Sonic 06, then you can also have Adventure jankyness too.
Honestly Sonic 06 is basically SA3, I don't know why people still keep asking for SA3

>> No.9057803

>>9057797
>Honestly Sonic 06 is basically SA3, I don't know why people still keep asking for SA3
I wish Sonic 06 was titled "Sonic Adventure 3" s we'd have more people defending it out of cope, kek

>> No.9058035

>>9053725
>What's your favorite gameplay moment
anything involving sonic, knuckles & gamma.

>and what happens if you don't do anything during it, anon?
well for the "setpieces" like the whale chase in emerald coast you die if you don't do anything during it and if you don't do anything during speed highway skyscraper run you can practically skip that whole setpiece if you jump but you'll still get hurt from the oncoming support beams that you're suppose to dodge also you can still fail the snow boarding section in ice cap.

>All the moments you think are good and make the game are actually autopilot non-playing moments.
i didn't know the treasure hunting sections with knuckles or the shooting sections with gamma were all auto pilot.

>> No.9058039

>>9057803
i'm okay with how it is now.

the ultimate sonic cope saying that "sonic 06 isn't SA3" followed by people saying that "dreamcast era sonic isn't modern sonic"

>> No.9058159

>>9058039
But it has nothing to do with the Sonic Adventure story. At all.

Shadow The Hedgehog is the closest thing we have to a Sonic Adventure 3

>> No.9058163

>>9057797
You dont need to talk to anybody in Sonic Adventure. What the fuck are you talking about?

>> No.9058227

>>9052182
none of that matters. they're both broken pieces of shit with 10,000 different issues. comparing them based on their individual traits is pointless because at the end of the day they offer different experiences, except one is 30fps, has down syndrome character models and plays like absolute shit while the other is 60fps and at least playable, not to mention has many features added.

>> No.9058419 [DELETED] 

>>9058227
>DX plays like shit but OG Adventure doesn't
?
Is this about DX letting you skip cutscenes or something?

>> No.9058423

>>9058227
>OG Adventure plays like shit but DX doesn't
?
Is this about DX letting you skip cutscenes or something?

>> No.9058430

>>9058039
SA 1 and 2 aren't even really consistent in terms of what they play like, so what people even mean when they say they want SA3 is kind of vague (but it usually just means Chao. Let's be honest).

>> No.9058691

Only part I remember playing with any regularity was the "cart racer".

>> No.9058695

>>9058423
original has more bugs, unlocked 30fps vs locked 60fps and worse controls
>inb4 no DX has more bugs
no, it doesnt.

>> No.9058717
File: 128 KB, 767x560, freecamera.png [View same] [iqdb] [saucenao] [google]
9058717

>>9058695
>original has more bugs
[citation needed]
>unlocked 30fps vs locked 60fps
This is true but doesn't really mean anything about playability
>worse controls
They control the same, except that SADX adds a "Free Camera" mode, that's so bad that fixing it is one of the most common mod requests for the game.

>> No.9059454

>>9058430
Adventure is 2D Sonic physics in 3D. Clement says Unleashed level design is great for having "alternate paths", paths you reach by pressing a button to switch rails, ROFL. Even in Heroes you could reach rainbow rings by running uphill and adding this upwards momentum to your jump height

>> No.9059456

>>9059454
The exploration in Sonic should be using Sonic's unique gameplay to create new paths, not just pre-baked forks in the road accessed with one input

>> No.9059478

>>9057746
>since no one can fundamentally take narratives involving such characters seriously.
This is very obviously not true looking at how people talk about Sonic characters and story in general

>> No.9059551

>>9058695
>>9058717
60fps causes a lot of physics bugs, the game is meant for 30

>> No.9059570

>>9048550
Playing it on Dreamcast+CRT right now, I can 100% confirm that it is simply a shit game with a devoted, literally autistic fanbase
I enjoy the colorful overall aesthetic and some of the music is great (some of it is grating), but the gameplay is absolute garbage, borderline unplayable and terribly designed
Also, contemporary reviews at time of release were largely negative as well, I remember reading a few in different gaming magazines all giving it a lukewarm reception, as it deserves.
But again, the fanbase is absolutely filled with CC-level dumb, autistic people who obsess over Sonic and will defend this shit to the death

>> No.9059610

>>9059570
>contemporary at time of release
yes that's what contemporary means

>> No.9059693

>>9059610
wouldn't "contemporary" alone imply that it's referring to reviews released at the current time?
t. kraut

>> No.9059697

>>9048556
Amy Rose Controls and is more fun to play than Banjo Kazooie.

Cope. Not my fault you zoomers dont know how to chain jump together.

>> No.9059701

>>9059693
No, "contemporary" means at the time of the object. For instance, Shakespeare's contemporaries would be playwrights who wrote in the Elizabethan and Jacobean eras. The word for "current time" is "modern"

>> No.9059716

>>9059701
Just looked it up, we're both correct apparently
https://www.merriam-webster.com/dictionary/contemporary
Unrelated to that,
>>9059697
>Amy Rose Controls and is more fun to play than Banjo Kazooie
This is the type of single digit IQ autistic retardation that defines the Sonic fanbase
Some poor bastard out there really is deluded enough to genuinely believe this

>> No.9060253

>>9059716
She has more fun movement options than banjo. Learn how to play the game autist.

>> No.9060285

>>9058430
they're pretty consistent.
SA1 to SA2 removed the overworld and made you cycle through 3 kinds of stages per scenario (speed, shooting & treasure hunting) while SA2 to 06 brought back the overworld but instead of making you cycle through 3 stages they made those shooting or treasure hunting stages part of the speed stages.

>>9059454
the fact that people think the boost games are just "DURR BOOST 2 WIN" kinda proved to me that most sonic fans don't know what they want when it comes to games.

exploration in a sonic game would be the most boring shit ever (see frontiers and all those proof of concept fangames of sonic in an open world or in the style of a 3D mario game or rare platformer) because it's just sonic running around a big empty map.

>> No.9060626

It is just me or the average gamer overreacts way more to bugs and glitches
I remember getting alot of them when playing as a kid on old games and never really cared (unless the stopped the game from working)
But i see some people getting a minor glitch nowadays and sperging real hard

>> No.9060628
File: 168 KB, 1140x480, 040.jpg [View same] [iqdb] [saucenao] [google]
9060628

>>9048556
I played it recently and its my favorite game
Unironically the secret is to stop crying and get good
also play the steam ver with the dreamcast conversion mod

>> No.9060660

>>9060628
I don't think anyone's complained about Sonic being too hard.

>> No.9060667

>>9060660
Half of the complaints i see are from people that play it badly

>> No.9060714

>>9060667
I agree. I don't listen to game criticism from kids who are just shit at the game.
For some reason people think if they don't excel at a Sonic game the moment they pick it up it has "bad controls" or bad level design. No, you're just bad.

>> No.9060865

>>9053731
>The DX version sucked the life out of it with inferior textures and water effects

Try the original PC version of Sonic Adventure DX and SADX Mod Installer

https://archive.org/details/SonicAdventureDXPC

https://sadxmodinstaller.unreliable.network/

>> No.9060879

>>9059454
But would people be happy with just more SA Sonic style platforming? Because that's pretty much Shadow the Hedgehog.
Does a Sonic Adventure game need an overworld? Does it need the treasure hunting gameplay, or fishing? Because people never really specify these things.

>> No.9060884

>>9059697
Agreed. Banjo is only relevant now because of Smash Bros. Before that he was a literal who to anyone born after the early 90s and most people called the Banjo games janky collectathons.

>> No.9060895

>>9060884
The collectathon buzzword originated in non-retro times

>> No.9060902

>>9060884
>being so out of touch and desperate to appear knowledgeable that you overcorrect and get completely wrong
Do you also tell people the only reason to like old game is nostalgia? Banjo is pretty popular man. Only people born after 2000 wouldn't recognize him

>> No.9060904

>>9060884
Literally no one called Banjo "janky".

>> No.9060910

>>9060895
Enthusiasm spiked after the "Banjo Threeie" trailer dropped in 2006 but it died very quickly after N&B came out. The N64 games were only a handful of years old at the time. By the time BK1 turned 10, a lot of people were convinced that they did not age very well. The sentiment stayed that way for a good decade before Banjo-Kazooie was added to Smash, giving them street-cred with Zoomers. (Same thing happened with Terry Bogard and Fatal Fury)
I'm glad Smash introduced them to a new generation but I think it's funny how BK got this air of prestige from it.

>> No.9060920

>>9060902
>Only people born after 2000 wouldn't recognize him

So most people relevant on the internet?

>> No.9060934

>>9060626
Pretty much this, you ran into a glitch you'd just keep playing, ti didn't ruin the experience.
>oh no I clipped out of the stage this sucks!
then just play it again, chances are what made you clip out are a once in a thousand error and you won't get it again your entire playthrough.
Same thing with people whining about Pokemon Gen 1, its nowhere near as bad as they make it sound.

>> No.9061004

>>9060879
Shadow the Hedgehog doesn't have physics, which IS the platforming in Sonic Adventure/the classics
>>9060285
"Exploration" in Sonic games is boring hence Sonic CD, instead the player should be manipulating the levels themselves with the physics
>>9059716
You're "correct" because low-IQ mutts in Detroit misuse the word. If I got a bunch of people to agree that "dog shit" means "good", would you say it's up to interpretation, or that those bunch of people are retarded?

>> No.9061009

>>9060884
I was born in 2000 and I know banjo... One of my friends was even big on banjo (this was in middle school, before ecelebs)

>> No.9061027

>>9060934
I honestly really enjoy glitches and like to go looking for them. Usually because new games are so awful that any break for levity is welcome

>> No.9061030

>>9060920
What are you even talking about

>> No.9061176

>>9060910
>look at me pulling "consensus" out of my ass
I've never heard anyone say Banjo Kazooie aged poorly. In what capacity has it aged poorly? Because you're 35 and you don't like platformers anymore?

>> No.9061181
File: 2.17 MB, 360x238, me.gif [View same] [iqdb] [saucenao] [google]
9061181

>deflecting to banjo-kazooie cuz he's mad that his favorite sonic game is getting shat on in great detail
lmao

>> No.9061185

>>9061176
>12 fps
>collect the things
>wooo! weee!
>subversive innuendos in kids games
>NOOOOOOOOOOOOO YOURE NOT ALLOWED TO CRITICIZE IT
kek

>> No.9061191

>>9060626
>>9060934
Pretty shit comparison, Sonic is a platformer that lives or dies by its physics, there's a reason why the physics engine was the very first thing they designed for the Genesis games. Gen 1 Pokemon's glitches don't really negatively impact the experience unless you're playing competitively or something kek

>> No.9061195

>>9061185
The only arguable problem there is the fps, except not really. It's also definitely not 12. It's probably like 30.

>> No.9061204
File: 913 KB, 659x710, fixed lol.png [View same] [iqdb] [saucenao] [google]
9061204

>>9061181
>deflecting to banjo-kazooie cuz he's mad that his favorite sonic game is getting shat on in great detail
>lmao

>> No.9061210

>>9061204
There's something funny about you reading Nintendo fanboyism into that post considering Sonic's been on Nintendo consoles far longer than Banjo has at this point. You even have a dolt itt defending the shitty Nintendo version of SA1.

>> No.9061253

>>9061210
A minority of crazy people seem to think the Nintendo Sega rivalry never ended, and that's why people don't think Sonic Adventure is good, it's very strange.
Look, Sonic 3 is great. Plenty of Sonic games are good, and plenty of Sega games are good. Just not this one. Any game where the actual fun part of the game is less than half of the game, isn't much of a game. End of.

>> No.9061258

>>9061195
I actually want to play Banjo Kazooie now. Haven't tried to play it in ages

>> No.9061270

>>9061253
>A minority of crazy people seem to think the Nintendo Sega rivalry never ended, and that's why people don't think Sonic Adventure is good, it's very strange.
I think its just one or two trolls trying to shit things up, most people I know consider SA (especially SA2) to basically be honorary Nintendo titles because of how they were gateway drugs to Sonic for Nintendo fans.

>> No.9061369

>>9061210
Ok

Anyways Amy rose is more fun to play than banjo.

>> No.9061610

>>9048550
It's janky for sure but as a kid who played both this and 2 on the gamecube for the first time and who grew up during the N64 era specifically, jank was totally fine in games and not something that easily ruined the experience for me or most people I knew.
I'll admit that I vastly prefer 2 for it's more intersting story, more fun Sonic and Knuckles style stages and because I unironically like Shadow but 1 was okay even if it was weirdly padded out in places and stuff like the chaos garden were a lot more boring.
I can also totally understand how someone who played this as their first 3D game ever would have similar feelings to the ones I have for Mario 64 and OOT where everything just felt so huge and alive and like you were just stepping into this new and amazing world that had unlimited potential in it.

>> No.9061649

>>9060714
>>9060628
Decided to replay it again. the game is easy as fuck but something about sonic just feels nasty to control and uncomfortable, with the sound feeling disconnected as well. It never really feels like you're in complete control. There's moments where it all clicks well and it does feel great to play, but overall most of the game just feels like a test run. I do't think the complaints aboutthe controls have anything to do with difficulty, just that they don't feel right. For what its worth I don't remember SA2 being as awkward

>> No.9061696

>>9060660
>>9060667
>>9060628
>>9060714
>>9061649
People complaining about the game bugging out and insta-killing you =/= people thinking it's hard

>> No.9061698

>>9048550
>>9048556
This. I'm not complicated, i like being bombarded with refreshing vibrant visuals and 90s music of various genres and going fast. That or flying

>> No.9061975

>>9061610
Im the opposite. Stages in SA2 were worse. Story is mostly nonsense and not well structured, and while shadow was by far the best in sa2 of all the games he was in I wish they did more with him. I actually like rouge more in sa2 than shadow

>> No.9061982

>>9048550
if the sonic adventure games didn't have sonic characters nobody would like them nor care about them.

>> No.9061985

>>9061982
If the Banjo-Kazooie games iddn't have Banjo characters nobody would like them nor care about them.

>> No.9061987

>>9060904
me and all my friends saw banjo as bootleg m64 when we were kids.

>> No.9061990

>>9061985
>nobody would like them nor care about them.
that was my experience, see >>9061987

don't remember anyone who got past the second area in that game out of like 6 or 7 kids.

>> No.9061991

>>9061987
>>9061990
yea, same

>> No.9061993

>>9061987
>>9061991
we knew one kid who liked banjo-kazooie. got kicked out of school for smearing shit on the walls

>> No.9062003

>>9061982
I never even heard of them until the last few years. I wonder if the recent attention is because of zoomers digging up our old shit and gravitating toward titles like that because SANIC

>> No.9062008

>>9060884
This is goign to blow your little mind but no one outside north america gives two shits about super smash bros

>> No.9062014

>>9060910
This is just wrong. There was a ton of excitement for and love of banjo throughout the 2000s with the stop and swop mystery investigations and the lead up to nuts and bolts, plus the xbla ports. Certainly enthusiasm died after rare became a Kinect developer but there was still fondness for the games and hope they’d be rereleased for the wii u, or a true sequel. If there was no appreciation for banjo until smash, yooka Laylee wouldn’t have been successfully crowdfunded and games like a hat in time wouldn’t exist. You are observably a child and should stop posting on a board created for fans of video games made before you were born.

>> No.9062017

>>9062008
smash bros is popular in australia you gay faggot

>> No.9062159

ITT: haters and dick suckers.
‘nuff said.

>> No.9062162

>>9062017
Australia doesn’t count. Australia is just Americas gay little dick suckers. Bet they’d even wave the confederate flag on their American import pick-ups if they had the money to do so.

>> No.9062165

>>9062008
>This is goign to blow your little mind but no one outside north america gives two shits about super smash bros
>Smash Ultimate is best selling home console game in Japan in the past decade
?

>> No.9062169

>>9061696
This, the complaints about the controls and bugs are more due to the camera and clipping issues giving you random fall deaths than the difficulty. The game is obsessed with showing you all these angles and turns but can't really pull them off flawlessly.

>> No.9062256

>>9061975
>Story is mostly nonsense and not well structured
How is the story nonsense? It makes perfect sense from point a to point b