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/vr/ - Retro Games


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9048445 No.9048445 [Reply] [Original]

SNES and Genesis switch libraries.

How do things change?

>> No.9048464

Unironically impossible on that slow ass RAM and CPU.

>> No.9048467

brown people finally get to play mario

>> No.9048495

Those poor Genesis action games get butchered on the SNES and is plagued with slow down once more than two enemies are on screen or they have to change the game so they can reduce the amount of slow down the games would have.

>> No.9048505

Probably the same dumb-shit console wars as before.

>> No.9048515

>>9048445
Everything on Genesis having "Super" in the title and everything on SNES having "Mega" in the title would be really weird.

>> No.9048523

>none of the games run because they're all coded for the wrong console
you all failed

>> No.9048525

I get mad at and then bored with my Super Nintendo for not having any good games and give up video games altogether.

>> No.9048526

>>9048445
People are really pissed off because none of their games will boot.

>> No.9048542

>>9048495
Two very different tech choices:
SNES went with cheaper hardware, but better add-on chips like the SA-1
Genesis went with better hardware, and almost no add-on chips, but add on systems, like sega CD.

>> No.9048553

>>9048445
The real answer isn't knowable. Sure it would be SMW but with Sega making it and not Nintendo it would be an entirely different game really. Along with every other in house games

>> No.9048561

Sonic never comes out and video games end by 1993. Awful.

>> No.9048589

>>9048553
Agree.

In short, every Sega game gets better and every Nintendo game gets worse, miyamoto didn't work at Sega after all. That's regardless of the graphical changes and shit. People make the games, not the hardware.

>> No.9048602

>>9048523
Most of the games will be shit even if you assume they'd work but under the hardware limits. Think of playing Super Metriod is the 3 button controller.

>> No.9048608

>>9048445
>wot if
shut up