[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]

/vr/ - Retro Games


View post   

File: 39 KB, 1385x1039, 1656374583708.png [View same] [iqdb] [saucenao] [google]
9045791 No.9045791 [Reply] [Original]

Zoomer newfag, never play recent games of a series untill I beat all the previous ones, getting into Mario.

Tried NES SMB1 and was like, fuck it, I'm not playing this bullshit from the very beginning every time I fail, even more so I'm not playing Japanese 2 like that. First decided to just skip it to the 3D games, but maybe All-Stars worth a try as a compromise? Found some info about its mechanics being not exactly like the OGs, were they improved or broken?

What about GB ports? Are they more faithful to the originals, or maybe generally better?

>> No.9045801

Only contrarians hate this remake

>> No.9045805

This is /vr/ in 2022. It's nothing but ironic shitposters who will call everything shit no matter what.
All Stars was always well regarded and widely liked by everyone.
The change in physics was discovered by ROMhackers who noticed the change. The first mention of it online was in the 2000s where some ROMhacker did a patch to revert the original physics of the NES game, and not many people cared.
It wasn't until the 2010s that speedrunning became a thing and it started being mentioned more. Mind you All Stars is still used for speedrunning, so the change is not considered to make the game unplayable, it's 99% the same. Most people never noticed.
Also there's a way to continue from the last world you died in SMB1 NES after game over. Look it up.

>> No.9045817

>>9045801
Hate is a strong word but if you have access to the originals there is no point in touching all stars.

>> No.9045823

>>9045791
everyone liked it and saw it as an objective improvement over the nes games, especially because of the save feature. its only 12 year olds trying to fit in going on spergfits about "muh soulless clouds"

>> No.9045918

>>9045791
>NES SMB1
Hold A when you press Start to continue from the last world after a game over.
For all three games you can only save on SNES, but the games have Warp Zones you can find and skip worlds so you don't have to replay them.
Also all three games have a lot of aesthetic changes between NES and SNES. This effects 3 the most.

>> No.9045934

>>9045823
>>9045801
>>9045805
So it isn't actually worse? That's what I needed to know, thanks. I don't have any NES nostalgia, so I'll probably like soulless clouds more than recoloured bushes.

> Also there's a way to continue from the last world you died in SMB1 NES after game over. Look it up.
For real? Holy shit, I rage quitted after I barely made it to the hammer fuckers for the third time and still got wrecked by them. That option should have been made more intuitive, like a hint in the main menu or something.

>> No.9045935

>>9045791
This was the very first game I ever emulated so I have a huge soft spot for it.
It's a fine remake, the physics are different and it is noticeable if you've played the originals but it doesn't really detract from the game's quality. In some cases its an objective improvement, like Mario 2 JP, since springs needed to progress won't disappear.
The GBA ports are just ports of the All-Stars version. May as well stick with this if you want a 16-bit experience.

>> No.9045951

>>9045791
personally I like how smb2 usa looks on this but 1 and 3 look wrong
also the physics are off too, its not just the brick issue. there should be more testing or reverse engineering

>> No.9045972

>>9045951
The physics are the same dude, in 2 and 3 at least.
In SMB1, I think the quirks are that the piranha plants have a correct hitbox (on NES, the hitbox is smaller than the sprite) and the brick bounce thing. Things that don't really alter that game greatly and only speerunners could really notice since they're the ones calculating very slight movements. You can play the game normally and it's virtually the same as playing the NES games.
I also think SMB3 looks great, but yeah 2 is the one that had the most impressive overhaul.
SMB1 looks good too, especially the night stages. The only critic I would make about it is that Mario's sprite is just the SMB3 sprite slightly squished to be taller, and small Mario is just small Mario from SMB3. Not terrible, but I would have liked to see a 16-bit original SMB1 sprite.

>> No.9045985

>>9045972
I can't find it but there's an old youtube vid of someone who linked up both games to use the same inputs on real hardware and they still desynced

>> No.9046004

>>9045791
Starting at the beginning is part of the design, you can just quickly do the levels you already know anyway. It was an expensive game so you were expected to complete it over a couple of months. No need to rush it, just enjoy it.
SMB 3 I think is better to play with saving as the games is just so big.

>> No.9046062

>>9045791
I don't know if it's hated, but I've never liked it. I can't get over how it feels like breaking a brick somehow launches me into the sky. The original games don't do that. Shit feels weird, and I don't like it.

>> No.9046096

Honestly it's shit
Replayed mario world again

It's okay. Like a brain dead well made game. A Toyota or a Honda, you know it's fine, safe.

>> No.9046129

>>9045791
I thought SMAS included SMW by default? Is this not the SNES version?

>> No.9046140

I hated the aesthetic changes they made to SMB2 and 3 even back in 1993. I still played it at the time because it had a save feature.

now I only play the originals.

>> No.9046258

The new graphics look like shit.

>> No.9046282

>>9046129
>Is this not the SNES version?
There were two different SNES versions. The original, and a later revision that included SMW.

>> No.9046293

>>9045934
>That option should have been made more intuitive
>what are secrets

>> No.9046359
File: 519 KB, 1700x1600, remake_smb1_001.jpg [View same] [iqdb] [saucenao] [google]
9046359

soulless

>> No.9046387

>>9045791
Its overall a very good remake. Some levels don’t look quite right with so much extra detail (8-3 on SMB1 seemed too cluttered to me for example), and there is the constant complaint about broken physics that most didn’t even notice. But I loved all stars. It was my first ever video game that I ever owned. I played the previous games at my older cousin’s house, and when I finally got my own video game console I could play all the games with better graphics thanks to All Stars. It got me hooked on Nintendo, and I think they should be included with every switch purchase for poorfags

>> No.9046476

mario 2 is objectively better because the nes version has that retarded glitch that makes you throw whatever youre holding whenever you charge jump which makes some secret mushrooms inaccessible. fucking hilarious oversight and all the more hilarious how people still pretend the original is better because autists can't handle change even for the better

>> No.9046518

>>9046004
Seems like I'm just not used to that oldschool gameplay. I don't mind challenge, but replaying the same thing over and over rather irritates me. And when I eventually get to the point of my furthest progress, I'm getting too nervous, trying too hard and fuck up because of that, that irritates even more.

But I see your point, maybe I should try playing it more chill or something.

>>9046129
It is the SNES version, and it doesn't include SMW by default, only when it says so. The Wii version never includes it AFAIK.

>> No.9046585

>>9045934
It was a different time, my little zoom zoom. Some things were only mentioned in the manual, which you were always expected to read before playing the game. Other things were indeed deliberately obscured and made secret, but all it took was a hint in some magazine or some kid accidentally stumbling upon it, and word of mouth did the rest. Must be hard to imagine given everything is known about the game on day one these days, but these games, small and simple as they were, were replete with hidden shit and secret codes, and that was part of their charm.

Mind you, I'm not saying it was always well done or that overly and unnecessarily cryptic shit is good. It's just this kind of thing was par for the course in games of the era.

>> No.9046596

>>9046518
Take your time playing through stages the first time. Explore the levels, hit every block and try going down every pipe. That way, when you do die and have to replay a level again, at least you'll know where to find power-up items, extra lives, bonus rooms and coin heavens, etc., and as a bonus you'll know the levels better, which will make replaying them faster and easier, particularly once you master Mario's physics.

>> No.9046917

>>9046359
>having a background equals clutter
Does the maker of this image only play Atari games?

>> No.9046926

All Stars was shit. This is not up for debate.

>> No.9046929

>>9046129
if i'm not mistaken the version that includes World was exclusive to a console bundle released for the 1993 holiday season, the original stand alone game released earlier that year with just 1-3 (and lost levels) and had a blue title screen instead of orange

>> No.9046938

>>9045791
The version with SMW included is the best version of All-Stars and the optimal version of World since it includes a slightly spicier difficulty level and Luigi has a unique sprite. The ports of SMB3 and SMB2 are good and more or less graphical face lifts with save points. That really helps Super Mario Bros 3 for anyone who doesn't have the free time of a child. The ports of Super Mario Bros and the Lost Levels are slightly more controversial as the physics changes do change things, especially for the Lost Levels.

>> No.9046940

>>9045791
>I'm not playing this bullshit from the very beginning every time I fail
>Zoomer newfag
Yeah, I can tell.
Jokes aside, play the SNES remake then, it's just as good if not better aside from slightly altered physics. As for SMB2 and SMB3, I'd still play the originals if I were you. And make sure to play the JP version of 3 because the International version is easier

>> No.9046970
File: 596 KB, 991x1139, Broser.png [View same] [iqdb] [saucenao] [google]
9046970

>>9045805
>The change in physics was discovered by ROMhackers who noticed the change.
Revisionist bullshit. I think many people noticed that something felt off but we just couldn't put our finger on it for a long time.
>>9045791
Anyway, collection itself isn't too bad, but subjectively speaking, some people aren't fond of some graphical and musical choices. The examples given tend to be SMB3 (I personally think SMB2 is a bit better). Objectively speaking, however, The Lost Levels' identity is a casualty in All-Stars. The original version still looks a lot like the first game but it has a unique tileset for many platform and background elements, plus the ending sequence was changed, World 9 had an intro and outro, Bowser has a blue brother, etc. In All-Stars, all of that was thrown out the window, and most updates are based on the 1st SMB and made uniform for both games, including rescue scenes. I get that it was probably done because of cart space, but it just makes the games feel more samey than they ever were in the first place. Also, it was made easier in several ways.
Consider this my request for SMB/TLL conparison images, I know that SMB3 is more popular but c'mon, think outside of the box.

>> No.9046978

>>9046585
> Some things were only mentioned in the manual, which you were always expected to read before playing the game.
Oddly enough, I do. Never bothered reading manuals for more or less modern games, but since I started playing shit older than me, I always read through the manual pdf first.

> Must be hard to imagine given everything is known about the game on day one these days, but these games, small and simple as they were, were replete with hidden shit and secret codes, and that was part of their charm.
That unironically sounds charming and fun tho. Sometimes I almost wish I lived in that era, but then remember my country was ruled by commies in the 80s, had poor economy in the 90s, so I would either play a shit or bootleg "9999 in 1" cartridges on a Famicom rip-off at best.

>>9046596
Thanks for the advices. BTW, the game actually doesn't seem that hard as I master the physics. At first it felt like sliding on ice, but now it's kinda fine. Guess I'll eventually stick to the original, at least for the sake of purism.

>> No.9047000

>>9045817
>dont have to have an nes
>originals? of mario 2? need a famicom and disk sys.
>its all on one cart and with the mario world one thats even more carts you can get rid of or make shelf space for.
also unpopular opinion but I think the caves (pipes) look better in the remake.

>> No.9047010

>>9046359
ok boomer

>> No.9047012

>>9046978
based Dendy enjoyer

>> No.9047013
File: 4 KB, 703x72, spontaneous.png [View same] [iqdb] [saucenao] [google]
9047013

>>9045791
>What about GB ports?
The Advance series is mostly skippable, but I'd check out SMA4's World-e. It's filled with many new levels with elements old and new, and it almost feels like a precursor to New SMB. The catch is it requires collecting e-Reader cards to get the most out of it, so you're recommended either emulating or playing the Wii U Virtual Console version that haa the levels at least pre-scanned (not the switch cards though). Alternatively, look up the Super Mario Maker recreations, but that's not the same.
>>9045935
>Mario 2 JP, springs needed to progress won't disappear.
What are you talking about?
>>9046476
>mario 2 is objectively better because the nes version has that retarded glitch that makes you throw whatever youre holding whenever you charge jump which makes some secret mushrooms inaccessible.
Have you tried letting go of the run/pick/throw button?
>>9046938
>World includes a slightly spicier difficulty level and Luigi has a unique sprite.
There are no changes to difficulty, and I like that the people who oversell the Luigi sprites neglect to mention that he magically transforms back into his og self in several overlooked frames.
>>9046940
>Jokes aside, play the SNES remake then...And make sure to play the JP version of 3 because the International version is easier
Just be be clear, JP All-Stars (Collection) is still based on US 3. When people say JP 3, they specifically mean the Famicom original.

>> No.9047016

>>9047013
https://www.mariowiki.com/List_of_Super_Mario_Bros.:_The_Lost_Levels_glitches#Disappearing_Springboards
There's one level where it happened to me a lot. Maybe I was just unlucky.

>> No.9047064

>>9045791
I've had the same opinion about All-Stars since the 90s. The remakes look good and being able to save is convenient. The SNES reimaging of the SMB2 and 3 soundtracks sound weird if you're used to the NES versions.
The NES versions are cooler and more difficult. The SNES versions are more colorful and easy.

>> No.9047073

>>9046359
>ugly clutter
not everyone is an easily overstimulated autist

>> No.9047074

Play SMB1 and 2 All-Stars version but SMB3 Nes version. The first two games are very bleepy bloopy and SMB3 less so if you understand what I mean

>> No.9047089

>>9046129
no, original release was just SMB1-3. then they bundled it with new systems and tossed in smw.

>> No.9047159

>>9046970
>Revisionist bullshit.
This is very ironic.
>I think many people noticed that something felt off but we just couldn't put our finger on it for a long time.
Proof? I actually did a search about this a while ago and that's how I found about the first mention of it, by the ROMhacker, and that not many people cared about it, then there was a sudden spike of people talking about it in the 2010s, coinciding with the uprise of speedrunning popularity.
I actually agree with you about the Lost Levels assets, I think that's more of a legit complaint than complaining about "muh block physics" that nobody noticed back then, and in all honesty isn't even a problem. And if anything, the piranha plants having a correct hitbox should be seen as a positive as it makes the game less forgiving.

>> No.9047243

>>9047159
not him but I vouch people def.noticed the block physics before the hack released, it was more of a "huh why does Mario get stuck between the blocks here when he doesn'in ever other game" rather than taken as gamebraking but unfort.the hack released -Oct.26,2006-, meaning discussion before then is positivey ancient by internet standard, so it's kind of unfair to dig that far back for forums that no longer exits with that little legroom.I do agree it wasn't as big a deal but to say it totally unnotice is incor.rect

>> No.9047269

>>9047243
Yeah I'm not saying 0 people in the whole world noticed, but it surely were a very, very small minority, and many who noticed probably didn't even care that much.
Fast-forward to 2022 and you simply can't mention All Stars without some neckbeard going "ACKCKSHUALLTY, BLOCK PHYSICS!"
It's the "did you know" of All Stars.
Anyway, this is /vr/, and we should always remit to how it was back in retro times: virtually nobody noticed/cared about the block physics.
Also 2006 isn't that ancient, archive.org has stuff back to 1996. There's also usenet posts that you can search back to the 80s.

>> No.9047402

>>9047013
>Have you tried letting go of the run/pick/throw button?
what? that has nothing to do with anything. just charge jumping while not pressing the b button in any way will still chuck it. actually play the nes games before professing their superiority to fit in.
>muh borderline unnoticable luigi sprite nitpick
you might as well have said muh soulless clouds

>> No.9047481
File: 1 KB, 157x52, maruigi.png [View same] [iqdb] [saucenao] [google]
9047481

>>9047402
>actually play the nes games before professing their superiority to fit in.
When did I "profess their superiority" to fit in? I don't remember that part. I've played through the original and can guarantee you that every mushroom is reachable, so this must be a non-issue and you have to be doing something wrong. Are you playing the right character? Can you point to where exactly this is a hindrance?
>muh borderline unnoticable luigi sprite nitpick
Noticed it right away when I went up the triangle at Donut Plains 1. I had to do a double-take because I kept hearing from you numbskulls go on about how much better Luigi's spriteset was and how it cured your aids and whatnot, and it turns out to be unfinished anyway. Some animations like his standing and walking are also too stiff, and fireballs are off from what the new sprite indicates. It distracted me from just unpolished they are from Nintendo's normal output. I feel like the only reason it gets touted over the Advance 2 & Maker 2 spriteset is because it got injected into tons of 2000's-era flash animations and it has some "personality" that Luigi doesn't normally have.

>> No.9047510
File: 153 KB, 700x800, soul soulless.jpg [View same] [iqdb] [saucenao] [google]
9047510

I unironically don't understand why anybody would go with the All Stars versions, like blocky 8 bit graphics are disgusting eye rape but slightly less blocky 16 bit with mediocre art direction looks ok?

>> No.9047518

>>9045791
It’s not good, it’s great!

>> No.9047545

>>9047510
No one actually thinks that SMB3 in particular is 'disgusting eye rape'. It's generally considered one of the best looking NES games

>> No.9047570

>>9045791
Pretty much everyone likes it except for total autists

>> No.9047572

>cherrypick-kun is STILL posting his shit
How many years has it been?
Holy shit All Stars broke a person's life, what a based collection.

>> No.9047701

>>9047481
i just tried it and have to concede cause its not happening again but yes it does happen when you hold b which is still an oversight and was fixed in the all star version. another objective improvement is being able to switch characters on death

where did i say luigi's all star sprite cured aids? don't le remember that part. i never really defended it besides not care about autism nitpicks. it's still a huge improvement over the regular smw luigi sprite. it really is the same as crying about muh soulless clouds abloobloo muh glorious repainted bushes how dare they ruin that perfect mario palette swap

>> No.9047792

>>9045791
yes, just patch with the brick fix
>https://www.romhacking.net/hacks/167/

>> No.9047802

nothing wrong with the brick break physics. it makes sense that mario would go a little further with a punch impactful enough to completely smash apart a brick block. it just isn't an issue in regular play regardless despite the agdq larp replies i'm inevitably going to get about how it totally breaks the game because [incredibly hyperspecific tas scenario]

>> No.9048018

Ok, so the brick physics complaint is actually a thing, and apparently has been for years now. Didn't know that. This explains why my earlier comment about it didn't get any replies. All the kiddos think it's bait. No, it was something that was painfully apparent the very first time you played AllStars if you'd spent any time at all playing the original SMB. I'd imagine that anyone claiming not to have a problem with it didn't actually play the original games first.

>> No.9048029

>>9048018
>I'd imagine that anyone claiming not to have a problem with it didn't actually play the original games first.
Yeah, it's obvious that people only started playing the original NES games in the 2000s onwards.

>> No.9048038

>>9048029
>Yeah, it's obvious that people only started playing the original NES games in the 2000s onwards.
I'm sure that's true for more than a few people, but my point is that there's an entire generation out there who's first console was the Super Nintendo. You'd literally have to be unaware of the original games' physics behavior in order to not immediately notice the difference in AllStars.

>> No.9048048

>>9048038
The point here is that if what you're saying was true, everyone back in 1993 would have talked about it, it'd be an actual known thing that bothered people, and yet, it did not happen.
People in 1993 who were able to play this game are more than likely to have played NES SMB1, one of the best-selling games in history.
I know you're trying to fit in by playing the "purist hobbyist" who knows a fact about some technical physics detail in the game, but the reality is that if it weren't for ROMhackers and speedrunners, it wouldn't be something that's brought up every single time as a negative thing. Maybe every now and then as trivia.

>> No.9048049

>>9048038
or you could just not be autistic and reasonably not notice a minor physics difference that doesn't affect regular gameplay

>> No.9048050

>>9045918
I would argue that 1 changed the most. I didn't even realize 3 was different as a kid until I went back to play it and no one had ever really owned 2 for NES

>> No.9048054

>>9048048
>and yet, it did not happen.
And my point is that it did happen. I talked about it, everyone I knew that had a copy talked about it. The fact that people didn't make a big deal out of it (i.e. you can't find any mentions of it in the magazine scans you're reading) doesn't mean it wasn't a thing people noticed.

>> No.9048061

>>9048054
>everyone I knew that had a copy talked about it
your autism tulpas aren't other people

>> No.9048062

>>9048038
>>9048054
Most people who had played both wouldn't be able to tell the difference, it would only be people who spent a much greater amount of time with those two games. It's not like it's a big deal anyway, the physics are different but it doesn't make them "shit", it's just a preference. If anyone wants they can even patch it. It's simply not worth responding to trolls making this same thread for the billionth time.

>> No.9048075

>>9048062
>Most people who had played both wouldn't be able to tell the difference
This is just objectively wrong. I noticed it. A lot of other people noticed it. You only want to argue this because it's apparently been a troll baiting point for a while now.
>It's not like it's a big deal anyway
True. Certainly wasn't a big enough deal that I didn't enjoy AllStars. I just didn't play the version of SMB1 it included. Everything else was fine as far as I'm concerned. I suppose someone from Japan or Canada (or anywhere else where Famicom/Sufami systems and software were actually available) might have the same complaint about SMB2/Lost Levels physics, but I'm from the U.S. and obviously didn't have anything to compare it to.
>the physics are different but it doesn't make them "shit"
Agreed.

>> No.9048081

>>9048054
OK, congratulations, you and your friends from back in 1993 had the required autism to detect such a small physics change that was first mentioned online by a ROMhacker.
Your anecdotal evidence is nothing compared to decades of people never talking about it. Or caring about it, maybe someone noticed "oh, Mario doesn't bounce back when I hit a block", but the autism wasn't there to start telling everyone about it as if it somehow was a deal breaker, or some kind of programming sin.

>> No.9048092

>>9045791
Soul
>>9045817
Snes versions look and sound better

>> No.9048094

>>9048081
>everything is autism and anger
Why are you like this? I'm not baiting you. I'm not trolling you. I'm just disagreeing with you. Politely, I might add. Relax a little, homie.
> you and your friends
And plenty of other people, even if they couldn't exactly articulate what the difference was, although most could.
>Your anecdotal evidence is nothing compared to decades of people never talking about it.
Again, I think this is what happens when you're trying to piece together how things were from old magazines and USENET posts as opposed to actually having lived through it. Not trying to flame or bait, just making an observation.
>Or caring about it
I cared about it. I knew other people who cared about it. But I'll gladly concede we overlooked it and played the games, as most people did.
>"oh, Mario doesn't bounce back when I hit a block", but the autism wasn't there to start telling everyone about it as if it somehow was a deal breaker, or some kind of programming sin.
Yeah, I can tell now that this is something trolls have been baiting with for a while now. You're reacting to arguments that I'm not presenting, but you've obviously been emotionally invested enough in this topic over the years to have had these fights before.

>> No.9048110

>>9048094
>Why are you like this? I'm not baiting you. I'm not trolling you. I'm just disagreeing with you. Politely, I might add. Relax a little, homie.
I didn't say autism as an insult, though. I'm relaxed dude. Maybe just a bit jaded about this block thing being brought up all the time. It really is the "did you know" of All Stars.
>Again, I think this is what happens when you're trying to piece together how things were from old magazines and USENET posts as opposed to actually having lived through it.
Thing is, these people who were writing magazine reviews, who were sending letters to game magazines, who participed in the old internet, were real people who lived in the real world and played the actual games back in the day. You're an anon in 2022 claiming you and people you know noticed it and talked about it. That's fine, but it's still anecdotal evidence. I lived through it and nobody I knew noticed, and if they did, it wouldn't have been something to even bat an eye about.

>> No.9048119

>>9048110
>Maybe just a bit jaded about this block thing being brought up all the time.
That much is obvious.
>It really is the "did you know" of All Stars.
Funnily enough, this is my first time running into it as a "troll" topic. I just kind of assumed that everyone had formed their opinion about this based on whether or not they'd played the original games and went about their day.
>That's fine, but it's still anecdotal evidence.
Sure, and so is this...
>I lived through it and nobody I knew noticed, and if they did, it wouldn't have been something to even bat an eye about.

>> No.9048126

>>9048119
>Sure, and so is this...
But then the only factual evidence would be all the (many) game magazines from all around the world who played these games when they came out, people who were also surely old enough to have played the NES originals.
Anon vs Anon words are surely useless for an argument, but if we have to refer to objective proof... well, show me evidence of someone back then noticing it, because I have thousands of examples proving it wasn't noticed (or thought as something worth mentioning as a negative).
It's also funny how you're acting sorta elitist like, "people who played the originals", my son, Super Mario Bros., the original, it was played by millions all around the world, way more than All Stars. You have no idea how popular the NES/Famicom/Famiclone was, and how popular SMB1 was.
Thinking the reason people didn't notice the physics change back in 1993 is because "they didn't play the originals" just kind of outs you as a kid who wants to fit in here. No offense.

>> No.9048131

>>9048119
except the lack of evidence on the early internet speaks to his point unlike yours which is still just a pure anecdote

>> No.9048147

>>9048126
>Anon vs Anon words are surely useless for an argument
True.
>but if we have to refer to objective proof
And we don't, unless you're trying to win an argument that isn't actually happening. The only thing I'm doing is defending the staunch denial of my personal experience, anecdotal or otherwise. You say people didn't notice the change. I say they did.
>because I have thousands of examples proving it wasn't noticed
How disingenuous. More on that in a moment.
>well, show me evidence of someone back then noticing it
Me. I noticed it back then. I wasn't alone.
>It's also funny how you're acting sorta elitist
I'm not acting elitist at all, and if you're taking it that way it's because you're assuming bad faith on my part, despite my claims to the contrary.
>You have no idea how popular the NES/Famicom/Famiclone was, and how popular SMB1 was.
Of course I do. I grew up in the late seventies/early eighties.
>Thinking the reason people didn't notice the physics change back in 1993 is because "they didn't play the originals" just kind of outs you as a kid who wants to fit in here.
I disagree, obviously. I think if you played the original games, you'd notice the physics difference in AllStars. I think it's disingenuous to claim otherwise, but this conversation seems to be chock full of disingenuity, predicated on the notion that since my opinion differs from yours I must obviously be a larping kid and/or a troll.

>> No.9048162

>>9048147
you didn't notice it back then. you were alone. you're not going to get upvotes for being the retroest of them all.

>> No.9048168
File: 150 KB, 640x871, 1647943803083.jpg [View same] [iqdb] [saucenao] [google]
9048168

>>9048162
I accept your concession.
Although here's something interesting from the September 1993 issue of Nintendo Power. Pic related. It makes you wonder if they noticed it, too, as casually as they're denying it here.

>> No.9048169

>>9048147
Maybe the goal of the argument isn't clear.
I'm not really saying "literally, 0 people noticed it", my argument is more like this:
I doubt a majority of people actually noticed the physic change, and yes I'm talking about people who did play the original NES game. On top of that, I doubt that, the minority that noticed, thought was a big deal enough to discuss it as if it was a flaw or a deal-breaker. Video game nerds are some of the most obsessive people, and SMB1 is one of the most popular games. If the game had any serious issue, people would have mentioned it back then, and there would be a bad reputation since day 1.
Instead, this whole block physics thing is more like a fabricated "critique" by people from the 2000s onwards (more like 2010s, really), in the era of cynical internet contrarianism.
I am totally fine with you noticing it back then and even commenting it with friends, I just don't think mentioning it in every single All Stars thread is genuine. Again, it's the "did you know" of All Stars, a fact people get a rush out of mentioning it, plus of course shitposters who cling to it as ammo for any discussion about it.
So basically, nothing wrong with your personal story, you have no evidence however, neither have I. Maybe we're both 18 year olds LARPing, who knows. The thing is that there's thousands of magazines and online discussion from before 2006 and this is not mentioned. So, empirically, we have to refer to actual records of people in the past, and the first mention of it is in the 2000s.
Being the devil's advocate, I'd say maybe, there is a possibility of finding one loose magazine article that mentions it, maybe even a nerd in usenet complaining about it, who knows. But the reality is that it's not something important enough to mention in every single All Stars discussion, much less point it out as a deal breaker.

>> No.9048179

>>9048168
>I accept your concession.
I wasn't that anon, but I guess you already noticed that. I was writing the long reply above.
>as casually as they're denying it here.
Things are getting conspiranoidical on your part, anon. But keep looking, maybe you get lucky and can find some article or two that mention it.

>> No.9048180

>>9048168
>"Don't look for any differences in the way that these games play compared to their NES counterparts. They are exactly the same"
LMFAO i accept the evidence-based concession you literally just handed to me fucking retard

>> No.9048187

>>9048169
>I'm not really saying "literally, 0 people noticed it"
Good, because it seems like that's exactly what you were saying, especially when you were literally calling me a lying kid for suggesting otherwise.
>I doubt a majority of people actually noticed the physic change, and yes I'm talking about people who did play the original NES game. On top of that, I doubt that, the minority that noticed, thought was a big deal enough to discuss it as if it was a flaw or a deal-breaker. Video game nerds are some of the most obsessive people, and SMB1 is one of the most popular games. If the game had any serious issue, people would have mentioned it back then, and there would be a bad reputation since day 1.
Again, this is you arguing against trolls from your past making points that I haven't mentioned or even insinuated.
>>9048179
>Things are getting conspiranoidical on your part, anon.
>conspiranoidical
What?
>>9048180
Speaking yet again of disingenuous arguments...

>> No.9048192

>>9048187
how the fuck does an article saying it plays exactly the same prove that you and your imaginary friends knew it didn't? spEAkInG of le DIsINGenUoUs ARGUMenTS

>> No.9048193

>>9048187
>Again, this is you arguing against trolls from your past making points that I haven't mentioned or even insinuated.
Trolls are just one part, the other is people who get a rush out of telling others about a fact they know, like the doki doki panic thing for SMB2.
Also yeah sorry, but claiming that the reason nobody back in the day mentioned the physics change in magazines or the internet is because "they didn't play the originals" is kind of funny, makes you look like a kid trying to grasp how the past was, and how big these games were. I'm not saying you're a kid, but your accusation made me think of it.

>> No.9048205

>>9048193
>Trolls are just one part, the other is people who get a rush out of telling others about a fact they know, like the doki doki panic thing for SMB2.
Good thing I'm neither, and did neither. All I did was voice a complaint about the brick physics under the assumption this was something that everyone had at least a passing familiarity with. Turns out it's old troll bait, so I guess I was right although not in a way I'm particularly happy about.
>Also yeah sorry, but claiming that the reason nobody back in the day mentioned the physics change in magazines or the internet is because "they didn't play the originals" is kind of funny
Why? It makes sense. You wouldn't notice the change in physics if you hadn't played the original games.
>I'm not saying you're a kid
Yes, you are. If you weren't, this wouldn't be like the fifth time you'd mentioned it. I'm in my late forties, man. You can take that as you want, but I'm just saying.

>> No.9048212

>>9045801
fpbp

>>9045817
The All Stars versions are the same games but they look 1000x better, so yes there is a point.

>> No.9048215

>>9045918
>Also all three games have a lot of aesthetic changes between 8bit and 16bit
No shit sherlock. Did you somehow not realize that they're complete graphical overhauls?

>> No.9048223

>>9047074
>Play SMB1 and 2 All-Stars version but SMB3 Nes version
I'll never understand the unbridled autism that causes people to think like this. 16bit will always be an absolute objective upgrade over 8bit. You nostalgic boomers need to let it go.

>> No.9048225

>>9048205
It's ok man, as I said, we could be both 18, who cares. I just say what I think, don't get it personal.
People played SMB1 NES extensively, it's one of the most played video games of all time. Video game nerds are very obsessive and incisive and they always roar up if something fucked up their games. If the physics change in SMB1 was really something worth complaining about, even a little, people would have done so back in the day. They didn't, there's no evidence at least, and there's plenty of evidence of people liking All Stars, mind you, so it's not just silence.
People started talking about it and making complaints like yours during the 2000s and more specifically the 2010s, when it was first mentioned (as far as we know) by a ROMhacker.

>> No.9048227

>>9048205
the fact that evidently literally nobody who played the games noticed is in fact an indication that you're a lying child trying to look the retroest of them all. projecting your imagination onto reality to the point of confusing the two is a sign of extreme autism as well

>> No.9048236

>>9048225
>I just say what I think, don't get it personal.
The irony is almost palpable.
> If the physics change in SMB1 was really something worth complaining about, even a little, people would have done so back in the day.
And I did complain about it. Back in the day. Much in the same way I'm complaining about it right now. Didn't stop me, or anyone else, from playing it. (Although as I said, I still play the original SMB over AllStars, but that's a personal thing not applicable to everyone.) If you think I'm suggesting otherwise, it's because you're confusing the conversation we're having right now with troll bait threads you've been sucked into before.
>People started talking about it and making complaints like yours during the 2000s and more specifically the 2010s, when it was first mentioned (as far as we know) by a ROMhacker.
You keep mentioning this. What is this?

>> No.9048242

this is just the same faggotry as anons larping that they notice a scientifically imperceptible amount of input lag. they think they look like rain man or something pretending they noticed something that doesn't affect gameplay whatsoever and so they'd have no real reason to even notice.

>> No.9048243

>>9048168
>>9048179
>>9048180
That's Nintendo's own magazine, of course they would deny any differences. What would be more interesting to look at would be something like EGM.
But yeah, I doubt most people cared enough about the physics change, especially back in the early 90s. It was the norm for conversions between systems to muck up the physics at least a little. I'm sure those "in the know" back then were just glad it wasn't like Ghost n Goblins for ZX Spectrum or something similarly dreadful.

>> No.9048250

>>9048242
are you saying you don't notice a difference in the physics?

>> No.9048251

>>9048250
i didn't notice until faggots on the internet brought it up and pretended it mattered, like you.

>> No.9048258

I grow up with All Stars so i have more nostalgia for them than the original games i cant play play the original games now because the gameplay of All Stars is better and have better graphics

>> No.9048259

>>9047802
This. It feels better smashing up through a brick instead of ping-ponging off of it but boomers are scared of change.

>> No.9048261

>>9048236
>it's because you're confusing the conversation we're having right now with troll bait threads you've been sucked into before.
I'm not, and I wasn't. I'm merely saying that people didn't complain about the physics change (in general). I mention the ROMhacker because he was the first known person who brought it up, in the 2000s.
Ever since, and more specifically since the 2010s, the block physics thing gets always mentioned. Troll or not, doesn't matter, it's something that people suddenly started caring for (or noticing) after a specific point in time.
If it really was that noticeable, or important, be sure people would have complained about it since day 1.

>> No.9048265

>>9048242
lmao you are really insecure about being a casualfag aren't you?

>> No.9048268

>>9048251
i like how your capitalization and punctuation completely changed in a single post

>> No.9048271

>>9048268
what

you're making up more imaginary friends on the fly lol

>> No.9048272

>>9048271
>got caught samefagging
le keke

>> No.9048278

>>9048272
so busy making shit up he forgot to take his meds

>> No.9048280

>>9048261
>I'm not, and I wasn't.
Cool, then we can move on, right? This conversation has run its course and it's pretty obvious that you're more than one shitposter.

>> No.9048283

lmao everyone who disagrees with pretentious retardation is the same person

>> No.9048284

>>9048280
>Cool, then we can move on, right?
Uh, sure. I'm open to seeing evidence of the physics change being mentioned in retro times. I'm not saying it's impossible, but probably rare.
>that you're more than one shitposter.
eh?

>> No.9048285
File: 58 KB, 630x630, 1628402529285.jpg [View same] [iqdb] [saucenao] [google]
9048285

>> No.9048290

>>9048284
his shitty argument went nowhere so now he's schizoposting

>> No.9048294

i like it when people reply to their own posts pretending to be other people

>> No.9048302
File: 1.03 MB, 768x923, dallemini_2022-6-28_17-18-58.png [View same] [iqdb] [saucenao] [google]
9048302

i like it when the bugs under my skin have conversations with me about the physics bugs in mario all stars

>> No.9048305
File: 34 KB, 297x331, 1643352310137.jpg [View same] [iqdb] [saucenao] [google]
9048305

i like it when people finally tacitly admit they were samefagging and then post mario

>> No.9048314

i like it when people finally tacitly admit they forgot to take their meds

>> No.9048315
File: 72 KB, 500x375, 1634011448497.jpg [View same] [iqdb] [saucenao] [google]
9048315

i didn't forget to take them i have a pill reminder
nice samefagging tho

>> No.9048319

>>9048315
you need a higher dose

>> No.9048321
File: 180 KB, 1159x496, 1653234190521.png [View same] [iqdb] [saucenao] [google]
9048321

>>9048319
and you need to stop samefagging when you're arguing with stupid faggots about old ass games neither of you were alive for

>> No.9048326

>>9048321
>you're samefagging just like the people in my walls!!
really don't know what to tell you

>> No.9048327
File: 87 KB, 380x400, 1625560349592.png [View same] [iqdb] [saucenao] [google]
9048327

>>9048326
>really don't know what to tell you
you don't have to tell me anything
you were already caught lol

>> No.9048337

>>9048327
its flattering that you think i'm capable of writing paragraphs in a completely different writing style like 10 seconds after posting but seriously double your dose. if you get your thought patterns linear you might realize you aren't making any sense.

>> No.9048348
File: 351 KB, 640x864, 1629129662226.jpg [View same] [iqdb] [saucenao] [google]
9048348

>>9048337
>its flattering that you think i'm capable of writing paragraphs in a completely different writing style
it's flattering that you think i didn't catch you samefagging in a ball of your own emo tears arguing pointless shit about ancient vidya with other larping emo faggots just like you

>> No.9048354

>>9048348
>It's flattering that you think i didn't catch you
you're not even capable of discerning between positive and negative judgement. triple your dose.

>> No.9048365
File: 239 KB, 500x448, 1654981873090.gif [View same] [iqdb] [saucenao] [google]
9048365

>>9048354
>schizo pills for your mario judgment dosage
literally mindbroken about getting caught samefagging kekw

>> No.9048379

>>9048365
i have nothing to hide. you lost the argument and have now receded into petulant troll mode. pathetic. take the whole bottle.

>> No.9048386
File: 118 KB, 268x221, 1630849712434.png [View same] [iqdb] [saucenao] [google]
9048386

>>9048379
>ok you caught me samefagging
i know lol

>> No.9048390

anyway nobody noticed the all stars physics bugs organically. this remains a yet unfalsified fact.

>> No.9048394
File: 28 KB, 480x480, 1646417042054.jpg [View same] [iqdb] [saucenao] [google]
9048394

>>9048390
>anyway nobody noticed the all stars physics bugs organically. this remains a yet unfalsified fact.
this is true but what's an actual fact is that you got caught samefagging

>> No.9048396

>>9048394
i'm starting to like you schizo

>> No.9048404
File: 4 KB, 256x224, 1656122942810.png [View same] [iqdb] [saucenao] [google]
9048404

>>9048396
>i got caught samefagging
>everyone trolling me is the faggot i was having the mineycrafta brown bricks argument with
>they need to take their judgment mario schizo pills
le kek

>> No.9048415

>>9048404
imagine thinking someone is somebody else

>> No.9048419
File: 22 KB, 500x397, 1650332719037.jpg [View same] [iqdb] [saucenao] [google]
9048419

>>9048415
yah imagine that

>> No.9048439
File: 62 KB, 600x600, 1647470956073.jpg [View same] [iqdb] [saucenao] [google]
9048439

>>9048404
>judgment mario schizo pills

>> No.9048576

My favorite part was when one of the larpy memelords forgot which posting style they were supposed to use and got exposed as a samefag. The thread actually got entertaining after that.

>> No.9048663
File: 1.91 MB, 3300x2300, remake_SMB3_all.jpg [View same] [iqdb] [saucenao] [google]
9048663

disgusting

>> No.9048686

>>9048439
>>9048419
>>9048415
>>9048404
>>9048396
>>9048394
>>9048390
>>9048386
>>9048379
>>9048365
>>9048354
>>9048348
>>9048337
>>9048327
>>9048326
>>9048321
>>9048319
>>9048315
>>9048314
>>9048305
>>9048302
>>9048294
>>9048284
>>9048283
>>9048280
>>9048278
>>9048272
>>9048271
>>9048268
>>9048265
>>9048261
Fet a fucking room faggots

>> No.9048694

imagine being so upset about getting caught samefagging that you start mass replying

>> No.9048708

>>9048663
Hello, cherrypick-kun.

>> No.9048763
File: 322 KB, 1920x1080, Screenshot_20220628-200735.png [View same] [iqdb] [saucenao] [google]
9048763

>>9048694
get help desu

>> No.9048783

>>9048763
imagine still being so upset about getting caught samefagging that you inspect element

>> No.9048796
File: 2.60 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
9048796

>>9048783
Imagine being this skitzo

>> No.9048797

>>9048796
imagine being so upset about getting caught samefagging that you start taking random pictures of your monitor

>> No.9048803

>>9048797
That is a TV and I am using a Nvidia Shield genuis.

>> No.9048806

>>9048803
imagine being so upset about getting caught samefagging that you'd rather people think you're a computer illiterate retard rather than the larping samefag kid from earlier

>> No.9048813

>>9048806
Yeah okay anon sure. Have it your way. I am only pretending to be retarded. At least we found common ground. Now that you sucked my dick it's your turn. Whip it out

>> No.9048816

>>9048813
imagine being so upset about getting caught samefagging that you start typing completely unrelated bullshit

>> No.9048820

>>9048816
Come on Anon. Show cock or GTFO

>> No.9048823

>>9048820
imagine being so upset about getting caught samefagging that you start trying to gay erp

>> No.9048835

>>9048823
stop being a cock tease. We know you are gay

>> No.9048837

>>9048835
imagine being so upset about getting caught samefagging that you can't stop talking about how you're gay

>> No.9048845

Lost levels saves after every level. Makes for a different and better experience.

>> No.9048848

>>9048837
Imagine being this deep in the closet you have to call someone else gay

>> No.9048849

>>9048848
imagine being so upset about getting caught samefagging that you start talking about being gay and then getting weird when people point out that you're gay and don't want to gay erp with you

>> No.9048852

>>9045791
All of em except SMB3 are better than the OG. For some reason SMB3 feels kinda off on the SNES version. The NES version feels a lot more precise.

>> No.9049150

I take back what I said earlier. My new favorite part is when the larpy memelord who got exposed as a samefag came back hours later and tried to pretend to be someone else.

>> No.9049285
File: 662 KB, 1700x2337, __princess_peach_mario_and_bowser_mario_drawn_by_rariatto_ganguri__6956e97a77e657297c4e05aa22945eea.jpg [View same] [iqdb] [saucenao] [google]
9049285

>>9045791
It doesn't feel as right as the originals, but getting to play remade versions of 4 of the best NES games (most timeless classics) on a single cartridge is one sweet deal.

>> No.9049337

>>9045805
>Mind you All Stars is still used for speedrunning
Yeah, but it's so unreliable it doesn't even have it's own page on speedrun.com. All runs done on it are categorized as "the SNES version" for each of the games it included.

>> No.9049346

>>9048816
Cope

>> No.9049347

>>9048321
Those cavemen look of age though

>> No.9049352

>>9048180
evidence?

>> No.9049449
File: 391 KB, 720x1600, Screenshot_20220629-204414_Gallery.jpg [View same] [iqdb] [saucenao] [google]
9049449

>>9048212
>>9048092
>all stars plays and looks better
No it doesn't. Wish I still had my nes but I've still got my old copy of all stars and it's clearly worse. All it did was allow me to play Lost Levels as I had no idea Mario 2 usa was a rom hack and not the original Mario 2.

>> No.9049512

>>9045805
I like All Stars but I didn't had to romhack or speedrun the game to notice phyisics changes anon
Just jump at a goomba, the height gain difference is pretty notable

>> No.9049530

The only memories I have playing games with my dad are with Super Mario All Stars. My older brother owned a Genesis, and I was so little my dad had to try to play what little we had for SNES with me to teach me how buttons worked and shit.

>> No.9049534

>>9049512
This is a new one. Really?
What I find weird is that the one thing that I think is the most noticeable (the piranha plants hitbox) is never mentioned. People keep parroting the block physics thing instead.

>> No.9049561

>>9048845
You mean it makes for an experience where lives don't matter before it was cool.

>> No.9049568

>>9049561
Well, the game still has a score system, so getting a game over resets the score.
I always try to go for 1cc Lost Levels (always fail at world 6 or so)

>> No.9049659

>>9045791
remember that this game came out with the snes in the 90s and a lot of people mostly played this version of SMB1, 2 & 3. this game is great and a childhood favorite

>> No.9049665

I thought the remake had sovl in the music and the backgrounds. also it was the only way to play the lost levels for us
>>9049659
this

>> No.9050235
File: 305 KB, 824x1700, remake_SMB3_kings.jpg [View same] [iqdb] [saucenao] [google]
9050235

imagine playing the version with reused copy+pasted SNES assets

>> No.9050251

>>9046585
This. There was a social aspect to videogames until around 2004.

Where kids would trade secrets at the lunch table or argue about whether Yoshi was in Mario 64 or if sonic was playable in melee.

A lot of weird urban legend shit where kids would swear by phantom levels or characters to the death.

Now that computers are so powerful and the code can be picked apart that aspect is gone

>> No.9050263

>>9050235
The real reason is they ran out of cart space.

>> No.9050310

>>9045791
Use cheats for infinite lives. It's fun to get through just for the experience.

>> No.9050336

>>9050235
Hey cherrypick-kun, I see that more as the devs intentionally putting SMB2 enemies as cameos for the king transformation, although as another anon said it could also be due to cart space management.
However, DK, that purple dinosaur and Yoshi are not found on in All Stars.
It's nice to have differences between versions and that it isn't all 100% the same, that's why I like to play both, originals and All Stars.

>> No.9050369

>>9045791
It's a fine port. People bitching about it are just autists or people who have played SMB1-3 too many times (i.e. speedrunners)

>> No.9050376

>>9045791
>Tried NES SMB1 and was like, fuck it, I'm not playing this bullshit from the very beginning every time I fail
I really don't know if this is a shitpost or not at this point.

>> No.9050379

>>9050369
actual speedrunners don't hate it either, all stars is also used a lot in speedruns.
it's just stale bait, can't imagine someone unironically hating this collection. Even if you do prefer the NES originals, the remakes have their own pros as well.

>> No.9050382

>>9050376
it's an australia-kun thread, another one. he made this thread expecting people to shit on all stars and when people didn't, he started samefagging and losing his mind in another maniac episode.

>> No.9050401

>>9045985
This isn't something someone who wasn't mentally ill would do even back then. You'd focus on just one game, not hook up two to autistically point out differences.

>> No.9050425

>>9046518
>And when I eventually get to the point of my furthest progress, I'm getting too nervous, trying too hard and fuck up because of that, that irritates even more.
Man, videogames became too lenient

>> No.9050581
File: 1 KB, 402x45, ridin.png [View same] [iqdb] [saucenao] [google]
9050581

>>9047701
>don't le remember that part.
Touché.
>muh abloobloo muh
Whaa...?
>>9050382
When did /vr/ get such a /v/-tier boogeyman?

>> No.9050586

>>9049346
>>9049347
imagine being so upset about getting caught samefagging that you're still posting over a day later

>> No.9050750

>>9050581
>hen did /vr/ get such a /v/-tier boogeyman?
The first post of him I can find is from way back in 2013, but then it seems like he didn't shitpost (at least not to the autistic levels he does) until 2016, and yeah that's about the year I remember /vr/'s overall quality started declining fast.
>>/vr/?ghost=yes&task=search&search_text=nintendildo&offset=168
He started posting "shiturn" with the bernie pic in 2018
>>/vr/thread/S4910618#p4915192
(holy shit the amount of posts he made with that exact same pic, hundreds)

>> No.9050761

>>9050235
But I like Yoshi and Donkey Kong being kings.

>> No.9050808
File: 85 KB, 601x557, 1d0360b1ed82dfa23370829ea778458fb9fc3d5d.jpg [View same] [iqdb] [saucenao] [google]
9050808

Everyone back then was like HOLY SHIT FIVE GAMES AND WOW CHECK OUT THOSE 16 BIT GRAFFIX

>> No.9050821

here's some advice: get good

>> No.9050871

>>9050808
Context on that artwork?

>> No.9050945

>>9050871
unreleased obscure PC-88 visual novel about Mario and Luigi's love adventures when they're teens. Probably one of the most obscure Mario games, it's lost media.

>> No.9050958
File: 714 KB, 718x494, file.png [View same] [iqdb] [saucenao] [google]
9050958

>>9050871
>Context
none

Artist's Ishihara Gōjin

>> No.9051910

>>9050376
It isn't. I was born in 2001 and the game of my childhood is GTA IV, I'm just getting into retro. At least I'm not that hopeless, one anon actually inspired me to get good in the original and by now I can get to world 6.

>>9050382
I'm no aussie, I'm slav and I have nothing to do with your local characters. Even if your guy is actually samefagging here, the tread is legit.

>> No.9051930

>>9050369
>ie speedrunners
I tried playing mega drive battletoads with my mate who grew up on the nes original and he couldn't stand it while I wasn't as familiar with both versions so didn't notice the differences as badly. He is no speed runner and a semi normie. It's zoomers who don't understand.

>> No.9052414

>>9045817
agree 100%
except maybe for saving in mario 3

>> No.9052465

>>9050581
There have been identifiable obsessed autists in /vr/ since day one, what are you talking about? There's a lot of old people wanting to relive their childhoods and young zoomie hipsters too, but retrogaming became the biggest autism magnet ever invented as soon as everyone got an internet connection.

>> No.9052471

>>9050750
I don't really get why someone would be obssessed with the Saturn for years. I get wanting to troll but if you're at it for that long then I think it has to be real personal. What, were they banned from Sega-16 or something?

>> No.9052473

>>9046359
I love the editorializing from whatever retard made this pic.

>> No.9052493

>>9048168
not the other people arguing, but my brother and I noticed the physics change from original to all-stars and we were kids. it didnt ruin the game and still played it over the originals because the color and sprite changes. The original SMB1 feel less slippery as well as the block thing though. the speedrun/romhack talk is crazy to me it was very noticeable but didnt ruin the game by any means.

>> No.9052501

>>9045805
Bitch we knew something was off the 90s. When you speed run in NES at full speed Mario can jump over the piranha plant pipe without his hit box getting harmed and you couldn't do that in All Stars. We didn't call it "different mechanics" or whatever but we did know it wasn't the same

>> No.9052505

>>9049534
all stars SMB1 is more slippery to me than the original SMB1. plant hitbox being different too i forgot about that.

>> No.9052507

>>9045805
disregard this persons opinion on anything they think they can call every other post ironic and shit but theirs is immune to it; fuck off

>> No.9052517

>>9045805
imagine not noticing the broken brown brick physics in a game based around breaking brown bricks.

>> No.9052527
File: 11 KB, 1280x800, 039104d0-9126-4f54-b7ea-d7e48e771ee6.png [View same] [iqdb] [saucenao] [google]
9052527

>>9046359
Its still fun and the sound track really takes advantage of the 8 instruments the SNES could play at the same time.
>>9045791
Faithful means different things to different people here. Changes of any kind with "beloved" games makes a few horrible people lean forward and type out an essay. The originals still exist, play whatever version you find the most fun. You are a zoomer you have time in your life to play every licensed copy of SMB. There are versions of SMB on 8bit Japanese computers and arcade systems.
Just play whatever fucking version you think is fun.

>> No.9053153

>>9052517
If peoplpe noticed that back in the day, nobody thought it was a big deal enough to comment on it.
First instance of it being mentioned is in the 2000s, by a ROMhacker
>but I noticed it since day 1!
congrats bro

>> No.9053973 [DELETED] 

>>9052493
No, literally no one noticed it. If you claim you noticed it you're lying and I can prove it because a literally infinite amount of retro game magazine scans I've read didn't mention it. Cool larp, kiddo. Now I'm going to start samefagging and eventually forget which personality I'm supposed to be using for which conversation and then get embarrassed about getting caught and go on a shitposting spree.

>> No.9053992

>>9053153
>First instance of it being mentioned is in the 2000s, by a ROMhacker
So you keep saying, but apparently the first time it was mentioned was years beforehand, as several people in this thread are trying to explain to you. You keep getting angry about the claim because you think those people are just lying in an attempt to be somehow "cooler" and "more autistic" than you, despite the latter being objectively impossible for just about anyone.

You're not going to start samefagging again, are you? Because that would be funny.

>> No.9054007

>>9052507
The part that gets me is that he can't stop talking about how the physics changes "don't make the game unplayable." Was anybody suggesting otherwise, or is this schizoposting against arguments that happened in troll threads from the past?

>> No.9054015

>>9051910
>At least I'm not that hopeless, one anon actually inspired me to get good in the original and by now I can get to world 6.
I wonder if you're gonna push forward on retro gaming how you'll fare or enjoy, Mega Man, Donkey Kong Country, pre -OoT Zelda or Castlevania.

I'm not against zoomers getting into retro vidya, but I'm sad the social aspect to it is gone, even if a lot of it was urban legend bullshit.

>> No.9054025

>>9054015
>I wonder if you're gonna push forward on retro gaming
They almost never do, and it's not their fault. They were born into a world based on fast electronic instant gratification. It's just how their brains are wired, and they can't undo that.

>> No.9054032

>>9053992
>but apparently the first time it was mentioned was years beforehand
Proof?
>several people
allow me to doubt.

>> No.9054084

>>9054032
>everyone who disagrees with me is samefagging
This went so well last time.

>> No.9054130

>>9045805
Imagine getting trolled so hard that you end up wasting months of your life being emotionally invested in this pointless bullshit.

>> No.9054135

>>9054084
No, I mean it doesn't matter. There's no way to check for samefag anyway.
So let's go for hard facts: where's the proof that people talked about the block physics pre-2000s? There's thousands of magazines all around the world, there's usenet and pre-2000s internet archives out there. There has to be at least ONE mention, right?

>> No.9054143

>>9054135
Imagine being so mindbroken by trolls that you're still trying to get people to disprove a position that you've wasted months (possibly years) of your life digging through old internet posts and magazines to establish. God bless them for making it easy to milk (You)s out of you for multiple days now.

>> No.9054151

>>9054143
Nah, I made some quick search some years ago, probably took me 15 minutes max, and all I cound find about evidence of anyone mentioning that was that one romhack from 2006 or so.
It's not even a thing to be "mindbroken" for, I'm actually curious if anybody noticed this before that ROMhacker noticed it.
Anecdotal evidence is cool but sadly not empirical.

>> No.9054161

>>9054151
>let me play off wasting years of my life with my cool and detached posting style
Literally mindbroken.

>> No.9054172

>omfg i want to tell this stupid fucking troll off so bad!
>but i can't reply too quickly or it looks like i'm emotionally invested in dumb shit
>gotta just keep my cool, deep breaths...
>just gotta wait
Mindbroken.
__________________________lol

>> No.9054178
File: 20 KB, 985x767, Capture.png [View same] [iqdb] [saucenao] [google]
9054178

>>9045805
This post is substantially true - of course autists are going to autism.

Here's the earliest mention I can find of it (2002), and nobody really gave much of a shit. Some were saying spurious shit and only one guy noticed the actual change. They didn't think much of it, sipped their coffee and went on with their day. Imagine if they had any idea how autistic people would be getting over it 20 years later.

https://www.ignboards.com/threads/is-it-me-or-do-the-games-in-super-mario-all-stars-have-different-physics-than-the-originals.25355927/

>> No.9054179

>>9054178
Uh oh, ROMhackersisters. Looks like someone noticed before 2006. How do we recover from this?

>> No.9054182
File: 25 KB, 287x284, 1639834538134.jpg [View same] [iqdb] [saucenao] [google]
9054182

>>9054178
>aug 15 2002
Larper kiddos utterly destroyed and on suicide watch.

>> No.9054183

>>9054179
We can't. It's over. All Stars is now unplayable ;_;
>>9045805 said "the 2000s", didn't give a specific year.

>> No.9054187

>>9054183
>i said "the 2000s", i didn't give a specific year.
Except that the entire crux of your argument was that no one noticed until after some romhacker patched it in 2006. Looks like it's over for you, champ. The trolls won again.

>> No.9054191

>>9054178
I think the rabid anti-All Stars fag posting stuff like >>9048663 is probably laughing his ass off at how this conversation has spiraled.

>> No.9054195

>oh god! i've been blown the fuck out!!!
>how do i save face?!? how do i recover this?!?
>think... FUCKING THINK...
You could just close the thread and walk away, but we all know you're not going to do that. You'd have done it over a day ago if you were going to. Instead, there's going to be some asshurt, some goalpost moving, and some samefagging. And it's going to be hilarious.

>> No.9054196

>>9054187
damn... we lost all stars bros...
the patch was in 2006, but again, that post said "the 2000s", not any specific year. Try to find at least 1 mention of it from 1999 or before if you really want to BTFO All Stars fans. You can do it man, I trust in you.

>> No.9054197
File: 1.58 MB, 240x232, 1638970709517.gif [View same] [iqdb] [saucenao] [google]
9054197

>>9054196
>and all I cound find about evidence of anyone mentioning that was that one romhack from 2006 or so.
>aug15 02
It's already over for you, son. You've been destroyed. Again.

>> No.9054201

>>9054197
>or so.
anti-allstars bros....

>> No.9054204

>>9054201
>"or so" encompasses a four year margin of error
Well, there's the goalpost moving. Now we wait for the asshurt and samefagging. And for the record, I love Allstars.

>> No.9054205

how does one post nobody has ever read from 2002 prove that every contrarian in the thread knew about it naturally

>> No.9054208

>>9054205
And there's the samefagging!

>> No.9054216

>>9054204
Not gonna lie, I actually doubted about the year (hence why I said "or so") but I didn't remember exactly. First mention was in 2002, but the romhack was from 2006.
Either way, my original post said "the 2000s", so basically, I'm going back to my original goalpost hehe.
But yeah, sorry man, the guy who shitposted with you yesterday wasn't me, however, since there's no way to check samefag, you can believe it was me if it makes you laugh, it's all good, we're all anons.
Good to know you like All Stars, I also like it, as well as the originals.

>> No.9054218

>>9054208
cope

>> No.9054219

>>9054216
>Not gonna lie
That'll be a nice start.
>so basically, I'm going back to my original goalpost hehe.
You don't really have a choice, having been so utterly blown the fuck out and embarrassed in a single post.
>But yeah, sorry man, the guy who shitposted with you yesterday wasn't me
allow me to doubt.

>> No.9054221

i noticed the physics change but tbf i helped programmed the game. felt like doing it to piss people off, sorry about that

>> No.9054223
File: 69 KB, 600x535, 1629367708721.jpg [View same] [iqdb] [saucenao] [google]
9054223

>>9054216
And finally there's the asshurt, with a side of damage control and lies. Can I call it or what?

>> No.9054224

also how does a post from 2002 prove that everyone bitching about the change isn't a post-2000s contrarian
>s-samef-f-f-f-f-fag
yes. everyone but you is the same person. you still need an actual argument.

>> No.9054226
File: 49 KB, 410x380, 1632678648239.jpg [View same] [iqdb] [saucenao] [google]
9054226

>right back to samefagging again

>> No.9054227

>>9054221
fuck you dad

>> No.9054229

>>9054219
>You don't really have a choice
I mean, again, I said "the 2000s" originally, so...
>allow me to doubt.
I already told you I do. Doubt freely, my dude.

>> No.9054230

Time to milk this lolcow for another solid day. He just keeps giving.

>> No.9054236

>>9054226
yes. you still don't have an argument.

>> No.9054239

>>9054236
>ends up losing the argument he presented
>now it's on everyone else to come up with a new argument he might have a chance of winning
Or I can just keep trolling you into oblivion, like I've been doing for the better part of two days now.

>> No.9054243

>>9054224
Anon how do you even prove or disprove something like that? Post a timestamped picture of our driver's licenses and give our opinions on the game? I don't think anyone here is even bashing All-Stars anymore ffs

>> No.9054245

>>9054239
still no argument. just referring to the existence of an imaginary one.

>> No.9054247

>>9054245
>my argument that i lost was imaginary
>you have to give me a real one now
Or I can just keep trolling you into oblivion, like I've been doing for the better part of two days now.
>>9054243
>I don't think anyone here is even bashing All-Stars anymore ffs
Were they ever really bashing it? I don't even understand the brick argument to begin with. Sure the "physics" are a little different, but who the fuck cares? Other than this lolcow, obviously.

>> No.9054248

>>9054243
no, i'd just like to see any evidence whatsoever from the game's time, as others have implied was so obvious back then. you think there would be SOMETHING salvageable.

>> No.9054252

>>9054216
>Either way, my original post said "the 2000s", so basically, I'm going back to my original goalpost hehe.
>But yeah, sorry man, the guy who shitposted with you yesterday wasn't me, however, since there's no way to check samefag, you can believe it was me if it makes you laugh, it's all good, we're all anons.
Holy shit it's over anon, stop embarrassing yourself.

>> No.9054257

>>9054252
He can't. lol

>> No.9054260

>>9054247
>le everyone knows the physics are different
>le who the fuck cares

>> No.9054262
File: 2 KB, 246x184, 1625681647236.png [View same] [iqdb] [saucenao] [google]
9054262

>>9054260
Yes, pretty much everyone knows the physics are different. No, no one fucking cares. Except you.

>> No.9054281

Here is an autistic fucking meltdown of a thread over on NintendoGAF which has multiple people all claiming they were at least aware that the games played differently, and one faggot going "nuh uh, u didn't no dat!" It's all somehow strangely familiar. I wonder if any of the people from this thread are here in this thread right now.
https://www.neogaf.com/threads/this-changes-everything-mario-all-stars-physics-patch.456754/

>> No.9054284

>>9054025
We need the bubble of social media to burst already, that's what truly led to a generation of faggots addicted to instant gratification. The social media fad has gone on for too long.

>> No.9054293

I love watching stupid kids embarrass themselves for days on end.

>> No.9054315

>>9054281
>2011
Fuck, that's not actually our samefagging autist in that thread is it? Has this kid really been losing his mind over this shit for that long?

>> No.9054334

>>9054281
>NintendoGAF
I haven't posted on /v/ in eons, but wasn't NeoGAF always considered anti-nintendo, pro-sony? Something changed?
>2011
Not to say the people saying they noticed it are all lying, but it plays into the narrative that people started mentioning this en-masse in the 2010s when speedrunning became more popular.
Basically: It's not that 0 people noticed back in the day, it has more to do with the fact of making a big deal out of it/mentioning it all the time. It only had a few timid mentions in the 2000s, and then in early 2010s, when GDQ started, it suddenly started being mentioned everywhere and no All Stars discussion online can go without people mentioning the block thing.

>> No.9054335

>>9054334
>Not to say the people saying they noticed it are all lying
But you've been saying that all thread.

>> No.9054337

>>9054335
no, see here:
>>9047269
>Yeah I'm not saying 0 people in the whole world noticed

>> No.9054338

>>9054337
>take a look here, when i moved the goalposts after getting btfo

>> No.9054341

>>9054338
It's not really an argument though, I'm simply saying what's evident: massive mentions of the block thing started in the 2010s, in coincidence with speedrunning/GDQ popularity boom.
On the other hand, I am actually asking if you can find pre-2000 mentions of it, it'd be cool to see some old nerds mentioning it before the new millennium.

>> No.9054345

>>9054341
>It's not really an argument though
It wasn't meant to be. It was an observation. You've been an obnoxious shitposting little faggot all thread, calling anyone who offered up a differing opinion everything from a larping kid to a samefag. The latter being peak irony, as you went full retard mode after accusing everyone of being a samefag and then getting caught doing it yourself. All that just to come back today, with the same tired bullshit, just to get fucking destroyed by your own argument. I can't even imagine how stupid and embarrassed you're feeling right now, but I have no doubt you'll let the thread know soon enough.

>> No.9054348

>>9054345
I am fucking angry man, grrr.
But yeah if you can hook me up with some pre-2000 mention of it let me know.

>> No.9054353

>>9054348
Angry? More like smugly satisfied. Watching you get destroyed by your own stupidity was a thing of beauty.

>> No.9054356

>>9054353
It wasn't a green text, I was saying it for myself, I am so angry!
Let me know if you find it.

>> No.9054360

>>9054356
>It wasn't a green text, I was saying it for myself, I am so angry!
First honest thing you've said all thread.

>> No.9054361

>>9054360
Is that so? But I am also honestly asking for a pre-2000 mention of the block physics.

>> No.9054365

>>9054361
>Is that so?
Yep.

>> No.9054369

>>9054365
well man I AM embarrassed. After all, even though originally I said "the 2000s", I eventually mentioned the specific year 2006.... the fact it was first mentioned in 2002 destroyed me. How can I ever recover, realistically?

>> No.9054378

>>9054369
>How can I ever recover, realistically?
You can't. That's the best part. You've already irreparably fucked up and you know it. No amount of reiterating your new version of the old argument that got wrecked is going to change it. Neither is admitting it and trying to play it cool like you're not actually completely anally devastated right now.

Your "argument" was never about education or historical perspective. It was always about you being "right" against an imaginary legion of trolls. You're an annoying, shitposting little faggot who brings down the quality of any thread you're in with your "le 4chan culture" bullshit, and this time you ended up getting exactly what you deserved. The fact that your ego is so damaged that you can't just walk away from it, days later, on an anonymous forum, is what makes this so satisfying to watch. Almost makes me believe in the concept of karma.

>> No.9054423

>>9054378
Damn, I guess I'm done.
Bye bye, cruel world. A world with no mention of block physics pre 2000 is not one I want to live in.

>> No.9054424

>>9054423
>Damn, I guess I'm done.
You were done ages ago.

>> No.9054428

>>9054424
u_u rip me

>> No.9054429

>>9054428
Yep. Nothing left but you keep you here desperately trying to save what little face you have left by trying to get the last word in.

>> No.9054432

>>9054429
It's not fair, though! If only I had shut my mouth and just leave it at "2000s" instead... Why... Just why... Only myself to blame.

>> No.9054434

>>9054432
>i will never get the self-awareness to realize that not every board is /b/
And that's both funny and sad.

>> No.9054437

>>9054434
I'm done man, I HAD to say 2006. It's over. Neigh.

>> No.9054438

>>9054437
>It's over.
No, not until you get the last word in.

>> No.9054439

>>9054437
>Neigh.
Bucky?

>> No.9054440

Nintendophytes embarrass themselves once again.

>> No.9054442

>>9054440
Every single time. Like pottery.

>> No.9054443

>>9054438
Okay. My final word is... the important thing is gdq and the 2010s, before that it was just briefly mentioned without much importance and the romhack.

>> No.9054445
File: 100 KB, 384x386, Screenshot_20220701-000618_Samsung Internet.jpg [View same] [iqdb] [saucenao] [google]
9054445

>>9054439
right here, buckaroo... Bucky is always there when yew needs him Neigh!!

>> No.9054447

>>9054443
>Okay.
Later.

>> No.9054450

>>9054440
At least this kind of nerds are talking about game physics, Sonic fans are on another level of autism.

>> No.9054451

>>9054450
But we're not talking about Sonic fans. We're talking about you getting blown the fuck out.

>> No.9054465

>>9054451
I like Sonic though.

>> No.9054467

>>9054465
>still trying to get the last word in
Neat.

>> No.9054474

>>9054334
NeoGAF is "NintendoGAF" only when it suits shitposting, that site has always been anti Nintendo.

>> No.9054476

>>9054467
I already admitted defeat. I should have shut up about 2006 and leave it at 2000s, but I'm a big Dumbo ;(

>> No.9054480

>>9054476
>I already admitted defeat.
Cool.

>> No.9054704
File: 53 KB, 256x224, 8-3.png [View same] [iqdb] [saucenao] [google]
9054704

>hammer bros can jump down to the ground floor through the first layer of bricks
shiggy you son of a bitch

>> No.9054720

>>9054474
Nincels do not live on the same planet as the rest of us

>> No.9054735 [DELETED] 

>>9050581
>When did /vr/ get such a /v/-tier boogeyman?
there actually is a poster who avatarfags with tomoko who this one american retard from kiwifarms is obsessed with. anyone who besmirches the sacred name of nintendo is "australia kun" ie tomokofag to him even though there's no real evidence he's from or has anything to do with australia. he's also a much bigger shitposter than tomokofag is anyway, he likes to falseflag and make bait threads/posts about systems he doesn't like, which is a pretty long list since it's anything an obese nintoddler didn't grow up with

>> No.9054736 [DELETED] 

>>9054735
>t. australia-kun

>> No.9054986 [DELETED] 

>>9054735
Auster, I know you love your fantasies of owning them nintoddlers and shit, but you've made a name of yourself here for all your other shit that doesn't have to do with nintendo as well (sega system spam, anti-saturn, anti-treasure, etc).

>> No.9055158

>>9054015
>>9054025
Well, I already pushed forward and enjoyed. I said I'm just getting into, but Mario isn't my first retro game, I've played through Wolfenstein 3D and SoD, pre-OoT Zelda (and halfway OoT), halfway DKC1, probably should have mentioned that. They just weren't that unforgiving IMO. I mean, Zelda 2 was way more frustrating and unfair than Mario, but at least there were saves, so if I ripped my ass and beat the level, I can save and don't replay it ever again.

Also, my first Mario attempt was before playing DKC, and the second one - after. Maybe I just got better at platforming while playing Donkey Kong?

>> No.9056204

holy shit this argument is still going lol. both versions are good, end of story.

>> No.9056329

>>9055158
You were born in the wrong generation. Very mature for your age, and we're all impressed.

>> No.9056790

>>9055158
DKC is pretty good, since DK himself has no powerups or gimmicks other than level-specific animal buddies you have to find.

Some Bonus Rooms, the side-objective of the game, are really well hidden though, but to help you out, if you finish a level and it now has a "!" after the level's name, you found all bonus levels.

DKC2's Bonus Rooms are somewhat more lenient to find but because they're mandatory if you want to unlock the true final boss fight and the true ending.

>> No.9056823

>>9045791
I loved it back in the day. It's mostly a perfectly fine alternative. Some people prefer the original look though.
>Found some info about its mechanics being not exactly like the OGs, were they improved or broken?
Only for 1/LL, the physics after hitting brown bricks is messed up a bit. Not a huge deal though, and you can patch it nowadays.

>> No.9056951

>>9056204
Imagine being so upset about getting caught samefagging that you still can't let it go.

>> No.9056981
File: 193 KB, 700x900, remake_64_paintings - Copy.jpg [View same] [iqdb] [saucenao] [google]
9056981

which remake was worse? allstarts or 64ds?

>> No.9057204

>>9045791
All-stars is ok but not accurate, think of them as new games and enjoy.

>> No.9057209

>>9056981
Depends on what you see in a remake really.

>> No.9058258

kek that autistic guy got btfo

>> No.9058296
File: 67 KB, 773x395, remake_SMB3_airship.jpg [View same] [iqdb] [saucenao] [google]
9058296

allstarsfans minds are literlly as broken as the [?] box on the left

>> No.9058297

>>9045791
I always thought this game looked kind of ugly compared to the originals

>> No.9058306

>>9045791

I like All-Stars alot. Only thing I don't like is the weird bug in SMB1 and Lost Levels where you don't bounce back off of blocks that you break with your head, and this can cause you to get caught against the next block if you're running. I think there's a romhack that fixes this, but I haven't tried it.

>> No.9058325

>>9045791
This is the first I hear someone insinuating that this game is "hated". It's a great game, some stuff could've been better here and there, but it's an awesome game.

>> No.9059043

>>9058258
>btfo
2006romhackersisters? how do we recover from this?

>> No.9059164

>>9056981
64DS for forcing D-pad controls on SM64
It's a shame, I do wanna love it for the novelty of playing as Wario in mainline

>> No.9059186
File: 136 KB, 1411x1080, 1656830239296.png [View same] [iqdb] [saucenao] [google]
9059186

>>9056329
Thanks. Hope it wasn't ironic.

>>9056790
I think the smoothness is the gimmick. I like how enemies and obstacles are placed in a way so you don't have to stop if you're good enough and know the level - some groups can be killed in one roll, some avoided, and some placed exactly for you to bounce off their head on the run and reach a letter or some other bonus. If only I didn't suck and could play like that consistently.

> Some Bonus Rooms, the side-objective of the game, are really well hidden though, but to help you out, if you finish a level and it now has a "!" after the level's name, you found all bonus levels.
Didn't notice that, thanks. I thought they were just part of the level's name.

>>9058325
> This is the first I hear someone insinuating that this game is "hated".
I didn't insinuate, I just asked whether it's considered good or not because I didn't play both to compare myself. I said "hated" because a remaster is usually either praised or hated by the fans, depending on if it makes their favourite game only better, or doesn't meet expectations and messes up a lot of things. And who would've guessed, I started a huge fucking argument by posting this thread.

> It's a great game, some stuff could've been better here and there, but it's an awesome game.
Good to know, I'm definitely playing it then. For now my plan is to eventually beat the NES version of SMB1, then play through everything in order in All-Stars, and check out the originals of LL, 2 and 3 some other time.

>> No.9059252

>>9059186
The original LL will be the one to break you. Contrary to popular opinion, Miyamoto didn't work on that game, it was half the SMB1 team while Miyamoto oversaw Doki Doki Panic and I believe pre production on Zelda 2? Either way, SMB2JP on FDS is CBT as an 8bit videogame.

>> No.9059306
File: 998 KB, 1800x1344, Super Mario Bros. 2 (Japan) (En)-1up.png [View same] [iqdb] [saucenao] [google]
9059306

>>9059252
it's not so bad if you have a bunch of extra lives

>> No.9059321

>>9059252
Yeah, I know, that's one of the reason why I'm going to play All-Stars next. If it's as bad as people say, wondering what they were thinking of when released it as a separate game even in Japan. Imagine getting it as a kid, especially before SMB1.

>> No.9059390

>>9059321
To be fair, the marketing over there made it exceedingly clear SMB2 was only for those who had truly mastered the original, hence the full name in the Box being "Super Mario Bros. 2: For Super Players"

>> No.9059541

>>9045791
They fucked the physics on SMB1 and lost levels. You don’t bounce off blocks properly when hitting them from underneath. There’s a certain lack of charm with the SMB3 colours and sound effects too. Think it’s gotta be the best version of SMB2 at least.
t. Boomer that grew up with all-stars but came to appreciate NES versions of 1, 3 and LL more.

>> No.9059561

>>9059541
SMB3 was coded to the hardware of the NES. The game is defined by the medium as much as anything else, that cannot be reproduced.

>> No.9059563

>>9059561
I mean the CPU really wasn’t that different, and every sound effect on the NES could be done on a SNES. But when you make a system that can do way more colours and remake your top games you kinda have to use them.

>> No.9059821

>>9059186
nice, have fun!

>> No.9060203
File: 4 KB, 391x288, keffals - Copy.png [View same] [iqdb] [saucenao] [google]
9060203

>>9045791
Theres a glitch in sm1 where jumping into a brick pulls you up instead of bouncing you back down and that makes it inferior since it kills ur momentub desu

>> No.9060298

>>9060203
you didnt notice that until speedrunners told you in 2010

>> No.9061354

>>9060298
>2010
2006sisters? what did xhe mean by this?

>> No.9061382

>>9045801
>head goes through the blocks
>music is all wrong
>soulless graphics

>> No.9061674

its very good, not a fan of SMB2 USA in general but the other games are good for what they are as 16 bit remakes

>> No.9061773
File: 130 KB, 1019x546, 311376713_SuperNES-MarioSet.jpg.273b09261de4dcb8a040e5604804a379.jpg [View same] [iqdb] [saucenao] [google]
9061773

> Back in 1994: "Holy shit, what a bargain, five free 16-bit Mario games!"

Nobody was artistically comparing the two for every single inaccuracy. Not even Nintendo were that autistic about it. they gave the game away with a mail-in promotional deal, as well as included it with the SNES. these versions were also popular because of the save options for each game. The fact that you could save and continue SMB 1, SMB2 USA and SMB3 made them more accessible. It was an incredibly popular SNES cartridge.

>> No.9061780

>>9061773
it's impossible to know how popular those games were because they were bundled and rereleased by your own admission. becuase nintendo EAD is insecure about the size of its penis

>> No.9061980

>>9045791
All Stars has the best ports of SMB1 and 2(the lost levels is the actual SMB2, the american SMB2 is a different game). So play SMB1, the Lost Levels(Japan’s SMB2) and SMB3 on it. They are the best Mario games

>> No.9062653

>>9061773
>Nobody was autistic-ally comparing the two for every single inaccuracy.


spellcheck

>> No.9062690
File: 264 KB, 391x546, smalpw.png [View same] [iqdb] [saucenao] [google]
9062690

>>9061780
>it's impossible to know how popular those games were because they were bundled and rereleased by your own admission.


The image OP is showing is the Super Mario All-Stars & Super Mario World variant cartridge. It was generally the pack-in game with the SNES, I do not know if Nintendo ever sold this version separately? Maybe they did directly through NOA mail-in? They also gave away Super Mario All-stars as a mail-in rebate for a certain time period in 1993. The "Mario Set" bundle is on a single cartridge with SMAS and SMW, and SMW has a few alterations.

>> No.9062698
File: 127 KB, 720x538, super-mario-all-stars-en___opz22bHPE_720x0__1.jpg [View same] [iqdb] [saucenao] [google]
9062698

>>9062690
>I do not know if Nintendo ever sold this version separately?
Not as far as I know.
I remember buying the regular version in retail back then.

>> No.9062763 [DELETED] 
File: 893 KB, 1396x499, allstarssmw.png [View same] [iqdb] [saucenao] [google]
9062763

>>9062698
>Not as far as I know.
>I remember buying the regular version in retail back then.


the regular version was incredibly popular, it even got a "Players Choice: Millionth Seller" , which was a discounted price/ repackaging of the game. I knew people with the SMAS+SMW version, but only because they own the Mario Set SNES. I was actually surprised at how different Luigi's sprite was when we were playing the two player mode of SMW. But I have rented Allstars in the past.

>> No.9062776
File: 893 KB, 1396x499, allstarssmw.png [View same] [iqdb] [saucenao] [google]
9062776

>>9062698
>Not as far as I know.
>I remember buying the regular version in retail back then.


the regular version was incredibly popular, it even got a "Players Choice: Million Seller" re-release, which was a Greatest Hits price drop/ repackaging of the game. I knew people with the SMAS+SMW version, but only because they own the Mario Set SNES. I was actually surprised at how different Luigi's sprite was when we were playing the two player mode of SMW. But I have rented Allstars in the past.

>> No.9064207

>>9048215
Lol duh, but there are actual changes in the visual presentation of levels and overall aesthetic. In particular the palette of SMB3 is a lot more simple and overall cartoony on NES. In SNES, it's kinda ugly and brownish compared to what they could've down, and adds some details that kind of detract from the experience honestly.

>> No.9066410

>>9062776
I played the All-Stars version of SMW first. I didn't know Mario and Luigi had the same sprite until years later

>> No.9066436

I like Super Mario All Stars. Deal with it.

>> No.9066665

>>9062690
SMAS+SMW and that miracle piano game are the only SNES games that do not have a box, as they were bundle only

>> No.9066851

>>9066665
what about Super Scope 6?

>> No.9068141

>>9066851
nigger