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/vr/ - Retro Games


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9005569 No.9005569 [Reply] [Original]

Did they? And was it a big selling point?

>> No.9005570

arcades are gay
sega died because people didn't want to play 5 minute timewasters any more

>> No.9005576

A reasonable facsimile in most cases.
Yes.

>> No.9007296

>>9005569
>Did they? And was it a big selling point?

- Revenge of Shinobi/ Super Shinobi; Not an arcade port. This was an original Mega Drive/ Genesis tittle. Probably one of my favourite games for the console overall. One of the first games I have ever played for the system too.

- Truxton : I have never played the arcade game, so i can't compare it. though some people say the PCE port is just as good.

- Golden Axe: lacks details/ colours/ sounds of the arcade game, but still retains the large sprites, and does add some additional levels to make the game bigger. Two players as well. For a 1989 release, this would have been deemed as close enough.

- Super Monaco GP - I have played a real arcade cabnit of this one. The Genesis/ MD game doesn't even come close to the arcade games visuals. The arcade game uses Sega's X board. The home console port still plays smooth and gameplay is close enough. Though the home console port has like a dozen extra tracks and a world championship mode. The Genesis/ MD port is one of the best early racers for the system, IMO.

- Super Hang-On : Pretty close to the arcade game. The Genesis/ MD doesn't have any scaling hardware, but it fakes the look of the arcade game pretty well.

This ad is from 1989, Nintendo did not release the SNES until 1991. Back then, these titles did live up to the advertising of bringing 'the experience' home.

>> No.9007405
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9007405

>>9007296
>Revenge of Shinobi/ Super Shinobi; Not an arcade port.

The fact that it was an original game only made it cooler, though. Because we *did* remember Shinobi from the arcades and the fact that it was getting a sequel which looked just as good if not better definitely piqued everybody's interest

>Golden Axe: lacks details/ colours/ sounds of the arcade game, but still retains the large sprites, and does add some additional levels to make the game bigger. Two players as well. For a 1989 release, this would have been deemed as close enough.

nobody was autistic enough back then to care too much about the small details lost in the conversion, what mattered was that unlike a lot of NES arcade ports, you didn't immediately see that it was a gimped version of the original. Sure, there were nits to pick but in general it looked and played exactly the same which was astounding. Up to that point you just sort of expected a certain level of compromise in home versions, so it wasn't some begrudging "close enough" more like "holy shit I can barely tell the difference I have an arcade in my house awwww yisss"

source: am old, this is how we felt back then

>> No.9007410

People went to arcades for the social aspect, so what’s the point of bringing it home?

>> No.9007983

>>9007405
>nobody was autistic enough back then to care too much about the small details lost in the conversion, what mattered was that unlike a lot of NES arcade ports, you didn't immediately see that it was a gimped version of the original. Sure, there were nits to pick but in general it looked and played exactly the same which was astounding. Up to that point you just sort of expected a certain level of compromise in home versions, so it wasn't some begrudging "close enough" more like "holy shit I can barely tell the difference I have an arcade in my house awwww yisss"

Depends on how many times you played the arcade machine. But in most cases, the average person may only plunk down a dollar or more worth of tokens, and maybe play the game a few times. When you see the commercials/ screenshots for the Genesis home port, they generally looked close enough that they did look arcade perfect, in many cases. Though mostly for Sega's 16-bit 2D arcade games, as the super scalier stuff never really translated as well. Biggest hurdles though was the smaller cartridge ROM sizes for many of the earliest MD/ Genesis games.

I was impressed by Golden Axe back then, and it did look pretty good up against the arcade machine:
https://www.youtube.com/watch?v=yMI2dStDOoA
Though developers went with a higher contract colour pallete, the game has a lower colour depth, you can see missing or simplified BG tiles to fit within the cartridge limit. The sprites look roughly about the same resolution for everything, and are well preserved. Lots of missing audio samples, and the sound track does a good job. Though the home port does have an extra stage to try and make up for how short the game was.

>> No.9008040

>>9005569
I used my genesis to play sports games like QB Club and Madden. Arcade games were always faggy