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/vr/ - Retro Games


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File: 165 KB, 780x439, Sonic-Origins.png [View same] [iqdb] [saucenao] [google]
8831251 No.8831251 [Reply] [Original]

https://youtu.be/G5E6GC3ieM0
>Sonic Origins has been announced and brings Sonic the Hedgehog, Sonic 2, Sonic 3 & Knuckles, and Sonic CD to Xbox Series X|S and Xbox One in June, with the remastered collection carrying a rather spicy $40 price tag.

>Sega's legendary blue critter will be blazing back onto screens with Tails and Knuckles for a remastered adventure or four. The collection will feature an Anniversary Mode that features a full-screen 16:9 display and infinite lives, which is something quite different to what the games originally offered on the Sega Genesis and Mega Drive consoles. Luckily, for those of you that want to soak up the retro vibes, there will be a Classic Mode available as well. Here, you'll be welcomed by 'game over' screens when you run out of lives while playing the collection in its retro form, but it doesn't look like you'll be able to toggle each mode's features interchangeably. That means you won't be able to play with the retro visuals but with more modern gameplay presets and vice versa. Each of the games in the collection will have missions associated with them, which once completed, will earn you in-game currency called Medallions to spend at the Vault for new content, such as Special Stages.

>Sonic Origins features four classic 16-bit Sonic games and launches on June 23rd (Sonic's birthday) for Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, and PC. Preordering unlocks the bonus content, including 100 Medallions, Mirror Mode, and a Letter Box (Mega Drive pattern).

>The Sonic Origins Standard Edition will be priced at £32.99/$39.99/€39.99, and the Digital Deluxe Edition will cost £36.99/$44.99/€44.99 and include the following:

Main Game
Difficult Missions added
Letter Box
Characters in Main Menu
Island Camera on Main Menu
Character Animation in Music Playback
Exclusive Tracks from Mega Drive titles

>> No.8831257

Love that we get things like this and pocky & rocky and all those nightdive games.
Wish they included Knucklex Chaotix though

>> No.8831263

Cool, can't wait to pirate it

>> No.8831265

>>8831257

The people behind the recent Natsume remasters are fucking wizards.

>>8831251

However I am scared shitless about this. The trailers seem to be actively avoiding playing S3&K music and I don't think we are going to get the original soundtracks.

Sonic 3 without the original soundtrack would just not be worth releasing. I know SEGA fucked themselves with the whole MJ thing but guess what; it's their fucking fault.

>> No.8831270

Normally I’d stick with the originals, but if buying this helps a Sonic Mania 2 happen then I’m totally down.

>> No.8831272

>>8831265
I'm wondering if the separate music DLC contains the original songs.
It'd be super fucking lame if that's how it goes, but at least it'd be there

>> No.8831276

>>8831265
Pc version with the music modded back in? It’s not ideal, but I’m sure it’ll be an option within a week.

>> No.8831285
File: 1.61 MB, 3456x4608, 1637771803643.jpg [View same] [iqdb] [saucenao] [google]
8831285

>>8831265
>Sonic 3 without the original soundtrack would just not be worth releasing. I know SEGA fucked themselves with the whole MJ thing but guess what; it's their fucking fault.
My bet is that the Jackson/Buxer tracks will be replaced by the unused replacement tracks from the beta that was unearthed not too long ago

https://tcrf.net/Proto:Sonic_the_Hedgehog_3/Sound_Differences

>> No.8831336

>>8831263
Sega puts Denuvo on everything so good luck

>> No.8831361

The Xbox arcade version of 3&K still has original bgm, as does the PS3 collection version of 3. Although moonwalker himself has passed away since their release, I guess idk

>> No.8831456

>>8831285
id actually be kinda happy if this release does use the PC version music, but re-done, just because it would be something different to experience.

>> No.8831476

And these are all native ports right? Which means no additional input and audio delay?

Fucking dumb that you can't just enable widescreen though without the infinite lives thing, though I can't remember the last time I got a game over in a sonic game anyway, they're fairly forgiving games. But still

Hopefully the unlock system has features like the drop dash and peel out you can optionally enable. It's hard to play a 2D sonic without the drop dash these days, it's such a fun mechanic

>> No.8831496

>>8831251
Man they should have included every Sonic game from that era, the others don't need the remaster treatment but just being there would make this feel much more complete.

>> No.8831502

>>8831496
It's not a rom compilation, these are native ports. They weren't going to do that for every Sonic game

>> No.8831748

The Genesis collection was $30 and had 50 games, including the first 2 Sonic games in this one. I'm starting to wonder if there will ever be a time in the distant future when these games will not be rereleased every few years.

>> No.8831754

Does it support 240p?

>> No.8831759

>No Chaotix
That's a pirate.

>> No.8831769
File: 121 KB, 418x412, Advancecoll.png [View same] [iqdb] [saucenao] [google]
8831769

They ported classic Sonic to every modern platform already

Why can't they just port these instead?

>> No.8831773

>>8831336
what is switch piracy eh ?

>> No.8831781

How does someone who cannot read music, nor play a musical instrument "compose" music for a video game?
Answer ; he didn't.

>> No.8831783

>>8831748
Its a little unique since these are reconstructed games for modern hardware and not emulated roms.
Although only 1 of the 4 is truly 'new', the rest were mobile ports that have been out for years

>> No.8831786

>>8831769
Those suck ass.

>> No.8831790

>>8831336
>>8831773
Yuzu will probably be able play it day 1

>> No.8831808

Four games?
>Sonic the Hedgehog
>Sonic the Hedgehog 2
>Sonic CD the Hedgehog
>Sonic the Hedgehog 3
>Sonic & Knuckles
That's five games.

>> No.8831826

>>8831808
Sonic and Knux is Sonic 3 disc 2

>> No.8831850

>>8831826
Two price tags, two games. I don't make the rules.

>> No.8831858
File: 2.49 MB, 1280x720, 1634600281108.webm [View same] [iqdb] [saucenao] [google]
8831858

>>8831336
Remember when the PC version of Mania got delayed by TWO FUCKING WEEKS on PC cus they had to add Denuvo?

Holy fucking shit what a time that was online. The PC fans were fucking seeeeeeething dude. It was so funny. Man, that was 5 years ago. Absolutely mind blowing. Where does the time go, bros.

>> No.8831863

>>8831781
He literally recorded the drums and bass with his voice and recorded it on a cassette recorder he carried with him everywhere.

He beatboxed the music with his voice and then got talented musicians to recreate it on an actual instrument. And he would write the lyrics too.

>> No.8831869
File: 892 KB, 320x240, retard 1.gif [View same] [iqdb] [saucenao] [google]
8831869

>>8831251
So what do I do now with the MD & Genesis Collection ones? Also have the standalone Steam version of Sonic CD. Am I retarded? Should I have emulated all of them?

>> No.8831885
File: 441 KB, 718x711, 1-SEGA_PC_collection_Sonic_&_Knuckles_collection_2000_release-jewel_case_front-a.jpg [View same] [iqdb] [saucenao] [google]
8831885

I played it

>> No.8831906

>>8831265
Snow cap is the only one they'll change. Whatever.

>> No.8831930

>>8831858
Where is Mania 2?
>>8831869
These are improved versions, widescreen alone does make the games a lot better.

>> No.8832025
File: 1.28 MB, 1868x964, excuse me.jpg [View same] [iqdb] [saucenao] [google]
8832025

Larry what the fuck is this shit?

>> No.8832067

>>8831251
>sonic origins isn't even ports, it's just the taxman remakes
Now I'm not even interested in pirating it.

>> No.8832072

>>8831502
it uses the retro engine, so they're not ports.
https://twitter.com/cfwhitehead/status/1516780211857068037?s=21&t=B8CQcIRilESs2QPld4zIgw

>> No.8832079

>>8831476
>>8831783
>ports
see: >>8832072

>> No.8832087

>>8832025
Disgusting

>> No.8832146

>>8831251
Same shit as always. Nothing new and of course as expensive as ever
I wish naught but death to everyone in sega

>> No.8832221

>>8831251
I bet there will be people unironically frothing furious in the coming months that you can choose not to Game Over in a game series where no one older than 8 years old reaches Game Over in to begin with

>> No.8832230

>>8831906
>The best track is all they will change

>> No.8832248

>>8831251
Is it going to have difficulty selection like Sonic Jam had?

>> No.8832262
File: 240 KB, 679x905, sludgehog.jpg [View same] [iqdb] [saucenao] [google]
8832262

>>8831251
>but it doesn't look like you'll be able to toggle each mode's features interchangeably

>> No.8832281

>>8832221
it looks like you can't play with the original lives system *and* play in widescreen; the anniversary mode seems like it's all or nothing

>> No.8832294

>>8831858
I pirated mania on pc and didn't even know about this anti piracy business.

>> No.8832312
File: 7 KB, 320x224, sonic jam 6.png [View same] [iqdb] [saucenao] [google]
8832312

I bought Sonic Mania on PC at launch, despite the 2-week delay to add Denuvo, because I wanted to encourage a completely new 2D Sonic game in the same vein.

Nearly 5 years later, we get Sonic Jam 6, with the games not even ported (the taxman remakes are already playable on PC with community projects), features locked behind fucking paywalls, and it's only available on le Epic Store.

The hope I had for Sega and for Sonic is gone.

>> No.8832313

>>8832025
>you can pay $60-70 for the entire thing (same price as carts), or just $40 for the base game
I know we’re supposed to raise the instant hate boner flag but this is the same company you bought Sonic 3 by itself from for $60

>> No.8832315

>>8832313
when, in 1994?

>> No.8832319

>>8832315
Yes
So it’s more like $115 in Biden bux

>> No.8832326

>>8832313
>Pay $60-70 for a collection of games you paid over $100 for all together in the early 1990s!

>> No.8832334

>>8832319
sonic 3 released january 1994
its MSRP was $69.99: https://segaretro.org/Sonic_the_Hedgehog_3
according to the official bureau of labor calculator: https://www.bls.gov/data/inflation_calculator.htm
that would be $137.64 today
now i understand why i didnt get that many games as a kid

>> No.8832348

>>8832294
They removed Denuvo really, really late.

>>8832312
It's up on Steam, not that you should buy it anyway. I know I'm pirating it on Yuzu or Ryujinx.

>> No.8832376

>>8831786
sonic battle is fucking great though
fighting emerls back in the day was the shit

>> No.8832416
File: 180 KB, 1217x884, FQzJngEX0AUoDPN.jpg [View same] [iqdb] [saucenao] [google]
8832416

>>8831251
Pic related is a fanmade cleaned-up chart of the version differences. The official chart is very confusingly laid out.
>>8832376
I went back to Sonic Battle about tree moths ago, and it's aged. The payout of getting skill points for not getting hit/not dying/participation is very rough, and the combat gets very boring if you're after rewards. Spritework is still gorgeous and the story is still soulful, but man I wish I had the patience for the fighting.

>> No.8832462

>>8831251
Sega is fucking dead, sleeping years on the taxman engine just to get a cashgrab roms collection with dlc and denuvo to ride on the movies success.
Can't wait to see frontiers bombing.
I am not even mad, I like origins artwork, but everything else about this collection is souless.

>> No.8832472

>>8832462
>sleeping years on the taxman engine just to get a cashgrab roms collection
anon are you retarded
did you even watch the trailer

>> No.8832478

>>8832472
these are just the taxman remakes. are you implying they arent?

>> No.8832492

>>8832472
Who's retarded here?
I am playing the decomps and air like any sane person, while they waited years for this.

>> No.8832503

>>8832072
It is a port. I don't understand your logic

>> No.8832519

Oh boy, a sonic genesis games re-release number 925719233

Soooooo excited

>> No.8832527

>>8832503
sonic 1, 2, and CD mobile do not share any code whatsoever with the original games. the assets were imported into a completely new engine designed to play like the old sonic games.
sonic origins, being based off this same engine, will also not be ports of the original games.

i understand you might see the word "port" used loosely, but when people, say, "port" doom to a toaster, it wouldn't really be a port if they made a game that just looked and played like doom. it would have to actually be derived from the doom source code.

for what its worth, sonic 3 AIR is an actual port. thats why it doesnt have the increased rate of crushing deaths that the taxman remakes have.

>> No.8832552

>>8832527
I would still define retro engine conversions as ports. Whitehead did not reimagine the classics with new assets. It's the same thing in C++ or whatever instead of assembly

>> No.8832558

>>8832552
perhaps this should eliminate what the taxman remakes are: https://en.wikipedia.org/wiki/Game_engine_recreation

>It's the same thing in C++ or whatever instead of assembly
no, because the original assembly wasn't used, beyond maybe the movement physics math as a reference.

>> No.8832574

>>8832558
I guess I disagree that a port must be every original assembly instruction as yuji naka typed it being converted into a different language.

>> No.8832748

>>8832574
that's not what sonic 3 air is, nor what any source port of doom, quake, etc, is, and yet they're still ports because they're derived from the original source code or disassemblies

>> No.8832815

>>8831251
>but it doesn't look like you'll be able to toggle each mode's features interchangeably. That means you won't be able to play with the retro visuals but with more modern gameplay presets and vice versa.

So extremely shit and gay.

>> No.8832947

>>8831858
>Man, that was 5 years ago. Absolutely mind blowing. Where does the time go, bros.
That shook me so hard I forgot what I opened the thread to say.

>> No.8832972
File: 28 KB, 385x329, 1367258765150.png [View same] [iqdb] [saucenao] [google]
8832972

>>8832313
And this changes things how, exactly?

>> No.8832997

>>8832416
Fucking comical Sega didn't go with something like that in the first place.

>> No.8833003

>>8832997
>Fucking comical Sega
Always and forever.

>> No.8833026

>>8832972
The point was “what exactly are you mad at?”
>they made different echelons of purchased content
>the most expensive/robust one is still less than what a half-game cost back then

>> No.8833043
File: 1.95 MB, 1279x714, chrome_2022-04-21_00-46-30.png [View same] [iqdb] [saucenao] [google]
8833043

What is this?

>> No.8833051

>>8831251
can't wait to buy again for the 20th time the games I all owned since 1994.

>> No.8833082
File: 11 KB, 224x225, 1601091338181.jpg [View same] [iqdb] [saucenao] [google]
8833082

>>8833026
>The point was “what exactly are you mad at?”
Wasn't mad, just taken aback and a bit confused by the chart. Such a strange decision to split it up like that instead of just making it, ya'know, 2 editions like most companies usually do.
Didn't they do this with the Sonic Color Remaster too or am I misremembering?

>> No.8833091

>>8833082
>Sonic Color Remaster
i think it was just it was an epic exclusive on PC

>> No.8833107

>>8833043
Tails in Quartz Quadrant.

>> No.8833109

>>8833091
It might be a Mandela Effect because I swore Sega did something just as confusing with the Colors several months back or it could've been the Chrono Cross Remaster OST debacle (which was hilariously incompetent).

>> No.8833117

Sonic Jam was a better collection.

>> No.8833119
File: 105 KB, 640x366, sonic.png [View same] [iqdb] [saucenao] [google]
8833119

Fucking christ.
I know, 1, 2 and 3 and native ports with widescreen but in a world where Sonic 1 Forever, Sonic 2 Absolute and Sonic 3 Air exist you'd think they'd be a bit better on price.
Double sucks because I want it physical so I was planning on picking up a Switch copy and pirating the PC version but they're adding Denuvo.

>> No.8833123

>>8832313
Yeah and for that $60 you got a physical box, manual, cartridge, and the cartridge had extra hardware so it can save, which the hardware could not do otherwise.

This one doesn't even have a physical release.

>> No.8833137

>Muh plastic
nobody will think you're cool with your cd.

>> No.8833178

>>8833119
they aren't even ports like they were originally reported as, it's literally the same taxman remakes for a decade ago, but this time with sonic 3

>> No.8833189

>>8831251
>$40 for 4 widescreen rom hacks.
>DLC out the ass
Sega learned how to be greedy from nintendo

>> No.8833206

>>8833189
A shame that's the only thing they learned from Nintendo.

>> No.8833271
File: 296 KB, 480x360, file.png [View same] [iqdb] [saucenao] [google]
8833271

>>8832313
When the games first came out, that $60 price tag was the result of the time, effort, and money that went into their development as well as the cost of the cartridge, packaging, stocking fees, etc.
That development didn't happen this time, and there's no physical media to recoup the cost of.

These are the same four games that Sega have been repackaging since 1997, and this time without the benefit of a 3D overworld.
If I hadn't already bought these games 3 times before, $20-$30 is what I'd be willing to pay in 2022. And that's generous.

>> No.8833385

>>8831251
again!? didn't they just re-re-re-re-re-re-release the Genesis games?

>> No.8833387

>>8831769
Because those are awful?

>> No.8833408

>>8833271
plus, sonic jam consisted of actual ports that didn't exist before hand. 3/4 of the remakes in origins existed a decade ago

>> No.8833409

>>8831270
i had the same mentality when i bought mania 4.5 years ago and this is what i got
dont fall for it

>> No.8833723

>>8831270
>if buying this helps a Sonic Mania 2 happen then I’m totally down
Will never happen. Chinkzuka would allow something like this only because the Sonic Team label is being slapped on it, when in reality it's other devs doing the work.

>> No.8833736

>>8831251
>paying for roms
do sonic cucks really?

>> No.8833741

For me, it's Genesis Plus GX + Runahead -1 frame + CRT shader

>> No.8833837

>>8833387
No they aren't. Kino games.
Except for Special Stages, which are the worst special stages in entire history of Sonic games.

>> No.8833973
File: 189 KB, 1000x665, sonicmegacollectionplus-1000x665w.jpg [View same] [iqdb] [saucenao] [google]
8833973

...This was only $20

>> No.8834258

seriously no chance of getting a physical release? if that, I will have to wait 2 year to buy it for 5€ on xbla.

>> No.8834346
File: 99 KB, 885x885, 1612946970488.jpg [View same] [iqdb] [saucenao] [google]
8834346

40 to 45 bucks to play another re-release of Sonic's Mega Drive games seems pretty damn steep. There better be something worth the money in there.
I bet Origins selling well will be the barometer for Sonic Mania 2 maybe coming later.

>> No.8834402

>>8833119
I had no idea Sonic 1 Forever and Sonic 2 Absolute even existed, these fucking rock they're legit just A.I.R. for 1 and 2.
Thanks for the knowledge anon.

>> No.8834425
File: 222 KB, 929x317, S123CD.png [View same] [iqdb] [saucenao] [google]
8834425

PC users already got it good, but I'm grateful that Sonic Origins and the Headcannon Games Engine version of Sonic 3&K is happening.

That's gonna get decompiled too probably.

>> No.8834428

>>8834346
I am not sure about wanting mania 2.
Taxman and Stealth want to take distance from sega as well, and I cannot blame them at all.

>> No.8834476

>>8831263
fuck u give sega money, they deserve it

>> No.8834493

>>8834476
Not before they remove Denuvo from the PC version. I refused to get Sonic Mania on PC before that.

Switch and other consoles are fair game though.

>> No.8834537

>>8834428
They will not achieve any success or notoriety outside of Sonic projects. Hubris has cut short so many promising careers. At least Tyson seems to have understood that becoming the Sonic Guy was his smartest course of action.

>> No.8834581

>>8834425
Oh yeah I never thought of the S3&K part of Origins getting decompiled. Could be cool.

>> No.8834594

>>8834428
I want a Mania 2 as in something with just original levels, no returning ones.
Sonic Galactic is ending up my Mania 2 at this rate, at least it's getting worked on pretty quick (new demo in like a month.)

>> No.8834643

CAMERA CONTROLS
FOR A MENU BACKGROUND
AS DLC
AHAHAHAHA

>> No.8834665

>>8834643
calm down there gamefaqs

>> No.8834685

>>8834425
>>8834581
Mania never got decompiled because it has too many objects or something and I think this new Sonic 3 will use that engine too.

>> No.8834819

>>8833119
>Sonic 2 Absolute removed the secret Hidden Palace Zone entrance in Mystic Cave
Why...?

>> No.8834876

>>8834685
That seems possible, the workload might be too daunting.

I would absolutely relish a decompiled Mania though.

>> No.8834883

>>8832334
And people still think Sega split it in two for purposes other than charging twice for one game.

>> No.8834947

>>8832025
Why is the Free DLC even listed if it comes with both games

>> No.8834956

>>8834685
the explanation I've heard is that CD/1/2 have the game assets in nice tidy files, and Mania has them smushed into the .exe
or some shit like that, i don't understand Sonic Retro people

>> No.8834958

>>8832025
1. This is how the video game industry works now, it is what it is
2. At least you get all of the content in the base package and all you're really missing out on are "hard missions" (unless you cum to mirror mode)

>> No.8834967

>>8834947
So it draws your attention to pre-order reasoning.

>> No.8834976

>>8834958
Mirror Mode is a base game unlockable, DLC jus gives it upfront like the extra 100 coins. Hard Missions is the only important DLC.

>> No.8835001
File: 128 KB, 359x540, D0E9FB9B-7132-4619-893B-4DE76D5FBEB4.png [View same] [iqdb] [saucenao] [google]
8835001

>>8834958
>1. This is how the video game industry works now, it is what it is
Doesn't mean I have to like it!

>> No.8835703
File: 254 KB, 434x724, 2022-04-21-21-17-01.png [View same] [iqdb] [saucenao] [google]
8835703

Just saw this in my newsfeed. Thought you'd like to see it.

>> No.8835704

>>8835703
inb4
>phoneposting

>> No.8835780

>>8832025
Message for any game developers: Any time you have to make a huge chart showing which content comes with which versions of your game you need to kill yourself.

>> No.8835839

>>8835780
it's really a message for publishers, though the development of this entire game is a bit greedy to begin with.

>> No.8836229

>>8832025
>100 bonus coins
errrrrr what did they mean by this

>> No.8836776

Why the fuck do I need to play on easy mode to play in the objectively better aspect ratio.

>> No.8836801
File: 220 KB, 600x600, 1650480440465.png [View same] [iqdb] [saucenao] [google]
8836801

>>8836776
It's a cool argument to think about: Does seeing ahead of you in Sonic, games about going fast and dodging hazards, make it an easy mode (omitting the factor of lives)? Were the original games's 4:3 ratio designed in mind first, or the level layout first then adjust accordingly to playtesting?

>> No.8836814

Anyone who thinks AIR will be better than a Retro Engine 3 is a moron.

>> No.8836825

>>8836801
The 4:3 aspect ratio is one of the aspects of the original versions that I feel actually have aged poorly. The challenge it provides isn't fun or fair, it's just annoying being unable to react to things within that small space ahead of you when you're moving at such high speeds.
The removal of lives is just dumb. It removes incentive to explore and not get hit, letting you just brute-force your way through everything. It removes reason to improve. It removes the risk of failure, which makes victory feel hollow.
Everyone complaining about lives being "outdated" either just needs to get good or play something else.

>> No.8836828

>>8832025
>Character animation in the main menu
why the fuck segment the market on this 'feature'
does every copy come with custom animation

>> No.8836852

>>8836825
>The challenge it provides isn't fun or fair, it's just annoying being unable to react to things within that small space ahead of you when you're moving at such high speeds.
what are you? retarded?

>> No.8836863

>>8836776
>>8836825
Infinite lives hardly makes a difference in the case of Sonic 3&K, IMO. That game was so easy to gain lives without even trying (saves also kept your lives unlike Sonic 3 alone) that I never saw the game over screen ever.

>> No.8837117

>>8833189
these aren't roms though

>> No.8837118

>>8836814
AIR has the drop dash. If the Origins version doesn't have the drop dash then it's worse

>> No.8837140
File: 6 KB, 320x224, 1621999327838.png [View same] [iqdb] [saucenao] [google]
8837140

>>8831251
>Amy featured prominently
>not playable
Well bollocks to you too Sega

>> No.8837212

How is it that a thread about games that will never be playable on anything other than modern hardware is allowed to stay up for two days, but a thread (the ONLY thread) about a new game receiving a release on ancient handheld gets deleted in two minutes? This board is run by imbeciles. FUCK your rules.
PAPRIUM MINI IS COMING OUT FOR THE GAME GEAR.
PAPRIUM MINI IS COMING OUT FOR THE GAME GEAR.
PAPRIUM MINI IS COMING OUT FOR THE FUCKING GAME GEAR.
Fuck your double standards, and fuck YOU.

>> No.8837221

>>8834819
>Hidden Palace Zone
Because it's not retro

>> No.8837232

>>8832748
If those are ports, then Sonic Origins is also a source port.
The games are made from disassembled code from the original Genesis versions.

>> No.8837252

>>8837212
Not retro, sweetie.

>> No.8837253

>>8836825
>Everyone complaining about lives being "outdated" either just needs to get good or play something else.
This.
>>8836863
That's you. You underestimate the basic skill you have and who these games are really for.
At any rate, literally no one asked for this. You can tell if was some Suit who demanded this and the devs had to capitulate or risk losing their chance at S3&K. I'd really like to know if they can comment on this freely; if not, I think this assessment is fair. Not sure why modern remasters as of late have to have fan modders to fix/complete them.

>> No.8837256

>>8836825
I can't discuss this game on /v/ because retards will always get triggered at the fact that consequences for death via a lives system might somehow actually have gameplay implications. It's retarded. I hope this shit doesn't carry over into Mania 2.

>> No.8837276

>>8837252
Neither is a game for a modern platform, fuckwit. Genesis isn't capable of running that game. Now kill yourself.

>> No.8837282

>>8837252
And don't call me that, you condescending, friendless, trannoid, mongolid plebbitor scumfuck. Disgusting.

>> No.8837283

I will wait for the inevitable Digital Foundry video.
Those Brits are great at analysing and talking about vidya. Much better than the Americans, at least.

>>8834685
This.

>>8834876
God, I hope so.

>> No.8837297

>>8837140
Let's hope it's a secret mode holy shit, that did get me mad.

>> No.8837359

>>8831251
>Wish it had the game gear & saturn games (not main games so regular ports would be fine)
>Wish any compilation would include Jam's 3D area with more extras.
>I like the 3D islands and added cutscenes. Widescreen is obviously great.
>Hate the 2 modes, their differences should be in an options menu (and there could be more of them.)

>> No.8837365

>Taxman developed S3&K
Can EVERYONE shut the fuck up now?
Thank God.
What's the next thing the sonic community will religiously bitch about for the next decade? Chaotix remastered?

>> No.8837369

>>8837140
She’s just sonic with a hammer, what’s interesting about her
Mighty and Ray would be far better inclusions based on their gameplay from Mania

>> No.8837370

>>8837369
She has a vagina that I want to cum inside. That's what's special about my wife.

>> No.8837431

>>8837212
Keep seething and shove your shit gear up your ass

>> No.8837435

>>8837212
Maybe because you're absolutely OBSESSED with Paprium and you only make those threads one after the other to insult the game and its creator.

>> No.8837449

>>8837118
Drop Dash was shown in 3 in the trailer. But even if it wasn't in, AIR has the same shit collision bugs of the Mega Drive game and the retro engine doesn't.

>> No.8837451

>>8837449
It's good that it has it. But I'd take a game with the original collision and the drop dash over a game with the collision changed and no drop dash

In the many times I've played through the classic sonic series and it's only a very small handful of times I've been crushed unfairly. Good that it's fixed but it's not really a big deal IMO

>> No.8837460

>>8837451
I'm referring to the prevalent bug where when you approach a slope or ramp at speed, you'll just come to a dead stop and lose all momentum, but pop off.

>> No.8837510

>>8831285
It will use the original songs for sure. They sounded a tad unfinished tho', but should probably be golden if they get the remaster treatment? They were pretty good actually
>>8831456
Hopefully you don't mean the midis, they were hated for a good reason

>> No.8837538

>>8833387
Only Sonic Advance 2 is awful.

>> No.8837595

>>8833973
Plus it had the proper music in 3&K
Comic book covers, manuals, and extra games like Flicky and Ristar.

>> No.8837649

>>8833973
that's also a rom collection that couldn't even be bothered to run at 240p lol

>> No.8837801

>>8837538
You mean 3

>> No.8837853

>>8836825
As >>8836863 said S3&K basically did not have a life system anyways, but lives were definitely an intended part of 1 and 2's design since they're so harsh with them and gaining continues is an actual mechanic. However I do think that their method of sending you all the way back to the start of the game is very outdated as even SNES titles largely dropped that philosophy. A good compromise would have simply been introducing a S3 styled save system to the other games while keeping lives.

>> No.8838053
File: 244 KB, 640x360, SLW25lives.png [View same] [iqdb] [saucenao] [google]
8838053

>>8832025

>> No.8838083

>>8837435
Not at all, faggot. But by all means, keep attributing things to me that don't apply, and keep doing it with zero evidence provided. Father fucking, horse cock sucking, trannoid piss ant bitch. Kill yourself. Do it now. Spare the fucking world.
>>8837431
How about I rape you to death instead? Sounds like a better plan. Name and address, you disgusting friendless cunt. I promise that you'll suffer.

>> No.8838213

>>8831850
This is how I've always felt even though I acknowledge the intention that it was supposed to be one. That's why I always felt annoyed that sonic generations didn't have a stage for both (and CD really) but that game in general just made me want more.

>> No.8838237

>>8838053
How can one be so retarded

>> No.8838619
File: 1.41 MB, 1197x1833, classic amy.png [View same] [iqdb] [saucenao] [google]
8838619

>>8837140
>>8837369
I wouldn't get rid of the hammer since its too iconic but I never liked it or her being slow. Its unique but Idk I might have preferred a generic direction of just being the girl option with minor differences from sonic. She'd probably be playable as often as tails & knuckles in that case.
I also wish she kept the green outfit or better yet had green fur in the first place, just so the main 4 animal characters could be a more pleasing RGBY color scheme.

>> No.8838754

>>8837853
i would have a limited save system like say you get an autosave for beating a special stage and getting a game over would just send you back there

>> No.8839243
File: 57 KB, 551x735, Tim_Sweeney.jpg [View same] [iqdb] [saucenao] [google]
8839243

>worrying about Denuvo
based Tim already removed it for us lads

>> No.8839248

>>8837369
Sonic Advance Amy is pretty much Sonic without Spindash
just do that

>> No.8839254

>>8837212
>DOOOOD MY FUNNY GAY JAP GAME
nobody cares

>> No.8839271
File: 52 KB, 718x678, ptwpqiahivl51.jpg [View same] [iqdb] [saucenao] [google]
8839271

>>8839243
You have no fucking idea how tilted I am that Tony Hawk 1+2 had Denuvo and launched exclusively on EGS despite the fact that Battle.net exists

>> No.8839334

>>8831251
Seems great for the most part but I am positive it will lack certain cool features that we see from these fan creations like Absolute and AIR. Which then will make it feel more incomplete and shit. Nice touch though on the animated cutscenes that was a really nice touch actually.

>> No.8839338

>>8833119
>the best game is the cheapest game

>> No.8839405

>>8832025
2022 gaming at its finest.

>> No.8839583

>>8837232
>The games are made from disassembled code from the original Genesis versions.
no, they are not: http://info.sonicretro.org/Retro_Engine
it's a completely different engine that was written in C++ (but originally visual basic) and was first used for "Retro Sonic" in 2002. it has no shared code with the original genesis games. http://info.sonicretro.org/Retro_Sonic
at best, you're thinking of sonic 3 air, which *is* made from assembly code of sonic 3 translated into C++ and C. https://github.com/Eukaryot/sonic3air

>> No.8839610

>>8837449
>AIR has the same shit collision bugs of the Mega Drive game and the retro engine doesn't.
i'll take original collision over the retro engine collision that makes crushing deaths way too common

>> No.8839645
File: 279 KB, 338x450, sonic totem.png [View same] [iqdb] [saucenao] [google]
8839645

>I have played these 4 games easily hundreds of times across thousands of hours
>I have several different ports and versions of each one of these games within arms reach of me right now
>I still feel like I can't fucking wait for this to come out and am feeling genuine excitement

What is wrong with me?

>> No.8839680
File: 146 KB, 756x1000, autist sonic shrine.jpg [View same] [iqdb] [saucenao] [google]
8839680

>>8839645
youre the average sonic fag

>> No.8839697
File: 32 KB, 620x400, 819.jpg [View same] [iqdb] [saucenao] [google]
8839697

>>8839680
>Wall mounted TV
>No bed sheet on mattress
>Electronics on the floor
>TV dinner tray as a display stand
Bring back public executions.

>> No.8839705

>>8839697
What's wrong with wall mounting your tv?

>> No.8839764

>>8839705
>Entirely memed for aesthetics and push for wireless/bluetooth
>Either have to find a good spot for it to be eye level or have it high up, tilting your head back to watch anything
>Have to injure the wall to install the mount
>Cords hanging down the TV like a gutted animal if you don't do wireless
>Normalfags tend to throw the stand away after mounting (rage inducing)
>Can't move the TV anywhere you want without the stand
>If you did keep it, you have to deal with the ugly looking mount on the wall when taking the TV off it

>> No.8839878

>>8831251
I have the originals and the original hardware so there's really no point in me picking this up but I was considering grabbing it anyway since it's wide screen, made in the new engine and the animations look comfy.

But since there's no physical version and they're trying to pull some bullshit with DLC I'm not picking this up. Fuck Sega. After this and what happened with Colors (which I also didn't buy) and Forces (didn't buy) I'm not getting Frontiers either.

>> No.8839906

>>8836825
Is it really dumb? Have you ever actually gotten a Game Over in Sonic 1, 2, CD or 3K while being above age 10? I strongly doubt that you have. There isn't a difference in that case, the only one it affects is a really young kid.

>> No.8839910

>>8839906
That's exactly the problem. New players and kids playing these for the first time will gravitate towards the widescreen mode because they can see father, but that will also give them the more forgiving life-less system that doesn't encourage them to replay the game and find new paths, so they won't learn the joy of optimization in Sonic, they'll just play it once and call it done.

I'm not thinking of myself here, I'm thinking about how these are going to be the most mainstream versions of these games for the next generation.

>> No.8839965
File: 31 KB, 377x319, tb.jpg [View same] [iqdb] [saucenao] [google]
8839965

>>8839910
>they'll just play it once and call it done.
And a 4:3 Platformer with a lives system is suppose to be the answer to this problem? I seriously doubt that.
The only people that'll appreciate that (god willing) are the Zoom Zooms, but the gen after them don't have the fortitude or patience to stick with "outdated" limitations.

The lives system I can agree with you on, Widescreen I'm not so sure, but good luck defending something as "outdated" as Lives when retro re-releases these days come packaged with save state and rewind functions.
>Just don't use them!
Good luck telling the babs that.

>> No.8840656
File: 18 KB, 300x400, 300.jpg [View same] [iqdb] [saucenao] [google]
8840656

>>8831251
>still won't have the original Sonic CD opening and ending themes

>> No.8840954

>>8840656
Doubtful. They apparently resolved the rights issues not too long after the mobile release, which is partly why the official soundtrack has the vocal versions. The only reason they were never retroactively added back to the remaster is because Sega was too cheap to pay app update fees. The bigger question is how they'll handle S3&K going forward, and if those rights issues were ever resolved. We'll see.
The part I don't like is supposedly locking widescreen behind Zoomer Mode. That's not what the Taxman/Stealth remasters did in their individual releases. Why take away from those releases now?

>> No.8841539

>>8840954
Since the Sonic 3 MJ tracks are on the various collections, I assume there is some kind of loophole that lets them use the original OST as long as it's a direct emulated rom? So maybe we're looking at the MJ tracks in "original" mode and the beta tracks in "anniversary" mode

>> No.8842835
File: 912 KB, 2004x572, Image1.png [View same] [iqdb] [saucenao] [google]
8842835

>>8841539
The "original" mode versions aren't the original games. They're still the Retro Engine versions of the games, with restrictions in place to appear "classic" like having lives, and probably locking out Hidden Palace Zone in Sonic 2. The trailer showed Sonic 1's Egg Wrecker in Classic Mode, and you could see the ball rotating as it swung, something that never happened in the original game, only in the Retro Engine version.
Sonic 2, CD, and 3K are likely to do the same thing.

>> No.8842863

I remember a long time ago Stealth said if he ever got to make Sonic 3 he wanted to do full versions of the competition stages. I wonder if they let him do it?

>> No.8842873
File: 39 KB, 1030x438, Sonic Sprites Stand BG.png [View same] [iqdb] [saucenao] [google]
8842873

>> No.8842876
File: 475 KB, 1642x460, Sonic Sprites Walk BG.gif [View same] [iqdb] [saucenao] [google]
8842876

>> No.8842883
File: 250 KB, 1732x406, Sonic Sprites Run BG.gif [View same] [iqdb] [saucenao] [google]
8842883

>> No.8843708

>>8831251
The only thing worth anything in this collection is S3&K on Retro Engine, and even that is questionable since AIR exists.
Otherwise it's so fucking barebones. Didn't even bother to add Knux in CD.
Yet they ask 40$ for that plus million preorder options. Disgusting.
I really should stop believing SEGA could do anything that is actually good. This collection is shit, and new 3D game will be shit.

>> No.8843840

>>8842835
>The "original" mode versions aren't the original games
Criminal.

>> No.8843843

>>8842873
>>8842876
>>8842883
Someone fix Ray's head.

>> No.8843872

>>8831769
The only good one is Battle. And even then I recognize it's a niche thing not for everyone
The Advance games look like trash compared to even the MD games and that's probably why they don't do it, cause they'd have to remake the whole series
That said I also don't think they're very good. But they're not bad

>> No.8843898

>>8839645
Same except I'm fucking sick of them and actually become ill from seeing gameplay these days and actually makes me wanna vomit when I play them

>> No.8843913

>>8839705
Wall mounting isn't so bad for a recreational space lots of people are going to be in, but I can't imagine why you'd want to do it for your bedroom.

>> No.8843916

>>8831786
>>8843872
>>8833387
Fuck you all. The advance trilogy was great.

>> No.8843918

>>8842876
I like the way Knuckles' dreadlocks sway in the prototype.

>> No.8843935

>>8842883
>when she text you that her parents aren't home

>> No.8843964

>>8839878
>But since there's no physical version
It's 2022

>> No.8844081

>>8843916
You're just a zoomer who didn't grow up with the original trilogy. Your opinion holds no weight.

>> No.8844091

>>8844081
>projection projection projection
I grew up with both, faggot. Advance Sonic is just as good as Genesis Sonic and fuck you for disagreeing with this undeniable (to the man of good taste) fact.

>> No.8844324

>>8843872
the advance game have the same artstyle as battle retard. they won't do it for the same reason it took til 2022 to get 3&k in widescreen

>> No.8844448

>>8844324
and where did I say it didn't have the same artstyle. It has the same artstyle but is a way better game

>> No.8844465
File: 2.10 MB, 200x153, palmtree_physics_steam.webm [View same] [iqdb] [saucenao] [google]
8844465

The taxman remake is not as good as the original. The unskippable loading screens were not in the original and a few parts are made harder because of the different physics (metallic madness 3 was very cheeseable in the original, for instance, and the section in the video I just posted doesn't work like it should). It seems like it was rushed by SEGA or something. I hope they make the experience feel a bit smoother in the new origins remake, because it's sad that many people will play this first and get a bit more frustrated than they would if they had emulated the original.

>> No.8844484

autist thread

>> No.8844526

>>8844448
you said the advance games "look like trash" despite battle looking the same

i probably even agree that the first advance is a bit ugly by sonic standards but 2 and 3 are as visually distinct and vibrant as any genesis game

>> No.8844698

>>8832230
Ice Cap is literally the most overrated Sonic related thing ever.

>> No.8844712

>>8832025
I'm not chomping at the bit to play this so I'm just going to wait until it's on sale for pennies or they make a physical copy with all this shit on it.

>> No.8844737

>>8844526
yea and battle also looks trash. but less so because it has portraits and actual cutscenes.
gba games look shit. almost always. sonic advance is not an exception

and no they dont look as good as the MD games lmao

>> No.8844845
File: 15 KB, 219x166, ERrLYElUEAAj1V5.png [View same] [iqdb] [saucenao] [google]
8844845

>>8844526
>but 2 and 3 are as visually distinct and vibrant as any genesis game
Get your eyes checked.

>> No.8844905

>>8843843
What's wrong with it?

>> No.8844978

>>8844465
I noticed too playing the decomp recently. It was Whitehead's first rebuild and the 1-2 rebuilds felt much better.

Speaking of the decompiles, has anyone worked on a "definitive" mod for Sonic CD, like with Sonic 1 Forever or Sonic 2 Absolute?

>> No.8845009

>>8844845
what? is this more petulant autism over green eyes?

>> No.8845034

>>8844465
>The unskippable loading screens were not in the original

Are you a retard? or are you so desperate to ruin origins because it exists?

>> No.8845041

>>8844465
Taxman remake also removed the timer reset mechanic seemingly for no reason (probably a mistake).
It also doesn't support 240p.

>> No.8845262

>>8844905
It's huge.

>> No.8845334

>>8844465
what the fuck are you trying to do it the webm
i have both the MCD version and Taxman booted up in that area, and they're basically identical

>> No.8845351

>>8844465
>The unskippable loading screens were not in the original
Maybe if you're playing the original PC version on modern hardware, but when the game was new there was absolutely no way to avoid the loading screens. In fact the "original" Sega CD version had the longest loading of all.

>> No.8845435

>>8844845
Is your point that the Sonic Advance sprite looks better than the Sonic 3 one? Because you make an excellent case. Especially if we get down into the animations, the Advance games have fantastically smooth and highly characterized animations the Genesis games only wish they had.

>> No.8846187

>>8845041
>Taxman remake also removed the timer reset mechanic seemingly for no reason (probably a mistake).
>It also doesn't support 240p.
Then why does it run at 240p on my CRT?

>> No.8846793

>PC ports of the Sonic 1 and 2 mobile ports exist
>Sonic 3 A.I.R. exists
Why do we need this again?

>> No.8846804

>>8833137
It's not even getting a physical release

>> No.8846816

>>8831285
>https://tcrf.net/Proto:Sonic_the_Hedgehog_3/Sound_Differences
Interesting. Thanks for sharing.

>> No.8846823

>>8843964
Dont care zoomer, I'm still buying physical only