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/vr/ - Retro Games


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File: 30 KB, 385x325, smb3.jpg [View same] [iqdb] [saucenao] [google]
8630282 No.8630282 [Reply] [Original]

What's the definitive way to play this: NES, SNES, or GBA?

Also are the physics/controls different in NES vs. SNES? Because some people claim they are while others claim they are completely identical.

>> No.8630287

>>8630282
SNES is the best way

>> No.8630289

>>8630282
The original way to play it would be NES.
There is no definitive. It’s subjective. The physics are slightly different in the SNES version because it’s a remake and not an identical port. The game boy advance version is subtly different again. I prefer SNES. Why not just try them and see what work for you. All you will get here is opinions and there is no definite agreement.

>> No.8630315

>>8630282
Whichever you prefer.

>> No.8630320

>>8630289
>The physics are slightly different in the SNES version because it’s a remake and not an identical port.
i thought i heard the physics for each of the games was directly ported over but they made some mistake with smb and that's why it has the block glitch

>> No.8630334

>>8630289
The physics in Allstars are exactly the same except for SMB1 and lost levels.

>> No.8630335

>>8630282
It's a fairly short game, so you can easily play through each. GBA had some special bonus levels, I played some of them back in the day but I dont remember much about their quality. I grew up on the NES version, so that's my preferred aesthetic, but All Stars looks nice, too, to mix things up.

>> No.8630342

>>8630320
>>8630334
Feels different to me but I’ve not see the code so whatever.

>> No.8630394
File: 1.33 MB, 1200x1109, blocks-your-port.png [View same] [iqdb] [saucenao] [google]
8630394

>>8630320
For most non-autistic intents and purposes SMB3 should play exactly the same in the original as it does in All-Stars, as it is a straight port that use essentially the same code (All-Stars even has all the unused data found in the original NES rom). The different "feel" that people tend to bring up might come from subtle hardware factors such as how input is processed, or more straightforward factors such as how the controller is built, residual impression of the general updated visuals and sound etc.

For SMB1 and LL yeah, there's the well-known brick fuckup; people used to think it was caused by a problem when reversing vertical velocity, but apparently it's actually caused by the game replacing the brick tile data with an empty space too soon in the processing queue, instead of waiting one frame or somesuch.

>> No.8630459

>>8630282
All of them are good, but if you play the advance version on Wii-U you’ll get a bunch of extra levels

>> No.8630795

>>8630282
the nes version, all stars and advance have enhanced effects which imo make the game seem reworked to fit a different vision, the nes version is the original output for the game's ideas so that's why i like it, also i find the advance sound effects obnoxious so that's another thing to note

>> No.8630840

NES is the only one with uncensored green fireballs

>> No.8630894

>>8630282
This is one of the most famous and successful video games ever and it's a NES game.
Why would you even want to play anything different than that?

>> No.8630897
File: 163 KB, 800x600, remake_fireball.jpg [View same] [iqdb] [saucenao] [google]
8630897

you really gotta ask?

>> No.8630918

>>8630282
if you have a wii u, the gba one since i think that's got all e reader levels built into it. otherwise, just pick whichever ya want.

>> No.8631183

NES all the way. that's the definitive, most soulful version.

>>8630897
not just memes like this, but other subtle but important differences. for example, the original had a starry pattern for underground areas. aside from being a better aesthetic, variations in the pattern clued you in to invisible blocks, which was lost in the remake.

>> No.8631225
File: 306 KB, 824x1700, remake_SMB3_kings.jpg [View same] [iqdb] [saucenao] [google]
8631225

>>8631183

>> No.8631243

>>8630918
>u
>ya
>if you have a wii u, the gba one since I think.
Opinion disregarded. You don’t think.

>> No.8631280

>>8630918
The level packs are ok but mostly remixes of old content. I think there's one with the feather power up. Nothing great but you'll also take what you can get when it's been almost a decade since the last proper bing bing.

>> No.8631574

>>8630795
I never understood this logic. All Stars came out just a few years later and was developed in-house by Nintendo. The graphical updates are their vision unrestricted by hardware limitations. The games are gorgeous and charming as hell and have that signature style that all Mario games have.

>> No.8631581

>>8631574
I also prefer all-stars.
Seems like better versions to me.

>> No.8631684

>>8630289
based reasonable anon

>> No.8631824

>>8631574
>>8631581
>vision
It's a different interpretation. Hard to say that was their unrestricted vision, or just that they felt they needed to pretty everything up to better market the collection. All Stars added a lot more detail to things than World did, and I'd say World had more of that retro Mario feel than AS. Not a knock against AS, I enjoy it, but it seemed like a different art direction beyond just cleaning things up and taking advantage of the better hardware - note the reduction in whimsy, like the removal of the powerup outlines in the sky, no swirly clouds outside of the title screen (I think?), eyes on bushes and hills, no white outline background objects in the exit room, stuff like that, artistic choices which had nothing to do with hardware limitations of the NES.

>> No.8631871
File: 1.91 MB, 3300x2300, remake_SMB3_all.jpg [View same] [iqdb] [saucenao] [google]
8631871

you either have a soul, or you dont

>> No.8631876

GBA for the extra e-Reader levels. NES for the 8-bit aesthetic and the original 8-bit soundtrack.

>> No.8631927

NES beats SNES because the graphics and sound are better on NES. It doesn't matter what the original vision was or what the developers really wanted or whatever. There's no reason not to judge the product by its own merits. The NES one is rougher, but it's also more elegant and less cluttered. The extra detail in the SNES one is okay, but it's more noise than signal. It's like with Castlevania III's music. Adding more "stuff" without really changing anything will impress children and other dummies, and yet it will also tend to make things slightly worse. Going without that extra fluff is better.

Still, either version is fine.

I don't know any GBA version but if it's got extra levels then I guess you might want to try those at some point. Otherwise it's probably good to avoid it because it's a stupid portable system with bad sound.

>> No.8631940

>>8631225
>referencing enemies and creatures from the other mario installments
>not soul

>> No.8631942

>>8631871

I can't get my head around the idea that this thing is just a joke. It's RIGHT. I mean, other than the "censorship" of the green fireball which does seem like intentional humor or maybe just an autist being mildly insane. Why would you want to make everything look less special and more boring, just for the sake of greater color depth???

>> No.8631948

>>8631574

Nintendo wasn't just one person. Maybe the All-Stars team made choices the SMB 3 team wouldn't have made.

>> No.8631962

>>8631942
im in the middle aof a new playthru right now to see if i cna find any new fireball colors. I cant belive people would be against something that adds replay value to such an old game. i think there might be another color we havent documented yet

>> No.8631981

>>8631948
any idiot who says allstars was thier original vision is clearly tlaking out thier ass. just ignore them

>> No.8632050

>>8631871
Idk if this is meant to be ironic but it just makes All-Stars look better.

>> No.8632252

I might be biased because i grew up playing the original but i can't play it on anything but a NES controller. Anything else just feels weird and off.

>> No.8632286

>>8630897
>>8631225
>>8631871
It's over

>> No.8632289

>>8631225
All of the SNES ones are edited sprites from All-Stars and Yoshi's Island, but what the fuck is that DK Jr. from? Seems weird that they'd make only one original sprite

>> No.8632350

>>8632289
Jap-only SNES puzzle game calledトプシータービーコッケンボール that had a few Mario character sprites, plus Link and Samus

>> No.8632367

>>8630282
The definitive way is the way you like the most. I think the GBA version is the easiest way to get into it since you can save your game at any point but the resolution is small.
the SMAS version lets you save but I think it starts you off at the beginning of the world each time you load. Which is a pretty cool compromise to still get the feeling of accomplishment without making you start from absolute beginning.

I'm not autistic enough to know about control/mechanics differences but I'm gonna just assume the true spergs among us prefer the original nes cart over the other two

>> No.8632381

>>8631243
He's right though
The GBA version of SMB3 on the WiiU has all the extra content from the ereader cards
So if you want the most content possible, that's the best version

>> No.8632758

Is the GBA version of SMB3 based on all-stars or is it brand new? SMAdvance is much better than the remake in All Stars, that's why I'm asking.

>>8632350
can't find any information on this anon

>> No.8632776

>>8632758
GBA is based on All-Stars. It has a slightly smaller screen and it has voice acting. It also saves your progress fully when you quit instead of starting at the beginning of the world.

No reason to play the GBA version for the base game. However, GBA has the e-reader levels. The Wii U rom has all of these levels unlocked by default.

>> No.8632815

>>8631871
The NES Mario 3 ending is pure fucking kino. That music, that reflection on the game, the curtains closing with THE END.
Gives me chills.

>> No.8632831

>definitive
Then it is the original version. All the others are too different, improvement or not.

>> No.8632918

>>8630287
Yikes.

It's nes all day. Gba would be 2nd but it had screen crunch.

>> No.8632941

>>8632918
If you want GBA without screen crunch then that's literally just SNES lol.

Obviously you need GBA for the e-reader levels but those are all unlocked by default in the Wii U version and are totally separate from the base game.

>> No.8633138

>>8632941
Gba version is different. It's not just SNES with screen crunch. But I would take soulless snes to avoid screen crunch, unfortunately.

>> No.8633141

>>8630282
You play the All-Stars version with a romhack that restores the NES physics. The perfect way to play this exists, you just need to patch a rom

>> No.8633234

>>8633138
The only difference on GBA besides screen crunch is the obnoxious voices.

GBA and SNES are identical otherwise, GBA is no more "soulful" because the graphics are identical.

>>8633141
Physics are exactly identical from frames to run, frames of jumping, frames to stop, etc. It's 100% identical and only may feel slightly different due to the graphics or controller.

>> No.8633321

>>8630394
The only people who care about muh bricks are speedrun trannies

>> No.8633415

>>8630282
NES. SNES version is shit. Famicom version is way harder. GBA version is meh like the SNES version.

>> No.8633440

>>8633234
>obnoxious voice
>just what I needed
Speak for yourself anon. E reader levels are based and a shame we can never enjoy them on the NES.

>> No.8633451

>>8633321
>the only people who care about a problem that's commonly noticed by all players are speedrun trannies

>> No.8633458

>>8633451
I'll never understand pro All Stars posts. Being able to save your progress makes the whole experience less challenging and makes you a worse player because of it.

>> No.8633459

>>8633458
>Being able to save your progress makes the whole experience less challenging and makes you a worse player because of it.
who
the fuck
cares
you goddamn elitist piece of shit
let people have fun playing video games you complete assgoblin

>> No.8633584

>>8633458
I will never understand why anyone would care about what you’ve said.
It’s for fun. What are you going to be? A super pro original NES version gamer?

>> No.8633596

>>8633584
>>8633459
You will never have the satisfaction of beating a tough game using save states and rewind. And I'm no pro. Some of my favourite Nes games remain incomplete. Making it to the last level and dying is fine by me.

>> No.8633601

>>8633458
Then don't do it you retarded faggot. Forcing you to retread the same ground over and over just for a brief bit of progress is dogshit game design.

Sure, have a challenge mode where you must do everything in a set number of lives or with a rearranged and more difficult layout, but having just one difficulty mode and not letting you practice without wasting time making you repeatedly retread the same shit is egregious and serves no purpose other than to pad out the length of the game. And that's exactly what it did back in the 80s when kids got one game every few months so it served to excessively pad out a 30 minute game.

Even if you're talking about SMB3, it's not even any harder since you have unlimited continues, it just wastes your time if you don't have an extended block of time to play, which, again, is still fucking stupid considering it's 2+ hours long.

>> No.8633607

>>8633440
So the GBA version is fine while the SNES version is soulless shit... because you need the obnoxious voices to play? SNES and GBA are identical except for voices, screen crunch, and e-reader levels. And e-reader levels is not a reason to choose one over the other, since they are totally standalone and you have to play the unlocked Wii U GBA port to play them; we're talking about just the base game.

>>8633415
The only difference in JPN version is power-ups let you take two hits.

>> No.8633610

>>8633601
>and serves no purpose
These same retro games still remain the very best to this day. If your modern game design were better why has nothing topped the original nes battletoads, Mario 3, Altered Beast? With all your modern improvements they just get worse and worse. Super Meat Boy is garbage. Cuphead is trash compared to Contra. Even Sonicmania which I liked is worse than Sonic 2.

>> No.8633617

>>8633607
>we're talking about the base game
Cope. Look how hard you have to go to defend all stars. It's shameful.

>> No.8633619

>>8633596
The live that way but don’t criticise games for quality of life improvements.
I’ve had the ‘satisfaction’ of beating games like that when they first came out. No enjoyment in that nonsense for me now.

>> No.8633621

>>8633617
It looks nicer to me and it plays just fine. When it first came out in SNES I viewed at as an improvement in the originals. I can’t remember the consensus at the time in magazines and what have you (no internet obviously) but I’m pretty sure most people were happy to see the remakes.
A lot of the memes and stupid comments we get these days about “soul” and stuff are just a modern sickness. All stars is fine.

>> No.8633623

>>8633610
Maybe because you're a retarded boomer with your rose-tinted glasses impressed onto your face? Try playing some niche indie games and they are just as well-designed, brutally challenging, and as focused on gameplay as some of the best retro games. For example, Cuphead blows Contra out of the water and is much more difficult, and is even better than Alien Soldier imo; it's not just the graphics and art that are top-notch, the boss designs are excellent.

There are plenty of great classic 16 bit games, and many great modern indie games that are just as good as those classics and take full advantage of tech advancements in the last 30 years. NES games have aged pretty poorly though, only a handful that still hold up well today. You are just a closed minded retard.

>>8633617
If you want to play the e-reader levels, you have to play the Wii U GBA port, there's no other way around it. It doesn't matter what version you play the base game on because the e-reader levels are totally standalone and can all be accessed from the beginning of the game. I'm just baffled that you act like GBA is better than SNES when it's literally the exact same game just with screen crunch and obnoxious voices.

>> No.8633625
File: 1.25 MB, 2957x2246, 20220216_220539.jpg [View same] [iqdb] [saucenao] [google]
8633625

>>8633621
I've played every version. No longer have a nes but I still have my snes, gba and wii u versions. Yes All Stars was fun but it's still the worst when you have access to the rest.

>> No.8633627

>>8633619
What's funny is you could do these games 10x faster doing a run with save states for practice and then a run without, compared to doing only one run without. Vast majority of the """difficulty""" comes from gotcha moments and time-wasting, because if you actually had even just a few minutes to practice a difficult section, you realize how straightforward it is once the trick up the sleeve is gone. The difficulty can't stand on its merits and just relies on cheap tricks to waste your time and frustrate you.

>> No.8633629

>>8633623
>boomer
>retard
Not that anon but I sure won’t take your comments seriously. Do you want people to read your posts or you just want to spout insults and buzzwords.

>> No.8633630

>>8633629
Did you even read the post I'm replying to? Man is completely delusional with early-onset dementia. There is no having a level-headed discussion when an idiot just spurts out "IF BAD MECHANIC IS BAD THEN WHY ALL MODERN GAME BAD? BATTLETOADS BEST GAME EVAR!"

>> No.8633634

>>8633623
>niche indie games
I have. If you were being honest you could name some. Axiom Verge blows and I think the original Metroids which I also grew up on are just average games when compared to GOAT games like Genesis Earthworm Jim.

I stated earlier SNES was better than GBA.>>8632918

>> No.8633638

>>8633634
Sure, this is just a small portion of some gameplay-focused ones I've enjoyed (and then I have like another 200 in my backlog):

20XX
Amplitude
Assault Android Cactus
Atomicrops
Baba Is You
Banner Saga
Bastion
Blazing Chrome
Bleed 1+2
Blue Revolver
Broforce
Crosscode
Crypt of the Necrodancer
Cuphead
Cursed Castilla
Darkest Dungeon
Dead Cells
Dead Nation
Don't Starve
Downwell
Dustforce
FTL
Fight 'N Rage
Frostpunk
Furi
Fury Unleashed
Geometry Wars 3
Hades
Hollow Knight
Hotline Miami 1+2 (especially 2)
Iconoclasts
Into the Breach
Isaac AB+
Jamestown+
Katana Zero
La-Mulana
Monolith
Mother Russia Bleeds
N++
Nex Machina
Noita
OlliOlli 1+2
Outlast 1+2
Rabi Ribi
Race the Sun
Rain World
Resogun
Rogue Legacy
Shovel Knight
Sine Mora
Sky Force Reloaded
Spelunky
Splasher
Stardew Valley
Stephen's Sausage Roll
Steredenn
Streets of Rage 4
Super Cloudbilt
Super House of Dead Ninjas
Super Meat Boy
Super Stardust HD
Synthetik
The End is Nigh
The Messenger
This is the Police
Thumper
Trackmania
Trials Evo/Fusion/Rising
Tricky Towers
Underrail
Valfaris
Velocity 2X

>> No.8633641
File: 8 KB, 243x317, images - 2022-02-16T221949.340.jpg [View same] [iqdb] [saucenao] [google]
8633641

>>8633630
You think modern goes that are censored to all hell are better than 80s and 90s classics that were full of gambling, alcohol references and hot babes. You're the type to say this is acceptable.

>> No.8633646

>>8633638
>and I have 4000 roms on my mista and steam account
Yikes. You even listed Super Meat Boy as a great game. Double Yikes.

>> No.8633649

>>8633641
Meds. Now. You are conflating a small handful of bloated AAA games with the entire industry.

>>8633646
There are a ton of great games with more coming out every day. The best games are those made by small teams with passionate devs and a cohesive vision, and you typically find that in the indie space.

And yes, Super Meat Boy is a great game. Not my favorite platformer and it has some quibbles, but I would definitely recommend it, not sure why you have an autistic hateboner for it, but I really don't care.

>> No.8633656

>>8633649
>small handful of games
I'm not though. Princess would drink champagne in Super Mario Kart. You could play slot machines in SMB2 USA. There's so much your nu games will never do and you have the nerve to say they're superior.

I also own and beat Super Meat Boy. I honestly can't even remember a single level it was that forgettable and easy.

>> No.8633659

>>8633656
There are tons of games with alcohol and gambling... Games literally have more violence and sex than they did in the 80s, what the fuck are you even on retard?

Get 106% in Super Meat Boy and do the Ironmans and tell me if it's easy. You probably didn't even do Cotton Alley or the Dark Worlds lmao.

>> No.8633662

>>8633659
>games have more
Any good ones? Does Pokemon or Mario 16 still have these elements? No they don't.

>> No.8633665
File: 14 KB, 576x174, retard.png [View same] [iqdb] [saucenao] [google]
8633665

>>8633662
Retard.

You don't even know what you're mad at and don't even have anything to say. You're just incoherently rambling.

>> No.8633786
File: 11 KB, 201x251, images.jpg [View same] [iqdb] [saucenao] [google]
8633786

I prefer the graphics of the NES version, but the SNES version is functionally the same game.

The GBA will shrink the window in which you view the game. You know how in Mario you can see a good amount of the level around you?

On the GBA this is shrunk considerably, making it difficult to see the challenges ahead at times. It's the worst of the three ways to play.

Basically

NES/SNES: Excellent
GBA: Acceptable

That's just my opinion. The best way to at the game for you is going to be whichever platform is available for you.

>> No.8633995

>>8630287
fpbp
Nostalgia is a hell of a drug

>> No.8634001

>>8631225
SOULLESS / SOUL

>> No.8634020

>>8634001
the original transformations were better. darkening/brightening the images doesn't change that.

>> No.8634082
File: 67 KB, 773x395, remake_SMB3_airship.jpg [View same] [iqdb] [saucenao] [google]
8634082

>> No.8634123

>>8634082
I honestly feel sorry for anybody who played the garbage censored SNES version

>> No.8634134

>>8634082
this is my favorite one

>> No.8635603

SNES wins because NES has that terrible effect where new objects load onscreen in a distracting green flash on the right side. It's so bad it's unplayable.

>> No.8635659

>>8630282
NES is the best. The SNES changes the aesthetic design in a bad way. The GBA has a smaller screen meaning trivial movement is all leaps of faith, but the E-Reader levels are great. If you pick up the Wii U version you can play them. They're interesting because it's all shit that people wanted from Mario Maker. Mario 2 pick up mechanics, the cape, and Mario World enemies in Mario 3. 10 years earlier, and they delivered none of it.

>> No.8635662

>>8632289
It looks a lot like the DK game from the giga leak that became Yoshi's Island

>> No.8635696

>>8630289
>The physics are slightly different in the SNES version because it’s a remake and not an identical port.
The physics are actually identical and you have different feelings because snes emulators have slightly higher input lag

>> No.8635701
File: 70 KB, 538x440, mario 3 greenblock.jpg [View same] [iqdb] [saucenao] [google]
8635701

>>8635603
SNES removes the soulful rare green music box that only exists because of that effect

>> No.8635856

>>8635696
Snes9x is the lowest lag emulator I've tested, lower than Mesen or Nestopia. You would never notice a few ms of input lag difference anyway.

>> No.8635860

>>8633665
Screenshots of these superior modern slot machines from nu Mario please, or were you being disingenuous, again?

>> No.8635861

>>8635856
Emulator cope

>> No.8635887
File: 447 KB, 1500x900, remake_smb3_maps.jpg [View same] [iqdb] [saucenao] [google]
8635887

>> No.8635912

>>8635861
Emulator is significantly lower lag than native hardware you moron. I've tested this.

>> No.8636076

>>8635912
So it plays differently to the real deal? Yikes.

>> No.8636106

NES is probably the best way for first playthroughs.

>> No.8637298

>>8630287
>i love retro games, i just hate how retro they are!

>> No.8637345

>>8637298
Yeah, snes is literally not retro. 3rd gen should be the cutoff.

>> No.8637356

>>8637345
Imagine how much better that would make this board

>> No.8637380

>>8635603
You wouldn't really see that on a CRT, and any good emulator lets you crop the sides of the screen for any amount of pixel that you want.

>> No.8637390

>>8635887
also note how the ocean in ice world is a different shade of blue on NES, and the overworld just subtly looks better overall.
how can remakelets even COMPETE

>> No.8637465

>>8637390
also note how the ocean in ice world is a better shade of blue on the SNES and the overworld just subtly looks better overall on the SNES.
How can bait posters even compete YAWN.

>> No.8637470

>>8636076
You can have it lower or the same. You act as if NES games always react in the exact same ms every time you press the button which is just wrong. Super Mario Bros 3 (NES and SNES) specifically has slightly different movement even for the exact same actions. Go to the far left, stop moving, and hold right and the amount of frames it takes to pass a certain point will vary by a few frames every time, even when frame advanced.

>> No.8637473

>>8637465
nice try

>> No.8637475

>>8637473
Oh I did not try very hard. did not need to.

>> No.8637482

At this point nintendo fans have become way more rabid and autistic than sonic fans ever were.

>> No.8637868

>>8630282
The SMB1 brick thing is the only difference in gameplay aside from glitches that abuse NES hardware limits.

It's very legitimate to prefer the graphical style of the NES version though, they changed the flavor of many areas. Personally I still would play SNES just for not having a slightly boned horizontal screen space like in NES, which had garbage data in the last tile column while scrolling since this game scrolled 2 ways and used the smoother NES scrolling for vertical scroll. Even if you're hiding that image edge, it's 1 less tile you can see ahead.

>> No.8637881

I don't like the physics in SMB3. Tell me how to enjoy the game.

>> No.8637936

>>8637482
I mean have you seen the Mario Mandate yet?

>> No.8638638

>>8637390
theres actually 3 shades of water in the NES verison. while the SNES one only has 1

>> No.8638807

>>8637482
I've never seen a drawing of a Mario character transformed into a toilet and being used (despite the whole plumbers thing).

>> No.8638819

>>8637482
those images are just a guy trying to force a meme

>> No.8638854

>>8638819
That guy is right.

>> No.8639330

>>8637881
If you prefer SMB 1, pregame with SMW. If you prefer SMW, pregame with SMB 1.

>> No.8640625

>>8630334
The same code can run differently at different clock speeds. The NES has a lower clock speed than the SNES. The SNES all-stars versions feel floatier than the original NES games.