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/vr/ - Retro Games


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8585419 No.8585419 [Reply] [Original]

Is this the absolute best way to play fifth gen and earlier?

>> No.8585424

it is certainly a way to play games

>> No.8585428

Yes, but that's just my opinion.

>> No.8585436

>>8585419
No, the best way is on the actual console on a crt with your friends.
2nd best way maybe.

>> No.8585445

I guess. Suppose original hardware and a crt is the absolute definitive but retroarch is convenient. Don’t get wrong, I don’t use it and I refuse to, but it definitely seems handy

>> No.8585447

>>8585419
You adapt to the crap factor.

>> No.8585449

>>8585419
The only way to win is not to play.

>> No.8585457

>>8585419
I don't like the GUI, I miss the days of Nesticle.

>> No.8585474

RetroArch as a framework is probably the best. It's customizable, convenient, puts all of your games in one place, offers some options for different emulation cores, and it'll run on pretty much any device you have. Stock UI and ease of use probably need work, but otherwise I'd call it the best option out there for actually wanting to play games.

>> No.8585506

It’s like how much of a pain MAME has always been to use, but applied to everything now

>> No.8585524

sure, whatever.

>> No.8585525

I used retroarch for a while but the ui, while looking nice and being organized well, is a bit clunky and has weird esl-ish language. Controls are ALWAYS fucked, and there always seems to be some problem and the solution is almost always to just play on a standalone emulator.

I don't know how they all work but just playing on standalone emulators is 1000 times easier and better. just werks

>> No.8585549

It is the best way to do it on my phone.

>> No.8585552
File: 468 KB, 898x645, FB49E185-95F8-4C33-93C8-4608711CE118.png [View same] [iqdb] [saucenao] [google]
8585552

Absolutely not.

>> No.8585553

Any tips on how to fix my PS1 games not working? I ended up deleting Retroarch to try and fix a problem I made and now all the games I had that I know work, don't anymore.

>> No.8585561

>>8585552
this

>> No.8585581

>>8585506
MAME isn't hard to use and neither is RetroArch. Users make it hard on themselves.

Read the instructions.

>> No.8585597

>>8585419
i installed this on my JB PS4
and works great, thanks to that i can sell my old consoles, and get me some space on my room for my guitars, and get money

>> No.8585601
File: 100 KB, 300x275, stop.gif [View same] [iqdb] [saucenao] [google]
8585601

>>8585581
You realize that you're asking zoomers, a generation conditioned since birth by electronics to expect instant gratification for literally zero effort, to take the time to read. You see where you're fucking up, right?

>> No.8585610

>>8585552
>gaming on mac

>> No.8585612

>>8585553
In what way do they "not work"?

>> No.8585614

THIEF

>> No.8585630

>>8585581
too many options, too many things to tweak, too many things to go wrong, an experience created by PC nerds for playing games that should need a minimum of configuration. It’s like Linux, the OS for people whose hobby is editing config files

>> No.8585638

>>8585553
in my experience European roms tend to not work. If you're using those, switch to NTSC
use PCSX ReArmed, it's the most compatible in my experience

>> No.8585643

>>8585630
>run mame
>set rom directory from options menu if it's not already in the roms subdirectory
>type in the name of a game
>hit enter
>play
WOW HARD
>run retroarch
>download all the cores
>set base rom path
>set base bios path
>load content
>point to a rom
>select which system if asked
>play game
SO HARD

>> No.8585649

>>8585552
sure, if you want worse emulation

>> No.8585654

>>8585643
>download all the cores
>set base rom path
>set base bios path
>load content
>point to a rom
>select which system if asked
what?

>> No.8585667

With bsnes out there I don't know how I could recommend using something different for SNES games.

Kega Fusion also seems to work well for Genesis games.

>> No.8585689

why can't they just release a normal mouse based UI? The gamepad one is a pain in the ass.

>> No.8585714

>>8585689
If you just want to organise your games and load them just use a frontend
RA's use is beyond just a frontend

>> No.8585716

>>8585654
No wonder you think it's hard, you can't follow simple directions.
Seriously, it's not goddamn hard. There's a fucking core downloader under "Online Updater". Get the cores. Settings->Directory. System/BIOS: Point to your fucking BIOS files (should be all in one directory). File Browser: point to the root directory you have all your ROMs in.
Load Content. Start Directory. Find a damn ROM. Open it. If it asks you what core, choose the appropriate core for whatever that ROM runs under (it'll tell you the systems).
Play the fucking game.
Setting up your fucking modern graphical barf games to show superultramegahyperenhanced100000%98K500Hz graphics is harder than this.

>> No.8585763

>>8585716
I’ll just keep using openemu

>> No.8585767

>>8585716
no, I don't find it hard, I'm saying what because that is more than any of the steps I needed to do

>> No.8585769

>>8585419
I used it to download a mega drive emulator once and everything aside from playing the game was confusing and cumbersome, didn't like it. Standalone emulators are the way to go for me.

>> No.8585774

Higan is better

>> No.8585775
File: 2.89 MB, 1024x896, 1620134607002.webm [View same] [iqdb] [saucenao] [google]
8585775

>>8585419
Yes

>> No.8585779

>>8585767
Well actually that's not entirely true, I have set up launchbox to preset everything needed after double clicking the boxart

>> No.8585787

>>8585775
How do I get this filter

>> No.8585792

>>8585787
It's the c64-monitor inside the presets shader folder.

>> No.8585813

>>8585419
Yes, it even has HDR now. Looks amazing.

>> No.8585982

>>8585419
No

>> No.8586021

>>8585419
Software development these days completely ignores the unix philosophy: specific pieces of software should be built to do one thing and do that one thing well.
This has a lot to do with mobile development but it's a big reason as to why we ended up with mame, retroarch, windows, chrome and countless other bloated software that do everything half-assed while consuming all resources available.

>> No.8586026

>>8585419
Use your phone bro

>> No.8586045
File: 89 KB, 701x470, FKinu_TXwAwDVep.png [View same] [iqdb] [saucenao] [google]
8586045

>>8585419
lol, why is everyone so mad

>> No.8586053

>>8585612
I hit run, retroarch disappears, and then after 30 seconds it comes back and says "Error: System failed to boot"

These roms worked before and after redownloading Retroarch, now they don't and I'm not sure what happened.

It all happened because I changed the controls and clicked on an option that disabled my Switch Pro Controller, and there was no way to change it back. I just deleted it and re-downloaded everything. Must have done something wrong but I followed a guide.

>> No.8586068

Mupen64plus seems to give me a black screen now but I still get sounds, fucking thing sucks

>> No.8586071

>>8586045
Wtf I love Mame now

>> No.8586083

>>8585552
It really is amazing isn’t it openbros

>> No.8586280

>>8585689
Fucking this.
No I don't want a front end or to reconfigure the whole program. I just want to click Flie > Load Rom.

>> No.8586283
File: 1.90 MB, 1920x1243, image.png.44d5b0ae86c6667afac4f9ea0beee969.png [View same] [iqdb] [saucenao] [google]
8586283

>>8586280
just use Launchbox

>> No.8586289 [DELETED] 
File: 34 KB, 509x371, AC5CF55D-3CA0-404C-84A1-15892D896971.jpg [View same] [iqdb] [saucenao] [google]
8586289

I just read about what happened with Near.
Retroarch is shit and I’m deleting it off my devices.
And if any of you are here, kill yourselves.

>> No.8586337 [DELETED] 

>>8586289
>I just read about what happened with Near.
>Retroarch is shit
?

>> No.8586342 [DELETED] 

>>8586289
Nigga that was months ago, where were you?

>> No.8586360 [DELETED] 

>>8586289
>>8586342
QRD?

>> No.8586361 [DELETED] 

>>8586289
He's still alive

>> No.8586371

>>8585581
Honestly, if you open RetroArch, you wouldnt expect the need to read instructions. The menu tricks you to believe its straightforward and intuitive, like most emulators out there, instead you spend a lot of time figuring out how to do this or that. For some reason, folder scan wont return every game (at least that didn’t happen to me).

I use 144hz monitor and the emulator would change it to 60hz (I had to reconfigure it to 144hz on pc settings). After sometime my pc wouldnt recognize my monitor (resolution: restart pc).

Another issue: no mouse support (maybe there is, i couldnt figure out), which took extra time to do small, simple things.

The good part of retroarch: run-ahead. Made some shmups very easy so I bet it works fine for anything.

In the end I returned to MAME.

>> No.8586387

>>8585643
>turn on console

>> No.8586391 [DELETED] 

>>8586289
Nobody cares trannyera user cope and filtered

>> No.8586397

>>8586053
you may need ps1 bios

>> No.8586406 [DELETED] 

>>8586289
you gotta go back

>> No.8586437

>>8585601
>He thinks this only applies to zoomers
lmao

>> No.8586461

>>8585610
I agree, but why isn't there anything as intuitive on Windows?

>> No.8586612

>>8586461
>mac user
>muh intuitive design
checks out

>> No.8586629 [DELETED] 

>>8586371
>in the end i was just a retard.
many such cases

>> No.8586648

>>8585689
press f

>> No.8586674

>>8586648
To pay respects

>> No.8586681

>>8585775
Is this the mega drive port? fucking disgusting.

>> No.8586870

>>8585654
If you download both the Genesis core and a Playstation core and try to open a Genesis/Playstation .bin, it will ask you which system because it doesn't know what .bin file is that

>> No.8586873

>>8586870
>>8585779

>> No.8586903

>>8585643
>He forgot to map inputs for his new controller

Have fun trying to figure that out for an hour anon

>> No.8586907

>>8586903
Is this you?
>>8586045

>> No.8586910 [DELETED] 

>>8586387
You need to plug the console and insert the game first bucko.

>> No.8586913
File: 405 KB, 703x513, bg.png [View same] [iqdb] [saucenao] [google]
8586913

why so bad?

>> No.8586978

I've been using Retroarch for quite a few years now. They had some bumps here and there and honestly even nowadays I wish a few cores just worked better. But for the most part? Of course. Ever since 2002 or so I've been fucking around with emulators and when I learned how to use RA (when there wasn't XMB, which everyone bitched about) I stuck with it for whatever could run fine on my system. Because for the first time I wasn't having problems with my fucking display, weird jumps, weird non-regular frame skips and most importantly sound crackling. That shit drove me up the fucking wall. Then it implemented black frame insertion and vsync swap interval options, a fuckton of shaders, a way to toggle hotkey usage so I didn't need more buttons on my gamepad than just an extra one in case I played any consoles (like the PS1) that would sometimes require all dualshock controls, I could set up very nicely with launchbox and even have it all working with resolution switching on a CRT TV through CRTEmuDriver. It was actually great. And mednafen was the first thing that actually let me play some ps1/saturn games exactly how I wanted to play them as well, and RA made it really easy.

Nowadays I don't really think it's all that necessary and there are standalone emulators that run faster than their cores, if that makes sense, but for 5th gen and earlier? I wouldn't bother with standalones at all.

>> No.8586980

>>8586870
It's an issue but at least tell me you ran into it by opening CHDs or CUE files, not BIN.

>> No.8587008

>>8585419
>fifth gen
I've had some significant performance issues with Saturn cores that just never occurred with the Mednafen saturn emulator. This was back in 2020, but still. I have no complaints on using it for 4th gen and earlier though, it always seemed to work well, even with netplay.

>> No.8587016

If I wanted to build a mini-pc to play on my tv, what's the minimum gpu I would need to play ps1/saturn games with heavy crt shaders?

>> No.8587025

>>8586397
This. Get the bios for the NTSC model PlayStation as it's compatible with most ROMs out there.
Downloading the bios is considered piracy, which is why emulator distributors don't offer it as a download

>> No.8587074

>>8587016
athlon 3000G's vega 3

>> No.8587081

>>8585419
how can we download cores for each console manually?

>> No.8587135

>>8585419
It's shit. I deleted it after I realized I never even wanted to use it because it's interface was designed by mole people.

>> No.8587137 [DELETED] 

>>8586903
It takes you an hour? Thanks for putting yourself as a retard.

>> No.8587146

>>8585419
I like the idea of a unified frontend and libretro cores, but hate its fucking interface to the point it's easier for me to just edit the config file, and it crashes all the fucking time for me. Is there anything similar but with a better frontend?

>> No.8587150

>Download and extract retroarch
>Run it
>Download core
>Change absolutely nothing in the configs beyond inputs
>Run game for a while
>Close it
>Open it back up after a while
>Run game
>Crash to desktop
Yeah sure.

>> No.8587154

>>8587081
You search up the name of the emulator on Google and download it and use that

>> No.8587516

yep

>> No.8587534

>>8585419
I dont understand the point of running retroarch on a standard desktop, I have a dedicated emulation machine I use it on myself but running it on a desktop just sounds like more trouble than just having shortcuts to your emulators like a normal person.

>> No.8587557

>>8587534
But what if I want a more organized way to launch games than File Explorer?

>> No.8587630

>>8585643
>download emu.exe
>download roms
>open roms in emu.exe
Why do people even bother with this shit?

>> No.8587852

I use it almost every day and would be pretty depressed to see the project fall apart because it far outclasses everything else I've used in the last 24 years.

>> No.8587858

>>8587534
RetroArch isn't just a front-end.

>> No.8587875

>>8586283
Not that dude. I love Launchbox I even bought a license but I wish it was faster.

>> No.8587938

>>8585419
>run by jealous money mongers
>despite being against tivoization, engages exactly in that by profiting from cores from other devs
>plagiarized GUI
>uses stolen SDKs for ports to systems that nobody asked
>BTFO by companies that they beg to use them for re-releases
>BTFO by various other emulator developers repeatedly
>killed higan
>killed DuckStation

>> No.8588006
File: 2.95 MB, 640x480, 1629023493911.webm [View same] [iqdb] [saucenao] [google]
8588006

>>8586681
No that's the Super Nintendo port running with a shader that simulate the commodore 64 monitor.
This is the mega drive version, without any shader.

>> No.8588145
File: 1.52 MB, 3550x1186, MAME is so easy guys.png [View same] [iqdb] [saucenao] [google]
8588145

>>8585581

>> No.8588179

I still prefer using separate standalone emulators even when I hook my PC up to my TV. The only thing I really like about it is the selection of shaders, but the UI just feels too clunky for me to bother learning when I already use most of the cores it offers as standalone emulators. I've gotten pretty good results just using Reshade on top of emulators anyways.

>> No.8588240

>>8587534
Never understood this. You can set a folder for RetroArch to look for ROMs, you can drag and drop ROMs into RetroArch directly to open them, or you can use Launchbox and set it up so it's easy to just add and remove games and play them by just double clicking on them.

>> No.8588241

>>8587938
Get some help mame dev

>> No.8588260

>>8588241
the moron speaks

>> No.8588289

>>8588145
MAME is a fucking joke. Call me when they fix this thing when sometimes it adds bindings to one action, sometimes it replaces them.

>> No.8588375

Should I play on the regular version or steam version?

>> No.8588387

>>8588375
Both are basically exactly the same. Steam requires you to manually add cores a single time, regular you just download from a list. Steam has cloud saves though. Both can use DS4Windows or Steam Config.

One downside of Steam is that you can't rebind the Home button (PS button, Xbox button, etc.) in RetroArch since that's used to bring up the Steam menu.

>> No.8588437

What's with the godawful lag? I'm not even playing on a potato or anything.

>> No.8588448

>>8588437
Which core?

>> No.8588450

Is Jaguar emulation just that bad or is Doom meant to run at 4fps and then crash after the title screen?

>> No.8588453

>>8588437
Lag?
Can be caused by a lot of things

>> No.8588458

>>8588448
NESTopia, using the CRT Royale shader. Stutters a lot, even on the menu screen, can hear the audio cutting almost on a set rhythm.

>> No.8588461

>>8588458
Are you certain it's not a potato? Check if it's round.

>> No.8588462

>>8588450
Currently the best Jaguar emulator overall is a Russian closed-source emulator Phoenix which had no updates for several years.

>> No.8588469

>>8586371
>Honestly, if you open RetroArch, you wouldnt expect the need to read instructions. The menu tricks you to believe its straightforward and intuitive
>I use 144hz monitor and the emulator would change it to 60hz (I had to reconfigure it to 144hz on pc settings).
You sound like you never configured your GPU to output 144 to begin with dumbass. Also look under RA's Video settings
>Another issue: no mouse support
There is.

As always, the things retards bitch about in RA are always almost simple shit that was resolved years ago.

>> No.8588471

>>8585552
>macfag
Your loss
>>8585638
>in my experience European roms tend to not work. If you're using those, switch to NTSC
They work, you fucked up
>use PCSX ReArmed, it's the most
Shitty and lag ridden, plus lol plugins

>> No.8588483 [DELETED] 

>>8586289
>kill yourselves.
That's the trannyfurry's job, and he lied about it.

>> No.8588497

>>8588458
I've rebooted it and it seems to work better. No idea what that was about

>> No.8588521

>>8588145
works on my machine

>> No.8588642
File: 285 KB, 1920x1080, crazyrusskie.jpg [View same] [iqdb] [saucenao] [google]
8588642

>>8588462
Ruskiware. Not even once.

>> No.8589034

The most important aspect of RetroArch without a doubt is overrides. RetroArch has a ton of features from remapping to shaders to run-ahead to rotation to VRR to audio adjustment. However, what makes RetroArch so great is the ability to save each and any of these per-game, per-directory, or per-core. So if there's a shmup that cuts off the screen unless you play in TATE, you can set that game to rotate 90°. So if you want to swap jump and run just for SMB, you can do that. So if one game is particularly loud, you can lower the volume just for that game. If you want one game or core to have a CRT shader and another game or core to have an AA shader, you can do that. If you want one game to have certain emulation settings like emulated CPU overclock, you can do that.

The first thing to note about overrides, is that while I refer to them all as overrides, there is actually four different types, and they must be save differently (each one can also be saved as that game only, the whole core, or even a directory). There are controller configs which you save as a remap, there are shaders which you save as a shader preset, there are core options (like emulated CPU overclock or CD speed) that you save as "game options", and then finally there is everything else found in the global config settings of RetroArch (like rotation, run-ahead, volume, etc.) that are saved as an "override"

The other thing to note is how these settings save and their default behavior. When it comes to core options or global config settings, these will save and apply to everything when you change them (for the core options, they will only affect that core of course), and you must remember to actually save them as game options or override if you don't want them to change globally. However, shader settings and remaps only apply for that session unless you change them; so if you add a shader or remap controls, you must manually save it if you want it to automatically work every time you start the game

>> No.8589037

>>8589034
So if I'm playing dodonpachi and want to set it to rotate, and I go into video settings and apply a video rotation, I must then must go select "save game override". If I quit out of the game before selecting "save game override" then that video rotation will become a new global setting and all games will be rotated. Similarly, if I set Star Fox SNES to have a CPU overclock in bsnes core settings, I must save that as the game options just for Star Fox SNES before closing the game, or else that CPU overclock will apply to any game you play with bsnes (this do not apply to all cores globally, since this CPU overclock is a core setting within bsnes options)

However, if I'm playing Final Fight on FB Neo, and I rebind my controls and then quit out and start back up, nothing will change, neither in Final Fight nor any other games. Similarly, if I'm playing Final Fight on FB Neo, and I add a CRT Royale shader and then quit out and start back up, nothing will change, neither in Final Fight nor any other games. These remaps and shaders are only for that session only unless saved to apply to the game or core or globally.

A useful technique that makes things more intuitive. You can save your core options and global config as READ ONLY in file explorer. This means core options and global config will not save unless you specifically save them for that game or core. So you can have a "master" set of core options for each core and a "master" global config that can never be messed up/altered, and any changes you make and save apply only to the specific game or core. Even without saving, changes will still apply for that session, but you must save to make permanent.

If you ever accidentally make a wrong remap, shader, config, or core settings, you can always delete these in file explorer.

Hope that helps clear it up, because it seems this is the biggest pain point of RetroArch with most people as they don't understand why certain things are changing or not changing.

>> No.8589132

>>8585643
>download mame
>need a 23GB romset in order to play 1 90s arcade game

>> No.8589197

>>8589132
They still had LaserDisc games in the 90s?

>> No.8589216

>>8589197
you need to download every game to play one game

>> No.8589231

>>8589216
Why are you lying on the Internet?

>> No.8589256

>>8588289
>Call me when they fix this thing when sometimes it adds bindings to one action, sometimes it replaces them.
i think it will only do this if you create multiple bindings on the same button in a row, otherwise it will replace the binding
i used to have to rebind sf3 a lot for different controllers and never had an issue with this but i can see how it might be a little unintuitive

>> No.8589262

>>8589034
What emulators DON'T let you do that?

>> No.8589268

>>8588471
im not poor enough to only own one type of computer

>> No.8589290

>>8589216
That's just what they tell retards who are too stupid to understand concepts like parent roms.
Most people aren't Brazilian poorfags so downloading the full set of MAME roms isn't a big deal for them. But if you can't spare a measly 60GB, it's possible to look up what dependencies each game has and only download exactly the roms you need. Non-retards usually figure this out by googling some stuff they saw in the Mame error message when their game didn't work. Instead of bitching on /vr/ and waiting to be spoonfed.

>> No.8589305

>>8589290
>Non-retards usually figure this out by googling some stuff they saw in the Mame error message when their game didn't work.
to be fair it would be nicer if it just told you which parent rom is missing instead of having to google the individual files. i'm in the "torrented the whole romset years ago" club myself, just saying. it sucks that people are still tripping up on this after 20+ years but not too surprising either

>> No.8589314

>>8589305
MAME tells you which rom is a parent of a child rom on its machine selection screen. Also, when you are missing some other rom file needed to start a machine it says to you
>File missing: filename.ext (romname)
Download romname.zip and MAME will let you through.

>> No.8589315

>>8589268
trying too hard

>> No.8589317

>>8589315
pooring too poor

>> No.8589323

>>8589317
doesn't work like that

>> No.8589325 [DELETED] 

>>8589290
Man, this is sad.
How much of a drooling mongoloid retard tranny one have to be to defend fucking MAME?
HAAAAAAAHAHHAHAHAAAAAAAAAHAHAHAHAHAHAHAHHAHHHHHHHHHHHHHHHAHAHAHAHAHAHAAAAAAAAAAAAAHAHHAHAHAHAHAH

>> No.8589328

>>8589323
just did

>> No.8589384

>>8589262
Some standalones let you do some, some standalones let you do others. Some like run-ahead are not on any standalones. RetroArch lets you do everything in one unified interface per-game or per-core.

>> No.8589473

>>8589305
>i'm in the "torrented the whole romset years ago" club
Another thing people don't get is you're not supposed to update mame unless you're going to update your rom set too. Big problem for anybody who thinks it's a good idea to use mame through retroarch, then one day they update their cores and all their mame roms are broken.

>> No.8589486

>>8589290
>>8589314
>>8589473
>so easy people break it down into multiple, paragraph long, posts explaining in a dickish but helpful manner on how to look for the information you'll need to run your game
lol

>> No.8589487

>>8585552
>Castelvania
>Clasics
>Punchout

>> No.8589492

Is it true retroarch is run by trannies or is this it really just some german dude? I find that hard to believe considering the thing’s reputation and fanbase

>> No.8589497
File: 803 KB, 850x1117, dragon's lair ii flyer.jpg [View same] [iqdb] [saucenao] [google]
8589497

>>8589197
>They still had LaserDisc games in the 90s?
There was a revival of Laserdisc in the early 90s, at the same time when they could be ported to CD consoles.

>> No.8589978

>>8589492
The lead dev is Italian/Dutch. I'm not aware of any actual trannies on the main team.

>> No.8590116

>>8589492
No lmao and there's plenty of devs anyway that tranny/politics won't ever get in the way of RA's development.

>> No.8590154

>>8585419
Can Retroarch emulate Neo-Geo with accuracy and without slowdowns yet?

>> No.8590165

>>8588458
check v-sync swap interval setting

>> No.8590516

>>8590154
How do you make it run with slowdowns?
Or do you mean the non-accurate hacky way you can make games like Metal Slug run at full speed instead of slowing everything down when there's too much shit on the screen?

>> No.8590521

>>8590154
>yet
What core are you using
FBNeo has been good for years, even in its previous incarnation

>> No.8590525

>>8589492
I think this is why they’re all dogpiling RA because they act too similar to this sites view on trannies

>> No.8591067

>>8590154
>accuracy and without slowdowns
Are you retard?

>> No.8591182

>>8589132
Huh? I hand-picked all of my MAME roms and they work fine, no romsets.

>> No.8591208

>>8590525
Not really. They just don't go around virtue signaling, is all.

>> No.8591223

>>8585419
I prefer individual emulators but it works

>> No.8592614

>>8585419
No. I like standalone emulators

>> No.8592632

>>8585581
>Ooops, your entire romset is not compatible with this version of Mame.
Please download everything again, again.

>> No.8592656

>>8585775
Europlats are so weird devs had to include subtitles so you know what the fuck you're doing.
>Diamonds everywhere, in every game, no matter what

>> No.8592684

>>8587938
How did they killed Higan?

>> No.8592694

>>8585630
>select core
>create group of roms
>select rom
So hard!

>> No.8592710

>>8586870
>he doesn't create playlists for each core
Embarrassing

>> No.8593009 [DELETED] 
File: 70 KB, 781x255, Capture.png [View same] [iqdb] [saucenao] [google]
8593009

>>8592684
They didn't. Higan killed itself.

Also mods, everyone knows Byuu faked it, don't need to cover for him anymore.

>> No.8593029 [DELETED] 

>>8593009
Are Byuu and Near the same person?

>> No.8593030

>>8591067
Neo-Geo is very difficult to emulate correctly.

>> No.8593068

>>8587938
What does duckstation have to do with it?

>> No.8593160

>>8593030
Gonna need an explanation on that anon.

>> No.8593163

>>8592632
Stop downloading entire romsets. Download the games you want to play one at at time and give them a fair chance.

>> No.8593258 [DELETED] 

>>8593029
Correct

>> No.8593407 [DELETED] 

>>8593258
Why do they have two fake names?

>> No.8593423

I unironically get better performance with some N64 games using P64 now that it's not the complete piece of shit it used to be. That's my emulator of choice for OoT randomizers now.

>> No.8593429

>>8593423
Just curious, but what plugins are you using?

>> No.8593434

>>8593429
Fuck I'll have to check but I can say that OoT has never, ever crashed in current P64 for me.

>> No.8593453

>>8593434
Yeah, AFAIK it is compatible with all games now, so long as you use modern plugins.

That said, I don't know about version 3.0, which is the latest "stable" they put out, but I've been trying their nightly builds, and they sometimes crash when changing settings or closing and opening ROMs, though it might be dependent on the plugins as well.

>> No.8593461

>>8593453
All I know is I never bothered to figure out how to turn off that fucking donate notification that makes you wait at bootup without paying

>> No.8593474

>>8593461
https://github.com/Rosalie241/PJ64Launcher/releases/tag/1.3.0

I believe you just run this.

>> No.8593885
File: 27 KB, 640x723, brainlet.jpg [View same] [iqdb] [saucenao] [google]
8593885

>>8592632

>> No.8594117 [DELETED] 

>>8593407
Do you use your real name as a username?

>> No.8594125 [DELETED] 
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8594125

>>8594117
Of course.

>> No.8594657 [DELETED] 

>>8594117
>do you know the difference between 1 and 2?
>i sure don't

>> No.8594706 [DELETED] 

>>8594657
>changing a username is a foreign concept to anon

>> No.8594763
File: 26 KB, 383x360, pp_say.jpg [View same] [iqdb] [saucenao] [google]
8594763

>>8589487
>capitalizes "Of" in LoZ
>spells out "Brothers" in Mario Bros.

>> No.8595902 [DELETED] 

>>8594706
>changing the cope when the last one you used failed is not a foreign concept to me
You realize you lost with your first trying too hard to be clever post, right?

>> No.8596019

>>8585419
Definitely yes - every system up to and including Dreamcast is best played via Retroarch.
>>8585436
You can play RA on a crt, switchres is even built in.

>> No.8596098 [DELETED] 

>>8595902
>You realize you lost
Didn't realise there were winners in a simple conversation

>> No.8597067 [DELETED] 

>>8596098
>my shitposting is a conversation

>> No.8597132 [DELETED] 

>>8597067
Then don’t shitpost

>> No.8597642

>>8585419
epsxe, emurayden, project64 1.3 and SSF

>> No.8597657

>>8597642
you forgot zsnes and meka

>> No.8597891

>>8597657
>zsnes
I am a snes 9x person

>> No.8597948

>>8585419
Not for me but then I don't suck cocks like OP.

>> No.8598065
File: 2.96 MB, 640x360, RetroArch_is_so_hard1.webm [View same] [iqdb] [saucenao] [google]
8598065

>> No.8599460

>>8586021
Based

>> No.8599535

>>8588289
That's definitely irritating. I forget what trick you need to do to get it to be more specific.
>>8589216
www.mameui.info
I don't know if this interface works better for anyone, but my usual way was just tossing the ROMs in the folder & using the "audit" function in one of the menus.
>>8585553
Probably need the correct BIOS, but it can be finicky. I think there's a thread on psxdev.net that contains a pack of all of them.
Today was also my first time setting up DreamCast emus in which Redream worked without setting up the bios, but Flycast was being weird. I put one of the Japanese BIOS in and set every option to Japanese for the game I wanted to put in. It didn't work at all, but then I just changed everything to the English and the BIOS to American and the Jap games worked. This shit makes no sense.

>> No.8599560
File: 33 KB, 352x127, 2ACFC008-968C-44DB-9B6E-3EFA4E6DCB70.png [View same] [iqdb] [saucenao] [google]
8599560

>doesn’t randomly reset your controller settings
>supports just as many consoles are RA
>lets you screw about with frame advancing, slow down and other kooky shit
>just dump a bios file in and then a game, it works
>console list is absolutely loaded with various forms of Mame or other stupid shit
>it just works

Literally no reason to use RA over this

>> No.8599801

>>8599560
then use it

>> No.8599848

>>8585419
Just a small step above getting raped in the ass by Super Mario while playing fifth generation and earlier games. By the way he eats a mushroom every time you Game Over. Mamma mia.

>> No.8599887

>>8599801
I do :)

>> No.8599964

>>8599887
I now pronounce you husband and tranny, you may now kiss each other's dick.

>> No.8599970

>>8585424
fpbp

>> No.8601138

>>8599560
>outdated emulators
I'd love bizhawk if only it weren't geared towards speedrunners.

>> No.8601159

>>8599964
Lmao why is this so funny

Anyway, I prefer individual emulators but I'm gonna give RA a try for the first time.

>> No.8601192
File: 1.99 MB, 273x253, 1604906082147.gif [View same] [iqdb] [saucenao] [google]
8601192

Having all of my games in one place with box art usually leads to me "actually playing™" less games, kinda the Netflix effect of spending more time browsing the collection than anything. When compounded by a compulsion to fiddle around with Shaders menu for an hour, I prefer the focus of already knowing which game I want to play then navigating to that file in Explorer.
What RetroArch excels at is party environments or giving friends/family a tour of what emulators can do without displaying what would come across as hassle. For a Christmas gathering I curated a list of every PS1 game my family owned plus a few extras, and RetroArch let me spend more time passing around the controllers and almost no time having to fiddle with menus. People value effortless fun, even if they aren't the ones putting in the effort either way.

>> No.8601208

>>8601192
>kinda the Netflix effect of spending more time browsing the collection than anything
Nah, just play something and stick to it
That being said, I went all original hardware and CRT and I’ve been beating a lot of games

>> No.8601634

>>8601192
I like RA myself but playlists on that shit work weird. Launchbox handles it much better in my opinion.

>> No.8601696

>>8599560
>Literally no reason to use RA over this
The mednafen cores in BizHawk are somehow more outdated than the RA ones, also just like the MAME devs, the BH devs have a retarded philosophy with their software that makes it anti-user.

>> No.8601846

>>8601696
>, the BH devs have a retarded philosophy with their software that makes it anti-user.
Isn't bizhawk made for speedrunners, naturally it'll be out of date as it doesn't strive for accurate emulation but speedier emulation.

>> No.8601942

The only good thing about Retroarch is the AI translation feature. Only reason I use it. When I don't need the AI translation tool, I just use the individual emulators.

>> No.8601951

>>8599560
>outdated emulators
Worthless garbage. You realize people aren't just using Retroarch for the interface, right?

>> No.8602310

>>8588469
>You sound like you never configured your GPU to output 144 to begin with dumbass. Also look under RA's Video settings
Except I did and constantly play (non retro) games in 144hz. As soon as I opened RA, I could feel the slowdown, had to close it and reconfigure again. Its probably something on my end, still and annoyance.

>As always, the things retards bitch about in RA are always almost simple shit that was resolved years ago.
RA could be more intuitive and practical, just like every emulator out there

>> No.8602315

>>8586461
RomStation? IDK.

>> No.8602336

>>8601942
you have to let them spy on you pc for that.

>> No.8602376

>>8602310
If you're using a g-sync monitor RetroArch can be set up to use the refresh rate to the framerate used by the platform you're playing, so normally that'd be something close to 60hz. All that's going to do to not sync the image and try to display that at 144hz is show some shitty judder, which to me is worse than the monitor switching to 60hz (with variable refresh rate it's seamless anyways). You can set the refresh rate on RA if you want to anything, but by default it should set it to what you use on windows.

>> No.8602415

>>8601192
>Having all of my games in one place with box art usually leads to me "actually playing™" less game
Stop downloading rom sets.

>> No.8602437

>>8602376
>If you're using a g-sync monitor RetroArch can be set up to use the refresh rate to the framerate used by the platform you're playing, so normally that'd be something close to 60hz. All that's going to do to not sync the image and try to display that at 144hz is show some shitty judder, which to me is worse than the monitor switching to 60hz
The VRR setting in RA is meant to reduce judder actually, it doesn't increase it. It literally uses FreeSync to give you perfect framepacing, so scrolling looks smooth.

>> No.8602448

>>8602437
I know, what I'm saying is that if the refresh rate was just set to 144hz instead of dropping down to around 60 with VRR, it'd have that judder.

Personally I find VRR really good for low input lag without having to use runahead, but if I have overdrive high enough on my monitor it'll look pretty shitty, so I have to tone that down. I wish RA could be made to use something similar to vsync swap interval set to two and have it drop to ~120hz instead.

>> No.8602545

>>8601846
kek no, it does strive for accurate, as ideally they want TAS runs to be something that could theoretically be achieved on hardware, which is why they even build devices that play back TAS inputs on a real console to show off at AGDQ.

>> No.8602552

>>8602336
oh noes twinaphex might find out what anime girls I jack off to

>> No.8603694

>>8586021
>Software development these days completely ignores the unix philosophy: specific pieces of software should be built to do one thing and do that one thing well.
UNIX philosophy doesn't mean you have to use a different text editor for each type of text file. In fact it means the opposite: A flexible and reusable text editor that works for any kind of text file. Way to get it totally wrong.
>>8586045
"Parasitic", my ass. Either it's free software that anyone can freely use and adapt for any purpose, or it isn't. If you can't use that freedom without those clowns getting butthurt and fucking off, why release it like that?
>>8586371
>no mouse support
Even rgui has mouse (and TOUCH) support.
>>8586461
No, but for Linux: https://wiki.gnome.org/Apps/Games
>>8587146
There are a few, but most are abandoned: https://docs.libretro.com/development/frontends/
>>8587534
Because it works better, looks better, controls better and fetching a core is less hassle than fishing for a download link.
>>8587630
>.exe
Not everyone has brain damage.
>>8587858
RetroArch is just a front end for the libretro API. There are others.
>>8587938
>>despite being against tivoization, engages exactly in that by profiting from cores from other devs
Do you even know what tivoization means, nigger?
>uses stolen SDKs for ports to systems that nobody asked
Based as fuck.
>>8589486
That's because you're too retarded to google for missing files it tells you about when you load an incomplete romset.
>>8602448
>to use something similar to vsync swap interval set to two and have it drop to ~120hz instead.
Not sure I understand what you mean, but you can probably set your monitor to 120Hz using CRU: https://www.monitortests.com/forum/Thread-Custom-Resolution-Utility-CRU..
I use it to "overclock" all my monitors to 75Hz.

>> No.8603697

>>8602552
>being a "I have nothing to hide" NPC

>> No.8603793

>selecting parallel-rdp in mupen64plus-next cuts my framerate in half in some games
>angrylion runs them at full speed just fine

isn't this shit supposed to be the other way around

>> No.8603796

>>8598065
The average emulatorfag's level of commitment right here folks

>> No.8603807

>>8603793
What CPU/GPU? Are you using upscaling with ParaLLEl?

>> No.8603809

So many people who have wasted their money on ancient, dying physical hardware and games they have to constantly keep fucking with to make work and find a place to store that have paid ungodly amounts of money for it all because idiots are selling shit that was fucking everywhere back in the day and is in no way rare at all, as well as people who have to maintain tons of separate emulators and manually configure every single aspect of every single one of them and maybe use some pain in the ass frontend that requires just as much or even more configuration so mad at chad retroarch users who are just playing their fucking games with zero goddamn issues.
It's really pathetic.

>> No.8603860

>>8603809
The most pathetic people are sanctimonious morons like you.
I enjoy playing games on original hardware for consoles I got when they were current, which I have and continue to take care of, and using retroarch or standalone emulators for the consoles I didn't have. Both have their ups and downs, but both are fun. I don't know why you think maintaining original hardware is prohibitively expensive, or why standalone emulators are significantly more difficult/annoying to configure than retroarch's are.

>> No.8603872

>>8603807
nevermind got it, apparently vsync needed to be turned on inside of retroarch for some reason

didn't think it'd even make a difference since i have that permanently enabled on my graphics card

>> No.8603883

>>8603694
Oh I can set my monitor manually to 120hz (mine is a 165hz one but it can go down to 144 and 120 without trouble). When variable refresh rate support is enabled on RetroArch it drops the refresh rate accordingly to what the platform I'm playing uses (in most cases it's around 60hz, I don't specifically play anything on PAL either way) and it's pretty seamless because of how VRR works, it's great. However RetroArch has this option called vsync swap interval that is set by default to 1 for 60hz, but if you have 120hz you can set it to 2, 180hz you can set it to 3, and motion will be a little smoother.

Monitors nowadays have a response time or "overdrive" option which makes them reduce motion blur, but the lower the refresh rate on these monitors, the more a sort of shadow can be noticed behind elements moving. This affects RA too when it switches from 144hz/165hz all the way down to 60hz. The drop to 120hz is not as bad, it'd make the image more clear, and combined with using VRR there wouldn't be much input lag.

For now even if the vsync swap interval option is set to any number, as long as it's using VRR, it'll drop down to ~60hz, so I'm guessing there's a conflict there between both options.

>> No.8603948

>>8603694
>Linux user is an autistic sanctimonious moron
Colour me surprised

>> No.8604065
File: 717 KB, 1000x1000, 1625100999420.png [View same] [iqdb] [saucenao] [google]
8604065

>>8585419
>download steam version
>download rom of ape escape
>having fun
>want the crt filter
>says I need to change rendering to vulkan
>do that
>retroarch refuses to boot
>verifying integrity of game cache or reinstalling doesnt work
why is this program so fucked, should I just download the non steam version instead?

>> No.8604074

>>8604065
Why the fuck would you download the steam version of it in the first place?

>> No.8604080

>>8604065
sounds like you have to go into the .ini and manually change the rendering in the document.

I downloaded the Steam version strictly to use it for netplay with friends. The other build I have is for everything else since I can actually download cores inside RA. It still pisses me off that when I want to install an update, I have to go to their website, download the new build, then save the new files over the old ones.

>> No.8604131

>>8585419
Yes, except for Apple 2, Atari 5200, 7800, 400/800, O2, Intellivision, Colecovision, and arcade games. Those are better in MAME.
Also
>makes DOS and Amiga actually fun to emulate
Apologize. God I want an Apple2 core, though. Loading that shit in mame kinda blows, and the good standalones are dated.

>> No.8604138

>>8604065
Steam versions stinks. Also yeah sometimes you gotta unclog shit manually in the ini or delete the ini if you really fucked up. RetroArch isn't for amateurs.

>> No.8604146

>>8593163
This is actually a bad idea for MAME as it's very easy to miss BIOSes and other dependencies, or if you're downloading from some shitty site you never know what MAME version it's for. A full merged set for a specific version of MAME is not that hard to get a hold of, and randomly playing arcade games is fun as fuck.

>> No.8604152

>>8604065
AMD on linux?

>> No.8604182

Since this is already an emulator thread and I don't feel like making my own yet, I'm going to ask my question here: How do you controller spins on arrow keys? Sure I can press up right down left a lot but doing that consistently enough to beat, say, a Nintendo game (Star Fox Adventures, Thousand Year Door, Mario Party, etc) just leads to me hurting my fingers because I can't play rhythm games at max difficulty.

>> No.8604192

>>8604182
Map analog to mouse or use the slowmotion function. You can't hit God of War QTEs on time with keyboard alone.

>> No.8604195

>>8604182
You don't unless you bind something like A - Left / S - Up / D - Right / F - Down.

>> No.8604453

>>8603872
Yeah, AFAIK it's usually best to have RetroArch handle sync stuff internally rather than forcing it through drivers.

>> No.8604459

>>8603883
Wouldn't you want to use black frame insertion for CRT-like motion? That is, unless it cuts the brightness to an unacceptable degree.

>> No.8604461

>>8604459
Thing is I'd have to set the monitor manually to 120hz everytime, because VRR with BFI is a mess. It has more motion clarity, but the colors aren't all that "right" and the brightness as you say is lowered considerably. I also notice slightly higher input lag than with Sync to exact content framerate.

>> No.8604789

>>8603883
Ah, so essentially what you want is software double scan/frame doubling?
If you can trick your driver into thinking the monitor has a higher minimum refresh rate with a custom EDID or something (maybe CRU, but idk), that would give you what you want. If you set the minimum to 119.9Hz or something just a fraction under twice the game's refresh rate all frames will be scanned out twice, but there will still be enough headroom to immediately present any fresh frame, so input latency shouldn't be affected.
In theory it should work well if you can convince the driver. Switching EDIDs/profiles can probably be automated, with AHK if anything else fails so it shouldn't be too much of a pain if you can get it working.
>>8603948
For you it's GNU/Linux, sweetie.

>> No.8605030

>>8585419
Not really, but it sort of works and it's compact enough so you don't take up space with tons of emulators

Best way is to buy the actual console

>> No.8606901

>>8604074
probably easier for multiplayer

>> No.8607149

>>8586437
yes, because boomers had access to an ipad as toddlers, jfc you're stupid

>> No.8607752

"cycle accurate" is a meme

>> No.8607756
File: 39 KB, 399x369, 1644122942129.gif [View same] [iqdb] [saucenao] [google]
8607756

>>8585424
lol

>> No.8607767

>>8607752
I mean, if you want 100% compatibility with zero issues, it's valuable. However, it is also true in the vast majority of cases it really isn't needed for the game to play nigh-perfectly, or if there are issues, they are relatively minor. To cite some examples, Snes9x has yet to make the jump to cycle accuracy, and it has achieved compatibility with all but a handful of obscure and/or mediocre titles. Both Project64 and Mupen64Plus, when paired with the best plugins, can play every game now, with the only notable remaining issues being largely based around timings, and most of them revolve around non-playable cutscenes.

>> No.8608040

>>8607767
When it comes to some examples, I beg to differ:

https://www.youtube.com/watch?v=_FyQPn89RZQ

It's kind of like comparing the various iD Tech 1 engines used to run DOOM on non-DOS systems.

Some are just aiming for the enjoyment, like GZDoom, or PrBoom.

>> No.8608098

>>8608040
I mean, normally, if your system can run a cycle-accurate emulator, by all means, you should, although there is an argument to be made for using a less accurate but still perfectly serviceable emulator for the purposes of taking the extra performance overhead and putting it into latency reduction measures. But of course, if you can do both, you should do both.

>> No.8608139

The spec requirement to run bsnes smoothly compared to snes9x is a big leap so in snes' case snes9x is the "better" choice for low end.