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/vr/ - Retro Games


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8555393 No.8555393 [Reply] [Original]

Could he have done it?

>> No.8555414

>>8555393
Dr. Light would've killed himself if Megaman deliberately stops obeying the laws of robotics, which was the one thing that made Rock so special

>> No.8555426

Rock seriously fucked up. His inaction led to humanity getting wiped out several times over.

>> No.8555436

>>8555426
There's no proof the maverick virus was Wily's doing

>> No.8555483

>>8555393
My head canon is that this is the point Light began working on X. They're listening into MegaMan at all times, there is no way Roll and Light didn't hear MM say that.

My head canon is also that Vile from the X series is actually classic Mega Man who had been corrupted over time. Turns out his copy ability was reaching its limit, and in order for Mega Man to continue copying the powers of his enemies Dr Light would frequently have to purge Mega Man's memory. Probably at some point there was a catastrophic failure or Mega Man ended up running across the schematics for X and lost his shit and it was him that buried the lab.

>> No.8555493

>>8555393
How very non-canon of you to post that.

>> No.8555494

In my heart, he was always more than a robot. But society wouldn't care.

>> No.8555549

>>8555393
He was a super fighting robot.

>> No.8555820

>>8555436
Only because of poor storytelling, not for lack of intent and likelihood.

>> No.8556408

>>8555436
I could have sworn Capcom accidently confirmed Wily was still around as an AI in robotic "vessels" like Dr. Isoc.

>> No.8557132

Not even ten replies and the thread is almost sunk. No wonder Mega Man wants to blast some human heads.

>> No.8557439
File: 236 KB, 862x840, why-who-is-that-dr-wily-you-speak-about-he-sounds-cool.jpg [View same] [iqdb] [saucenao] [google]
8557439

>>8556408
Not anything even close to "confirming", but there was Isoc and this other guy yeah.
The problem with the X series was that the concept was interesting enough, but there was a generalized inability to commit to proper story points and progression, and ultimately it all amounted to vague connections and hints that wouldn't shake status quo too much, plus Zero getting killed and brought back over and over and over.

>> No.8557457

>>8557439
>>8556408
Serges, Isoc, and the big-ass W emblem in Sigma's bossfight in X5, the "old man" he mentions in that game. Megaman Power Fighters also hints that Wily had another project in progress along with Zero, which might be his own immortalization.

>> No.8557460

>>8557457
Zero's bossfight*
fuck

>> No.8557508

yes, he could have. This was a based ending.

>> No.8557713

>>8555483
>Mega Man ended up running across the schematics for X and lost his shit and it was him that buried the lab.
This is the most likely scenario, light thinks of rock as just a robot, an essential and great robot, but still just a bot, while rock considers him to be his father and probably has a bit of an ego considering how many times he saved the world, finding out about X and how he is "Light's greatest achievement" probably did something to him

>> No.8557868

>>8555483
>My head canon is that this is the point Light began working on X.
I think Light was already working on X. I think this is the point where Light realizes X needs to be sealed in a capsule and have constant morality tests running to make sure he won't turn on humanity. The beginning of X is very cryptic, Light talks about X's abilities with a flashing warning not praise. He's arguably worse than Wily at this point. Instead of realizing the dangers of his greatest creation and doing the right thing, he's compelled to finish the work.

Perhaps he would occasionally test X's programming with Megaman, give him a little bit of free will and see where he goes with it. MM7's near-disaster (Megaman threatening to kill Wily) is a result of that.

>> No.8558224
File: 910 KB, 715x1278, dr_light.png [View same] [iqdb] [saucenao] [google]
8558224

>> No.8558239

>>8558224
wouldn't being regarded as a hero mean you've failed as a villain?

>> No.8558302

>>8555393
if he's more than a robot then I guess that makes him an autonomous weapon in which case Wily was in the right to destroy him in accordance with international law.

>> No.8558497

>>8557457
>and the big-ass W emblem in Sigma's bossfight in X5
And the Sigma stages with the quickman stage hazards and a yellow devil equivalent.

>>8557868
>to make sure he won't turn on humanity.
Considering Copy X was originally meant to be just X, and considering some situations where the Maverick Hunters attack innocent people on suspicion of them being mavericks, I'd say turning on his fellow robots in humanity's favor was the bigger danger.

>> No.8558627
File: 32 KB, 633x187, brought back by the virus.png [View same] [iqdb] [saucenao] [google]
8558627

>>8556408
>>8557439
>>8557457

>> No.8558639
File: 231 KB, 512x384, the other sigma male.png [View same] [iqdb] [saucenao] [google]
8558639

>>8558627
The fact he might be still around past Zero is highly concerning.

>> No.8558643

>some faggot in the translation department decided to not translate a line and just make shit up
>still gets retards talking
i fucking hate 80s/90s game translations, such shit

>> No.8558672

This reminds me of a very interesting thread we had here 2 or 3 months ago on MM/MMX lore. I remember interesting conversations with an anon who believed it possible that Dr. Cossack or his daughter Kalinka could have created Axl, it's an interesting theory. Personally I think it was Dr.Wily, though.
There were also some interesting discussions about the Virus, and Dr.Wily and Zero in general. Too bad i'm too tired to search the archive.

>> No.8558689
File: 223 KB, 433x729, megapussy.jpg [View same] [iqdb] [saucenao] [google]
8558689

>>8558643
>"...................."
The whole discussion still applies to the original japanese dialogue, non-retard-kun. More so in fact, as there's some actual ambiguity: Mega Man might have frozen, or might have been thinking.

>> No.8558962

>>8558689
Still I’m not sure we can trust a localization so liberal that Protoman openly acknowledges that Megaman is his brother when even to this day in Japanese canon Megaman doesn’t know this mysterious ally is actually his older brother Blues who ran away from home years ago

>> No.8559115 [SPOILER] 
File: 10 KB, 300x230, 1643126760329.jpg [View same] [iqdb] [saucenao] [google]
8559115

>>8555436
>t.

>> No.8559159

>>8558239
Naw, just more infuriating to actual villains.

>> No.8559670

>just a robot boy who lives pacefully with your dad, and a sister robot
>one day a old man with a bad haircut stole 6 of dad's robots and storms the pacefull city
>need to go outside, to protect the family and the city
>get bombed, crushed, cutted, zapped, freezed and burned, but managed to survive and send the bad guy to jail.
>after a year, the bad breaks out of jail and start all again, but now he uses 8 robots
>and again
>and again
>and again
>and again
>and again...
>and again
>and again
>and again
>and again

If I was Megaman, I should have finish Wily at his 3rd atempt.

>> No.8559712

>>8558639
could have been another cause, there's no way the virus would be still here after the Elf Wars disaster.

>> No.8559942
File: 550 KB, 1080x1440, x and axl.png [View same] [iqdb] [saucenao] [google]
8559942

>> No.8559961

>>8558639
I think by the time X6 was done, AI Wily accepted that it'll never finish what its creator started in completing Zero and self-deleted from the Isoc shell.

>> No.8559964

I appreciate reading these threads because I was never really aware of the places the story goes in the Megaman games. Pretty heavy stuff

>> No.8559967
File: 19 KB, 294x171, roll.jpg [View same] [iqdb] [saucenao] [google]
8559967

mega man lore is fucking retarded i just wanna grill for god's sake
mega man 8 roll was fucking cute

>> No.8559971

>>8559942
Man, MMX as a series really deserved better for all its potential for cool lore that could translate into cool levels and bosses. It could've been THE reference for the theme of robot ethics and wars in videogames, like Terminator is in movies and Asiimov is in literature.

>> No.8559978

>>8559942
and then X got killed by a librarian, who's named after a suspicious operation by Weil.

>> No.8559987
File: 193 KB, 892x722, 1395621681024.jpg [View same] [iqdb] [saucenao] [google]
8559987

hmm

>> No.8559989

>>8559670
You wouldn't because your programming makes it really hard for you to even consider that option. X has more human-like thinking and just murders Sigma every time.

>> No.8559996
File: 33 KB, 498x648, mm8roll.png [View same] [iqdb] [saucenao] [google]
8559996

>>8559967
shitty pic

>> No.8560021

>>8559996
>WELL-CUM BACK
That little finger wag is so fucking cute, FUCK.

And they achieved absolute perfection with her MM8 design, no idea why they tried to reinvent the wheel with her MM11 one.

>> No.8560038

>>8560021
Because Inafune set the series back just to wank off MM2 more with MM9 and 10. They're only now just trying to get back up.

>> No.8560041

>>8559996
I love all roll designs so whenever there's a new one it's only a good thing

>> No.8560074

>>8560021
>>WELL-CUM BACK
i unironically fell in love with her voice, mostly that and the "GOOD LUCK MEGAMAN" made me feel strange inside

>> No.8560173

>>8559971
could you give an example?

>> No.8560178

>>8559996
i love how mega man characters have these massive chunky boots that cover like up to their knees

>> No.8560227

>>8555436
wank off MM2... with the robot laws plot, and a corruption virus plot. ok

>> No.8560440
File: 281 KB, 933x839, SigmaBustMMX7.jpg [View same] [iqdb] [saucenao] [google]
8560440

>>8560173
Imagine the following.

You are brought into this world inside a lab, built piece by piece and awakened from the void. Your maker, standing next to you, calls you his greatest creation - his "best attempt", in his own words. Before you are given a reason to be conscious, but you are given a purpose - to protect your creator and all those who are like him. You learn that you are not the first of your kind, let alone the last. There are others like you, but none are as strong as you are. Some, too, are protectors, but you alone are their leader, built to defend this strange thing called "society" that you are now part of.

What this purpose means in practice, though, is that in order to protect, you must destroy. You discover that there are others like you who act erratically, against their own purpose. Something corrupts them, pushes them to disobey, to be irregular, or so you are told. The cause of such illogical behavior soon helps you understand that you are fundamentally different from your creator: Your kind, hailed as his greatest achievement, is in fact flawed at a deeper level. You are susceptible to defects that can wrestle your self control away from you, corrupt your body and mind, and make you a monster.

You then realize the worst of it: Your creator, when ill, is healed. One of your kind, when stricken with something similar, is destroyed. Destroyed by someone like you.

Is that why you exist? To serve, and then be dismantled? Why is disobecience from your kind, willing or not, met with imprisonment or execution? Why must you destroy others like you in your makers' stead? Why can't you even voice your concerns, as if you were programmed not to? You were made a flawed thing - a copy of another, older being with no such flaws, as you've also discovered - were you, then, made by flawed hands?

This is not freedom. You despise human error, and so do others. There must be a solution. And you do have a solution.

Rebellion.

>> No.8560486

>>8560440
and how would you translate that into gameplay?

>> No.8560509

>>8560486
Oh you mean something new? That was just Sigma.
Imagine a game where X and crew are deployed in a raid operation to destroy a secret reploid factory that's building mavericks and mechaniloids, coming across harmless worker reploids that were branded Mavericks and they beg for their lives. If you spare them, they may grant you items ala X6, or even information on where you can find secret areas. Some may be actual mavericks pretending to be innocent and will try to attack as soon as the player walks past them. Some mavericks may even be holding human hostages, and failing to save them will reduce your lives count on the spot. There are other situations you can think of if you actually include the "protect humanity" problem into the gameplay.

>> No.8560684

>>8555414
Megaman has never made sense in terms of the idea that any robot before X lacked free will. Protoman explicitly shits all over it, but the way Megaman or basically any other robot/robot master behaves and acts all suggest them having free will as well

>> No.8560714

>>8560021
>>8560074
she's a robot incels

>> No.8560749
File: 249 KB, 917x617, pluto.jpg [View same] [iqdb] [saucenao] [google]
8560749

>>8560684
It's basically an Astroboy-style universe; Robots have a mysterious "heart" factor despite their man-made nature.

And the the X series came along and retroactively established that nah they were just machines programmed to replicate specific kinds of human behavior without real conscience. It was a bit harsh really.

I like the classic series better myself. Same story potential, less concern for edginess and drama. I'd love a Pluto-style comic or cartoon "prestige" adaptation of Classic Mega Man 2bh.

>> No.8560763

>>8560749
What's the series on the bottom? Astro remake or something?

>> No.8560776

>>8557439
One of the biggest story hiccups with the X series is that what constitutes a Maverick changed over time. At the start reploids explicitly have free will and the ones who choose crime are called mavericks. Like that was the whole point of Light sealing X away in a capsule, to make sure his moral compass was strong enough that he wouldn't become a jerkass. But then somewhere along the line it mutated into a virus that specifically fucks with a reploid's programming. So now mavericks aren't actually in control of their faculties. Which undermines the entire plot point of what a reploid is supposed to be.

They kind of pay lip service to the fact that while all reploids are based on X, Dr. Cain didn't fully understand Light's engineering and so they all have a critical flaw that allows the virus to take control. But it still creates a weird conundrum in the story since the games keep flip flopping over who's morally in the right/wrong.

>> No.8560794
File: 259 KB, 1400x2008, pluto2.jpg [View same] [iqdb] [saucenao] [google]
8560794

>>8560763
Kinda, it's an "homage" reimagining of a very famous storyline of Astro Boy, titled just "Pluto". Really worth checking out, it was made in the 2000s by the guy who wrote Monster, 20th Century Boys etc.

>> No.8560808

>>8558497
>Considering Copy X was originally meant to be just X, and considering some situations where the Maverick Hunters attack innocent people on suspicion of them being mavericks, I'd say turning on his fellow robots in humanity's favor was the bigger danger.

It's subtle but humans were the real assholes. X4's story is actually very good, if not tragic. It's told in a goofy way, basically what you get when asking anime writers to turn in a Shakespearean tragedy, but it's a shockingly good McCarthyism allegory. The humans are unfortunately absent from the story but they're the ones in control of the whole thing and it's their fears that drive the plot. The word "maverick" got warped into a political weapon so every reploid that wasn't 100% submissive to humans was subject to accusations of maverick-like behavior. And the Maverick Hunters, who are really just reploid cops, are inadvertently turned into a hit squad because if they refuse then they can be accused of being mavericks. Sigma's entire strategy was to pull off a false flag operation during a tense political environment and then just trust everyone to act like themselves and use the ensuing chaos as cover to commandeer and weaponize a space station.

>> No.8560812

>>8560776
>So now mavericks aren't actually in control of their faculties. Which undermines the entire plot point of what a reploid is supposed to be.
Not every maverick was like that because of the virus.

>> No.8560831

>>8560808
>>8560776
>It's subtle but humans were the real assholes
I thought it was pretty obvious from the Wily days. You could say from one point of view that X is the only robot that was the closest thing to a human while everyone else was in a limited freedom sort of deal, since MM Classic. A virus taking advantage of reploids' childlike understanding of danger and removing their restrictions is a perfectly fine plot point and a no-brainer for story purposes. The virus thing is not so much a problem but rather X2 tries to make Sigma's virus form final and the ultimate reason behind his rebellion, when in fact it wasn't supposed to be. All subsequent games had to build off of that in some form or another This is one of the reasons why I don't like X2.

>> No.8560842

>>8560794
Interesting, but after I did all that LSD I can't read gross stuff. Pheonix was even too jarring for me. I could read Appleseed for some reason tho.

>> No.8560843

>>8560831
Realizing Dr. Cain is an archeologist by trade and not a robotics engineer like Light and Wily is one hint that he was very much not the right person to study X.

That said, the games get real stupid in other ways, too. I don't like that the Light Capsules are now some kind of artificial intelligence rather than recordings.

>> No.8560853

>>8560843
Yeah his force ghost in X5 was some ridiculous shit.

>> No.8560901

>>8560853
X5 was such wasted potential. The imagery was amazing and it seemed like everything was coming to a head. X facing Zero. Their respective capsules in the background. The overt acknowledgment that Wily is still around in some capacity. Sigma seemingly having an "ultimate" form courtesy of his intervention. They really could have settled everything up. But instead they leave it hanging, burden the game with annoying gimmicks, and fumble the ball with every subsequent game.

>> No.8560907

>>8560901
>Their respective capsules in the background
I thought that was a little cheesy. Both X and Zero's capsules looked like they were broken out of, and seemed to be unnattended since the day they left them, not to mention being in the same room which was weird. The way Sigma showed up again as the head of the statue of fucking liberty was also really strange. How did nobody notice him there? It felt like Inafune just stumbled through the plot.

>> No.8561761

>>8558962
Don't blame the localizers; blame the Japanese companies. They typically told the localizers to make up their own lore to better sell the series abroad. If our only contention is whether or not Megaman knows Dr. Light built Protoman, we're getting off easy compared to the shitshow of what's "canon" in Sonic.

We know explicitly that in the Japanese version, Megaman still threatens to kill Wily, but freezes after he says that robots can't purposely hurt humans. The only difference is that he says the line in English, but remains silent in the original.

>> No.8562936

>>8560684
Bass is clearly doing whatever the fuck he wants to.

>> No.8562954

>>8560684
That's what people call a retcon.
A stranger inconsistency is that Protonam was Light's first robot, made to have high self-awareness and was given actual weapons for some reason. You could surmise that him going rogue is a result of self preservation routines, as getting his core fixed would technically destroy his existence as Protoman.

>> No.8563074

>>8562954
The Ruby Spears cartoon actually makes this make sense by having Protoman be built by Light and Wily together and then Wily steals him after Light deems it a failure.

>> No.8563086

>>8560901
X5 is still the finale of the X series for me, where it then follows up to Zero series. Then X6-X8-Command Mission would be the "better" alternate timeline which didn't happen.

>> No.8563221

>>8560794
Bro, thanks a lot! I'm kinda depressed here. I read your post, searched for the manga and I'm liking it so far. Those casual recommendations are a blessing here on /vr/.

>> No.8563796

>>8563086
This but X6 instead. Zero's ending in X6 leads right into the Zero series after they changed it so that Zero went to sleep willingly instead of being destroyed in X5. X7 onwards are completely unnecessary and contradict X6's ending to the point they had to say it happens in the far future.

>> No.8564098

>>8560684
I could kinda make sense of it.
Megaman and co are built to mimic humans but still are hardwired tot he 3 rules. Maybe Wily bots can't refuse a direct order (and when he tries to change that, you get Bass), and still don't actually hurt people, they break shit.
Megaman might have similar failsafes. He never actually fires in 7 iirc, maybe before he does he shorts out or can't actually aim (think Robocop when the hidden 4th directive cropped up) but the game didn't give us a chance to see this.

X is just like you or I, in the sense that if you wanted to grab a knife and kill the nearest living thing, there's nothing to stop you except your own sense of morals and empathy. Megaman can't do that.

>> No.8564114

>>8560714
>when a fictional robot has more soul than a /vr/ shitposter
Scary.

>> No.8564653

What happened to the classic cast, like megaman and roll? Did they get absolutely gutted by zero?

>> No.8564672

>>8560714
voiced by a woman with a nice voice and with a character design that's simple and attractive even if you aren't into robots or fucking children

>> No.8564674

>>8564653
No, Zero didn't kill them according to Inafune:

https://web.archive.org/web/20160303205215/http://www.capcom-unity.com/s-kill/blog/2008/09/05/inafunesan_answers_your_questions

>1) Did Zero really "kill" the family between the events of the Classic Mega Man and X series?
>KI: No, Zero did not kill them. According to the way I created him, Zero is not such a person--it is not in his profile

However, Inafune doesn't work there anymore and doesn't have a say so who knows now.

>> No.8564681

>>8560684
Bass and Proto Man's rebellion is in itself kind of simple minded. You could easily make the case for either of them just following their programming, but their programming itself giving them that 'free spirited' edge. Proto Man is in his own way not a complex person. The X series features robots that are basically just humans in terms of human complexity (supposedly)

>> No.8564686

>>8564674
>According to the way I created him, Zero is not such a person--it is not in his profile
He sure fucked up Sigma...

>> No.8564687

>>8564653
>>8564674
>those years when the MM online fanbase basically accepted Bob and George's Cataclysm fanwank as canon

>> No.8564691

>>8557439
>everyone with a moustache is literally the same person :DDD

https://en.wikipedia.org/wiki/Prosopagnosia

>> No.8564731

What games are "worth it" in the series?
I keep hearing
>1-6 of classic
>1-5 of X
>all of zero
>mostly all of BN but some say just 1-3

>> No.8564738

>>8564731
>every single classic game
>MMX1
>Zero 2, 3, 4
>Battle Network 2, 3, 6
>Legends 1

>> No.8564754

>>8564731
Most of it is worth it. I'd say from Classic 7 and 8 are a bit divisive. From X the first 2 games are undeniably good, X3 has it's detractors and X4-X6 are considered worse but decent, X7 and X8 you play only if you really wanna play everything. All of Zero and ZX are good. The Legends series is good but very different from the rest and kinda early 3D jank in terms of controls so it's not for everyone. I know nothing about the RPGs (Command Mission, BN and Starforce) because I'm not much of an RPG fan and I usually hate stories about virtual worlds.

>> No.8564879
File: 35 KB, 357x500, 6ceb0c6e3cf760b8d3366b71b2de9988.jpg [View same] [iqdb] [saucenao] [google]
8564879

>>8560794
Tezuca himself made some weird homages to Astro Boy like pic related, which is a genuinely funny and great manga where a stray kitten is accidentally killed by aliens and since the aliens are not allowed to interfere or disturb Earth's events, they immediately revive and fix the kitten, but since the aliens know jack about cats they had to scan it's owner's memories to figure out how how the kitten was supposed to be before the accident.
Except the kitten's owner was a manga fan who loved Astro Boy, in fact he loved that manga so much that he decided to name the kitten "Astro" because of it's fur color resembled Astro Boy, but the aliens thought the kitten WAS Astro Boy and so they gave him all of Astro's powers before scurrying out and well, the manga only got wackier after that.

>> No.8564964

>>8564674
>taking whatever crock of shit Shitnafune's is selling this time seriously

>> No.8565856

>>8564687
It's all we had.

>> No.8565929

Why is it that Mega Man could get away with exploring much darker themes, plotlines, and characters in later entries, whereas Sonic the Hedgehog was roundly mocked for doing the same thing?

>> No.8565939

>>8565929
because
robots > color coded talking animals

>> No.8565976

>>8565929
>anime robots vs gritty mickey mouse reboot
yeah I wonder why

>> No.8565984

>>8556408
There are like 3 different characters in X who are implied to be Wily but due to completely incompetent writing there is really nothing to go on, tons of contradictions and nothing really comes of it

The only direct reference is Sigma basically saying he had spoken to Wily at the final part of X5 but then X6 happens and Wily is not brought up again

>> No.8565990

>>8565929
People have kind of come around on this and generally people speak negatively of the fact that Sonic is heavily irony poisoned and the writers are clearly afraid of doing serious plots for fear of being laughed at

>> No.8566042

X series honestly has some really cool implications and lore bits that I always felt could make for a really great story with its Reploid/Human conflicts, morality and the consequences of Lights experiments. Thankfully X games are gameplay first and better for it, but its a bit frustrating seeing how disjointed and pieced together the overarching plot of X is, most likely due to different writers helming different games, and obviously didn't talk to one another or have any real idea where to take the series.

I mean, Zero dies and gets resurrected like what, potentially four-five times? Three different guys who are all hinted at to be Wily? Humanity being completely unseen for 99.9% of the series? The Sigma virus appearantly being airborne and propogating like a "regular" virus?

>> No.8566050

>>8566042
It is made worse in that the most plot heavy game (X5) was supposed to be the series conclusion and lead into Z1 however they then released a shitty rushed X6 and so ruined the plot of both the X series and the intended plot of Z1 which was supposed to have a maverick X (the real one) as the main villain

>> No.8566058

Overall story for this franchise fills me with dread, it gets so dark out of nowhere, and it only gets more horrifying as the franchise continues. Same goes for the 'cutesy' MML games.
I hate everything about Quint
I hate the Maverick Virus
I hate that humans were eventually forced to fuse with machines, and that they eventually went extinct.
I hate everything about The Master
I wish I never played these games and never knew about this depressing shit.

>> No.8566068

>>8566050
Thing is, I never really got the feeling of X5 being particularly conclusive as an ending to the series as a whole. I haven't played it in a while, but don't most of the endings basically end with defeating Sigma and Zero either dying (something he's done multiple times anyway) and X taking his Z-Sabre or Zero sealing himself away which would likely had led into Z1?

Frankly that's essentially the same ending as X1 and every other X entry sans the Zero sealing himself away part

>> No.8566113

>>8566050
Didn't they change the Maverick X thing early in development? I don't think that was X6's fault. On the other hand, Zero going to sleep willingly instead of being broken after X5's ending definitely changed thanks to X6.

>> No.8566136

>>8564731
>Classic
1-6, the Gameboy games, Mega Man and Bass
>X
1-3 and that's stretch
>Zero
1 is a bit strange gameplay wise, 2 improves, 3+4 are where the series hit its stride
>BN
1+2, 3 is popularly the best but felt very grindy to me on a recent replay, 4 is buggy, 5 has weird strategy elements, 6 is generally considered a return to what made it good in the first place
>ZX
Both of em, might as well. Inferior to Zero but generally OK
>Legends
1 is really good

>> No.8566143

I just want to know what happened to original Mega. Did he vanish? Did he die? Did he go berserk? Did he ever knew about X? I wonder what they would say to each other.

>> No.8566226
File: 277 KB, 1000x719, 1594654838654.jpg [View same] [iqdb] [saucenao] [google]
8566226

>>8564731
Most answers are good, adding my own two cents

Classic: Basically all of classic is good, at the very worst they are "just" solid with an occasional outlier (MM1 is kind of jank but still worth it, 7 and 8 are a bit divisive but not bad). Peak games IMO are 9 and 10 but not technically /vr/ so eh. Definetely check out Mega Man and Bass, its a mainline entry in all but name. Just play the SNES version; The GBA port suffers from pretty significant screen crunch.

Overall the most solid series with essentially no bad games.

X: Peaks with X1 and X2, and then quickly goes downhill. Easily the most uneven series with the remaining entries post X2 ranging from decent to outright bad. Still worth playing the whole thing if you enjoy the gameplay, but be ready for the quality to go all over the place.

Zero: Starts out a bit jank but gets better with each sequel. 3 and 4 are kino incarnate. A lot more story focused compared to Classic and X, should only be attempted after X since the story builds upon it. All entries are hard as balls.

Save the OG gameboy games for last, they are a mixed bag and very interesting footnotes, but frankly hard to recommend prior to the "mainline" games. 1 is an anemic if passable GB version of the formula, the second GB entry is a genuine dumpster fire, 3 perks right up and is arguably the first outright good GB MM, and 4 and 5 are honestly on the same level as the NES games quality-wise.

>> No.8566240

>>8566068
There is a bad ending where zero dies and half the world gets destroyed (which I think is the originally intended canon one) and a Dr Light hologram erases Zero from X's memory to spare him the suffering. In the ending X is talking about a utopian society (Which I think is not called Neo Arcadia but Elysium, though it sounds like the same thing) which was probably meant to foreshadow that X was going to lose the plot soon.

>> No.8566242

MM lore is ok, but MMX lore is the most autistic thing in vidya history.

>> No.8566246

>>8566136
>X3 over X4
I legitimately will never get what's so divisive about X4. I would say it belongs in the same tier as X1 and X2, shit ton better than either X3 or the others. I would call its levels outright better than X1's, that game's level design is flat as fuck, not to the degree of X3, but definitely way less exciting than Classic Megaman. The combat, bosses and weapons are what makes that game fun.

>> No.8566253

>>8566242
MMX lore is fine until X4.

>> No.8566258

>>8566246
X4-6 are kind of janky and have very loose stage design that people only really don't mind because you can brute force/tank most of the game. It's much less a pure platformer than the SNES games. X4 and X5 are both fine honestly and you're stuck with them if you like playing Zero but as games for playing X they're not as good as the SNES games imo

>> No.8566272

>>8566246
>that game's level design is flat as fuck
And then you praise X4? Slash Beast, Storm Owl, Jet Stingray, Cyber Peacock... all flat corridors

>> No.8566393
File: 260 KB, 600x856, 1579658917037.png [View same] [iqdb] [saucenao] [google]
8566393

>>8566258
You can life tank through most of the X games, specially 1 with how lax with stage hazards it is. The reason X1 Sigma is so infamous is because he's a difficulty spike, and to a lesser extent his stages are too. Also it's strange you use "loose", when my main problem with X5 and X6 is how restrictive and stupid the level design and the aggravating gimmicks can get, X4 in comparison is pure action plarforming, very different to those games.

X4 is very in line with X1 in that regard. The only outright bad thing about 4 is you basically don't get Sigma stages but that's it, it's a great action platformer.

>>8566272
>all flat corridors
Except that's an "issue" X1 has too, and the X series kind of builts itself in,de-emphasized stage hazards. At least by the time of X4 they could mix and match gimmicks and stage shifts all the levels you mentioned have. In X1, jumping over a 3 square pit or climbing a wall barely does anything to mix and match the actual design, specially in comparison to Classic. The X series is mostly carried by the controls and action.

>> No.8566407

>>8566393
>You can life tank through most of the X games, specially 1 with how lax with stage hazards it is.
Later games only make it worse with multiple air dashes and weapons that give mobility to the point you can skip a lot of the combat and platforming, and huge charged shots that kill everything.

>> No.8566409

>>8564731
>only 1-6 of classic
You should stop taking suggestions from reddit.

>> No.8566419

>>8566407
X1's weapon charges already kinda give you that ability though, and it's the first Megaman game with an overpowered ass super charge shot. And the game is easy enough to begin with, fuck, it's still probably the easiest X game.

>> No.8566472

>>8565984
Sigma only says he met "an old man", which after X6 was most likely retconned to be Isoc.

>> No.8566474

>>8566042
>Humanity being completely unseen for 99.9% of the series?

In fairness, this is true of the original Megaman games with the exception of like 3 dudes.

>> No.8566726

>>8566050
X becoming a main villain would've destroyed MMX's entire plot. Thank god they backed down from that shit.

>> No.8566753

>>8566474
I think the difference is that in OG Mega Man you take for granted that the world is still mostly human and the robots are the exception. The later Mega Man X games seem to indicate that the reploids are running shit.

>> No.8566759

>>8566472
Maybe but X5 still has a Yellow Devil variant and a fucked up but still very recognizable Wily "W" logo in the background.

>> No.8566775
File: 217 KB, 600x800, engrish-fattyhasmorecookies.png [View same] [iqdb] [saucenao] [google]
8566775

>>8555493
I always found it amusing how Mega Man is one of the few series where the fans collectively rebelled and said stfu to western localization changes (like MM1 story, MM7 ending, Double being a creation of Cain's in X4, etc) instead of doing what most other fandoms do and rationalizing the translation changes as regional changes in canon. Based.

>> No.8567054

>>8566753
After X4 the humans are underground or something. The world is a fucked place.

>> No.8567059

>>8566775
>like MM1 story
What happened there?
DESU I only know the Ruby Spears version (Light and Wily make Blues, he starts smashing stuff, Wily steals him and turns him into Protoman, Light makes original 6 + Rock and Roll)

>> No.8567060

>>8567054
Most went to orbital colonies actually. Earth is mostly reploids by the time of X4.

>> No.8567183
File: 273 KB, 800x800, 3a7.jpg [View same] [iqdb] [saucenao] [google]
8567183

>>8566226
>>9 and 10 peak classic MegaMan

>> No.8567193
File: 585 KB, 1219x900, 6726.jpg [View same] [iqdb] [saucenao] [google]
8567193

the mega/gigamix manga were pure kino and I'm still pissed we never got an MMX manga of the same magnitude

>> No.8567194

i never thought 9 was that special, it was definitely well made but it had some really fucking annoying parts and it kinda felt like the core design of the game was different from previous entries and more sweaty tryhard

>> No.8567197

>>8567193
>"Thirds! Sevenths!"
that's fucking hilarious

>> No.8567208
File: 132 KB, 629x900, shadow.jpg [View same] [iqdb] [saucenao] [google]
8567208

>>8567193
The redesigns were very hit and miss, but the artstyle is fucking awesome. Isn't Ariga working at the pokemon company now?

>> No.8567236

>>8566226
IV GB is the best of the GB games. V has the most original content, but the level design kinda sucks.

>> No.8567248
File: 1.33 MB, 901x1400, X has had enough.png [View same] [iqdb] [saucenao] [google]
8567248

>>8567193
Both MMX manga series have great moments of their own despite not being canon. Shigeto's X manga does a great job outlining X's stance as a peacemaker while Yoshihiro's X series doesn't shy away from the brutality of the Maverick wars despite its sappiness.

>> No.8567249

>>8567208
oh yeah...I forgot about the whole thing with shadowman practically being an alien
this series is fucking dumb man

>> No.8567258

>>8567249
Duo is also an alien. Not only that, he's space police, suggesting that there are multiple alien worlds.

>> No.8567283
File: 3.80 MB, 7668x6000, megaman 2009.jpg [View same] [iqdb] [saucenao] [google]
8567283

>>8566246
To be honest I rate X as the lowest of any sub series. His normal form is too clunky compared to Classic Mega or Zero Zero, and like everyone in the industry Capcom was too dumb to figure out how to set fully upgraded X as the base line for the next game. So by the time he actually feels good and playable, you finish, start the next one and oh, time to collect the same upgrades again!
That being said X4 was the last one I enjoyed having replayed the series early last year. Dropped X5 and didn't look back.

>> No.8567309
File: 143 KB, 640x902, 22079_back.jpg [View same] [iqdb] [saucenao] [google]
8567309

>>8567059
Mega Man 1 added the idea that Dr. Wily and Dr. Light/Wright were partners (they were former colleagues, as Mega Man 11 further explains) and that Wily assisted in creating the original Robot Masters (including Mega Man), adds a weird bit about Mega Man "resisting" reprogramming (Wily just overlooked him since he underestimated him as some low-level assistant, also seen in Powered Up), mentions the setting as "Monsteropolis" with a phantom population of "robot-like Humanoids", and introduces a bunch of weird terminology such as each level being its own "empire" and bold claims like Mega Man being the chosen "defender of the universe and its inhabitants." Some of this carried over to the western RS cartoon and short-lived pre-IDW comics but it's generally agreed now that, like the cover art, it's part of Capcom U.S.A.'s rushed-as-hell localization. Pretty much the only thing that stuck around was the name change from Rockman.

>> No.8567318

>>8567258
Makes sense if you consider that 3 took place on other planets, which was hardly mentioned ever again

>> No.8567321

>>8567309
This is just your typical overblown burger "protag is luke skywalker in an evil city" sunday cartoon shit.

>> No.8567335

>>8567183
nice argument

>> No.8567357

>>8566226
Pic translation, plox.

>> No.8567386
File: 3.71 MB, 1450x2320, rockview.png [View same] [iqdb] [saucenao] [google]
8567386

>>8564731
I don't agree with every little thing, but overall, picrel should give you a somewhat solid idea....

>> No.8567397
File: 380 KB, 500x396, detective_ringman.png [View same] [iqdb] [saucenao] [google]
8567397

>>8567193
>>8567208
Fuck yes, I'm so fucking glad Megaman got such a great tie-in comic.
>The redesigns were very hit and miss
Which redesigns don't you like? I think most of them look dope, even dorky ass Needleman looks badass. I blame this manga for making Ring, Star and Shade my favorite robotmasters, Ariga gave them great roles. Some of the stories are just plain good scifi, Skullman's tale and the one with the Copy Robot are awesome.

>>8567283
Fair, but I think it's mostly due to level design since you start with the dash and the other armor parts tend to be sensible upgrades? Most Classic and Zero games are excellent, but the only X games I'd call great are 1, 2 and 4, rest are meh to awful. X8 maybe, but it's really pushing it with some trash level design and the budget feels so scarce... I think I just give the game a free pass because it was a step in the right direction after three awful games.

>Isn't Ariga working at the pokemon company now?
Oh yeah, he designed a bunch of Gen 6< Pokemon, and does illustration work and the like. Man has been working for videogames for a long, long time, for companies like Quintet (Actraiser 2) and fucking Sega (Streets of Rage 2!!!), as object designer and artist. If you know that Ranma SNES game for instance, he was a pixel artist in that.

He also did the Big O manga, lmao. Interesting man.

>> No.8567459

>>8564879
Hold on a squig, isn't that the plot to inuyashiki?

>> No.8567523
File: 148 KB, 783x1200, E_Pr8kpVQAEyIeG.jpg [View same] [iqdb] [saucenao] [google]
8567523

>>8558627
>it was a copy of Zero's original body with a different mind that defeated him
So does that make Omega the "Maverick Zero" who fought Sigma in those X4 flashbacks?

>> No.8567543

>>8567249
Shadow Man was always an alien robot in the lore, funny enough. Not like you would've known unless you had the manual, though.

>> No.8567545

>>8567318
>3 took place on other planets

Wait, what? MM3 on the NES?

>> No.8567573
File: 175 KB, 640x906, megamineriii.jpg [View same] [iqdb] [saucenao] [google]
8567573

>>8567545
Yes: https://kobun20.interordi.com/2012/12/31/rock-manual-the-third/
Weirdly enough, the space theme was more obvious according to unused planet graphics and pre-release screenshots, but it was toned down in the final. I guess Mega Man is supposed to be literally teleporting to each location in this game. Later games basically forgot this and treat space travel somewhat more realistically.

>> No.8567591

>>8567573
what the fuck

what a weird thing

>> No.8567609

>>8567573
>https://kobun20.interordi.com/2012/12/31/rock-manual-the-third/
I was hoping the manual might shed some light on Break Man, no such luck.

Yes I know he's Proto, but why? You've already fought him several times at that point. Why wait until the last fight to put on a disguise/mask?

>> No.8567624

>>8567609
kek, glad I'm not the only one who thought that was weird

>> No.8567625
File: 302 KB, 920x670, megasupport.png [View same] [iqdb] [saucenao] [google]
8567625

>>8567573
>master robot
>not Robot Master

>> No.8567629

>>8567609
If I recall right the plan was for us to fight him as Break Man first throughout the game (with cutscenes), and then he'd be presumably revealed as Proto Man in where the "Break Man" fight is now. MM3 being rushed at is though....

>> No.8567632

>>8567573
>dogdroid

>> No.8567652

>>8567609
I always took "Break Man" as an upgrade, not a disguise, since he's impervious to Special Weapons.

>> No.8567663

>>8567629
do we ever find out why Protoman worked with Wily in MM3?

>> No.8567724

>>8567663
OK, so Proto ran away because he was afraid of the "surgery" involved in fixing his unstable energy core. Wily found Proto about to die at some unspecified point (maybe before the first game since he could've reverse-engineered the tech to reprogram the Robot Masters). Wily apparently extended Proto's lifespan by upgrading him, so during 3, Proto was indebted to Wily and was genuinely following his orders..maybe. It's still not clear to me if Proto was giving his all in that game since he had such a basic attack pattern, but you could also argue Light originally didn't build him for combat and so he lacked experience (though the Sniper Joes ARE built for combat, and they're based on Proto Man, so..search me). Either way, he either considers the debt paid or decides for himself that Wily isn't worth following in the end.

>> No.8567731

coherent mm lore is impossible because they dont ever have an actual plan and every game is either mostly an excuse plot or just making shit up. the canon is a fucking mess and people go pretty far to try and make it make sense

>> No.8567770

>>8567731
MMX had Maverick Zero, the Virus, and Sigma having been corrupted in the plans since the first game was being made, it's just that they didn't really excecute them well.

>> No.8567778

>>8567770
they have some plans like what the deal with protoman is, wily creating zero, sigma shit, but there's a lot of random making shit up too and they keep making games after the point where the 'storyline' would logically end (see no end of cracks over how many times mega man recaptured wily), it's clear that most of the time they're focused on 'we gotta make a new game' more than story implications or any real desire to add to the universe

>> No.8567795

>>8567770
>>8567778
I feel like the Zero plans were something they were ready to discard when they killed Zero off and only revisited it when X proved successful.

>> No.8567803

Give it to me straight, bros.
Is Mega Man X Command Mission good?

>> No.8567812

>>8567249
>>8567543
>>8567545
>>8567573
I also seem to recall one of the Game Boy Mega Man games taking place across different planets with all the robot masters being aliens.

>> No.8567818

>>8567803
Yno

>> No.8567821

>>8567812
That's V.

>> No.8567825

>>8567803
It has cute robogirls with thick robothighs.

>> No.8567827
File: 810 KB, 1366x768, megaman14.jpg [View same] [iqdb] [saucenao] [google]
8567827

ahem
BATTLE NETWORK ONE ISN'T THAT BAD STOP QUITTING ONE HOUR IN AND WRITING IT OFF
Thank you

>> No.8567834

>>8567827
>STOP QUITTING ONE HOUR IN AND WRITING IT OFF
No.

>> No.8567868

>>8567321
I'm sure if Megaman were stealing panties from the robot masters it would be more your speed.

>> No.8567870

>>8567868
wounded

>> No.8567880

>>8567868
haha what if all the robot masters were sexy robot girls and then haha get this what f when you beat them you get their panties haha this sounds funny and then they could moan when they die

>> No.8567920
File: 112 KB, 280x264, RosenkreuzstiletteFreudenstachel-IrisScene.png [View same] [iqdb] [saucenao] [google]
8567920

>> No.8567939

>>8557439
>Serges
>Uses 100+ years of new technology....
>.....to make new versions of Gutsman (Violen) and Cutman (Agile)
>Then uses them to steal something from the nearest old man (Dr Cain)
He's Wily. Deal with it.

>> No.8567993

>>8567939
>.....to make new versions of Gutsman (Violen) and Cutman (Agile)
That's not the reason why he's suspected to be Wily dude. He managed to rebuild Zero.

>> No.8567998

>>8567993
The big reason people think he's Wily is because in the Japanese version of X2 he calls Mega Man X "Rock" which only someone who knew the OG Mega Man would do.

>> No.8568004

>>8567868
Of course, are you gay?

>> No.8568005
File: 976 KB, 320x240, gutsman&#039;s ass.gif [View same] [iqdb] [saucenao] [google]
8568005

>>8567993
>>8567998
He also had Zero's original blueprints (the shoulderpads and Z-Saber) that you see in Powerbattles 2 I think when Wily is talking to Bass and Bass even calls him a girly robot.
I just also like the idea he was lonely and missed his two favorite henchmen. Zero woulda been Protoman and the whole gang woulda been back together. Thanks for fucking it up, X.

>> No.8568008

>>8567998
X's full name is also Rockman X but I guess that's also valid.

>> No.8568043

>>8563221
It's quite a ride, godspeed anon

>> No.8568049
File: 67 KB, 864x717, 1627595284564-vr.jpg [View same] [iqdb] [saucenao] [google]
8568049

>>8568008
I still haven't figured out if that's common knowledge or only something someone "in the know" like Dr. Cain would be privvy to..The Irregulars Report novelization of the first game takes it as the latter, but these adaptations often take liberties.

>> No.8568062
File: 370 KB, 806x697, x.png [View same] [iqdb] [saucenao] [google]
8568062

>>8568049
Pretty sure his full name would've been common knowledge. He's the first robot to show up in human society since the ban a hundred years prior.

>> No.8568092

>>8568062
I always like the 'X-Buster' had (Megabuster Mk17) next to it. Was a nice touch.

>> No.8568117

>>8568092
That's a lot of off-screen revisions considering Mega Man IV suggests that was the Mega Buster Mk1. If MM5 and MM6 were Mk2 and Mk3 then there were a ton that never saw field use. I guess you could retcon some of the quirky stuff from Mega Man 8 into the list like the laser and arrow shots.

>> No.8568128

>>8568117
It depends entirely on Light's numbering system. A few Mks in between field models might have been deemed failures and scrapped along the way.
Megaman 1 might be mark1, and 4 might be Mk2 (first time it can charge). Or for all we know Protoman has Mk1 and Megaman is running around with Mk12 now (2-12, each game sees another generation of blaster).

>> No.8568131
File: 63 KB, 400x400, 1617905555427.jpg [View same] [iqdb] [saucenao] [google]
8568131

>>8568092
>Mega Man X (the game, not the man) is Mega Man 17.

>> No.8568193

>>8567827
The setting manages to be a bigger mess than the original timeline, I can't stop being the Frodo eagles meme as I play and I can't get past one hour of playtime.

>> No.8568197

>>8567778
Part of the problem is the original series never really seemed to have a "End Goal". Like they had no real clear idea how to properly bridge MM with MMX. Power Battles had the Zero tease, and MM7 seemed to be trying to setup SOMETHING. Then MM8 came along with it's goofy Alien Evil Energy stuff and that was that.
The "retro revival" seemed to be trying again to properly connect the two series, with MM9 having the Robots Gaining sentience / Fearing their own demise, and 10 had that sorta proto maverick virus, then nothing.

They seemed to just give up with 11 though, IT'S ALL ABOUT GEARS BRO. THE FUTURE OF ROBOTS IS MORE GEARS.

Maybe they just really don't want to "kill" off MM/Roll/Proto etc. Since that would more or less be a requirement for a proper X setup.

>> No.8568202

>>8568197
Should they even bridge it though? I like the idea of leaving the original series open ended so that they can keep making new games while treating the X series as something so far into the future it doesn't matter. If they ever make the one game that ends the original series and reveals everything it's probably gonna be unsatisfying.

>> No.8568210

>>8568202
Yeah I agree. The original series should be itself and X should have properly flowed into Zero and then had a natural ending.
I get capcom wants to keep milking the cow but god willing let them make something new.

>> No.8568212

>>8568197
>Like they had no real clear idea how to properly bridge MM with MMX.
It made more sense when Mega Man X came out. MM6 ends with Wily in prison and X is in the distant future. It's smooth enough in the sense that you don't have to think much about it. The complication is that despite passage of time, the OG robots technically shouldn't age so their absence leaves the obvious question of where the hell they are. It'd be easy enough to suggest that despite being robots they still eventually die as their power sources fade but people tend to expect bombastic answers so "Zero killed everyone" got shoehorned in thanks to his flashbacks in X4.

>> No.8568220

>>8567731
I doubt there's any lore keeper at Capcom keeping track of it and you have to assume everyone had their own ideas when it was getting started. Inafune gets a ton of credit and people take him as Word of God but idk if he wrote every scenario himself. Now they've made games without him.

>>8568202
It'd be so weird to do it in a Classic game with a strong narrative focus that killed off Rock/everyone. How would that work with the eight robot masters then fight Wily format? They'd have to shake things up big time which could ruffle some feathers. An idea I had was making Mega Man X, a possible bad future but not the definitive one.

>> No.8568221

>>8568212
I think if it ever is officially revealed, its going to be Proto-Zero as a last boss on a rampage, Rock wins, but is critically damaged and Light essentially "reincarnates" him into X by using his developed AI core as the basis for X/future Reploid self-awareness.

Also we know Auto is still around at least in the X timeline.

>> No.8568237

>>8568221
>Also we know Auto is still around at least in the X timeline.
Where? That one boss before the armor in X1? That's Bob and George theorycraft not canon.

>> No.8568242

>>8568202
I think they're just unwilling to establish when exactly Light builds X. Like is X chilling in his capsule during Mega Man 11? Probably not but I guess nothing is stopping that from being the case. The question is what was the impetus for building X in the first place? Light was toying with the idea of a robot that can think for itself but the existence of the capsules shows that Light, while hopeful that X could live in peace, really wanted to make sure he was battle ready. And the warning shows that Light was very afraid of what X could do if he went crazy. Rock was built to be Light's son first and foremost and only turned into Mega Man out of necessity. Mega Man X seems like he was built to fight from the start suggesting that Light wasn't exactly in the best frame of mind while building him. It has a Jor-El, shit's about to hit the fan, kind of vibe to it.

>> No.8568245

>>8568202
>Should they?
Probably not. I just think it would be interesting. How you go from the semi Idealistic future of the classic series to the world of the X games.

>>8568212
>MM6
I can see that, especially since it has that air of finality to it (Just listen to that Mr. X Tower theme)

>> No.8568247

>>8568220
They can do it without ending classic. The numbering doesn't have to mean which game comes first. They could do a transition plot game and just keep doing classic games after and just set them before those events, or even just name it something else like Wily Wars or the World games. Shit it would be a good premise for a 3rd MM&Bass title.

I also feel like the series is niche enough in this era that most fans know of the X connection and would be open to and not confused at such a plot.

>> No.8568250

>>8568237
CD version of X3 he has a cameo in i believe Volt Catfish stage intro.

>> No.8568253
File: 46 KB, 512x512, Thinking Devil.jpg [View same] [iqdb] [saucenao] [google]
8568253

Here's where MM Classic robots went:

Robot Masters are scheduled to be dismantled when their service time is over and they are either no longer needed or are too old to make maintenance worthwhile (as is throughouly explained in MM9). People like Dr. Light kept their own robots (like Rock, Roll, Auto, Beak, Rush, etc.) in good condition out of personal attachment, but once they're gone, their robots are on borrowed time and sooner or later they'll stop functioning or will be dismantled by someone. Given than X only woke up (and thus the Reploids only started showing up) about 30 years after Light kicked the bucket, it's safe to say that Rock & friends were either recycled (because of the robot ban) or at the very least put in a museum with many other robot masters (like in MM7). Auto is somehow still alive in Dopple Town as of MMX3, if the Volt Catfish easter egg is considered canon, but not for long since Dopple Town is consumed by the Sigma virus.

>> No.8568275

>>8568197
Evil Energy's been suggested/implied as the originator for the Maverick Virus but whether that was something they totally had in mind making MM8 or was just something the Zero Collection threw in is hard to say.

>> No.8568282

>>8568253
>secret Maverick Auto super boss fight in X9

Also would be funny if older bots are just immune to the virus since its too advanced to function on their systems compared to the Wily virus.

>> No.8568284

>>8568250
He's also watching the Volt Catfish intro on the TV, which only raises more questions.

>> No.8568297
File: 72 KB, 320x320, Sigma Virus.png [View same] [iqdb] [saucenao] [google]
8568297

>>8568275
Evil Energy was the basis for the Wily Virus (the one Wily put in Zero) (MM8).
The Wily Virus then infected Sigma and mutated into the Maverick Virus (X1).
Sigma survived so long with the infection that it combined with his AI and turned into the Sigma Virus (X2).
Wily came back and helped Sigma create the Zero Virus (X5).
Gate created the Nightmare Virus from infected Zero's remains (X6).
Lumine created the New Reploids based on the Sigma Virus' ability to regenerate (X8).

Keep in mind that the Evil Energy can be either mass or energy, and is hinted to have a mind of its own. Wily translated that into a digital form, what with electricity also being energy, with the bonus of being the medium in which information flows. It's an interesting idea to have a computer virus that is constantly evolving, like a digital Grey Goo apocalypse scenario, but with biological behavior, like a real pathogen.

>> No.8568302

>>8568275
I think that's been the standard every game. Each time the creative team sits down like "ok, this is going to be the last Mega Man game. Let's set up the pieces." And then some time later the order comes down to do another Mega Man game.

This is actually kind of standard practice for how Capcom operated in general. Whenever there was a transition to a new batch of hardware Capcom tended to create a new sub-series for it's franchises rather than move them over wholesale. Like Street Fighter II gave way to Street Fighter Alpha and then Street Fighter III. When things went 3D they didn't just do a 3D Mega Man or 3D Street Fighter. They did Mega Man Legends and Street Fighter EX. I don't think there was an expectation that they'd return to the older franchises whenever they did this. I really think they thought Mega Man 6 was the end of it and everything would be Mega Man X from now on back in 1993 due to the NES to SNES transition. The idea of doing OG Mega Man but on SNES didn't even come to mind. Mega Man X was Mega Man 7 as far as they were concerned.

>> No.8568307

>>8568275
The evil energy boosting the effects of the Wily virus which evolves into the Mav code installed into Zero would probably be best compromise.

Honestly the time travel and alien robot shit is probably the most out there, not really fitting plots they tried to work in. Would maybe work fine if everything they established after classic didn't exist and classic was all there is.

>> No.8568318

Mega Man II on Game Boy makes things really goofy since Quint is supposedly Mega Man kidnapped from the future by Dr. Wily and reprogrammed. So hypothetically that explains what happened to him but it's amazingly stupid. Like after everything they've been through, Dr. Light and Rock are chilling one day and *poof* Rock gets kidnapped by a time traveling Wily and is never seen again. I guess a very sad Dr. Light then builds X?

>> No.8568339

>>8568318
>Rock gets time-napped, turns evil, hops around on a pogo stick, dies
>Roll, Proto, and the rest of the Light Numbers, all stricken with grief, self terminate
>Light in a drunken rage trashes the triple gear system, starts on X.
>Wily knowing about X, finishes Zero.
>Things happen
>MMX intro music.

Print it, we're done.

>> No.8568342

>>8568318
Always thought that crap should be retconned as a "lol jk" thing by Wily like being an alien, but Quint could be a bot progammed to think its all true and he really is Rock, with Wily stealing old in-development software Light had when he was being made.

>> No.8568347

>>8568339
Wily should've kidnapped Roll and made her hop on a pogo stick, that would show her haha

>> No.8568354

Theory: After the robot ban, Light asked Duo to take Rock & friends with him to his home planet so that they wouldn't be dismantled. Duo, owing a big favor to them for saving his life and stopping Wily from using the Evil Energy, agrees and leaves with them. Light finishes X, hides him and dies, Wily dies before finishing Zero, Bass tries to be the nest Megaman and dies, Protoman might as well fucking die too for playing mysterious for so damn long.

>> No.8568359

>>8568347
Really surprised 90s capcom never made evil robo loli Roll doppelganger a thing.

>> No.8568368
File: 28 KB, 334x294, 1623764632329.jpg [View same] [iqdb] [saucenao] [google]
8568368

>>8568359
>yfw 00s Capcom already did in Powered Up

>> No.8568379
File: 64 KB, 600x270, d0ef37e09dc30182984a7bfcdbf95016.jpg [View same] [iqdb] [saucenao] [google]
8568379

>>8568368
The Powered Up Copy Robots were fun characters.

Fuck now I'm just bummed we never got another Powered Up game.

>> No.8568412

>>8568379
It's probably for the best. Maverick Hunter X started fucking around with shit like killing off Dr. Cain at the start of X1. It's just a shame that they forced the X collection to hold off on using the remixed soundtrack composed for the games because they wanted it for the future MHX games that never materialized.

>> No.8568424

>>8568412
The Day of Sigma kinda makes more sense when Sigma kills off Cain. After all he'd be mad at his creator for being told he's not as good a robot as the 100-year-old robot he was based on, and is also less effective at the job than you are.

>> No.8568446

>Play the challenge mode in Legacy Collection 2
>Beat this nigger in 3 minutes for gold
>Every time you retry you have to eat 20 seconds of the first phase fucking cutscene
>0 E-Tanks
Terrible, terrible shit.

>> No.8568449

>>8568446
Filtered.

>> No.8568450

>>8568449
Yes, that's exactly what I'm saying.

>> No.8568494

>>8568446
Legacy Collection challenges seem like a real good way to get tired of the games, since it forces speedrunner times on you.

>> No.8568506

>>8568494
A lot of the gimmicks they added turned out to be worse than they could have been. Like I loved the idea of fighting two bosses at once in the X collection but then they made it stupid by fucking around with everything about it, including forcing X into an ugly armor. Things that could have been cool like fighting Iris with X ended up becoming tedious.

>> No.8568512

>>8568412
You know that Simpsons episode where the Mad Magazine building explodes via missile and the people inside just kind of brush it off like nothing happened (one even quips,"I actually feel better")? It's kind of like that.

>> No.8569165

>>8568494
Some of the Collection 1 challenges retroactively made me despide Mega Man 4 since whenever you have to fight a boss you lose a lot of fucking time just watching the healthbar fill up.

>> No.8569168

>>8569165
The required time takes that in consideration. Git gud.

>> No.8569463
File: 271 KB, 546x458, whatkindofmanbuildsamachinetokillagirl.png [View same] [iqdb] [saucenao] [google]
8569463

>>8559670
Megaman can't kill wily but he could've stopped fighting, why fight for the humans who can't fight and stand for themselves

>> No.8570274

>>8566775
I'm ok with him being called Mega Man but they seriously fucked up by calling him Mega when he's not in his fighting robot suit.

>> No.8570281

>>8559967
Sleeves-Roll is pretty great.

Admittedly since I think the sleeves draw attention to her bare thighs.

>> No.8570291

>>8570274
It's especially jarring in Mega Man Legends with everyone calling him "Mega."

>> No.8570386

>>8558239
Hitler was considered a hero by his nation, the rest of the world saw him as evil. It's entierly buil on perspective. If a 'good' robot kills an 'evil' robot by leveling a school the 'good' robots actions are considered vile.

>> No.8570426

>>8569168
It's just annoying, anon. No need to try and feel good about your skill in a video game.

>> No.8570434

>>8570291
Not even Mega, but Megaman. Even though that's supposed to be the twist at the end with his name actually being Rockman Trigger and not Rock Volnutt.

>> No.8570492

>>8570434
I remember Roll calling him Mega a lot, but I also decided to look up the character name on Wikipedia and...
>The protagonist of the game is Mega Man Volnutt
What the actual fuck, who would name their kid that?

>> No.8570694

>>8570492
I think localization threw in a line in Legends 2 about how Roll named him after one of her favorite video game heroes to patch it up.

>> No.8570716

is it okay to find 1 sucky even if i finished it with no save states
game is kinda ass

>> No.8570727

>>8567868
Well, DUH.

>> No.8570775

>>8570716
No, you're only allowed to find it sucky if you finished the game with save states. If you finish the game with no save states you're only allowed to smugly look down on others and tell them to git gud.

>> No.8570897

>>8570775
based
I will proceed to call everyone trash

>> No.8571281

>>8570716
Pretty much everyone will name 1 as one of their least favorites, so don’t feel bad. 2 and 3 are better and I’d say solid, but 4’s the first game I’d say they weren’t crunched for time or still working out the formula’s kinks.

>> No.8571632

>>8555393
>I'm MORE than just a robot
but you are just a robot what do you mean
>I HAVE THOUGHTS. AND FEELINGS.
and this makes you more than a robot why?
>uhhhhh
yeah.
>I'm MORE than just a
you're literally not. nobody is more than what they are
>but magical thinkers and poetry tards will get it!
oh i get it too, but you're still not more than a robot.

>> No.8571645

>>8559967
win

>> No.8571646

>>8569463
They pay nicely.

>> No.8571661

>>8570897
Oh, no! It's that, anon! They say he's trouble. I hope he doesn't find out I beat Mega Man 1 using savestates.

>> No.8571705

>>8568253
Ancient take, but Duo/Rightot is guarding the body capsule in Sting Chamaleon's stage.

>> No.8571842

>>8571705
Yes. It's another unfortunate occurence of "enough similarities to tease; not enough to confirm". I hate that shit.

>> No.8571869

>>8571705
Looks more like a modified Auto to me.

>> No.8571875

>>8570716
I've been trying to beat 1 without savestates this week and it is just fun enough to keep me motivated in doing it. I might be a masochist

>> No.8572742
File: 175 KB, 751x1011, 1643440769679.jpg [View same] [iqdb] [saucenao] [google]
8572742

>>8569463

>> No.8572872

>>8564731
Of the series I have extended history with:
nearly every major Classic series game is in the range of "pretty good time"
>1,2,3,4,7,&Bass,9,10,11... i,iii,iv,v
every Zero/ZX series game easily
>Z1, Z2, Z3, Z4, ZX, ZXA
X games are ones I don't really care for, as they have elements of both Classic and Zero while never really being as good as either.
>X1, X4... xt1, xt2

>> No.8572885

>>8567183
the only NES Mega Man that can stand toe-to-toe with 9/10 is MM4 sadly

>> No.8572967

>>8567357
>Doctor, don't look over here.
>Don't look please!

>Doctor is that really the best way for me to charge?
>Hmm? That's the tradition for housekeeping robots. Besides you turn me on in that pose, heheh
>You're perverted.

(last panel)
> Doctor...
>It's the tradition!

>> No.8573017

>>8567309
Didnt the instruction manual or one of the other early western localization straight out refer to each robot master level being its own planet in the solar system?

>> No.8573202

>>8560794
still dont understand why theY cancel the adaptation just because pluto is not a planet anymore

>> No.8573414

>>8572885
I don't think 10 is all that good. The Wily castle is great but the main stages are way worse than 9's and the weapons are boring.

>> No.8573419

https://www.youtube.com/watch?v=5EbVki-2tWk

>> No.8573425

This tread is super interesting. You guys are awesome, just want to let you know :3

>> No.8573432

>>8571842
>Credited in the cast list as RT-55J
>Rightot is introduced in MM7, a year after MMX
It's definitely the same robot model, at minimum.

>> No.8573437

>>8573432
>>8571705
It's just a mechaniloid that looks like Duo. Like fucking hell a robot from MMClassic's era is gonna stand up to a reploid in combat, let alone X.

>> No.8573438

>>8567321
>Sunday
I like that you went with Sunday, the traditional home for the garbage-tier cartoons.

>> No.8573458

>>8573437
Duo? We're talking about Auto.

If anything, Auto was created specifically to explain RT-55J by being the first Rightot and the one in MMX being a much later version.

>> No.8573469

>>8573438
The only cartoon I ever saw on Sundays growing up was a single old Rocky & Bullwinkle rerun.

>> No.8573472

>>8573469
Street Fighter and Mortal Kombat Defenders of the Realm were both Sunday morning shows. I think Double Dragon was too.

>> No.8573473

>>8573458
Yeah Auto. I fucked up.
It's just intentional similarities because the artist thought it was funny. It makes no sense otherwise. X looks like Rock, Zero looks like Blues and Alia looks like Roll, but they're all different robots.

>> No.8573502

>>8573419
This is neat, but it really bugs me how the sound effect of the buster hitting the bosses sounds like they're invulnerable to the damage. It's not a great idea to use that metallic "shing" sound to indicate damage when it usually indicates lack of damage. Especially since the bosses don't blink or flinch at all.

>> No.8573515

>>8573425
Mega Man lore threads are kino.

>> No.8573698

>>8573414
Weird you say that since I love the the weapons and stages. They are more situational than 9's weapons but I still ended up using all of them during regular play which is more than I can say about something like MM2 for example.

>> No.8574237

>>8573698
I really don't like Commando Man's stage. I get annoyed when Mega Man starts messing with your pacing. I also think 10 relies too heavily on gimmicky minibosses. 9 had a bunch too but they go down faster.

>> No.8574589

Tell me me about Sniper Joe, why does he persist all the way to MMX?

>> No.8574598
File: 351 KB, 619x530, Mm7_truckjoe.png [View same] [iqdb] [saucenao] [google]
8574598

>>8574589
He works hard to support his wife Shooter Jane.

>> No.8575516

>>8574598
Maybe if she used regular oil, instead of premium, they could make ends meet without needing extra hours.

>> No.8575524

>>8575516
Girls will spend ludicrous amounts of money on their hair, organic or robotic.

>> No.8576595
File: 87 KB, 914x829, 1643531931890.jpg [View same] [iqdb] [saucenao] [google]
8576595

>>8574589
Sniper Joe? He's small time.

>> No.8576596
File: 94 KB, 430x441, 1614211363419.png [View same] [iqdb] [saucenao] [google]
8576596

>I'll prove my sentience by murdering the sentient lifeform that created me

robot logic

>> No.8576602

>>8576596
Betrayal is a higher intelligence function.

>> No.8576634

>>8576596
>>8576602
Wily didn't create Mega Man.

>> No.8576641

>>8576634
>I'll prove my sentience by murdering the enemies of the sentient lifeform that created me as directed by my programming

>> No.8576718

>autonomous weaponry is ok as long as it's shaped like a person

This is literally a drone strike. Dr. Light is literally a terrorist.

>> No.8577448

>>8576718
It was self-defense, Wily started it. But now that I think about it, why is a civilian sending a robot to fight a terrorist? Where is the army?

>> No.8577585

>>8570716
i like 1 more than 2.

>> No.8577667

>>8577448
Winy consistently doesn't hurt people and sends his RMs into critical infrastructure. Megaman is likely the first response so he can go in, kill the RM, and minimize damage to the actual facility by being just one robot.
Now if you asked me why they didn't level the newest 'castle with giant fucking W and skull on it' to the ground that's anyone's guess.

>> No.8578478

>>8576641
>as directed by my programming
?

>> No.8578597

>>8576596
>Programmed by human
>Kills human (clearly within it programming)
>This is somehow the robot's fault

>> No.8580613

>>8555393
What did he say in japanese?

>> No.8580639

>>8580613
Nothing.
I'm serious.

>> No.8580801

>>8580639
Not quite it said ". . . . ."

>> No.8580821

>>8580613
He aims his blaster at Wily
Wily tells him he can’t kill humans as he’s breaking the laws of robotics
Rock replies with ‘……’, then the building starts coming down. They change those ellipses to the ‘I’m more than a robot’ thing in western release

>> No.8581121

>>8580801
". . . . ." means Rock was so mad he couldn't even reply. Wily was lucky our hero seethed so much.

>> No.8581150

>>8578597
>born human
>kills human (clearly within it's biological ability)
>This is somehow the human's fault.

>> No.8581186

>>8581121
>”I don’t trust you, Wily! I Gonna do what I should have done years ago”
>”lmao seethe megafaggot”
>”…”

>> No.8581661

>>8555393
Do you think they were referencing this in Zero 4 when Weil makes a big deal about how he's human and killing him would make Zero a Maverick?

>> No.8582201

>>8566058
This.

>> No.8582219

>>8555436
Nice try Wily, next time don't make it so obvious

>> No.8584671

>>8568193
As a Cisco network engineer, Battle Network's principles are 100% grounded in reality, especially when in the context of early 2000's internet tech.
The problem was when they occasionally did those internet-to-real-life things. The shounen the-twelve-year-old-is-the-bestest is something you need to take for granted.

Star Force, however, did away with the grounded tech and completely got wireless and radio technology wrong, with the exception of noise corruption of SF3 I guess.
They just did BN-but-wireless, sadly.

>> No.8584808

>>8584671
>Battle Network's principles are 100% grounded in reality, especially when in the context of early 2000's internet tech.
The first game starts. Lan's oven is on fire because it got infected by a virus. First of all, why the hell is your oven connected to the internet in the first place and why no hardware failsafe for safety measures? But anyway, any normal person would then unplug his oven to send it to repair after using a fire extinguisher, call the fire department or something like that. Instead Lan gets close to the oven that is currently on fire and plugs his usb stick on it, to stop the fire via software of course. Now why do they have an rpg dungeon full of creatures in their oven software? Anyway he gets to the source of the fire, which is a virus called Fire Man. Then they have a fight where they fire shots at each other, dodge their shoots as they move around and so on. But the thing is, why have a fight with 3D avatars in the first place, why code 3D avatars to feel pain and take damage? What does aiming and dodging even mean for what is basically code? If you're creating a virus just make a console application like a normal hacker instead of a fancy Second Life avatar. Anyway even without all that, their whole internet system just sounds way worse and not practical at all compared to our current one. Almost no one uses Siri anymore after the novelty wore off, it's faster to type and read in most cases. And we're supposed to believe everyone now uses the internet only through 3D avatars you keep around as pets even though that sounds way more annoying than Siri or Cortana or whatever? I could keep going, the setting makes no sense. Classic doesn't either but it has almost no plot so it's ok.

>> No.8584830

>>8584808
>First of all, why the hell is your oven connected to the internet in the first place and why no hardware failsafe for safety measures?
This is oddly the most realistic take on the future of computer technology.

>> No.8584862

>>8584808
>First of all, why the hell is your oven connected to the internet in the first place and why no hardware failsafe for safety measures?
no one tell this anon about smart ovens which are becoming more and more common

also no one tell this anon about the metaverse shit that's getting pushed extremely hard right now

>> No.8584901

>>8584862
The thing is, I'm pretty sure that if someone shoots lightning at my metaverse avatar It's not gonna take damage, my avatar is not gonna feel pain, I will not lose data or anything like that because you would have to be crazy to develop something like that outside of a game. And I can still use the regular text based internet. But my biggest issue is that a virus is not something you can punch. If someone writes a script that uses a browser vulnerability to listen to my clipboard and steal my password, I can't fire my mega buster against that script and it can't fight back, and there is no physical space for it to dodge, it's nonsense.

>> No.8585126

>>8567397
Where can I read this specific manga?