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/vr/ - Retro Games


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8466257 No.8466257 [Reply] [Original]

I can't play this game without being consumed with unbearable nostalgia for when my life wasn't shit.

>> No.8466260

Then make a better life.

>> No.8466262
File: 1.57 MB, 268x255, darth-vader-gif.gif [View same] [iqdb] [saucenao] [google]
8466262

>>8466260

>> No.8466268

>>8466257
is that not why most people here play retro shit?

>> No.8466274 [DELETED] 

>>8466257
This fucking covid man, I miss my friends, miss my grandfathers, the old farm in the backyard, playing gameboy without thinking that everyone could fucking die from a flu at any moment.

>> No.8466276

>>8466257
I can guarantee, whatever it is, things could be far worse. Be grateful of what you have, and make the most of your opportunities.

>> No.8466281
File: 19 KB, 480x360, er.jpg [View same] [iqdb] [saucenao] [google]
8466281

>>8466257
That kind of goes along with the dreamy nature of the game, doesn't it? You actually make me think of that ghost you have to take to his old house.

>> No.8466282

my life is still pretty good
hope it works out for you anon

>> No.8466284

>>8466262
I don't think it is, anon.

>> No.8466306

>>8466268
I like the history of gaming and also I’m not gay.

>> No.8466307 [DELETED] 

>>8466274
Stop being a retard then I guess

>> No.8466316

>>8466257
For me, it's Wario Land.
But also, these, OP:
>>8466260
>>8466284

>> No.8466349

>>8466257
You're life's not shit. Look at you, posting on /vr/, what more could a person want?

>> No.8466505

Good thing my life has always been shit only difference is I can fuck a lot of prostitutes.

>> No.8466517
File: 17 KB, 188x268, GOOD TIMES 2009.jpg [View same] [iqdb] [saucenao] [google]
8466517

>>8466257
>I can't play this game without being consumed with unbearable nostalgia for when my life wasn't shit.

>> No.8466550

>>8466505
Just buy a tenga, dude. They wont cost much and won't give you a disease as long as you let them dry after cleaning.

>> No.8466601

>>8466550
Not even comparable to the feel of an ass on your dick and all the fun stuff you can do with them.

>> No.8466641

>>8466276
Even though that's true, it still feels like shit

>> No.8466648

>>8466601
If you say so. I've had the real thing and I don't miss it.

>> No.8466696

>>8466262
you realize you posted a guy who redeems himself in the end right? also the prequels aren't canon so don't come at me with that youngling-killer shit.
wishing you the best, anon. i know there's plenty of goodness you can have in your life. it's easy for me to say because i'm not you, but even so all you need to do to have a different result is to do something different.

>> No.8466723 [DELETED] 

>>8466274
Theres no friends, youll die alone anyways, learn to be happy by yourself, and enjoy life

>> No.8466745 [DELETED] 
File: 49 KB, 514x229, SmartSelect_20211230-030543_Chrome.jpg [View same] [iqdb] [saucenao] [google]
8466745

>>8466723
What a perfectly half wrong, half right post.

Captcha: 40YAH

>> No.8466752 [DELETED] 

>>8466745
Dying alone is a dumb insult since men die of poor health before women and it's not like dying simultaneously makes things any better.

>> No.8466903

>>8466257
jokes on you
my life was bad then too lmao

>> No.8467201 [DELETED] 

>>8466752
You autism'd yourself into being comfortable with being a loner, congrats

>> No.8467245

>>8466257
i visit this board to convince myself i still love my fav game after somebody hurt me

>> No.8468290

>>8467245
They'll just hurt you more.

>> No.8469058

>>8468290
They're not in my life anymore

>> No.8469061 [DELETED] 

>>8467201
You should treasure your family because you can lose them all extremely suddenly.

>> No.8469194

>>8466281

OP is literally the ghost, as is much of the userbase that haunts this board. Doesn't the ghost literally drop 'nostalgia' in the dialogue?

>> No.8469520

>>8466257
Same but pretty much every game

>> No.8469938 [DELETED] 

>>8466257
Same. I want my boyfriend to love me again. I miss my aunt, grandpa and grandma. All this in just one year. I give it one more month before I finally an hero honestly, I'm flat out tired of living, and I'm only 22.

>> No.8469943
File: 662 KB, 944x708, op.png [View same] [iqdb] [saucenao] [google]
8469943

>>8469194

>> No.8469958

>>8469943
Summarizes this entire board pretty much, complete with them saying it's "unchanged" when looking at something that's clearly worse for wear.

>> No.8470961

>>8469058
>>8467245
new year, good excuse to move on. this board has been good to me, plenty of reasoned and smart people here amidst the reputation. Have a good new year all of you, I'm gonna chase 2022 down and make it my bitch

>> No.8471840 [DELETED] 

>>8467201
yes. can i reverse or is this it now

>> No.8471871

>>8469958
sh-shut up

>> No.8472019
File: 277 KB, 926x1500, 91z5JYtUZAS._SL1500_.jpg [View same] [iqdb] [saucenao] [google]
8472019

The remake is genuinely the most soulless shit I have ever seen.

>> No.8472025 [DELETED] 

>>8471840
of course you can change, anon. It's only over once you've completely given up on yourself, and you clearly haven't yet if you're asking this question

>> No.8472116

>>8466696
The prequels are canon

>> No.8472647

>>8472116
Bet you also think the sequels are canon

>> No.8472669

>>8472019
Have you played it? I thought way too but I ended up pirating it and liking it.

>> No.8472681

>>8472019
I disagree, it's honestly one of the most soulful remakes i've ever played. Any other approach they would have taken would have completely lost the games original art style, or it would have kept the style while looking unnatural as fuck. The toy aesthetic was the perfect way to represent a tiny gameboy world.

I would much prefer this to the thousands of proof of concept "nintendo hire this man" tier trash that puts Twilight Princess Link's model in a 3D recreation of Koholint. I just don't understand people that want the 2D Zeldas to become 3D Zeldas. Fucking retarded.

>> No.8472684

>>8472019
I was genuinely filtered by the framerate and the depth of field effect. I should mention I didn't pay for it; borrowed it from a friend

>> No.8472783 [DELETED] 

>>8471840
you can change, i recommend to clean your room and your clotches, it sems usless but you will feel better, good luck

>> No.8472876

>>8472647
Nope

>> No.8473324

>>8466257
same

>> No.8473343
File: 73 KB, 630x611, 1625037174537.jpg [View same] [iqdb] [saucenao] [google]
8473343

One day someone will defeat the nightmare and wake up the windfish and we'll all go back to being kids in the 80s when things weren't so horrible yet...

>> No.8473356

>>8472681
I'm one of the few on here that would agree with you but the only thing that I didn't like was how unoptimized the game felt and the hazy effect on the outside edges being lazily implemented. I have a few issues with the map as well but I think that's because the camera is off so it shows the flaws more.

>> No.8473360

>>8473343
You have to wake the windfish that lies within you anon

>> No.8473414
File: 55 KB, 640x774, 1623520255808.jpg [View same] [iqdb] [saucenao] [google]
8473414

>>8473360
Soon...

>> No.8473429

>>8473343
>we'll all go back to being kids in the 80s
lol, I was born in 2000

>> No.8473456

>>8473429
then you'll cease to exist, sorry m8

>> No.8473465

>>8473414
No wait that is not what I meant

>> No.8473486 [DELETED] 

>>8469938
youre a womeme, right? now imagine nobody even pretends to love you, and youre on board with a good chunk of us here.

>> No.8473503 [DELETED] 

>>8469938
Don't listen to the dipshit that responded to you first. I really hope you stick around. You've got your whole life ahead of you, anon.

>> No.8473591

>>8466696
Even if the prequels weren't canon Vader has been on a galaxy wide killing spree for 20 years. You think he never killed some kids?

>> No.8473702
File: 4 KB, 160x144, oof.png [View same] [iqdb] [saucenao] [google]
8473702

>decide to replay gbc version
>realise I've never managed to get all the photos
>decide to use a guide because a bunch of them are missable
>get the first few
>next one isn't until much later
>by that point none of them should be missable
>play through the rest of the game
>time to get the rest of the photos
>got one
>got another
>next one is front of the castle
>wait
>you need to do it a specific point much earlier in the game
>the game's album lists them out of order
>so the fucking guide also listed them out of order
>ffs

>> No.8473707

>missables in a zelda game
disgusting

>> No.8474040

>>8473707
dx version is garbage, not as bad as the new remake but still worse the original black and white version.

>> No.8474137

>>8472019
>had to sit through six months of naysayers insisting I just want the game to be "dark and edgy"
No, I want it to not look like plastic. Use high quality sprites, or at least put a nice filter on it.

>> No.8474176
File: 229 KB, 850x1364, marin.jpg [View same] [iqdb] [saucenao] [google]
8474176

Because I can remember the good and the bad memories, I don't idealize the past, though I do have fondness for a lot of it, Link's Awakening being one of those many things.
The good thing about video games is that you form memories with them in different times. Last time I played this game I was super depressed, and revisiting my old friends in Koholint sure was a nice oasis. Now, years later, I'm a lot better in every way, could even say I am happy, so I might start a new file today. Let's make a new memory.

>> No.8474178

>>8474040
So sick of you contrarian niggers

>> No.8474180

>>8474178
Not him and I of course disagree with "it's garbage" shitposting, but the original does have some advantages, mostly the one thing many people complain about ("It's too heavy" text box popping up a lot), you can cancel it quicker on the original, while in DX you have to wait for the text to end.
But DX has more content and is still basically the same game. Not sure if it works with Super Game Boy?
I'd recommend playing OG first, then DX if you want to replay it.

>> No.8474181
File: 42 KB, 400x360, LAphoto.png [View same] [iqdb] [saucenao] [google]
8474181

>>8474178
he's right. imagine thinking its okay you need to steal and become THIEF to 100% the game

>> No.8474193

I love the remake, it’s fantastic. I’m playing through OoA right now and I really wish I had some of the QoL of the LA remake, like permanent shield, boots (would be the Pegasus Seed in a OoA remake I guess) and sword buttons + the bracelet being incorporated into A. They could probably make permanent buttons for the songs, too.

>> No.8474219

>>8474181
you don't have to do it to 100% the game, just get all the heart pieces, do the trade quest, talk to the magic bat three times, and finish do the new dungeon
when playing super metroid, do you have to fill in every square on the map? well i used to do that too actually because it fulfilled my autism but eventually i just stopped. point is that's dum
if the game kept track of it though at the end i'd agree

>> No.8474226

>>8474219
>when playing super metroid, do you have to fill in every square on the map?
Yes.

>> No.8474232

>>8474219
>incomplete album
>100%
kys

even links awakening speedrunners who do 100%runs get all the photos

>> No.8474273

>>8473429
If you werent around for the nes then you shouldnt even be allowed to view this board.

>> No.8474287

>>8474180
It's a black cart game so it works with super gameboy.

I think it's fine if people find little things like textboxes annoying but I'm just tired of people acting like a remake that is basically the same exact fucking game is different enough to be called garbage.

>> No.8474294

>>8474287
>I think it's fine if people find little things like textboxes annoying but I'm just tired of people acting like a remake that is basically the same exact fucking game is different enough to be called garbage.
That's just internet hyperbolic vomit.
I think SGB default color palette is the best for LA, so if you can play DX on it I think it's fine to play either version.

>> No.8474297
File: 18 KB, 704x448, 1639959534583.png [View same] [iqdb] [saucenao] [google]
8474297

>>8474287
deal with. these graphics were not designed to be in color, period.

>> No.8474303

>>8474297
Looks exactly like the oracle games' graphics you stretching nigger. If you don't like it just play it on the super gameboy or the original gameboy.

>> No.8474324
File: 21 KB, 704x448, awakeningdifferences.png [View same] [iqdb] [saucenao] [google]
8474324

>>8474303
are you fucking blind?

completely seamless vs a grid of clashing squares

+ the color dungeon is terribly designed and breaks the game with overpowered shit early on
+ hands out tracy potions in the later dungeons
+ a fuckton of more obvious owl clues spelling out solutions in the dungeons
+ cant cancel the popup annoying text
+ requires being a THIEF to 100% and unless you know beforehand its pretty easy to miss a ton of photos anyway

you can seethe all you want but it doesnt change the fact its an inferior version

>> No.8474341
File: 6 KB, 320x256, Graveyard_(Oracle_of_Seasons).png [View same] [iqdb] [saucenao] [google]
8474341

>>8474324
>completely seamless vs a grid of clashing squares
As I said, it looks exactly like the oracle games. See the trees here? The snow? The cuttable grass? All have the same "problem", except it's not even a problem unless you're just nitpicking, never once thought these were bad. You don't even have to play the game in color if you don't want to. The color dungeon is optional and if you don't want any OP shit early on then skip it entirely or do it last. Everything else you complain about is nitpick bullshit. It's the same fucking game, dude.

>> No.8474356

>>8474341
since when did it become okay to excuse a game's shittyness by pointing out other game's shittyness?

by all means enjoy you're shit version but dont try to pretend its the same. its like saying the stars wars with the george lucas revisions are the same as the originals films and there's no difference whatsoever

>> No.8474393

>>8474356
>since when did it become okay to excuse a game's shittyness by pointing out other game's shittyness
The oracle games aren't shit. They are beloved and held in the same league as LA. Saying DX is shit when it looks, plays, and feels exactly like its successors, all three being generally regarded as the best handheld Zelda games, is just retarded.

>by all means enjoy you're shit version but dont try to pretend its the same
It is exactly the same game and you know it. Complain about textboxes if you want, it's understandable albeit autistic, but everything else you complain about are optional extra features that you don't even have to engage with. If they changed core features you'd have a point in calling it inferior, but there's nothing inferior about having the option to do more things if you want to. You even have the option to play the game in monochrome. There's no excuse acting like it's a drastically different game outside of baiting on 4chan.

>> No.8474424

>>8474393
Oh boy where were you when the autists were posting map screens of the changes DX did to the map?

>> No.8474439

>>8474393
I don't dislike the oracle games. I appreciate some of the dungeon design, it's just that from an artistic standpoint they are mixing graphics from a 1993 greyscale game with stuff made by completely different artists 7 years later which visually gives them a messy bootleg-like quality. When I said shittyness I was specifically talking about those graphical instances.

Me calling DX garbage was an obvious hyperbole. Welcome to 4chan. But yes, I do stand by it being inferior version. This whole "its optional so its okay" is a crock of shit. What if I'm new to the game and go straight to the DX version? How would I know its better to ignore the color dungeon? How would I know which owl statues not to read? How would I know which treasure chests with potions not to open? Fuck off, a game is a sum of its parts, bad parts bring down the whole. If Super Mario had an optional room with turds instead of coins where you can have gay sex with Bowser it wouldn't mean it would no longer be Super Mario and it would bring its quality down(or up if youre into that)

>> No.8474551

>>8474439
You’re a retard.

>> No.8474559

>>8474439
>they are mixing graphics from a 1993 greyscale game with stuff made by completely different artists 7 years later. When I said shittyness I was specifically talking about those graphical instances.
That has way more to do with the fact that the GBC is just a gameboy with color and some extra ram, it's not really a next gen console, it's just a continuation of the same console. It's not the game designer's fault here. Personally I prefer that the GBC being an extension of the original GB instead of being a next gen console.

>This whole "its optional so its okay" is a crock of shit. What if I'm new to the game and go straight to the DX version? How would I know its better to ignore the color dungeon? How would I know which owl statues not to read? How would I know which treasure chests with potions not to open?
If you're a beginner, none of these are even a problem. Why would a beginner, likely a little kid, not want hints or potions? Why would you not want to do the color dungeon? You wouldn't even have any frame of reference of the original difficulty to compare these supposedly "game breaking" elements.

>Fuck off, a game is a sum of its parts, bad parts bring down the whole.
None of what you described is actually bad.

>> No.8474592

>>8474181
How is this a problem?

>> No.8474607

>>8474592
Yes because nothing is more emotional than finally meet the windfish and have him address you as THIEF

it's was a fucking easter egg that punishes you for "cheating" when you wanted to mess around, not a fucking 100% requirement

>> No.8474623

>>8474607
I remember my older cousin convinced me to steal stuff from the store and it was so fucking cool to get away with it until I went back in and got freaked the fuck out by the old man zapping me dead and then I cried because everyone called me THIEF
That shit set me straight and I never stole anything ever again irl or in game. ;_;

>> No.8474682

>>8474607
THIEF is an improvement over AAAAA

>> No.8474719

>>8472116
wrong

>> No.8474924

>>8474719
They are

>> No.8475148

>>8473456
>All zoomers instantly vanish because they never really existed in the first place
This would literally fix every single problem in modern society

>> No.8475161

>>8474297
This is the most sperg filled autistic shit I have ever seen. Please consider the following

>> No.8475171
File: 177 KB, 360x240, danger_allows_me_rest.gif [View same] [iqdb] [saucenao] [google]
8475171

>>8466257
Of all the Hydlide games I unironically like:
Hydlide 3
Seiken 1
Awakening
Orcale A
Orcale S
Prodigal
. . . more than others

Now now now my fav is Nayuta and that's not retro and 3d, but all the ones that came from Awakening or the OG fairy world is sbecial to me, senpai. I'm not coated in autism I just like how they're both conservative in presentation and scope, yet enjoyable and not taxing in thought.

>> No.8475221

>>8474607
Sigma grind set means steal that shit anyways because fuck grinding rupees.

>> No.8475225

>>8475221
Anon here that posted this. I immediately hate myself for saying "sigma grind set" but you really did have to steal that Bow

>> No.8475226

>>8474297
The monochrome definitely works better. Look at the way the grass is broken up around the trees in the colour version.

>> No.8475252

>>8475148
Yeah, except not at all. Zoomers are just dumb because they grew up in a world that was already stupid.

>> No.8475254

>>8475226
no anon, its the same game!!!1! you can choose to ignore all the bad parts!!!1!

>> No.8475260

>>8475254
Yes, having opinions makes you an autist. But not me, the guy calling people autists for having opinions

>> No.8475262

I like the monochrome Link's Awakening anyway. It looks like an illustration in an old book. I don't like how original GB games are often just looked on as "pre-coloured" versions, rather than games than can have a whole visual appeal of their own.

>> No.8475269

>>8475262
delete this. you cannot criticize DX. it's a direct improvement that supplants the original in every single way

>> No.8475284

>>8475254
But it is the same game and you have the option of playing it however you want. There's no reason to complain about the color if you can play it in monochrome.
>>8475269
Nobody said it supplanted the original, just that it makes no sense calling it garbage or inferior

>> No.8475298

>>8475284
Anon...

>> No.8475319
File: 19 KB, 704x448, lagreyscale.png [View same] [iqdb] [saucenao] [google]
8475319

>>8475284
>There's no reason to complain about the color if you can play it in monochrome.
god you're such a fucking moron. I dont expect everyone to be art experts but I was hoping you at least were not blind

>> No.8475343

>>8475319
Nice, looks awesome with the extra ground textures

>> No.8475382
File: 31 KB, 1216x416, graveyardla.png [View same] [iqdb] [saucenao] [google]
8475382

>>8475343
yes I too love clutter and a world made up of tetris pieces

>> No.8475559

I'm conviced the tile schizo is literally just one guy reposting the same shit over and over again because he just can't get over the colorization of DX not being impeccable and his tiny lizard brain can't cope

>> No.8475601
File: 32 KB, 1024x480, spoopytrees.png [View same] [iqdb] [saucenao] [google]
8475601

>>8475559
>noooooo! you cant just rightfully criticize something and take issue with people acting like the rehash isn't inferior despite all the added issues it has that didn't exist in the original

>> No.8475641

>>8475559
Reminds me of anti-allstars-kun a bit.
That said, I always noticed DX had some clutter, but I thought if you played it in monochrome, it'd look the same as original, like the clutter only comes up with color, and for the most part yeah but some tiles are more evidently sticking out even with DX on monochrome.
That said, DX is still a good effort and the extra content is worthwhile.
But I do like that the original still has some advantages over it. Makes both versions worthwhile on their own way, original being the "purest" one with the better, more cohesive art direction while DX is the more baroque, overstuffed version that still is an A-grade game.

>> No.8476068

>>8474193
Faggot zoomer

>> No.8476079

>>8475343
No, it looks like a cluttered mess full of visual noise.

>> No.8476119

>>8475601
Gotta say, having played Oracle of Seasons and Ages before Link's Awakening, there was always something about the DX version that didn't appeal to me visually, didn't even realise what it was until I saw these comparisons. You can definitely tell sometimes when a game was designed to be in color or just colorised after the fact. Might be why Nintendo put the mono version on the new Zelda G & W. Also, some great GB games never got the DX treatment, and I always wondered why, like Kirby's Dreamland 2 (there could be other reasons of course, but maybe they weren't so happy about how LA DX turned out or something).

>> No.8476249

>>8474297
DX bros... we got too cocky

>> No.8476264

>>8466648
try it with a chick who doesn't weigh 300 lbs

>> No.8476281

>>8466260
>just be happy bro
Yes I will OD myself and die happily.

>> No.8476364

>>8474324
>>8475319
>>8475382
>>8475601
based original defender. keep fighting the good fight

>> No.8476442
File: 83 KB, 400x391, zeldalapc.png [View same] [iqdb] [saucenao] [google]
8476442

Is there any difference between original and player's choice?

>> No.8476446
File: 77 KB, 1098x1026, 20211229_235037.jpg [View same] [iqdb] [saucenao] [google]
8476446

>>8474682

>> No.8476476

>>8476442
No difference in the roms, this is just a post ESRB release of the original because it sold so well and it might've been cheaper because it was right before the launch of the DX version.

>> No.8476482

>>8476476
I think LA player's choice is from 1996, and DX is from 1998 or 1999.

>> No.8476540

>>8475601
Yup. Get a life, man.

>> No.8476547

>>8476540
Where the fuck do you think you are? This whole board is literally about relieving your life not getting a new one.

>> No.8476549

>>8466262
>says the 29 year old

>> No.8476550

>>8469958
Nah, if you don’t like retro games then leave

>> No.8476556

>>8475601
I think you are exaggerating a bit but yes, the original does look better in monochrome

>> No.8476605

>>8476547
You can enjoy retro games and relive your childhood without being dramatic like a woman over dumb shit like this. Yeah, DX colorization isn’t perfect, big fucking deal. It’s not that big of an issue.

>> No.8476609

i got the game and watch for xmas this year, its cute, a little too small but pretty sexy looking. Cant understand why they didnt go with DX but its fine. if u got piss away money go get one.

>> No.8476617

>>8466696
Prequels are canon, Disney sequels not canon
Canon is essentially George authored stuff
Semi-Canon is Filoni authored stuff or Legends

>> No.8476620

>>8476605
>It’s not that big of an issue.
which doesnt change the fact that its inferior

>> No.8476675

>>8476605
>DX colorization isn’t perfect, big fucking deal.
It's not just colorization though, you could always just swap color palettes since it was a GBC game, that's not the issue here as you seem to think.
It's the cluttering of the map and using obnoxious sprites when the originals were fine. The DX version had to cut certain things out like trees, boulders and bushes to make up for the new content as well, had they kept the original look then they might not have ran out of memory to store the new content on and would've kept the original aesthetic of the game. Just look at the comparisons posted in this thread specifically the DMG palette swap of the DX version compared to the original.

>> No.8476693
File: 762 KB, 3024x4032, CCFA1E6A-52D2-4081-9F95-2F3A0034DA25.jpg [View same] [iqdb] [saucenao] [google]
8476693

>>8476675
Not that anon but monochrome does look better for the game however that is not what DMG looks like
That’s just how you’ve idealised it
In reality it’s a darker green with way more blur

>> No.8476697
File: 109 KB, 1280x720, D6ED0F67-2D65-4141-B689-94B66D74F854.jpg [View same] [iqdb] [saucenao] [google]
8476697

>>8476693
Whoops wrong pic

>> No.8476720

>>8476697
Aw true, I'm just used to calling it that from being an emufag, my original DMG got the stripes on the left side so I haven't used it in forever.

>> No.8477009

>>8476693
The original on the super game boy 2 is the best option. That’s it, move on guys

>> No.8477026

>>8473707
WHat missables? The photos in DX version?

>> No.8477248

>>8476693
>>8476697
>the problem with the DX version is the awful sprites, you can see that from de-colorizing it
>BRO THAT SCREENSHOT ISN'T THE PERFECT SHADE OF PEA SOUP SO YOUR POINT ABOUT THE SPRITES BEING FULL OF AWFUL VISUAL NOISE IS INVALID

>> No.8477294

>>8477248
It’s ok that you can’t read anon but you shouldn’t let your anger overtake rational thought

>> No.8478058
File: 53 KB, 512x240, larealcolors.png [View same] [iqdb] [saucenao] [google]
8478058

>>8476693
you happy now?

>> No.8478080

>>8478058
The right genuinely doesn't look bad

>> No.8478083

>>8472684
Delete the entire game and save file, play on 1.0, no frame rate issue (if using a cart version)

>> No.8478089

>>8476442
revision version probably but same as original US Links Awakening

>> No.8478107

>>8478080
why is the ground made up of harsh squares that dont go together at all?

>> No.8478123

>>8478107
They do go together. It looks like an abandoned graveyard where the pavement has been worn away from age, with scattered rock trails, holes in the ground, and some overgrown grass patches from neglect. The left looks unusually empty and with random tree placements, while the right's more varied floor tiles give a bit more direction and explain why the trees are placed where they are a bit more

>> No.8478164
File: 59 KB, 640x256, lascreenrealcolors.png [View same] [iqdb] [saucenao] [google]
8478164

>>8478123
together my ass. they are literal perfect clashing squares of entirely different colors that completely break the illusion and reveal the grid.

the original still has the soil variations but they blend nicely since they were actually designed to fit together. that picture is somewhat misleading because you dont see all that at the same time on screen, you're a lot more zoomed in. here's the more accurate version

>> No.8478217

>>8475601
>>8478058
I only ever played DX but you comparisons actually do make it look like shit. You're right, the original tiles blend much better. Holy shit.

>> No.8478227

>>8476549
Its pretty much over at 29. Cute girls wont like you ever again, you will never get elite at a new skill, your body starts declining, your looks if you had any start to fade.

>> No.8478251

>>8478227
>you will never get elite at a new skill, your body starts declining, your looks if you had any start to fade
...you gain more status and money than a young man can ever dream of and more opportunities open up than ever. The period between 30 and 50 (30 and 70 if you're keeping yourself fit) is the best part of anyone's life, wankers and losers included.

>> No.8478291

>>8478251
Maybe if you got a degree. If you are loser you will still be working for shit wages

>> No.8478361

>>8478227
This is only true for self loathing losers who gave up long before they hit 29 years.

>> No.8478367

>>8478361
im 24 and have been a NEET since I was 19... think I fucked up

>> No.8478373

>>8478367
A human being can live past 100 and you're giving up at 24?

>> No.8478374

>>8466257
>have terrible concussion in Elementary School
>completely lose feeling in half of my body for like two weeks
>have nothing better to do during that time than sitting around playing Link's Awakening all day
I still get a headache when I look at footage of this game.

>> No.8478476

>>8473429
Imagine reading this far down a thread that doesn’t even pertain to you and never will. You weren’t there

>> No.8478969

>>8475284
jesus you're stupid

>> No.8479898

>>8476697
whoa, gameboy looked like THAT???

>> No.8479907

>>8476697
I don't remember it looking like that. Manzelda effect?

>> No.8479932
File: 258 KB, 1587x984, 1622335920147.jpg [View same] [iqdb] [saucenao] [google]
8479932

>>8479907
I don't remember it looking like that but that's probably because I always played through one of these bad boys

>> No.8479938

>>8479932
>when the Gameboy was literally T-posing on the competition

based

>> No.8479954

>>8479938
reddit meme

>> No.8479958

>>8479954
actually it's a /pol/ meme deeply embedded in racism

>> No.8479964

>>8479958
I thought it was a Lil B the BasedGod reference

>> No.8479967

>>8479958
I meant the T-pose shit
based is indeed a nigger word that means high on crack

>> No.8479986

>hour of gameplay
>six hours of that fucking owl talking to you
Fucking storyshit Zelda games killed it. Original Zelda is still best Zelda.

>> No.8480050

>>8479964
My older brother still uses basehead as an insult, that's where it comes from, freebase cocaine was similar to crack, it was another way of being able to smoke cocaine or inhale the vapors which is why the word is distinct from cokehead. So Lil B took basehead and made it based because AAVE doesn't care for grammar rules so saying "you based" is the equivalent of saying "you're a basehead" the shortened form sounded good to people and Lil B made it sound like a good thing so "based" was now a good thing that came from a bad thing.
This >>8479967 is the tl;dr lol

>> No.8480279
File: 104 KB, 1080x810, cat5.jpg [View same] [iqdb] [saucenao] [google]
8480279

I just miss the time when my only problem in life was waiting for school to end, so I could go home and play video games

>> No.8480301

>>8479986
When was the last time you even played this game? LA is extremely text light, you can tell they were even trying to squish down what little text they had into the few text boxes Japanese LA offered them because most of the characters speak like someone sending a text from a flip phone in 2008.

>> No.8480841

>>8477026
Duh

>> No.8480847

>>8478107
>why is the ground made up of harsh squares that dont go together at all?
that, my retard, is what we discerning folk call "soul"

>> No.8480851

>>8480847
No, the original tiles are much more soulful. Looking bad isn't soul, but you have to have a soul to understand.

>> No.8480901

>>8480851
you can still see the harsh tiles on the original you fucking idiot
the difference is that they actually have a pleasant color palette in DX

>> No.8480902

>>8480050
Oh I knew that thanks to Night of the Living Baseheads, I just have to rep the bitchmob and basedworld at every possible opportunity

>> No.8480908
File: 7 KB, 480x360, memory man.jpg [View same] [iqdb] [saucenao] [google]
8480908

>>8474176
love that memory

>> No.8480915
File: 2 KB, 286x172, Untitled.png [View same] [iqdb] [saucenao] [google]
8480915

>>8480901
>you can still see the harsh tiles on the original you fucking idiot
No, not nearly to the same degree. Even without the colors, the difference is night and fucking day. The flower tiles on the left blend very nicely with the grass and dirt tiles and don't clash with the trees or gravestone. The flower tiles on the left are full of these harsh corners that completely clash against the trees and headstone, leaving these stark blank spaces that make the tiles look like Legos.

>> No.8480971

>>8473429
Imagine literally admitting to being a zoomer on /vr/.

>> No.8480980

>>8466257
My life is much better now, but I am oftentimes hit with unbearable nostalgia for when my life was much worse, but vidya were much better. Odd, that.

>> No.8480981
File: 545 KB, 1024x768, dxmoym-38ce3cbc-ae0c-4121-8f36-dd76a2e6a533.png [View same] [iqdb] [saucenao] [google]
8480981

>>8473343
Maybe I'll get to be a seagull...

>> No.8481061

>>8474324
Moved the goalposts from "garbage" to "inferior version".

>> No.8481110

>>8480915
>No, not nearly to the same degree. Even without the colors, the difference is night and fucking day. The flower tiles on the left blend very nicely with the grass and dirt tiles and don't clash with the trees or gravestone. The flower tiles on the left are full of these harsh corners that completely clash against the trees and headstone, leaving these stark blank spaces that make the tiles look like Legos.
that's a really long-winded way to say "it looks like shit"

>> No.8481115

>>8481061
This was my original reply >>8474040 where I literally elaborate saying its worse than the original. Sorry you can't comprehend hyperbole

>> No.8481116

>>8477248
>>8477294
actually laughed at this

>> No.8481120

>>8480915
>The flower tiles on the left blend very nicely with the grass and dirt tiles and don't clash with the trees or gravestone. The flower tiles on the left are full of these harsh corners that completely clash against the trees and headstone
Since you accidentally said "the flowers on the LEFT" twice, I was left wondering which one of the two examples you thought was supposed to be the bad-looking one, without your descriptions coloring my perception.
I came to the conclusion that they both look fine and you don't know what you're talking about. Way to shoot yourself in the foot.

>> No.8481172

>>8481120
The flowers on the right are the clashing ones. You know, the side that has all those blank triangles near the trees and gravestone? The ones you can see if you're not literally blind?

>> No.8481205
File: 10 KB, 286x172, Untitled.png [View same] [iqdb] [saucenao] [google]
8481205

>>8481120
Here, I fixed the image so your internet-addled zoomer brain can comprehend the comparison and see all the clashing and lack of blending between the tiles.

>> No.8481216

>>8466257
Holy shit, in a depressed loser too, but you don’t see me making entire thinly worked threads about it. Be like me and and shut up because you’re too much of a bitch to actually kill yourself and shut the fuck up.

>> No.8481245

>>8474303
>Looks exactly like the oracle games' graphics
Yeah, like shit, that's the point.

>> No.8481252
File: 989 KB, 1920x1200, Legend of Zelda, The - Link's Awakening (F)-191129-195906.png [View same] [iqdb] [saucenao] [google]
8481252

>>8475319
>>8474324
>>8474297
>>8475382
>>8475601

based posts

>> No.8481303

>>8481205
You can call something "clashing," but that doesn't make it so. It looks perfectly fine to me.
Even then, sometimes there's clash in nature. There's nothing inherently wrong with clash in the first place.
There's a lot of things going against you here, why can't you just say "it personally bothers me but I can see how just because I have autism doesn't mean everyone else does"

>> No.8481305

>>8481115
Sorry you can't keep your goalposts under control.

>> No.8481327

>>8473343
I would just settle for pre 9/11 US. Country has been like a fucking psychward ever since.

>> No.8481328

>>8481303
The tiles are objectively less blended and have objectively more visible seams. That's not just a matter of taste or preference, it's a visible fact within our shared reality. You can say that doesn't bother you, THAT would be a preference, but to deny the existence of the visible seams where the tiles clash is pure contrarian foolishness.

>> No.8481369

>>8480050
Based has always meant stupid or dumb person since Shakespearean times. Based as in lowly and stuck in the ground. It also described degenerate acts. It's possible that based is short for basehead, but it was also an existing word with a negative connotations, and he grew up in the south where a lot of old time words survived, like cracker which also was an old time English/Scottish insult.

>> No.8481449

>>8466257
Sorry about your depression OP, and extra sorry your thread turned into a spergfest

>> No.8481619

>>8481305
Cringe.
>I said DX was not as good as the original.
>You or someone said that's just being contrarian and it can't be inferior because its "the same game"
>I've pointed out plenty of visual and gameplay evidence proving that's not the case
That's what went down

>"B-but you used an harsh word as exeggeration which hurt my feelings so it invalidates all you're points!Ahah epic ownage!!1!"

>> No.8481687

>>8466257
My life isn't a mess but my god I love Link's Awakening so much. How can a platform as objectively limited as the Game Boy have so much SOUL?

>> No.8481806

>>8481328
>The tiles are objectively less blended and have objectively more visible seams.
And I objectively don't give a shit
It objectively looks fine to me
Lick my ass

>> No.8481990

>>8481806
>And I objectively don't give a shit
>It objectively looks fine to me
No, these things are subjective, as I already said.

>> No.8482012

this thread could have been cool but it just turned into two retards arguing. I agree with the monochrome is better retard, though.

>> No.8482321

>>8474176
source me that art please

>> No.8482651
File: 54 KB, 640x482, 1618947689711.jpg [View same] [iqdb] [saucenao] [google]
8482651

>>8481327
It was used as justification for government overreach and the installation of trash like "secret courts" that take a shit on the Constitution. The effects of this extended to every facet of western civilization, even the subversion of the internet into a political propaganda machine.

>> No.8482818
File: 3.59 MB, 4608x3456, IMG_20220104_013959.jpg [View same] [iqdb] [saucenao] [google]
8482818

This is the original Link's Awakening, not the DX version, and this screen looks exactly the same as the DX version. The grass tiles stick out in a lot of maps, not just here. Anti-DX-kun is a cherrypicking faggot.

>> No.8482823

>>8481619
tl;dr

>> No.8482838

>>8466260
FPBP

>> No.8482862
File: 10 KB, 640x288, awakeninggrass.png [View same] [iqdb] [saucenao] [google]
8482862

>>8482818
>this screen looks exactly the same as the DX version
stop embarrassing yourself. its sad

>> No.8482883
File: 8 KB, 556x328, awakeningrocks.png [View same] [iqdb] [saucenao] [google]
8482883

JUST

>> No.8482898

>>8482862
I'm playing both side by side on the SGB, both are on monochrome. And are you fucking blind? Do you not see the borders around the grass and in the trees on the left? That's what I'm pointing out you dumbass. Both versions have those borders.

>> No.8482915

>>8482883
Wow! This looks pretty heavy! You won't be able to lift it with just your bare hands...

>> No.8482921

>>8474324
>requires being a THIEF to 100% and unless you know beforehand its pretty easy to miss a ton of photos anyway

No one is forcing you to 100% the game, there is no bonus for it and you are not missing out anything, literally obsessed.

>> No.8482932
File: 4 KB, 400x406, Poke.png [View same] [iqdb] [saucenao] [google]
8482932

>>8474324
Pokemon GSC has the same "issue" this is more a problem with the game boy limited memory and tile based graphics rather than the added color,

>> No.8482937

>>8482898
Do you not see how the borders are a lot harsher on the colored version? And even using the copout of going out of your Wat to put Awakening DX in monochrome, the DX grass tile is pure vegetation with no soil so even then it's harsher. The original grass and bush still share a same colored ground

>> No.8482952

>>8482937
>out of your way*
Im going to bed so I wont be replying in the next 8 hours or so not because I've chickened out. I'll be more than happy to counter your bullshit every step of the way

>> No.8482968

>>8482937
Wat is Khmer for temple

>> No.8482983

>>8474324
I like the tiled look and the colors

>> No.8482994

>>8474439
If these details are enough to bring down the entire game for you it says more about what you think of the core game itself than the nitpicks themselves.

>> No.8483005
File: 3.61 MB, 4608x3456, IMG_20220104_030425.jpg [View same] [iqdb] [saucenao] [google]
8483005

>>8482937
>>8482862
This is what that screen looks like on DX on the super gameboy. I know it looks exactly like >>8482818 but I promise it is the DX rom. When you play the game on the super gameboy, it reverts back to the original sprites, so your argument that it would look just as bad in monochrome is bunk.

And I'm calling out the borders on the original, because you said they look bad period, but you don't show when the original has the exact same borders you don't like. Those borders also appear in dungeons too around switches, statues, and elsewhere.

If you want my subjective opinion about the GBC grass sprites, I actually think they are more seamless than the pattern in the left, because it's easy to see where the pattern repeats and thus reveals the "harsh tile" problem you complain about. The border that sticks out is the main problem, and it sticks out like a sore thumb in both versions.

>> No.8483013

>>8475319
>>8480915
By the way, this is what that screen in the DX version looks like on the super gameboy. I have no idea where you got those monochrome screenshots, but they are wrong, they do not look like that, and I have no idea how you haven't gotten called out for it yet, since your entire argument has hinged on "the option to play in monochrome isn't worth it since it looks just as bad in monochrome". It doesn't. It literally looks exactly like the GB sprites.

What's your excuse for shitting on the ability to revert between versions now?

>> No.8483015
File: 3.83 MB, 3140x2447, IMG_20220104_031900.jpg [View same] [iqdb] [saucenao] [google]
8483015

>>8483013
Sorry, image didn't post.

>> No.8483036

DX version gets rid of lag, all it takes in the original for lag to occur is 3-4 enemies/projectile, but there is none in DX. And no, it has nothing to do with using the GBC faster CPU

>> No.8483043
File: 1.86 MB, 4096x2593, IMG_20220104_034009.jpg [View same] [iqdb] [saucenao] [google]
8483043

>>8483015
On a side note, if you're gonna say there's a special case with the SGB and it shouldn't count since it's less common than any of the gameboy models (even though you're likely emulating anyway) the game does the same thing when loaded in an original gameboy. It's backwards compatible, it plays exactly the same when played on an original gameboy.

The earlier screenshots of the DX backwards compatibility posted were false flags. It doesn't look like that, period.

>> No.8483223

>>8483036
Ooh that's nice to know, guess I'll give teh DX version a shot for my next playthrough, I always hated that lag I just only have the original cart but I'll have to find a DX cart now. Damn, I remember playing the og as a kid and seeing the DX at a store and thinking how good the cart itself looked but I couldn't justify it to my mom cause she thought it was the same game entirely ;_;

>> No.8483228

>>8483223
Your mom was just secretly a monochrome purist too

>> No.8483231

>>8483013
>and I have no idea how you haven't gotten called out for it yet
Check again
>>8476693
>>8476697

>> No.8483235

>>8483231
That anon was talking about the color pallets, not the fact that DX uses the original sprites when played on a GB or SGB

>> No.8483236

>>8483228
Hmm... she does still have her old black and white tv...

>> No.8483239

>>8483235
I'm the anon that talked about the color palettes and I'm not the autist talking about sprites, I even called it out earlier in the thread. That's really cool to know how it goes back to the old sprites on specific hardware though. I'm just a retard cause I don't know what to call that green palette since I mostly see it as DMG in emulation spaces.

>> No.8483253

>>8483236
lol

>> No.8483258

>>8483239
You are based for calling him out, but the problem with the color point though is that it's really the original screen that's affecting the colors. Emulation can approximate the colors but not the tint of the screen itself. It's fine that his examples aren't the exact colors if we grant that he's emulating, he's just wrong about the sprites, the pictures he posted of monochrome DX aren't accurate, and I'm very curious where he got them since they aren't actually taken in game (no link, no menu interface, no enemies, more than one screen glued together). Looks like it was taken from a map posted online, and the map was probably touched up.

>> No.8483278

>>8483258
The missing UI was throwing me for a bit, I was wondering where the comparisons were coming from. There was a thread like two weeks ago now that a ton of these comparison shots and I think it was about the only thread where it wasn't just one person posting them. IIRC the thread OP had a world map of the DX version and the other maps were dropped in the same thread so I was thinking he's comparing from a map rather than in game. I hadn't seen anyone take pictures of the actual game for comparison like in this thread and it really just makes sense that the anon is an autistic nonce.
Stay based.

>> No.8483343

>>8474324
>being this made over optional content

kek stay mad

btw if you steal something in the shop and don't come back inside it you'll get the photo but you'll keep your name. THIEF will only show up in the ending.

>> No.8483548

>>8483013
>>8483043
The entire point is that the DX version has shitty tiles, now your argument is "DX tiles aren't shitty because the non-DX tiles can be used"????

>> No.8483558

The goalpost moving in this thread is fucking unreal. We've gone from
>the DX version looks better because the tiles have more details
to
>the DX version looks equally good to the original
to
>the DX version still contains the old tiles so stop whining
Just admit the DX version looks like shit compared to the original and we can all go home.

>> No.8483613

>>8482994
It says I have a lot of respect for the original game so I do take issue when some revision comes along years later, changes stuff for the worst and people try to pass it of as some kind of definitive version that's an objective improvement. Watch out because with more people acting like you scoffing at scrutiny, one day the abomination that is the switch remake will end up being deemed as definitive version over DX.

>>8483005
>>8483013
I legitimately didn't know that it reverted to the original tiles, I can't seem to be able emulate it in backwards compatibility mode so I'll trust you on that one. Glad I at least learned something from you.

>but you don't show when the original has the exact same borders you don't like
They are not "the exact same borders", you can see on >>8482862 how the different color instantly makes it a lot worse.
>Those borders also appear in dungeons too around switches, statues, and elsewhere.
Like I keep saying, it's a lot more subtle without the color differences. Yes there's instances where in the original you can see through the grid but those instances are carried over to DX version while the DX version has a fuckton of much worse offenders(I've posted some examples >>8475319 >>8475382 >>8475601 >>8482883) that aren't in the original at all. In other words there's visuals where it sucks in the original and it sucks harder in the DX and there's parts where it sucks in the DX and doesn't suck at all in the original.

>>8483036
only happens like a couple times in the game usually when you fight those slimes that turn into two smaller ones. Probably the only actual improvement I can think of in the DX version

(post too long I'm gonna have to continue on the next one)

>> No.8483623

I'm getting lazy to type all this shit out and have to go to work soon so I'll just say this:

>>8483013
>>8483043
>>8483343
Like I've touched on here >>8474439, you don't get to disregard changes that can be somewhat curbed if you go out of your way to do so. It's not like the changes are in some options menu that you have to manually toggle or something, you take the game at face value in good faith that it's offering you its best as is. After all why add those things at all if they make things worse.
The first version I've played was the DX version, of course I didn't know to switch it to monochrome mode to avoid the gimped graphics. I had the owl status spell out dungeon solutions to me. Of course I didn't ignore that illusive library book telling me about a graveyard secret which meant I interrupted the general flow of the game to enter an half assed """dungeon""" that gave me overpowered abilities that made the rest of the game overly easy... You get the point.

>> No.8483675

>>8483623
> half assed """dungeon"""

The "half-assed" dungeon uses all new enemies, has what 3 new bosses? (or was it 2, I don't remember), some of which are some of the most challenging in the game, and cool colour puzzles. It's all new content, from graphics to enemies to puzzles to reward, etc as far as ports getting new content go this is exactly how things should be done. Just compare this to the extra dungeons in Final Fantasy / Chrono Trigger handheld ports where it's all rehashed shit designed to waste your time. It's a quality dungeon

as for the overpowered abilities, you can kill the end boss of the dungeon and leave by the front door without picking up any tunic, I almost always do that

>> No.8483715

>>8483675
>he makes a post saying how "you don't get to disregard changes that can be somewhat curbed if you go out of your way to do so, you take the game at face value in good faith that it's offering you its best as is."
>"hurr you can kill the end boss of the dungeon and leave by the front door without picking up any tunic"

>> No.8483720

>>8483715
Exactly, my point is you can disregard any of the new content you don't like if any

>> No.8483760

>>8483720
you would have to be hyper aware of them already. what If I am a new player? the first playthrough is arguably the most important one and the one you should use to assess the game's quality. You'll inevitably partake on all the "additional" content probably not even knowing which things were not originally intended.
and even when you've played the game multiple times, there's no reason I should have to force myself to make a mental note about which treasure chests have potions so I can avoid them. this whole going out of your way to avoid things simply doesn't flow naturally

>> No.8483826

>>8483343
>btw if you steal something in the shop and don't come back inside it you'll get the photo but you'll keep your name.
wtf? pretty sure I remember everyone addressing you as THIEF before the shopowner wrecks you. what do you mean by "THIEF will only show up in the ending"?

>> No.8483907

>>8472019
I liked it for what it was: a toy version of my favorite game of all time.

>> No.8483943

>>8483548
>>8483558
My argument from the very beginning has always been it doesn't make sense to call the game inferior when you have the choice of playing it in monochrome or in color. To which you responded with this blatant lie >>8475319 claiming that the monochrome version of DX is worse than the original, and you've doubled down on that this entire thread. You were wrong and you've barely admitted that you lied and used inaccurate pictures.

>>8483613
You're not getting my point about the border itself being bad in the original, full stop, don't care about whether the colors make it worse, it's bad in the original and I don't agree that it's forgivable just because the monochrome pallet makes it slightly easier to look at (the border color isn't even used by any other sprite in the picture, it isn't seamless or pseudo-transparent in monochrome). Your whole argument has been about harsh tiles, you can't ignore that that screenshot has blatantly obvious tiles. You just never post them from the original because you cherry pick screenshots that look worse in color.

>you don't get to disregard changes that can be somewhat curbed if you go out of your way to do so
My point has been that there's nothing inferior about having more options. You can play the game in monochrome and get the exact same experience as the original with better FPS and with extra content, or you can play in color. You're the one dying on the hill that these extra options are actually a bad thing.

>> No.8484001

>>8483613
You don't have any respect for the original game if all it takes to ruin it is a couple of seamless tiles. You are basically putting these small details on a pedestal higher than the game's design, progression system, story, etc. Based on your logic, if a couple of seamless tiles can ruin the core of the game, than its core must quite fragile and not be that good.

>> No.8484236

>>8484001
>the game's design, progression system, story, etc.
None of these things change between the multiple versions, except for some minor things like the photographer and the color dungeon. The ONLY real differences ARE in the graphical presentation. There's no difference in the gameplay, progression, story, characters, items, dungeons, or anything else in the main quest between the original, DX, and Switch versions. So your entire point is fucking retarded.

>> No.8484273

>>8484236
>None of these things change between the multiple versions,

that is kind of the point dumbass

>> No.8484275

>>8483943
>>8484001
Im the person you're mostly replying to. For the record Im not >>8484236. Im at work so I can't reply rn but keep this thread bumped and I'll give you a proper reply in later in the evening

>> No.8484302

>>8484275
I only wrote one post you're addressing here, >>8484001 isn't me, but I do agree with him.

>> No.8484308 [DELETED] 

>>8469938
kys roastie

>> No.8484328

>>8484273
So no one can compare the only differences between two versions of the same game and criticize one or the other because the gameplay is still the same? No one can say "LADX looks uglier than LA" and back that up with clear examples supporting their opinion because we're only allowed to comment on non-aesthetic aspects of any game ever? We just have to pretend that DX and OG are literally the same, even between their actual differences?

>> No.8484395

>>8484328
B-but the original looks bad sometimes too! Check mate

>> No.8484410

>>8484328
The other poster tried to shit on the non-aesthetic differences but hasn't made a compelling argument about them since it's hard to bitch about additional and optional content when the core gameplay is the same and is unaltered without looking like a nitpicker.

DX to me looks like the oracle games. If you like those games, you probably won't find DX aesthetically unappealing. If you don't like the color changes, you have the option to play them in monochrome using the original GB sprites. What's there to complain about? If the remake can be played exactly the same way as the original, that makes it a neutral remake, and if it's versatile enough to be played the original way or with modifications, then I fail to see how it's inferior. I wouldn't go far as to say it supplants the original, anybody can play that if they prefer, but it's in the same tier in my eyes.

Ffs, you guys are acting like it's a 3DS remake or some shit. The difference in hardware between GB and GBC are not big enough to act like it's it's entirely different game.

>> No.8484415
File: 11 KB, 352x448, recolor.png [View same] [iqdb] [saucenao] [google]
8484415

>>8474297
I think color could have still worked, they just needed to be a little less liberal on changing the tiles

>> No.8484418

>>8484395
The point I was making was that you fail to acknowledge when the original has the faults you dislike about the remake. Go back to work.

>> No.8484447

>>8484415
I think if the trees where brown on the bottom then it would look a little nicer in the recolor

>> No.8484562

>>8484410
>If you don't like the color changes, you have the option to play them in monochrome using the original GB sprites. What's there to complain about?
The complaint is about the DX version of the game, not about the specific way the cartridge works. Your argument is no different than, "You don't have to buy a remake, therefore you're not allowed to complain about its flaws or shortcomings!" The fact is that the DX version COULD HAVE been great but they fucked it up. The disappointment comes from the actual color-enhanced version being less good than it could have been, not from some imagined erasure of the original version.

As it stands, in the context of retro games, if you want to play Link's Awakening in full color your only option is the DX version, and that the graphical changes to the game are subpar is the complaint.

You're focusing an awful lot on the original graphics still existing, but the argument is about the new graphics being bad and not an actual improvement over the original. People have a right to be disappointed that a supposedly upgraded version of a game they love is actually a downgrade or side-grade, and it's absolutely appropriate to express those thoughts when people call it better than the original.

>> No.8484664
File: 6 KB, 352x448, trees.png [View same] [iqdb] [saucenao] [google]
8484664

>>8484447
how's this?

>> No.8484686
File: 6 KB, 352x448, trees green shadow.png [View same] [iqdb] [saucenao] [google]
8484686

>>8484447 >>8484664
Here's the same but with green shadows, though I'm unsure if this is feasible on real hardware.

>> No.8484741

>>8484686
I would make the cliff ledge wall grey like the boulder, the flowers should be a different color and change the soil from less yellow to more of a soft earthy tone

Anyway the way it proves hard to make it look right in color just goes to show how these graphics were designed to be monochrome and we should come to terms with it. Your imagination does a much better job at coloring the landscape than the hardware does

>> No.8484831

>>8484664
>>8484686
You do realize tiles can only have 4 colors right?

>> No.8484839

>>8484741
lol eventually what you will end up with is the xd version

>> No.8484930
File: 5 KB, 256x152, comp.png [View same] [iqdb] [saucenao] [google]
8484930

>>8484831
I'm aware that's the case on a Game Boy, but I have to imagine those restrictions aren't present on the Color or the DX version also wouldn't be able to handle the exact amount of colors used in the mockup.

>> No.8484979

>>8484930
tiles are 8x8 not 16x16

>> No.8485019

>>8484979
Ah, my bad then. I suppose the original brown shadow one could be modified to look more similar to dx's redesign and it'd fall in line.

>> No.8485231 [DELETED] 

>>8469938
Sneed

>> No.8485337 [DELETED] 

>>8466274
Stop living in fear. It's just a coof.

>> No.8485350

All this autism about sprites just reconfirms that this was a piece of shit game that only contrarians pretend to like. If some grass being different is enough to "ruin" it, it was a bad game to begin with.

>> No.8485454

>>8483558
Yeah, there was that guy who started off by saying "the DX version is garbage" and now has moved the goalposts to saying that some of its tiles look more square.

>> No.8485527

>>8481327
This. I don't think people understand just how much 9/11 fucked everything up in a butterfly ripple effect, and not just in America.

>> No.8485543

>>8485350
nah, this is an all time great. a top game of its time.

people are just nitpicking it now. that happens with the greatest games. they get analyzed a million different ways, a million different times.

link's awakening is easily a top 5 original gameboy game across all genres.

>> No.8485756

>>8485543
"Absolutely ruined" isn't nitpicking. This guy is genuinely making the case that the difference of a few tiles utterly destroys the playability of a game. That's the mark of a highly flawed game, though and though. Imagine if Doom or Mario 3 were rending completely unplayable due to a couple of tiles "not visually meshing".

>> No.8485774

>>8485756
>what is hyperbole on a site known for hyperbole

>> No.8485817

>>8485756
>This guy is genuinely making the case that the difference of a few tiles utterly destroys the playability of a game.
When you have the option of playing the original or playing the newer version, yes.

>> No.8485821

>>8485756
>Mario 3 were rending completely unplayable due to a couple of tiles "not visually meshing".
The All-Stars version of Mario 3 is indeed unplayable. It's NES version or nothing.

>> No.8485839

>>8485817
>>8485821
Maarks of shit games, then. Glad we all agree that these "retro greats" are actually worthless time wasters that have only lived off of misplaced nostalgia.

>> No.8485971

>>8485821
all stars is different though, as what brings it down for most people is the physics for jumping than the original which part of the core gameplay

>> No.8485979
File: 1.79 MB, 466x480, wrong.gif [View same] [iqdb] [saucenao] [google]
8485979

>>8485971
>what brings it down for most people is the physics for jumping than the original

Outside of world-class speed runners....99.9% of the population would fail an A/B test between the two.

>> No.8486126

>>8466260
Based

>> No.8486982

>>8485756
thats not what he said, is your reading comprehension lacking?

he said "it was a bad game to begin with."

>> No.8486990

>>8485971
No, not a single person in the world knew this until speedtrannies dissected the shit out of it and spread it online. Today it's a common "did you know" faggot fact, but in the 90s it was 100% unknown. However, there were plenty of people who preferred playing the NES versions because of the better music and aesthetics.

>> No.8487096

>>8486982
I know what he meant. Him saying that the game being "ruined" by a change of a handful of tiles means that the game couldn't possibly have been good to begin with. It's like a house of cards. It was a shaky mess from the start, but the fact that pulling one card out can make the whole thing fall down speaks to its overall integrity.

>> No.8487105

>>8487096
You're too retarded and autistic to grasp the context of the discussion.

>> No.8487113

>>8487096
silliness.

if your position were true, every game is a "shaky mess" because of some hypothetical future remake changing the formula.

you even listed Mario and Doom as examples.... youre making my point for me.

>> No.8487185

>>8485350
It's only 2-3 people whining about it in the first place.

>> No.8487198

>>8485839
>Fucking one person bitches about Link's Awakening
>This means that everyone can agree the game is shit
Kill yourself

>> No.8487369
File: 85 KB, 246x246, 1626044242847.png [View same] [iqdb] [saucenao] [google]
8487369

What is the opposite of nostalgia?
Sorry to blogpost but I really wanna revisit games including that one that I played when I was younger, but I can't shake off an uncomfortable feeling whenever i do, be it the music or whatever just brings me back to a really terrible and awful time
i want to think i'm doing better now but i cant just erase my memory to experience these games again to make positive memories out of them? I wish i could though

>> No.8487385

And I'm back. Sorry I didn't get around to replying yesterday.

>>8485454
>>8485350
>>8485756
>>8487096
>>8484001
Jesus Christ I'm the one bitching about different tiles and yet you people manage to be more pedantic than me, you keep coming back to an offhand hyperbolic comment I made before this turned into more of an actual discussion. I thought it was pretty clear at this point that the argument being had here is whether the DX version is worse or not(which I clarified immediately after I said "dx is garbage" btw >>8474040 >"not as bad as the new remake but still worse the original black and white version."
Some people(me included) are claiming the DX version is inferior, some people say it isn't. That's it. Please show me the part where I say the game was "absolutely ruined" or "different tiles utterly destroys the playability" or whatever.

>>8483943
>I which you responded with this blatant lie >>8475319 (You) claiming that the monochrome version of DX is worse than the original.
>You were wrong and you've barely admitted that you lied and used inaccurate pictures.
Lmao you expect me to get on my feet and apologize? I've already told you here I wasn't aware the monochrome version of DX reverted the sprites, >>8483613 seems like a fair admission to me. I was under the assumption it would simply turn the graphics as they are into monochrome and since finding "link's awakening DX map as seen in the original gameboy compatibility mode" is not something that's readily available(assuming it wasn't the same as the og) I simply took the DX colored map and turned it monochrome myself manually so I could make those comparisons.

>> No.8487389

>>8483943
>You're not getting my point about the border itself being bad in the original, full stop
Yes I am
>don't care about whether the colors make it worse
so you're just gonna ignore the fact that it actually does because... reasons! you just will
>it's bad in the original and I don't agree that it's forgivable
dude this point is moot because the DX version does not improve upon this issues, as it is that's just whataboutism. Yes there are parts of the original that look less than ideal and when they do DX version makes them worse(see >>8482862 for an example) but most often than not the original looks great and DX adds a plethora of issues that didn't exist at all(see >>8474297 >>8475382 >>8475601 >>8482883 for examples).
So as far as visuals it's choice between sometimes bad and often great(original) and sometimes even worse and often not great(DX)

>> No.8487390

>>8483943
>My point has been that there's nothing inferior about having more options
This comment is getting too long again and I've already made my case about this here >>8483623 and someone else has elaborated on it nicely here >>8483760 so I'll just say this: The changes are not being presented as actual explicit choices (which need I remind you are not just the visuals >>8474324), you would require a lot of foresight to fully avoid every new addition the game provides. The fact of the matter is that for someone ill informed who wants to play Link's Awakening, given the choice to play it in color or monochrome will naturally and understandably chose color completely unaware of how the visuals are botched and falling prey to all the extra handholding that version adds(Like it happened to me since the DX version was my first). And since the changes are so minor as you love pointing out, the DX version essentially took over the original as the de facto version to the point that until Nintendo released some shitty cash grab pocket console with the original game, only the DX version was available on virtual console to be legally bought. I'm sorry that it bother's me how the version of the game that's been tampered with overwritting some of the craftsmanship that went into the original is the one that's made available and pushed to the general layman public.

Off to work now and it's unlikely this thread will be here when I get back but if at this point you don't get my perspective until I don't think more posts will be of any help.

>> No.8487658

Man, this thread was ruined by autists.

>> No.8487701

>>8478373
past 50 you aint really living anymore, just existing.

>> No.8487789

You guys need to follow the Noble Eightfold Path and cleanse yourself of mental defilement

>> No.8487864

Can we go back to shitting on the switch remake?

>> No.8488267

'tism: the thread

>> No.8488298
File: 44 KB, 200x235, c1f.png [View same] [iqdb] [saucenao] [google]
8488298

>>8472019
>OLD THING GOOD NEW THING BAD

the GB LA is literally my favorite game of all time and the remake is fucking immaculate. makes great QoL improvements with a beautiful and fitting artstyle. so nice try but yeah, you already outed yourself when you said soul

>> No.8488301

No one played the original greyscale links awakening because of its graphics lol. Tile seems are a literal non issue, the original legend of zelda was filled with them and it looks better than most 2d zelda games, greyscale links awakening included.

>> No.8488325

>>8488298
I liked the Switch remake but I still hate DX. I'm also slightly annoyed that they chose to stick with some of the more garish color choices from DX in the remake, like making the roller miniboss neon pink.

>> No.8488352

>>8488298
Pls be b8

>> No.8488581

>>8487385
Keep moving those goalposts, Anon.

>> No.8489698

>>8488581
Elaborate on the goalposts being moved
>inb4 hurr DX is garbage

>> No.8489740

>>8488301
Not an argument. It's often after the fact that people realise a certain graphical style that seemed limited at the time, has it's own kind of appeal.
No one liked "low-poly" graphics at the time, and people only considered them a step on the road to photo-realism, but now that we're closer to photo-realism people are looking back on those graphics and realising they had a certain appeal of their own. Same thing.

>> No.8489863

>playing video games

pssh, sorry kiddo, I just wait for the light novel adapation

>> No.8489894

>>8488301
>the original legend of zelda was filled with them and it looks better than most 2d zelda games, greyscale links awakening included.
LOL

>> No.8489957

>>8482915
/thread. Posts after this one missed comedy gold to jerk off about sprite hues.

>> No.8490913

>>8482915
Thats the DX version. In the original it goes
>Wow! This loo-

>> No.8493029

>>8490913
kek

>> No.8493125

>>8472684
>I was genuinely filtered by the framerate
Yeah I really liked the game except for this bullshit. My god could they not have fixed that? It's not even just kinda noticeable, it's actually so bad that it makes the game less fun.

>> No.8493426 [DELETED] 

>>8466274
You need to become those old grandpas on the farm than

>> No.8494515

>>8489740
I can't tell if you are serious or not because of the blatant irony of your statement.

>> No.8495278

>>8488267
True, but that aside, it's an interesting thread. I knew the DX version had something off, and I thought it was just the colors, but this thread was revealing to me, with proper tile differences.
I still think DX is worth playing for the extras, but I also like that the original has its own merits too, dx didn't render it obsolete

>> No.8495857
File: 17 KB, 351x344, 1640971111488.jpg [View same] [iqdb] [saucenao] [google]
8495857

>>8473429
>someone born in 2000 can now be 2022

>> No.8496951

>>8489698
read the thread.

>> No.8497365

>>8480279
that time shall return!