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/vr/ - Retro Games


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8415003 No.8415003 [Reply] [Original]

Which system had the better ports of these two games... Saturn or PlayStation?

>> No.8415005
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8415005

>> No.8415012

They're both good. Saturn gets the better MM8, PS1 gets the better X4.

>> No.8415040

>>8415012
Sony wins on that deal.

>> No.8415113

>>8415012
Saturn is still better for X4 but its a little subtler. Properly looping music, heat effects in some stages, etc.

>> No.8415137

>>8415113
Saturn X4 has worse quality on sound effects and transparencies on sprites such as the dash afterimages, which matter more so than music looping and a few heat effects.

>> No.8415149

>>8415137
Are transparencies possible on Saturn? Why would they not have them in games by 1994? LttP and SCV4 had that shit in 1991-2 on SNES.

>> No.8415152

>>8415149
They do have them, but they aren't that good. And I don't mean just the intro level.

>> No.8415163

>>8415137
I actually think the solid trail effect looks neat.

>> No.8415180

>>8415149
They're perfectly possible, just there are annoying limits to what can be done in hardware so its a pain in the ass because you'd have to do it in software otherwise and very few devs bothered.

>> No.8415315

>>8415152
>>8415180
Why is that though? It amazes me that the Saturn has trouble calculating something like that, it's not a slouch and programming alpha isn't a tall order.

>> No.8416130
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8416130

>>8415315
I don't know the technicalities but my uneducated understanding is that it has to do with how the two VDPs overlay graphics on each other to compose the full image. Saturn does transparency in the exact same screenshot where it supposedly can't. The glass tunnel for example. But that's because of how the screen is composed. If it tried doing the same thing with the other stuff the graphics behind the transparent layer would disappear. The only workaround is a software solution.

>> No.8416132

https://mattgreer.dev/articles/sega-saturn-and-transparency/

This lays it out nicely.

>> No.8416364

>>8415152
>>8415149
Saturn don’t support native transparencies.

>> No.8417723

>>8415003
Whichever one had the faster loading times.

>> No.8418497
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8418497

>>8415003

>> No.8418512

>>8415149
https://www.youtube.com/watch?v=f_OchOV_WDg

Technically yes, but as is a running theme on the Saturn it's a colossal pain in the ass.

>> No.8418591

>>8418497
I love that X4 poster. What a great composition.

>> No.8419541

>>8417723
For X4 that would be the PC version. As usual console warriors fight endlessly over which of their versions is the shittiest while chads just enjoy the smoothest version on PC.

>> No.8419548

>>8415137
The solid dash trails are so gross looking that I immediately went back to the ps1 version. They should've just taken it out really.

>> No.8419565

Couldn't the genesis also not do transparencies? You'd think they'd make that a focus for their next gen console, especially when the fucking snes could do it.

>> No.8419573

>>8419565
The Saturn can do transparencies. Its just weird about it because of how the final image is composed.

>> No.8419770

>>8418497
>1996
>Rockman 10th Anniversary

>1997
>Rockman 10th Anniversary

WTF