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/vr/ - Retro Games


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8379839 No.8379839[DELETED]  [Reply] [Original]

Why is it that Mega Man could get away with exploring much darker themes, plotlines, and characters in later entries, whereas Sonic the Hedgehog was roundly mocked for doing the same thing?

>> No.8379850

>>8379839
>robots and cyborgs built for war
Vs
>rainbow colored gerbils

>> No.8379859
File: 47 KB, 571x480, 36464.jpg [View same] [iqdb] [saucenao] [google]
8379859

Cartoon animals are not profound.

>> No.8379861

>>8379839
Sonicfags are all mentally ill

>> No.8379865

>>8379839
It couldn't, the series (rightfully) died shortly after.

>> No.8379867

>>8379839
sonic adventure did it alright though. i mean they were still pretty shit compared to the genesis games but themewise it wasn't as retarded as later entries, gamma was a cool idea.
also this >>8379850

>> No.8379868

>>8379839
The Answer as always is : AUTISM

>> No.8379883
File: 28 KB, 300x404, 1638379361638.jpg [View same] [iqdb] [saucenao] [google]
8379883

>>8379850
>>8379861
>>8379868
>>8379867
>"N-OOOO YOU CANT HAVE SERIOUS STORIES WITH A CARTOON HEDGEHOG! NOOOOO!"
Anyone who says this demonstrates a serious lack of awareness of children's literature and storytelling throughout history. Asserting that putting mature themes in a children's story is wrong or misguided is basically at odds with most storytelling throughout human culture in almost any other time period and is probably the perspective of a sanitized person brought up on junk television and media, or whatever their excuse might be, ignorant of culture.
>"B-but Maria dies, that's so edgy!!"
Uh-huh. And? That’s bad because….cartoon game characters are escapist fantasy stories that shouldn’t deal with anything beyond the most basic power struggles? Again, totally unlike fairy tales throughout history over thousands of years where animals and children were killed or murdered or eaten etc etc, right? But video game characters must be pure because, why, exactly?
Sonic Adventure 2 is far more thematically and tonally similar to a traditional children's story than what passes for kids entertainment in mass media today.
Essentially there's no fucking way that these people would ever appreciate or recommend to a child Hans Christian Andersen, Liaozhai zhiyi, Brothers Grimm, Ozaki's "Japanese Fairy Tales", and so on. They admire a sanitized, simplistic world and consider the introduction of any supposedly "mature" themes a tonal intrusion. What they don't recognize is that this position is genuinely a 20th/21st-century sheltered-kid puritanical position that goes against the entire history of children's storytelling. Their criticism of Sonic Adventure 2 is focused solely on the fact that depression and grief has no place in a cartoonish world, but when cute animals dealt with these things in stories all over the world for centuries, I have to wonder how many other works in how many other cultures would be considered to be shit by their standards

>> No.8379890
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8379890

Mega Man was mocked for doing the same thing you midwit. Also, this thread again?

>> No.8379894

>>8379883
please fucking read before mass replying shylock. i said sonic adventure did it fine, at least relative to later games in the series.

>> No.8379896

>>8379890
Megaman has delved in more mature and grim themes since X1.

>> No.8379901

Because Mega Man's games were better

>> No.8379902

>>8379883
tl;dr take meds

>> No.8379903
File: 195 KB, 1024x1024, 1568414288139m.jpg [View same] [iqdb] [saucenao] [google]
8379903

>Megaman explores darker themes, plotlines, and characters
>Does so in future timeline that can be easily cut off from and ignored by the goofier, cartoony entries
>Adopts a darker, more adult art style and more detailed designs to fit with those new elements
>Darker, edgier subseries is one of several subseries exploring different themes with the same basic concepts
Meanwhile in Sonic
>No clear divide present
>Art style adapted to become "cooler" and more modern but it's still a series about brightly colored cartoon animals with rubber hose limbs but now with guns and realistic cities
>No clear divide at all from how it used to be
>Entire series adopts this style

>> No.8379905

>>8379894
oh and if you think i just meant sa 1 i meant sa 2 as well okay does that make you feel better? seriously quit bein a pretentious cunt, the reason most people probably don't like it is because of the story before maria and before gamma (literally if you do them in order)

>> No.8379906
File: 75 KB, 935x526, Mega_Man_X4_-_What_am_I_fighting_for___!!!_0-16_screenshot.jpg [View same] [iqdb] [saucenao] [google]
8379906

>>8379896
AAAAAAAAUGGHHHHH

>> No.8379907
File: 137 KB, 830x643, 1629753021053.jpg [View same] [iqdb] [saucenao] [google]
8379907

>>8379883
It's just a facet of life worth dealing with in art like anything else. Kids are human beings not some other creature, they've been able to experience and appreciate fairy tales with so-called "mature" themes for centuries in cultures all over the world. Coddled westerners raised on corporation-created dopamine-delivery-vehicles are the anomaly here. You ask them why these things can't happen? The answer is of course: none, because these people are almost certainly culturally illiterate and their only other point of comparison for children's stories is other children's video games like Super Mario.

>> No.8379932

>>8379906
Be honest with me. Had the voice acting not been atrocious, would you be making these posts? X4's plot exploring the dangers of a police state, demonizing those who question the law, and civil war, is very grounded.

>> No.8379936

Didn’t we have this same thread several months ago?

>> No.8379943

>>8379850
fpbp

>> No.8379954

>>8379859
>why does robot series get away but gerbil one doesn't
>gerbil one wasn't bad, what about that storyline involving a robot...

>> No.8379970

>>8379954
moral of the story is that robots are cool

>> No.8379974

>>8379954
>>8379867
quoted wrong post

>> No.8379986
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8379986

>>8379839
We had this exact same thread with this exact same image and exact OP message back on like October.
It was already answered: People can take robots with free will treated as second class citizens, rebellions against humans and robots driven insane by an unknown computer virus more seriously than Felix the Cat's spawns with guns.

>> No.8379997

>>8379839
Robot fighting other robots leaves a bit more room for improvising adult themes than hedgehog go fast brrrr.

>> No.8380006

>>8379932
It's a shame a lot of the details became either lost in translation, in external Japan only media or people not picking up on cues.
For example, when Colonel allegedly sends a message challenging Zero to a fight, Zero strikes from the getgo and the Colonel reacts confused by this asking Zero what the fuck is he thinking. Most people treated this as "lol plot hole" when it was our cue was something fucking wrong. It's been all along. The Repliforce were supposed to just fuck off Earth, why would, say, Web Spider's unit be constricting a weapon? Why did Stingray destroy a city? The Biolab Tower was sending radio transmissions while the Network was being corrupted and sending phony data. Yes, it's obvious now "Sigma was pulling the strings", but the amount of people that missed these details and just thought Sigma sat back was amazing.

Speaking of small details, unlike X2 or X3, Sigma comes back without explanation. Except for a small detail, the engine room in the Final Weapon being constructed during the game. It has a massive cartoony skull in the background alongside the Energy Crystal reactor. Now, who used cartoony skulls as his calling card, again?

>> No.8380016

>>8379974
yea i was thinkin ya meant me lol. tbf sa2's story is alright from what i remember and it doesn't have any robots. well it does but not like ones with emotions. idk i haven't done that one in a while.

>> No.8380017

SA2 cutscenes are laughable. also the whole anthro animal thing doesn't help

>> No.8380038

>>8379936
I was just thinking that.

>> No.8380040
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8380040

>>8379883
This pasta will ALWAYS be old.

>> No.8380045

>>8379970
This. Think about it, Metal and Mecha works in edginess, not cartoon mascots.

>> No.8380046

>>8380006
Sigma failed to convince General to do what he wanted, so he convinced his subordinates, except for Colonel who was far too loyal to be tricked. Dragoon was the obvious case, but others like Storm Owl (who've always hated the Maverick Hunters for killing Storm Eagle and needed a good reason to antagonize them) were more subtle. Repliforce was also full of bad elements, such a Slash Beast, Frost Walrus and Burn Dinorex, who only cared about the job as long as they were legally allowed to kill whatever is marked as an enemy.

>> No.8380053

>>8380046
Sigma did not convince his subordinates. He already planted the seed of doubt in General, all he needed was a small push.
First off, was staging a Maverick attack and making it seem to look like it was the Repliforce's doing. Dragoon was NOT a member of the Repliforce, he's from the Maverick Hunters' 14th Unit. It's why Zero and X were surprised to see him, and he was Sigma's agent to stage the attack and drop Sky Lagoon into the ground.
Owl had his own personal reasons and went on with General's decision but Sigma didn't had to convince them at first. While Split Mushroom sends the fake transmissions giving orders from the Biolab Tower while Peacock sends the sake data, Owl's own resentment would do the rest without the need for Sigma to step in.

>Walrus and Beast
I agree and a point that is often lost in translation is that Reploids really lack the kind of empathy X has. You're giving a lot of power to basically just-created children, as all of X's spawns lack the Suffering Circuit that gives X his conscience. And even that, the Suffering Circuit requires 30 years of ethical tests, if you skip this step you get Copy X.

>Burn Dinorex
He wasn't Repliforce, but just a weapon smuggler in X5 like Grizzly, wasn't he? Only Repliforce boss in X5 was Pegasus, who was a genuinely nice guy before he got infected.

>> No.8380067

>>8379839
Do you not remember people making fun of MM8 for its obnoxious story/cutscenes/voice-acting?

>> No.8380068

>>8379932
X4's plot is dumb tho, and the repliforce are the biggest retards in the series.

>> No.8380070

>>8379839
Human-like robots vs. very, very cartoonish animals. If it were something more like Star Fox they might have been able to get away with darker themes.

>> No.8380072

>>8380068
The plot isn't dumb, it's the execution that is dumb, and unfortunately the finer details were locked away in Japan-only books and the Rockman X4 and X5 websites.

>> No.8380079

>>8379932
Everyone knows MMX's overall plot is...not great. It's too much like classic shonen while trying to be edgy and deep. The result is a story which makes no sense and is edgy for the sake of being edgy with cartoon robots.

Sonic Adventure 1 and 2 are not as edgy, by comparison imo. They are just action movies in video game form with some dark moments. I still like both of them, but just letting you guys know.

>> No.8380080

>>8380070
Of course you can have those themes in a story with cutesy animals? What are you talking about?

>> No.8380083

>>8380070
>Star Fox
cringeworthy

>> No.8380087

>>8380080
You can but people will mock it. You can enjoy it and it can be enjoyable but many people will not be able to get past the fact that the characters look like Mickey Mouse.

>> No.8380094

>>8380087
You mean like how people didn't and SA2 got rad reviews when it first came out?

>> No.8380095

>>8380080
You can but it takes significantly better writing than Sega could manage to pull it off.

>> No.8380104

>>8380053
>Sigma did not convince his subordinates
I'm pretty sure he did. If Magma Dragoon, a Maverick Hunter I fucked that up, I know he wasn't Repliforce but still said otherwise who always kept in line, could be convinced, why was Frost Walrus, a known criminal who only escaped decomissioning because of General recruiting him, developing a secret weapon in his base when Repliforce's plan was to leave?
>While Split Mushroom sends the fake transmissions giving orders from the Biolab Tower while Peacock sends the sake data, Owl's own resentment would do the rest without the need for Sigma to step in.
It still was Sigma's meddling that got Owl to attack the city though. His original order was just to distract the Hunters.
>Dinorex wasn't Repliforce
He was. Disaster Prevention Division. But he was still a criminal on the side, amassing weapon stockpiles in a volcano even before he got infected.

>> No.8380112

>>8380104
Bosses who work directly under Sigma in X4 have Sigma's logo in their health bar. Dragoon, Mushroom, Peacock and Double. while those working directly for General in his "let's leave the planet" motion have an R logo on their health bar.

Unlike Dragoon, where we get Dragoon directly saying "he" approached him (Sigma) as well as Double saying "he" sent him to act as a mole, the other bosses don't have such dialogue beyond "fuck you and the rest of the Hunters".

>> No.8380131

>>8380112
I know, I was in those threads. Though when I said "convince" I didn't mean "convince to work for Sigma", but rather "convince them that the Hunters will kill them regardless of what they do so they might as well straight up fight", which is what most of Repliforce's effort is spent on - putting up a fight to hold off the Hunters until they can escape.

>> No.8380142

>>8380131
Ah, my bad. That makes things clearer.
Indeed, in the end all Sigma needed is to keep both sides quarreling and distracted to notice what the fuck Final Weapon was and where it was pointing.

>> No.8380170

>>8379839
Sonic wasn't mocked for having darker themes and storylines, it was mocked for being shit while trying out darker themes and storylines. The Sonic Adventure games weren't "roundly mocked", even if they had their detractors, and they were about as dark/self-serious as Sonic got outside of '06. If the games stayed at or above that level of quality, then the most Sonic would've gotten would be some good-natured ribbing (which the MMX and Zero games got more than their fair share of, trust me).

Other people have pointed out that futuristic fighting robots are a way more believable backdrop for serious stories than colorful animals, and there's something to that idea. However, for the level of "dark" that both series reach (which is basically the level of your typical shounen manga, like Bleach/One Piece stuff), Sonic's premise is fine. It seriously just comes down to the fact that, barring the back half of the X series, Megaman games are generally fun to play.

The only game that I'd say really qualifies as too edgy for its setting is Shadow the Hedgehog, and that has more to do with it being ultra tryhard rather than the mere inclusion of guns and blood. Plus, again, it was a shitty game.

>> No.8380190
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8380190

>>8379839
The Zero games have a genuinely interesting plot though.
>world is a desert due to thousands of years of robot and nuclear conflict
>human beings mostly extinct and replaced with virtually indistinguishable robots
>last bastion of biological humans governed by the copy of the thousand year old progenitor of the robot race who intends to wipe out all independent robot enclaives
>you play as ancient robot warrior who may or may not be a clone and whose original body is now a mindless death machine

>> No.8380202

>>8380142
No worries, fellow loremaster. That said, the Final Weapon is still a big mystery to me. Why is Repliforce's ship a big-ass laser? Perhaps a "back off or we'll fire" deterrent?

>> No.8380209

>>8380190
>human beings mostly extinct and replaced with virtually indistinguishable robots
There's actually less reploids than humans, during the Elf War, Weil and Omega managed to destroy 90% of the global reploid population, while human population they "only" killed 40%. The game doesn't give you a clear idea of how big Neo Arcadia is, the dome is basically the size of Europe.

>>8380202
The skull makes it clear Wily (or the Wily AI in the same fashion Light AI exists) had a hand on it's construction and design and the communications being meddled it the Repliforce didn't really question it. Probably mechaniloids actually did the construction. It could be theorized Final Weapon is supposed to function as a Terraforming device as well if they're going for a planetary conquest, though.
The Mega Man series is constantly at war, there's around 200 other Military-Grade Ragnarok-type Satellite Cannons floating over earth's atmosphere as states on the epilogue booklet in Remastered Tracks RMZ4 Physis, "Eden's Dome". And we can see in Legends 2's world map there's a LOT of craters from impacts, not only from the Space Colony Eurasia, in various sizes from beam blasts (some which became either valleys or lakes, perfectly circular ones). The human government already was very sketchy and was probably done as a deterrent in case reploids get another Repliforce-like funny idea with Final Weapon, regardless of FW being a terraforming device or a deterrent.

The government is extremely sketchy, we know in their database they're fully aware of who built Zero, Gate was correct to be angry at them for letting Zero roam about.

>> No.8380223

>>8380209
If it was Wily who was behind the entire ship instead of the hidden skull room then that puts the entire Replifoce into question. But still, a connection between possible mechaniloid hijacking and Wily has to be found, and even then you have Eurasia and all the other space colonies orbiting the Earth. Maybe the Repliforce was going the GDI route by having their own Ion Cannon system but even then that's way too much power for any reploid faction to have, especially in the Hunters' eyes... unless the Hunters have no jurisdiction in outer space. After all, Dynamo brought Eurasia down single-handedly, so it was probably unguarded, and they themselves didn't have any orbital weapons to destroy it in case of an eventuality such as irreversible orbital decay, other than the deprecated Enigma cannon which if you think about it would be very fitting if it was the same cannon Web Spider was protecting and a 20th century space shuttle. They were woefully outgunned from space, which is very strange.

>> No.8380229

>>8379839
Robots are rad, autistic animals are not.

>> No.8380245

>>8380223
I was just thinking, probably Final Weapon was also used to attack upon their leaving of Earth to any resistance government forces. Supposedly, other space colonies were damaged during X4, with Eurasia undergoing the most extensive renovation work. I wouldn't put it behind Wily being capable of pulling this stunt, him controlling others or misdirectioning the good guys has been his gig before in Mega Man 4, 5 and 6.

Also, in true Wily fashion, he's one to repeat plans if he thinks he learned from a previous attempt. In X2, it was the first time he planned to broadcast the Virus in a global scale using a missile, manipulating Magna Centipede into doing it once he corrupted him with the virus.

>> No.8380247

>>8380223
>They were woefully outgunned from space, which is very strange.
This is purely speculation from my part, but considering old tech was for the most part banned after all of Wily's world domination attempts, probably there's very strong laws against weaponry like that within Earth?

>> No.8380615

>>8379839
>>8379883
Why do you keep do this anon? Nobody will ever take a game series about a blue hedgehog that run fast serious.

>> No.8380617

>>8379839
Because Sonic did it badly

>> No.8380629

>>8380615
Ken Penders would like a word with you.

>> No.8380649

>>8380629
Ken Panders was a shit writer.

>> No.8380657
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8380657

>>8380615
idk, they could make mario games serious but they had make em rpgs. or platformers with rpg elements, in some cases. granted, ya also don't see mario spouting one liners half the time, but bowser tends to be pretty funny and also usually threatening (unless it's ttyd).

>> No.8380801

>>8380615
SMBZ is canon.

>> No.8380820

>>8380649
Nah, he was okay for a comic about a speedy talking hedgehog.

>> No.8381000

>>8379839
MegaMan = cool robosexual
Sonic = retard furhomoshit

>> No.8381031

>>8380209
>There's actually less reploids than humans, during the Elf War, Weil and Omega managed to destroy 90% of the global reploid population, while human population they "only" killed 40%.
Meaningless without initial population numbers.

>> No.8381048

>>8381031
Yeah, we don't know actual numbers, all we know is that there was too much humanity, the excess went life in Space Colonies like the Eurasia and because of over population, nature began dying off and animals going extinct or in the border of extinction, hence all nature places in the X series being biotech.

>> No.8381060

>>8379850
Have you ever seen/read Watership Down

>> No.8381065

What's the difference with astro boy and mega man?
They seem like the same thing.
I remember watching one anime episode of astroboy, the only episode I've seen, was the 2003 series, what an episode, atlas sacrifices himself and is flushed from the safety of the ship into deep space..

>> No.8381069

>>8381065
Megaman was partly based on Astro Boy (aka the first anime ever made)

>> No.8381071

>>8381065
Astroboy is one of the several influences behind Mega Man, alongside Super Sentai and Casshern.
I guess a main difference is that there's no Dr. Tenma equivalent, Rock wasn't a kid who died, Dr. Thomas Light created him kid-like for the sake of having him as a son figure, as well as his lab assistant. Thomas Light is a lonely man in the main timeline.

>> No.8381072

>>8379839
Because Mega Man is good and Sonic is shit
Not reading any other posts in this thread
/thread
based

>> No.8381095

>>8381072
Based

>> No.8381607

>>8379883
>>8381060
>he wants sonic to have the plot of Watership down

... Fucking why? It doesn't need to. There's plenty of edgy games already. Sonic should be wholesome.

>> No.8381648

>>8379839
>Why is it that Mega Man could get away with exploring much darker themes, plotlines, and characters in later entries,

It didn't, really

>> No.8381702

>>8379839
Robots are inherently less silly than talking cartoon hedgehogs? What a stupid question

>> No.8381738

Say what you want about Hedgehogs but at least people remember Sonic's story.

>> No.8381773

>>8381607
>Sonic should be wholesome
Why? This just anti intellectual. Sonic shouldn't be anything.

>> No.8381840

>>8380657
>idk, they could make mario games serious
Good point but Sonic is too goofy for me to take serious. Maybe it's because Sega's attempts of a more serious Sonic has all been try hard cringe.

>> No.8381851
File: 218 KB, 1368x349, file.png [View same] [iqdb] [saucenao] [google]
8381851

>>8379890
>>8379936
>>8380038
>>8379986
We're training a neural net to write YouTube content.

>> No.8382294

>>8380657
>idk, they could make mario games serious
Not sure what world you live in where any of the Mario games, let alone the fucking RPG games, are anything but silly as hell. I mean I love them, don't get me wrong, but half the reason the various Paper Marios and Mario & Luigi games are so much fun is the humor and the fact that they don't take themselves seriously.
Compare that to Sonic which has games with themes like fucking genocide packed into it for some godawful reasons and you can see the huge difference.

I want a proper Sonic RPG though. I think if they actually gave a shit and tried they could do one pretty easy since Sonic has a large mostly likable cast that all have enough unique differences that it wouldn't be hard.

>> No.8382368

>>8379839
Are the Megaman Zero games any good? I mean as games. I feel like the characters and story get most of the focus. I wonder if that's because that was and is the primary draw for people. Like, how do they compare to golden age of Megaman games. (2 - 8, X1 - X4)

>> No.8382373

>>8379839
same reason Goemon failed at it.

>> No.8382467

>Sonic the Hedgehog was roundly mocked for doing the same thing?
By whom? Nobodies. Sonic is the peak of video games.

>> No.8382628

>>8382368
They're great games, though the first Zero game has an infamously hard first real boss. There's a story and stuff and a cast of characters but it's 95% gameplay.

>> No.8382802

>>8380070
I've been saying if 06 looked like (e.g, the Sonic Movie), for 15 years straight, no one would have seethed as hard on the directional choice if it all looked like it fucking meshed together. Not making Eggman look like a mutt, females looking like Final Fantasy, or Sonic looking like Slenderman.

>> No.8382806

>>8380094
Kids only liked cringed shit, everyone else hated it.

>> No.8382812

>>8379839
The Mega Man Zero games have good gameplay, Sonic Adventure 2 does not.

>> No.8382813

It should be legal to kill Sonic cultists. Stop fucking saying a blue reskin of actually good content is better than good content.

>> No.8382830

>>8382813
What is your opinion on the canonical color of Sonic's arms?

>> No.8382860

>>8382830
Reeeeeally don't give a shit after Shadow existed or the Sonic Movie happened.

>> No.8382870

>>8382860
Why do you hate Jim Carrey? What did he ever do to you?

>> No.8382874

>>8382870
? Who said anything about Jim Carrey?

>> No.8382908

>>8379883
Megaman IS CHILDRENS MEDIA, YOU CLOD!

>> No.8382920

>>8379936
This is the retro board, we will ruminate on the same topics until the next generation gets unlocked.

>> No.8382925

>>8382874
You did.

>> No.8382931

>>8380087
Have you seen Disney movies? A lot of cute animals die in those, specially beetween 50's-90's

>> No.8382935

>get away with
MM hasn't been good since the NES days. Sonic Adventure 2 was shit because it was a fucking 3d platformer (like SA1).

>> No.8382937
File: 887 KB, 2100x1527, 51136.jpg [View same] [iqdb] [saucenao] [google]
8382937

How come Donkey Kong got away with a western-made dark-and-mature reboot

>> No.8382941

>>8382935
>MM hasn't been good since the NES days.
Zero was good and so was the MMBN series. Can't really talk about much else related to it since those were mostly my jam.

>> No.8382942

>>8382935
>MM hasn't been good since the NES days
Okay, boomer.

>> No.8382953

>>8382942
No boomer would ever post here. Faceberg is their home territory.

>> No.8382954

>>8382937
>got away with
Shit controls and gameplay disguised by tons of viral marketing and paid off reviewers to nugamers isn't "getting away with" anything.

>> No.8382959

>>8382954
>Shit controls and gameplay
Huh? What's wrong with DKC's controls? The only thing I can think of that's shitty about DKC 1 is the level design in some of the later worlds having a bunch of badly designed insta-kill barrel spots

>> No.8382962

>>8382368
Zero 1 and 2 have a very hard early game. Zero 3 and 4 are more casualized, removed the grindier parts. There is a lot of mechanics under the hood that aren't explained out right, but most of the game is about becoming good like a fucking hack and slash. The stages are good, but it is designed so you strive for A or S ranks, which are the actual hard part of the game.

>> No.8382968

>>8382953
He means millenials that start to experience ulcers, rheumatism and other ailments.

>> No.8382969

>>8382959
Play Mario World, then play DKC. The quality difference is VAST. DKC has imprecise, slippery, glitchy controls and it's very obvious that the developers cared more about making a pretty game to attract shallow "gamers" than a good one.

>> No.8382972

>>8382937
Mature? It just has cynical bitish humour, and only very little.

>> No.8382985

>>8382969
I like SMW better but that doesn't make DKC a shit game either. You guys have to stop doing stuff like this.

>> No.8382991

Because there was no clear divide between the games and they endlessly swapped from cartoony fun to ridiculously edgy. Mega Man X worked because 1. Robots are instinctively cooler than animals and 2. It was a separate entry from the classic games which could continue to be as dumb and silly as needed. In contrast, Sonic went from Saturday morning cartoon stuff with Sonic Heroes to Shadow the Hedgehog which is not only such a jarring 180°, it was handled in the worst way possible with Nu-metal, swearing and guns. Can you imagine if they made a new classic mega man game right after 11 but everyone was suddenly swearing, listening to Linkin Park and Rock was going around killing humans with a handgun. It would be absolutely fucking ridiculous and laughable. Sonic games routinely go from silly stuff to unbelievable amounts of edge because Sega has literally no idea what to do with the series and tries to please too many different audiences with too many ideas. Inafune may be a hack but at least he knew that making the classic games suddenly darker and edgier would completely clash with the entire concept of the series up to that point and knowingly made the X games, and by extension the Zero games darker because they weren’t going to be conflicting with the main series. Are the X and Zero games dumb? Yes, of course. Are they still melodramatic and edgy? Absolutely. Did they ever reach the kneeballing insanity of Shadow the Hedgehog or ‘06? No. That’s not even to say that Sonic games can’t have darker plots while still being good. The Adventure games and debatably Unleashed have world ending stakes and a darker tone to the classics but don’t lapse over into absolute stupidity, warehog not withstanding

>> No.8383238

>>8382294
>>8381773
No, sonic should be wholesome, because there's a severe shortage of wholesome content and a massive oversupply of edgelord bullshit.

>using the word intellectual in a thread about neon cartoon gerbils

CRIIIIIIIIINGE

>> No.8383245

>>8381773
To be fair, you have to have a very high IQ to understand Sonic & Knuckles. The story telling is extremely subtle, and without a solid grasp of chaos emerald theory most of the plot will go over a typical viewer's head. There's also Shadow's nihilistic outlook, which is deftly woven into his characterisation- his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these stories, to realise that they're not just fun- they say something deep about LIFE. As a consequence people who dislike Sonic Adventure truly ARE idiots- of course they wouldn't appreciate, for instance, the humour in Shadows's existential catchphrase "I'm the ultimate life form," which itself is a cryptic reference to Nietzsche's German epic, Thus Spoke Zarathustra. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Sega's genius wit unfolds itself on their television screens. What fools.. how I pity them.

And yes, by the way, i DO have a Sonic & Knuckles tattoo. And no, you cannot see it. It's for the ladies' eyes only- and even then they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand. Nothin personnel kid

>> No.8383268

>>8383238
Sonic has literally never been wholesome

>> No.8383452

>>8382368
Gameplay wise, the Zero games are better than any Mega Man X game and better than most classic games (although the classic games have a very different gameplay style). The Zero games take the ideas from the X series and actually improve on them for the most part. My biggest gripe with the Zero games has to be the dialogue though. Too many text boxes, but they are still mostly gameplay and the text can be sped through by mashing A.

>> No.8383454

>>8383238
>He's only able to spout buzzwords when confronted with an argument.
Yes, your take is anti intellectual. You're saying something like Sonic SHOULD be this. No reasons, just emotion.

>> No.8383470

>>8383245
You had me going until the tatoo. Great laugh, thanks.

>> No.8383512

>>8383454
I just gave you a fucking reason, lack of supply. That's not a buzzword you fucking troglodyte.

>> No.8383528

>>8383512
>Lack of supply for wholesome Sonic
There was already an entire generation of games and people didn't like it.

>> No.8383547

>>8383528
People fucking love s1-3 and Mania.

Stop shit posting.

>> No.8383564
File: 192 KB, 800x711, 55305-mario-luigi-partners-in-time-nintendo-ds-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8383564

>>8382294
the one i posted in the pic? also this one
okay yeah the others aren't that serious at all sure but tbf the first paper mario is a time when bowser actually wins and takes initiative but yeah like i said he's kinda goofy too in the peach sections.

>> No.8383628

"haha cartoon animals" is such a fucking shit explanation and shows the midwittery of the person saying it, and there's many examples of talking animals being used for good writing.
The truth is that Sonic Adventure was just mired with weird goofy looking models and weird voice acting and writing and plot wasn't always the greatest(though I do think so moments are better than others).

>> No.8383679
File: 2.06 MB, 2400x1920, inCollage_20211202_185627163.jpg [View same] [iqdb] [saucenao] [google]
8383679

>>8383628
The truth is that literally nothing about it was good, and the straws you're grasping at (Watership down) use realistic looking animals not weird fucking neon colored cartoon bullshit that doesn't even fucking resemble the animals they claim to be even in the slightest.

The fact that you're so butthurt about your and you desperately want edgelord sonic, shows you're an autistic faggot who needs to fuck off back to /vg/ with an the other cringey fucking furrfags.

>> No.8383685

>>8383679
>Butthurt
Idk man, you seem pretty butthurt about this. Lmao.

>> No.8383689

>>8382925
No he didn't retard.

>> No.8383704

>>8383679
Sonic also draws heavily from Tezuka, with themes of nature versus technology with cutesy designs contrasting with dark stakes and drama. Seems perfectly fine to me.

>> No.8383706

>>8379839
The "darkest" Sonic character is Sonichu.

>> No.8383713

>>8381773
>video games
>intellectual
thanks for the laugh

>> No.8383716

>>8383713
Nice strawman, retard.

>> No.8383740

>>8383679
>watership down
Fuck man, that’s bringing back memories. Mortifying book

>> No.8383741
File: 651 KB, 1136x640, 1638490509831.png [View same] [iqdb] [saucenao] [google]
8383741

>>8383679

>> No.8383747
File: 38 KB, 256x255, Klonoa_playstation_front(1).jpg [View same] [iqdb] [saucenao] [google]
8383747

>>8383679
Klonoa did the same thing with arguably even more cutesy designs and pulled it off just fine. The problem is the writing and presentation.

>> No.8383780

>>8383741
Cringe Tranny game

>> No.8383787

>>8383747
Nah. Klanoa is not dark and edgy. The fact that there's 1 second that isn't bubble gum pop doesn't make it watership down.

Why are you so obsessed with making kids cartoons SUPER SRS. Do you think that will somehow validate your obsession with children's shit? You think you'll be able to prove something to all the family members who make fun of you for collecting sonic comics, and people won't look at you at another chris chan loser?

>> No.8383790

>>8379907
kek, i agree 100%

>> No.8383793

>>8379907
>>8383790
Kek, disagree 100%.

Sonic looks fucking stupid. There's no reason to use sonic to tell some edgy story when you can just make a new IP you fucking retard.

>> No.8383807

>>8379839
because the adventure games played like shit

>> No.8383815 [DELETED] 

>>8383787
>Why are you so obsessed with making kids cartoons SUPER SRS
Why are you so obsessed with Sonic being le wholesome and insist there's no way to tell a dark story with him? You're the one in favor of coddling kids.

>> No.8383818

>>8383787
>>8383793
I think that children grow up to be horribly maladjusted and immature adults like yourself from them being coddled and all their media being babyish.

>> No.8383840
File: 59 KB, 320x330, 605-6057177_smug-frog-sad-frog-pepe-japanese.jpg [View same] [iqdb] [saucenao] [google]
8383840

Digits and Capcom's inevitable MMX reboot will have a maverick based on pepe
>YOU GOT
>SONIC SCREECH

>> No.8383852

>>8380209
>the dome is basically the size of Europe
Sauce?

I fucking love a good megaman autism thread. I'm the writefag from a few months ago but I never made much progress. Does anyone else think that the humanoid Reploid designs in X were better than the ones in Zero/ZX, but vice versa with the animaloids/mutos reploids? One detail I really like about the Mutos reploids are the angular blue "true eyes" on their necks, with their animal faces being more like a headdress. Something about it is just incredibly uncanny and threatening.

>> No.8383856

>>8379839
Game on the left is good. The game on the right is not.

>> No.8383861

>>8383787
I also think being so concerned with "branding" (is it appropriate for Sonic to have mature themes? Or Mario? Or Pokemon?) is sign of corporatist brain-rot where storytelling has been monopolized by IP-holders and the extent of media criticism by their target audiences isn't with respect to art's meaning but instead whether or not it's "on-brand". You'd have children's stories all throughout history where animals maim each other or little kids were devoured by demons, cute aesthetics that go dark by the end, but what apparently counts as legitimate criticism now is to point out that something that looks childish goes to dark places and how awful that is for a children's IP

>> No.8383871
File: 36 KB, 250x348, Boss-z1-ganeshariff.jpg [View same] [iqdb] [saucenao] [google]
8383871

Read this in a pajeet scammer voice.
>"My name is Maha Ganeshariff. I'm in charge of data processing and handling information. All of the information you had has been stored in the server in my body. If you want it back, you'll have to destroy me and download it from my memory...will you do it??"

>> No.8383984

>>8383787
>caring about what people think about you
>bitching about "children's shit" on a retro video game board, a medium aimed at children
i don't even like anything outside the genesis games except for colors but go back to whatever hole you came from.

>> No.8384017

>>8383679
Take your meds fag I'm not OP

>> No.8384043
File: 859 KB, 2351x1167, VileIncident014.jpg [View same] [iqdb] [saucenao] [google]
8384043

>>8383852
According to the official epilogue, Eden's Dome, 20 million people died in the second blast from Ragnarok shot by Weil. The artwork shows it didn't destroy the entirety of Neo Arcadia, just one part of it, and the Complete Works artwork shows Neo Arcadia is massive, with several Orbital Elevators like Area X-2.

>3:31 p.m. The orbiting satellite turret Ragnarok's main gun pierced through the center of Neo Arcadia, destroying the central area without a trace. As a result, the parliament was obliterated, the dictator Vile was lost, and the capital city completely collapsed.
>On the same day, the Ragnarok sub-cannon is fired.
>The residents of Neo Arcadia were unaware of the existence of the satellite turret Ragnarok, and those living within the area were left with no choice but to share the fate of the facility. More than 20 million people were killed, but the exact death toll is still unknown.
>https://megaman.fandom.com/wiki/Vile's_Incident:_Eden_dome,_its_sin_and_rebirth
I can't find the artwork, so others be my guest, but in the meantime here's the artwork of the center of Neo Arcadia after the second shot. The fact it was merely the center of the Dome and it didn't completely destroy Neo Arcadia, but was enough to murder that much population density, the size of Neo Arcadia (as it homes all of humanity after 40% of the total global population were murdered in the Elf Wars) means the size of the domed city was staggering.

>> No.8384051

>>8383861
Dumb argument. It's an issue with the tone and the sonic games have always been really weird and bad with balancing the tone of their games. That's mostly what people mean

>> No.8384064

>>8384043
Thank you based Autist, I just remembered that pic from Zero 4. Did they give that figure in the game or just in the source material?

>> No.8384068
File: 189 KB, 599x360, 1601072789321.png [View same] [iqdb] [saucenao] [google]
8384068

>>8383704
This

>> No.8384084

>>8384064
Just in the source material, Colbor (the reploid in first plane giving orders through radio) only mentions center of Neo Arcadia was completely destroyed in-game and that they're trying to find if they can find any survivors, but it shows a pixelated version of that picture, displaying anyone surviving is nothing short of a miracle, as the 20m+ were most likely vaporized.

When Remastered Tracks Rockman Zero 4: Physis came out, it didn't contain CD dramas to fill in extra lore, instead, it's CD dramas are events from the game itself while it promoted containing a second booklet. One written as an in-universe newspaper article. "Vile's Inicent: Eden Dome: It's sin and rebirth". It's written as a time skip 2 years after the end of Zero 4, and it's our source about how many people died during the Ragnarok's shot. As well as the fact there's 200 other Satellite canons pointing at earth, giving us a hint of why the world in Legends 2 has so many craters.

>> No.8384092

>>8383787
>Why are you so obsessed with making kids cartoons SUPER SRS. Do you think that will somehow validate your obsession with children's shit? You think you'll be able to prove something to all the family members who make fun of you for collecting sonic comics, and people won't look at you at another chris chan loser?
Spouting shit like this is why I think people who need everything to be clean and colorful have some unresolved insecurity issues. At least the dude who collects katanas and plays his 3ds in public had fun and drew guns on furries just because he thought it looked cool.

>> No.8384096
File: 53 KB, 512x512, MML2 Map.png [View same] [iqdb] [saucenao] [google]
8384096

>>8384064
>>8384084
>Ragnarok, a satellite turret at the time of the start of construction, was discovered in old war footage, which is among the rarest of classified data released to the public.
>It is said that more than 200 attack satellites of the same class alone are still hovering above our heads.

>> No.8384120

>>8383818
Your the man child crying because people don't want your gay edgelord sonic. Stop fucking projecting.

>> No.8384124
File: 120 KB, 800x725, 21308-sonic-adventure-concept-art.jpg [View same] [iqdb] [saucenao] [google]
8384124

>>8379839
Because Mega Man changed to accommodate for the darker themes. Even then, it wasn't any darker than a 90's edgy postapoc cartoon. Sonic, on the other hand acts like the biggest autismal poser that forgot the 90's ended and is now trying extra hard to be cool 'tude.

>WOAH
>COOL
>WOWAOH YEAH
>GOTTA GO FAST

I just want him to shut the fuck up. Just look at that art. What the fuck is that? Was that supposed to be cool?

>> No.8384125

>>8383861
You had stories that told these things, and they were their own fucking stories.

They didn't take a series that was basically barny for a decade, and then randomly make a story where barny starts eating people.

Also, it's one thing to write in a story "then it ate him" and it's a whole different thing to show it in in a visual medium.

Sonic isn't meant to be goose bumps you creepy fucking pedophile manchild.

>> No.8384128
File: 170 KB, 590x759, SEGA POWER gas the wops console war now Sonic.jpg [View same] [iqdb] [saucenao] [google]
8384128

Who /edgy/ here?

>> No.8384138

>>8384092
I don't need everything to be clean, that's a straw man that further reinforces that you're a manchild.

Sonic should be wholesome. Sonic.

Synod is not watership down. Sonic is not goosebumps. Sonic is not a grim fairy tale. Sonic is sonic.

We already have grim fairy tales. We already have watership down. But if sonic becomes some edgelord bullshit, now we don't have sonic. You've taken away something unique, to give us something else that isn't unique.

Oh boy! It's some lame ass anine naruto plot, but with blue gerbils instead! Wow so unique!

>> No.8384145
File: 104 KB, 1024x897, Sonic .jpg [View same] [iqdb] [saucenao] [google]
8384145

Classic Sonic is charming and wholesome and looks much more like a little animal that can roll into a ball. NuSonic looks like a lanky smarmy tryhard that listens to Limp Bizkit and never shuts up with corny lingo that was outdated 20 years before he first spoke. Shadow is a cringey gun carrying edgelord who swears for no reason, has a human girlfriend who is murdered by the government, and only appeals to the cringiest sperglords alive. Metal meanwhile is just a cool robot. I miss the simple times when tiny animal mascots didn't talk and engage in retarded emo soap operas.

>> No.8384146

>>8384138
Synod is my favorite series.

>> No.8384148
File: 142 KB, 521x785, Sonic ~02.jpg [View same] [iqdb] [saucenao] [google]
8384148

The classics have distinct surrealist fantasy environments that are beautiful and iconic. This is lost in NuSonic’s mess of cityscapes, realistic textures, and environments devoid of style. Green Hill would not look better if you replaced the checkered ground with an HD dirt texture.

>> No.8384149

>>8384145
>edgelord who swears for no reason
He has not sweared though? "Damn" is really soft, it shouldn't even be classified as a swear word.

>> No.8384153
File: 782 KB, 200x154, Sonic .gif [View same] [iqdb] [saucenao] [google]
8384153

>>8384146
>B-B-BUT BABY WIKES MAH BOOOSTY!!!

Boost is all style and no substance, as made evident by: constant (and long) autopilot segments, hallway levels with zero freedom, speed that isn't earned, a low skill ceiling, minimal physics, and minimal points of interaction besides dodge left and right then occasionally mash homing attack. It's a shallow gotta-go-fast simulator while 2D sonic is a momentum-based platformer with pinball physics.

>> No.8384158
File: 1.28 MB, 424x239, Sonic ~01.gif [View same] [iqdb] [saucenao] [google]
8384158

>>8384149
>B-B-BUT MUH SPEEED!!!
>MUH GOTTA GO FAST!!!

Sonic was always about pinball PHYSICS, NOT brainless speed. The marketing focused on speed but the games did not.

Boost and Adventure are therefore not classic Sonic logically translated into 3D, they're shitty hallway runners. Instead of physics-based platforming you just spam homing attack. Instead of earning speed through maintaining momentum as you run and bounce through an obstacle course, you just push up and hit max speed in 1 second, then proceed to watch some auti-pilot bullshit until it's time to mash homing attack again.

>LIES!!!

You know how Yuji Naka is credited with creating Sonic even though Naoto Ohshima won the contest to design the new SEGA mascot? It's because Naka had already made an awesome prototype with just a sphere (marble) as a protagonist and management demanded it be turned into a franchise character like Mickey Mouse or Mario.

>> No.8384162
File: 489 KB, 1231x1243, 07.jpg [View same] [iqdb] [saucenao] [google]
8384162

>>8384153
>>8384158
I was just poking fun at the typo man, chill. I'm not even who you think I am, I'm the Mega Man lore autist.

>> No.8384163

>>8384138
>I don't need everything to be clean, that's a straw man that further reinforces that you're a manchild.
Do you not listen to yourself when you write this shit, or all the previous posts you spouted

>> No.8384167
File: 1.57 MB, 300x200, bruce wayne looks at his shares.gif [View same] [iqdb] [saucenao] [google]
8384167

And this thread once again shows us Chris Chan wasn't the exception, but the rule within the Sonic fandom.

>> No.8384169

You would think that a series based on physics and speed would actually work better in 3d. But that has not been the case at all.

>> No.8384170

>>8384153
>>8384158
Oh sweet a schizo poster

>> No.8384171

>>8384163
Yeah. Work on your reading comprehension skills you dumb faggot.

The series you've mentioned are fucking Gothic, not long running wholesome children's series that randomly went edgelord out of fucking nowhere, because some smelly fat loser wants to "legitimize" a children's franchise

>> No.8384175
File: 2.86 MB, 424x240, Sonic ~02.gif [View same] [iqdb] [saucenao] [google]
8384175

>>8384169
Sonic is pinball man. Replace him with a a circle with legs and the games will still be fun because Physics are fun. Pinball is fun. Spamming boost, homing attack, and ring dash is not fun. It's brainless.

>> No.8384176

Photo of a fat middle aged Bob Chipman in a Mario costume.

>> No.8384178

>>8384170
Way to kill the meme you dumb fucking zoomzoom. Spitting facts isn't schizo posting.

>> No.8384180

>>8384171
Wow bro watch it with the strawman ad hominems!
>The series you've mentioned are fucking Gothic
Never played that game, posted it, or even see it mentioned here.
Do you have any idea how anonymous imageboards work? Do you think everyone's the same person?
PLEASE take your meds

>> No.8384182
File: 545 KB, 842x727, 7jylw1wp1x051.png [View same] [iqdb] [saucenao] [google]
8384182

>>8384120
You've been spouting nothing but entire paragraph after paragraph decrying that Sonic be utmost wholesome to appeal to your sensitive sensibilities.
>>8384125
>Basically Barney for a decade
Nah, Sonic always had shounen elements and darker content that shows itself as early as Sonic 2 and CD. All stuff like SA2 did was raise the stakes.
>You've taken away something unique, to give us something else that isn't unique.

>Oh boy! It's some lame ass anine naruto plot, but with blue gerbils instead! Wow so unique

You mean the oh so unique technology vs nature conflict that was present in hundreds of pieces of media before Sonic? What made him so unique before?

>> No.8384183
File: 946 KB, 320x224, Sonic ~03.gif [View same] [iqdb] [saucenao] [google]
8384183

>>8384176
I miss when games were just games, and they weren't ashamed of it. Why does Mario collect coins? BECAUSE ITS A FUCKING VIDEO GAME. If board games all tried to become movie simulators, people would be "nostalgic" for scrabble and monopoly.

Go watch a fucking movie, faggot.

>> No.8384185

>>8384178
You freaked out over >>8384146
You are schizophrenic.

>> No.8384187

>>8384180
Then the series mentioned in the original response you fucking moron. The point still stands.

>> No.8384189
File: 50 KB, 680x453, 898.jpg [View same] [iqdb] [saucenao] [google]
8384189

>>8384183
>He's now going into maximum overcope mode

>> No.8384190
File: 3.93 MB, 455x262, Sonic ~05.gif [View same] [iqdb] [saucenao] [google]
8384190

>>8384182
Silicon was never story driven. The game is fucking pinball man. And yes, pinball man is unique. Furrfag soap operas are not.

>> No.8384192

>>8384187
How the fuck do you mistake Klonoa for Gothic? And that wasn't me either, faggot.

>> No.8384196

>>8384185
Stop projecting.

>> No.8384197

>>8384145
SONICS
ARMS
AREN'T
BLUE

>> No.8384198
File: 107 KB, 600x954, Vent's mom.jpg [View same] [iqdb] [saucenao] [google]
8384198

Did you know, before carbons (themselves robots able to reproduce sexually), humans and reploids could already have sex among themselves and create descendants that way?
Following the fall of Neo Arcadia, as Weil and all politicians within the parlament were killed, and the second Ragnarok shot, when society finally walked out of the dome, and pilgrimed torwards the Eurasia Crash Site, Area Zero, Ciel dedicated her life into taking down the borders between reploids and humans.

This led to Humanoids. Reploids and Humans are only told apart by a triangle in their foreheads, but even then, Ciel's research allowed them not only to finally be the same "species" and create descendants. We got evidence of this from a Rockman ZX guide book's artwork, drawn by the mangaka of Rockman ZX's adaptation, which shows Aile's/Vent's mother was, in fact, a reploid. Since Vent and Aile are human Humanoids, though, this must mean their father was a human man, while the reploid mother's artificial wound emulates perfectly the human version and some sort of nanotech or biotech allows them to ovulate.

>> No.8384203

>>8384192
Klanoa isn't edgy, as i already stated. So i was referring to only valid examples he gave.

And i don't give a fuck if it's you, learn to 4chan your dumb faggot. If you respond defending one side of the argument, I'm gonna attack the entire side of the argument.

>> No.8384205

>>8384190
>>8384196
>>8384203
I never thought I'd see the day where I'd make a poster legit go fucking insane, but now I guess I have.

>> No.8384206

>>8384197
You: WAAAAAAAAAH WHY DON'T SEGA MAKE MY KEN PENDERS COMICS WAAAAAAAH WHY DON'T PEOPLE LIKE SHADOW THE HEDGEHOG WAAAAAAAH WHY WON'T THEY DO A COMIC WHERE KNUCKLES COMMITS A DOUBLE HOMICIDE AND ROBOTNIC RAPES AMY WAAAAAAAAAH

Me: I just fucking like pinball physics bro. Fuck off.

>> No.8384209
File: 66 KB, 425x573, yawn.jpg [View same] [iqdb] [saucenao] [google]
8384209

>>8384205
>he told me to stop projecting, omg he's insane!

>> No.8384212

>>8384206
>Me: I just fucking like pinball physics bro. Fuck off.
https://www.youtube.com/watch?v=PXbjfPq_LAQ

>> No.8384214

>>8384198
Did you know Rules/limitations make games. If evolution just meant removing limitations, every game would be another lifeless empty repetitive open world sandbox flavor of the month. Yet every franchise that went open world has failed to live up to its predecessors. Less is more. Chess would not be a better game if the board was bigger. Yugioh didn't replace poker. 3D Sonic/Mario/Rayman/DK didn't replace 2D. Music videos didn't kill audio only music. A literal sandbox isn't better than Legos. Your moms gaping wide pussy isn't better than a tight qt3.14, even though your mom gives me the freedom to do what I want.

Changing genres is not innovation. Jumping in the latest fad is not innovation (3D, open world, VR, etc...).

You can innovate with creative stage design and gimmicks. Ever notice Rayman 1 and Rayman Origins aren't the same even though they're both 2D? Megaman 1 vs Megaman X, way different, still 2D, still Megaman. Mario 64 vs Galaxy, super different, both 3D collectathons. MGS2 vs MGS3 very different yet still linear stealth games (and better than open world MGS5). Ocarina vs Majora, super different even though they're in the same engine with re-used assets (and both better than empty lifeless BotW). You think evolution = changing genres because you lack creativity.

>> No.8384216

>>8384212
Not watching.

Cope. People like pinball. They don't like furrfag shit.

>> No.8384219

Me: lol
You: You: WAAAAAAAAAH WHY DON'T SEGA MAKE MY KEN PENDERS COMICS WAAAAAAAH WHY DON'T PEOPLE LIKE SHADOW THE HEDGEHOG WAAAAAAAH WHY WON'T THEY DO A COMIC WHERE KNUCKLES COMMITS A DOUBLE HOMICIDE AND ROBOTNIC RAPES AMY WAAAAAAAAAH

>> No.8384223
File: 1.75 MB, 280x158, Sonic ~08.gif [View same] [iqdb] [saucenao] [google]
8384223

Idiots don't understand that classics like Megaman, Castlevania, Sonic, Metroid, Zelda, and so on, are not "inferior relics of their time" but fun games with their own unique rules and mechanics that their modern "updates" completely LACK. They're a completely different experience from modern games just like how listening to two different genres of music are different experiences.

Is obvious that people who think games need to "evolve" aren't real gamers, just losers that couldn't make it in the film industry. This is obvious by the fact that their definition of evolution just amounts to homogeneity and fads.

>> No.8384228
File: 103 KB, 365x429, 1472083004437.png [View same] [iqdb] [saucenao] [google]
8384228

>>8384214
Oh my god, the schizophrenia is real.
popoki, is that you? Because holy fuck, it can't be anyone else's schizophrenic meltdown over children's media.

>> No.8384232

Shut up and tell us more about robot vaginas.

>> No.8384234

>>8384228
>omg he's so schizo he posted a copypasta from 10 fucking years ago

You must be 18 to browse 4chan.

>> No.8384235

>>8384198
Based megaman lore poster
>>8384214
Based whatever the fuck this is

>> No.8384237
File: 1.71 MB, 280x158, Sonic ~09.gif [View same] [iqdb] [saucenao] [google]
8384237

>SANIC 06 WASNT BAD! WEREWOLF SONIC WASNT GAY! MUH ADVENTURE!!!!

Funny how I only see people try and salvage these incredibly mediocre games when it comes to beloved characters. Take sonic away and replace him with a stick figure and the classics are still awesome. Adventure on the other hand would be forgotten shovelware. It is sad to see someone write 6 paragraphs about how a 5/10 games was not really that bad.

>MUH FURFAG COMICS!!!!

If your character is an annoying meme lord, most the games are bad, and the fanbase is very loud and has pockets of gay weirdos (you), the result is Modern Sonic being one giant joke.

>HES A COOL GUY!
NO.
This isn't a controversial opinion. NuSonic is hated. Yet when Mania dropped it was nothing but love among mainstream audiences. It's socially acceptable to like the classics but liking NuSonic will label you a weirdo. Don't shoot the Messenger furfaggo

>> No.8384238

I love this thread

>> No.8384240
File: 3.79 MB, 1280x5640, How I met your Wily.png [View same] [iqdb] [saucenao] [google]
8384240

>>8384235
Hey, Dr. Light's work meant humanity ultimately goes extinct but for a brief window of time humanity got robot waifus to fuck.
And in the end, isn't that everlasting peace?

>> No.8384241

>>8384228
>popoki
Tell me more about this fellow

>> No.8384246

>>8379883
Tldr

Take your meds schizo furrfag

>> No.8384249

>>8384241
Saw that guy on some discord servers connected to 4chan via /vg/, every time I noticed the guy it was because he was having a schizo breakdown over the smallest of shit, like someone having his name the same color as Discord's dark theme so his name was invisible, Castlevania being too gritty and not like Captain N's Castlevania episodes, among other things. I didn't even talk to the guy but his rantings brunt into my mind.

>> No.8384257

>>8384249
>he goes onto furrfag discords and discusses blue cartoon gerbil fan fiction with a bunch of trannies.

Jesus christ. You really should kill yourself. And I'm not saying that as a flippant insult. I mean it. There's just no possible way you've had meaningful positive effect on society.

>> No.8384261

>>8384257
Just accept that you've lost the argument and move on. No need to sperg out and post copypastas.

>> No.8384267

>>8384257
I'll live a long and fulfilling life just to spite you.

>> No.8384271

>>8384249
Why are people like this

>> No.8384274

Andrew Dobson yelling about how Mario is no longer from Brooklyn or that Link is blonde

>> No.8384278

>>8380801
Yes.

>> No.8384286
File: 202 KB, 451x283, dcf5a2f1dd3577b3086893f477f835e4.png [View same] [iqdb] [saucenao] [google]
8384286

The "spandex" in ZX isn't really spandex, it's their actual skin. Prairie, Aile and Ashe are canonically flashing.

>> No.8384290

>>8384286
I hate this I hate this I hTe this the fetish this game gave me is not invalid it is not skin it is a sexy velvet bodysuit I will not eat bugs I will not eat bugs I will not eat bugs

>> No.8384294
File: 601 KB, 848x1130, 1581679987358.jpg [View same] [iqdb] [saucenao] [google]
8384294

>>8384290
Good lord, who let the schizos out?

>> No.8384313

>>8384261
Bro, ive been lurkin and lolin, and you modern fags have been obliterated by the mania chads.

>> No.8384320

>>8384290
Your mom when she coaxed you out if the basement

>> No.8384324
File: 67 KB, 550x700, ae93cb2f226de33eeea33f2b284d46de.jpg [View same] [iqdb] [saucenao] [google]
8384324

>>8384124
>taking it out on uekawa's divine style

Imagine being you, holy shit.

>> No.8384642

>>8384169
kinda weird how mario sunshine got a pachinko level but not sonic adventure 2. you think they'd try to do something like casinopolis but less with less time wasting but no.

>> No.8384652

>>8384214
you're right objectively speaking but please stop schzoidposting to other people for no reason
>>8384324
nta but the while the artstyle isn't that bad the poses are tryhard as all get out

>> No.8384769

>>8380080
I will not take a cute fluffy dwarf hamster with guns as serious as I will mecha war unit and you autistically not accepting that is amusing.

>> No.8384846

>>8379839
I thought it wasn't until the Shadow The Hedgehog game and Sonic '06 as being when the stories became mock-worthy.

>> No.8384869
File: 42 KB, 720x540, Maybe these japs will think I'm one of them if I slant my eyes..jpg [View same] [iqdb] [saucenao] [google]
8384869

I love the autism in this thread, at first it was kind of a rethread of the old one from months ago, but then a schizo showed up and it was amazing.

>> No.8384925

Horrible OP the first time, worse to see it reposted by autism, but I'm glad I scrolled down to see this thread got the embarrassment it deserved.

>> No.8385073

>>8382937
>dark-and-mature reboot
>Those fucking zinger designs in the background
Autism

>> No.8385083

>>8383704
Name one game that actually does this
Because if you mean the 30 year old game and nothing else since you're full of copium

>> No.8385089
File: 19 KB, 973x216, maekawa first impressions on pre SA1 Sonic.png [View same] [iqdb] [saucenao] [google]
8385089

>>8384125
This. Look, stop fucking implying Sonic was destined to be a Doom ripoff when 06 happened. No universe did the original creator of Sonic wanted 06 to happen
Proof? Pic related. The people since SA1 hated classic era, so stop projecting Sonic was "suppose" to be cringy anime shit. Hack Japs ruined his image trying to pander to themselves instead of the actual point Sonic existed, to be an American icon.

>> No.8385094

>>8384145
>>8384148
>>8384153
>>8384158
You can make a point without using copy pasta anon, fuck off.

>> No.8385096

>>8384169
Monkey Ball exists retard. SoJ are just hacks when it comes to Sonic.

>> No.8385107
File: 820 KB, 320x240, Sonic.webm [View same] [iqdb] [saucenao] [google]
8385107

>>8384158

>> No.8385109
File: 13 KB, 816x486, sonic physics.png [View same] [iqdb] [saucenao] [google]
8385109

>>8385107
>>8384158

>> No.8385113

>>8384198
booba

>> No.8385183
File: 475 KB, 812x900, CielKiss.png [View same] [iqdb] [saucenao] [google]
8385183

Are there any advantages to getting the Zero games on the GBA, or should I get the collection on DS? (Fuck Legacy Collection)
Also, does the DS collection use emulation, the DS' GBA backwards compatibility, or native DS ports?

>> No.8385608
File: 27 KB, 650x365, jq7ba5sktp.jpg [View same] [iqdb] [saucenao] [google]
8385608

>>8385089
It's actually impossible to reason with you people. I don't even know why I bothered.

>> No.8385610

>>8385083
Sonic 2, Sonic 3, Sonic CD.

>> No.8385615

>>8385089
Read
>>8384182

>> No.8385653
File: 92 KB, 237x344, 1628119283184.png [View same] [iqdb] [saucenao] [google]
8385653

>>8384652
There's a reason SA1's Sonic pose is so iconic. They all flow really well and never feel stiff.

>> No.8385659

>>8385183
I've enjoyed playing Z1 and Z2 more on the DS. It's a really nice port. A shame that they could have eased up on the screen crunch, but didn't.

>> No.8385665

>>8384138
>Grimdark
Your brain on American pop-culture. Fairy tales and kid's tales have been considerably "disneyfied" since the 19th Century. They used to feature incredibly dark themes, because they were also meant for adult audiences. Of course, not all of them were dark, but they featured a lot of adult themes. For example, Sleeping Beauty ended with the Prince raping her awake, not kissing

>> No.8385987 [SPOILER] 
File: 126 KB, 850x1200, 1638550110678.jpg [View same] [iqdb] [saucenao] [google]
8385987

>>8385183

>> No.8386206

>>8379839
near-ambiguous toku parallels >>>>>>> pleb entry level shonen references

>>8379883
holy cringe and invalid as fuck

>> No.8386219

>>8384124
>Just look at that art. What the fuck is that? Was that supposed to be cool?
>>8384652
> poses are tryhard as all get out
These are the worst posts yet.

>> No.8386226
File: 2.05 MB, 1000x1414, 1561337335938.png [View same] [iqdb] [saucenao] [google]
8386226

All I want is a robot gal

>> No.8386234
File: 344 KB, 678x938, Mmx_femaleoperator.png [View same] [iqdb] [saucenao] [google]
8386234

>>8384198
tfw no reploid gf

>> No.8386246

>>8386206
Disprove that post then, retard.

>> No.8386264

>>8384198
>>8384232
>>8384240
Human girls are built for BIG REPLOID COCK

>> No.8386270
File: 9 KB, 240x160, MMZ1_character_Andrew.png [View same] [iqdb] [saucenao] [google]
8386270

>>8386264
Forgot pic. Keep seething, fleshbois.

>> No.8386460

>>8385610
Literalyl fanfiction

The point in all 3 games is to stop Eggman from taking over socities. Nothing outside of the fact Sonic isn't human is this a "le animals verses evil techno" shit. Nothing about the evioment mattered in these games, esepically 3K since the first fucking level got bombed to all hell, but magically "wasnt" by the end of the game's credits. If the message was "le evil tech is evil" they would have kept the forest bombed and scorched, with Sonic, Tails and Knuckles shown to be rebuilding the forest with saplings and shit

Cope elsewhere.

>> No.8386542

>>8380209
>Weil and Omega managed to destroy 90% of the global reploid population,
damn, that oilshed must've have been raw as fuck.

>> No.8386548

>>8385665
You had stories that told these things, and they were their own fucking stories.

They didn't take a series that was basically barny for a decade, and then randomly make a story where barny starts eating people.

Also, it's one thing to write in a story "then it ate him" and it's a whole different thing to show it in in a visual medium.

Sonic isn't meant to be goose bumps you creepy fucking pedophile manchild. So this dumb ass comparison is moot. Hansel and Grettel wasn't book 20 after 19 books of wholesome Downey shit. So you've missed the point, really really hard.

This conversation is not about creating a new Gothic fairy tale, it's about taking a blue gerbil that bounced around in abstract pinball levels for 20 years, and then randomly making a game about weird furry love triangles and WW3

>> No.8386573

>>8386460
>These themes don't exist becuase they weren't shown in this hyper specific way
??????

>> No.8386575

>>8386548
Read
>>8383861

>> No.8386587

>>8386575
That's already been rebutted.

Wanting a children's mascot to randomly go edgy is nothing more than your own pathetic juvenile low-iq American brain rot causing you to desperately want your favorite manchild hobby to be "legitimized" as "high art" by randomly making a my little pony story about the holocaust and other cringey autist nonsense.

>> No.8386604

>>8386587
>Buzzword buzzword buzzword buzzword
No, that's not what the point was at all. Children's storytelling has always had mature themes and now suddenly because we live in a puritanical pearl clutching culture we can't have that anymore? Again, these corporations have lobotomized you. You can't take the idea of Sonic having themes that are not "on brand" for a children's game series, despite the fact that this whole thing about making kids shows saccharine and sanitized is a relatively new thing.

>> No.8386615

>>8386604
No, children's media hasn't always had mature themes. Some did, some didn't. Sonic didn't. And so the issue is that you want to a game that didn't, and change what it is.

>puritanical pearl clutching culture
Buzzwords.

Ken Penders and MLP have lobotomized you. You don't want anything in this world to be wholesime. Everything must pander to your autistic furrfag fetish.

>not "on brand" for a children's game series

Not on brand, for sonic. Sonic. Sonic. Sonic. Sonic. Not all children's media. Not goosebumps. Not grim fairy tales. Sonic. Just sonic. Only sonic. Sonic. Sonic. Sonic.

>> No.8386621

>>8386604
Lmfao I've never seen someone so butthurt in my life.

How did chris chan get internet access from his cell.

>> No.8386636

>>8386615
>Some did, some didn't. Sonic didn't. And so the issue is that you want to a game that didn't, and change what it is.
So yes, they always did. Kids storytelling throughout literally thousands of years has had mature themes. That isn't going to change becuase of your nostalgia and manchild rage.

>Ken Penders and MLP have lobotomized you. You don't want anything in this world to be wholesime. Everything must pander to your autistic furrfag fetish.
Because not even kids want "wholesome" content. Kids have liked darker material for years and years. You just don't want anything that doesn't appeal to your saccharine and sheltered mindset.
>Not on brand, for sonic. Sonic. Sonic. Sonic. Sonic. Not all children's media. Not goosebumps. Not grim fairy tales. Sonic. Just sonic. Only sonic. Sonic. Sonic. Sonic.
Exactly, you're nothing more than a mindless drone that has had all their tastes in media shaped by the suits at the top. I'm so glad that I grew up with actually good storytelling and kids fairytales rather than this sanitized garbage.
>>8386621
Would you mind explaining how anything in these messages shows that I'm butthurt? I

>> No.8386650

>>8382937
if it was either Miyamoto or Rare's DK for DKC, it still be good.
see: DK '94

>> No.8386654

>>8383780
trannies are the ones that hate it tho

>> No.8386658
File: 82 KB, 1381x367, 1638309227445.jpg [View same] [iqdb] [saucenao] [google]
8386658

>>8386615
By the way. I'm sure you'd shit your pants reading this.

>> No.8386664
File: 124 KB, 360x360, Thomas.png [View same] [iqdb] [saucenao] [google]
8386664

>>8384096
>It is said that more than 200 attack satellites of the same class alone are still hovering above our heads.
tick tock

>> No.8386678

>>8386246
disprove that i fucked ur mum

>> No.8386685

>>8379839
because megaman took itself seriously, and sonic is still campy as fuck.

>> No.8386708

Because in megaman, it's androids or whatever. In sonic is a fucking hedgehog mascot toon

>> No.8386726

I don't think SA2 was too serious for it's characters. The tone can range from melodrama with Shadow, lightheartedness with Sonic & Tails, or downright cutsey with the Chao and Omochao. Like any good kid's adventure it has a variety of tones.

In the past being dark was how insecure and uncultured man-children earned adult-points. Now you can also get adult-points for being against dark things.

>> No.8386727
File: 832 KB, 851x699, edge.png [View same] [iqdb] [saucenao] [google]
8386727

2 edgy 4 me

>> No.8386747

>>8386726
>In the past being dark was how insecure and uncultured man-children earned adult-points. Now you can also get adult-points for being against dark things.

I'd wager its the opposite. Normal and mentally healthy adults don't care about being "cringe" or too "dark". They give it their 100% sincerity and don't hold anything back.

>> No.8386752

>>8386726
It's usually people that hide behind cutesy things and "wholesome" content that tend to be the worst.

>> No.8386781

>>8386708
Mmmhm because cartoon kids mascots never had dark stuff in them. Oh wait.
>>8386658

>> No.8386786

>>8386664
The Elder's System. Elder Sage Trinity, Master Thomas, Tethis' wish to the game of destiny, the Master of Elysium, further rise of Maverick units and the Maverick Hunters becoming a shadow government...
Fuck, I want a ZX3 so badly.

>> No.8386790

>>8386573
Glad you understand why your headcanon is retarded
>This example I provide doesn't actually show what I mean, I just THINK it means this because... because I think so OK?!"

>> No.8386792

>>8386542
Probably the reason why we won't get Elf Wars games is because of the amount of people and Reploids who die

>> No.8386797

>>8386604
>Children's storytelling has always had mature themes and now suddenly because we live in a puritanical pearl clutching culture we can't have that anymore?
False, Disneyfication of folktales does not mean those folktales were meant FOR kids. They were made by adults for the sake of being for adult "humor". They weren't thinking of neon colored animals when making up storys for shits and giggles.

>> No.8386805

>>8386726
>Shadow
>12 year old child shot in the head because... because that's mature for adults ok?!
>Le revenge = nuke planet earth, that's mature for mature adults such as myself.

>> No.8386813 [SPOILER] 
File: 58 KB, 613x885, 1638568733817.jpg [View same] [iqdb] [saucenao] [google]
8386813

Ciel is my favorite Mega Man scientist.

>> No.8386823

>>8386805
I'm 34 and I think it's great stuff. It's extreme, almost would you say...cartoonish?

>> No.8386828

>>8386790
I mean if you can't see whats blatantly there, then I can't help you.

>> No.8386841

>>8386797
>They were made by adults for the sake of being for adult "humor"
Evidence for this claim or are you just blatantly making shit up now to try and win this hopeless argument? They were meant for all ages, back before there was this dumb separation between "kids" and "adult" media.

>> No.8386847
File: 56 KB, 356x500, 511bi8hBxZL.jpg [View same] [iqdb] [saucenao] [google]
8386847

>>8386841
>Knights of the Round Table... A timeless children's classic.

>> No.8386851
File: 3.84 MB, 1343x1726, 1629686106652.png [View same] [iqdb] [saucenao] [google]
8386851

>>8386797

>> No.8386854

>>8386823
No, childish to seem mature. Cartoonish would be
>Maria get's shot
>Only for the bullet to explode in a flash of light, only to leave her in black sut for comedical effect.

>> No.8386868

>>8379883
>>8383238
>>8386206
>>8386548
>>8386797
Nothing is more depressing than watching you try to get through to these people. They're not going to engage you earnestly. They've made up their mind, they've shut their eyes and plugged their ears, and they're just gonna scream as loud as they can in an attempt to drown you out. You would make a great kindergarten teacher, I think, but honestly, seriously, stop replying to these morons. The type of person who can't understand basic folklore certainly won't be able to process your explanations.

>> No.8386876

>>8386854
However you want to phrase it, it's melodramatic and fun.

>> No.8386914

>>8386805
>12 year old child shot in the head because... because that's mature for adults ok?!
>Le revenge = nuke planet earth, that's mature for mature adults such as myself.
Children love that shit.

>> No.8387051

>>/vr/thread/8080840

>> No.8387182

>>8386914
Autism isn't good nor should be encouraged.

>> No.8387330

>>8387182
>Having basic imagination or coolness is autism
?????

>> No.8387456 [SPOILER] 
File: 290 KB, 1280x1808, 1638583682543.jpg [View same] [iqdb] [saucenao] [google]
8387456

>> No.8387582

>>8384096
Where is this text from?

>> No.8387584
File: 17 KB, 245x300, st.jpg [View same] [iqdb] [saucenao] [google]
8387584

What the fuck is this thread?

>> No.8387602

>>8387582
Vile's Incident: Eden Dome ~ It's sin and rebirth.
An official epilogue to Mega Man Zero by Inti Creates written as an in-Universe journalist article following the fall of Neo Arcadia by a human named Montagne.
See: >>8384043

>> No.8387756

>>8386658
That's not Sonic.

>>8386752
I play other games besides sonic. Sonic isn't silent Hill. Sonic isn't devil may cry.

>>8386781
That's not sonic.

>>8386823
>34 and he loves shadow
Yup. Chris chan fucking loser over here. I'll bet you smell down right rancid.

>>8386851
>realistic animals, not neon blue blob bullshit
>also not sonic

>>8386868
Sonic isn't folklore. Sonic is a spikey blue cartoon blob who's job is bounce around like a pinball.

>>8386876
No, it's cringe.

>> No.8387760
File: 659 KB, 812x812, CielRepair.png [View same] [iqdb] [saucenao] [google]
8387760

>>8385987
That's nice, but it doesn't answer my questions...

>> No.8387769

>>8384198
Where do I learn more about reploid reproduction? Are reploid mommies able to produce milkies?

>> No.8387770

>>8386636
>So yes, they always did. Kids storytelling throughout literally thousands of years has had mature themes.

Some did, some didn't. Sonic didn't. And so the issue is that you want to a game that didn't, and change what it is. That isn't going to change because of your furrfag rage.

>Kids have liked darker material for years and years.

I was a kid when shadow came out, everyone except you creepy fat smelly furrfafs made fun of out for being a cringe fest.

You just don't want anything that doesn't appeal to your saccharine and warped beastiality fetish.

>Exactly, you're nothing more than a mindless drone that has had all their tastes in media shaped by the suits at the top.

The suits gave up archie sonic and shadow, I hated it. You loved it.

>I'm so glad that I grew up with actually good storytelling and kids fairytales rather than this sanitized garbage.

We grew up with the same shit you retard.

>> No.8387774

>>8386868
He would make a horrible kindergarten teacher because all furrfags are also pedos.

>> No.8387778 [SPOILER] 
File: 717 KB, 850x1000, 1638594450281.png [View same] [iqdb] [saucenao] [google]
8387778

>>8387760
Ah, sorry. The DS Collection is fine and it has all Z3 e-reader content as unlockables, the only issue is that the GBA resolution was kept so there's black borders. There's a WIP patch to show more of the screen but apparently it's a complete bitch to make it work, might be why Inti kept the games in their original resolution.
Why fuck the Legacy Collection, it's basically the same as the DS Collection, honestly, including how you get the e-reader stuff.

>>8387769
Sure? I mean, Carbons are the next developmental step for Reploids and they can, so probably Humanoid Reploids already could.

>> No.8387780

>>8387769
>Where do I learn more about reploid reproduction?
Unfortunately, I don't think there's more information on the matter unless Inti are directly asked. Considering Hideki Ishikawa on Twitter alluded to nanotechnology (in specific: Cell-sized reaverbots) in Mega Man Legends to make the entire world function, Humanoids might work under similar tech. Recently we got basically flesh robots IRL, so it might be something like that.

>> No.8387898

>>8386792
yeah, capcom probably doesn't have the balls to make it or just think it wouldn't sell past 500k.

i could imagine Nakayama probably did a private doujin of all the casualties that happened during the Elf Wars but in action

>> No.8388326
File: 165 KB, 1251x1264, MMZX.jpg [View same] [iqdb] [saucenao] [google]
8388326

>>8381000
>>8384290
>>8384294
>>8384198
>>8386226
>>8386234
>>8384232
>>8384240
>>8387769
>>8387778
>>8387780
Gentlemen, our hour has come.

>> No.8388491
File: 6 KB, 259x194, 1589074250231.jpg [View same] [iqdb] [saucenao] [google]
8388491

>>8381607
>Sonic should be wholesome.

>> No.8388508

>>8379883
No one really gave it shit when it first came out. People praised it for taking a somewhat more mature route with its themes and at the time is was a refreshing change if pace. Shit man the mindset of "Sonic needs to be lighthearted and pure" has been holding the series back for a long time
>inb4 Sonic Forces
Yeah Yeah I fucking know, problem with Sonic Forces is that it had a rushed development and a script that needed SEVERAL more drafts and rewrites before release.
>inb4 "Derr Sonic Adventure 2 also had a rushed development and script
Read the original japanese script. SA2 suffered from butchered localization, not a rushed script. It manages to explain plotholes the english script left out because of transpation errors and shit.

>> No.8388523

>>8379839
idk i think those edgy later MM titles with all that shitty dialogue and edglord-tier plot are fucking trash
id genuinely play SA2 over any of those

MM is about shooting shit, getting new weapons to shoot shit with, and awesome music
anything past that is unnecessary, and imo, actually detracts from the game

>> No.8388532

>>8388508
i bet the SA games would be infinitely less cringy if they simply hadnt used voice acting
bad writing is bad writing, sure, but as JRPGs have taught us, READING bad writing is way less abrasive than having to sit there and LISTEN to it

>> No.8388583

>>8388532
There is the retranslated mod for both SA1 and SA2, which changes the subtitles for the dialog to be more faithful to the pre-localized japanese script. You can turn on japanese voices in both games thankfully, but I personally prefer the wbglish voices with retranslated turned on because
A. Its not Sonic Adventure without the campy af voice acting
B. You can see where the translators fucked up and just how badly localizers screwed up the script.

>> No.8388584

>>8388583
forgive the spelling errors, Im mobile posting with autocorrect turned off because my internets down at home.

>> No.8388776
File: 170 KB, 977x949, maekawa.png [View same] [iqdb] [saucenao] [google]
8388776

The problem with all this is that 2000stroons think SA1 was an "evolution" and Sonic "MUST" be this tone FOREVER instead of realizing no one hated original Sonic in the first place, and the best course of action is to banish SoJ to the depths of hell, and let SoA make the american styled Sonic of the 90s (like we are seeing with Mania and that IDW Mania comic) while the slaves at SoJ shit out the dogshit that is Adventure era content, since the only reason that stuff ever existed was to pander TO Japanese people in the first place, but that failed anways, so now it only panders to weebcucks.

Might as well pander to them seperately so we can finally cull them off from the rest of the fanbase just so sane people can finally get some piece and quiet.

>> No.8388782

>>8388776
Newgrounds sprite animations should set the tone of future Sonic games

>> No.8388783

>>8379839

Because Mega Man did it better?

Really not that hard to figure out.

>> No.8388785

>>8388782
Take meds zoomertroony

>> No.8388798

>>8388785
Nah I'm no tranny, Mr millenial take a look at your beloved 2007 emo girls who are now non-binary communists. Zoomers stay winning not least due to SMBZ being canon

>> No.8388804

>>8388776
Sonic 1 and 2 were a step forward. Mania is a step back. There's no comparison between the two.

>> No.8388806

>>8388326
Legends if Real soon

>> No.8388809

>>8388804
It is a pretty huge step forward over Sonic 3 (not even going to count Sonic 4 as a real game). The major problem with the game is reusing so many zones for nostalgia pandering, which was mandated by Sega. However, even then, act2 are brand new levels, with better design, using old tilesets and concepts.

>> No.8388812

>>8388798
> Zoomers stay winning not least due to SMBZ being canon
Mental illness confirmed.

>> No.8388814

>>8388812
>doesn't know
SOULLESS

>> No.8388815

>>8388804
>There's no comparison between the two.
Cope. Also S3K is objectively better in every way.

>> No.8388917

>>8388809
>which was mandated by SEGA

Actually, it was confirmed that Chris and co. only created four levels and were going to reuse levels for the rest of it.

>> No.8388928

>>8388523
Holy fuck, take your meds. The main issue with Sonic isn't that it turned edgy, that's more of a side detractor. The issue is that the games are shit post-Genesis. At least when Mega Man went full post-apocalyptic edge, the series churned out absolutely top tier games, with Zero 3 reigning above them all as the highest quality Mega Man game.
And with Legends, it was still arguibly edgy once the plot twist comes, it still kept a more upbeat tone reflecting the personality of the protagonist.

>> No.8388986

>>8387898
It's probably more that Inti Creates would have to be the one to execute it since the concept of the Elf Wars as an event is strictly theirs.

Not going to bring up every other problem I have with the entire franchise's storytelling unless prompted.

>> No.8389018

>>8388928
well first off, were talking about the edgy stories specifically ITT ya whiny fag

and for the record i think both series outside of their original console are insanely gay
the X series was at least passable, but then everything after that is trash that talks too much
go shove your gay ass GBA carts up your ass. those games suck compared to even the worst of the NES titles

>> No.8389095
File: 91 KB, 213x204, 1608187294866.png [View same] [iqdb] [saucenao] [google]
8389095

>>8388928
MM and Sonic combo fan here, the problems with the two brands aren't really comparable.

Sonic's big problem is that the series hasn't really stuck to anything other than the Boost formula. Sonic stories vary wildly in tone from game to game, and there's not really much in the way of obvious tonal separation since one game can have the story be a light hearted romp, and the next show a desperate fight for survival with the only thing tying them together being the Boost formula of gameplay. Take a blind look at Sonic Heroes and Shadow the Hedgehog and see if you can still say the two games fit within the same universe, tonally.

Mega Man gets away with it because it contains the tonal shifts to specific branches of itself. Classic is usually going to be a romp where Dr. Wily is the bad guy at the end, X will probably have some larger story being told in the games and isn't as interchangeable as Classic as a result, but Zero is pretty plainly a post-apocalypse story whose major pieces are primarily told through the games. It also works because of my own timeline theory, where in every successor series has free reign to interpret how the past happened. Ace Attorney fans call it the "no spoilers" rule.

>> No.8389226

>>8389018
>Worst of the NES titles
Ah, here's another "everything after 3 is bad" revisionist
>Muh cutscenes
Press select.

>>8389095
While your theory is nice, I feel it has more to do that unlike Sonic which takes a 180° at random (as you just mentioned) Mega Man instead of reinterpreting the past took the route of in universe slowly ramping things up, Mega Man classic is colorful and hopeful Saturday morning cartoon (remember when Inafune got mad in Super Adventure you don't see pilots parachute out safely?), but it slowly began aiming at things getting worse (Rock pointing his Buster at Wily, DIE WILY translation aside, Wily showing the Zero schematics to Bass, Robots desperately trying to follow Asimov's second law in 9, Roboenza as a test drive for the prototype virus). It was still within the classic series cartoony mood, but it was hinting at what's to come. X then shifts because we know people have died in Maverick riots but the complete scope of it begins showing more and more as the series goes on.
What I'm trying to say is that, it's not so much rewriting the last but that there's such big gaps between both series that they can keep a distinct tone while also sometimes nudging to what will happen.

Legends is the odd ball being at the end. It's cartoony Yatterman normally and only when the past with the Mavericl Hunters, the purge officers, the Elysium and Elder Systems come up when the tone shifts.

Would you say SF is more consistent with BN? Geo's crippling depression aside.

>> No.8389248

>>8388986
That's a never ever if we believe the Whistleblower from a few years back, that the fact Inti promised online co-op for Mega Man 10 (and they did indeed promote that as a feature early ln) and their lack of experience with online play, alongside with Inti themselves being Capcom ex employees (already a no-no in Japan's work culture), Capcom didn't just burnt their bridge with it but nuked it, as Inti failed to deliver the original pitch. And that's not even taking Mighty No. 9, Gunvolt and Luminous Avenger iX into account. Capcom want nothing to do with Inti, even for the art booklet released when Mega Man 11 was announced they instead used images from the wiki, MMKB, rather than ask Inti for the original image files. The only reason they approached Makoto Yabe and Toru Nakayama for their Rockman Unity interviews was due to them freelance and you can tell they had to avoid name dropping Takuya Aizu's name at all costs.

>> No.8389291 [SPOILER] 
File: 379 KB, 1306x1684, 1638649297662.jpg [View same] [iqdb] [saucenao] [google]
8389291

>>8388326
>>8388806
Finally, my own thicc Tron waifu.

>> No.8389347

>>8389226
>"everything after 3 is bad"
no but everything after X is pretty shit

>> No.8389408

>>8389347
Only the X series suffered hard from that due it changing hands (From one team, to another one (that became Inti Creates) to be outsourced by the guys who made the GameBoy World games, to Value Wave who did the most shit-tastic games in the X series.
The Zero series just kept getting better, with Z3 being pretty much the best series in the franchise, while ZX and ZXA being on the same quality as X1 and X2, while the BN games kept improving (barring BN4 and that was Capcom's own fault for all stupid mandates, but it recovered with BN6 being the best in it's own series).

Saying "everything after X is pretty shit" is disingenious at best and malicious lying at worst.

>> No.8389460

>>8389226
>Press Select
Isn't that only a Z3 onward feature? I have the specific memory of only being able to skip the intro of Z1+Z2

>> No.8389469

>>8386726
>Now you can also get adult-points for being against dark things.
Pretty much.
At this point people just add "dark" thinks because they think it's fun or cool, it's mario manchildren who get up and arms against it.

>> No.8389539

>>8389469
at least in terms of SA2 i dont think thats the case at all, as the cutesiest, girliest part raising chao seems to be the one thing that most of its fans hold above all else in the game

i think the issue was just the game was kinda shit, and thats why people are making fun of it

>> No.8389594

>>8389469
I don't think it's "Mario manchildren" considering how positive people reacted to Bowser's Fury. I think it's more a mix of the Sonic IP taking a sharp dip in quality mixed with it's inability to stick to a core theme for it's stories. There's a valid arguement that maybe taking things too dark doesn't fit the character design and world from the Genesis games (SatAM for example is much more contested now, called unnecessarily boring and dark while AoStH became much more appreciated), but the lankier redesign does fit the semi-real semi-anime world presented in Adventure 1, though not necessarily the FF style from 06. Had they sticked with Adventure 1's tone (and 2, sure) and kept the quality or improved upon it, people wouldn't shit on it and make worthless shitpost threads like this one. We jumped to Adventure 2, to Heroes, to Shadow to 06, to Unleashed to Colors, it's tone deaf. And the games not being good doesn't help, had the actual game design quality had been kept people would go "Sonic is weird but at least the games are a blast".

And that's not even bringing up the fandom, bunch of diaper furfag fucks and Chris Chans.

>> No.8389620

Robots are cooler than furries, the zero and X games were seperate from the main MM series which kept being silly and those games didn’t routinely go from being lighthearted whimsical adventures to dark and over the top edgy at such an aggressive pace

>> No.8389945

>>8389226
Super Adventure Rockman was probably a step over the line in tone. Direct human suffering is usually something that never really factors into the games' story, and even the dark aspects of 9 and 10 were juxtaposed with things like "the 8 RMs didn't really die, here's what they're up to now" and "Wily made cures for Roboenza". That doesn't mean that Rockman can't approach dark subjects as a story, but those subjects don't work to define the tone of the series like they do in X, and later in Zero.

Don't forget, 9 itself explains the lack of slide and charge shot with "Careful Mega Man, you haven't done this in a while!"

>>8389248
Iiiiinteresting! I've been slowly wondering how often Inafune took flak within Capcom for his shenanigans... I wonder just how tough it was to get Capcom to go along with working for Inti Creates, and if Inafune had to hide certain details or arrange things in a specific way.

>> No.8389990

>>8389945
What is a fact is that Inafune had to outright beg his co-workers to let Inti Creates handle Mega Man Zero, something that took a lot of effort and begging, since Capcom heads did not exactly took kindly that Aizu and many others who made X2 and MM7 were hired fresh out of college and right after both games got shipped, Aizu left with most of them to form Inti-Creates, which led to X3 needed to be outsourced while they re-arranged people for X4.

Something that is known, however, is that Capcom absolutely forbade Inti from having any sort of interaction with the Mega Man X team (consisting of outsource studio Value Wave and some other Capcom studio staff, and with a name like Value Wave you can understand the quality of X5, X6, X7 and DMC2), Aizu first heard of Axl through magazines and was decided to not give dates for the Zero games to not contradict the on-going X series after X6's sudden announcement behind Inafune's back led to Z1's story to be reworked to fit the new canon (leading to the introduction of Copy X). Makoto Yabe himself explained to Ucchy in Rockman Unity that the reason Model A gets called Model Albert was in case something happened to Axl, but that Model A is supposed to be Axl himself and the bottlecap in his forehead a seal that's keeping Lumine at bay. I wouldn't doubt the new Rockman team are keeping notes on that interview since it went very in depth regarding Model A and the road to Legends.

Ultimately, the Capcom-Inti relationships have never been good, there's still a lot of hard feelings from Capcom after what happened in 1995 to this day and if we ever see a ZX3, it'll be made in-house with no input from Inti. At best, we'd get Makoto Yabe back as writer and character designer like he did for the ZX games, maybe Toru Nakayama as illustrator, but only because they are freelance workers and not direct Inti-Creates employees.

Hell, Ucchy and Nakayama had to whisper their Dragon Marked For Death.

>> No.8390056

>>8389248
>(already a no-no in Japan's work culture),
*coughs* Flagship *coughs*

>> No.8390089
File: 387 KB, 428x330, 1631912427244.png [View same] [iqdb] [saucenao] [google]
8390089

>>8389990
> X6's sudden announcement behind Inafune's back led to Z1's story to be reworked to fit the new canon (leading to the introduction of Copy X)

Wasn't Z1 built to be a single entry at first, and due to it's success Inti had to figure things out more firmly story-wise for Z2 and onwards?
Also, wasn't X the original villain for Z1 up until the VERY last minute of development, because Inti got nervous over possibly breaking how fans viewed X's character?
As well, seems odd that X6 would be treated as having been being made "behind Inafune's back" when notably he was mostly absent from X5's development to begin with.

Mandatory Sonic part of the post: Sega should revisit Unleashed's Werehog gameplay and reinterpret it for Knuckles.

>> No.8390205

>>8381607
>wholesome.
Fanatics is reason why we can't have nice things.

>> No.8390214
File: 135 KB, 1200x675, you know.jpg [View same] [iqdb] [saucenao] [google]
8390214

>>8388326
dude, what the fuck
well at least i know i won't die alone

>> No.8390245

>>8390089
Z1 was built with the idea of "if it sells good enough it'll get a sequel, but let's make it capable of being a stand alone entry", and even then the ending is super open ended. That said, it was confirmed by Aizu himself the plot was rewritten as soon as they found out about X6, and that was at the ass-end of development.

While Inafune was abscent from X5's development (because he was meeting up with Aizu in secret) it doesn't change the fact X5 was meant to be the grand finale but it sold really well, and thus X6 was mandated. You know, business and all. Mega Man suffers a lot from that, business side vs. creative side.

>> No.8390528
File: 250 KB, 640x480, Mega Man attempts a Sonic.png [View same] [iqdb] [saucenao] [google]
8390528

>>8390245
Mega Man doesn't suffer from it exclusively, it was virtually standard practice for Capcom.
But I still don't get it...

X5 was handed off to an external studio, and Inafune was notably detached from it's development. The US Gamer article mentions that Aizu met hm at E3, specifically when "Capcom had just released Mega Man X5, and also they were prepping Battle Network."
Given that E3 is a US-centric event, and also that E3 had just released... The E3 they met at could only be E3 2001. That's also the same E3 where Battle Network was announced to be coming to the US, and Mega Man X6 was also there, too!
So I don't buy that Inafune was detached from X5's development because he was meeting with Aizu in secret.
I also don't buy that Inafune would've been unaware about X6 being at E3 2001, and that it existing affected plans for Z1 which was a game that was proposed to him by Aizu, and thus was a game that did not exist yet. I especially don't buy that the story to Z1 had to be rewritten because of it.

Either Aizu's memory is shit or Inafune is a jackass.

Also, file name.

>> No.8390751

>>8379839
Mega Man manages to pull it with varying results, whenever Sonic tries to do it the result is hillarious.

>> No.8390936

>>8385183
Native ports, although they didn't change the screen size.
I haven't actually checked but it's possible the DS collection has less slowdown.

>> No.8390937

>>8390936
there's an impossible to find hack that gives you fullscreen on the DS

>> No.8390949

>>8389248
I'd never heard that stuff before but it's super interesting. Proposing online coop for MM10 seems believable since they did end up releasing Dragon Marked for Death eventually. (Speaking of which, was that any good? I didn't enjoy much of Inti's newer stuff like Gunvolt.)

>> No.8390967

>>8389469
So like the n word for the reason "it's cool/funny". The zoomer generation doesn't seem to understand "meaning" anymore, they just combine things at random purely on instinct rather than logic now.

>> No.8390986

>>8390528
The meeting might've been just one night for all we know. Inafune and Aizu talking ideas for what would be Mega Man Zero at it's most basic and functional. What we do know is that Nakayama and Aizu met with Inafune with several redesigns for Zero, which was a very anxiety-inducing moment considering Inafune designed Zero and was his baby.

And yeah, Capcom suffers of stupid plots in ALL their franchises due to exploitation of sequels, there's no escaping it.

I can't find the article but it was even last year when Aizu doubled on it, that the game was essentially made, but the plot had to be rewritten and tweaked sightly to ship the ROM. This of course brings up the questions of, if X was supposed to go rouge following Dr. Light's factory resetting him in the bad end of X5, who was the cyber being who gave Zero the Z-Saber? IIRC Ian Flynn's own pet theory was that Cyber Elf X's role was originally Dr. Light's role, hence that easter egg of Dr. Light as a cyber elf in the last issue of the comicbook.

>>8390937
There is one but it's still very early on development, title screens show garbage data.

>> No.8390995

>>8390528
>Aizu met hm at E3
I wonder how much of that could be a mistranslation? It has happened before that interviews get mistranslated, like the infamous "Prime isn't canon" mistranslation from Yoshio Sakamoto.
Aizu and Inafune met each other in 1995, as Aizu was one of the Rockman 7 coders. And it was Aizu complaining about work conditions in the project (which were really bad as explained in Complete Works) when Inafune allegedly told him "if you don't like it, why not make your own?". Was it a jest? Who knows but we got Inti out of it. For better or worse.

>> No.8391118

>>8390995
>"if you don't like it, why not make your own?"

lol good one inafune-san.

>> No.8392276
File: 82 KB, 670x1044, 352564.png [View same] [iqdb] [saucenao] [google]
8392276

>>8390528
I think you're right and >>8390995 is misremembering some details wrong. Inti Creates's own Love & Destroy came out at the very end of 1999 and Aizu said in the USgamer interview (https://www.usgamer.net/articles/companions-through-life-and-death-time-and-again-the-story-of-inti-creates-and-mega-man)) that they lost their PS1 publisher, therefore they were "struggling to find our next publisher until I went to E3". Aizu also said in the same interview that Capcom "had just released X5" (November 2000) and "were prepping BN1" (March 2001), and E3 2001 took place between May 17 and 19. Therefore, X5 was done even before Aizu asked Inafune to work on Mega Man IP again, and Aizu did indeed most likely meet Inafune in E3 2001 since Zero 1 released in 2002.

The USgamer interview also has Aizu recalling Inafune saying "'If you want to work on Mega Man that badly, bring me a concept and I’ll consider it". In other words, Inti Creates came out with everything in the Zero series, and Inafune even admitted after leaving Capcom that he doesn't really know anything about X5. He had pretty much washed his hands of the X series, effectively ditching X5 (Official Complete Works says he left early on) to go working on Legends 2 (April 2000). X5 and X6 had a new team working on them.

>>8390245
>That said, it was confirmed by Aizu himself the plot was rewritten as soon as they found out about X6, and that was at the ass-end of development.
It's true Inti would rewrite stuff for the Zero series depending on what the press releases said about upcoming X games, but what Aizu actually said is that they changed their plot nearly at the end of development so that the X that Zero kills was actually a copy, because Capcom Japan mandated them to not have X being killed since he was the hero of his own series and all that jazz, but that nothing to do with X6 itself. X6 and Zero 1's stories have no connection whatsoever beyond Zero going to sleep at the end of X6.

>> No.8392324

>>8382294
The Mario RPGs are more just really quirky. I don't get the impression that they don't take themselves seriously, they all still try to tell a coherent plot with very clear stakes that does take itself seriously even if the events themselves are weird, but with a lot of clear humor and weird characters in them.

>> No.8393317

>>8385183
>Fuck Legacy Collection
What's wrong with it?
And iirc the DS collection tweaks the level design of some of the games to make them easier but idk.

>> No.8393334

>>8393317
No level design is changed, they just allow you to use a new checkpoint system to make the games easier.

Zero Legacy Collection based off from the DS Collection. It's alright unless you plan to emulate.

>> No.8393360

>>8390995
If you want to talk mistranslations, then let's talk about the interview that supposedly proves that Inafune had a specific plan in mind for the series.
Play magazine, Volume 3, Issue 4, released in April of 2004 has this in it:

>Another difficulty arose when it came to continuing the X series after the fifth installment, which Inafune had planned to be the end of the saga.
>"I was originally planning on ending the series at around X4 or 5," Inafune reveals.
>"I really expected that to be the ending. And so I was all happy... 'OK, done with X5. That series is now closed off, now let’s start Zero. I’m really excited to start Zero series.' Here’s Zero, you know, he’s kind of dead, and you power him up and he comes back to life, right? In my mind, in X5, Zero died. And so I'd always planned to make Zero come back to life in the Zero series, but then X6 comes out sooner from another division and Zero comes back to life in that, and I’m like, 'What’s this!? Now my story for Zero doesn’t make sense! Zero’s been brought back to life two times!"'

You pointed out the "Prime isn't canon" mistranslation from Yoshio Sakamoto. So, I wager that "Inafune's plan" is itself an equal level mistranslation. If you take the interview at face value, you get "Inafune's plan". However, I read it like this:

Inafune intended for X5 to dismiss the X series. In his mind, X5 would be the finale, and anything else probably wouldn't matter. So when he began to consider how the story of the Zero series would develop, and this is likely after Z1 was a success, he then learned that X6 had brought Zero back to life, and this broke his own perception.

Unless there's some evidence that proves that Inafune was directly writing or contributing story ideas to the Zero series...

>> No.8393384

>>8379839
Shadow could have been a successful character if he wasn't just an obvious iteration of the same one dimensional character development
>"Meet SONIC the lighting fast hedgehog with ATTITUDE!"
>"If you thought SONIC was the baddest dude around get ready for the totally extreme PUNCHY THE FAR OUT RED DREADLOCK GUY"
>"PUNCHY THE FAR OUT RED DREADLOCK GUY is GOOD NOW FOR SOME REASON so were going ALL OUT and making DARK SONIC! WE TOTALLY WONT DO THE SAME THING WITH HIM HE'S A REAL BAD GUY"

Its a kids game after all but that just speaks to the ephemeral nature of these properties.

>> No.8393390

>>8379839
delivery, tone and artstyle/character design?
robots can easily lends itself to darker stuff and body horror, furry just comes off comical most of the time because of the ridiculousness of talkin animals in darker situations, though i'm sure there are exceptions.

>> No.8394578

>>8384145
So wholesome they used an image of a pissy Classic Sonic smoking for their smoking room and all of his games centred around mass destruction and end of the world scenarios.

>> No.8394620

>>8379839
The answer is always clear. It's Penders fault

>> No.8394631
File: 290 KB, 531x523, mm.png [View same] [iqdb] [saucenao] [google]
8394631

>>8384189
>he's right

>> No.8395057

>>8393360
Zero died in the first game anyway, Inafune couldn't even be consistent with his own plan.

>> No.8395241

This is an exact clone of a thread I made like last summer, what the fuck?

>> No.8395794

>>8383818
That is something very silly to earnestly believe.

>> No.8395827
File: 145 KB, 1000x600, The_Sweet_Mountain.jpg [View same] [iqdb] [saucenao] [google]
8395827

>>8384148
NuSonic devoid of surrealist fantasy settings?

>> No.8395843

>>8388326
God dammit, who tought that the grey goo would look more like a lump of cancer than a cool quicksilver blob. Welp, we are done for.

>> No.8396236
File: 295 KB, 1852x785, mem.jpg [View same] [iqdb] [saucenao] [google]
8396236

Gee, this thread's familiar...
>/co/
lol What a fucking retard.

>> No.8396326

>>8394578
His games revolved around bouncing around like a pinball