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/vr/ - Retro Games


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8336130 No.8336130 [Reply] [Original]

>palette swapped ninjas: the game

>> No.8336138

>>8336130
whoa, it's as if ryu rojo didnt exist D;

except ninjas have their own moves

>> No.8336139

The ninjas were phased out but fans demanded they return

>> No.8336149

>>8336130
palette swapped ninjas are way cooler than what they do with the ninjas in the newer MK games

>> No.8336153
File: 49 KB, 755x481, UT-Xan.jpg [View same] [iqdb] [saucenao] [google]
8336153

>>8336130
That was the coolest shit ever. Also it allowed for more efficient production and memory allocation.
You shut your zoom mouth

>> No.8336157

>>8336130
Dogshit game the game

>> No.8336232

I much prefer the aesthetics, story and presentation of vanilla MK3 with no ninjas and only unmasked Sub-Zero

>> No.8336245

>>8336130
>shitty post: the poster

>> No.8336249

Was MK ever sophisticated or nuanced? I don't want to glorify SF2, but it was clearly better.

>> No.8336359

>>8336249
>sophisticated or nuanced?
No. It was only prominent due to the shock factor and playground legends

>> No.8336418

>>8336249
It was pretty good at working the rumor mill.

>> No.8336427

>>8336249
It was violent as shit and was full of secrets and urban legends which got people to pump quarters into it. The first MK game is broken and poorly designed anyway, given how the AI reads your inputs the second they’re punched in giving you zero time to counterattack half the time. It’s still a fine fighting game but MK2 and 3 improved on it in nearly every single way possible

>> No.8336645

>>8336427
funny, mk2 is known as the worst because how fucking hard and unfair it is. i remember the female ninjas were a litle kick in the balls. they are able to grab you when you're punching them
fucking broken AI

>> No.8336652

>>8336130
stryker, bo rai cho, and 20 robots is way better

>> No.8336687

>>8336427
MK2 is the terrible AI one, MK1 AI is actually not bad. You don't know what you're talking about.

>> No.8336695

>>8336130
Half of those are
>WEAR THE MASK, STAY HOME

>> No.8336707

Those characters were added to Ultimate in direct response to fan outrage at their absence from regular MK3.
They stopped being palette swaps when the series went 3D two games later anyway.

>> No.8336815

>>8336130
Welcome to MK

>> No.8336824

>>8336130
Say whatever you want (and it's true, since they used the same actor for basically 3/4th of the roster), but it was still cool

>> No.8336829

>>8336707
>Those characters were added to Ultimate in direct response to fan outrage at their absence from regular MK3
we later found out it was intentional to later increase arcade sales

>> No.8337335

>>8336130
Trilogy still holds up well

>> No.8337373

>>8336829
There's actually animated sprites of Kitana running on a computer monitor in the background of the making of video for vanilla MK3 when they interview John Tobias.

>> No.8337590

>>8336130
I played way too much MK. I didn't have this one though. I remember we liked it because of how many more characters there were. In particular Kabal (or was it Cabal?) was the edgelord a lot of us really liked as boys.

>> No.8337869

>>8337590
"The kabal can not be trusted".
- Alex Jones

>> No.8337878

>>8336130
Those palette swaps were sorely needed. Everyone hated the exclusion of ninjas from MK3 and demanded they be put back in. As a kid I would always be disappointed playing Mortal Kombat 3 instead of Ultimate Mortal Kombat 3.

>> No.8337880

>>8336652
Stryker is the most hilarious fucker to ever appear in a MK game.
Fucking riot cop that can utterly destroy everyone else and do so in a hilarious manner. Fucking darts across the screen and trips you then tases you. He's annoying as hell just like a legit cop.

>> No.8337894

>>8336687
I read mk3 vanilla was doable up until you reach the bosses, but i do umk3 is fucking bullshit

>> No.8337895

>>8337373
>>8336829
Really bro?

>> No.8337943

>>8337880
Stryker is my main in more or less all the games he is in that I have played. He's great in the PS2 games, and was a blast in 9. There is something satisfying about tasing and/or grenad-ing these superhuman fighters that use strange and arcane fighting abilities.

>> No.8338054

>>8337943
Exactly my point. He's hilarious, and has a cool yet corny name.

>> No.8338084

>>8336427

What I remember of MK3 vanilla was

>first fight: cheese it with low sweeps
>second fight: every attack is frame-perfect countered by the AI, whiff once and half your health is gone
>third fight: ???

Without a real difficulty curve, there was no way to get better at the game. "Midway" was a great name for the developer because it felt exactly like playing a rigged carnival game.

>> No.8338127

>>8338084
The cheating AI isn't MK3 levels of bad in other Midway games. 3 might have good music and backgrounds and stuff but it isn't fun at all without a second player

>> No.8338141

>>8338084
>"Midway" was a great name for the developer because it felt exactly like playing a rigged carnival game.
Truth. I feel like home releases of the MK games were more attuned to having a friend around to fight, because THAT is where it was cool.
You even needed two controllers to input those "kodes" before matches.

>> No.8338191

>>8336130
ninjago fuck yourself

>> No.8338757

>>8338084
You can play as a cheesy character i.e sub-zero in mk3 or noob-saibot in umk3. I'd managed to beat mk3 playing as sub-zero on the hardest difficulty. You just freeze your opponent and then unleash the strongest combo that takes about 30% of opponent's health (they nerfed it in umk3 though), repeat it 3 times and your opponent is done.
In umk3 you can play as noob-saibot for the similar effect. Shoot the cloud, and than spam combos or teleports until your opponents is dead.

>> No.8338769
File: 149 KB, 1248x837, mk ninjas switched.jpg [View same] [iqdb] [saucenao] [google]
8338769

>>8336130
The palette swaps at least all played differently (or as differently as MK characters ever get) with their own special moves. Meanwhile by the time we got to the 3d era there would be plenty of different looking characters that controlled and fought exactly the same.
>this guy has a generic fireball
>this guy has a generic fireball...but from his foot!
etc. I know which I prefer.

>>8337880
Based, Stryker was always the chad choice to troll your friends with in MK3. I like how people did rave about his "redesign" in MK9 when literally all they did was turn his 90's backwards hat around.

>> No.8338794

>>8336130
>>8336157
You can't hate on such a fucking classic of a game. Sounds like you can't get good.

>>8336249
I do like how 3 and UMK3 feels and the speed of it. Shut the fuck up, every fighting game of that era is already broken. There's always some fag character that is overpowered. No one gave a fuck about competitive fighting games back then, there was no greasy autistic manchildren on tv or being streamed exploiting games for everyone to see.

>> No.8338830
File: 75 KB, 800x480, 862039.jpg [View same] [iqdb] [saucenao] [google]
8338830

>no palette swapped ninjas
>all fighters have unique balanced characteristics
>unique special moves i.e. no lame fireballs
>can fight up to three opponents at the same time
>amazing sounds effects and graphics

This is by far a better midway fighting game than mk. Too bad it's under wwe copyright.

>> No.8338883

>>8336130
True soul.

>> No.8339114

>>8338830
Only 8 characters and the Snes version couldnt even handle 2 of em.

>> No.8339139

IDGAF

>> No.8339141 [DELETED] 
File: 380 KB, 728x691, faptile.png [View same] [iqdb] [saucenao] [google]
8339141

>OP: the faggot

>> No.8339170

>>8338830
retarded arcade game

>> No.8339185
File: 252 KB, 400x400, quake_no_fun.png [View same] [iqdb] [saucenao] [google]
8339185

>>8339170
>(You)

>> No.8339195

>>8338084
>>8338757
MK3 wasn't as cheap as in UMK3, at least on the PAL SNES version. I could generally beat MK3 without much trouble, but UMK3's second level was always almost impossible without cheesing it. MK3 might have been easier in that regard because of the special moves of the enemies, while UMK3 had Noob and Jade with the invincibility moves.

>> No.8339376

>>8336130
I just played MK Trilogy for the first time ever about a year ago and didn't know they're all from the same or different clans, and Cyrax are the ninjas being forced to turn into mindless cyborgs.

Still cheap but that makes it cooler and more understandable.

No idea why Reptile is a ninja though.

>> No.8339432

>>8339376
>No idea why Reptile is a ninja though.
It's because he was just a hybrid version of Scorpion and Sub-Zero in MK1 with no real backstory. Him being a reptilian thing from Outworld was a retcon introduced in MK2.

>> No.8340618

>>8336249
It was pretty much popular because of the digitized actor sprites, violence and humor.

>> No.8340626

>>8338794
The "fgc" as we call it now certainly existed in the 90's, they just weren't famous because no internet, just like everything else in the world of fandoms.

>> No.8340642

>>8338794
>No one gave a fuck about competitive fighting games back then, there was no greasy autistic manchildren on tv or being streamed exploiting games for everyone to see.
this is legit one of the dumbest fucking posts ive ever read. there is no way you're over the age of 16

>> No.8340759
File: 2.97 MB, 1013x720, umk3_ai.webm [View same] [iqdb] [saucenao] [google]
8340759

Just git gud bro haha...

>> No.8340789 [DELETED] 

>>8338794
MK was the game for fatfuck faggots that couldn't hang in SF, SamSho, or Virtua Fighter. It is not a classic. Fighting games were competitive and tourneys existed. You will always be a virgin

>> No.8340963

>>8336829
Sounds about right.

>> No.8340974

>>8340759
Jade was my first fighting game waifu. Sexy brown lady dressed like a dominatrix who destroys you in a fight? That shit swirls around in my neurons to this day.

>> No.8341156

>>8340759
I unironically used save states during fights to win. I wanted to see all the character endings and get a feel for them. Tried to do all their moves and fatalities too but some just didn't seem to work.

>> No.8341212

>>8336130
The Kabal portrait always looked so goofy to me

>> No.8341280 [DELETED] 
File: 20 KB, 400x225, _106856071_gettyimages-653839810.jpg [View same] [iqdb] [saucenao] [google]
8341280

>>8336232

>> No.8341398

>>8341156
>some just didn't seem to work
You need to be at a specific distance to execute a fatality, it's usually 3 kinds: point-blank, sweep distance and as far away as possible

>> No.8341425

>>8336130
>>palette swapped ninja
But that's what makes it cool.

>> No.8341447

>>8336232
>I care about story in fighting
>less fighters good
>more fighters bad
t. imbecile

>> No.8341690

>>8340759
John Tobias & Daniel Pesina created the mystical setting and look of MK.

Ed Boon programmed the horrible AI

Somehow Ed Boon is now considered the father of MK.

>> No.8341705

>>8336829
that plan aside, i'm still surprised they had to balls to ship vanilla mk3 without the ninjas
mk was huge but still

>> No.8341725

>>8336139
I only ever owned the original MK3 and I can't say I missed the ninjas in it. Adding them all back really kills the stakes of MK since it kind of established that no one actually ever dies in it.

>> No.8341732

>>8341725
>I only ever owned the original MK3 and I can't say I missed the ninjas in it
Then you're in a minority because it was pretty much all everyone spoke about when playing MK3 at the time

>> No.8341768

>>8336695
>Kano: "Like this?"
NOOO IT GOES ACROSS, NOT DIAGONAL, AND NOT COVERING YOUR EYE!
>Liu, Sonya, Nightwolf: "Yeah, like this!"
REEE NO THAT'S TOO HIGH UP IT CAN'T BE ABOVE YOUR EYEBROWS!
>Kung: "Yeah guys, you should be following a proper example, like me!"
NO WHAT ARE YOU DOING THAT'S LITERALLY EVERYTHING BUT THE RIGHT THING REEEEEE!
>Kabal: "FMMFFFHMFFFRHHFHHFRFFFHMRHFFRRFFRMRMRHHHFHFRMMFRR, HMMFRHFFMFMHHHMHFRRFRRHM-" *exasperated, mechanical inhale* "FFHFFFRMRFFHRFRFFFHMMRMHMMRFRRRHMM!" (do your part in keeping your country safe, by correctly wearing your proper hepa-filter, stainless steel, adjustable-strap, cheek-gasket, hairline-rest, vacuum-sealed, cornea-blocking, protective facial mask in public, every day!)
REEE YOUR EARS ARE EXPOSED!!!
>Sindel: "I HAVE RIGHTS! I DEMAND TO SPEAK TO YOUR MANAGER! I'M RECORDING THIS!"
>Shang: "CUT MY LIFE IN-TO PIECES! THIS IS MY LAST RE-SORT! SUFFOCATION - NO BREATHING, DON'T GIVE A FUCK IF I CUT MY ARM BLEEDING!" *headbanging angstily*
>Jax: "AKANT BREEV!"
>Stryker: *literally just anything Stryker does in-game, under today's modern perspective*

Is this what zoomers mean when they say classic games "aged poorly"?

>> No.8341771
File: 15 KB, 250x398, Johnny_Cage_concept_sketch.jpg [View same] [iqdb] [saucenao] [google]
8341771

Looking back it seems UMK3 was indeed the plan from the start, I mean Tobias has the female ninja on his monitor during MK3 production like the other anon pointed out.

And we also have a pic of John Turk in his Scorpion costume together with Bret Hart, which after some deducing means they digitized the WWF stars shortly after the MK3 shoot.
meaning that they never went back to digitize the male and female ninja, they shot them DURING MK3 production
most likely they had planned UMK3 from the start and figured they could make the UMK3 update look bigger by just withholding the ninja sprites from MK3 and then palette swapping them to hell for UMK3.

Pretty clever, I wonder if they realized people would not react well to MK without the ninjas?

But the biggest question remains, was Chris Alexander digitized as Johnny Cage during this time?

For a long time now it was assumed that he was digitized for Mortal Kombat Trilogy, but looking into that you see that this was actually created by three different software companies.
I just don't see them working together on this.

Furthermore, concept art drawn by John Tobias exists of MKT Cage, does this mean he was added but ultimately not made the cut for MK3/UMK3 due to the Pesina lawsuit?

It's starting to look more and more like they had already finished all of these characters during MK3 production but knew they were gonna release an updated version a couple months later.

Which means that the full sized original MK3 Cage sprites exist somewhere.

Someone should ask Tobias on Twitter about this, would be interesting to hear his thoughts on the matter.

>> No.8342297

>>8337335

This. Still play it with my bros on the N64.

>3 on 3 Kombat

The most fun. Makes up for the graphics and sound. Wish there would be a remake of it with the arcade graphics and sound.

>> No.8342319
File: 40 KB, 499x550, cute anime gril smug shrug.jpg [View same] [iqdb] [saucenao] [google]
8342319

>>8336130
I like ninjas

>> No.8342326 [DELETED] 

>butt blasted janny deleted my comment
Hahaha what a fag. Fuck MK play a real fighting game you fatty

>> No.8342719

>>8341771
there was a recent interview or twitter post where they blatantly say the ninjas were held back to give arcade owners a boost after the console sales of mk3 vanilla

>> No.8342787

>>8341771
What about Raiden and Baraka then? Did they never consider MK3 sprites for them, so they had to reuse MK2 sprites for Trilogy?

>> No.8343114

>>8341398
Yea, I know. I even saved a state right after winning many times and trying it everywhere. Sometimes it would work after several tries, sometimes I just said fuck it. I looked everything up afterwards anyway.

>> No.8343420

>>8336130
>>palette swapped ninjas: the game
ALT TITLE
>How to make 6 characters out of one costume

>> No.8343457

>>8340642
Fuck off, you just played on the arcade with random people or with your family and friends in the neighboor with the console version. Nobody fucking knew if some character had 8 frames of advantage or infinite combos, people knew about movesets and all that shit but saying that people could percieve that a game was broken or unbalanced is pure bullshit, nobody gave a fuck about that. Maybe some gringo states had tourneys but it wasn't common.
There were some tv shows broadcasting tourneys of kids playing here and there but don't pretend the bar was set high on balancing and glitching characters.

>> No.8343490

>>8343420
You sound like my mother! but with perhaps bigger tits.

>> No.8343496

>>8338794
>No one gave a fuck about competitive fighting games back then
YOU didn't

>> No.8343514

>>8341725
>caring about muh lore
>not liking fucking ninjas