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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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File: 8 KB, 347x145, basedlizard.jpg [View same] [iqdb] [saucenao] [google]
8320784 No.8320784 [Reply] [Original]

Welcome to The Garage, a thread where fans of racing vidya can discuss their favourite arcade, sim, kart, and any other kinds of racing games (this is /vr/, so any PC/6th gen game up to 2007 goes!). If you’re looking for something new to play or are new to the genre ask other Anons for recommendations and remember to gear up and have fun.

The previous thread was dooded: >8275361

>Interested in a series to get started with?
https://pastebin.com/Vke5tf9e (embed)

Remember to bump, /vr/ has been faster as of late and threads get archived much quicker now. Don't be shy: ask questions, share experiences! If anyone has ideas for community events, speak up!

>> No.8320817
File: 2.95 MB, 480x360, Astro Go Go.webm [View same] [iqdb] [saucenao] [google]
8320817

Post those hidden racing gems.

>> No.8320917
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8320917

>> No.8320918

>>8320917
PS1 version is nice

>> No.8321459
File: 318 KB, 539x353, Road Beasts.png [View same] [iqdb] [saucenao] [google]
8321459

the most kino /vroom/ movie.

>> No.8321492

The previous thread wasn't linked by OP properly: >>8275361

>> No.8321574

>>8320784
R4 had so many interesting designs for cars. Shame non of them returned in any sequel.

>> No.8321589

Burnout 3 vs Revenge? Never played either.

>> No.8321646

>>8321589
>>8317354

>> No.8321826
File: 1.30 MB, 3840x2160, Supersonic Racers.jpg [View same] [iqdb] [saucenao] [google]
8321826

>>8320817

>> No.8321832
File: 2.85 MB, 600x490, speedster aka rush hour.webm [View same] [iqdb] [saucenao] [google]
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>> No.8321839
File: 2.93 MB, 750x422, Motorhead - Neocity TT.webm [View same] [iqdb] [saucenao] [google]
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>> No.8321842
File: 2.75 MB, 600x450, ULTIM@TE RACE PRO_2021.04.25-19.25.webm [View same] [iqdb] [saucenao] [google]
8321842

>> No.8321910
File: 387 KB, 1920x1080, carbon br.jpg [View same] [iqdb] [saucenao] [google]
8321910

>>8318292
>>8318572
Well I have played the Battle Royale mod for the last two days and got around a halfway through. It's only a single 200 MB file and the installation is a bit complicated, but there is a lot of new content. There is more than double the amount of cars and race events and the campaign is much longer with brand new events but the mod still has its problems.

The cars are now divided into three classes but the differences between them are much more significant now.
The race class is for, well, racing, they have highest top speed and are decent at cornering so they ae the most balanced like in the original game, they are also the most expensive but the game is very generous with money so you can buy multiple cars but still can't own more than 6.
The drift class is great at taking corners but the cars are the slowest so they are not very useful outside drift events.
The boost class is the least useful by far, like original game they have the best acceleration making them great for canyons and speed traps but now they handle much worse so using them for any city race tracks with sharp turns is really not a good idea.

>> No.8321913
File: 305 KB, 1920x1080, carbon br2.jpg [View same] [iqdb] [saucenao] [google]
8321913

>>8321910

But the biggest problem by far is the unbalanced difficulty, sometimes you win multiple races easily, sometimes you get stuck at one and can't progress. Drift events are much harder now and you really have to chain big scores now to win. NFS games from this era always had problem with AI rubber banding but in this game it's truly insane, if the opponents manage to overtake you mid race just restart because you will most likely not be able to catch up. I only played on the medium difficulty so I imagine on hard it's even worse because winning some events with certain car specs is just impossible.

The work here is impressive but the mod is still rough around the edges and the pacing is way inferior to the original game, you don't unlock new wingmen until late into the game. And unlike the original they can be really helpful here. There is still problem with disappearing icons on the map unless you use the list but the game crashed on me only once.

I can definitely recommend it for fans of Carbon who though the original game was too short and easy but definitely not for casual players or those who didn't complete the original game yet.

>> No.8322020
File: 3.86 MB, 1442x1682, 1619302373545.png [View same] [iqdb] [saucenao] [google]
8322020

https://www.patreon.com/posts/58594184

>> No.8322030
File: 97 KB, 800x600, need-for-speed-hot-pursuit-12756-3.jpg [View same] [iqdb] [saucenao] [google]
8322030

>>8318567
Well I don't know, apparently the PS3 version of Carbon looks and plays the best but I haven't tried that one.

Also when I tried emulating Hot Pursuit 2 the PS2 version played fine without much lag but the Gamecube one had such awful controls it was nearly unplayable, haven't tried PC version because it didn't work on my PC and I was too lazy to fix it and it's inferior to PS version anyway. I have played it many years ago and I thought it was ok, but never got too far.

>> No.8322040
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8322040

>>8322020

>> No.8322126

>>8322030
The cops in this game are murderous psychos, what kind of police deploys helicopters that drop explosive barrels and fire missiles?

>> No.8322135

>>8322126
LA SWAT.

>> No.8323083

Bump

>> No.8323864

cringe minge shite dildo trannies wot u ply skidmarks wank queef me darts post ur times the dao says girls stink

>> No.8324096 [DELETED] 

>>8323864
iq lower than a carrot feral poptart snorting anime pillow humping mangina mess with the bull you get the horns i'd fucking smash your face in irl

>> No.8324128
File: 1.40 MB, 2000x1403, .jpg [View same] [iqdb] [saucenao] [google]
8324128

>>8322126
It's hilarious
>cops drop bombs on public roads
>"I'm discontinuing this pursuit in the interest of public safety"

>> No.8324194
File: 146 KB, 1120x896, road-amp-track-presents-the-need-for-speed-1568960884057-alzgamer-8.jpg [View same] [iqdb] [saucenao] [google]
8324194

What is the best way to play the first need for speed game these days? From my understanding all versions have something that hold them back from being the best overall.

PC
>DOS only, so no resolution scaling
>can be a bitch to configure because dosbox
>inferior to some console versions in certain areas graphically
>has most content though

PS1
>digital only controls
>lunar springs
>can have resolution scaled through emulators
>best box art

Saturn
>lol

3DO
>no fucking clue what state 3DO emulation is, probably not good

I'm most familiar with the PC version but would like some further input from those in the know.

>> No.8324413
File: 404 KB, 1920x1080, R4 - Ridge Racer Type 4-201124-153643.png [View same] [iqdb] [saucenao] [google]
8324413

>>8321574
Agreed. Lizard in particular was great in R4.

>> No.8324487

>>8324194
The original NFS is definitely best on the PSX, no bother even considering the 3DO version as it's like a alpha release for all the other ports.

>> No.8324502

>>8324194
PC version is on Windows as well

>> No.8324503

>>8324502
To my understanding getting the windows version running on anything other than an actual win95 is borderline impossible.

>> No.8324508

>>8324194
>can have resolution scaled through emulators
Not really, it's a rare game where PGXP doesn't work. And PC is 640x480 which is good enough. PS1 version has better lighting and colors, i guess thanks to 15 bit color instead of 256 colors on PC, so I agree it's better, besides, you can force texture filtering in an emulator.
Both versions support analogue steering and separate analogue pedals. PS1 uses NeGcon standard for that.
I'd argue that interface is nicer on consoles. Just now I realized why all opponent cars on PC are the same color - damned 256 color palette.
Saturn has better quality music: CDDA instead of 22khz ADPCM in other "modern" versions, but only Skyline Memorial version contains all the music tracks.
When I say PC I mean SE release of course, it's improved on may aspects compared to the 1996 PC verison and most of these improvements shared by PSX and Saturn releases.
PC SE has two exclusive racetracks, and championship mode based on points. I guess that's all, but I'm not sure about bonus modes, can someone confirm if there's difference between modern versions by which I mean PC SE, PSX and Saturn?
3DO version is an interesting beast. It's worth playing for that FMV gimmick but as for gameplay it sucks - cars are very slow (I guess the system can't keep up) and they are very easy to control, you basically don't need brakes.
>>8324487
Finally, someone who haven't fell for the meme.
>>8324503
I don't think I seen the Windows version running. I assume it doesn't differ from DOS one?

>> No.8324524
File: 1.05 MB, 2882x2143, The Need for Speed_2021.11.12-18.18.jpg [View same] [iqdb] [saucenao] [google]
8324524

>>8324508
>Not really, it's a rare game where PGXP doesn't work
It does work - the only thing you can't use is widescreen hack as that breaks the Z buffer.

>I assume it doesn't differ from DOS one?
It does not but inherently you can't just up the resolution on DOS games like you can for (most) windows titles.

>> No.8324953

>>8321589
Play Revenge. Traffic check is ok and everything else is better. Don't listen to anyone else, they're blinded by nostalgia.

>> No.8324968

>>8324953
>Traffic check is
Shit. Any more that isn't standard racing or road rage versus other cars is just filler. Any mode that takes away the danger of crashing into a car during a race is gaynigger shit.

>> No.8324971

>>8324968
Shut up you seething faggot. I'm tired of your retarded tirades.

>> No.8324978

>>8324971
Fuck off, nigger. Revenge is inferior.

>> No.8324981

>>8324978
Die mad, 3babbie, go post on reddit about "le lazy generation xddd"

>> No.8325003

>>8324981
>3babbie
Says the faggot who's too much of a bitch to dodge cars and needs the game to let them crash through them with impunity. B2, B3, Legends and Dominator are all better than Revenge.

>> No.8325758

looking for racing games where the announcer yells out "checkpoint" preferably ps1 but idgaf

>> No.8325889
File: 147 KB, 512x400, 1223923456_94e196e0a3_o.png [View same] [iqdb] [saucenao] [google]
8325889

>>8325758
Cruis'n USA, N64

>> No.8326036

>>8325758
What about the announcer saying "Time Extended"? Side by Side Special 2000 was one I played recently on PS1, and really enjoyed it.

>> No.8326038

>>8325003
>muh I can dodge 3 cars on the road therefore I has skill
Cope retard, I bet you didn't even play revenge and have no idea that there's triple the traffic, you still have to dodge as much as 3 and the roads are narrower.

>> No.8326042

>>8325758
Carmageddon 2

>> No.8326380

>>8326038
You can hit anything that isn't a truck or a bus in Revenge. You can be in a lane and hit an entire conga line of cars like a train and nothing happens. It's a basic bitch mechanic and you're a retarded faggot for liking it.

>> No.8326503

Picked up Burnout 3 recently and it rules, but never in my life have I played a game that would benefit more from an upscale. The general traffic is sometimes just a tiny pinprick of light on the horizon, then suddenly it’s smashing into the front of your car.

Incredible sense of speed though, and I love how it encourages you to drive recklessly. And the soundtrack is nostalgic as fuck for me

>> No.8326543

>>8326503
Thought the same when replaying it recently. Granted the traffic always keeps the lights on so they're easier to see, but it would be a night and day difference with an upscale.
Great game tho.

>> No.8326847
File: 96 KB, 800x800, 50028-racing-lagoon-playstation-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8326847

It's official, Racing Lagoon > RRT4

>> No.8326874

>>8326847
[X] Doubt

>> No.8326981
File: 138 KB, 512x497, Nissan Presents - Over Drivin' - Skyline Memorial (japan).png [View same] [iqdb] [saucenao] [google]
8326981

>>8324194
play this version pussy

>> No.8326985
File: 165 KB, 350x351, Nissan Presents - Over Drivin' GT-R (Japan).png [View same] [iqdb] [saucenao] [google]
8326985

>>8326981
or this lol
yes they're different games, kinda
nfs1 had an interesting life in japan

>> No.8327018

>>8326981
I've had enough skylines to last a lifetime after playing gran turismo.

>> No.8327032

>>8324194
NFS is so basic you can see all the content the game offers in an hour
The races are also much harder to win

>> No.8327095

I had forgotten how thumping the soundtrack to destruction derby 1 is. The post race tune is making my skull shake any my headphones aren't bass cannons.

>> No.8327160

>>8326503
The particle effects on the Xbox version are the goat.

>> No.8327162
File: 2.99 MB, 640x800, 1636507459612.webm [View same] [iqdb] [saucenao] [google]
8327162

>>8320784
>OP is not Racing Lagoon image and link
really?

>> No.8327164

>>8321589
Revenge's Road Rage is timed now which should be enough of a reason to throw that game in the trash. Anyways the car designs and soundtrack are comfier in 3. Don't listen to Revenge shitters.

>> No.8327174

>>8324194
3DO is the original comfy version, any slowdown in game speed is now mitigated via emulation CPU overclock

>> No.8327176
File: 31 KB, 450x423, sandwich.jpg [View same] [iqdb] [saucenao] [google]
8327176

>>8327162
>watching that webm with urban fragments playing in the background

>> No.8327184

>>8327160
I thought Xbox gains on resolution but PS2 wins on effects like sparks

>> No.8327186

>>8327174
I know nothing of 3DO emulation beyond something called 4DO exists - is that still the way to go?

>> No.8327191

>>8327162
I baked the thread slightly before the news came out sadly, would've gladly did that otherwise, luv Racing Lagoon :(

>> No.8327192

>>8327186
I think I used 4DO, not sure if it's still the "best". I mean you could try Retroarch if there's a core for it.

>> No.8327319

>>8326380
Yep, you played 3 minutes, seethed at the first traffic check and turned the game off. Shut up and never talk about games you don't play again.

>> No.8327327

Crash Mode is the worst part of the Burnout series. It becomes painfully boring amazingly quickly.

>> No.8327330

>>8327319
The campaign is riddled with this garbage but if you like shit so much you can keep eating it, retard.

>> No.8327341 [DELETED] 
File: 3.05 MB, 1993x1549, for fuck sake anon.png [View same] [iqdb] [saucenao] [google]
8327341

>burnout 3 fags stirs shit up again

>> No.8327357

Burnout 1 was the best one. It's a pure experience. I want it with better graphics so I can see what's coming, denser traffic and narrower roads. That would be perfect.

>> No.8327380 [DELETED] 

>>8327341
All burnout games are good, some are just better than others.

>> No.8327392
File: 89 KB, 1280x720, superman not impressed.jpg [View same] [iqdb] [saucenao] [google]
8327392

>>8327330
>3babby is extremely mad, keeps replying, and admits he doesn't even play games he shits on.

Are you lost, little guy? This is /vr/, /v/ is two blocks down.

>> No.8327393

>>8327357
You can get the better graphics by upscaling it via emulation. Looks pretty nice in dolphin.

>> No.8327414

>>8327357
I'd say it's a bit TOO pure. It feels downright spartan. Just a little more cars, little more tracks and it would be really good.

>> No.8327436

>>8327392
19 traffic check levels throughout the whole game even past the Dominator rank, some of them mandatory just so you can unlock actual races, road rages and time attack. Paired with the 50 junction crash events which were already boring as fuck in B2 and B3, makes half the campaign a goddamn chore. Chaff and garbage, is what it is.
B3 has its flaws but at least it still punishes the player if they crash into anything, unlike revenge. Fuck off.

>> No.8327448 [DELETED] 

>>8327341
>>burnout 3 fags stirs shit up again
this and if i challenge him he will blame me for everything and get support from the other wanker who keeps reporting me every time he gets btfo.

>>8325003
>Says the faggot who's too much of a bitch to dodge cars and needs the game to let them crash through them with impunity. B2, B3, Legends and Dominator are all better than Revenge.

ironically you prove here hows tupid you are because in revenge you want to be on the wrong side of the road for the most boost and best times so the traffic checking becomes irrelevent to any decent player... thanks for proving you're another collector dad.

>>8321589
>Burnout 3 vs Revenge? Never played either.
i prefer revenge but think 2 is miles better than both as its a m ore pure arcade racing experience. BO3s popularity is s mystery to me and abysmal sound track for cunts aside every course is just endless 90 degree turns with minimal risks from walls etc, take downs are baby easy. Despite what the idiot here says revenges traffic checking is moot when you are actually playing well as the standard of gold medal times for the time attack stages is pretty high mostly so youll wanna be on the wrong side of the road and taking some of the short cuts which unlike shite 3 have tons of dangerous things you can crash into like bins, ledges etc, it also has a darker aesthetic and some actually decent tunes however get based xbox and you have custom soundtracks.

>> No.8327451 [DELETED] 

The pest is back.

>> No.8327457 [DELETED] 

>>8326503
>. And the soundtrack is nostalgic as fuck for me
its embarrassing fucking shit for the genre, only skinnyfat cringey feminine boys with gay hair were into that droney shit music and it sure as hell doesn't fit with high octane racing.

>>8326543
>Great game tho.
its not though really, its just over hyped and overated and loved by entry level players because WHOOSH! with little risks. for me its joint weakest with 1 then revenge then 2 is the best.

>> No.8327458 [DELETED] 

>>8327164
>and soundtrack are comfier in 3.
it is legit the worst fuckign soudntrack of any racer in the entire genre... by FAR, absolute low iq poetry corner tier cringe drone shite for yank dork cunts,

>> No.8327461 [DELETED] 

>>8327448
Post times.

>> No.8327463

>>8327327
thats why 2 is best, the mode is some separate shit you can ignore and the time attack is peak as fuck, very challenging, very pure, execution based goodness and has actual tracks instead of just square corners everywhere

https://youtu.be/9iUAlxmmgpY

>> No.8327464 [DELETED] 

>>8327451
Must have been banned again.

>> No.8327465 [DELETED] 

>>8327451
yyou're the fucking pest mate, on one likes you and no matter how much machine gun reporting you do im still here.

>>8327461
yeah we can do some contest if you like? pick a course and car and post a time and il see what i can do.

>> No.8327467 [DELETED] 

>>8327465
Too scared to compete with the one other guy actually playing the game?

>> No.8327469 [DELETED] 

>>8327464
>Must have been banned again.
the retard who eevryone got sick of for ruining the thread last time couldnt handle being in the wrong so spite reported me but i have dynamic ip so bans dont matter.

>> No.8327471 [DELETED] 

>>8327457
>and it sure as hell doesn't fit with high octane racing.
I don't see how. I thought they fit perfectly. If Criterion didn't think they were suitable, would they have included them? Of course not.

>> No.8327472 [DELETED] 

>>8327467
ive just asked directly to compete? and asked for a course and car to use? are you fucking retarded?

>> No.8327475 [DELETED] 

>>8327472
Cee you go on and on about this game for hours and call other people posers but don't have a single time posted for this beyond dead game. What a phony.

>> No.8327478 [DELETED] 

>>8327471
really? when you think high octane fast racing you think of white bands singing cringy love shite and internal pain moany nonsense for middle class white kids? Are you really suggesting that because criterion put them in that it trumps out critical thinking? that's some dumb argument right there.

>> No.8327481
File: 1.20 MB, 3840x2160, Burnout_2021.11.13-23.32.jpg [View same] [iqdb] [saucenao] [google]
8327481

Fun!

>> No.8327482 [DELETED] 

>>8327475
and yet im challenging anyone to it with a course and car of their choice AND a head start over me.... you really are dense.

>> No.8327489 [DELETED] 

>>8327478
>when you think high octane fast racing you think of white bands singing cringy love shite and internal pain moany nonsense for middle class white kids?
It's fast paced. Is that somehow a bad thing for a racing game?

>Are you really suggesting that because criterion put them in that it trumps out critical thinking?
"Critical thinking?" What the fuck are you even talking about now, you're using terms you don't even understand.

>> No.8327496

>>8327481
It's honestly strange seeing the old Burnouts compared to what followed.

>> No.8327519 [DELETED] 

This is criterions choice for high octane racing which apparently is "fast paced"


https://youtu.be/9QTSfx7u0_I?list=PLeTrn4AsfVQwFcfxIGP1XkTTsShi2CiUp

Lyrics
I'll hold a place for you inside
Inside my heart for you and I
I won't forget these tears I cry
With every year that passes by
And I can't sleep without you
And I can't breathe anymore
Good times last forever
I'll keep my heart with yours
For every minute I am gone (I am gone)
Swear you'll never leave me
I'll be there every time
In your heart and in your eyes
I'll give it up this time again
Some things are better left unsaid
And all I have are lasting dreams
Our words spoke more this time it seems
And I can't sleep without you
And I can't breathe anymore
Good times last forever
I'll keep my heart with yours
For every minute I am gone (I am gone)
Swear you'll never leave me
I'll be there every time
In your heart and in your eyes
Good times last forever
I'll keep my heart with yours
For every minute I am gone (I am gone)
Swear you'll never leave me
I'll be there every time
In your heart and in your eyes (In your eyes)
Good times last forever
I'll keep my heart with yours
For every minute I am gone (I am gone)
Swear you'll never leave me
I'll be there every time
In your heart and in your eyes (In your eyes)
In your eyes


GREAT CHOICE CRITERION!!

https://youtu.be/9QTSfx7u0_I?list=PLeTrn4AsfVQwFcfxIGP1XkTTsShi2CiUp

>> No.8327524

does tokyo xtreme racer drift 2 count as retro? having a lot of fun playing so far, but dont know how to advance stages during day time and all the night time races are the same guys.
should probably look up a walkthrough or something

>> No.8327526

>>8327496
Well burnout 1 is very raw - boosting isn't even something you spend most of the races doing as a lot of the tracks aren't designed around massive burnout chains (and boost builds significantly slower) later titles leant heavily into. The games also got easier as the series went on as the days of balls hard racing games were dwindling fast.

>> No.8327531

>>8327526
Yeah but 2 is still great

>> No.8327532
File: 1.45 MB, 3840x2160, Burnout_2021.11.13-23.56.jpg [View same] [iqdb] [saucenao] [google]
8327532

Woops forgot pic. The game sure looks nice though.

>> No.8327536

>>8327463
Time trials are the worst parts of Burnout games

>> No.8327539

>>8327327
As much as I love burnout 3 I also think the crash mode was the most boring part of the game

>> No.8327541
File: 36 KB, 673x505, RAAAAAGE.gif [View same] [iqdb] [saucenao] [google]
8327541

>>8327536
>the Asian one on B3 with the US Circuit Racer

>> No.8327548
File: 1.15 MB, 3840x2160, Burnout 2 (1).jpg [View same] [iqdb] [saucenao] [google]
8327548

>>8327531
It is better than 1 in every way that matters yes.

>> No.8327557

>no one remembers Burnout Dominator

It sucks that classic Burnout games never came to PC

>> No.8327569

>>8327557
I remember Dominator. It's my second favorite. The Boost Chaining mechanic is way too good.
WE ARE THE FIRE

>> No.8327604

How would you revive Ridge Racer?
Also how was that new Cruis'n game?

>> No.8327615

>>8327604
>How would you revive Ridge Racer?
At this point just let it have its eternal rest. RRVita was almost 10 years ago and we're in the age full of simtards. Arcade racers don't make a profit anymore.

>> No.8327658

>>8327018
but what if EVERY car in the game is a skyline?

>> No.8327662
File: 828 KB, 1280x1676, tumblr_nf3t8fA6p01tuu3fto1_1280.jpg [View same] [iqdb] [saucenao] [google]
8327662

>"How about we make an arcade racer with hot chicks driving the cars?"
>"Nahhhhh, that's never sell."
>"How about we get rid of the cars and JUST RACE THE GIRLS?"

>> No.8327673

>>8327662
I remember seeing this mentioned somewhere. Very peculiar concept: https://www.youtube.com/watch?v=h6Ou7LmNOP8

>> No.8327687

>>8327658
Then i'm just playing GT with a terrible lineup.

>> No.8327746

>>8327673
Here you go. https://youtu.be/EROP17fpIvM

>> No.8327760

>>8327746
kek what the fuck

>> No.8327836

>>8327760
Lo and behold, it was 2008.

>> No.8329059

>>8327557
My first Burnout game was Legends

>> No.8329456 [DELETED] 
File: 672 KB, 888x784, 12323572.png [View same] [iqdb] [saucenao] [google]
8329456

Getting someone a t-shirt of their favourite arcade game. What absolutely-not-official shirt does /vroom/ think looks best?

>> No.8329512

https://www.youtube.com/watch?v=yKgqEdQWP5E
You are now aware that russian parody game of Star Wars: Episode I - Racer exists.
Gameplay starts at 8:45

>> No.8329961

Whats a good racing game on steam for Potato PC?
I tried FlatOut 2 but wasn't really what i was looking for, and most of the games that show up are either poorly made unity cashgrabs or simulators with graphics that explode my PC if i try, i'm just looking for something arcade or more easy to play while being a simulator. The only other game i tried out this month was Nascar Season 2003, very fun but i only have Keyboard for now so it wasn't possible to really play it

>> No.8330107

>>8329961
TOCA Race Driver series

>> No.8330126

The Wikipedia page for Enthusia consists of only 4 sentences and 2 of them relate to reviews.
I love how the pages in all other languages and especially Japanese are more detailed

>> No.8330127

>>8327662
Jackie Chan would be proud

>> No.8331193

>>8327615
why is there always one guy who gets butt mad about sim games.

>> No.8331385
File: 198 KB, 640x790, Midnight_Club_Street_Racing_Cover.jpg [View same] [iqdb] [saucenao] [google]
8331385

>the series is named Midnight club
>burger cars
>burger cities
>one game in the series has "Tokyo" but Bayshore Route is not present
I am disappoint

>> No.8331396

Thoughts on Racing Lagoon? I've tried it but it's just too damn slow for me (everything takes like a 4-5 second fade to black) and the writing feels like I'm having a stroke. I'm not really feeling it but I'm wondering if there's something actually good in there.

>> No.8331425

>>8331396
I'll compare it to R4.
Looks better than R4 in night races but worse in daylight races.
Plays miles better than R4.
Music is as good as R4.
>>8331396
>everything takes like a 4-5 second fade to black
You have adhd.

>> No.8331447
File: 74 KB, 640x480, 42819419675_b9c559abfd_o.jpg [View same] [iqdb] [saucenao] [google]
8331447

>>8331385
But they did close down a street in NYC to take that photo, so R* was still based.

>> No.8331592

>>8331425
>Looks better than R4 in night races
You're kidding right? Edge of the Earth is peak night racing.

>> No.8331653

>>8331592
R4 tracks have less roadside detail and cars don't have reflections during the race, they're visible only in replays. Racing Lagoon car reflections are comparable to gen 6 stuff and the headlights actually work.

>> No.8331787
File: 122 KB, 900x570, racinglagoon_southyokohoma.jpg [View same] [iqdb] [saucenao] [google]
8331787

I have a terrible memory so I made a map if anyone wants one

>> No.8331801

>>8331787
What about other locations?

>> No.8331802

>>8331801
I don't know I haven't gotten that far lol

>> No.8331829

>>8331396
Fast forward the random encounters

>> No.8331849

>>8331829
And lose the gear?

>> No.8331948

>>8331849
no, you just fast forward during the loading, play the race at normal speed and then proceed normally

>> No.8331950

>>8331396
The customization and resulting racing afterwards is extra fun, the story doesn't matter.

>> No.8332624

>>8321842
based daytona ripoff, does it work without black magic in w10?

>> No.8332630

>>8322020
holy shit gotta replay that, shame I'll get back to work this thursday

>> No.8332870

may i say how much i hate NFS modding as it is now?

>> No.8332883

>>8332870
>technical breakthroughs and a ton of effort involved
>just to make meme mods for one e-celeb

>> No.8332908 [DELETED] 

>>8332883
>No car ports for MW like the Dodge Neon, Charger, the missing cars at the sound files, or a working M3 with bodykits
>No fixes to U2 to add the PSP Cars back
>All meme for a youtuber and modern car mods
its mutt syndrome.

>> No.8333084 [DELETED] 
File: 62 KB, 300x300, a67c96d4-76a2-4ea1-8d3e-704c81b8e7f5-profile_image-300x300.png [View same] [iqdb] [saucenao] [google]
8333084

>>8331447
And they filmed actual illegal street racing for their intro, which is giga-based.
>>8332908
>It's mutt syndrome
But KuruHS is Austrian?

>> No.8333190

>>8332883
>>8332870
There are plenty of good non-meme mods
https://nfsmods.xyz/

I posted about Battle Royale and I think it's pretty good but unfinished and still needs to fix balance and bugs

>> No.8333256

>>8332624
I got it working with dgvoodoo.

>> No.8334068

>>8332870
Extra Options, especially for Underground 2, seems fine.
>>8332908
>>8332883
Care to elaborate? I'm interested, especially in the breakthroughs part.

>> No.8334223

>>8327557
>HEY HEY TU TU
>OREO TA NOBYA
>NO NO NO NO
>NECESSITA TI TA NUEVA

>> No.8334286

>>8334068
The retarded pepega edition.
Also again, no good cars or even ports outside modern crap, plus the old good shit never got updated to Binary installers mainly the addon cars.
>No 2005 Charger, but there is a Neon port from U1, also no good charger ports for MW
>No working career mode Camaro, and the existing ones aren't that good
>No good Jaguar mods, even one that adds the XJ220 or the XK as bonus
Many old mods would love to see a new life as binary mods
Also Binary + Unlimited were the best shit ever made for black box NFS Games.

>> No.8334302

>>8334286
Well I goog~
>Memes and little Details on almost every corner of the Map
Jesus J. Christ.

>> No.8335316

>>8334068
The breakthrough part was an exageration on my end, to be honest. But people are willing to put the effort in to make full game mods and all they do with it make le fune meme mods.

>> No.8335698

>>8327532
It sucks that the most interesting thing aboutt he game are crash physics but you want to avoid crashing, the game was basically a tech demo and it takes like 4 hours to beat

I had to cheat with save states during marathon races though because getting overtaken in the last lap because of rubber banding AI was impressive

>> No.8335712

>>8334286
>>8334302
I think it's still fairly impressive for a meme mod, the new vehicles and tracks are fun and the whole think is 9 GB so there was way more effort put into it than into something like Crack-Life which just replaces character and weapon models and adds constant screams and annoying sounds.
Also the Challenge series is way better than original which was just checkpoints and pursuits.

However they have removed Dom and Aniki and replaced them with e-celebs so that's a minus for me

>> No.8335801

>>8335698
there's a crash mode where you want to crash as much as possible. i liked it the most in the first two games (not just more than racing mode but more than latter games too)

>> No.8335814
File: 288 KB, 640x448, Gsdx_20191005214144.png [View same] [iqdb] [saucenao] [google]
8335814

I cannot stress enough how amazing the boss intros from Tokyo Xtreme Racer Zero are. Just watch the first thirty seconds of this:

https://www.youtube.com/watch?v=_29aaeCR-Wc

So you've got the 13 Devils, right? They attack you in three sets of three, and then you battle the Four Kings before Speed King is literally resurrected just to see if you're worthy of meeting the Zodiacs.
The first two drivers in each set are introduced with an extreme overhead Dutch angle, which zooms in on and captures their car on a freeze-frame. You hear a industrial kick drum and what sounds like a bell ringing.
The third driver is different; the camera does a dizzying 720 degree turn around their car before freezing near the grill, and then flashing two more freeze frames around the side skirt and rear bumper before lifting. You hear the same thing as above, along with a wind whooshing sound.
The Four Kings switch this up. The camera isn't stationary, but it moves at a slower pace than the car to disorient you as it switches angles. The music is changed to a more psychedelic jingle as well.
Somehow, you beat them, and Speed King appears. He's got a song specific to him, and after the camera warps all around his vehicle, you're actually given a full uninterrupted second to admire his car as it drives, something different from the other racers. The screen freezes, but the colors go negative. In the original JP release, two big kanji characters fill the screen. It's either go big or go home... Or start the race near those big pillars and abuse his AI so he knocks into them ^_^
While the Zodiacs are the same as the 13 Devils in terms of intros, the final rival isn't. Considering you get no info about him, it's just straight up terrifying when he appears, and it's just a Dutch angle on his car set to no music at all. Then those headlights flash (the game's motif for starting a duel) and you're given no time to react before he inevitably zooms past you.

What a fucking game.

>> No.8335953
File: 132 KB, 642x512, nfs.png [View same] [iqdb] [saucenao] [google]
8335953

>>8324524
https://www.youtube.com/watch?v=fMEO9WUwrUw
Thanks to based Pajeet I was able to run the Windows version even without vm. Yes, it only worked after repeating all the stupid black magic spells (and clicking run a few times). As I expected differences from DOS are nowhere to be found, graphics options are identical, highest resolution is still 640x680. It doesn't even run smooth - at least under provided DxWnd settings. I tried to tweak it but made it run even worse. Don't bother.

>> No.8335972

>>8335801
I don't think the first game had a crash mode
I didn't like these as much because getting gold always seemed random

>> No.8335986

>>8335972
It didn't, it was only introduced from Burnout 2.

>> No.8335994

>>8324524
>It does work
Not really - look at the road in your screen shot. In this game polygon wobbling is jarring even under native 320x240
>>8335972
Just like license tests in Gran Turismo eh
>>8335986
My bad

>> No.8336048
File: 884 KB, 1177x960, hakone.png [View same] [iqdb] [saucenao] [google]
8336048

Hakone racing in Racing Lagoon is fucking kino. On par with Battle Gear 3 and better than Initial D games.

>> No.8336060
File: 1.04 MB, 1177x961, hakone2.png [View same] [iqdb] [saucenao] [google]
8336060

>>8336048
Bunta Fujiwara vs Devil Z

>> No.8336081
File: 675 KB, 1177x961, devilz.png [View same] [iqdb] [saucenao] [google]
8336081

>>8336060
And that Devil Z has some nice parts

>> No.8336120

>>8335953
Congrats anon, I didn't even know about win version until this thread.

>> No.8336225

The more I play Racing Lagoon the more it becomes the definitive JDM game on PS1 for me. It was Gran Turismo 1 NTSC-J version previously.

>> No.8336439

>>8336225
I'm really happy it finally got translated, it might seriously be one of the best racing games on psx.

>> No.8336448

You lads know you can challenge the buses and small trucks to races right? you can get their parts too that way.

>> No.8336621
File: 2.34 MB, 2560x1440, SCUS-94488_2021-11-15_23-26-40.png [View same] [iqdb] [saucenao] [google]
8336621

I'm enjoying going back to Gran Turismo with the GT2+ mod. Just dabbing on the AI with pic related is enough to make me smile.

>> No.8337281
File: 27 KB, 369x355, raito.jpg [View same] [iqdb] [saucenao] [google]
8337281

>>8336621

>> No.8337303
File: 3.54 MB, 2560x1440, SCUS-94488_2021-11-15_23-50-56.png [View same] [iqdb] [saucenao] [google]
8337303

>>8337281
Yeah, I was running a widescreen hack when I first tested out the "Demo" save file. When I restart my career profile (With all Golds on the liscenses because fuck having to do that again), I'll play it in 4:3 as god intended.

>> No.8337514

>>8337303
Dude you can change aspect ratio at any moment, you don't even have to reboot the game.
Or is the hack not active on replays? Cause on your screens it clearly isn't active.

>> No.8337997

>>8329961
NFS Underground 1.

>> No.8338208

>>8335814
This game has incredibly strong visual design

>> No.8338304

>>8330107
>>8337997
Why do you guys keep telling me games that aren't on the Steam store?

>> No.8338337

>>8336048
What shader setup is this?

>> No.8338691

>>8338337
Default Royale and it's badly configured.

>> No.8339092

>>8338304
most of games aged 10 years or older aren't. especially racing games with all their licenses.

>> No.8339557

>>8338304
>steamdrone confused non-steam games exist

>> No.8339560

is Racing Lagoon like Initial D?

>> No.8339623

>>8321842
wow, I don't see this game since 1999 or something

>> No.8339627

>>8339557
>Asked for racing games on steam
Drones can read better than you.

>> No.8339984

Is Racing Lagoon arcade or sim? Asking because I'm not into sims where you need to customize and shit to get results, but I like arcade shit.

>> No.8340342
File: 282 KB, 1200x799, scale_1200.jpg [View same] [iqdb] [saucenao] [google]
8340342

>>8339560
Initial D is focused on hakone tracks, Racing Lagoon has hakone, street, wangan, expressway routes, dirt, snow, drag racing, drift tracks, chicken racing, circuit racing. Some of these events only have 1-3 available tracks but they're all excellent. I especially like hakone roads in this game, they're much better than in other similarly themed PS1 games.

>>8339984
You will have to customize but it's all done via part swapping, i.e. if you want a faster steering you need to find a smaller steering wheel. Different turbos work at different rpms but you may stick several of them to work sequentially, your muffler selection should match your engine rpm range for best performance, etc. The controls feel heavier than average arcade racer, especially Initial D, but simplier than GT. Think something like Battle Gear 3.

>> No.8340360

>>8340342
Why is it called a "racing RPG"? It sounds like just a customizable racing game with a story, nothing to do with RPGs.

>> No.8340380

>>8340360
Your car has three main swappable components - engine, chassis and body. Each of them gains exp and levels up allowing more slots for customization.

>> No.8340385
File: 99 KB, 320x240, SCPS-45404_2021-11-15_01-30-08.png [View same] [iqdb] [saucenao] [google]
8340385

Men
>Green Wind air filter
>GS MILAGE's specialty 2 for 10k Yen
What the fuck does this mean?

>> No.8340393
File: 332 KB, 464x268, 1529514836967.png [View same] [iqdb] [saucenao] [google]
8340393

>>8340380
>Each of them gains exp and levels up
An engine does what it was designed to do from the get go. Machines do not perform better over time as if they learned shit with experience.
Same dumb bullshit happens in Front Mission.

>> No.8340394

>>8340385
>2 for 10k Yen
This is a good hint that the part is cheap and not very good.

>> No.8340405

>>8340393
Autism.

>> No.8340406

i'm so fuckin happy man. XEMU can run Rallisport Challenge 2 fullspeed now. i'm playing it for the first time in like 10+ years with the resolution cranked. there's some bugs to work out with the audio and other stuff but the fact that it's playable on something not an original xbox/jtag 360 is incredible. i'm gonna coom https://www.youtube.com/watch?v=J9Oifo177Os

>> No.8340413

Who here has a good QRD for new players for Racing Lagoon? How do I make the best use of the game economy? Save up RP and get a bank contract ASAP? What should I spend money on? Should I sell parts or keep them in case I lose races?

>> No.8340415

>>8340405
Not even that. Good RPGs don't do dumb shit like leveling up your damn gear. The characters' skills leveling up makes perfect sense, but not the damn car. The car doesn't run better because it learned how to corner better, it'll run better because you gave it better parts.

>> No.8340423

>>8340393
Ok, your character wins races using this engine and gets more confident about sticking more shit into it. Does this explanation suspend your disbelief?

>> No.8340432

>>8340423
Yeah, that sounds way less infuriatingly dumb.
I've yet to try the game myself but if car parts of all things get exp then I'm already expecting boring grinding.

>> No.8340436

>>8340423
It would make more sense if it was a science fiction game and the car was literally alive

>> No.8340437

>>8340342
what's the difference between wangan and expressway routes?

>> No.8340441

>>8340436
and it talked to you in a cute voice and turns into a real girl in the ending

>> No.8340443

is racing lagoon actually good or are people just memeing? always heard it was whatever, overhyped because of being a square game, etc

>> No.8340447

>>8340413
Idk myself I'm on night 6 currently and haven't used the bank yet. The only thing I've bought in the parts shop is tires. Other parts are much easier to win than buy. Main components are fucking expensive in the shops

>> No.8340449

>>8340441
kys

>> No.8340450

>>8340443
It's not that good. It was critically panned in Japan when it came out and no one really cared about it. It's just memed in the west cause it's squaresoft and hasn't been translated for a long time.
I mean compare it to other games that came out in 99, especially from Square. It looks like shit from 97.

>> No.8340467

>>8340437
Wangan is wide and mostly straight for the maximum speed, like irl. The rival cars have godlike speed and acceleration there. Expressways are more standard point to point racing (actually like Wabgan Midnight games)

>> No.8340475

>>8340441
What kinda car would she be, and what would she look like as a human?

>> No.8340485

>>8340443
Yes, the racing is some of the best among ps1 games, way above other JDM themed games like Shutokou Battle (Tokyo Xtreme), Side by Side or Touge Max series. Graphics are comparable to R4 but cars look better. Frequent random encounter loading screens are fuckung annoying though and you don't get to see some of the more interesting shit like hakone racing until a couple hours into the game. You'll be mostly doing short street races at first and it may filter you if you have adhd.

>> No.8340491

>>8340450
Name one 97 ps1 racing game that looks as good.

>> No.8340493

>>8340441
Nah. The love interest should be a human chick that turns into a car at the end. You can fuck the car too.

>> No.8340503

>>8340475
Literally Reiko and any of the cars she's associated with; Assoluto Fatalita, Lucky & Wild, etc.

>> No.8340514
File: 105 KB, 320x240, SCPS-45404_2021-11-15_00-15-27.png [View same] [iqdb] [saucenao] [google]
8340514

>>8340450
I was thinking that RL really does have the production quality of Final Fantasy 7-8, that the FMV and CG models look a little janky

>> No.8340535

>>8340491
Gran Turismo.
But I don't think anybody game a shit. The PS1 wasn't starving for good-looking racers in 1997. Especially with Porsche Challenge and Jet Moto 2 around.

>> No.8340552

>>8340535
Racing Lagoon looks way better than Gran Turismo though. GT also slows down quite a bit when many rival cars are on the screen.

>> No.8340557

>>8340514
>look a little janky
They look like shit honestly. Thankfully the game looks great during actual racing.

>> No.8340564
File: 2.37 MB, 480x360, Bisontens.webm [View same] [iqdb] [saucenao] [google]
8340564

>>8340552
At the cost of heavy pop-in with much less detail around tracks (which are mostly not full loops but rather point A to point B tracks). It has good reflections and smart use of lighting sprites, but how are the looks around the track itself?

>> No.8340568

>>8340564
They're nice and detailed. Have you played the game yourself? GT looks barren in comparison and has more pop up. R4 is comparable.

>> No.8340575

>>8340557
I love the retarded kawaii uguu style CG before Square really peaked. The way they look and dress remind me of bosozoku style but in human form.

>> No.8340592
File: 92 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
8340592

>>8340575
There are bosozoku in this game, doing drag racing with their crazy looking bosozoku cars.

>> No.8340595

>>8340592
Fuck this game has everything, going to play more on the weekend, though apparently there is dirt racing? I'm not aware that is a thing in Japanese street racing culture.

>> No.8340609
File: 2.09 MB, 1460x736, 0F11AE52-65FF-42D0-96BC-96CD4B0863FA.png [View same] [iqdb] [saucenao] [google]
8340609

Where did it go wrong?

>> No.8340610

>>8340595
Don't forget to get the dirt tires from the shop!

>has everything
The biggest problem is that more interesting races are later in the game, but people get filtered much earlier with frequent loading screens for short and boring street races.

>> No.8340615

>>8340609
on esports meme

>> No.8340617

>>8340609
>Both are good

>> No.8340638

>>8340617

As in why did they make more of GT games than Motor Toon?

>> No.8340664

>>8340638
Motor Toon games were made for quick money during GT1 development which started in 1993. Nobody took them seriously.

>> No.8340852

Which is the better twisty tracks genre, street racers or rally racers?

>> No.8340869

>>8340852
how can you call a square grid twisty?

>> No.8340949

>>8340406
What does it do that CMR05 doesn't? Sell it to me anon, I admire your enthusiasm

>> No.8340997

>>8340869
Because a grid is full of frequent 90 degree turns.

>> No.8341062
File: 31 KB, 640x360, smokey.jpg [View same] [iqdb] [saucenao] [google]
8341062

>>8340443
It's great imo, but of course it's not perfect. The physics are serviceable but they're not as realistic as any GT and neither they feel as smooth as any RR. This also has the downside of making the chassis choices a bit moot.
You also can't swap the transmissions in any of the cars. Every engine has a fixed gear ratio unique to it, and that skews the balance towards japanese high revving engines with 6 gear transmissions stuck to them, since anything else is shit on the wangan otherwise. Other areas (and there's a lot of different scenarios) give you more choices.
The customization system makes the game fun, let's you do whatever you want to the car and the grinding feels nice.
The game oozes with atmosphere, has tons of variety, maybe even a bit too much, and if you can get pass the first two nights the game really comes on it's own once you start moving in different areas and getting more parts.
Wish it was 3-4 chapter longer desu. Serviceable driving, lot's of great stuff crammed in, and it's genuinely fun despite the driving not beiing 10/10.

>> No.8341073

>>8341062
Based, but you overrate RR a bit. It is smooth but very simplistic compared to even Racing Lagoon. People tend to compare Racing Lagoon to R4 for some reason while they have very little in common besides music genre choices.

>> No.8341076

>>8341073
I don't understand the comparisons either, the only thing the games have in common is being japanese and about cars. I only referenced it to provide an arcade racing baseline to compare the driving to.

>> No.8341085

>>8341076
RR is a bad baseline cause there's nothing like it in terms of mechanics.

>> No.8341105

>>8340443
how about you fucking download and try it yourself

>> No.8341118

I think Racing Lagoon driving is kind of comparable to GT1, which is more arcadey than it's sequels, except Racing Lagoon cars are more prone to sliding even during little turns, but less prone to spinning out. Drifting with the side brake feels great.
They also seem to be oversensitive to steering and I had to adjust initiating turns later than I usually do in GT1.
Collisions with other cars are complete jank though, comparable to early RR games.

>> No.8341127

>>8341118
What's worse about the steering is that it seems to ramp up depending on how long you've been steering, regardless if you're using the analog sticks or the dpad.
The handbrake is the best part about the driving, you can go through the whole game with just that without upgrading the brakes even once.
>>8341085
You're probably right, I'm no RR physics connoisseur.
What I wanted to get across is that the physics are in a weird limbo between simcade and full arcade, and that they're a bit janky in execution. If you get past the jank, they're definitely fun.

>> No.8341136

>>8341127
What about analog controls? Does it support negcon?

>> No.8341138

Vroom bros, does the translated version work on popstarter?

>> No.8341141

>>8341138
The non-translated version has a bit of issues, and if there's a fix nobody has really looked for it.
Doubt the translated one runs.
>>8341136
Doesn't support negcon afaik, but I'm not on original hardware so I can't say for sure. Analog works, but it has that weird ramping up, which is especially noticeable with some chassis/parts combos, and it's a bit sensible in general.

>> No.8341546

>>8340852
Rally > Street (Ridge Racer style) > Street (Nigger racing games style) >>> shit >>> circuit racing = street racing (government-sanctioned style)

>> No.8341556

>>8340949
Haven't played that one. My guess is that RSC2 is probably more arcadey. I would say it stands out even today for it's handling model - it's such a nice balance of being easy to pick up and play but has nuance and doesn't feel like you're on-rails like OR2 etc. The tracks/environments are awesome, the rally stages are basically huge maps that you initially race short legs of but you can configure time attacks across the distance of them that take like 10 mins+. It is easily one of the best looking games on the OG Xbox. The way it looks, the lighting, car/damage modeling, etc, it's nicer looking at 60fps than some games managed at 30 on that hardware, some serious voodoo shit. Great mix of event types/car types, just enough customization ability on your car's without getting into full sim territory. Idk, I was blown away by it in 2005 and it's still impressive even now. I've played some newer rally games like Dirt etc but they lack the same soul and they fuck around too much with cinematics and tutorials etc, RSC2 you just jump in and start racing right away. Sadly a 3rd never got made because DICE got bought/absorbed into a bigger company iirc and dissolved. It has never been made back compat officially on any later Xbox hardware, the first one has but it pales in comparison. Idk how much of this is nostalgia goggles but if someone has never played it but is into /vr/oom it's worth a look. If you have a strong PC xemu should do good enough with it, I'm using a custom build by the guy whos video I linked which runs better than stock

>> No.8341985
File: 484 KB, 800x600, san-francisco-rush-2049-05[2].png [View same] [iqdb] [saucenao] [google]
8341985

>configure car for best performance possible at the expense of control and durability
>race perfectly
>can't catch guy in front
>slowing down at all causes opponent car to immediately pass you

GAME IS UNFAIR.

>> No.8342521

Does Racing lagoon supports analog dualshock or the Negcon?

>> No.8343094

>>8342521
Only Dualshock

>> No.8343140

>>8341985
>Rush
Do people still play this shit unironically?

>> No.8343145

>>8343140
You faggots LITERALLY hate every racing game I enjoy.

>> No.8343151

>>8325889
Ooh, Ah. Ooh....A-A- A-Ah.
Oh, yeah!

>> No.8343157

Anyone heard of a game called "Speed Challenge" for the GameCube?

>> No.8343158

What's the best Xbox wheel?

>> No.8343168
File: 52 KB, 500x500, outrun for ants.jpg [View same] [iqdb] [saucenao] [google]
8343168

>>8343158
Pic related

>> No.8343190
File: 157 KB, 1280x1024, main 2009-03-10 20-17-59-80.jpg [View same] [iqdb] [saucenao] [google]
8343190

>>8343157
It was multiplatform. Great game, undeservedly forgotten.
Futuristic simulation - not a common sight. Meta gameplay was fun too with all the championships with rules like "no aids" and even more gimmicky tehcnical ones I can't remember.

>> No.8343618

>>8340949
>What does it do that CMR05 doesn't? Sell it to me anon, I admire your enthusiasm
not him but rallisport challenge 2 looks insanely good, runs solid 60 fps, has EVERY type of rally racing from hill climbs to courses to tracks to ice etc, has all the group B cars plus pikes peak cars plus rally cars, has the most fun physics model out there, amazing sense of speed, it absolutely dicks on CMR desu and imo is the best of the gen by far and still great today to, definitely give it a go.

>> No.8344072

>>8343618
Thank you brother. I was reminded last night of the sense of speed. The rally stages do a great job with it, when you're going through flat/uphill sections then you'll be flying down long downhills where you're walking a tightrope of wanting to push it even further but one wrong bump could send you off the edge of a cliff or you'll be sent into a right angle/hairpin at 100mph if you're not paying attention. The more I play the more I realize it's not nostalgia goggles, they really just don't make them like this anymore. No racing line, no rewind, no tutorials, no announcers, no cinematics, no story. It just makes me sad I'll never get to play it on Xbox live again, those were great times.

>> No.8344090

>>8344072
>No racing line
god this, when players get so dumb they need to be taughgt basic principles of driving, i also hate the trend that came of the town/city tracks but with those stupid lookin >>>>> barriers everywhere.

best fun in RSC2 is time attacking hills with the toyota tacoma and in the 1p campaign the entire final league is entirely group b rally cars, that won me over immediately./

>> No.8344128

>>8344090
>when players get so dumb they need to be taughgt basic principles of driving
What you mean is racing and everyone has to start somewhere. It is also why - as much as it annoys me when playing the game - GT1 and 2 forcing license tests is a good thing as they teach you the fundamentals of going fast (which apply to 99% of racing games) them being mandatory enables for better balance tuning in the game as players will have to have learnt to play before being unleashed.

>> No.8344136
File: 338 KB, 1917x1026, 1637334525857.jpg [View same] [iqdb] [saucenao] [google]
8344136

for all the RL anons in here, here is a night-by-night guide:
http://aka.gmobb.jp/hsdrpg/rewa.html#night
at the very least get the zeta 3000 engine ASAP (night 4) and pair it with a light chassis such as the default levin one, as well as some light body. do that and you'll have an incredibly quick car for a good while.

>>8340413

>> No.8344140

>>8344136
also get the achilles supercharger from the chinatown races, as well as a lo-comp. iirc you can do this as early as night 2

>> No.8344143

>>8340413
save 100k RP on the first night and dump it all for a win contract at the bank. on night 4 redeem it to get up to 500k back. note though
>must maintain 70-95% win rate

>>8340447
see above. also check if the graveyard no-brake race is still available in south yokohama. you net 250k yen each time and it's pretty easy if you usually opt for the handbrake

>> No.8344146

>>8344140
I fucked up not getting Achilles SC and going into 5th night. One-off purple zokky drag race is impossible without it.

>> No.8344150

>>8344146
is that a required race? haven't gotten that far yet. in any case good luck, hope you can block

>> No.8344161

>>8344090
Racing lines aren't so much about how to properly drive but just when the game isn't arcade-y enough for you to be able to stop quick enough to take a turn at the last second.

I just use them to tell me where the turns are when I don't know a course, I know the right way to corner. If I were psychic enough to just pick up when I'm supposed to brake I wouldn't need them.

>> No.8344224

>>8344150
It's not but it rubs my ocd in a wrong way

>> No.8344412

>>8344161
>Racing lines aren't so much about how to properly drive but just when the game isn't arcade-y enough for you to be able to stop quick enough to take a turn at the last second.

direct contradiciton and yes they are literally there to teach you the basic of racing thus the first game i can think of with them is gran turismos LICENCES which are again there to teach. You dont need to be psychic to look at the map or tools.

>> No.8344438

>>8344128
well i never used or needed them, it's just applied logical principles that should make it obvious but everyones different.

>> No.8344560

Why does stock Supra RZ engine suck so much in Racing Lagoon? Does it get better when upgraded? What's the point of using it over R33 engine?

>> No.8344563

>>8344438
>it's just applied logical principles that should make it obvious but everyones different.
Why call people who use them "dumb" then? Maybe we should call you dumb given you equated driving to racing.

>> No.8344581

>>8344072
>No racing line, no rewind, no tutorials, no announcers, no cinematics, no story.
Reminded me of the embarrassing "storyline" in ToCA Race Driver and the fact it forces you to play as Ryan McKane with his race number of 18. Really ruins it.

>> No.8344586

>>8344563
Because by my measure it is entirely dumb as proven by your latter statement when we are talking about "racing " games lmao, don't get so uptight mate.

>> No.8344598

>>8344586
Just saying I don't see the point of calling people dumb for no reason when you've been dumb as well.

>> No.8344627

>>8344586
>don't get so uptight mate

coming from the guy who has constant meltdowns on here... lol

>> No.8344686

>>8344560
It's worse than the RB in every metric, plus you also get the R34 engine later on (no R34 tho) so it's even worse.
If you want to use anyway, it is more than serviceable.
I think the game simply came out before the 2JZ tuning scene started booming.

>> No.8344740
File: 1.11 MB, 1179x805, ohshit.png [View same] [iqdb] [saucenao] [google]
8344740

Holy shit, Racing Lagoon!

>> No.8344746
File: 53 KB, 629x181, shit.png [View same] [iqdb] [saucenao] [google]
8344746

>>8344740

>> No.8344828

>>8344598
you're choosing to be offended for some childish reason and no i havent been dumb as i present no inconsistency and i play these games pretty well so speak from experience not hypothetical, if your brain can't comprehend the logic of racing in RACING GAMES it's literally being dumb, surely you have an iq high enough to start with the premise of fastest way around the track is going to be the shortest possible distance in correlation with speed ratio which is achieved by lines, speed in and out of corner, weight transfer, brake interference and timing, turning styles ie Scandinavian flick etc, mental notes of best gears and speeds at certain points, none of this needs specific knowledge just a functioning brain imo. don't get me wrong its good people are learning but i for one don't need to go through boring as shit licenses or need lines drawn on the track which are rarely optimal anyway. Now stop being so needlessly sensitive, you're a grown man ffs.


>>8344627
don't stir please.

>> No.8344843

>>8344412
Which is why I went on /v/ and made a thread complaining about having to practice and master driving a track in order to have fun in iRacing.

>> No.8344880

>>8344828
>has yet another meltdown
Why are you unable to ignore people?

>> No.8344979

>>8344740
>>8344746
Now that's brutal.

>> No.8345063

>>8344979
The game really pulls no punches

>> No.8345180

>>8344412
I ain't got time to memorize every corner on the Nordschliefe.

>> No.8345203
File: 200 KB, 800x1140, 22211-midnight-club-ii-playstation-2-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8345203

How the hell do I get good at Midnight Club? I tried first 3games and they were all brutally hard so I only managed to win a few races

>> No.8345235
File: 2.69 MB, 600x338, Midnight Club II 2021-07-17 18-27-21_1.webm [View same] [iqdb] [saucenao] [google]
8345235

>>8345203
1) if playing on PC cap at 30fps 2) the a.i follows the best line most of the time 3) use boost liberally 4) don't crash 5) follow the arrow 6) practice 7) you virtually never need to brake and the handbrake is the secret to cornering.

The game is fairly challenging but plays fair and is pretty consistent overall so practice is the real secret.

>> No.8345263

>>8345180
Then there's map (radar) for you. It's debatable if it's more fun to race on an unknown track with a map or without, but racing line with braking points definitely isn't the way to go. It completely undermines the point of racing by not only removing the need to judge you speed though corners but even replacing breaking point references (by itself). There could be another argument about racing line assist - if it is useful for total newbies to learn how to drive.

>> No.8345265

>>8345235
What about the other 2? I emulated the PS2 versions of 1 and 3 and while 1 is a bit easier it's too basic and in 3 your opponents cars are always faster than you
There isn't much rubber banding at least

>> No.8345282
File: 471 KB, 3840x2160, Midnight Club II 06_02_2021 23_04_47.jpg [View same] [iqdb] [saucenao] [google]
8345282

>>8345265
Same advice applies to all. At the end of the day midnight club is about going full throttle all the time without the a.i pulling any bullshit so practice is king as there is no magic trick to beating the games.

>> No.8345327

>>8345282
One reviewer said it's closer to F-Zero than Need for Speed

>> No.8345343
File: 2.75 MB, 700x394, Midnight Club II 2021-04-06 20-44-26.webm [View same] [iqdb] [saucenao] [google]
8345343

>>8345327
That is true in so much the idea is to be at top speed as much as possible (need for speed has historically been simcade so acceleration is more important) like most arcade racers are. The best part of midnight club is how angel studios designed the routes so in practice for everything but the truly free form races it flows smoothly meanin hard braking just isn't a thing in the games. Good handbrake control goes a long way in midnight club.

>> No.8345358

>>8345343
>need for speed has historically been simcade
The handling has always been very grippy and easy to control while MC is twitchy and fast
the completely open track design is neat as it was clearly inspired by previous franchise Midtown Madness

However I can already say 3 is vastly superior to first 2 because it has real cars and much better customization

>> No.8345365

>>8345358
>because it has real cars
Small tangent here. Having real cars doesn't make a game better than the other.

>> No.8345382

>>8345365
I know but I don't like racing in imaginary cars
Also 3 has better event variety and you don't need to follow racers to start the race anymore

>> No.8345389

>>8345358
>However I can already say 3 is vastly superior to first 2 because it has real cars and much better customization

jesus whenever i see a non player say this...

2 on xbox and pc runs at constant framerate smooth and fast with no dips ever, the game is way more challenging and has way more personality, 3 covers up the fact it runs like SHIT, is really easy, and again runs like complete SHIT with muh content but the actual game has no comparison at all, 2 is far superior and ive played them both to completion multiple time's.

>> No.8345390

>>8345382
f-zero is imaginary cars
midnight club is fake real cars

>> No.8345401

>>8345382
>I don't like racing in imaginary cars
Oh come on, anon. Midnight Club 3 is better than 2 but not because it has real life shitboxes instead of something that looks cool.

>> No.8345405

just imagine they are real
test drive 5 had licenses but that doesn't make its models look closer to the real cars than many offbrand imitations

>> No.8345413
File: 253 KB, 1920x1080, ismail-taha-fiera.jpg [View same] [iqdb] [saucenao] [google]
8345413

Imagine not liking Ridge Racer just because it doesn't have real cars.

>> No.8345415

>>8345401
no it isnt its easy and runs like shit so bad it shouldnt have been released. Snappy fluid fast performance is far more important in a racer like this than muh content. removing the characters sucked aswell and the bikes are now super op AND easy to control unlike 2 where they require a lot of skill. The last radces in 3 are anti climatic as fuck and on challenge at all.

>> No.8345434

>>8345413
I'm not even memeing when I say the lack of real cars is what caused zoomers to dislike racing games.

>> No.8345437

I like imaginary cars more.

>> No.8345446

>>8345434
what are talking about? the amount of licensing only increasing over the years
>>8345437
nowadays it's strange for me, i know gta 5 cars better that the real ones so the real prototypes of gta cars look fake and ugly to me.

>> No.8345454

>>8345446
> the amount of licensing only increasing over the years
Precisely because younger players WON'T play games without real cars in them.

>> No.8345483

>>8345401
>>8345434
I have always been a huge car nerd which is why Gran Turismo and Race Driver series are my favorite along with Need for Speed

>> No.8345506

>>8327662
>>8327673
>>8327746
The director of Tron said that the characters were supposed to morph into bikes but that idea was ultimately scrapped because the technology wasn't there in 1982.

>> No.8345525

>>8345454
fair enough, but 1. in the old days most popular racing games still were the licensed ones.
2. average player age definitely increased massively since then
it's more like the genre dieded because of different reasons, it's just makes sense to license cars anyway

>> No.8345535

I found out the hard way RL is not like Gran Turismo where you just chill and get lost in the depth of the game. It really is like a JRPG where it's full of "you will miss it" moments and almost impossible to play it without a guide. Thinking of starting a new game.

>> No.8345593

>>8345525
>in the old days most popular racing games still were the licensed ones.

bollocks, whether i like it or not burnout series is easily the most popular arcade racing series and no licenses, ridge racers?

>> No.8345609

>>8345525
>in the old days most popular racing games still were the licensed ones.
If they had the money for licensing, they had the money for the marketing.

>> No.8345618

>>8345593
Most popular among video game nerds on the internet maybe. That isn't a fair representation of all gaming public.
>>8345609
Still true today. But not just for marketing but for production too.

>> No.8345653

https://en.wikipedia.org/wiki/List_of_best-selling_PlayStation_video_games
1 Gran Turismo
3 Gran Turismo 2
22 Crash Team Racing
29 Driver
32 Driver 2
55 Need for Speed III: Hot Pursuit
66 Ridge Racer
73 Need for Speed: High Stakes
76 Jet Moto 2
79 Jet Moto
93 NASCAR 98
94 NASCAR 99
106 Test Drive 5
109 R4: Ridge Racer Type 4
111 Densha de Go!
116 Colin McRae Rally

https://en.wikipedia.org/wiki/List_of_best-selling_PlayStation_2_video_games
2 Gran Turismo 3: A-Spec
3 Gran Turismo 4
23 Need for Speed: Underground
43 Need for Speed: Most Wanted
57 The Simpsons: Road Rage
63 Need for Speed: Underground 2
74 ATV Offroad Fury
76 Midnight Club: Street Racing
86 ATV Offroad Fury 2
97 Need for Speed: Hot Pursuit 2
101 Gran Turismo Concept
119 Gran Turismo 4 Prologue
122 Crazy Taxi
126 Burnout 3: Takedown
133 Midnight Club II
152 Midnight Club 3: Dub Edition

>> No.8345656
File: 282 KB, 494x371, homer tripping an insane amount of balls.png [View same] [iqdb] [saucenao] [google]
8345656

>>8345653
>Road Rage sold more than NFSU2

>> No.8345679

>>8345653
>Most Wanted below UG even though it sold more across all platforms
>Midnight Club SR is best selling game in the series

>> No.8345681

I'm trying to remember a game, it's barely a racing game like the others because it's really really old. It's top view and it only shows an endless street, you control a very simple block that is your car and the obstacles are areas with little dots that make you lose speed, blots of oil on the street that would make you slip for a few seconds and some tires that you could not hit or game over. That's it, simplest game, it was from early PC most likely DOS.

>> No.8345713

>>8345653
thats just 1 console and we said retro, burnout stands.

>> No.8345724
File: 36 KB, 676x263, image_2021-11-20_014520.png [View same] [iqdb] [saucenao] [google]
8345724

>>8345653
best selling racers of all time are all fake vehicles.

>> No.8345735

>>8345713
>burnout stands
How does it?

>> No.8345741

>>8345681
DONKEY.BAS?

>> No.8345768

>>8345203
Paris is when shit gets real. Also, the key, just like Midtown Madness, is to memorize the checkpoints.

>> No.8345773

Midnight Club 3 also has much better soundtrack than 2
It finally has some rock and the electronic tracks are better

>> No.8345775
File: 134 KB, 470x462, 1426335325561.gif [View same] [iqdb] [saucenao] [google]
8345775

>>8345773
>Midnight Club 3 also has much better soundtrack than 2

>> No.8345810

>>8345775
Not him but Midnight Club 3 has an actual drum & bass playlist, but 2 on PC has custom soundtrack. As a guilty pleasure I do like 3's hip hop playlist too but I feel that might trigger some people here. But it was the mid 2000s beege reemz gangsta wholesomeness kind.

>> No.8345815

>>8345810
No brain train psycho or demon of the church no dice.

>> No.8345827
File: 2.00 MB, 368x285, YhXCnUO.gif [View same] [iqdb] [saucenao] [google]
8345827

>>8345775
HOUSE REAL BIG
CARS REAL BIG

>> No.8345839
File: 620 KB, 1920x1080, 1619823175435.jpg [View same] [iqdb] [saucenao] [google]
8345839

it's retro

>> No.8345850

>>8345773
>Midnight Club 3 also has much better soundtrack than 2
>It finally has some rock and the electronic tracks are better
cringe rock has on place in street racing and whilst granted it has some detroit classics its no where near the standard of 2.

>>8345810
>Not him but Midnight Club 3 has an actual drum & bass playlist
yeah and its not even good dnb just just post clown step early 00s shite

>>8345775
this, cant believe the terrible taste of americans with music desu and if british should be fucking ashamed of himself.

>>8345773
>Midnight Club 3 also
runs like absolute shit, easy as fuck, souless removal of characters, its good on paper but when you play both decently you'll see 3 is on where near 2

>> No.8345862

>>8320917
Difficult as hell, the city levels and the panther boss are brutal
>>8345203
you turn the music all the way up
>>8345773
Nope, also MC 3 had a janky glitch that people online discovered, if you drifted in manual you actually could break the game's programmed speed limit

Haven't seen this one posted
https://www.youtube.com/watch?v=85hpRY6Rv6o

>> No.8345962
File: 40 KB, 657x527, 1613587806261.png [View same] [iqdb] [saucenao] [google]
8345962

>>8345535
I was interested in trying out RL but seeing all the "NOOO YOU HAVE TO GO TO THE SECRET GARAGE IN CHAPTER 2 TO GET THE GOLDEN DILDO MANIFOLD SO YOU CAN BEAT THE MONKEY KING ON CHAPTER 9" is so fucking off putting

I don't want to fuck around reading guides and doing menu shit, I want to race cars and read text.

Fuck autists and fuck japan, they'll NEVER EVER figure out how to make good racing games

>> No.8345971

>>8345962
Yeah because the west has it all figured out right? Ubishit theme park littered with """"activities""" to go with your checklist, coated with Game as a Service, FOMO, content drops, or whatever else meme I'm missing

>> No.8345992

>>8345971
you mean like japan has been doing with banapass/ID arcade cabinets where you have to grind boring shit before you can even think about driving a fast car and learning the game properly, and ridge racer filled to the brim with microtransactions long before the west did?

shut the fuck up you fucking weeb
the west made burnout and midnight club

>> No.8345993

>>8343190
I gave this a try. I like a fair number of things about it but, holy hell, the course design is fucking terrible in places.

Way too many chicanes in rapid succession and confusing turn exits that don't feel natural at all. Cool in concept (and the cars have a lot of tuning detail for a game about cars that don't actually exist) but the racing is probably more frustrating than it has to be because of the needless track complexity.

>> No.8346000

>>8345962
The racing engine in Racing Lagoon is pretty tops too. I like how it handles, especially for a PS1 game.

I feel like all the little things and wide scope of the game is going to get really frustrating and bring out the worst aspects of JRPGs.

>> No.8346002

Oh, one annoying thing about Racing Lagoon is that you can't select manual or automatic. Rather your car is always both (you can manually shift but if you miss your shift point the game suddenly becomes auto even if you don't want it to be). Stupid design.

>> No.8346014

>>8345971
>Yeah because the west has it all figured out right?
Considering that "the West" made PGR, NFS, Midnight Club, Burnout etc. YES.
I fucking hated fishing for racers that only come out on the 13 day of the week only when it storms in specifically Yokohama at 3:53PM exaggeration in TXR/Shutokou Battle. It's bad design.

>> No.8346017

>>8345679
>Midnight Club SR is best selling game in the series
On PS2. Launch title + exclusive.
>>8345724
never understood why those boring games always sold so well.

>> No.8346019

>>8346014
>Considering that "the West" made PGR, NFS, Midnight Club, Burnout
And CMR, and Split/Second, and Motorstorm, and PS2 WRC, And CTR, and Porche Challenge, and...

>> No.8346035

>>8346002
You literally install a manual gearbox part, which by the way is cool as hell

>> No.8346037

>>8346035
Oh, that would be nice to have.

>> No.8346039

>>8346037
RL having git gud parts like manual gearbox that costs a part slot but also being able to take out nannies like GPS to save weight is neat.

>> No.8346102

>>8345773
>Midnight Club 3 also has much better soundtrack than 2
that is incredibly wrong, MC2's soundtrack is GOAT, MC3's is way too pimpin' and of its' time.
Just the intro track, Kansai's Roccoco, is incredible.
>>8345839
and it's garbage.

>> No.8346103

>>8346102
Do you also hate Juiced 2: Hot Import Nights?

I have no idea why I'm bringing this up.

>> No.8346153

tried RL. it's pretty jank idk how anyone is actually comparing it to something like R4 as if it's in the same league. normal square product though, looks cool, sounds nice, not actually that fun to play

>> No.8346164

>>8345962
Racing Lagoon might be my favorite ps1 racing game, but this anon is completely correct

>> No.8346170

>>8346153
>R4
>fun to play
Only if you're really bad at racing games

>> No.8346171

>>8346170
Contrarian niggers should be shot.

>> No.8346175

>>8346171
You handle people being shitters better than I do.

>> No.8346181

>>8346171
R4 being a shallow racing experience is not a contrarian point.

>> No.8346184

>>8346175
you're a fucking fag, dude. you know that, right? it's not actually a big brain take to say that if someone enjoys a game that's polished and isn't padded out with unskippable boring cutscenes and 2 min meaningless races, it's because they aren't skilled enough to appreciate games that are. you actually sound gay and retarded, FYI

>> No.8346185

>>8346181
Pretending it's bad because it's not Gran Turismo is.

>> No.8346186

>>8346184
I'm not the guy you're arguing with, I'm on your side. I'm just saying you don't blow your top because someone insults a game that you see something genuine in like I tend to.

>> No.8346194

>>8346186
i'm just saying. recency bias + people cooming over getting to play a long untranslated game is what's driving 95% of this RL circlejerk. which is fine, but it doesn't mean it's actually the best racing game on the system or something.

>> No.8346197

>>8346186
That's not the guy you're agreeing with. That's the resident brit retard nobody likes.

>> No.8346198

>>8346185
Even arcade shit like Need for Speed 3 has basic gen 5 things like weight transfer and variable turn radius actually implemented. Unlike R4.

>> No.8346201

>>8346197
Yeah, well, I'm apparently the asshole who thinks Test Drive 5 is a lot of fun and shits on FlatOut 2 so eat shit.

>> No.8346204

>>8346198
There's no weight transfer in Ridge Racer games, you fucking retard.

>> No.8346205

>>8346153
Lmao, there is a dozen of actual JDM games on PS1 to compare RL to. R4 is like a completely opposite of a game, only retard would think it is any similar.

>> No.8346206

the playstation is a pretty shit platform for driving games in general honestly, 60fps is just too necessary for a worthwhile racing experience. PS2 was by far the better platform for japanese racing games

>> No.8346208

>>8346204
This is exactly what I said, you illiterate cunt

>> No.8346213

>>8346206
>60fps is just too necessary for a worthwhile racing experience
Not really, or else Virtua Racing wouldn't have been famous.

>> No.8346214

>>8346206
>60fps is just too necessary for a worthwhile racing experience.

I'm not sure about that. Going back to that Speed Challenge game it runs at 60 but also feels kind of slow despite that. I've played nimbler-feeling games that ran at a lower frame rate.

>> No.8346215

>>8346208
So you're complaining about RR series for having the same mechanics it's always had.
Retarded monkey.

>> No.8346226

>>8346213
and it was blown away in popularity like 2 years later by the same company with Daytona.. which runs at 60fps. there also were no 60fps 3d racers at the time virtua racing came out, because there were only like 3 that existed before it, period. what a stupid point of comparison

>> No.8346239

>>8346226
>Noo it doesn't count
Stop moving the fucking goalposts bitch. Road Rash, Wipeout, Destruction Derby, F1 97, Wave Race, GT, Vrally and many others didn't need 60fps to be successful.

>> No.8346265

>>8345839
Is this Juiced 2?

>> No.8346283

>>8346164
Is it really that bad? Could you fuck up the save game by missing something?
>>8346014
Haven't played any TXR but sounds deeply immersive honestly. Are these races critical for progression in the game?
>>8346039
I think auto should take up a slot, not a manual. And I would have been using it for a while at least since the only game that made me drive manual was Test Drive 5. But this system you described (sounds legit awesome) reminds me some other game I can't remember. Any ideas?

>> No.8346289

>>8346198
Lmao, you clearly haven't played RR. Cause if you did you'd know that there's no point of talking about weight transfer when the drifting is quite literally (and I don't mean it lightly) on rails.

>> No.8346293

>>8346215
You were trying to compare RL to R4, not me.

>> No.8346296

>>8346206
>PS2 was by far the better platform for japanese racing games
Of which it had like 3

>> No.8346308

>>8345993
Hmm, never occurred to me. What are the games whose tracks you enjoy the most? Maybe you are just not ok with realistic ones?

>> No.8346314

>>8346308
I wouldn't say Speed Challenge has realistic tracks due to the sheer bizarreness of some of the corner flow (like going around a long hairpin that suddenly ends in a deep apex where you are guaranteed to miss the exit apex and cut the corner awkwardly unless you know exactly what's going to happen after the turn ends).

Then again I might just be a Tilkefag.

>> No.8346315

>>8346289
>you clearly haven't played RR
You are clearly retarded. The point is about R4 being a shallow racing game. Which is further confirmed by no weight transfer and on rails drifting. Other RR installments have the same shit but at least they are less forgiving and require more than pressing a button at the right time to drift. R4 is literally the game for motor-impaired.

>> No.8346324

>>8346296
Gran Turismo games
Battle Gear games
RIdge Racer V and R Racing Evolution
Shutokou Battle and Kaido Battle games
all are great

Lol at NFS games running at 30 fps on PS2

>> No.8346379

Possibly a stupid question, but is Racing Lagoon playable without L/R2 and the sticks?

>> No.8346412

>>8346314
Isn't that called good racetrack design? Isn't the first corner of Shanghai International Circuit pretty much the same as you described? Not sure if it matters on alien level like in real life F1 but if it leads for more tricky cornering at casual it should be fun.

>> No.8346415

>>8346315
>The point is about R4 being a shallow racing game.
I was further confirming that, anon.

>> No.8346460

>>8346379
If you keep the car automatic, yes

>> No.8346475

>>8346412
They aren't bad for F1 other than making overtaking harder due to dirty air.
They are a bit bad in racing games you're supposed to play with a pad since you can't accurately vary the steering radius easily.

>> No.8346480

How come even the most shovelware obscure titles will get some attention by /vroom/ yet F1 games are never discussed? Were they that bad during the ps1 era?

>> No.8346545

>>8345862
>also MC 3 had a janky glitch that people online discovered, if you drifted in manual you actually could break the game's programmed speed limit

2 had this aswell for certain cars.

https://youtu.be/IST6L5w-cQY?t=7946

>> No.8346547
File: 1.30 MB, 500x271, 91bb006c862fd28ecd51a5d426d3850d.gif [View same] [iqdb] [saucenao] [google]
8346547

>>8345827

>> No.8346557
File: 25 KB, 600x361, villeneuvef104-2.jpg [View same] [iqdb] [saucenao] [google]
8346557

>>8346480
It's weird. I do enjoy them but they feel more like sports titles rather than /vroom/ games. For what it's worth we occasionally discuss the Microprose GP games.
I enjoy replaying that and F1 2004 once in a while

>> No.8346559
File: 1.18 MB, 1343x1007, Formula One 2000 (USA)-190306-040237.png [View same] [iqdb] [saucenao] [google]
8346559

>>8346480
F1 games from 343 studios are technical and artistic marvel. But there are many other great /vr/ F1 game series. Codemasters ones are trash btw.
But for some reason I couldn't ever get into these games for long. No idea why, I loved F1.

>> No.8346572

>>8346559
>Codemasters ones are trash btw.
all code masters games have some physics in then i really hate even upto grid, the whole touch grass and arbitrarily spin out thing looks stupid as fuck and is annoying.

>> No.8346582 [DELETED] 

>>8346201
>I'm apparently the asshole who thinks Test Drive 5 is a lot of fun and shits on FlatOut 2
You're just as much of a retard as Cee is.

>> No.8346749

>>8346545
Heh, reminds me how you can get infinite speed in smuggler's run 2 if you drift on the ice in russian winter just so (the D5 hondo does it most easily) - the car just accelerates forever.

>> No.8346786
File: 43 KB, 980x653, Hitlers_long_face_-_sad_face.jpg [View same] [iqdb] [saucenao] [google]
8346786

>>8346315
>there are people unironically mad that ridge racer doesn't have weight transfer
We are now at levels of retardation never thought possible

>> No.8346805

>>8346786
We should take this as a lesson - and a warning sign - of the onset of simdad autism. Blink and other anon will be neck deep in rFactor getting violently angry at anyone who doesn't do a perfect race and will be saying how they know more than actual racing drivers.

>> No.8346831

>>8345741
No, but good call! It's a little more advanced, more like early 90s, but the principle is similar, top view, blocky little car.

>> No.8346880

>>8346545
yup, thats it...super glad no one got wind of this online back in the day

it practically ruined MC3, it turned into every lobby just looping the Atlanta freeway forever

>> No.8347064

>>8346412
Coming off a long hairpin I usually expect the corner to run out so you can start accelerating as it ebbs off but jumping straight into an even deeper corner than the one you were just in is less challenging and more erratic.

Also corners where it's almost impossible to correctly apex because you come out of the previous corner in the worst possible way for the following corner, that happens quite a bit.

Properly routing a course feels fairly rewarding but it results in a prevalence of slow sections and barely being able to get out of 3rd gear sometimes. The Osaka course is pretty clean, though, I liked the layout of that one (it felt like a course that could actually exist in real life, lacking sections that feel unnatural, albeit still kind of slow in places). It's got a couple of hairpins but they enter and exit in ways that feel like a real racetrack might.

>> No.8347193
File: 259 KB, 1177x957, rz.png [View same] [iqdb] [saucenao] [google]
8347193

How's my ride for 8th night? Weights like a nazi

>> No.8347234

>>8347193
That race where a dude challenges you to swap cars with him is fucking genius.

>> No.8347369

>>8347193
Why did they call it exp instead of just money?

>> No.8347551

>>8346460
Awesome, thanks.

>> No.8347601

>>8347369
Exp is exp. Money is yen.
There is also a separate race point currency that you spend to get parts from a race loser.

>> No.8347748
File: 204 KB, 324x251, 1451548474526.png [View same] [iqdb] [saucenao] [google]
8347748

>>8346559
>343 Studios

>> No.8348120

>>8347193
Smokey-pilled

>> No.8348337

What racing games are so well balanced that it's not always the best to take the highest top speed car?

>> No.8348352

>>8348337
NFS prostreet.

>> No.8348443
File: 1.49 MB, 1450x972, svz0tf35xhy01.png [View same] [iqdb] [saucenao] [google]
8348443

Most obnoxious personalities in racing games:
Lance Boyle from Megarace series
Mr X from 3DO version of Need for Speed
The announcer in NFS ProStreet
DJ Stryker from Burnout 3
Everyone from Midnight Club 2

>> No.8348461
File: 31 KB, 640x454, no u.jpg [View same] [iqdb] [saucenao] [google]
8348461

>>8348443
>Mr X from 3DO version of Need for Speed
>Everyone from Midnight Club 2

>> No.8348464

>>8348443
>DJ Stryker from Burnout 3
bad enough that the music is absolute fucking shit but to have this guy on top it aswell, fuck me its wank.

>> No.8348476

>>8348464
Shit taste fag
Burnout soundtrack is iconic

>> No.8348481

>>8348464
>>8348476
Are we going to have this braindead shit-flinging contest yet again?

>> No.8348484

>>8348443
How miserable do you have to be to hate Stryker's goofiness. Eat least he doesn't half-ass his cringeness unlike the clearly-japanese-trying-to-speak-english announcer from RRV or the pasty faggot from Underground.

>> No.8348485

>>8348481
Yes. Burnout 2 has best OST.

>> No.8348493

>>8345434
Zoomies didn't grow up when fast & furious was still street racing movies
it played a huge part in getting NFSU 1 & 2 popular, the millennials that liked it enough explored other games in the genre.

>> No.8348510

>>8348493
>Zoomies didn't grow up when fast & furious was still street racing movies
Sure but that is an unrelated issue.

>> No.8348529

>>8348510
I'm trying to say that younger people dislike racing games because the interest from that trend was fading when they grew up

>> No.8348594

>>8348493
You're implying people only cared about racing games because of movies.

>> No.8348613

>>8348443
>Midnight Club 2
>obnoxious personalities
>thats_the_point.jpg

>> No.8348619

>>8348594
not the sole reason, but a big reason for it's popularity increase at the time

>> No.8348630

>>8348619
>cannonball run
>smokey and the bandit

>> No.8348917

>>8348493
People into Fast and Furious and NFSU were the token zoomers of early 2000s. Real men played real street racing games - Battle Gear and Shutokou series. NFSU is all style no substance press nitro to win.

>> No.8349248

>>8345653
I've never understood, why did R4 sell so poorly? Like fuck, Test Drive 5 sold better than it?

>> No.8349265

>>8349248
Because people were high on Gran Turismo and simple arcade racers became out of style.

>> No.8349370

>>8349248
Test Drive 5 is a better game

>> No.8349397
File: 393 KB, 1400x960, SCPS-45404_2021-11-21_02-02-42.png [View same] [iqdb] [saucenao] [google]
8349397

Racing Lagoon has a ton of missing polygons on distant AI cars despite having PGXP enhancements on. Is this normal or fixable? Pic not related.

>> No.8349404

>>8349397
I guess it's normal behaviour. It's not noticeable in native 240p res.

>> No.8349418

>>8349397
PGXP may cause this

>> No.8349443

>>8348917
>Real men played real street racing games - Battle Gear and Shutokou series.
Maybe if they were Japanese.

>> No.8349534

>>8348917
NFS is the only franchise im yet to ever touch based on the merit of it literally looking like chav tier cringe shite.

>>8348917
>Real men played real street racing games - Battle Gear and Shutokou series
battle gear never came west until BG2 and even then got a cheap rebranded port called tokyo road race, we never got side by side or bg 3 although for some weird reason my local cade managed to get a jap BG3 machine, but yeah no one knows that game bar racing fanatics, no one here did either until i started promoting it.

>> No.8349536

In Racing Lagoon how do I make car with better acceleration at the start of the race?

>> No.8349537 [DELETED] 

>>8348476
>Burnout soundtrack is iconic

yeah youre welcome to this "high octane racing" ost, criterion sure knew what they were doing r-r-right! must be good!

https://www.youtube.com/watch?v=8A4TmtgF2Y8

Lyrics
I'll hold a place for you inside
Inside my heart for you and I
I won't forget these tears I cry
With every year that passes by
And I can't sleep without you
And I can't breathe anymore
Good times last forever
I'll keep my heart with yours
For every minute I am gone (I am gone)
Swear you'll never leave me
I'll be there every time
In your heart and in your eyes
I'll give it up this time again
Some things are better left unsaid
And all I have are lasting dreams
Our words spoke more this time it seems
And I can't sleep without you
And I can't breathe anymore
Good times last forever
I'll keep my heart with yours
For every minute I am gone (I am gone)
Swear you'll never leave me
I'll be there every time
In your heart and in your eyes
Good times last forever
I'll keep my heart with yours
For every minute I am gone (I am gone)
Swear you'll never leave me
I'll be there every time
In your heart and in your eyes (In your eyes)
Good times last forever
I'll keep my heart with yours
For every minute I am gone (I am gone)
Swear you'll never leave me
I'll be there every time
In your heart and in your eyes (In your eyes)
In your eyes
How can anyone defend this in a racer honestly?

>>8348484
he's annoying americunt and the rest of the word hates that, RRV is fine and i had no idea he was jap trying to sound english, think youre wrong.

>>8348485
bo2s is alright, i meant 3s which is abominable, not racing music.

>> No.8349551 [DELETED] 

>>8349537
>How can anyone defend this in a racer honestly?
It's a fast paced song. If you're that fixated on the lyrical content, it says more about you than the track itself.

>> No.8349574

/vroom/ nooblet here, is Megarace 2's AI really hard or am I just absolute shit at driving games?

>> No.8349576 [DELETED] 

>>8349551
>if you actually listen to the song it says more about you

lmao yeah that im more intelligent and attentive and even then the pure tone and sound of the song is moany teen angst not high octane racing, its fucking atrocious but you have no critical thinking and think its great cus criterion put it in so it must be and cant be questioned.
It is the worst music ive ever heard of any genre and im full on music fanatic, literally only whispy skinny middle class white fanny kids who think a GURL is a big deal and wish they were noticed so they write poetry about it listen to that shit, thats not trolling thats a fact of observation.

>> No.8349582

>>8349536
You need a supercharger. 4th night is the earliest you get one. If you miss it it won't appear until 6th night.

>> No.8349583 [DELETED] 

>>8349576
You have serious issues if a soundtrack from 17 years ago constantly makes you sperg out like this. Any time it's mentioned you have an absolute meltdown over it.

>> No.8349584

>>8349574
no, it is a difficult game
AI cars do not hold back on speed and there is no catch-up
also use that grey asymmetric starter car

>> No.8349585 [DELETED] 

>>8349537
Are you the same guy who defends the boring Midnight Club 2 soundtrack?
Burnout 2 soundtrack is forgettable

>> No.8349601

>>8349584
Thank you.

>> No.8349603 [DELETED] 

>>8349583
No i just respond to the opposites sperging out whenever its criticized which usually comes after they bang on about it being so good.


>>8349585
if you think mid club 2 is boring its because you are and have a shit ear for good production, there's some absolute bangers in mid club 2 ost, none of the burnouts have great music imo so thats not me.

proper high octane wallpaper chewing detroit intensity

https://youtu.be/0qC0QEcZzXE?list=PL629B3B641808FA10

no cringey GURL BURN MUH SOUL SHE DA ONLY 1, CANT BREAV WITHOUT UUUUU

just proper acid frequency modulation and the future sound.

>> No.8349604 [DELETED] 

>>8349576
So little self awareness yet again. An intelligent and attentive person would not behave like you do. Do us all a favour and throw yourself off the Clifton Suspension Bridge, you Bristolian inbred.

>> No.8349609 [DELETED] 

>>8349603
>No i just respond to the opposites sperging out whenever its criticized which usually comes after they bang on about it being so good.
You're no better than them. Why can't you ignore people? You can't stop being baited. You seem to take it as a challenge.

>> No.8349612

TXR's physics model is one of the most fun in the genre to me. I don't care that everything's a boat, it makes it fun to master lol

>> No.8349617 [DELETED] 

>8349604
Sorry Anons, that was immensely crass of myself. I've removed that post.

>> No.8349618 [DELETED] 

>>8349604
be consistent, you provided a literal example where attentiveness matters and i proved by matter of example and fact i am else i'd "ignore" half the song for convenience like you do? Th ere is no correlation between intelligence and behavior btw and ironically only an unintelligent sort would make such a claim. No i won't be commiting suicide because your fragile infant ego can't take being around people who think differently, this is not your hive child.

>> No.8349620 [DELETED] 

>>8349618
>your fragile infant ego can't take being around people who think differently
How funny, that describes you exactly.

>> No.8349623 [DELETED] 

>>8349617
Hang on be sincere, i know what you're doing, apologise to me for demanding i commit suicide instead of now virtue signaling to look good before you machine gun report me as usual.

I know how you work scum bag.

>> No.8349625 [DELETED] 

>>8349620
Im the only one who promotes communities where everyone gets a say, so no. But when the zealous turn up ie the fqueeros, nintendopes and burnout 3 BEST EVARs i give it back until they can learn to present arguments and opinions with less jihad tier emotional conviction.

>> No.8349627 [DELETED] 

>>8349617
Don't worry, it was a fair take. Thankfully I'm not native and can enjoy this king of music without paying attention to the lyrics.

>> No.8349629 [DELETED] 

>>8349609
because they never stop and when i ignore them its fine but they never ignore me they report everything instead so fuck em. Ive never reported anyone ever btw because thats against principles.

>> No.8349630 [DELETED] 

>>8349623
I won't apologise considering you practice nothing what you preach. You're still an insufferable cunt. A janny will pulp this all anyway like usual.

>> No.8349631 [DELETED] 

>>8349625
>Im the only one who promotes communities where everyone gets a say, so no.
How can you constantly be this deluded? You do nothing of the sort; hell, you even disprove yourself immediately in your very next sentence.

>> No.8349634 [DELETED] 

>>8349627
he demanded someone take their life for having a different opinion, no that is not a "fair" take/

>>8349630
thanks for proving i was right, you aren't sorry you're just saving your arse and virtue signalling to hide what you really are, a nasty little virgin cunt who wishes death on anyone who doesnt like his gay music because he wants a secure hive. You're the most pathetic cunting waste of sperm ive seen on here, emotionally underdeveloped man child 64 bit hyper virgin who doesnt play, just collects and has retard inaccurate views and then reports everyone when he doesnt feel SAFE, you're a literal fucking child.

>>8349631
Poor reading comprehension, takes 2 to tango, they stop being jihad and i stop resisting. Why cant they say "for me burnout 3 ost is the best!" or "f zero is MY fav!" instead its always BURNOUT 3 BEST EVAR EVERYTHING ELSE SHIT, so i do it back and they dont like it.

>> No.8349637 [DELETED] 

>>8349634
>they stop being jihad and i stop resisting.
This is an imageboard thread, it is not life or death. Fuck off with treating /vr/ like it's a warzone.

>> No.8349642 [DELETED] 

>>8349634
>thanks for proving i was right, you aren't sorry you're just saving your arse and virtue signalling to hide what you really are, a nasty little virgin cunt who wishes death on anyone who doesnt like his gay music because he wants a secure hive. You're the most pathetic cunting waste of sperm ive seen on here, emotionally underdeveloped man child 64 bit hyper virgin who doesnt play, just collects and has retard inaccurate views and then reports everyone when he doesnt feel SAFE, you're a literal fucking child.
Coming from the spastic who said he would kill anyone who said to him in real life that they liked F-Zero? You're no better than I am, stop acting like you are.

>> No.8349651 [DELETED] 

>another Cee derailment
But it's never his fault, apparently.

>> No.8349653 [DELETED] 

>>8349651
He's banned from every website to ever exist but it's always everyone else's fault. Even his Youtube got banned, he's just a natural born pest.

>> No.8349662

https://youtu.be/qDFRTgaovmQ

>> No.8349665

>>8349662
ROLLING STAAAAAAAAAAAAAAAAAAAAAT

>> No.8349671

>>8349574
Don't worry, pseudo-3d sprite scaler and especially fmv racing mechanics have nothing to do with driving. I don't even think skill transfers between different games of these types.

>> No.8349676

>>8349536
Look at the torque curve when adding parts. Change exhaust to one that increases power at low revs, change cams for low revs torque and use the bore-up kits. Superchargers too, of course.
>>8349612
Based, it just feels right.

>> No.8349679

>>8349676
Does it work like this irl too? I mean torque and power at low revs = better launch

>> No.8349681

>>8349679
Yeah. I doubt changing the exhaust is as effective irl as it is in game, but it's the same principles behind it.
In the game this is also helped by the fact that you don't risk wheelspins anyway, so you load up on torque as much as you want.
>>8349536
Speaking of torque, you can get bus/truck engines by night 4, but they suck a bit. Don't forget to get a proper ECU

>> No.8349787
File: 2.89 MB, 700x394, Need For Speed High Stakes 2021-11-21 12-50-11.webm [View same] [iqdb] [saucenao] [google]
8349787

Man is it a challenge to make the snow look good with only 3mb to play with.

>> No.8349859

Have I fucked up?
I took Chinatown on 3rd Night with default Levin and Yoko is faster than me on straight and takes turns better.
What set up here is the best?

>> No.8349885

>>8331396
it seems like the framerate halves whenever there's text on screen, saving is extremely painful since every transition takes 5 seconds
my biggest issue iwth the game is timed events, didn't know they existed and now that i do i feel shitty for missing them and don't want to start a new game since my car is fucking awesome now

>> No.8349907

>>8349787
>He plays the shitty version

>> No.8349917

>>8331396
it's a fucking jrpg, of course the writing is bad

>> No.8349921

>>8349917
Does ANY game have competent writing?

>well definitely not JRPGs

Not an answer.

>> No.8349949

I always thought if there was a racing game that wasn't a sim but had deep/interesting enough gameplay to become a successful esport, I'd make a real effort to try at it. What's funny is, despite esports (outside Quake and the origins of the FGC) not being retro, modern arcade and kart racing games are further from what you'd need.

The closest things I've found to games that would work for something like that are F-Zero and CTR.

>> No.8349952

>>8349921
A lot of early WRPGs. And that's not me shit-talking JRPGs or Japan. I imagine a lot of the issue in those older JRPGs is translation-related.

>> No.8349995

>>8349907
I play both.

>> No.8350005

>>8349949
You want this?
https://www.youtube.com/watch?v=euw27oqa9x4

>> No.8350008

>>8350005
I'm wasting my life not being in this tournament.

>> No.8350020

>>8350008
You could end it right now.

>> No.8350023

>>8350020
No thank you.

>> No.8350076

Racing game tournaments never feel legitimate except for sim racers.

Arcade games rarely seem like the sort of thing you can get better at your opponent in if everything is easy to do, like in Ridge Racer.

>> No.8350080

>>8350076
Tetris is the most mechanically simple game there is and yet there's tournaments for it.

>> No.8350115
File: 982 KB, 2691x1281, latest[1].jpg [View same] [iqdb] [saucenao] [google]
8350115

>>8350080
That's because two players can approach a situation differently even if all other things are equal in a game like that.

If you're taking the same corner in cars with similar performance then you're rarely going to find differences in how they handle it.

I'm thinking back to my attempts to play Burnout Revenge online. We were all driving Revenge Racers and because you're not concerning yourself with apexing properly or any of that stuff sim racers have to have the only concern was crashing. As long as no one crashed everything stayed very static.

>> No.8350118

>>8350115
In short you could really only make things worse for yourself and it was almost impossible to improve your situation.

>> No.8350123

>>8350115
>If you're taking the same corner in cars with similar performance then you're rarely going to find differences in how they handle it.
A more mechanically complex game does not equal a more "legitimate" game for a competition. In Ridge Racer games, if you have multiple people with cars of similar performance close to one another, any slight bump during a turn in a narrow corner can have severe consequences. It's a simple game, but it's also fast, and forcing players to think fast is more than enough to create a good ground for competition.

>> No.8350174

By the way did you know people are still playing RR6, RR7, RRVita and the PSP RR games online to this day? Granted they're mostly japanese but it still shows how neck-to-neck it can be with the slipstream mechanic.
https://www.youtube.com/watch?v=zL9c5-AaNwU
https://www.youtube.com/watch?v=P9T7PwC-Nv4

>> No.8350259

>>8349949
Trackmania really tries, I watched a Stadium tournament few years ago, it was pretty good. Short rounds made it dynamic. There are glitches they use to drive a bit faster but it looks like normal driving. The problem is they used tracks that looked like narrow but normal roads without all the gimmicks series is known for. But that might have been changed since.

My personal pick is GTA Online Cunning Stunts, we use a few glitches too but the major one is the fact that car accelerates more the more it's pressed to the road, this allows to use all kind of crazy tricks in tubes and wallrides.
https://www.youtube.com/watch?v=l97Zmf7PNIo
https://www.youtube.com/watch?v=SmVbj4oWsIo

Another fascinating one is Blur, it's a kart racer with real cars as you know, they too use a skillful trick to infinitely drift at crazy speed, the scene is still alive.

>>8350005
Damn, what mainstream devs got to learn from this game is collision physics.

>>8350076
I find simracing esports ultimately hopeless. No one aside from dedicated players would watch them because why bother if you can watch the real thing which has infinitely more depth and coolness. I certainly don't.
GT Sport was looking at right direction with Vision cars and tracks which are a bit crazier than real ones but ultimately fell into the same circlejerk with other PC sims. These work as proving grounds for real life race drivers but by themselves aren't anything interesting.

What I would enjoy is reality-based physics (most racing games qualify for that) without stupid gimmicks, no steering wheel support (or good steering assist like in Forza that makes using a wheel suboptimal) - for accessibility, and crazy Trackmania-style tracks because that's where depth and excitement lies.

>> No.8350265

>>8350259
>What I would enjoy is reality-based physics (most racing games qualify for that) without stupid gimmicks, no steering wheel support (or good steering assist like in Forza that makes using a wheel suboptimal) - for accessibility, and crazy Trackmania-style tracks because that's where depth and excitement lies.
So a more modern Stunts basically? Would be pretty cool.

>> No.8350268

>>8350259
>GTA Online
Fuck that shit. If R* wanted to do Trackmania racing, do it on something original.

>> No.8350282

>>8350268
Yeah, it's pretty sad situation, an awesome racing game is imbedded into humongous enclosed MMO.

>> No.8350403
File: 2.86 MB, 640x360, it will buff out.webm [View same] [iqdb] [saucenao] [google]
8350403

>>8350265
Go moan at bugbear to finish stuntfest.

>> No.8350412

>>8350282
I hated GTA Online for doing exactly that.

>>8350403
As if they'll bother. How old is that tech demo now?

>> No.8350420

>>8350412
>How old is that tech demo now?
Something like 2016 off the top of my head. It predates the change to the physics engine they did that broke the game for 8 months.

>> No.8350429

>>8350420
fucking hell it's 7 years ago: https://www.youtube.com/watch?v=GKodb5WtbSw

>> No.8350552

Are rails in Racing Lagoon on only for opponents in Unofficial races?

>> No.8350634

>>8350005
the last new game my local arcade ever got in that was an actual big deal was Maximum Tune 2 back in 05/06. I remember going there and just spending $20 at a time at $1 a play in high school. shit was so fun. if it weren't for that game, initial D and DDR i don't think that arcade would have survived past 2004, they kept it on life support for those last few good years

>> No.8350946

>>8350634
hell yeah, there was an arcade a block away from my school with wmmt2 and outrun 2, and another arcade nextdoor that had daytona 2 and sega lemans, used to duck out of school and go play them all the fucking time, probably still have the card for my gtr somewhere
eventually the arcades got full of more and more gambling machines for junkies until the games were completely forced out

>> No.8350984

>>8348352
NFS ProStreet isn't well balanced at all, it is notoriously the exact opposite, where 1-2 cars in a class will run laps around everything else. And then with the remaining cars, half of them will be fucking unusable.

>> No.8352124

>>8348337
Any of them? What are racing games where it's always the best to take the highest top speed car?

>> No.8352135
File: 23 KB, 449x442, 1601662167503_1.jpg [View same] [iqdb] [saucenao] [google]
8352135

>>8350403
Didn't they like turn it into the Wreckfest?

>> No.8352170

>>8321913
>>8321910
CBR mod is good but it's full of bugs. If you have longer police pursuits or races, the game will randomly crash. Tuners/drift cars are slow as hell, but if you're crafty enough, you can always rebalance cars by yourself by rewriting their values by hand in NFS-VltEd. I personally gave half of cars MW and ProStreet perfomance values, which broke a game a bit, but made it more fun.

>> No.8352174 [DELETED] 

>>8333084
He's still annoying as hell and it's even worse because people keep simping him.

>> No.8352356
File: 417 KB, 1920x1080, reflection.jpg [View same] [iqdb] [saucenao] [google]
8352356

Nice reflection faggots

>> No.8352380

>>8352356
jesus christ thats ugly
fix your shit

>> No.8352384

>>8352356
>FWD
NGMI

>> No.8352407

>>8352380
yep, using pixel art scaling algorithm for anything with more than 4 colors is even uglier

>> No.8352489

>>8352380
That's upscaled PSP emulation

>> No.8352970

Is it just PSP emulation or are Midnight Club cars really floaty with little weight? Whenever another car hits or psuhes me I lose control easily but I can't push them

>> No.8352994

>>8352970
That sounds like MC3 alright.

>> No.8353017

>>8352970
this is why aggro was so satisfying to use, trade off is of course the huge behemoths of cars you can use it with aren't exactly fast or good at handling

>> No.8353028

>>8353017
Roar is the best power by far.

>> No.8353191

>>8353028
Roar slows you down though, boost is better.

>> No.8353194

>>8353191
Roar clears traffic and opponents which makes it best. Zone is mostly for when you fuck up so meh and aggro slows you down if you actually use it like it is intended.

>> No.8353239

>>8353194
>Zone is mostly for when you fuck up
Zone is for occasionally looking cool while leaving annoying cops and soulless supercars in the dust with your trusty Class C.
https://streamable.com/dq4gcb

>> No.8353372

>>8353239
How do you stay so far ahead of your opponents

>> No.8353380

>>8353372
Once you beat the game and just start a random race they'll be very easy. Plus he has a very grippy car. The game's difficulty comes from having to drive heavy muscle cars and sedans that slip and slide all over the place more than anything the AI do.

Sliding around uncontrollably is half the fun with MC3 anyway.

>> No.8353420

>>8353380
Yeah I know the game doesn't have rubber banding but the opponents always seem faster than you

>> No.8353423

>>8353372
I was raised on Ridge Racer racing lines and Burnout traffic-dodging bloodthirst. I think my 350z was almost fully upgraded when I recorded that but it can't compete by the time you're halfway through the second city because of the rubberbanding. After I got the McLaren it just got boring and easy, but it was fun with the Nissan.
https://streamable.com/e7n2zt

>> No.8354543

Midnight Club 2 really controls better on PS2 than PC

>> No.8354896

This will make me sound stupid and basically I am stupid but as someone who never plays MT I've always figured that playing Initial D/Battle Gear/other drift kinda stuff would be pointless. Is that true?

>> No.8354915

>>8354896
AT works fine in Battle Gear, although MT is much more fun.
Initial D is very simple and dull without MT.

>> No.8355063

I'm getting nostalgic for the early 2000s supercars in MC3. Wish more games came out with Ferraris during that era.

>> No.8355156
File: 757 KB, 1887x2048, 20201109_190912_1024x1024@2x[1].jpg [View same] [iqdb] [saucenao] [google]
8355156

I have both games, which one is worth playing?

>> No.8355167

Tried out a couple newer racing games on my new PC to see if there's much I've been missing out on. Dirt 5 and Forza Horizon 5. The biggest strong point is native 120fps support I think. Helps out a lot with motion clarity etc and just looks/feels nice once you get your settings dialed to average that target. Besides that there's so much cancer and AIDS loaded into the presentation/UI that the physics/handling/actual gameplay elements aren't enough to make you forget about it. Also, how tf do these games cost so much new and barely come with shit before you get your DLC packs etc, goddamn. Gran Turismo 4 would be the equivalent of like a "Year 4 edition" with how much came on that disc and how long it takes you to get through all of it. If I wasn't on a $1 gamepass trial I'd feel extremely ripped off but I will probably keep fucking around with these/others until that's no longer the case

>> No.8355194

>>8327662
>Just do planks for the entire race. Or become a road crayon.

>> No.8355205

>>8331385
>one game in the series has "Tokyo" but Bayshore Route is not present
Actually two games.
MC2 and MC3:R

>> No.8355206

>>8327662
Never played it but I remember it being praised as a good F-Zero clone.

>> No.8355212

>>8346102
>it's garbage
But it's a fun garbage.

>> No.8355738

>>8354543
There is virtually no difference (assuming you aren't being stupid and running an unlocked framerate).

>> No.8355746
File: 1.65 MB, 3840x2160, Forza Horizon 5_2021.11.19-14.43_1.jpg [View same] [iqdb] [saucenao] [google]
8355746

>>8355167
Pirate FH5, turn the HUD off (even in races), turn the assists off and pick a suitable difficulty. At that point FH5 is just about tolerable.

>> No.8355965
File: 2.88 MB, 700x394, RVGL 2021-11-23 19-44-12.webm [View same] [iqdb] [saucenao] [google]
8355965

FUCK

>> No.8355976

Hey guys, I'm on the 4th night of Racing Lagoon and can't complete the 80hp unOfficial Race in North Yokohama. Got the drag tires yet my times actually got worse.

>> No.8355985

>>8355746
I'd fly off the track too much. Need braking line, sorry.

>> No.8356014

>>8355985
Turn ABS on then and tailgate 1st place - the a.i slows down at the end of races anyway.

>> No.8356541

>>8355965
I also did not see the rightside ramp, that's hilarious

>> No.8356591

>>8355965
Ouch.

>> No.8356638
File: 2.91 MB, 240x160, Top Gear Rally (GBA) unannounced turns.webm [View same] [iqdb] [saucenao] [google]
8356638

>>8355965
I fucking laughed.
On the subject of racing outtakes, here are GBA Top Gear Rally's only 2 unannounced turns in the entire game. The first one is a good example of the kind of turn you could understandably forget to label - few would even notice. The other, well.

>> No.8356783

>>8355976
Guys? Need help.

>> No.8357075

>>8356783
Idk, just skip it? UORs are not mandatory

>> No.8357674

>>8357075
I know but I want to pass it.

>> No.8357759
File: 1.49 MB, 1920x1080, RetroArch Screenshot 2021.11.24 - 11.53.16.04.png [View same] [iqdb] [saucenao] [google]
8357759

>>8347193
I don't know if that's good for the 8th night since I'm not that far but you should be good with slightly over 2kg/hp.
Rate my ride, I'm on 4th night right now.

>> No.8357783
File: 1.55 MB, 1920x1080, RetroArch Screenshot 2021.11.24 - 12.10.02.56.png [View same] [iqdb] [saucenao] [google]
8357783

N-NANI!!!????

>> No.8357786
File: 1.45 MB, 1920x1080, RetroArch Screenshot 2021.11.24 - 12.11.09.30.png [View same] [iqdb] [saucenao] [google]
8357786

>>8357783
What the fuck do I even get from a bus

>> No.8357793
File: 121 KB, 1920x1080, RetroArch Screenshot 2021.11.24 - 12.15.34.37.png [View same] [iqdb] [saucenao] [google]
8357793

>>8357786
You can make a bus mid-engine and put a bosozoku kit on it. This is the best game ever made. 10/10

>> No.8357807

>>8357786
The 7.0 liter turbodiesel engine you can stick in the front of a STAR-S
>>8357793
YEAH NOW WE'RE TALKING

>> No.8357812

>>8357759
Is that a SUV engine? I think you can buy a Zeta3000 engine in the North Yokogama shop on 4th night which is lighter and more efficient.

>> No.8357820

>>8357812
It's the engine from the Elephant EVO. Probably a bit more torque-y compared to the zeta 3000 engine.

>> No.8357854

>>8321459
that's not redline

>> No.8357896
File: 298 KB, 1440x1294, Screenshot_20211124-151739_RetroArch Plus.jpg [View same] [iqdb] [saucenao] [google]
8357896

Stuffed some more turbos for the 9th night. Gotta catch that Black Dragon car on Wangan to steal its brakes.

>> No.8357902

>>8357820
It is. It's more powerful too, 280hp vs 220 on Zeta. Downside is it has very short hearing and tops out at 193km/h so I'm still using the Zeta.

>> No.8357905

>>8357902
I really wish the gearing was changeable. Would make a ton more engines good.

>> No.8357908

>>8357896
>literally more chargers than cylinders
I will never not love this game

>> No.8357912

>>8357902
It's also too heavy

>> No.8357953

>>8357908
It's a shame there was no improved ps2 sequel of Racing Lagoon.
It's basically a S.T.A.L.K.E.R. of racing games - full of jank and technical flaws, but tons of soul, atmosphere and ambition. It also looks gorgeous by ps1 standards at some times (and janky at others).

>> No.8357971
File: 63 KB, 381x228, zokurossa.png [View same] [iqdb] [saucenao] [google]
8357971

>>8357953
I completely agree anon. There are a ton of aspects that look like they needed just a tiny bit of extra money and time. Engines and chassis without their respective cars tied to it, no gearing mods, a bit too short.
I'm happy more people finally got to play it at least.

>> No.8358010
File: 286 KB, 1920x1080, RetroArch Screenshot 2021.11.24 - 14.41.58.68.png [View same] [iqdb] [saucenao] [google]
8358010

>>8355976
Just completed it. Reward is 80k yen....
>>8357912
Yeah, a whole 90kg heavier.

>> No.8358014

>>8358010
What setup have you used for this race?

>> No.8358038
File: 90 KB, 1317x1080, Racing Lagoon (Full English)-211124-145818.png [View same] [iqdb] [saucenao] [google]
8358038

>>8357971
>>8357905
You can make the gears longer by installing an ECU that increases your redline. I increased my top speed from 239 to over 250km/h (Zeta engine)
>>8358014
Get drag tyres, up your engine power as close to 80 as you can and "simplify, then add lightness"

>> No.8358040

>>8358038
*V30G engine, not Zeta.

>> No.8358061
File: 79 KB, 1317x1080, Racing Lagoon (Full English)-211124-151536.png [View same] [iqdb] [saucenao] [google]
8358061

Hold up, trucks too???

>> No.8358067
File: 81 KB, 1317x1080, Racing Lagoon (Full English)-211124-151849.png [View same] [iqdb] [saucenao] [google]
8358067

>>8358061
Oh hell yeah, we goin full retard.

>> No.8358069
File: 246 KB, 1317x1080, Racing Lagoon (Full English)-211124-151917.png [View same] [iqdb] [saucenao] [google]
8358069

>>8358067
>>8358061
What an absolute catastrophy, I can't see where I'm going. Still won

>> No.8358078

>>8358038
You can increase the redline, but it's a bandaid fix and it's makes the bigger engines a bit underwhelming.

>> No.8358172

>first car in Midnight Club 2 is called Cocotte which is a French word for a hooker
>it's pronounced the same way as Czech word for dick

>> No.8359207
File: 2.50 MB, 2560x1440, Honeyview_SLUS-00403_2021-11-24_15-28-12.jpg [View same] [iqdb] [saucenao] [google]
8359207

Holy FUCKING shit FUCK this pink car FAGGOT in Rage Racer.
For some reason on Course 3 of every GP this BITCH always keeps on the center of the road, making it impossible to pass him if you happen to be gaining on him on a narrow part of the track (Usually I catch up to him on the last tricky corner of the course, the most narrow, long section of the entire game) causing you to lose all your speed and lose valuable time.

I'm on the final GP of the game and he's being a real bitch-ass pain, this is the only course standing between me and gold trophy on GP5/

>> No.8359276
File: 80 KB, 1280x720, cargame.jpg [View same] [iqdb] [saucenao] [google]
8359276

What PS1 racing games have a track that takes place in Italy or other countries that have buildings like this?

>> No.8359323
File: 74 KB, 1024x683, imgonnamakesingen94looklikeafuckingjoke.jpg [View same] [iqdb] [saucenao] [google]
8359323

>>8359207
>track tightens up
>pickup cunt just happens to be in front of you
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

>> No.8359329

>>8359323
The pickup cunt is the worst because he seems designed to keep up with you unless you have a car that can absolutely dust him, so often times if you happen to take a corner just a little less than ideal he'll pass you on the exit and hog the fucking road in front of you making it impossible to take your ideal line.

>> No.8359343

>>8359329
What I've noticed in Rage is that there are a few enemy cars (which seem to be the ones that look like reskinned player cars) that keep up and stick with you rather than just acting as moving chicanes. iirc there are 2-3 cars like those for each race, and as you mentioned they completely fuck you over if you make a mistake.

>> No.8359350

>>8359329
>>8359343
Every RR has that one car that rubberbands past you if you make a mistake or two. In the first one it was the yellow Souvalou.

>> No.8359351

>>8359323
>>8359343
Speaking of the pickup cunt I'm fucking angry because I'm on the last race of the final GP in 3rd place and this FAGGOT comes up behind me, tries to squeeze between me and 2nd place, and crashes into me and it's ME who loses speed and he just zooms off into the sunset. WHAT THE FUCK.

>> No.8359371

>>8359350
Never noticed them in 1 and 4, but makes sense.
Interadasting
>>8359351
>final gp
Godspeed anon

>> No.8359452

>>8354896
no it isnt, manual allows you to abuse downshifting to initiated controlled drifts etc at certain speeds and also sometimes its faster to hold a gear around a corner/up hill in higher revs than shift up, I play battle gears with AT but im pretty sure all the WRs are MT

>>8354543
it doesnt and runs like shit on the ps2, the XBOX version is the best by far.


>>8353380
just use the cruiser bikes and the game becomes stupid easy.>>8350076
>Arcade games rarely seem like the sort of thing you can get better at your opponent in if everything is easy to do
this is so stupid i can't bring myself to reply.

>>8349949
>The closest things I've found to games that would work for something like that are F-Zero and CTR.
of fucking course you do, it's impressive how much mis info and utter nonsense people here speak.

>> No.8359489

Nice we reached bump limit just before 2 weeks

>> No.8359521

CHECKPOINT!
>>8359489
Is this the first time in a while the thread reaches bump limit?

>> No.8359624

>>8359521
definitely

>> No.8360061

>>8359521
not often does a new /vroom/ game come out

>> No.8360193

>>8359207
>orange colored speed and gear numbers
You use auto transmission. Switch to manual and learn to downshift - you'll be faster.

>> No.8360216

>>8360193
I managed to beat the game without switching to manual except for the final race which was easy enough since Extreme Oval is all about getting to top speed and trying your damndest to maintain that.
In every other course though I had enough trouble trying to pay attention to what lines to take while also avoiding the annoying slow drivers in front of me, adding shifting to the mix only makes it more difficult.

>> No.8360256

>>8359343
Rage Racer has two types of enemy cars each race - four rival cars, one from each manufacturer. Gnade, Age, Lizard and Assoluto and seven generic zako cars. Zako cars are basically obstacles like in Sega Rally and other early arcade racers. Rival cars are those who actively try to outrace you. They also give a good hint which car manufacturer is the best for each track.

>> No.8360275

>>8360216
Idk, all Ridge Racer games are very simple mechanically. MT kind of spices them up and gives better lap times.

>> No.8360297

>>8360216
>annoying slow drivers
Wait, you haven't beat Diable GP, have you?

>> No.8360406

>>8360256
>They also give a good hint which car manufacturer is the best for each track.
Yeah, assoluto for the oval, age for everything else.

>> No.8360414

rage racer is awesome in basically every way, except that collision handling. I myself REEEEd a fair bit when I was playing it because of it

>> No.8360451

>>8360414
Wait until you see Racing Lagoon collisions, they are fucking worst. Love that game btw.
Out of ps1 racers I like NFS3 and High Stakes collisions where bumping into other cars rear fenders to 180 them is a legit tactic.

>> No.8360518
File: 613 KB, 1920x1080, RetroArch Screenshot 2021.11.25 - 10.40.54.47.png [View same] [iqdb] [saucenao] [google]
8360518

Help, I can't access the dirt track on North Yokohama. Using RetroArch, OpenGL or Vulkan freeze the same way.

>> No.8360520

>>8360518
Forgot to add, Mednafen core.

>> No.8360535

>>8360518
Switch to Duckstation

>> No.8360609
File: 45 KB, 640x430, sinking.jpg [View same] [iqdb] [saucenao] [google]
8360609

We're going down boys!

>> No.8360943

>>8360297
No, I only beat the regular GPs. Does Diable GP ramp up the difficulty something fierce?

>> No.8360946

>>8360406
For me it was Assoluto for oval, Lizard for everything else.
Albeit in the Ridge Racer games when given the choice, I always go with Lizard like any hot blooded American.