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/vr/ - Retro Games


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File: 525 KB, 923x900, delajsr.jpg [View same] [iqdb] [saucenao] [google]
8196452 No.8196452 [Reply] [Original]

Discuss the art, music, and games here.

>> No.8196567

>>8196452
I just remember how sony used the edgy indie aesthetic to market playstation to normalfags.

it kind of worked, too. psx and ps2 both became the mainstream consoles for non-weeaboo young adults

>> No.8196576
File: 37 KB, 739x415, 853.jpg [View same] [iqdb] [saucenao] [google]
8196576

For me, it's based blue and green.

>> No.8196873

How would you define the Y2K aesthetic? I think you have a mixture of futurism which was popular because of the impending millennium, and some throwback 60's and 70's aesthetics which were also "in" in the 90's. Sometimes you have the graffiti or pop-art aesthetic in there too, but sometimes you don't. Maybe New Age influences here and there with all of the dolphin and pyramid imagery.

>> No.8196976

>>8196873
Not that anon, but I always saw it as a bunch of aesthetics that just so happened to intersect sometimes during the era. Starsky and Hutch, Jet Set Radio, FFX, Rez, and Mr Driller each fit the era, but have totally different ways to handle the whole y2k aspect.
For example, FFX taking more of the color and beach aspect mixed with urahara fashion, meanwhile something like P.N.03 is riding the futurism super fucking hard.

>> No.8197007

>>8196873
I was roughly 10 at the turn of the millennium, but for some reason PSO (and Dreamcast in general) resonates with that era so fucking hard for me. Being that young, I wasn't actively gaming/collecting shit outside of birthday and Christmas. But, my friend across the street I grew up with had his brothers hand-me-down console and the music, A E S T H E T IC, and concept of online gaming was so foreign to me it came off as this whole new era of gaming I didn't get with N64 or my dad's Master System.

>> No.8197039
File: 63 KB, 800x1134, 134517-cosmic-smash-dreamcast-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8197039

>>8196873
>I think you have a mixture of futurism which was popular because of the impending millennium, and some throwback 60's and 70's aesthetics which were also "in" in the 90's.
Yep. Kind of "Jetsons" in a way. In hindsight, the future aspect is kind of corny, but the games were peak soul during this era.

>> No.8197064

>>8197039
I remember 60's stuff being really big for a few years around the time Austin Powers was happening. Oasis very consciously trying to be the Beetles of the 90's. I feel like there was quite a big Hana Barbera resurgence at the time too, with Cartoon Network bringing a lot of those shows and characters back into circulation.

>> No.8197083

>>8197064
Japan too. A lot of the cartoony aspects and big eyed designs come from that Showa era style (Cool Cool Toon and Mr Driller take a lot from the 70s), and there were tons of remakes of old shows like Getter Robo and Astro Boy.

>> No.8197104
File: 112 KB, 650x428, Anachronox-Review-e1550427708467.png [View same] [iqdb] [saucenao] [google]
8197104

Is there a singular Y2K aesthetic? Because I also often think of the dark brown/grey yet also with high-contrast colors, often with embossing and detail maps for sci-fi/cyberpunk games like Deus Ex, Neocron, Omikron, Anachronox, etc, and a sort of general overlap with some contemporary anime like Lain and .hack//SIGN, and the sort of mainstream peak of industrial/rock music.

>> No.8197146

>>8197104
I'd just call that cyberpunk (which is arguably more of an early 90's or late 80's thing in origin). "Y2K aesthetic" is things like Space Channel Five, and I guess the general look and feel of the Dreamcast.

>> No.8197151

>>8197146
>"Y2K aesthetic" is things like Space Channel Five, and I guess the general look and feel of the Dreamcast.
According to whom?

>> No.8197153

>>8197151
That's what people have come to call that aesthetic.

>> No.8197197

>>8197153
>>8197151
That's the big problem. It's the perfect cross between the late 90s and early 00s, and fits only within its own chunk and barely into either side of either.
Maybe the distinction is moreso between y2k era and y2k aesthetic, but who knows, since even the aesthetic is debated cuz of the Matrix etc. At the end of the day, the title doesn't matter, but the era is full of fun concepts

>> No.8197223
File: 366 KB, 1009x1024, W_WIPEOUT_01-1009x1024.jpg [View same] [iqdb] [saucenao] [google]
8197223

>>8197146
While much Dreamcast content features the style, Wipeout is probably the earliest and most prominent example I can think of regarding games. I'd be interested in seeing other non-Sega games that rocked it.

>> No.8197253

I feel more that its an era than any aesthetic. There was just more interesting things creatively coming out at that time, to try to make it all embodied into one thing isn't really possible. The truth is countless genres were being expressed in uniques ways and new ones were being created. That as a whole should define it.

>> No.8197271

>>8196452
The Dreamcast was the very definition of style over substance.
>retard controller
>pointless gimmicks like VMU that added production cost with very little impact on sales appeal
>loudest mainstream CD-based console ever made, almost intolerably
>biggest game was a 3D platformer that barely cracked 2m sales
>a sea of bizarre shovelware, experimental non-games ala Sea Man, arcade ports during the decline of arcade culture, and 10 or 15 legitimately good games that ended up getting ports or sequels on competing consoles 2 years later
>worst graphics hardware of 6th gen, only about twice as powerful as an N64
>fledgling online features that paled in comparison to PC offerings of the era
>sold fewer units than the fucking Saturn
The aesthetic was cool, the advertisements were cool, but that's all the console gets on by. The actual experience is very shallow.

>> No.8197280
File: 538 KB, 1280x984, tumblr_0e3bb5c106a33981bbf91f9ffe812e66_9ad9bc24_1280.jpg [View same] [iqdb] [saucenao] [google]
8197280

>>8197104

I've seen two different commercial art movements specifically labeled as "Y2K"

>translucency, biomorphism, utopianism, Japan fetishism, silver, purple, plastic, glass, a revival of minimalist 70s sci-fi, sportswear, rounded vector shapes, CGI. Hype Williams, Bjork, Designer's Republic, Apple

>bedazzling, cheap luxury, gothic lettering, faux fur, maximalist vector graphics, 70s imagery and fonts, grungy effects, tribal tattoos, wings and flame graphics (if directed at guys), and a deliberate sense of excess. Bratz, Juicy Couture, Ed Hardy, Gwen Stefani's L.A.M.B line

The first was seen in Wipeout, Wetrix, Internal Section, Dreamcast-era Sega games and to an extent Mirror's Edge. The second was less common video games, but it was in Guitar Hero, 2000s G4 promos and The Urbz: Sims in the City

>> No.8197292

>>8197280
Timesplitters 1 and 2 embody this era

>> No.8197331

>>8197271
B8

>> No.8197374
File: 122 KB, 1014x676, guy-fieiri-flame.jpg [View same] [iqdb] [saucenao] [google]
8197374

>>8197280
>the second category

>> No.8197403
File: 28 KB, 1198x618, y2k.png [View same] [iqdb] [saucenao] [google]
8197403

>>8197153
Ah I see, it's some new tumblr tranny term

>> No.8197405

>>8197280
It really depends on the demographics. That's why for women's fashion, they see a lot of a mix of both, but remember more the second one you mentioned, along with stuff like hot pink translucent everything etc from their childhood. Meanwhile, urban kids remember how stuff like Third Strike etc really tried to capture that street feeling along with hints of d&b and house. There was an entire aliens boom still left over that went real hard in giving the new millenium a space trend. That's not even getting into how the goth scene and rave culture was going, shit was crazy fun and diverse stylistically.

>> No.8197410

>>8197403
Nah, it's moreso that we get a cultural revival/throwback every 20 years or so, and people can't figure out what the fuck to call that inbetween period from late 90s to early 00s.

>> No.8197412
File: 35 KB, 480x360, gaming-wipeout-ps1-screenshot.jpg [View same] [iqdb] [saucenao] [google]
8197412

>>8197223
>>8197280
>Wipeout
It's literally just the box art, what are you smoking?

>> No.8197415

>>8197412
>Posts UI
>Thinks it doesn't count
Anon....

>> No.8197430

>>8197280
Do you have more like this picture?

>> No.8197447
File: 101 KB, 1024x768, 1092692-psd3d023.jpg [View same] [iqdb] [saucenao] [google]
8197447

>>8197430

https://cari.institute/aesthetics/y2k-aesthetic

>>8197412

It's also in the in-game ads, to be fair

>> No.8197472

>>8197331
truth is the best bait of all

>> No.8197475

>>8197472
Go suck on a lemon

>> No.8199214
File: 1.01 MB, 1280x887, tumblr_pjubpagz5u1v0jfsto1_1280.png [View same] [iqdb] [saucenao] [google]
8199214

Fantavision for the PS2 has elements of it

>> No.8199294

>>8196873
Thick ass lines on cartoons and tribal tattoos

>> No.8199315

>>8196576
Yeah cause the sky isn't blue and grass isn't green anymore because that's out of style

>> No.8199332

>>8196567
The most retarded post I have read on this board after many many years

>> No.8199532

>>8199214
Damn I always wrote that game off as shovelware but that looks awesome

>> No.8200260
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8200260

>>8196452
You guys ever play Top Skater. It was a Model 2 game and the art was done by the Crazy Taxi team

>> No.8201303

>>8200260
Is this Ollie King?

>> No.8201323

>>8201303
Top Skater. From what I've gathered it's like a precursor to Ollie King. Ran on Sega Model 2 hardware with a board you ride like Ollie King. My local pizza joint where everyone had birthday parties had it in the late 90s, and we still have one at our mall arcade. Never saw Ollie King in person.

>> No.8201549
File: 359 KB, 2048x1365, 1505067038217.jpg [View same] [iqdb] [saucenao] [google]
8201549

>>8197280
Green/blue and translucency are the kinoest aesthetic.
I dont care if its tacky, I want it back alongside any sense of freedom we had pre 911

>> No.8201597

>>8197280
i'd say the y2k aesthetic is the first one while the 2nd is more of a post 9/11 2000s aesthetic
there's some crossover obviously but the y2k aesthetic i would say starts around 97/98 while the latter was almost exclusively in the 2000s and really took off post-9/11 with the 'urban' boom, def jam ffny is a peak example of that and probably the best game to carry that aesthetic

>> No.8201623
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8201623

>> No.8201731

>>8201623
I never played an Ace Combat game but that looks damn good

>> No.8201753
File: 80 KB, 598x844, ETTtSdSWoAMvFJA.jpeg.jpg [View same] [iqdb] [saucenao] [google]
8201753

>>8196452

>> No.8201759

>>8201753
Kek

>> No.8201762
File: 405 KB, 2048x1648, Internet_20211004_003045.jpg [View same] [iqdb] [saucenao] [google]
8201762

>>8197280
>>translucency


I fucking love Digimon vpets to this day because of translucent nostslgia. I wish I had a translucent N64. My clear orange wonderswan broke in a move recently too and Im so fucking mad.

>> No.8201772
File: 268 KB, 1275x1500, kingdom-hearts-xemnas-leather-coat.jpg [View same] [iqdb] [saucenao] [google]
8201772

>>8197280
I feel like Tetsuya Nomura designs and games belong in the second category somehow even if KH2 was 2004 or so.

>> No.8201813
File: 608 KB, 2048x1502, Internet_20211004_004056_4.jpg [View same] [iqdb] [saucenao] [google]
8201813

>>8201762
Look at this its so fucking good

>> No.8201815

>>8197403
Do you expected that people on 2004 say "oh, I miss the 2000s let me Google it"

>> No.8201825

>>8201772
That's like the separation of y2k to genuine 00s artstyle. Same with the artstyle of flash games or the early deviantart logo. There is a subset of y2k though that's a mix of both, since girls fashion trends were like this even back in '99. It's just not something most people here are familiar with for sort of obvious reasons. Paris Hilton and limited too were crazy big

>> No.8201854

>>8201815
>just ignore 2005-2018

>> No.8201861

>>8201549
Who decides things are "tacky" anyway? Transparent coloured plastic bubble designs are stylish and playful, and not the same boring greyscale oblongs we've been stuck with for I don't know how long now.

>> No.8201875

>>8201753
>at one point there was a serious push for an "urbanification" the Nintendo brand, but Reggie put a stop to it

>> No.8201881

>>8196873
The last gasp of design creativity in consumer electronics, before this current era of thin black squares. Basically the last evolution of 80s-90s before 2010s-present minimalist convergence

Also, EDTVs. Nothing says 6th gen like playing console games on a TV with razor-sharp scanlines

>> No.8201898
File: 41 KB, 550x305, splodinator.jpg [View same] [iqdb] [saucenao] [google]
8201898

>>8197223
Wipeout was too dark and industrial for Y2K, which I associate with white/silver, especially with the launch of the iPod and its huge influence on commercial design

>> No.8201909

>>8201303
Top Skater plays almost exactly the same as Ollie King, they may as well be considered part on the same series. The former has Crazy Taxi-like art/music, the latter Jet Set Radio-like art/music

>> No.8201919

>>8201881
>80s-90s
It's a different feeling. Way more 60s-70s colorful than the way the 80s handled things. Although part of me is just upset that the instant 9/11 happened, people tried to switch over to throwback 80s and tossed the whole aesthetic in the trash for it.

>> No.8201923
File: 480 KB, 1600x2246, WipEout 3 (2).jpg [View same] [iqdb] [saucenao] [google]
8201923

>>8201898
>Wipeout was too dark and industrial for Y2K
Y2K had three sides: The hopeful futurism, the positive blue skies and the underlying grunge industrialism. That's why it was so effective

>> No.8201928
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8201928

>>8201898
I feel like iPod design is where we started to move away from this, and more toward minimalism. These kinds of bubble designs, is more what I think of.

>> No.8201935

>>8201928
Minidiscs too

>> No.8202038
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8202038

>>8201854

The term was coined by two graphic designers, Froyo Tam and Evan Collins, who started a Facebook group about it in the mid 2010s. They expanded it into a site called the CARI Institute to identify more consumer aesthetics across the decades.

I'm not sure about this approach. You can define the design tropes of a single person or company easily enough, but when it's across every country and form of media, the lines are much fuzzier. The collection of tropes known as "Y2K" appeared and disappeared and changed at different times, and art hybridizes with other art without caring whether the result is Gen X Soft Club or Frutiger Aero. Jet Set Radio doesn't look like a Missy Elliot video.

Turning art movements into a checklist robs them of their spontaneity and soul, it's why "the 80s" has been slowly whittled down to "an '86 Testarossa racing down a purple neon highway". It's boring.

It also makes people look at the past through the eyes of fashion magazines and advertising, like people in the 90s were wearing iridescent silver jeans and clear jackets instead of cargo pants and a tshirt of Tweety Bird with a durag.

>> No.8202153

>>8202038
>not sure about this approach

Well thanks for this site at least I love going through the examples here

>> No.8202282
File: 199 KB, 1160x1160, D7SZJ_tXkAA56yO.jpg [View same] [iqdb] [saucenao] [google]
8202282

>>8202038

There's also the possibility of grouping unrelated aesthetic scenes together because they happened to look similar and exist at the same time, even if neither knew about the other's existence.

>> No.8202302
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8202302

>> No.8202550
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8202550

>>8202038
I guess you are right, but I still just enjoy looking at late 90s early 00s stuff since im nostalgic for that time period

>> No.8202553
File: 2.99 MB, 630x458, iS - internal section (PS1, 1999) stage 2.webm [View same] [iqdb] [saucenao] [google]
8202553

There were a few games in the late 90s that are almost beta versions of Rez, attempts to combine psychedelic visuals, club beats and rhythmic gameplay, and most of them went for a y2k art style because that was what was big in clubs at the time. Internal Section is one, N2O is another.

>> No.8202589
File: 1.33 MB, 772x960, 5707fc5eb7bb61b2b34fd00e044b9fdbbd12447384ae53a74950a81ff49b1a4c.png [View same] [iqdb] [saucenao] [google]
8202589

>arguing about the definition
Post more games fags

>> No.8202628
File: 112 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
8202628

>>8196452
I call it Retro-Futurism. Almost like a blend of the current day stuff we use but only made to be more futuristic by putting Form above function.

>> No.8202636

>>8197083
https://youtu.be/CQOU_0yFJ4A
Do not forget Super Milk Chan. That show had a lot of that style as well. Sadly it's obscure.

>> No.8202642

>>8197403
Just letting you know Y2K was mentioned a lot in the late 90's and Google does not account for TV shows and pop culture back in those times. It would only make sense to label it that due to what it was representing.

>> No.8202651

>>8202642
Wasn't Y2K just referring to the software bug back then?

>> No.8202703
File: 81 KB, 960x720, ddr.jpg [View same] [iqdb] [saucenao] [google]
8202703

>>8196452

>> No.8202710

>>8197403
imagine being 6 years old and posting on /vr/

>> No.8202714

>>8201753
>Winamp skin
We have to go back

>> No.8202742

>>8202636
Both anime of Super Milk Chan were fuckin great, yeah.

>> No.8202746

>>8202636
>retarded animu brain sludge with doo wop diddly hoo whacky art style
yeah big fucking loss

>> No.8202749

>>8201753
Is that serious? I honestly can’t tell

>> No.8202751

>>8202746
You just described the site you're on. You played yourself.

>> No.8202806
File: 1.67 MB, 1200x1482, DuPFDl2UUAA98gM.jpg [View same] [iqdb] [saucenao] [google]
8202806

>>8202038

Photoshoot by EGM for their Nov/Dec. 1999 issues (but were never used). "The Future of Gaming"

>> No.8202807
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8202807

>>8202806

>> No.8202810
File: 113 KB, 800x641, CYexy-oUwAAprXy.jpg [View same] [iqdb] [saucenao] [google]
8202810

>>8202807

>> No.8202818
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8202818

>>8202810

Strike that, they were used for the Jan 2000 issue, literal y2k

>> No.8202823
File: 305 KB, 1280x1920, Shadow the Hedgehog.jpg [View same] [iqdb] [saucenao] [google]
8202823

>>8197280
It's not the right period, but I couldn't not think of this game while reading the second kind's description. Every menu has these fonts with grungy effects that scream early 2000s fashionable edge.

>> No.8202828
File: 1.08 MB, 732x980, Untitled.jpg [View same] [iqdb] [saucenao] [google]
8202828

>>8202818

on an unrelated note, this would have been prime b8 on /v/ if it existed in 2000

>> No.8202857
File: 2.49 MB, 1446x984, 3Untitled.jpg [View same] [iqdb] [saucenao] [google]
8202857

Super Magnetic Neo dabbles in it, though nobody told the ad artist that.

>> No.8202882
File: 260 KB, 1577x1242, Screenshot_20211004-085238_YouTube.jpg [View same] [iqdb] [saucenao] [google]
8202882

Its gotta be that 2000s font with unessesary contrasted font color.

>> No.8202891

>>8202751
So you admit you're gay?

>> No.8202916
File: 82 KB, 1170x878, 1502071290794.jpg [View same] [iqdb] [saucenao] [google]
8202916

>>8201861
Its all in the taste I guess. To me sleek glossy plastic is an abomination but some people love it, probably the same people who decided translucent shit was not cool anymore.

>> No.8202929

Horrible. Glad that's over.

>> No.8204027

>>8202636
Had no idea this was a Showa-era parody. The constantly reused scenes and characters make a lot of sense, now.

>> No.8204061
File: 65 KB, 336x386, 2021-10-04_15-15.png [View same] [iqdb] [saucenao] [google]
8204061

>>8202714
Use qmmp. It's like a modern winamp and supports all old skins.

>> No.8204068

>>8201825
https://youtube.com/watch?v=NTp2vNQNcnA

>> No.8204672
File: 2.39 MB, 4096x3255, 1613377920674.jpg [View same] [iqdb] [saucenao] [google]
8204672

>> No.8204715

>>8196873
Futurism was a huge aspect, it was the last time the world was optimistic for technology

>> No.8204732

>>8201549
This

>> No.8204737

>>8201762
>>8201813
Soul

>> No.8204738
File: 378 KB, 1200x961, CFB77827-100C-4F6A-89A1-B928D80246E8.jpg [View same] [iqdb] [saucenao] [google]
8204738

>>8196452

>> No.8204762

>>8204027
Same with Mr Driller and cartoons like Super Robot Monkey Team Hyper Force Go, Showa but futuristic and saturated like crazy was huuuuge.

>> No.8204774
File: 253 KB, 600x450, FAA1D461-96C3-4CFA-8100-DDDFEA04AF35.jpg [View same] [iqdb] [saucenao] [google]
8204774

>> No.8205094

>>8204774
what game

>> No.8205157
File: 126 KB, 500x699, 0626BA45-4C60-4FAC-B079-7BD7AACE6B38.jpg [View same] [iqdb] [saucenao] [google]
8205157

>>8205094

https://youtu.be/cZEbznob9o0

>> No.8205159

>>8202749
It's real if that's what you mean

>> No.8205209

>>8202642
Y2K =/= "Y2K aesthetic"

>> No.8205212
File: 94 KB, 1216x742, 1970-Vauxhall-SRV-Concept-1-lg1.jpg [View same] [iqdb] [saucenao] [google]
8205212

>>8202806
>>8202807
>>8202810
>>8202818
Imagine taking a singular marketing ploy involving having models carry video game console-related bags, and using that to try and define an entire era. It'd be like taking pic rel and saying it defines the 70s car aesthetic.

>> No.8205218

>>8202710
you are not going to heaven

>> No.8205220 [DELETED] 
File: 246 B, 255x153, index.png [View same] [iqdb] [saucenao] [google]
8205220

>>8196873
>How would you define the Y2K aesthetic?

>> No.8205281
File: 1.22 MB, 720x952, Untitled.jpg [View same] [iqdb] [saucenao] [google]
8205281

>>8205212

i wasn't trying to. "The Future of Gaming" was the literal name of the photoshoot

>> No.8205656

>>8205281
Ian Anderson is a fucking hack. Almost made WO3 a financial failure with his whole train station ad campaign, not to mention him basically taking all the credit from the actual talented designers there after they jumped ship.

>> No.8205706

>>8197403
Very based. If you hadn't had pointed this out then I'd probably have believed these trannies and thought that this is an actual thing that normal people say.

>> No.8205773

>>8201597
>muh 9/11
What the fuck is wrong with you guys? There's no signs of the aesthetic changing because of 9/11, and a lot of this content is from Japan, they couldn't care less about a bunch of people in New York dying.

>> No.8205780

>>8204061
I use Audacious, it also supports WinAmp skins out of the box. I use TopazAmp from 1999.

>> No.8205792

>>8202651
It means Year 2000, the alleged software bug is simply "The Year 2000 bug".
By the way, no one with any qualifications in computing whatsoever thought anything would happen, it was just some really retarded meme. Systems that store the value as two decimal numbers don't start from the year 1900, they start from when the systems were taken into use, so the year 2000 is not in any way signifcant. Classic MacOS and MS-DOS don't run into problems until the 2080s. Unix systems count the seconds since 1970 and in a 32-bit system runs into problems in 2038, but that has been mitigated already in several ways, such as switching to storing it in 64 bits which will keep it running for a couple hundred thousand years more.

>> No.8206258

>>8202823
Don't forget the gun sounds every time you pick an option.

>> No.8206264

>>8201875
[citation needed]

>> No.8206271

>>8205773
its just a date bro, don't know why you're associating it with anything

>> No.8206272

>>8196452
everything became cringe and ugly 3d in y2k. glad that is over.

>> No.8206280
File: 34 KB, 574x319, what artlets once considered modern and stylish.gif [View same] [iqdb] [saucenao] [google]
8206280

>>8196873
>How would you define the Y2K aesthetic
The point where Americans finally succumbed to "nigga" and ghetto "culture"
also post-modern minimalism which aged like ass. less isn't more, it's less...and fugly.

yuck

>> No.8206414

>>8206272
>>8206280
You weren't even there for it

>> No.8206423

>>8206280
nah that's the late 2000's aesthetic
culturally, the world ended in 2008

>> No.8206448

>>8206414
I'm Gen-X you little shit. Fuck off.

>> No.8206626

>>8206264
>“When I joined Nintendo, there was a sense of almost shame that Nintendo appealed to young consumers, and the marketing team at Nintendo of America started doing things with the logo – that classic Nintendo logo in an oval – they would put it into graffiti style, or they’d do different things to try and age up the logo,” he describes, “I put a stop to that because that is not our brand. And what we needed to do was yes, appeal to a broad swatch of consumers, but we needed to do it based on what the brand stood for, and not doing it in some false way.”

>> No.8206634

>>8205773
I think it was more the tangible sense that the future had arrived, and things hadn't really changed or gotten any better that people experienced after the millennium. 9/11 ties into that, but it wasn't the whole of it.

>> No.8207164

>>8205792
Wow you should make a longform yt vid about it
>and...that is why...its pronounced yiik

>> No.8207191

>>8197271
holy based

>> No.8207230

>>8205792
It was an issue for a fraction of government computers, there are testimonies from the people that worked on those computers fixing the problem.

>> No.8207303

>>8200260
>Top Skater

I haven't and I'm impressed with all the Crazy Taxi vibes this game have.

>> No.8207397

>>8205780
Also a good choice. I only suggest qmmp over it because it has better support for themes with transparent elements in my experiences. Plus built in visualizations. But if you don't care about that kinda stuff, audacious is pretty damn good.

>> No.8208928
File: 163 KB, 600x595, R-4051397-1389889855-6774.jpeg.jpg [View same] [iqdb] [saucenao] [google]
8208928

>>8196452
Roots of the gentleman style

>> No.8209953
File: 228 KB, 1782x1766, 59988BD5-36DD-4D18-AA73-740081436F79.jpg [View same] [iqdb] [saucenao] [google]
8209953

https://youtu.be/b6qdESzPVS4

>> No.8210607
File: 20 KB, 500x500, EB432344-931E-44AE-B01A-8036A2EB5774.jpg [View same] [iqdb] [saucenao] [google]
8210607

>>8208928
>No sound track songs from Spawn
https://www.youtube.com/watch?v=mXYQQLBlyCE

>> No.8210967

>>8206448
No you are Gen-Redneck. So fuck right on.

>> No.8210981
File: 38 KB, 388x352, 5AA9AE79-3C76-48D8-9BAF-B9C8B8189A27.jpg [View same] [iqdb] [saucenao] [google]
8210981

>>8210967
>Not Gen-Rednex
Fun Fact: Annika Ljungberg from Rednex sings the Legend of Mana theme song
https://www.youtube.com/watch?v=x5c6IqP8zh8

>> No.8211110

>>8208928
It was peak style, and I'm not going to pretend it wasn't

>> No.8211663

>>8210981
The remastered ost is fucking amazing.

https://m.youtube.com/playlist?list=PLlXksLGB8L5pq_eNrLPPXUKvWGioAVsRU

>> No.8211673

>>8205792
I remember when I was 9 I had a friend who was fucking terrified on New Years because of the y2k bug.

>> No.8212098

>>8197197
>the perfect cross between the late 90s and early 00s

That's precisely why the Dreamcast encapsulates it well, it's heyday was from 98-01, it's a cross-gen console. More than that, I would say that Y2K aesthetic is really just the peak of late 90's culture. It was a concern with a brighter future at the turn of the century, which is why most DC games have this breezy and optimistic atmosphere to them. Even games that were supposed to be gritty like GTA III still have in their sense of humor and sense of innovation.

>> No.8212616
File: 212 KB, 800x640, M9bwMMv.jpg [View same] [iqdb] [saucenao] [google]
8212616

>>8197223
>>8197146
I'm surprised no ones mentioned Ridge Racer Type 4 yet.
That game, more than anything else from the late 90's, exemplifies the Y2K aesthetic I associate with this era and it's also the one that's aged the best in its look. It nailed a really slick and neat look in its menus that doesn't feel corny for trying too hard to be futuristic, it just looks cool.

>> No.8212905
File: 10 KB, 480x360, 286896C2-8787-40D7-B73B-AA274B3EFA4B.jpg [View same] [iqdb] [saucenao] [google]
8212905

I fuckin’ love this shit. As others have mentioned, I associate the Dreamcast as being the peak of this aesthetic. The blue water, clear skies, sunny beaches, all that jazz. I always had a thing for the menu screen too.
The early 00s were kinda like the 90s, but all supercharged and futuristic. This was the future, we had arrived. For some reason I have a really distinctive memory that around ‘03 or ‘04, things shifted really suddenly to being “the 00s aesthetic” that people associate with the majority of that decade.

>> No.8212937

>>8197403
Fuck off, I was alive at the time (unlike you) and even while it was happening I was conscious that there was such a thing as the Y2K aesthetic, even if no one called it that at the time.

>> No.8212942

>>8212905
"Depression" got very big in the 00's. I guess it was almost a second phase of grunge, only there was an infusion of "urban" culture this time around.
You had the outbreak of war, and even though the future had arrived, things didn't seem to be getting any better. Everything got very brown, dusty, and angsty for a while there.
I feel like we've broken into more of a manic cultural phase at this point. Everyone is so fed up with the endless depression and anxiety that people now express themselves by acting out in ridiculous ways, acting under so many layers of irony they probably can't even remember if they're being ironic or not. Rick and Morty culture, to put it simply.

>> No.8212953

>>8202823
This to me is 00s, not Y2K (yes technically 2000-2003 is part of the 00s but aesthetically I think they’re clearly distinct periods)

>> No.8213009

>>8212953
I think you mean post9/11, things definitely got edgy,

>> No.8213149

>>8213009
There's always bleedover, because things that start production in 2000, might not come out until three/four years later. Timesplitters 2 has very strong Y2K energies, to me.

>> No.8213225

>>8213009
>muh 9/11
Sonic Team was and is not based in the US.

>> No.8213345
File: 1.04 MB, 750x1000, file.png [View same] [iqdb] [saucenao] [google]
8213345

>>8201762
>>8201813
I have this one, but it's back in my home country, along with tons of other stuff. Part of me wants to move them where I'm living, but at the same time my room back there is like a time capsule that I don't want to touch.

>> No.8213358

>>8213225
Unfortunately 9/11 drama was forced on the rest of the world and did influence the vogue.

>> No.8213434
File: 656 KB, 1200x630, file.png [View same] [iqdb] [saucenao] [google]
8213434

>> No.8214890
File: 2.27 MB, 1552x1174, file.png [View same] [iqdb] [saucenao] [google]
8214890

Techno Drive

>> No.8215252

>>8212616
That looks so good

>> No.8216274

>>8196567
...so you weren't around in any meaningful way back then. Got it.

>> No.8216332
File: 1.55 MB, 500x334, beca18c4b585e48e9b0a1fb3100af204.gif [View same] [iqdb] [saucenao] [google]
[ERROR]

none of you niggas even mentioned battle network. baka!

>> No.8216336

>>8213225
you think 9/11 was only a thing in america??
are you autistic?

>> No.8216346

>>8205706
so you dont think for yourself and just do what everyone else says
lmao

>> No.8216410

>>8200260
played this at an arcade in Myrtle Beach in 2000, what a time

>> No.8216431

>>8208928
>tomb rider

>> No.8216586
File: 27 KB, 480x360, kulaworld.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

https://www.youtube.com/watch?v=kPE1NWU0DnM

>> No.8216621

>>8212616
hell yeah but what about motherfucking ace combat 3 electrosphere

>> No.8216724

>>8202857
This game is the tits

>> No.8217479

>>8216586
Fucking Swedes.

>> No.8217905

>>8217479
your doing what?

>> No.8218035

>>8213345
You should take care of it. They're worth a lot of money nowadays. Especially some of the rare 02 ones.

>> No.8218212

>>8218035
I had no idea. I never trashed my stuff around as a kid, so it's as new. Even my GBC still has the battery cover, unlike most.
Whenever I go on holidays I might just pack it all in a box and use a service to send it on a truck.

>> No.8218215

>>8218035
>>8218212
Holy shit, I just checked and, without the box, it's worth between 170$ and 190$! I won't sell anything, but now I'm curious to see how much my 1st gen beyblades are worth.

>> No.8219385

This released on the Switch the other day. Might download.
https://www.youtube.com/watch?v=3f6XyyomgGA

>> No.8219404

>>8201753
>Mario's tribal tattoo is canon

>> No.8219875
File: 43 KB, 400x527, 1101000320_400.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

Y2K Aesthetic is starting to make a comeback and I welcome it. I'm tired of soulless flat design, ultra minimalist boring crap and other straight up uninspired garbage the industry has been doing the last 10 years.

>> No.8219917

>>8219875
I could make some jokes about Americans and POC in that context, but that's low hanging fruit by now.

>> No.8219926

>>8202550
>>8202818
>>8205157
>>8205281
>>8206280
>>8208928
trainee's first 15 minutes with PS

>> No.8219989
File: 36 KB, 640x480, cosmicsmash_image2.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

Cosmic Smash?

I remember Puzzle Bobble games also adopted an artstyle like this >>8202636 at in the early 2000s

>> No.8220041

>>8202636
That style is fugly as sin.

>> No.8220064
File: 693 KB, 1200x644, file.png [View same] [iqdb] [saucenao] [google]
[ERROR]

Minimalism can be cool, but only when done correctly, like retro minimalism.

>> No.8220405

>>8216336
Nobody cares.

>> No.8220412
File: 1.30 MB, 765x960, bust a move.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8202636
>>8219989

>> No.8220413

>>8216346
I wouldn't have thought to check the search results. This isn't really a topic I care about so I'd have just gone along with it. Retard.

>> No.8220683
File: 196 KB, 1600x1200, s-l1600.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

F-Zero GX is a great for the Y2K look

>> No.8220685
File: 61 KB, 640x480, 156214-f-zero-gx-screenshot.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8220683

>> No.8220692
File: 37 KB, 563x444, fzero_021128_pic4-474665.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8220685

>> No.8220698
File: 119 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8220692

>> No.8221945

>>8216431
*tomb ride her

>> No.8223271

>>8220683
Agreed

>> No.8223792
File: 174 KB, 1200x900, EULZ8OPUUAEDwkb.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

The electronics were kino during this time

>> No.8223852

>>8216621
Electrosphere was mentioned earlier in the thread. IMO it's one of the best and probably the most unique of the Ace Combat games.

>dem aesthetics
>dat bangin electronic ost
>branching storyline with animu cutscenes
>sci fi planes with lasers and shit
>a fucking space mission

Makes me wish the series had taken a more scifi direction with the newer games.

>> No.8224065

>>8196873
Super sleek and super smooth lines with emphasis on the fitness aesthetic.

>> No.8224438
File: 447 KB, 1081x603, beatmania iidx.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8205773

I think in Japan it didn't die out so much as get more colorful, maximalist and influenced by street art and showa anime until it basically became Superflat.

>> No.8224452
File: 1.05 MB, 901x1200, eyJidWNrZXQiOiJh0Ijp0cnVlfSwid2VicC.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8205773

I think in Japan it didn't die out so much as get more colorful, maximalist and influenced by street art and showa anime until it basically became Superflat.

>> No.8224478
File: 33 KB, 442x218, E8R_RHxXEAIvmdj.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8224452

This aesthetic was also tied up pretty heavily with trance and dream house music, whose peak in relevance was roughly 1997-2003. Dance music got harder, grimier and darker as the decade went on, which was partially 9/11-related but partially just backlash towards Better Off Alone and Castles in the Sky and other cheesy shit people wouldn't admit they liked.

>> No.8225167

>>8205792
The issue wasn't MS-DOS or MacOS, it was with older purpose-built systems. Most of the panic was unfounded. However, the panic did create awareness, businesses checked their systems because people were freaking out, and invested large amounts of manpower into correcting them.

>> No.8225181

>>8225167
>it was with older purpose-built systems
What systems treat the year 2000 as some kind of special year? Classic Unix doesn't run into problems until 2038. The only systems I'm aware of that would have run into trouble by that point would be really old systems from the 60s that only stored a single number, but those would have run into trouble in the 80s rather than in the year 2000. And it's not like a date being wrong would make much of a difference either way.

>> No.8225226

>>8223792
Modded or real? I've never seen this before.

>> No.8225305

>>8205773
Its less about people NY dying and more about governments all around the world using it as an excuse to tighten economic freedom.
Things definitely changed for the worse in basically everything, from the graynbrown covershooters to music and culture in general.

>> No.8225395

>>8220413
is this supposed to disprove what i said???

>> No.8225401

>>8225181
The issue was that the year 2000 wasn't treated as a special case. Anything storing the year as two digits/ASCII would break.

This would have mostly just impacted businesses and government agencies that were early adopters of mainframes. Cases where year being wrong would break things: banking, logistics, any billing systems.

>> No.8225486

>>8225401
>The issue was that the year 2000 wasn't treated as a special case. Anything storing the year as two digits/ASCII would break.
If it breaks then it's a special case. But I'm not aware of any systems that started from 1900, that's like 40 years before there were any computers at all.

>> No.8225972

>>8216332
I can't fuck an android.

>> No.8226514

This music video pretty much sums u the Y2K Aesthetic.
https://www.youtube.com/watch?v=ymNFyxvIdaM

>> No.8226670
File: 1.31 MB, 320x240, __anna_yogurting__2dbd94d9d66d9f5fecd8104eb8d58a82.gif [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8205773
Anon, tons of creators mentioned how it changed perspective on certain things. Off the top of my head, Digimon Tamers and MGS2 had to change some things up.
>>8224452
Yes, this exactly! The style lived for a while even in the US and UK, but they all evolved into something else, with Japan going hard-in on superflat. There were still some neat aesthetics in the mid 00s, though, just rarer.

>> No.8226940

>>8204762
Wasn't Monkey Team made by non-Japanese animators? That would make the Showa cartoon influence especially huge for the time, if so.

>> No.8227009

>>8225395
Yes, I do not bother to check every single 4chan claim on search results. Are you deliberately pretending not to understand how this is different?

>> No.8227013

>>8196452
>>8212905
The aesthetic can be best described as heaven electric: chromatic, sleek, bright, airy, solid and fluid at the same time---mercury. The Y2K aesthetic was mercury.

>> No.8227026

>>8220683
>>8220685
>>8220692
>>8220698
Sonic Riders Zero Gravity also vibes this way.

>> No.8227561
File: 33 KB, 369x600, 1632946070592.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8196452
Definitely JSR, especially the original. That retro, pop-art vibe with all the bright colors and good vibes really makes me nostalgic. Katamari too, in a way.

Also, though not vidya, the movie Summer Time Machine Blues hits this aesthetic imo, even though it came out in like 2005.

>> No.8228561

>>8197403
Just because the name is new doesn't mean the idea of it is new.

>> No.8228671

>>8202636
What the fuck did I watch?

>> No.8228787

>>8225305
>tighten economic freedom
Yeah that was clearly the biggest issue
Not freedom of speech, not surveillance, not state terrorism, muh fucking capitalism

>> No.8228841

>>8228787
Yeah, basically.
Why do you think privacy has to end today if not for the bean counters wanting to know exactly how much you spent on that bubblegum the other week and have you report it to the IRS?
Everything else is an excuse, they dont fucking care about terrorism or free speech, they just want you to be a nice nigger cattle and pay all the bs taxes they put on you.

>> No.8228846
File: 23 KB, 581x661, 1468099261170.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8202636
>22:13

>> No.8228934

https://www.youtube.com/watch?v=oE0CkCKyavk
There was some 60s throwback too, from the older crowd. Think Sabrina the Teenage Witch and stuff like that. It was an incredibly varied time period that passed too quickly once the boring 80s revival stuff exploded mid 00s or so.
Then 2008 killed it all with the financial crisis. Only way we'll get the bright futurism back is if the world bounces back really well from COVID, or some new industry as big as the internet opens up to create new company opportunities.

>> No.8228939

You could tell the developers were actually excited to make games when they put tons of effort into the menus alone

>> No.8229315

>>8228939
Usually, though you have examples like Doom and Quake where it's just some big block letters floating over the gameplay (and some shadow in the latter's case). Carmack's philosophy there was that as soon as you boot up the game, you should be able to just bang on the spacebar a few times and then be in the game right away, which is a different kind of care.

Of course, then you have stuff like Super Mario 64, where you have Mario's face on the screen before going into the file menu, and he's just there because, he fills no function there but letting you mess around with him for the hell of it, the philosophy of "We put it in because we could." It's completely unnecessary for playing the game, but it's a worthwhile addition nonetheless.

>> No.8230598

>>8225226
modded but it looks like something that would have have came out in that era

>> No.8230750

>>8228939
what are you even talking about

>> No.8232064
File: 821 KB, 1024x1583, 1566075004102.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>> No.8233747
File: 165 KB, 764x960, Internet_20211012_193015_1.jpg [View same] [iqdb] [saucenao] [google]
8233747

>> No.8233748
File: 154 KB, 764x960, Internet_20211012_193015_2.jpg [View same] [iqdb] [saucenao] [google]
8233748

>>8233747

>> No.8233754
File: 168 KB, 764x960, Internet_20211012_193015_3.jpg [View same] [iqdb] [saucenao] [google]
8233754

>>8233748

>> No.8233756
File: 166 KB, 764x960, Internet_20211012_193015_4.jpg [View same] [iqdb] [saucenao] [google]
8233756

>>8233754

>> No.8234862
File: 111 KB, 569x800, Drakan_The_Ancients_Gates.jpg [View same] [iqdb] [saucenao] [google]
8234862

>> No.8236023

>>8234862
This don't look very /y2k/.

>> No.8238139
File: 164 KB, 500x688, 773629A3-BEB4-48D8-8377-925C5D3DE0EA.jpg [View same] [iqdb] [saucenao] [google]
8238139

>> No.8239725
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8239725

>> No.8240391
File: 609 KB, 800x600, r4-ridge-racer-type-4-15.png [View same] [iqdb] [saucenao] [google]
8240391

>> No.8240398

>>8238139
they look like DBZ characters but man that Blue Monday cover is shit

>> No.8240449
File: 109 KB, 600x600, dc-soul-calibur.jpg [View same] [iqdb] [saucenao] [google]
8240449

>> No.8240554

>>8240398
I'd say it's more like Jojo's.

>> No.8240572
File: 735 KB, 1280x1592, ff3859d8f79450cb193d94ec29d94d89_414b9b90_1280.jpg [View same] [iqdb] [saucenao] [google]
8240572

Anyone here played Phantom Crash?

>> No.8240663 [DELETED] 

>>8196452
I hate nigger graffiti

>> No.8240701
File: 469 KB, 677x783, GBA.png [View same] [iqdb] [saucenao] [google]
8240701

>>8230598

When the GBA was first announced, that was one of the colour schemes. But they never actually released it like this, which is a shame.

>> No.8240723

>>8240572
Hell yeah anon, that was some good shit.
Sucks Genki's dead though, I miss the TXR games as well.