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/vr/ - Retro Games


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File: 15 KB, 250x188, shenmue waiting for bar to open.jpg [View same] [iqdb] [saucenao] [google]
8204329 No.8204329 [Reply] [Original]

What's the most boring retro game you've ever played before?

>> No.8204354

>>8204329
Final Fantasy (any of them)

>> No.8204358
File: 20 KB, 299x205, BFA886E4-52FE-494B-9788-0F2F8AEFF384.jpg [View same] [iqdb] [saucenao] [google]
8204358

>> No.8204360

you just don’t get it :(

>> No.8204403
File: 68 KB, 500x446, 612EDK9VKDL.jpg [View same] [iqdb] [saucenao] [google]
8204403

Lunar Dragon Song on DS. Suikoden 3 was boring, but at least the kid's scenario was fun, nothing was redeeming of pic related.

>> No.8204443
File: 45 KB, 640x404, 986452456132.jpg [View same] [iqdb] [saucenao] [google]
8204443

Probably Boulder Dash or Dig Dug. Loved both of them and played them a lot.

>> No.8204449

>>8204443
You love boring games?

>> No.8204458

>>8204449
Tunnelling is fun.

>> No.8204469

>>8204403
I borrowed that from my friend, but quickly dropped and returned it once I realized that walking dealt damage for some reason.If memory serves combat was bizarre as well. What a weird game.

>> No.8204481

baldur's gate

>> No.8204483

>>8204329
Terminator on the NES. Beat it out of curiosity after hearing it had terrible controls just to find out it wasn't that bad. The game itself, however, is shit and boring as fuck.

>> No.8204780

Unironically Doom. I was advertised that it was a game where you moved fast and rapidly killed enemies. I got a game where I did that for five minutes, then spent the next five hours trying to find an armor bonus hidden in an obscure corner because 100% completion counter otherwise mocks me and John Romero calls me his bitch.

>> No.8204783

>>8204780
it's not the game's fault you have OCD anon

>> No.8204786

>>8204329
Being true /vr/ means you don't get bored by any game. You appreciate it on its own terms.

>> No.8204789

>>8204329
Shitmue 1 and 2
Dino Crisis 1
REtrash (AKA REmake)
Castlevania Contrary Of The Moon and 64
Metal Reddit Solid 2
and as >>8204403 said Suikoden 3 was boring and terrible even more than 4 or the DS spinoff (which was actually not bad at all)

>> No.8204797

>>8204789
Do you find the original RE less boring than REmake?

>> No.8204802
File: 26 KB, 332x499, 41YmIBXc69L._SX330_BO1,204,203,200_.jpg [View same] [iqdb] [saucenao] [google]
8204802

>>8204780
>spent the next five hours trying to find an armor bonus hidden in an obscure corner because 100% completion counter otherwise mocks me and John Romero calls me his bitch.

>> No.8204818

>>8204783
>>8204802
Well what was the point of 100% completions if not to work for them? Can you really say you played Doom if you didn't get 100% on every level?

>> No.8204819

>>8204329
Mega Man 5

>> No.8204823

Maybe Myst, which is a game that I'm torn between liking and just not having the patience to play.

>> No.8204826

>>8204818
>Can you really say you played Doom if you didn't get 100% on every level?
yes

>> No.8204831
File: 332 KB, 766x540, Untitled.png [View same] [iqdb] [saucenao] [google]
8204831

>>8204818
actually here, this should be enlightening: https://www.pcgamer.com/24-years-later-speedrunner-finds-the-last-official-secret-of-doom-2/

>> No.8204842

>>8204797
yes, REtrash ruined the atmosphere of the original game with the bland gray looking shit
also the crimson shit is tedious and not fun
oh yeah the remixed soundtrack is inferior, see this classic track from the original it gaves disturbing and terrifying vibes

https://www.youtube.com/watch?v=vLRB3XAVBvI

now in REtrash they toned it down it sounds like some generic background music from creepypasta videos

https://www.youtube.com/watch?v=RRQI9GlGjsE

>> No.8204850

>>8204831
Exactly. For 24 years, nobody can say they completed Doom II.

>> No.8204854

>>8204842
I don't get the appeal of Resident Evil. Too many forced cutscenes I am forced to rewatch because I couldn't save due to a lack of ink ribbons. Plus Rebecca is extremely annoying.

>> No.8204862
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8204862

>>8204789
Did you at least like the kid with the mansion in Suikoden 3? I actually liked playing that part but the rest was so boring. Why ddi they make such a fucking boring game with shitty dull music in a shitty dull world?

>> No.8204875

>>8204818
>play old game that very few people have played today
>just kinda go through it organically
>its kinda outdated but fun
>find some secrets, miss a lot, which is normal
>get to final boss
>its tough but finally beat it
>move on to other things
>some time later, talking to someone
>this person actually brings up the game you played
>turns out its one of their childhood games
>they relay how it was really big at the time and all his friends played it, beating the game multiple times, etc
>talks about multiplayer matches and creating maps for it
>they ask if you've played it
>say no
>ask them if they 100%ed it
>they say "hmmm no i dont think so haha"
>"well i guess you never really played it either"
>walk away

>> No.8204890

>>8204862
i don't remember that much but i think that was the least bad part of the game, problem is by the time i reached his chapter the damage was already done, mostly by Chris chapter, God what an awful and boring character she was am still disgusted by the fact Suicuck fans cream their panties at the mention of her name and always put her on the top of the best characters in the list
>>8204854
i used save states during playing classic RE because fuck horror games not allowing me to explore and experience around without any kind of restricting BS (limited time/saves)

>> No.8204896
File: 160 KB, 369x270, lttp.jpg [View same] [iqdb] [saucenao] [google]
8204896

>>8204329

>> No.8204903
File: 85 KB, 680x680, 886fe8e17b2eecc4.jpg [View same] [iqdb] [saucenao] [google]
8204903

>>8204890
Holy god ya Chris was just unbelievably boring. I'm still besides myself with how uninteresting her scenario or person is. It's like the devs were made of nobody who worked in entertainment before.

>> No.8205000

>>8204329
Certainly not anything that got a home console release after fucking 1990. You don't know how boring a game can be until you're digging into PC bible shit from the early 90s. Someone whose concept of boring comes from a Dreamcast title could never understand.

>> No.8205021

Dragon Quest 1 for the SNES. Final Fantasy 1 is also bad, but at least you have a whole party to manage. DQ1 has nothing.

>> No.8205032

any jarpig

>> No.8205049

My most recent one was Blood Will Tell, by the end of chapter 3 I couldn't handle it anymore even though I was really hyped to play it. Hyakki has virtually zero fun interactions with Dororo even though that's the biggest part of their chemistry, there's no goddamn point in beating non-obligatory enemies since you only get exp for your blades which might as well do nothing (on the other hand Dororo gets max life ups), everything looks bland as fuck and the difficulty is fucked in that either everything is piss easy or deals huge amounts of damage. Time to read the manga, I guess.

>> No.8205053

Grand Turismo. Retro, modern, whatever

>> No.8205057

I've got no nostalgia for this game but I went and played Shenmue 1 & 2 and had genuine fun despite disliking movie games and disliking Yakuza.
I think there's something about Shenmue that none of the things it has 'influenced' have managed to tap into

>> No.8205076
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8205076

>>8204329

Any farm and social simulation game like pic related and Harvest Moon.

>> No.8205106
File: 50 KB, 300x303, A490CD29-B723-4F1F-9033-F155474FC13E.jpg [View same] [iqdb] [saucenao] [google]
8205106

>>8204329

>> No.8205114
File: 143 KB, 800x1127, 8E428B43-99D8-4B89-A896-20C164BFEE56.jpg [View same] [iqdb] [saucenao] [google]
8205114

Ridge Racer games post-R4.

>> No.8205120

>>8205076
what about the sims? the console ports actually had plot in them so they weren't that bad (Sims 2 on PSP was cool back in the days)
>>8205106
i agree, GT is literally driving simulator: the franchise, nothing fun about it i rather stick to NFS and Burnout
the only good thing that came off it was the music

https://www.youtube.com/watch?v=ZwUJbMTIljw

>> No.8205128

>>8205120

The Sims at least let’s you have fun making your character look however you want, kill your own sims, or get them to start shit with each other, and make them gay or lesbian.

>> No.8205151

As far as games I've actually beaten probably doom honestly. It's the weird situation where I can recognize the quality of the game while having it turn into a sequence of polished blah.

>> No.8205165

>>8204329
First Blood Omen game, and Soul Reaver 1.
Honestly, I tried to play them both. I just couldn't do it. They had some cool shit going on, it's fun being a vampire, but it got repetitive very quickly. In the end I didn't end up finishing either, which is sad because I'm interested in the lore.

>> No.8205204

>>8204831
>Dude a speedrunner found the secret without cheating
>all you have to do is set up this ultra-specific exploit to cause a glitch to trick the game into registering the secret.
Speedrunners, man. Such scum. Always weaseling around the definition of the word 'cheat' to suit their purposes.

>> No.8205217

>>8204831
>>8205204
How about this?
https://youtube.com/watch?v=_0JSCDBnXRo&feature=emb_title

>> No.8205225

>>8205217
Ahh yes, quicksaving and quickloading on a unity sourceport to trigger the secret. As Romero Intended.

>> No.8205236

>>8205225
It works on vanilla too but the classic speedrunning doesn't like it because "saving ruins muh demos".
That or people are retarded/autistic enough to think about using the pain elemental instead of doing this basic shit for years.

>> No.8205237

>>8205236
*speedrunning community

>> No.8205249

>>8205237
Fuck speedrunners, dude. Their shit 'community' is dragging the entire rest of classic gaming through the mud.

>> No.8205253

>>8204403
Not retro

>> No.8205282

Shenmue is kinda boring at times but you can see the makings of an amazing game somewhere in there, a potential that (IMO) still hasn't actually been itched by any game yet. There's this retarded opinion I keep seeing that Yakuza is just Shenmue but better. There are lots of similarities between them (explorable city with sidequests, playable arcade games, beat em up action with QTEs), but what people forget is that Shenmue was also supposed to be a daily life simulator sort of deal. And while it's true the game doesn't quite live up to that, you see the aspiration there in it, like how you can open every door and talk to each NPC who has their own unique dialogue. The problem is it was too ambitious, so you never get more than a hint of that life simulator feeling. Hell you can't even enter most shops.

The actual games that come closest to Shenmue's vision are Bethesda games I guess. But nothing has actually done exactly what that original concept suggests, which is to make a single-player adventure game with a massive explorable world built around a daily cycle. Again, all that comes close is really modern big budget RPGs. None of them do the daily routine shtick AFAIK, but if they pulled it off it could be amazing.

>> No.8205434

>>8205282
I think it was also for Sega to wank over their big new console and how everyone should buy it and oh look how advanced these 3D graphics are. I think Shenmue 1 and 2 though are still good games anyways. Probably mostly nostalgia for me but I don't care what matters is I still like them. I don't care for the third game though and will likely never play it. Too long between the third game and the second game. Series might as well just stayed dead since that stupid ass refused to finish it with the third game.

According to what you said he would have been better off making the story a lot less focused on Ryu wanting to get revenge and allow it to be a lot more open.

>> No.8205441

>>8205076
animal crossing was fun when i was 10
it baffles me grown adults still find joy in this shit

>> No.8205450

>>8205282
I personally can't stand yakuza's general tone and gameplay.
Shenmue's fights are more fun to me than yakuza brawling. Yakuza has always felt like it was just trying too hard.
I dislike Yakuza but really like SHenmue

>> No.8205453

>>8205441
Yeah man I guess you're just the most mature man on /vr/

>> No.8205454

>>8205453
there is literally nothing to do in it
there is so little to do in it that nintendo put NES games on the disc so there was something to do

>> No.8205456

>>8205454
yeah man its sick.
theres plenty of things to do, you just aren't into it.
the original animal crossing...man thats a fantastic game.
No later entry in the series ever matched it.

>> No.8205495

>>8205434
His vision really makes no sense, even dedicated fans will agree that no one cares enough about Ryo's story for it to warrant 5 games. The story isn't bad but it's bizarre he fixates so hard on the plot, that's not why people gave a shit about Shenmue.

It is cool that Shenmue paved the way for bigger game worlds, but that's also kinda why Shenmue 3 just came and went, it had to either catch up with the times and try to compete with the likes of The Elder Scrolls/Witcher in scale, or else just go for that market of original fans which is what we got. I'm not saying Shenmue needs to be an RPG or whatever to be popular, but that it needs to try and play closer to Bethesda's level if it wants to wow people like it used to.

But I think more important than making a huge traversable city is making it interactive and really working on those life sim elements more. There would be more side quests to do, you can imagine it like the ones in Majora's Mask that are tied to a schedule, and then others than involve combat, have their own plot lines, etc.. It's not impossible to make a game like this, it's just very difficult. Perhaps no one working on Shenmue even envisioned taking it to this extent, but to me it feels like the logical end point of that game's design. Make it bigger, make it more interactive & fleshed out, and you'll have a phenomenal game people decades ago could only dream of. Although Morrowind was almost 20 years ago now so not that far off

>> No.8205626

>>8205495
>The story isn't bad but it's bizarre he fixates so hard on the plot, that's not why people gave a shit about Shenmue.
That is true, Shenmue's story is clearly based on that of martial art films where those stories were nothing more than filler and excuses to string different fight scenes together. So there's not likely to be any major twists in the plot for Shenmue because literally the plot for martial art films are "I must avenge my family member" and then they just do.

But I'll also say that Shenmue was a product of its time, there were different perspectives on what is good exploration in games compared to now. Less than half a decade before Shenmue released, Goldeneye got lauded for its exploration simply because "sometimes rooms are just rooms without any relevance to the player, just like a real building would have". Now people are sort of past that, if an area has been modelled they expect it to have reasons to keep coming back to it, or the map is considered empty.
Even a relatively small map by modern standards was in GTA Vice City and I've heard anons complaining that much of the map is unused or only used once as part of a mission.

As much as I like Shenmue, I don't think it can be updated to modern tastes by just giving it more scale, you'd struggle to make every building worth entering more than once without resorting to Bethesda-esque radiant quests or making every other building a casino/arcade. Far Cry for example does modern exploration well by encouraging the player to hunt and scavenge in different regions (even those at the start of the game) to upgrade their shit.

>> No.8205660

>>8205626
ubisoft games feel like fucking jobs to play.
a player entering a building only once or even not at all
maybe thats just fine.
forcibly milking 'engagement' from every possible pixel of content is one of the things killing games

>> No.8205663

>>8204443
Mr Driller is more boring.

>> No.8205679

>>8205660
Like I said, it's a perspective thing. Other people found trying every door in Shenmue as part of game progression to be tedious. In the original Shenmue, most doors are locked so you know when a building is irrelevant, if that's not the case then you could easily get lost not knowing where the fuck you're supposed to be considering often a quest is just "find sailors" and stuff like that.

On the other hand, I know modern gamers who literally spend days fucking fishing or base building in what's ostensibly a Rambo simulator. I mean I'm sure Rambo did fish and build his base when he's not blowing people up with explosive arrows, so that is kind of fleshed out in a way people want.

I could actually just wander around my town trying every door and walking into every business with a frustrated expression, exclaiming "where the fuck are the sailors!?" before walking out again IRL, but it would just feel as tedious as it does in game.

>> No.8205718

>>8204403
Not retro

>> No.8205728

>>8204481
This,

Baldur's gate is peak boomer tier trash. Even "muh writing" was overrated.

>> No.8205774

>>8204329
Phantasy Star II but I didn't play it very far

>> No.8206091

>>8204354
look at this fuckin casul, he actually PLAYED FF. he didn't just open the box in the store, wipe his ass with the physical game media, and put it back on the shelf. go back

>> No.8206109

>>8205120
I never really gave any thought to it playing arcade racers back in the day but to what extent were driving fundamentals a part of burnout and nfs? did actually have to consider racing lines and breaking properly into turns or could you just drift into everything like a kart racer.

>> No.8206123
File: 30 KB, 410x301, 027[1].jpg [View same] [iqdb] [saucenao] [google]
8206123

>>8206109
>but to what extent were driving fundamentals a part of burnout and nfs?
Not at all, both Burnout and NFS Underground races were won through boosting and not crashing rather than driving lines and braking.

>> No.8206246

>>8205282
Shenmue is an adventure game, Yakuza is a beat-em-up, that's what no one (not even sega marketing) gets.

>> No.8206430

>>8204329
it's boring on purpose, that's why it's fun

>> No.8206441
File: 21 KB, 625x790, 07557724655.png [View same] [iqdb] [saucenao] [google]
8206441

>>8204789

>> No.8206449
File: 983 KB, 400x225, no (2).gif [View same] [iqdb] [saucenao] [google]
8206449

>>8204818
>Can you really say you played Doom if you didn't get 100% on every level?

>> No.8206456

>>8204329
Majoras mask waiting for that 30 second window in 3 days time to find that one character for a quest item

>> No.8206503

>>8206441
>undertale
kys

>> No.8206520

>>8204329
FINAL FANTASY X

>> No.8206586

>>8206246
This. They make it pretty clear that Shenmue is supposed to be an adventure life-sim, you are supposed to enjoy the world and the aesthetics. Yakuza is just a soulless beat'em up with a naruto take on japanese mob.

>> No.8206686

Doom

>> No.8206706

also, Mortal Kombat

>> No.8208379

>>8206246
Shitmue is glorified walking simulator
Yakuza is adventure/beat em up game
learn the difference

>> No.8208387

>>8208379
based as fuck

>> No.8208421

>>8204780
Completionists are the worst.

>> No.8208562

>>8208379
Yakuza is boring as fuck. Shenmue has more soul.

>> No.8209097

>>8208562
>Yakuza is boring as fuck
double that boringness by 1000 and you'll have Shitmue
>Shenmue has more soul
it looks soulless as fuck compared the YaKINOza

>> No.8209121
File: 219 KB, 667x960, 2209248-diablo2.jpg [View same] [iqdb] [saucenao] [google]
8209121

>>8204329
I gave it a few chances but I get bored every time.

>> No.8209131

>>8204358
Super Monkey Brainrot

>> No.8209143

>>8204329
Anything on the game gear

>> No.8209146

>>8204818
>Can you really say you played Doom if you didn't get 100% on every level?
Yep
In fact a lot of time in boomer shooters finding too many secrets actually bring the game down because it makes them too easy since you'll quickly gain access to OP (for that point) weapons and abilities.

>> No.8209151

>>8205441
Animal Crossing was always lack luster Harvest Moon to me. Like in HM you have constant goals and time limits to deal with so it keeps you engaged but AC? How anyone plays that long term is beyond me

>> No.8209153

>>8204403
Hey mods? Not retro

>> No.8209208

Whether you like shenmue or not depends on your mentality:
Either you can appreciate little things and details and stuff like going to a corner store and buying a drink and talking to people makes you happy.
Or you need fights and explosions every five minutes so your little brain doesn't get distracted. So you were a zoomer before zoomers existed.

>> No.8209237

>>8209208
I don't think that's fair. It's just a different mindset that allows someone to fully immerse themselves in a game or not.

>> No.8209324

>>8204329
I couldn't stop laughing at the dialogue long enough to get bored very often, desu. If I did get bored chatting, I'd head to the arcade and play some games or blow my cash on gachapon and soda until Long D beat the shit out of me.

>> No.8209367

>>8204481
>>8205728
I'll add Planescape:Torment to that list

>> No.8209423

>>8204875
Based!

>> No.8209446

>>8204329
Can't say for sure, but Legacy of Kain: Defiance is what comes to mind first. This or Shadow of Destiny. If that's not retro enough, then I'd pick Mother 1.

>> No.8209487

>>8204329
chrono trigger, i started game, left home and walked around the world totally lost for an hour with no battles.

no good game should need a guide to play it!

>> No.8209536

>>8206503
Yeah...not Undertale you colossal, cum sucking faggot.

>> No.8209543

>>8209367
This poster is wrong.
Updated my journal by the way.

>> No.8210352

>>8209487
I feel you sister, the other day I emulated castlevania on the ps1 and there were no metroids anywhere, I was like "yikerinos wtheck"

>> No.8210665

>>8209097
Yakuza has no soul. It is the COD of Japan (yearly releases with the same shitty stories, same plot-points and same shitty combat). Every Yakuza game is the same. Shenmue is boring but it has a certain atmosphere that is fucking beautiful. It reminds me of real life; where you would go wandering for a day and the day would fall to nightfall. The way the OST is composed just strikes a sense of nostalgia within me, even though I only played Shenmue a few years ago. It is one of the most ambitious games of all time and is more like an experience, than a game. It is a reminder of bygone days.

>> No.8210669

>>8204329
Any Wizardry after the first one

>> No.8210825

>>8204329
The one you just posted

>> No.8210856

>>8206091
It was over 20 years ago.

>> No.8210878
File: 662 KB, 768x960, KotOR_Cover.png [View same] [iqdb] [saucenao] [google]
8210878

>>8204329
>What's the most boring retro game you've ever played before?
KOTOR. I gave it about 5 hours. I dropped a few minutes after the scene where you walk into the bar and the guy counts to three. I found the gameplay to be very boring. Boring combat. Lots of walking around trying to figure out where to go and having consult walkthroughs. Boring presentation. Story wasn't gripping me.

>> No.8211430

>>8205495
>His vision really makes no sense, even dedicated fans will agree that no one cares enough about Ryo's story for it to warrant 5 games. The story isn't bad but it's bizarre he fixates so hard on the plot, that's not why people gave a shit about Shenmue.
See I will have to disagree a bit here. I do like that simple but effective revenge story. I'm just saying that in hindsight and if going by what you posted previously, it probably wasn't the best of ideas especially considering how Shenmue flopped for one and it took forever to make a third game. Then finally it isn't even wrapping up at the third game. Also from what I read, it was supposed to be more than 5 games. Or maybe it was 5 games but each game was supposedly supposed to have many chapters in it.

>
It is cool that Shenmue paved the way for bigger game worlds, but that's also kinda why Shenmue 3 just came and went, it had to either catch up with the times and try to compete with the likes of The Elder Scrolls/Witcher in scale, or else just go for that market of original fans which is what we got. I'm not saying Shenmue needs to be an RPG or whatever to be popular, but that it needs to try and play closer to Bethesda's level if it wants to wow people like it used to.
I just see it as there is simply no place for Shenmue anymore. I would have liked to seen the end but after 15 or whatever years and this guy not wanting to take another 35 or whatever years to fucking finish just fuck that. This is ridiculous. I know he probably has an attachment to Shenmue but that doesn't mean I have to share his same attachment. I guess Lan Di wins in the end as far as I am concerned. One of few villains who just fucking wins in the end, wow.

>> No.8211442

>>8204329
Most boring? Probably one of those educational games. Don't think I've ever finished one or even enjoyed them.

>> No.8211445

>>8204329
Why are these anti shenmue/Sega threads allowed yet mentioning anything about FZeroX is deemed trolling?

>> No.8211470
File: 66 KB, 625x626, thisisbait.png [View same] [iqdb] [saucenao] [google]
8211470

>>8206441

>> No.8211476

definitely doom

>> No.8211482

I find the Mega Man games, most classic shooters (gradius, rtype, etc), and Sonic games very boring.

>> No.8211510

>>8205253
>>8205718
>>8209153
Fuck off grampa. DS is almost 40 years old now.

>> No.8211554

>>8211510
the DS has fucking wifi it's not retro

>> No.8211557

>>8211470
fuck i'm retarded that was supposed to be in response to >>8206503

>> No.8211564

>>8211510
You must be 100+ to post here.

>> No.8211614
File: 120 KB, 1200x675, cool.jpg [View same] [iqdb] [saucenao] [google]
8211614

>>8204329
Fucking hell this game is boring as it goes on. Save a few outdoorsy parts (pic rel) are really cool, and the beginning when you first land on the first halo array is amazing, but jesus christ the rest of the game is a slog.

>> No.8211674

>>8211614
Even this looks too empty, I wish the cheif moved faster

>> No.8212447

>>8210878
Glad I am not the only one that finds KotOR to be unfun and boring. Game feels horribly empty, and for all the talk of the immersive world and NPCs in the game, nothing really stands out aside from the assassin droid. Not to mention it penalizes non-Jedi related playstyles which effectively forces the player into using specific builds only.

>> No.8213120
File: 83 KB, 1280x720, maxresdefault (2).jpg [View same] [iqdb] [saucenao] [google]
8213120

>>8204443
>Boulder Dash
>not the superior Supaplex

>> No.8213340

>>8204329
Shenmue IS boring. Like, really fucking boring. But I’ll be goddamned if I don’t like it anyway, and I don’t know why. For reasons I can’t put my finger on, I love walking around those goddamn identical warehouses.

>> No.8213350

>>8204354
Fpbp

>> No.8213354

>>8213340
It's intentionally mundane. It focuses on the mundane. It revels in it. It's novel, and fun.

>> No.8213758
File: 303 KB, 1059x1489, FBIgy3XXIAQSeoG.jpg [View same] [iqdb] [saucenao] [google]
8213758

>>8204329
2022 can't come soon enough!

https://m.youtube.com/watch?v=ZglZdwRw3XA&feature=emb_title

>> No.8213770
File: 34 KB, 702x811, FREEEEEEEEEEE.jpg [View same] [iqdb] [saucenao] [google]
8213770

>>8213758
>a crunchyroll and adult swim animation

>> No.8213772

>>8204329
https://www.youtube.com/watch?v=ETcJeJIqca4

>> No.8213781

>>8204329
All of them

>> No.8213819

>>8210665
>Yakuza has no soul
cope
>It is the COD of Japan
Yakuza was supposed to end at 2 but the huge demand for it made them continue making it
Shitmue on the other hand was intented to be the COD of Japan from the start, they were planing to make it into 13 or 23 parts (i forgot how many) but since it's a boring piece of shit it flopped and killed Sega with it thus saving us from the future Shitmue releases, and Shitmue 3 killed any hope future kickstarter projects lol
>Every Yakuza game is the same
contrary to Shitmue? did you see Shitmue 3 it came 18 years after the last one and it's the exact same tedious awful walking simulator
Yakuza at least brought new shit to the table with every new game keeping it fresh
>It reminds me of real life
because it's a fucking walking simulator, just go outside take a walk and interact with people that's the same thing as playing Shitmue with the only difference is irl people aren't autists nor do they speak in horrible Dub as in Shitmue
>the OST
garbage compared to Yakuza iconic music
in fact i have never seen any Shitmue fan talking about Shitmue music before not even the hardcore Shitmue elitists pretend to like it
>and is more like an experience, than a game
yes a walking/waiting simulator
>It is a reminder of bygone days.
the only thing Shitmue remind us of is how it killed Sega, thankfully they are still around even as a third party developer thanx to based Yakuza
if they released Yakuza on DC rather than Shitmue then i guarantee Sega will remain making consoles to this day
fuck Shitmue

>> No.8214298

>>8213758
>Here's your Shitpoo 4, bro (lol)

>> No.8214310

>>8211674
Well old Halo fans hate sprint. Sprint could have made all that empty space no issue if it were in CE.

>> No.8214340

>>8213758
gonna b shit

>> No.8214346

>>8213819
wheres the fun in yakuza? it just feels like a mindless beatemup. someone recommended me yakuza because i liked shenmue and i just cant get into it. the combat is dull and its attempts at humor are just awful.

>> No.8214350

>>8214346
it's genuinely soulless anon, don't bother

>> No.8214370

>>8205249
>being this triggered that someone is better at a game than you

>> No.8214405

>>8204354
This. I kinda like FF stories, but I can't stand the gameplay at all. If it was any other genre, like adventure, action, graphic adventure, a classic rpg without turn based battles or any other shit, hell, even a fucking visual novel would be better. I have played a couple of them and they're boring and there isn't even a challenge

>> No.8214412

Shenmue is a great experience. It's a perfect time capsule of early 6th gen gaming, which will always remain the best era of gaming.

Talking to NPC's and their hilarious dialogue, experimenting with their reactions to things, exploring a kino year 2000 world of polygonal beauty, progressing the story, if you don't like these things you are fucked in the head and a complete zoomerbrain. There is nothing like Shenmue I and II, they represent wonder and innovation in the most passionate way.

>> No.8214456

>>8213770
Has to be better than Fenna. That show fucking sucks massively. Honestly, Toonami is only really worth watching for Food Wars at this time.

>> No.8214589

>>8214370
>thinking being good at easy single player games counts for anything

>> No.8214695

>>8204329
Quake

>> No.8214724

>>8204329
Doom, Quake, System Shock 2, Legend of Mana,crpgs made before 1994, mario

>> No.8214725

>>8210878
Same I tried really hard to get into it but I just could not, makes me wary of 2.

>> No.8214758

>>8214346
>wheres the fun in yakuza?
90% of the fin in the side content

https://www.youtube.com/watch?v=WQS4RMDbHvo

you need to play Yakuza to know it's charm it's not a mindless beat em up like Shitmue fags are trying to tell you and it's filled with soul
>the combat is dull
what Yakuza you played? only the first one on PS2 had dull combat and it's still far better than the tedious non existent combat in Shitmue

>> No.8214762

>>8214758
I dont like the side content
I have played Kiwami and Like a dragon
I dont fucking like Yakuza.

>> No.8214765

>>8214758
i enjoy the combat in shenmue way more than yakuza desu. and yakuza suffers from too much tedious combat anyway. borderline musou shit

>> No.8214772

>>8214758
To me, Yakuza is the ancestor of modern gaming. It is the creator of 'Open world game that feels like a second job to go through and complete all its content'

>> No.8214778
File: 63 KB, 1280x720, 34t.jpg [View same] [iqdb] [saucenao] [google]
8214778

The Tick for SNES is probably the most boring game I've ever played, retro or otherwise. It's an endless slog with boring gameplay. The longplay on youtube takes fucking THREE HOURS and the game has no saves.
https://www.youtube.com/watch?v=qNrjxilh26s

>> No.8214974

>>8214758
Original anon here who called Yakuza soulless. I've played Yakuza 0 to 2. They are all the same. The side stories aren't very fun either, but can be unique. However, the combat is shit boring and why is the story/climax always the same? It is the COD of Japan, unironically. Also, how did you seriously dismiss Shenmue's OST? Nightfall is one of the greatest and most comfy tracks of all time. Shenmue just has so much more style than Yakuza. Even the gameplay and level of interactivity is leagues beyond any Yakuza game.

>> No.8215073

>>8214974
Not the other guy and haven't yet played Yakuza or Shenmue. But I felt like I needed to say that the Japanese CoD is Monster Hunter.

>> No.8216145

>>8211554
>the DS has fucking wifi it's not retro
>The first version of the 802.11 protocol was released in 1997, and provided up to 2 Mbit/s link speeds. This was updated in 1999 with 802.11b to permit 11 Mbit/s link speeds, and this proved popular.
Wifi is retro.

>> No.8216161

>>8210878
Based. 2 is also boring as hell and everybody pretends that the story is somehow better and more deep than the first one. When in reality, it's just an edgelord take of a boring universe that is Star Wars.

>> No.8216213

>>8214758
>tedious non existent combat in Shitmue
retard confirmed

>> No.8216481

The entire Ace Combat series. Its mind numbingly easy to the point of falling asleep. Extremely easy to play flight arcade games that give you full 3D control with zero physics to play with just don't work well.

Traditional rail shooter flying games like star fox are way better.

>> No.8216548

>>8204481
Oh great a contrarian thread.
In that case I'll chime in with my pick: Ocarina of Time.

>> No.8216783

>>8204786
Doubtful. Tell an autistic you are playing a game on an OLED instead of a CRT. OR tell them you are using emulation or an FPGA instead of real hardware and they will REEEEEE that the game isn't a game anymore.

>> No.8216883
File: 79 KB, 640x548, overblood.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

OverBlood on the PS1, a shitty Resident Evil clone. It's perhaps the most uneventful game I've ever played.

>> No.8216885

>>8216883
barry burton has seen better days
>BEEEPOOOOOOOOOOOOOOOOOO

>> No.8216887

>>8204823
>Myst
I respect what it's attempting and yet I repeatedly come away feeling like it's one of the most overrated adventure games of all time. It just comes of as pretty graphics and puzzle book gameplay that is far removed from any internal coherency.

>> No.8216901
File: 2.40 MB, 2100x1534, 716.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>> No.8217012

>>8216783
its not autistic to think that. I'm not autistic and I don't want to emulate or use an OLED. whats the point?

>> No.8217019

>>8216548
That's not a contrarian or troll thing to say. Have you played BG? its so hard to go back to.
IMO
BG1 is a total snorefest like most other generic CRPGs where you control a party of nameless anonymous mooks that you are tasked with creating before you even know the mechanics of the game.
I dont understand the western obsession of RPGs with no story starring nobody
only games of that genre i can tolerate are Fallout 1 and Planescape