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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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File: 3.69 MB, 2947x2394, IMG_20191110_201231219.jpg [View same] [iqdb] [saucenao] [google]
8145934 No.8145934 [Reply] [Original]

This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!

>Try to keep it /vr/-related. Slight OT might be okay if related to CRTs (E.G. 16:9 compatible models, flatscreens, etc.) Systems with backwards compatibility are also pretty safe territory, assuming you're focusing on the older games. PC CRTs are also a-ok.
>Produce OC! Get out your real cameras and take beautiful pictures of your CRTs displaying recognizable characters with the kind of beautiful accuracy that brings tears to the eyes of young and old alike! If you take 100 photos, at least one of them will turn out alright! (maybe)
>Try to be as detailed as possible when asking info on a specific model. As always, google is your friend, and we are your friends with benefits. Older archived threads aren't a bad place to look either.
>Share appreciation for others choice of technology and personal philosophy of gaming. As always show courtesy in your discussion and moderate yourselves first.

>> No.8145936

Oi me Speccy.

>> No.8146014

im trying to sell my high end vga monitor for a couple hundred buckaroos. i thought these things go like hot cakes?

>> No.8146019

>>8146014
don't be a jew. let somebody take it for a hundred bucks or something, somebody who actually wants it

>> No.8146043

>>8146014
Well if its not selling like hotcakes then you've answered your own question haven't you,

>> No.8146131
File: 2.58 MB, 2211x2211, 946B93A0-CF8E-4852-8491-9D87648FD92D.jpg [View same] [iqdb] [saucenao] [google]
8146131

I love my panasonic’s grill

>> No.8146139

>>8146014
Wait for another eceleb to do another video on how good CRTs are. That or understand that CRTs are niche and there's only so many people that'd pay for one, let alone a couple of hundred for one, even the non "PVM/BVM" models.

>> No.8146489
File: 2.52 MB, 3713x3201, 20210916_220354_HDR_(1).jpg [View same] [iqdb] [saucenao] [google]
8146489

Just picked up a free 35" Trinitron off fb marketplace. Moving it to my car was absurdly excruciating. TV was on the 2nd floor and it clocked in at 203lbs. PO was cool and let me borrow a couch cushion to slide the SOB down the stairs and a roll cart to get it into my hatchback. Had to stop at the store and get a dolley to move it into my apartment. Came with the remote and it seems it was barely used since it looks basically brand new. S-video and Composite inputs plus some audio/video outs. Was tired of the 14" PVM and wanted a big screen again.

>> No.8146494
File: 2.24 MB, 3782x3468, 20210906_172816_HDR_(1).jpg [View same] [iqdb] [saucenao] [google]
8146494

>>8146139
Pic of my 14N6U, listed this PS2 for sale and I got a guy asking to buy the PVM. I said $400 simply because I had no desire to get rid of it. Check his FB seller page and he's selling a bunch of consumer crts that all seem a bit overpriced. Not sure if he was expecting to get a cheap sale from me so he could flip or what but it seems like anybody's game.

>> No.8146860

>>8146489
35 is huge. Play some Lightgun games on it!

>> No.8146869
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8146869

>>8146131
Close ups time?

>> No.8147018
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8147018

>>8146869
K

>> No.8147404

>>8146494
>transparent blue Dualshock 2
Hnnngh

>> No.8147405

>>8146860
I've got Judge Dredd and a Namco Gun-Con I modded with a microswitch, my old 26" trinitron was starting to bite the dust too so I'm glad I found another one.

>> No.8147582

>>8146494
$400 is too much for that even in the meme market. The best thing going for it is that it is rgb, but everything else is underwhelming. 14",no ypbpr, and 500tvl.
Honestly I think even at $200 I bet it would sit for a while.

>> No.8147823

>>8147582
That's why I'm not getting rid of it, the few features it does have outweighs the meme prices all over. If I want another though I know a few recycling centers still carry them.

>> No.8147828

>>8146869
Is that a slot mask?

Also which X is that?

>> No.8147831

>>8146014
Depends on what they are. What model is it?

>> No.8147838
File: 873 KB, 2013x768, lcd vs crt.jpg [View same] [iqdb] [saucenao] [google]
8147838

>> No.8147895

>>8147838
voids too thick

>> No.8147903

>>8147895
and these are the lines bvmtards pay thousands for, lmao

>> No.8147931

>>8147903
This is just an old ass Philips 107s6 monitor running 384x224 at 130hz

>> No.8147949

>>8147931
That's a nice old monitor.
The dot pitch on it is about equivalent to what you get on a BVM.

>> No.8147970

>>8147949
Thanks man, lack of dithering makes genesis games painful to look at but arcade games and nes games looks good enough

>> No.8148650

What's the best way of connecting my modern pc to a CRT TV? Like what are my options when it comes to converters/having good quality with emulation

>> No.8148676

>>8148650
if your tv has composite only it is a huge hassle.
if your tv has rgb or even component, then first get your video card drivers to allow 240p60 modelines, then convert your vga rgbhv into rgbs or ypbpr. The video card is usually people's issue, so let us know exactly what your setup is

>> No.8148917

Would anyone in this thread be interested in testing some retroarch shaders on a CRT HDTV?

>> No.8149002
File: 2.73 MB, 2601x3883, 20210917_214740_HDR_(1).jpg [View same] [iqdb] [saucenao] [google]
8149002

>>8146489
Posting comparisons of my PVM, CRT, and the PS1 LCD screen.

Here is the Trinitron I got free first.

>> No.8149008
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8149008

>>8149002
Here is the 14N6U now.

>> No.8149012
File: 2.05 MB, 2601x3468, 20210917_225847_(2).jpg [View same] [iqdb] [saucenao] [google]
8149012

>>8149008
And finally the PS1 LCD.

>> No.8149057

>>8147582
>$400 is too much for that even in the meme market
yes that's why he said 400 you dunce

>> No.8149612

>>8148650
best possible way is to get a video card with native s-video or composite output.

>> No.8149614

>>8146494
you are allowed to say something is not for sale anon, it's not illegal to not sell your stuff

>> No.8150104
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8150104

>>8149614
it's not illegal to ask whatever i want when someone asks me to sell my property that i didn't list for sale anon. regardless if i sell it or not no harm comes from it.

>> No.8150236

>>8149612
>>8148676
Thank you for the input, which generation of graphics cards should I be looking for?

>> No.8150239
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8150239

4 hour drive in heavy traffic

>> No.8150241

>>8150239
Nice drumsticks

>> No.8150245
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8150245

>>8150239
im not going to be able to take a photo of it on where it doesn't look like shit

i wanted something small that took AV for my computer desk; ran 240testsuit & got it dialed exactly how i want it .
has a "colorkill mod" for atari shit & refurbed/recapped

>> No.8150252
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8150252

>>8150241
i practice blast beats during my commute


why does everyone shit on hyperkin clone systems? sega HD and super retron HD both have less than 1 frame of latency over AV / also has hdmi out

>> No.8150287

>>8150236
The most recent card with s-video I've seen was the GTX 260. So not that old, at first I thought we'll be going into AGP territory.

>>8150245
I love the green LED.

>> No.8150419

>>8150236
just make sure it's same brand as your main video card, as the drivers tend not to like being mixed on the same system.

>> No.8150483

>>8150419
is this confirmed working?

i would love AV output from pc even for watching video files

is there a way to convert s-video to av?

>> No.8150572

>>8150483
well I used my HD4870 with an old TV, but the TV had an s-video input

>> No.8150589

>>8150252
What's the third monitor/tv on the far right?

>> No.8150606

>>8150589
p sure that's just his computer tower with glass window

>> No.8150741

>>8150483
If you're just watching videos them a simple HDMI to composite downscale will do the trick, 480i is simple

>> No.8150767

>>8150589
>>8150606
snowblind s alpine
its a transparent monitor
do not buy it - it does look ridiculous but it is literally unusable for actual productivity

>> No.8150771

>>8150741
id like to run emulators too if possible

was looking at the gbs-c with custom firmware to downscale to 240p but realistically its probably just a pipedream

>> No.8150781
File: 397 KB, 945x1280, 917A1D8F-DBEE-45A6-884D-84813654E472.jpg [View same] [iqdb] [saucenao] [google]
8150781

>>8150767
pic rel

>> No.8150794
File: 451 KB, 800x986, 1607295795037.jpg [View same] [iqdb] [saucenao] [google]
8150794

>>8145934
This picture is giving me a really good, warm feeling

>> No.8150818

>>8150771
There's also this method
https://www.reddit.com/r/crtgaming/comments/awqolc/get_high_quality_240p_from_your_pc_to_your_tv/?utm_source=amp&utm_medium=&utm_content=post_body
I like to show people, you would need a second component to composite converter but that's an easy one. I've heard of some models of HDMI to composite working just like this, but I don't know which models specifically work or not

>> No.8150917

>>8150818
considered this also
i have a china hdmi to av converter but wanted to avoid hooking cheapo items up to my expensive gaming pc during a chip shortage

stray voltage concerns

>> No.8150921

>>8150818
whats crazy is i still dont have a crt with component input

>> No.8150987

>>8150781
the high contrast background doesn't really help

>> No.8151148
File: 1.75 MB, 3264x1836, IMG_20200410_034517570.jpg [View same] [iqdb] [saucenao] [google]
8151148

Have a rare monitor slot mask

>> No.8151185

>>8147903
The quality of an BVM goes beyond the high line count.

>> No.8151196

>>8150818
I still think those cheap Quadro cards are worth investigating. They should be able to send analog 240p RGB straight to your RGB>Component/Composite adapter. No need for anything else.

>> No.8151263

>>8151196
Analog 240p isn't necessarily the hard thing to achieve, though. Almost any VGA card can do it, and many hdmi-DP/VGA converters, too. The problem is converting rgbhv into composite, which usually requires 2 expensive transcoders

>> No.8151569

>>8150252
Hyperkin clone systems got a shit ton of drama since I think they used a GBA emulator without crediting the team that kind of thing. Its why they went with new systems recently.

>> No.8151738
File: 210 KB, 857x867, 4314ADEB-B1FD-4733-9A9D-EB6140E49B54.png [View same] [iqdb] [saucenao] [google]
8151738

>rgb

>> No.8151782

>>8151738
based

>> No.8151793
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8151793

what's a good vhs or combo piece that i can add to my setup. dimensions are 24Wx12D12H or 60.1x30.5x30.5 in cm

you know something cool and fun that i can press buttons with and possibly use as well. I have an extron that's got all my consoles hooked up to it. just need one other piece of retro tech

>> No.8151801

>>8151738
keep doing the lords work, anti-rgb-kun

>> No.8151841
File: 1.13 MB, 3264x2448, IMG_2511.jpg [View same] [iqdb] [saucenao] [google]
8151841

>>8146494
hello how can i help you?

>> No.8151847

>>8150917
They only do 16:9 and squish the image to fit a 4:3 display.utter shit

>> No.8151936

>>8148650
>>8148676
>>8150287
>>8150419
terrible, terrible advice. Or at least, terribly misleading.

>>8148650
The easiest way, and that's an important point, is just buying a cheap HDMI-to-AV converter from eBay. That's going to be even easier than the hassle of a GPU with S-video, which is probably the next easiest output. Video quality suffers this way, but you can decide whether that's acceptable.

If you want better video quality but you're stuck on composite or s-video input to the TV, a converter like the Retrotink VGA2NTSC is good option, or a J-rok because i can't find the former in stock anywhere. If you're able to use component, GreenAntz is my preferred choice right now. Any good converter like these will need 15kHz video input though, which means setting your PC up for 15kHz output.

There a couple of decent guides out there for getting 15kHz out of a PC but i'm going to shill this one:
https://www.aussiearcade.com/topic/76809-a-guide-to-connecting-your-windows-pc-to-an-sd-crt-tv-pvm-or-arcade-monitor/

>> No.8151967

>>8151841
what shithole country are you from?

>> No.8151983

>>8151936
Have you got a lag test from doing it that way?

>> No.8151990
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8151990

just like the developers intended

>> No.8152003
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8152003

>>8150987
its a gimmick and a neat thing to show your friends but you cant even watch a cartoon on it

do not buy anon

>> No.8152014

>>8151847
mine has a 4:3 switch
the issue is terrible latency unless youre playing only rpg / text titles

my main concern is component failure and sending damaging voltage back to my videocard.


i think im grabbing the gbs-c as atleast it will have some other uses (excellent low latency deinterlacing for ps2 / gamecube) & can downscale 1080 to 240p with less than 1 frame of lag

>> No.8152017

>>8151569
the gameboy system is literally the only one i would say NOT to get

i have the atari, nes, snes, and genesis (atari being the least good of the 4)

>> No.8152050
File: 3.62 MB, 2507x2690, nigga.jpg [View same] [iqdb] [saucenao] [google]
8152050

>>8151967
greatest city in the US and world!

>> No.8152061

>>8152050
detroit?

>> No.8152098

>>8151983
From doing what what way, pray tell?

>> No.8152104

>>8152098
but to be honest, no, probably not.

>> No.8152128

>>8151983
The VGA2NTSC is a transcoder though, it doesn't buffer or scale anything, so it's going to be instantaneous or effectively so.

>> No.8152223
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8152223

>>8151263
>The problem is converting rgbhv into composite, which usually requires 2 expensive transcoders
There's a cheap chinese board that will do that all in one. Usually sold in relation to building a supergun.

>> No.8152226

>>8147831
2070sb for 500 buckaroos

>> No.8152256

>>8152226
Someone will probably buy it. Just have to wait.

>> No.8152417
File: 2.80 MB, 3190x3035, 20210918_231814_HDR_(1).jpg [View same] [iqdb] [saucenao] [google]
8152417

>>8151738
>watch their video on NESRGB & HDMI
>literally have to destroy og console to get anything better than composite
>shits on wii virtual console even though it's dirt cheap, looks good on a crt, and simply works (pic related)
>even admits that nes games were designed around composite because of a color palate that is limited anyways so playing them in "muh rgb" is rarted

They also promoted a few shit products like the PSIO and PCEWorks who are most well known for making copies of PCE-CD games and selling as "special editions". Yeah don't bother playing games, spend all the time you could use on a game to buy $3400 worth of shit to make the pixels and the game media look nice on a shelf lmao.

>> No.8152452

>>8152128
Transcoding from hdmi is not vga
A digital to analog signal is as lag free as an analog to analog signal

>> No.8152458

>>8152417
This is the most stupid comment on this thread by far

>> No.8152460

>>8152417
>PCEWorks who are most well known for making copies of PCE-CD
i really hate these faggots. First time i saw their products I thought, "oh cool, they actually got the permission from the rights holders to do high quality reprints of these games". Nope its just literal repros in a fancy package for over inflated prices. Fuck em.

>> No.8152462

>>8152458
mlig shill detected

>> No.8152474

>>8152460
pretty sure they were also caught selling replicas of Sapphire on ebay as real copies and then came out with ones that have the "reproduction not original copy" shit on the disc and case

fucking scum

>> No.8152597

>>8152462
>if you’re not a meme spouting schizophrenic on a CRT thread, you’re a shill
I can’t imagine why people think this boards going to shit

>> No.8152843

>>8152452
>A digital to analog signal is as lag free as an analog to analog signal
>Transcoding from hdmi is not vga
Points for identifying that, sure, they're not the same, but what did you actually mean to say? I'd like to answer the right question...

>>8152226
You're in the US?

>> No.8152849

>>8152458
What's stupid about it?

>> No.8152851

>>8152417
gearfags gonna gearfag

>> No.8152872

>>8152843
>A digital to analog signal is as lag free as an analog to analog signal
I meant to say isn't

>> No.8152896

>>8152872
Right. So, what was the point you were making? Sorry, i'm genuinely lost now. I was explaining the easiest way to connect a PC to a CRT (cheap HDMI-to-AV converter) vs the better ways using RGB.

>> No.8152908

>>8152896
right, I was just asking about the cheap hdmi to av, asking about the lag, not the retrotink thing

>> No.8152931

>>815290
yeah, the lag 0on those things would be terrible. But even so they're not an awful way to start. If you use one, and find you want better, then you know it might be worth spending more.

>> No.8152932
File: 428 KB, 2000x1500, nokia crt.jpg [View same] [iqdb] [saucenao] [google]
8152932

>get tired of staring tiny 14" crt I used to have that was starting to have issues
>finally find an 24" crt
>turns out its 50hz pal only
>doesnt even sync to PAL60
AAAAAAAAAAAAA
At least with the Extron I can kinda get around it but theres no way of avoiding the frameskipping due to 60hz>50hz conversion but its better than nothing I guess, which isn't noticeable outside fast-scrolling platformers like mario 1 or sanic. That or just play in PAL and hope the game is optimized.

>> No.8152937
File: 1.03 MB, 3000x4000, vr battlestation.jpg [View same] [iqdb] [saucenao] [google]
8152937

>>8152932
and heres zoomed out brighter pic of my setup

>> No.8152942

>>8152932
that sucks dude
you sure there isn't any settings for NTSC?
most 90's TV's had the ability to do both

>> No.8152948

>>8152937
cute aptiva

>> No.8153313

>>8152942
Yeah its always gamble with European tv's, majority are fine with ntsc colors and 60hz, at least via rgb scart like my previous one, but then theres cheaply made models like mine where they just had to save few cents. Theres nothing in the settings or in the service menu, which is also bare bones. Other than that its nice TV, no geometry issues, speakers are very good, good sharp picture quality, two scart inputs.. shame about the lack of 60hz support.
>>8152948
Its IBM 300PL

>> No.8153324

>>8152597
cope

>> No.8153378

>>8152937
>Nokia TV
huh

>> No.8153431

>>8152932
>>8152937
Wow, I didn't think it was possible to find a 90s+ set that didn't support 60Hz.
I love the setup. It needs a PCE CD-ROM unit and a good stereo though.

>> No.8153479

>>8151793
so nobody?

>> No.8153496

>>8153479
sir this is a chinese video game subreddit

>> No.8153660

>>8147828
X4.

>> No.8153689

>>8152937
comfy

>> No.8153973
File: 21 KB, 600x284, 00707_eXlQEs4s1QTz_0oK0bK_600x450.jpg [View same] [iqdb] [saucenao] [google]
8153973

>>8153496
something like this maybe

>> No.8154302

>>8153479
Just get whatever the fuck you find, you're not editing professional grade home videos here

>> No.8154583

>>8153479
get an additional RF modulation device that converts to AV

then you can hook up shitmon and upscale to 1080 with a device of your choice


good thing go have redundancy of
or another vcr maybe one that does PAL tapes sony makes some that can convert pal signal to ntsc

>> No.8156468

Alright I'm trying to connect my pc to my sony Wega that has component what's an easy way of going about doing that? Are there any guides?

>> No.8156859

>>8156468
>>8150818

>> No.8157406

>>8150818
Is this guide only for linux? Was looking into something more with windows since im more familiar with that

>> No.8157446

>>8156468
gbs-c can do it
however finding one prebuilt seems problematic

>> No.8157534

>>8157406
read the whole thing
>In windows, I've used the official nvidia drivers to setup 15 khz progressive signals. I remember it was a bit of a hassle since they don't get saved with that tool, but some people have told me that you can use the Custom Resolution Utility tool (CRU) to do this programatically, which should be much better. I don't have a means to test this, and would like to hear from anyone who tries this out.
you just need a way to create custom resolutions

>> No.8157930

>>8157446
Building one isn't really that hard. It just requires some basic soldering skills.

>> No.8157981

>>8157446
Sellers on Tindie and maybe 1up reproductions might be out of stock for now, but if you desperately need a prebuilt one it’s worth waiting longer.
That said the low cost advantage goes away with prebuilts, and there’s factors to reconsider like the colour accuracy being ho-hum, along with the potential of noise being introduced. A prebuilt would probably retail for the same price as an OSSC, and by that point it’s a question of wanting sharp output/accurate colors or low-lag motion-adaptive deinterlacing for cheap.

>> No.8158230

>>8150818
>>8157534
List of cards? List of results? The problem with the GUYZZ JUST USE NVIVIA AND PUT MODELINEZZ IN guides is that they're anecdotal and patchy as fuck. They always seem to use lower-end cards from any series, never top end cards like the x70's or x80's or x90's and no one can even say why that is.
I'm happy to be wrong, but until then crt_emudriver is designed and documented for this specific purpose.

>>8151196
Nah, those are a pain. Even if you get one that doesn't involve you re-writing your own EDID, they don't work nearly as well as a cheap Radeon HD 5450. Just go for that.

>> No.8158313
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8158313

>>8158230

>> No.8158381

>>8158313
Vintage! I wouldn't recommend it over something newer? Was there actually a question there?

>> No.8158397

>>8158381
as far as I can tell they stopped putting s-video on cards newer than the 4000 generation.

though the latest driver claims to also support hd7000 cards, so you might be able to mix an hd4550 with an hd7870 or even 7970. read that you might be able to hack even newer drivers to recognize it but I don't know if you'll get the s-video port to work with those or if it will work at all

should work with windows 10 if you let windows update fetch the newer display driver after installing the old catalyst according to the amd website as well

that's the "just-werks" way with a nice interface in the catalyst control panel for setting 480i/576i resolutions without hassle.

else you're stuck with questionable converter boxes that may add lag and ungodly adapter daisy chains, but those boxes probably take hdmi or even dp inputs so it would be nicer in that way.

>> No.8158416

>>8158397
I wouldn't recommend S-video.You are probably correct in that it would lag less than a cheap external HDMI-to-AV converter. But the external converter would not create any driver clashes and not require opening your system.

But i wasn't walking about S-Video at all. The post you responded to (>>8158230) was replying to other posts about getting 240p out of a GPU for (presumably) best video quality. I was not speaking of second-best or even third-best options and ease of use.

>> No.8158426

>>8158416
this is the only way to get a real video signal out of your gpu, everything else relies on hacks.

>> No.8158438

>>8158416
>>8158397
oh, wait. Are you meaning for use with crt_emudriver? The S-Video/TV-out ports are totally separate and unrelated. crt_emudriver does not touch the S-video port, doesn't use it.

crt_emudriver removes the scanlimits on any compatible card and lets it deliver 15kHz video out the VGA/DVI-I port, or on later cards out the HDMI port (you might want a converter after that, but not a cheap hsmi-to-AV one). You can use 240p, 256p, 288p, 480i, 576i, 600i, etc. And a range of different horizontal resolutions under those.

The S-Video or TV-out ports deliver a hardwired 480i (ok, or maybe 576i) conversion of whatever resolution the desktop is running at. This is easy, and simple, and doesn't look anywhere near as nice as the above.

>> No.8158446

>>8158426
see
>>8158438

crt_emudriver is a "hack." true. But not all hacks are bad. All this hack does is allow the (compatible) GPU to deliver low-res modes, which it does in exactly the same way it delivers higher res ones, only slower. This means you can run older games in native modes, without scaling or filtering.

>> No.8158454

>>8158446
240p in itself is already a “hack” anyway

>> No.8158463

>>8158426 (you)
>>8158454 (you again?)
I'm lost again. Are you trying to derail discussion with semantics, or was that conspiracy theory? Would you prefer to take it to /x/?

>> No.8158482
File: 3.39 MB, 3264x2448, rka bvm 2.jpg [View same] [iqdb] [saucenao] [google]
8158482

>>8147903
200 bucks actually but sure

>> No.8158567

>>8158463
>I'm lost again
Why?
I just made a comment, some of you people here need to take a fucking chill pill, no I’m not the other guy

>> No.8158582

>>8158567
My bad. If you are indeed another person, then your comment was merely an innocuous if random interjection. I could have made my acceptance of that clearer, but was caught off guard by the pattern of responses you chose to complete.

>> No.8158997
File: 3.79 MB, 4218x2701, 20210921_020638_(1).jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

Just played all of Snatcher in one sitting in front of the new free crt. Had a couch made up from the rear seats of my '89 Pontiac. Pure comfy.

>> No.8159020

>>8157981
latency is all i care about anon
im leery of hooking potentially damaging components to my actual computer


another possibility is vga to av daisychain and a separate toaster pc/netbook

>> No.8159040

>>8150245
I have that monitor (although my Apple logo is smaller?) and I love it.

>> No.8159125

>>8152932
What happens if you try to play a 60hz game on a 50hz tv?

>> No.8159165

>>8159125
it's black and white if it can't display ntsc

>> No.8159170

>>8159165
And if it can display NTSC it shows 50/60 of the frames?

>> No.8159172

>>8159170
if it can display ntsc it plays at 60 hz

>> No.8159196

>>8159172
These are them TV's that say "50/60Hz" on the back yeah?

>> No.8159209

>>8159196
https://www.youtube.com/watch?v=t53B4SUVUU8

>> No.8159234

>>8159125
Most newer (from the 90s+) PAL TVs support NTSC.
There are some TVs that do not accept NTSC (the color coding), but support PAL60 (PAL color coding at 60Hz). If you send a composite NTSC signal to those, they'll display it in black and white (as they can't decode the color information). 60Hz RGB should work in color and without problems.
Also, older sets may not support 60Hz at all. Those are probably hard to find nowadays and I've never even had one to test it, but I'm guessing you'll get a rolling picture because of the refresh rate mismatch, unless you can adjust the vertical hold manually.

>>8159196
This is the mains frequency that the TV can work with and theoretically has nothing to do with what it can display. Modern TVs have an oscillator that generates the required frequencies, it's not like we still have to depend on what's coming from the wall.

>> No.8159235

>>8159234
So a TV that doesn't say "50/60Hz" but rather "50Hz" could in fact display an NTSC picture in composite?

>> No.8159240

>>8159235
Mate, I just showed you a video on what happens

>> No.8159252

>>8159040
im never getting rid of it
checked ebay & it's confirmed expensive

>> No.8159254

>>8159235
Yes. My Trinitron has only 50Hz written on the back, but displays 60Hz no problem. Now that I think about it, I've only ever used RGB via SCART on it, so I don't know if it supports the NTSC color coding. But it probably does as it's from 1997.
Again, the mains frequency on the back has nothing to do with what frequencies it can display at and what color coding systems it supports.

>> No.8159265

>>8159254
>>8159240
U said it doesn't matter what comes out of the wall tho. Also is that just with an NTSC console or could a PAL machine play a North American import on 90's 50hz tv?

>> No.8159286

>>8159265
>U said it doesn't matter what comes out of the wall tho.
Because it doesn't. I gave you an example of my own TV that displays 60Hz fine despite having only 50Hz written on the back.
The video the other anon posted shows a PAL TV that doesn't support NTSC color coding. It can display 60Hz, just can't decode the color information. We don't know what's written on its back, and it doesn't matter really.
>>8159265
>could a PAL machine play a North American import on 90's 50hz tv?
Yeah, but how that's achieved differs from console to console.
The PS2 outputs whatever the game tells it to, so if you run an NTSC region game on an European PS2 (assuming it's modded in some way to bypass the region lock) it will just output normal NTSC. What's weird is that some PAL region games offer a 60Hz option, but instead of PAL60, the console just uses NTSC if you select it.
On the other hand, PAL Mega Drive runs everything at 50Hz, even if you play an NTSC region game (it will run slower than on a US/JP system). You can mod it to output everything at 60Hz, this will make even badly converted PAL games run at the correct speed.

>> No.8159301

>>8159254
this is correct
>>8159265
look, CRT's don't have a set frame rate like LCD's, the colour encoding has to do with frequencies and if you have access to RGB this is a non issue

>> No.8159319

>>8159301
what's the point of rgb on a crt, all the advantages of a crt come from composite

>> No.8159324

>>8159319
>what's the point of rgb on a crt
I just told you what the point of RGB is, are you just shitposting now?

>> No.8159327

>>8159324
nigga you get a crt because you want the shitty picture, rgb is for your lcd

>> No.8159330

>>8159327
>the colour encoding has to do with frequencies and if you have access to RGB this is a non issue

>> No.8159338

>>8159330
what i mean to say is rgb is not a solution for me

>> No.8159341

>>8159338
I believe all your questions have been answered then

>> No.8159359
File: 2.93 MB, 640x360, VID_20210822_125655.webm [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8159125
On mine I get a rolling/jumping picture, see the webM. On my other TV it syncs, but its in back&white, which can be fixed by using RGB scart cable or with Koryuu Transcoder+retrotink Comp2RGB if composite is the only option.

>> No.8159431

>>8159319
>all the advantages of a crt come from composite
>>8159327
>nigga you get a crt because you want the shitty picture
CRT's have a better picture, especially in motion, that's the point. Unless it's some old composite only console or RGBI DOS game where the games are made for it specifically, then RGB is better.

https://www.youtube.com/watch?v=tvRyVZWuvQ4

>> No.8159457

>>8159431
scanlines and flicker don't do games any justice, the advantages of a crt come from them electromagnets and the colour bleeding. Bright objects get ghosting/shrinking if they disappear from the screen in the next frame which looks kinda cool

>> No.8159467

>>8159457
>scanlines
are from 240p only drawing every other line, don't appear in normal content
>flicker
increase the refresh rate, but even at 60hz, any visible flicker is probably from interference rather than the actual refresh rate.
>colour bleeding
only really happens with composite shit
>Bright objects get ghosting/shrinking
maybe on a 50's set. certainly not anything recent.

>> No.8159473

>>8159467
>scanlines are 240p only
there are still scanlines at 480p but they're smaller
>flicker is just refresh rate
there will always be visible flicker at the corner of your eyes
>colour bleeding only happens with composite shit
YES that's why one SHOULD use composite on a CRT
>maybe on a 50's set
nah bro even newer ones, my 90's JVC which sadly broke recently had this

>> No.8159476

>>8159473
>there will always be visible flicker at the corner of your eyes
not at 70+ hz, and most of it is from interference. try and remove any source of emf in your room then degauss and see if the flicker is still there, you will be surprised.

>> No.8159508
File: 3.29 MB, 3264x2448, 8FE9498B-A447-4FF0-BB45-BAD6585C05D4.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8159431
There’s nothing wrong with composite, I like it for some consoles

>> No.8159546

>>8159476
>not at 70+hz
im never gonna find a crt tv that's 70hz

>> No.8159661

>>8159508
retro games were designed for composite

>> No.8159665
File: 1.39 MB, 2048x1536, 20DE5B8A-6D58-43ED-B32E-624F51DFE359.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8159661
Like I said, I like it for some consoles

>> No.8159680

>>8159661
only some of them, even on composite platforms it was only some of them.

>> No.8159684

>>8159680
I think you are just applying it to dithering, but that's really not all
either way you are entitled to your opinions

>> No.8159739
File: 89 KB, 640x480, 3-PSOGL2_528.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8159680
just about all of them
greater colour depth, anti-aliasing, and combine this with the colour bleeding of a crt, stuff like this looked actually HD

>> No.8159760
File: 839 KB, 750x553, 1E6EB8EA-42CC-4842-A3AF-3BE16F3ED307.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>> No.8159834
File: 2.05 MB, 2048x678, 5ABE60AE-9DA0-4852-9CC9-0070547936E1.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8159684
if you don't know by now
You will never learn

>> No.8159841

>>8159834
yeah sonic definitely uses composite tricks like that, but how many other genesis games do?

>> No.8159846

>>8159841
most of them

>> No.8159850
File: 839 KB, 1293x480, earthworm jim.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8159841
on emulators we all say "man the snes had heaps better graphics" but back in the day this wasn't actually obvious

>> No.8159851

>>8159834
Left looks superior.

>> No.8159870

>>8159851
the waterfall isnt even transparent on the left

>> No.8159893

>>8159850
earthworm jim was a multiplat though

>>8159870
and the grass looks like tufts instead of pixels, and the bricks look like they have rough bumps on them, instead of pixels, and the plants at the bottom look like leaves, rather than a mess of pixels
but most of that is just regular CRT smoothing stuff out, the only real composite trick is the waterfall

>> No.8159903

>>8159893
>earthworm jim was a multiplat
so what, plenty of exclusives use it to
>the grass looks like tufts instead of pixels
Perhaps tufts of grass, which is better than a clean picture

>> No.8159914

>>8159870
I can see Sonic through it, seems pretty transparent to me.

>> No.8159917

>>8159914
you can see the half of sonic that isnt obscured by the line pattern

>> No.8159969

>>8159917
Yep, and it looks superior.

>> No.8159975

>>8159969
mental illness, the transparent waterfall that blends over sonic and the background is inferior to janky solid lines that are drawn over the artwork. why are you in this thread

>> No.8160063

>>8159975
Imagine liking a blurry mess over actual crisp graphics where you can see what things are.

>> No.8160107

>>8160063
artistry is more important than "crisp graphics". If you want "crisp" graphics with disregard for aesthetic go play any "retro" style indie game. Wow look at me guys i can SEE the pixels :OOO

>> No.8160238

>>8160063
but they're too crisp so everything looks like pixels instead of what it's supposed to look like

>> No.8160291

are component cables worth it for 480i (PS2) if I already have S-video cables?

>> No.8160339

>>8160291
it's entirely up to you. Are you satisfied with s--video? ps2 s-vid is pretty good.

>> No.8160467

>>8160063
Sometimes "crisp graphics" isn't great for games with pre-rendered elements, like Resident Evil 1-3, and even Final Fantasy 7's backgrounds look hideous in high definitions by default. Pre-rendered cutscenes from the time also don't look good "crisp".

>> No.8160472

Does running a higher refresh rate on a CRT reduce the lifespan?

>> No.8160478

>>8160063
do you turn the sharpness all the way up on your monitor?

>> No.8160480

>>8160472
not refresh rate but scan rate, and it's probably minuscule in terms of lifespan

>> No.8160506

>>8160478
on PC vga tuning the sharpness was a key setting in getting a good picture. with digital panels they default to perfect sharpness out of the box.

>> No.8160579

>>8160478
Of course. Jesus, it's like you idiots never actually used real hardware.
More sharpness = better image.

You only prefer blurry shit because you were poor as a child and couldn't experience the games properly on a decent set.

>> No.8160614
File: 19 KB, 182x135, (you).png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8160579
>you were poor

>> No.8160682

>>8160579
anon if you turn the sharpness all the way up on your monitor you're going to get horrible over sharpening artifacts and it's going to screw with your eyes. I hope you don't actually do that

>> No.8160896
File: 3.91 MB, 3004x2328, IMG_20181101_195224319.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8159975
a couple transparency tricks aren't worth all your games looking like they have vaseline smeared over the screen. Also not even the transparency effects actually look good because pic-related is what actually happens on real hardware.

Genesis composite is just too dogshit to justify using.

>> No.8160895

>all this composhit defending
Is this an American thing? Just because you didn't have anything better you're going to defend it and neglect other, clearly superior options?
Sure, some games take advantage of the composite output being shit, but it's not worth sacrificing overall picture quality just for the waterfall in Sonic.

>> No.8160938
File: 1.90 MB, 2560x1920, 162586551640.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

ENHANCE

>> No.8160981

>>8159834
Re read that post anon

>> No.8160993
File: 2.27 MB, 1334x750, 7C2D7D79-D54A-4B4B-AC07-2834BD9988CD.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8160896
It depends on your tv I think

>> No.8161006

>>8160993
That barely looks like a waterfall and the water is going behind Sonic.

>> No.8161008

>>8160993
I have multiple TVs and monitors and the genesis composite jailbars persist. Everything from a portable 8" toshiba CRT+DVD player combo unit to a PVM and BVM. It's the signal itself. Not even full cap replacements fixes the problem. Even in your image you can see the telltale jailbars, which can be seen at all times, but are the most apparent with dithering and transparency effects (ie, the one example that compositefags use to justify using it)

Meanwhile they're completely gone on RGB.

>> No.8161026

>>8161006
>and the water is going behind Sonic.
there are waterfalls both behind and in front of Sonic. In his example it's behind, and the dithering is making the waterfall appear see-through to the background.

>> No.8161116

>>8161008
Those aren’t jailbars, that’s literally an artifact of how the mega drive handles transparency in ntsc

>> No.8161156

Which is more important?

A. Screen Curvature and Mask Type

B. Signal Inputs supported

>> No.8161184

>>8161156
Depends on what you plan to hook up to it

>> No.8161216

>>8161156
A. hardly matters besides preference.

>> No.8161264

>>8161116
It has nothing to do with transparency. It's just more apparent with "transparent" dithered effects. It's present at all times, but more apparent with certain backgrounds and colors, such as dark blue skyboxes

>> No.8161279

>>8161156
A. by far. 2x if the screen is 14" or smaller.

I think some of the older curved CRTs had better glass in them and create a more lively image somehow, but I have no science to back this up.

>> No.8161304

triad > aperture grille

>> No.8161501

>>8161304
It's definitely cool but I wouldn't call it better

>> No.8161976

>>8160579
Nigger these games look shit in rgb

>> No.8161991
File: 99 KB, 621x486, Blas_Comp.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8160895
EVERY GAME WAS DESIGNED FOR COMPOSITE

>> No.8161994

>>8160896
Explain why the Sonic waterfall I posted before didn't look like that.

>> No.8162000
File: 10 KB, 256x240, BLASTER_MASTER_076.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8161991
>>8160895
You don't get colours reacting to each other in rgb

>> No.8162020
File: 25 KB, 460x667, images - 2021-09-22T143948.397.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8160896
>vaseline
Riddle me this nigger
You want your clean raw perfect pixels so much
Even if it fucks up the aspect ratio the art was designed for?

>> No.8162037

>>8161184
Which is best for

CPS2/3 games
NES
PS2
Commodore 64
Atari 2600
Galaga
Final Fantasy VII

>> No.8162097

>>8162037
For arcade games RGB SCART
For PS2 Component
For NES Composite
but that's just my preferences, if you have access to RGB SCART then most of the time all the others work fairly easily into it

>> No.8162106

>>8162097
how about the screen types?

>> No.8162113

>>8162106
purely preference, either is good
mine is pics related
>>8159508
>>8159665
>>8160993
go and have a look at CRT pixels twitter and see which you prefer

>> No.8162119

>>8159661
unless they were an arcade or PC game

>> No.8162153

Final fixed the bend on my Wega CRT.

>> No.8162237

>>8146014
No, retard. Crt hobbyists are niche in a niche. Most will find them locally and save them from being recycled. If you’re lucky you’ll get some retarded zoomer with his parents money buying it if they decide to go for some regular consumer vga monitor over a pvm.

>> No.8162240

>>8159661
Not true. A lot were designed for rgb/scart. Europeans got to experience true rgb and a lot of gaming magazines showcased the massive difference.

>> No.8162243

>>8162240
>A lot were designed for rgb/scart
stop, we already know they used composite on TV's to test how the games look
it's been proven multiple times

>> No.8162249

>>8162243
Literally every pc game was made for rgb. 15khz monitors had rgb and composite.

>> No.8162254

>>8162249
>15khz monitors
games weren't made for 15khz monitors
but yes PC games were VGA and Arcade were usually RGB
RGB SCART has nothing to do with either though and majority of games weren't made with that in mind

>> No.8162345

>>8162249
PC games were often made for RGB but not always. Especially back in the CGA days where composite blending was needed to get more than 4 colours

>> No.8162389

>>8162237
Not true. I listed a pvm well above market and I had plenty of messages within a few hours from all types. People who had no fucking idea and thought it was a normie consoomer crt, guys who thought they knew everything cause they watched one episode of MLiG but then asked if the s-video is good, and then dudes who actually knew what it was and offered to work out an actual deal. Ultimately passed on a trade for a Saturn + Cash cause he was valuing his saturn with the shitty launch titles like it was worth $280 knowing full well a jap saturn off ebay is $60 and like $20 for the action replay cart.

>> No.8162557
File: 929 KB, 1506x1129, 1607920014178.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

Can anyone tell me what this line is and how to get rid of it? Its like a darkened row but extremely patchy in consistency and its bugging me like crazy.

>> No.8162681

>>8162000
that looks more like 601 -> srgb conversion was neglected than anything composite.

>> No.8162683

>>8162557
that's the downside of trinitrons, they need additional supports that create that dark line
on a TV you won't notice but for monitors it's god awful.

>> No.8162738

>>8162020
>He thinks having black bars and space around the image is better
I paid for a certain size screen so I will set it to fill that screen size. I ain't wasting any of the space I paid for.

>> No.8162872
File: 921 KB, 4592x1722, eHuZ9Lw.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8162557
damper wires?

>> No.8163149
File: 229 KB, 1280x960, GVM-1311Qa.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

CRT I didn't know about, syncs up to 36kHz

>> No.8163230

>>8163149
There is a 20" version

>> No.8163306
File: 70 KB, 720x959, 242554806_6768995299792985_5054710925272090924_n.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

Should I pick this up? They want 10$ for it.

>> No.8163450

>>8163306
Do it.

>> No.8163461

>>8163306
Absolutely

>> No.8164090

>>8162254
>games weren't made for 15khz monitors
Well they were, but they would have been Composite or CGA 15khz monitors.

>> No.8164646

>he passed over excellent PC CRTs because he wanted muh 15khz RGB monitor
how many of you of was this

>> No.8164661

>>8164646
pc crt useless for this board's purposes, sorry zoomy

>> No.8164671

>>8163306
It only plays Kingdom Hearts.....

>> No.8164672

>>8164661
Incorrect.

>> No.8164681

>>8164672
the absolute worst crt you could use to display 15kHz

>> No.8164728

>>8164681
I don't care about consoles

>> No.8164772
File: 1.20 MB, 1280x853, file.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8164728
computers too, dummy

>> No.8164774

>>8164772
RGBI monitors are a different beast, yeah I guess. But those aren't tv's either.

>> No.8164782

>>8164774
but they are RGB monitors, as per your post >>8164646

>> No.8164893

>>8164681
Incorrect.

>> No.8164930

>>8152226
how used is it? for that price i'd only consider a NOS monitor, even for one that high-end

>> No.8164969
File: 3.50 MB, 5184x3456, dell crt IMG_4693.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8164661
if you want black lines so thick that your eyes bleed, you can get your silly little eyebleeding fix just fine on VGA monitors

>> No.8164985

>>8164969
do you dislike native resolution or something?

>> No.8164993

>>8164969
There are some older SVGA workstation monitors which sync from 15-38khz. The have a fairly coarse dot pitch. 15khz RGB games look very good on them. Similar to a BVM but not quite as thick of scanlines.
They are cheap if you can find one (for now), but they are rare.

>> No.8164997

>>8164661
Nonsense.
/vr/ covers the era of DOS and Windows gaming,
31khz and higher arcade gaming, and the sixth generation of consoles.

Example: Dreamcast and Naomi on a PC CRT monitor.

>> No.8165010

>>8164985
what the fuck are you talking about? is 240p line doubled to 480p not pure enough for you?
>>8164993
yeah, i know, but if you can't find one of those, the $5 VGA monitor you might have in your basement can do the trick just fine

>> No.8165037

>>8165010
>what the fuck are you talking about? is 240p line doubled to 480p not pure enough for you?
I don't like how like how it looks, no

>> No.8165038

>>8165010
With the caveat that 240p120 causes ghosting in moving images.
I have a PC CRT which supports 240p120 but I use 1536p60 with CRT-Royale (custom parameters) because it looks better and lacks the ghosting issue.

>> No.8165048

>>8162738
I'm saying YOU will get black bars if you get raw pixels.
the SNES screen resolution for instance isn't 4:3, it's supposed to be stretched to fill the screen

>> No.8165051

>>8164646
Me, back when I wanted an "arcade monitor" or the video monitor equivalent like a PVM-2530 or XM29+.
Passed over so many awesome and cheap 21" PC monitors that I would rather have now.

>> No.8165068

>>8165038
>implying im using 120 Hz
this is just a scanline and s-video filter
>>8165048
that's what super resolutions like 1920x480 are for

>> No.8165070

>>8165037
if you dont like how it looks, then use a scanline filter and adjust its intensity to your liking

>> No.8165073

>>8165048
whoops sorry, misread who you were quoting

>> No.8165074

>>8165070
you're so retarded

>> No.8165080

>>8165068
Try 2048x1536 or 1600x1200.

>> No.8165084

>>8165074
what exactly is your problem with how it looks on a PC monitor? the dot mask?
>>8165080
why would i use those for 240p/480 games?

>> No.8165089

>>8165084
>this is just a scanline and s-video filter
This will look better at higher resolutions.

>> No.8165094

>>8165084
displaying 240p on a monitor looks like ass, emulating with filters also looks like ass.

>> No.8165102

>>8165089
if i'm playing at 480p, the scanline filter just lowers the intensity of every line that was doubled. i don't see how something as simple as an NTSC filter would be improved by upping the resolution either.
>>8165094
i think scanlines look like ass on the high end broadcast monitors people shill here; the entire point of my post >>8164969 was to show you can get that effect for free with hardware much more commonly available.
>emulating with filters also looks like ass
im not using a CRT filter if that's what you're bitching about. it's literally just: lower intensity of every other line + NTSC colors

>> No.8165105

>>8165102
>the scanline filter just lowers the intensity of every line that was doubled.
Only a very basic scanline filter. The shaders do many other things.
Try using CRT-Royale with custom parameters.

>> No.8165109

>>8165094
>displaying 240p on a monitor looks like ass
That depends on the monitor.
>emulating with filters also looks like ass
That depends on the settings.

>> No.8165112

>>8165102
there is no way to get a pc monitor to look like the OP pic: no visible (blank) scanlines, but no lines doubled, either.

>> No.8165116

>>8165105
that's exactly what im using. if i really wanted to, i guess i could use the more complicated filters at a high resolution, but i like the dot mask look and i think it'd probably look awkward on my .27 dot pitch monitor having an entire fake mask plastered over the real one.
>>8165112
...okay? i was *obviously* poking fun at broadcast monitors, not regular TVs. hence:
>if you want black lines so thick that your eyes bleed

>> No.8165134

>>8165116
but you also asked what my problem is with how it looks on a monitor, and you are defending your 480p-with-shaders
>>8165109
>That depends on the settings.
if you believe shaders can look good, then you might as well use an LCD display with higher resolution because you've lost the thread for what makes CRTs desirable in the first place

>> No.8165137

>>8165134
>do you dislike native resolution or something?
explain what the fuck this means then, when im obviously talking about monitors that show obvious scanlines

>> No.8165153

>>8165134
I believe shaders can look good because I've seen them look good.
And I've owned several different kinds of the "good" CRTs going back 25 years.

>> No.8165160

>>8160291
yes.

>> No.8165161

>>8165112
>there is no way to get a pc monitor to look like the OP
1. Set 640x480p60 video mode
2. Run game at native res in a window.
3. Take a photo of the game.

It will look like the OP pic.

>> No.8165173

>>8165161
maybe if your monitor is very low res. even a 1280x960 max junker monitor will have scanlines at 480p

>> No.8165183
File: 2.18 MB, 2448x3264, mimi.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>> No.8165196
File: 754 KB, 2048x1536, DD&D.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

would never buy a clunky CRT anymore, but I get an even nicer look with shaders on my emulators/ports on a proper monitor

>> No.8165236

>>8165173
The OP photo has scanlines.

>> No.8165246

>>8165196
Your opinion has been noted.

>> No.8165262

>>8165173
Try it.

>> No.8165272

>>8165173
If you still had scanlines in a window at 480p then you could go up to 600p or 768p with a smaller window. As you go up in res and smaller in window the virtual dot pitch would become coarser.
You can also fiddle with the analog v and h size adjustments on the monitor.

But you might end up with a 3" window.

>> No.8165325
File: 9 KB, 300x253, 41rmPIL2BrL._SX300_QL70_.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

Can I use multiple RGB scart cables from my consoles
>SNES, N64, Genesis, Dreamcast, PS1, PS2, Xbox
To plug into a multiadapter as in picrel and the into a scart2hdmi converter?
Would this be the best compromise for best picture, simplest switching and compatibility with modern tvs?

>> No.8165328
File: 3.42 MB, 3468x2693, FE12B6FB-E147-4060-9E8F-482A88E45D42.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

Brand new closet setup.
Comfier than it looks and very private.

>> No.8165358

>>8165328
maybe im just autistic, but try not to cover the TVs vents much. they get hot and i'd rather not have that be a fire hazard. someone post that tranny's room where the CRT monitor is just covered in flammables

>> No.8165379

>>8165358
The amount anon has exposed is fine for ventilation.

>> No.8165389

>>8165325
Turns out that Nintendo didn't include RGB in the N64 even though they did in the earlier Snes.
There's a s-video output only on the ntsc consoles the pal consoles only output composite.
There is adapters which send a s-video or composite signal through a scart connection but these won't of course be rgb

>> No.8165401

>>8164661
They're great for 480p you donut

>> No.8165465

>>8165328
I played SADX before the original but I can't tolerate its different graphics anymore, they're repulsive when I know what it's supposed to look like.

>> No.8165493

>>8165070
>if you dont like how it looks, then use a scanline filter
mate, if I wanted scanline filters then I'd just use my IPS computer monitor

>> No.8165506

>>8165493
Scanline filters/shaders can look good on a PC CRT monitor.

>> No.8165552

>>8163149
>syncs up to 36kHz

computer monitor? is it vga?

>> No.8165624

>>8163149
You should buy that if you can.

>> No.8165639

>>8165552
No VGA connector but you could build an adapter. It would sync to 480p if you fed it the right mode line and sync signal that it likes.

Manual:
https://archive.org/details/sony_GVM-1311Q_Operation_Instructions.PDF/page/n7/mode/2up?view=theater

At 600TVL it should have a very nice 31khz image.

>> No.8165642

>>8159661
>developers used consumer grade equipment
Imagine actually believing that, Kek.

>> No.8165651

>>8165642
>imagine actually believing developers were making products for consumers
Why didn't you think of this? I immediately thought of this in a split second. This isn't giga brain, this is obvious stuff. Why are you so fucking retarded? Maybe you should kill yourself

>> No.8165652

>>8165642
>used
no, they tested on consumer grade equipment to make it look good on that

>> No.8165663

>>8165642
Developers, then and now, used what they had access to. Which was often whatever was cheap and they could get their hands on.
And their technical knowledge of CRTs would have varied from clueless to as autistic as any of the regulars in this thread.

>> No.8165678
File: 456 KB, 944x1774, IMG_20210923_165747.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8165642

>> No.8165972

>>8165358
Nothing is even covered. It’s not directly against the wall and none of the clothes are touching and vents.
Thank you for the concern though

>> No.8165974

>>8165465
I agree with you but DX is the version I own, so it’s the one I play. You know?

>> No.8166009
File: 148 KB, 1280x720, IMG_20210923_125836.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

anyone have info on this? seems to work with my playstation since its got composite input
>The DYNA-1200 is a monochrome green 12 inch monitor manufactured by Daewoo and released by Dynadata. It's a version of the original Korean Daewoo DPM-1200 monitor, adapted for Spain.

>> No.8166032

>>8165038
then use 240p60
>using a crt filter on a crt
retard

>> No.8166051

>>8166009
I imagine it's going to be like every other early-mid 80s monochrome monitor, looking relatively sharp but maybe with some long persistence

>> No.8166368

>>8165358
>someone post that tranny's room where the CRT monitor is just covered in flammables
Fedorov?

>> No.8166403
File: 2.52 MB, 2676x3797, 9063544A-A4BB-4356-AF82-EBD53ACC950B.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8165328
Man. It’s so good

>> No.8166451

>>8165328
"Honey? Honey, where are you?" *opens the door* sees you hunched over playing games in the closet

>> No.8166461
File: 15 KB, 355x304, 41M1ZABW07L._AC_SX355_.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

What's the downside of 100/120Hz CRTs except that the light guns doesn't work?

>> No.8166546

>>8166451
She watched me build the stand and set it up and didn’t seem to have any issues with it, but the imagery of your example is hilarious.
I usually only use the closet GameCube when she’s working or on the phone or something. It feels weird to me to use it to actively avoid contact with someone.

I like it because it removes me from the world and I get to pretend it’s still like 2005. It’s like a gaming time machine.

>> No.8167242
File: 59 KB, 1280x720, IMG_20210923_125410.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8166051
seems pretty sharp alright, needs a little cleaning tho
gonna try booting up the old Spectravision on it

>> No.8167294

>>8164646
Even years ago when I was looking for anything, I wasn't able to find any PC monitors in my local area. I was able to get cheap PVMs and even a BVM, but I never saw anyone giving away PC monitors or selling them for cheap. It was very strange, seeing how PC CRT monitors should be WAY more common than professional video monitors.

Oh well. Only thing I'm really missing out on though is 480p dreamcast.

>> No.8167570

>>8167242
maybe try taking a picture that is not a potato to demonstrate this "sharpness"

>> No.8167913

>>8166032
Using a CRT shader on a CRT is not retarded. There are legitimate reasons to do it.

>> No.8168639

>>8167913
Like what

>> No.8168703

>>8168639

-Simulation of a CRT with coarse dot pitch / low TVL on a CRT with fine pitch / high resolution.
-Simulation of composite or s-video signal
-Simulation of comb filter or sharpening effect from consumer television
-Simulation of NTSC artifacts such as dot crawl or fringing

>> No.8168748
File: 3.43 MB, 4032x3024, 12_0.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8166368
it's a dark, purple room, with what i remembered as a bunch of faggy tranime shit, with a CRT monitor on the right-hand side absolutely *covered* with paper. thought i'd saved it on my PC, but i found it just now on my phone's clover downloads. just realised its 3 tubes LOL

>> No.8168754

>>8168748
holy shit i spotted 2 more; only the portable one isn't covered in hoarder garbage

>> No.8168768

>>8168703
>-Simulation of composite or s-video signal
>-Simulation of NTSC artifacts such as dot crawl or fringing
Technically these are not CRT filters since these effects come from the signal, not the CRT technology.
But they are still filters you'd want to use sometimes when using a CRT. And sometimes they are designed to look like a CRT would show them even you're using them on an LCD.
I don't think many people want to simulate the way composite looks on an LCD.

>> No.8170428

>>8166461
>Posts picture of a 60Hz 20FV300 where light guns work perfectly on it

>> No.8170438

>>8165153
>I believe shaders can look good because I've seen them look good.

Anecdotal.

>> No.8171949

>>8166461
The reason light guns don't work is lag. Lag is bad even if you're not using light guns.

>> No.8171954

>>8166403
Cute and soulful.

>> No.8172104

>>8170438
It's a subjective topic so everything is going to be anecdotal.

>> No.8174271

>>8172104
>It's a subjective topic
This is what people who are wrong tell themselves so they can sleep at night.

>> No.8174842

bros.. my mother's friend's son was getting rid of his old stuff to make space for his new ps5, and i got a 32" sony trinitron, a ps2, several controllers and 30 games with case and manual
for free
am i dreaming?

>> No.8174856

>>8174842
Good for you anon.
But how much of a retard that guy is. Getting rid of a Trinitron, a PS2 and 30 games just to have space for an ugly piece of shit created by """Sony""" California that lets you play censored games.
I miss old Sony. I really hate what company has become.

>> No.8174881
File: 590 KB, 1536x1213, IMG_20210924_201925~2.jpg [View same] [iqdb] [saucenao] [google]
8174881

>> No.8174928

>>8174856
It's sad that modern Sony doesn't seem to give a shit about their legendary back catalogue from the PS1 to even PS3 era unless its an excuse to resell it through a pointless remake or make it into a TV Show/mobile game, but it is what it is. Thankfully, there's all matter of emulators, ODEs, and back-up methods so you really don't have to give them a dime nowadays. Same with Nintendo and their weird Switch Online shit, you don't need to pay for them.

>> No.8174950

>>8166546
Totally understand. Something about being in a small room, the TV glow, focused sound, like a time machine yeah.

Hmm, now I want to change my closet into a gaming space. Thanks anon.

>> No.8175027

>>8174881
that hud is oddly familiar but I can't quite put my finger on it... red faction?

>> No.8175131

>>8164969
I think that looks nice. Wdym?

>> No.8175132

>>8166461
Motion will look like complete ass. A 100/120 hz crt tv has motion almost as bad as an LCD.

>> No.8175162
File: 90 KB, 728x724, imgbin-cirno-eye-manga-anime-cirno-wRn8iAZHBPMpESAxb4mUmkyuc[1].jpg [View same] [iqdb] [saucenao] [google]
8175162

>>8175132
>Motion will look like complete ass. A 100/120 hz crt tv has motion almost as bad as an LCD.
what.... that doesn't make any sense

>> No.8175202

>>8175162
The reason why motion usually looks good on a crt is that typically frame rate and refresh rate are matched. So a 60hz CRT should show 60 fps content. If you show 60fps content on a 120hz CRT then each frame will be displayed twice at different times, this creates a double image effect on moving objects. Each multiple of the frame rate adds another duplicate, so 180hz shows 3 duplicate images, 240hz shows 4 duplicate images, and as the refresh rate increases towards infinity the gaps fill in with more duplicates until it becomes a solid blur like on an LCD which is equivalent to a CRT with infinite refresh rate.

>> No.8175271

>>8175202
you're gonna get a doubling effect anyway, that's just how human vision works with discrete framerates. it won't be anything like sample and hold blur.

>> No.8175437
File: 2.29 MB, 2936x1844, kart.jpg [View same] [iqdb] [saucenao] [google]
8175437

You fags need to post more photos.

>> No.8175453
File: 1.55 MB, 1550x1400, zappyzap.jpg [View same] [iqdb] [saucenao] [google]
8175453

>> No.8175462

>>8175131
when actually playing games, i find that it's incredibly straining. it's like staring at an optical illusion for minutes at a time
>>8175271
>it won't be anything like sample and hold blur.
it'll still be motion blur. it'll suck *less* i guess, but it's not as striking to see a CRT blurring like that than it is to see things moving super clearly. i went almost a decade without using a CRT for games and it was like i'd forgotten how clear it could look.

>> No.8175646

>>8175462
>it'll still be motion blur.
no it won't, each doubled image is still going to be clear.

>> No.8175649

>>8175437
closeups are bad though, nobody sits that close to their tv or monitor

>> No.8175657

>>8175646
no, it isn't going to be clear; if that were true, than i wouldn't notice blurring when i get frame drops
test it yourself by running a game capped to 30 fps at 60 Hz. then uncap the frame rate.

>> No.8175717

>>8175437
You should mention the model of the CRT when posting a screenshot.

>> No.8175737

>>8152937
sick nokia tv brah

>> No.8175805

>>8175657
the only way you're going to get blur is if the image itself is blurry or if there is sample and hold on a moving object

>> No.8176046
File: 55 KB, 640x640, motion blur on impulsed strobbed displays blurbusters.png [View same] [iqdb] [saucenao] [google]
8176046

>>8175805
incorrect; again, try it yourself.

>> No.8176103
File: 9 KB, 372x279, Fig-S4-CRT-response-time-measurements-for-comparison-with-Figure-10-Main-Text-Note[1].png [View same] [iqdb] [saucenao] [google]
8176103

>>8176046
and how long is a CRT persistence regardless of refresh rate, retard?

>> No.8176115
File: 17 KB, 500x500, yui's final joke.png [View same] [iqdb] [saucenao] [google]
8176115

After thinking about it for a while, I'm not convinced LCD "blur" is even a bad thing.

>> No.8176265
File: 3.80 MB, 3176x2340, zelder.jpg [View same] [iqdb] [saucenao] [google]
8176265

>>8175717
PVM-20M2E

>> No.8176313
File: 3.99 MB, 3285x2160, panepon.jpg [View same] [iqdb] [saucenao] [google]
8176313

>>8176265
Console is 3-chip Super Famicom.

>> No.8176367

>>8175646
> each doubled image is still going to be clear
Doubled images still looks like complete ass

>> No.8177207

where do i find a vga monitor in bumfuck midwest? ebay any good?

>> No.8177214

>>8177207
what shit hole state do you live in? check fb marketplace or Craigslist

>> No.8177228

>>8177214
nebrASSka aka the worst

>> No.8177250
File: 1.38 MB, 1500x2000, 20210926_094256.jpg [View same] [iqdb] [saucenao] [google]
8177250

Sat down to test out the new 8Bitdo SN30 since they recently changed the D Pad design, ended up beating DKC in 1 sitting. Over my life I think i've beaten DKC1 over 100 times. The D Pad feels great for the record, highly recommend as long as it's the RF version.

>> No.8177252

>>8177228
yeah you're SOL. the only decent ones I found were a state over but still not worth picking up

>> No.8177275

>>8177252
What is wrong with the US? Do you guys not have computers and TVs? Or did not have them in the past so no one is getting rid of them now?
This is a legitimate question, I've seen a lot of American anons posting that they can't find shit or that they'd have to go the neighboring state to pick the thing up. Meanwhile there doesn't seem to be a problem with used electronics in other countries. Right now I could go to FB marketplace or my local Craigslist equivalent and find a few dozen CRTs in a 50km radius around me. Come on, even in shitholes with one household per square kilometer there should be something available.

>> No.8177415
File: 870 KB, 2000x1500, DSC_0170_1_1.jpg [View same] [iqdb] [saucenao] [google]
8177415

>>8177275
In some places it could be that a lot of CRTs already got sent to the landfill. Or, people are too lazy to actually drive to thrift stores to see what they have. Pic related was what my local one in the deep south looked like.

>> No.8177565
File: 722 KB, 1536x1168, IMG_20210924_220923~2.jpg [View same] [iqdb] [saucenao] [google]
8177565

>>8175027
Yes

>> No.8177579

>>8177565
it's amazing no more modern game has a boolean destruction system like that, I know cryengine technically supports it and was used for the trees, they had to cut it down real hard for 2 because of consoles

>> No.8177613
File: 113 KB, 625x837, Dy-UQ7dU8AATeyU.jpg [View same] [iqdb] [saucenao] [google]
8177613

>>8177275
As time passes more an more CRT's either get sent to the landfills or fall into the hands of a collector who will take it all the way to his grave.

It's a matter of mathematics and the sum falling over time. Demand continues to rise, supply has been 0 since 2007.

>> No.8177634
File: 14 KB, 480x360, hqdefault[1].jpg [View same] [iqdb] [saucenao] [google]
8177634

>laser scanning technology is actually matured
>only used for tiny meme projectors
https://www.youtube.com/watch?v=ODkLeXzlrIc

where the FUCK is my 80" rear projection laser scanning TV

>> No.8177649

>>8177415
You’re lucky, because up in the northwest most stores just don’t even bother taking CRTs anymore. Or if they do they junk ‘em.

>> No.8177657

>>8177275
in a state like nebraska there are no professional monitors because there weren't ever any there (besides the usual hospitals and tv stations). For regular TVs, there are certainly some there but in the interior US the culture is heavily leaning toward reuse and hoarding. People have a lot more space if they live in nebraska so they keep all there stuff, and new things are harder to come by, like car dealerships, so everybody keeps their old things. TVs are definitely around but they're sitting unused in garages, barns, and guest rooms where they will stay until the people living there die

>> No.8177659

>>8177657
so a treasure trove of usable stuff that never pointlessly ended in a landfill? that's actually pretty good. maybe call around your neighbours then.

>> No.8177663

>>8177659
yes, it's such a big thing there are people who make a living off of it. The tv show American Pickers is about searching through junk like this

>> No.8177672

>>8177657
>in a state like nebraska there are no professional monitors because there weren't ever any there (besides the usual hospitals and tv stations)
I remember seeing an AV auction where a 20" Ikegami, various PVMs, etc. all went for peanuts because it was held in Missouri.

>> No.8177683

>>8177649
Each Goodwill seems to have an ad hoc policy depending on location. Just within south Texas, I've seen ones that unconditionally sell them, have a size limit of 20", or refuse every CRT. I've found that independent thrift stores are way more flexible when it comes to stocking CRTs.

>> No.8178556

>>8176265
There are shaders that look almost exactly like this.

>> No.8178672

>>8178556
Almost exactly. And yet, nowhere near the real thing.

>> No.8178787

>>8178556
yeah, like a picture of a CRT pasted onto a crappy LCD

>> No.8178918

>>8178672
On a PC CRT or OLED* it's very close.
*presumably, never seen it on OLED.

>> No.8178924

>>8178787
There are LCDs with fast response times and local dimming that should look very good with shaders.

>> No.8179196

>>8175646
It won't.
Try it yourself with the scroll test in 240p test suit.
Test 240p120 vs 480p60. You'll see it.

>> No.8179306

>>8178556
You're right. There are shaders that look very close to a PHOTOGRAPH or a CRT. But none can look like one in real life, any more than a CRT can ever look like an LCD.

>> No.8179458
File: 137 KB, 1280x720, IMG_20210926_193125.jpg [View same] [iqdb] [saucenao] [google]
8179458

Got this for my mom, thoughts? Is Philips decent? We just gotta get a TDT unit so she can watch TV on it

>> No.8179481

>>8179458
Is your mom good at Street Fighter?

>> No.8179487

>>8179481
haha not really.. just wanted to give her a better TV than the one she has (we are poor)

>> No.8179497
File: 832 KB, 2327x3217, IMG_20171225_003341210_HDR~2.jpg [View same] [iqdb] [saucenao] [google]
8179497

No more filters, play on your TVs

>> No.8179510

>>8179458
I don't know if a square TV is great for actually watching TV in the current year.

There were some pretty sweet widescreen CRT's around for a while towards the mid 2000's.

>> No.8179518

>>8179510
yea i saw a widescreen one locally for 20€ but it was taken before i could blink
seems like TV CRTs are getting rarer in my region, i live in a semi-rural area after all

>> No.8179523
File: 204 KB, 1116x1072, bible.jpg [View same] [iqdb] [saucenao] [google]
8179523

>>8179497
Nice true soulful experience.
Remember never to fall for the NESRGB meme.

>> No.8179562

>>8179306
You're assuming the shader is going to be on a LCD. There's no reason it has to be.

>> No.8179592
File: 1.26 MB, 2048x1536, A8BDAACD-B870-4DC4-A73B-E9C89FB2D636.jpg [View same] [iqdb] [saucenao] [google]
8179592

>>8179523
I have no hate for people that want to use RGB as I have all connections

>> No.8179632

>>8179592
NES natively, directly generates composite. It is the purest signal you can get, straight from the PPU. NES "RGB mods" are utterly misguided revisionism.

>> No.8179638

>>8179632
all consoles natively generate RGB anon, dunno what else to tell you there
it natively outputs RF and Composite though

>> No.8179649

>>8179638
it generates 'rgb' that cannot be displayed via rgb standards

>> No.8179653

>>8179638
>all consoles natively generate RGB
Not that anon, but I'm not sure this is entirely true, I think consoles like the NES, N64, and 3DO are a few exceptions that don't natively output RGB, or only support S-Video tops? In the case of the N64 I guess you could argue that it's not really worth the cost since the end result is only slightly improved clarity/colors due to the N64's AA and low quality output in general. As for the NES I guess you could also argue you don't really need it since while the clarity could be better the colors aren't gonna be substantially improved?

>> No.8179671

>>8179649
That is true, I guess I was just being pedantic about wording

>> No.8179693

https://shmups.system11.org/viewtopic.php?t=55420
any games 'ere worth a shot? i want to see 240p on my CRT

>> No.8179737
File: 1.79 MB, 2272x1228, mwturtles.jpg [View same] [iqdb] [saucenao] [google]
8179737

>> No.8179748

>>8179693
ICO, Shadow of Destiny, and Sky Gunner are worth a try. You could also try the Nippon Ichi games if you are into grindy TRPGs.

>> No.8179821
File: 1.49 MB, 2000x1420, 20210927_002449.jpg [View same] [iqdb] [saucenao] [google]
8179821

>>8179497
based metroid bro

>> No.8180295

>finally get the time to recap my CRT last weekend
>didn't realize bipolar capacitors were a thing until I tried replacing one and couldn't tell what way around its replacement was supposed to go in
>ended up with 6 caps I couldn't replace
>have to wait on another order with the right bipolar caps to come in before I can finally finish this thing

On one hand I'm mad that I can't get this thing over with or even test if the CRT still works, but on the other hand I kept telling myself I was doing this to learn electronics, and I did indeed learn something about electronics.

Recapping it went well though so I'm somewhat confident that I didn't wreck it, but having to wait on another order before I can finally test it is killing me.

>> No.8180448
File: 501 KB, 1280x958, 4F8A5B8B-5FF9-42D6-84DB-5D136E597D47.jpg [View same] [iqdb] [saucenao] [google]
8180448

Just beat Crystalis

>> No.8180456

>>8180448
Can't upload full quality image unfortunately, looks way better though

>> No.8180490
File: 3.70 MB, 3802x2797, Crystalis2.jpg [View same] [iqdb] [saucenao] [google]
8180490

>>8180448
>>8180456
nvm fixed it

>> No.8180780

What games are worth foregoing RGB in favor of composite because they rely heavily on dithering?

>> No.8180790

>>8180780
just play however you want to dude, work out your own preferences

>> No.8180803

>>8180790
Thanks anon, I didn't realize I could have my preferences. Fuck me for wondering what other people like and getting recommendations. I'm gonna go download every PS1 ISO now and flip back and forth between in every single game until I find the ones I like with dithering and without.

>> No.8180814

>>8180803
correct

>> No.8180993
File: 1.33 MB, 1305x979, file.png [View same] [iqdb] [saucenao] [google]
8180993

rgb

>> No.8181154

>set up ps2 on crt i just got
>try some DVDs to see if they look as shit as i remember on the ps2
>they actually look pretty crisp
>tfw the cheap flatscreen tv we had when i was a kid was worse quality than a CRT

>> No.8181252

>>8175646
No that's not how it works. Even with high refresh rates, LCD response time is still lower and moving images become blurred whereas scrolling images on a CRT remain razor-sharp at all times. No shader can ever account for this.

>> No.8181267

>>8179458
I had this for a while (but there were a lot of different internals under this hood).
Nice color but poor corner focus (as with nearly all flatglass TV)

>> No.8181272

>>8181154
Same thing happened with me. Years ago I plug in my wii to play wii/gamecube games, and I'm thinking "wow, the metroid prime games actually look like shit, I must've had really bad nostalgia goggles".
But no, it was actually just a result of plugging in a 480i signal to a 1080p LCD. I plug it into the old trinitron sitting in my parents' basement and, well what do you know, it actually looked really good all along.

>> No.8181314

>>8181252
>reading comprehension

>> No.8181343

>>8181252
What about ghosting of images, say of bright objects on dark backgrounds? Pretty obvious blur there on a tube, where the same is only seen in flat panels on a low-quality display.

>> No.8181352
File: 763 KB, 978x2064, 20210927_205144.jpg [View same] [iqdb] [saucenao] [google]
8181352

it's here

>> No.8181432

>>8180295
When it comes to recapping, I've learned the hard way as well to document everything in advance before purchasing all of the components. I've worked on only a few CRTs so far, but for each one there would be certain quirks that I'd always encounter.
>Capacitor types (especially bipolar versus normal)
>disparity between microfarads and voltages compared to what's written in service manuals
>physical size limitations
were my most common points of trouble.
I make sure to inspect and write down every single component now, from uF, V, size in mm, the labeled position on the board, everything. It's a long and involving process (especially if you're working on professional monitors) but it's worth it.

>> No.8181446
File: 1.71 MB, 1508x1131, file.png [View same] [iqdb] [saucenao] [google]
8181446

>>8180993
s-vid

>> No.8181505
File: 2.15 MB, 1529x1130, Untitled.jpg [View same] [iqdb] [saucenao] [google]
8181505

one of them 9 inch pvms

>> No.8181537

>>8181505
Looks like shit up close, but if I move my head back a bit it looks pretty crisp. I imagine it looks good on the actual screen.

>> No.8181702

>>8181505
I don't like those small screens, the gaps between the Trinitron's vertical strips are bigger than between scanlines and it looks weird, especially on solid colors.

>> No.8181712

>>8181702
yeah it doesn't look that good for normal use, but I like the tiny screen as a bench monitor because it accepts basically every signal type

>> No.8181954

>>8181432
I managed to get away with not having to note capacitor sizes on mine, though I did have a close call with two larger than oem caps right up against each other AND sandwiched between other components, luckily I got them to squeeze in at an angle (not high voltage so I'm not concerned about the leads shorting or anything). If I ever do this again I'll probably at least mark down cramped capacitors like that.

I also found it odd that one size of replacement cap was actually smaller than the oem cap. Same specifications as the originals so I'm sure it's fine, It's the only cap I bought that was still 85c temp rating so I guess if I had found a 105 version it would have been bigger.

>> No.8182191

>>8181954
The uf needs to be the same, voltages can often sometimes be larger if you think it needs it, it usually won’t cause an issue

>> No.8182257

>>8181352
Go on

>> No.8182274

>>8182257
well I'm probably not going to set it up tonight so that's it for now

>> No.8182330
File: 30 KB, 474x333, 98345634768346.jpg [View same] [iqdb] [saucenao] [google]
8182330

>>8175132
huh?

>> No.8182338

>>8182330
he means when the tv is specifically displaying the same image twice each frame

>> No.8182345

>>8182338
and that's still not going to blur because you're getting two short pulses instead of a long drawn out one

>> No.8182350

>>8182345
Try it yourself with a scroll test.

>> No.8182529
File: 496 KB, 1345x1183, IMG_20210927_211124~2.jpg [View same] [iqdb] [saucenao] [google]
8182529

>> No.8182619

>>8181432
>Capacitor types (especially bipolar versus normal)

What other types of capacitors are there that may need replacing in a tv?

>> No.8182637

>>8182529
episode?

>> No.8182672

>>8182637
Megaman

>> No.8182886
File: 691 KB, 2476x1857, i3l3PYf.jpg [View same] [iqdb] [saucenao] [google]
8182886

I miss my Diamondtron.

>> No.8183045

>>8182886
As do I anon.
As do I.

>> No.8183059

>>8181505
looks like a ags101 screen
it'd be neat to try gameboy player on it

>> No.8183103
File: 3.86 MB, 3517x2344, FJIMG_20210927_234320~2.jpg [View same] [iqdb] [saucenao] [google]
8183103

Your favorite anime girls in 480p

>> No.8183143

one of my friends has a 50hz CRT he's getting rid of. Can a wii run NTSC games on it through an emulator?

>> No.8183164

>>8183143
Ask him to check if the TV supports 60Hz. Or try plugging in your Wii and setting 60Hz in the display options. If the TV is relatively new there should be no problem.

>> No.8183196

>>8183164
it doesn't, it's strictly 50hz. I was wondering if emulators on the Wii have a software workaround to get NTSC games at full speed on a 50hz signal

>> No.8183216

>>8183196
>it's strictly 50hz
Are you sure? Has he tried displaying a 60Hz signal on it or are you judging by the sticker on the back? There was a discussion about that earlier in this thread and the frequency rating on the back of the TV doesn't say anything about what signals it can accept.
I don't have any experience with emulators on the Wii, but even if they have an option to output 60Hz content at full speed in 50Hz you're probably in for some bad judder issues as it's gonna have to skip 10 frames every second.

>> No.8183243

>>8183143
Eurofag here. If its too old for NTSC you can still use PAL 60Hz wich the wii does.

I found out because my super old PAL trinitron would show NTSC in B&W for ogher consoles, but for Wii all emulators could do NTSC games in color. You might get blackbars on top and bottom tho, specially in WiiMednafen wich the dev never bothered to adapt for PAL but most others work great. Genesis Plus GX was my favorite.

>> No.8183264

>>8183243
PAL60 is still a 60Hz signal with PAL color encoding. If anon's TV supports 50Hz only, then it's not gonna help, he'll probably get a rolling picture.
For TVs that accept 60Hz, but display NTSC in black and white the obvious solution is just using a SCART cable. The color encoding doesn't matter at all when you're using RGB.

>> No.8183269

>>8183143
If its pure PAL 50Hz only then it will be a massive pain in the ass for anything but PAL 50Hz games/consoles. Although the better and majority of euro crt's does accept and syncs 60hz no problem, NTSC color support can be hit or miss but you can bypass that using RGB scart cables.
>>8183196
what >>8183216 says is true, I lost the lottery and the CRT I got is one of the shitty ones. With wii your best option is retroarc, with it, you can force 60Hz without losing sync on menus and in-game, but the frame skipping/judder never goes away, its most noticeable on any side scrollers like mario 1, somewhat noticeable on slower ones like megaman 1 but on "static" games like zelda 1 its not that noticeable, and on 30fps games on ps1/2 I cant tell the frameskipping at all, (this is with Extron scanconverter though, not wii, but the frameskipping is about the same on real ntsc nes forced to 50hz via extron vs wii with retro-arc).
>>8183243
thats because your TV syncs to 60hz, some like mine >>8159359 does not.

>> No.8183739

even as late as on the 360 I remember some games asking for 60hz support and opening a special blade to test it

>> No.8183884
File: 808 KB, 1536x1286, IMG_20210927_220128~2.jpg [View same] [iqdb] [saucenao] [google]
8183884

>> No.8183930

>>8183739
The difference is that while on older PAL consoles everything ran in 50Hz and 60Hz was an option you could choose for your own good, on the 360 all games were 60Hz by default (for HD) and 50Hz was there only for compatibility. Some games even wouldn't work in 50Hz at all, those titles have a little square with "60Hz" written inside on the front cover. Ace Combat 6 and the first Gears of War have it, for example.

>> No.8183959

>>8183930
Yeah on HDTV 60hz is supported universally, but for SD it would ask depending on the game.

>> No.8184514

>>8183884
That screen looks cracked mang.

>> No.8184525

>>8184514
It's the refresh rare messing with his shutter speed

>> No.8184528

>>8184514
that's just how shutter sync issues look on a rolling shutter

>> No.8184781
File: 2.00 MB, 1915x908, file.png [View same] [iqdb] [saucenao] [google]
8184781

19" profeel for sale near Chicago. What's funny is this is listed for $280 and a pvm 2130qm (only 420 tvl!) is listed for $800 right next to it. If they don't have the exact same tube then the profeel would have a better one.

>> No.8185073

>>8184528
I feel ya man, everytime I take a photo of my CRT I say "wtf, it doesn't look like that"
it's so hard to get a good picture of them

>> No.8185093

>>8185073
you gotta get a camera where you can adjust the exposure time exactly, then tune it so that 1 frame = 1 exposure

>> No.8185102

>>8185093
yeah nah it's not just that, it's the colour and the screen door effect
it's just hard to get looking as good as it does in real life

>> No.8185113

>>8185102
colours are hard to do anything about because of bayer filtering, digital cameras always get intense colours like that of a phosphor wrong. and auto focus I guess would tend to over-focus on the shadow mask and not enough on the actual image. the latter you could fix with a manual focus.

>> No.8185118

>>8185113
I mean it's my pic here >>8180490
I just got a new phone but thankfully you can edit the image on the fly very easily

>> No.8185134

>>8165328
Nice, my parents had a tv like that when I was a kid.
>>8168748
This is horrible, there's no sunlight.

>> No.8185139
File: 154 KB, 1920x1012, gOu1Qkb[1].jpg [View same] [iqdb] [saucenao] [google]
8185139

>>8185118
the CRT scenes in jurassic park are shot really well, on real screens. I believe they used the same SGI workstations that were used to create the effects for the movie to render the realtime 3D graphics for the park interfaces.

>> No.8185154
File: 566 KB, 1920x1040, SuperMatch-20-T-Monitor-and-Macintosh-Quadra-700-Personal-Computer-in-Jurassic-Park-5[1].jpg [View same] [iqdb] [saucenao] [google]
8185154

>>8185139

>> No.8185165

>>8185139
>>8185154
and yet in person I'm sure they were way more vibrant

>> No.8185170

Are vga crt monitors still being made?

>> No.8185179

>>8185170
no CRT's are still being made

>> No.8185185

>>8183103
Does anime look good via composite? My cheap adapter squashes a 16;9 signal to fit a 4:3 tv

>> No.8185202

>>8185179
wrong, they still make them for military purposes, those CRT MFD's in F16's still need replacing now and then.

>> No.8185206

>>8185202
they're all old stock or lcd replacements

>> No.8185207

>>8185202
>CRT MFD's in F16's
repurposed and repaired and or new old stock

>> No.8185213

>>8185185
nothing except consoles looks good on composite
anime is also 24fps and would be pulled down on DVD/broadcast resulting in NTSC judder

you'll want a 72hz capable display and a progressive PC video source for good anime.

>> No.8186094

>>8185213
>nothing except consoles looks good on composite
I think there's an argument for old sci-fi shows where the fuzzy picture hides some of the seams of make-up and zippers on aliens.

>> No.8186502

>>8185139
>>8185154
I wonder if that's because of resolution

>> No.8187174

>>8185206
>>8185207
https://www.thomaselectronics.com/faq/

>> No.8187460
File: 1.15 MB, 3024x4032, 32fs17.jpg [View same] [iqdb] [saucenao] [google]
8187460

anyone have pic related? how's it look, any issues you know about with these models?

Growing up i had just a standard fs120 and as an adult i've only ever used pvm/bvm/FV310

I get some shitty vibes from this model of trinitron, i think my swedish friend had it when we were kids

>> No.8187496

>>8187460
You couldn't tell the difference between that and your precious fmeme310

>> No.8187503
File: 3.16 MB, 2000x1500, smb3.jpg [View same] [iqdb] [saucenao] [google]
8187503

>>8187496
idk man this thing is pretty sweet

>> No.8188279

>>8187503
voids too thick

>> No.8188442
File: 1.79 MB, 466x480, wrong.gif [View same] [iqdb] [saucenao] [google]
8188442

>>8187496
>fmeme310
FV310 are objectively the best consumer CRT ever shit out by Sony.

It's not even debatable outside of trolling.

>> No.8188494

>>8184781
>that ProFeel when no PVM

>> No.8188537

>>8188442
By what metric?

>> No.8188675

>>8188279
4u

>> No.8189362
File: 3.34 MB, 4000x3000, IMG_20210930_104655.jpg [View same] [iqdb] [saucenao] [google]
8189362

i'm not the biggest fan of crts, but i gotta say it's pretty nice to finally be able to use again one of my old lightguns.
i'm going to buy some time crisis games, what should i go for next? saturn and dreamcast stuff?

>> No.8189428

>>8189362
Man, how I'd like to play some lightgun games again. Sadly, no room for a CRT right now, but I've got a nice 90's Trinitron sitting at my grandma's place and waiting for better times.
Get some HOTD. And please don't stretch the image.

>> No.8189430

>>8189428
is the image stretched? i haven't touched any of the options yet, this is how it looks by default

>> No.8189432

>>8189430
Well, it's a 16:9 TV, so isn't it obvious? Try setting the aspect ratio to 4:3 in the options.

>> No.8189678
File: 1.35 MB, 1038x855, Screenshot_20210930-085205_(1).png [View same] [iqdb] [saucenao] [google]
8189678

>>8147582
kek just sold it for $275

gonna go to the recycling centers and find one that is actually a viewable screen size like my consoomer trinitron (pic related)

>> No.8189731

>>8175132
lies.
Motion might not look as good as on a 60hz crt but still way better then an lcd.
Don't listen to all the 100hz hate, I have one, and other then convergance ill have to readjust it's perfectly usable and does not have that annoying 15khz whine or the flicker.

>> No.8190282

>>8175132
>>8189731
120hz CRT's have digital "logic" which adds lag, shitty decombing filters etc. which smear the image. It's not the hz.

>> No.8190391
File: 180 KB, 1024x768, 86yOxDv.jpg [View same] [iqdb] [saucenao] [google]
8190391

>>8190282
Lol this guy is trying to argue against comb filters

>> No.8190419
File: 80 KB, 900x900, unnamed.jpg [View same] [iqdb] [saucenao] [google]
8190419

>>8188537
>Has the M68LNH050X, which is the 500 TVL flat version of their PVM grade tubes making them shine for 240p content.
>Same phosphor mask as a PVM
>Has a HVR, typically only found in PVM's, which allow a solid calibration for D65 and gamma curve...again typically you will only find this kind of shit on monitors meant for medical use.
>Its hefty starting price tag of $2500 for the 27" ($4000 inflation adjusted) was targeted at "Pro-sumers", home theater magazines slammed it for that, but otherwise considered it the champ for home theater enthusiasts.
>Factory sub and WEGA sound patent made it a sleeper in the factory audio department.
>HD content started rolling out in 2005 so 480i sets like the FV310 were killed off early, making them rare as fuck unicorns

>> No.8190664

>>8188537
https://www.youtube.com/watch?v=nuvd2A1_CUc

>> No.8190671

>>8190664
shit youtuber metric

>> No.8191095

>>8190419
The only thing in that description that interested me was
>>Has a HVR, typically only found in PVM's, which allow a solid calibration for D65 and gamma curve
Flat tube is negative imo for /vr/. Not a deal breaker, but I prefer curved.
500 TVL is nice.
Factory sub is a good bonus.

However, if I ever get another 36" CRT it's going to be a KV-36XBR800.
>but anon that's a HDTV.
I know.
>but you just said you prefer curved!
I know.

>> No.8191223

>>8190391
there is absolutely no reason for a CRT not to display interlaced content natively

>> No.8191624

I am playing a ROM hack and I am pretty sure all the new graphics were tested on a 2.2 gamma LCD monitor.
How would I best compensate for this on my CRT? I am on a PC monitor using Retroarch. As it is everything is very dark and black crush is apparent.

>> No.8191635

>>8191223
that's not what comb filters do, they reduce interference caused by composite video encoding

>> No.8192136

>>8145934

I just got a Sony KV-29FA310. and i am trying to make it work properly.

i have posted before about asking if someone had used this HDMI2YPbPr adapter before:
https://articulo.mercadolibre.com.mx/MLM-916450899-compatible-con-hdmi-a-5rca-rgb-componente-ypbpr-video-rl-a-_JM?quantity=1

on the LG tv i had, it worked, except for the caveat that i have to run retroarch and exit so the screen gets normal, even after configuring VMMaker. but in this Sony WEGA, while it still works, all resolutions have vertical rolling.

can i fix the rolling with the service menu, or do i have to open the thing?

>> No.8192152

>>8164772
canabalt nice

>> No.8192162
File: 2.40 MB, 1498x946, Screen Shot 2021-09-30 at 11.20.16 PM.png [View same] [iqdb] [saucenao] [google]
8192162

picked this up for free from some guy off craigslist

>> No.8192262

>>8192162
Is that rear projection?
Otherwise it is not a CRT.

>> No.8192267

>>8192162
also just tell the model # and we can still tell you a lot about it whatever it is.

>> No.8192338

>>8192162
not even close to a crt
>>8192136
you won't be able to fix the scrolling on the tv side, you'll have to mess with the signal you're sending it. Are you sure you are sending a 480i signal?

>> No.8192357

>>8192162
that's cool anon but why post it in the CRT thread?

>> No.8192424

>>8192262
>>8192267
>>8192338
not crt my bad.

is there any benefit to rear projection now that I have it ? light’s replaced.

>> No.8192658

>>8192424
the benefit is it's huge
not so much a benefit now with the gigantor oled panels you can get as it used to be

>> No.8192730

>>8191624
Try using the TVOutTweaks shader. Or image-adjust. One of those two might do it.

>> No.8193194

>>8192338
yeah, i am using the same adapter, and in fact it can still set 640x480 fine, its the super resolutions that are fucked with the scrolling. right now i am using 2560x resolutions.

also, the scrolling speed changes depending on the resolution.

>> No.8193345
File: 252 KB, 794x655, nigger.png [View same] [iqdb] [saucenao] [google]
8193345

cop or drop?

>> No.8193361

>>8193345
No rgb, you can find better consumer models

>> No.8193987

>>8192424
It might be an LCoS rear projection LCD TV, and that is still something very interesting and good.
What is the model #?

>> No.8194015
File: 17 KB, 522x442, 91JTVRcRYnS._AC_SX522_.jpg [View same] [iqdb] [saucenao] [google]
8194015

>>8193987
It's a Sony SXRD television. SXRD is Sony's name for LCoS, which is a type of LCD technology used in projectors that have been black levels and contrast than typical LCDs, but have been said to be a bit less sharp than a normal LCD.
For a living room television on a budget it's an excellent choice if you can pick one up in good condition for a couple of hundred bucks or less. You might even find one for free. 4k downscaled to 1080p will let you take full advantage of the TV and it will look very good for movies and television.

For /vr/ you'll want to utilize emulation and retroarch to bring out the best picture. I wouldn't even bother with a hardware scanline generator and real consoles.
After settinng up some shaders and tweaking to personal tastes the image should be flattering to /vr/.
Might be some lag on the TV tho.