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/vr/ - Retro Games


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File: 71 KB, 300x212, aeris-death.jpg [View same] [iqdb] [saucenao] [google]
812282 No.812282[DELETED]  [Reply] [Original]

Why don't video games have any iconic scenes anymore?


Name any game in the last couple years that had scenes that will be remembered in the course of video game history. The most iconic moments of video games are all from older games it seems.

>> No.812304

>>>/v/

>> No.813651

Seriously all that shit has been done way before Square rehashed it in THREE DEE. New games are all 3D so if they rehash it again everyone shits their faux-retro pants.

>> No.813656

y dint they use fenix down?

>> No.813657
File: 39 KB, 199x167, pffthehehehetheyllneverknow.jpg [View same] [iqdb] [saucenao] [google]
813657

>>812282

FF7 had alright scenes, but in my opinion FF6 outclassed it at all turns.

>> No.813664

>>812282
only thing that comes to my mind is that the carl_of_duty: modern shitware games have scenes like that, but not in a good way...
this airport-shooting stuff is so fuckin boring(after the first 30 seconds) and was implemented into the game just for on purpose: to let the media rage like crazy("WHY U HAEV TO SHOOT CIVILIANS?!?!?") and to sell the game even better...

>> No.813683

>>812282
Using the mortar rounds in Spec Ops: The Line
The Nuke in COD 4: Modern Warfare
The ending to Journey
"A man chooses, a slave obeys" in Bioshock
The Joker dying at the end of Batman Arkham City (okay thats cheating since it lends more to comic lore for its value)
The end of Red Dead Redemption
The ending of The Walking Dead

>> No.813705
File: 180 KB, 1280x720, GTA4 Phone Call.jpg [View same] [iqdb] [saucenao] [google]
813705

>>812282
Hey cousin, it's Roman speaking, let's play darts!!!

>> No.813721

Mass Effect 1 will be remembered for the dialogue with Vigil
Mass Effect 2, the fucking suicide mission

>> No.813724

>>813705

I'm in the middle of a shootout at the hospital with swat on me. Can I call you back?

>> No.813730

>>813721
>Mass Effect 2, the fucking suicide mission
Perhaps as the most anticlimactically titled final level ever. Like, shit, you had to TRY to fuck that up.

>> No.813734

>>813664
>>813683
>>813705
>>813721
>>813730
>>>/v/

>> No.813748

>>812282
Ninja Gaiden 2 did this way better, way earlier.

>> No.813749

>>813734
Check the fucking topic he's asking about videogames not having iconic scenes anymore. Then asked to name any game from the past couple years. Read the OP first

>> No.813760

>>813749
I didn't quote OP, did I? Retard.

>> No.813765

>>813749
>past couple years
Bingo. Not retro.

>> No.813767

>>813760
That's the fucking point

>> No.813774
File: 60 KB, 600x333, 130214_inventory_badrelationships_ninjagaiden.jpg [View same] [iqdb] [saucenao] [google]
813774

>>812282
i think most conventional plot twists and devices have been used up by now. you kind of half expect an important character to die, transform, or go bad. i also think the way the internet diffuses information makes iconic moments less meaningful. as for contemporary examples; the bell tower scene in the walking dead is pretty iconic. so was the ending to shadow of the colossus. what about "
the cake is a lie?"

>>813748
it really didn't.

>> No.813775

>>813774
That's not Ninja Gaiden 2.

>> No.813781

>>812282
nuke for modern warfare.

>> No.813783

>>812282
Which "iconic" scenes are you even talking about? Sephiroth killing Aeris is a spoiler. The scene itself was neither groundbreaking nor historically influential.

Aeris dying was part of marketing for FFVII. They decided beforehand that a female character is going to die and announced it to the public. Everyone played the game and found out that Aeris is the one who dies. OK. What's "iconic" about it? It's not immediately recognizable, it's never been referenced in a major game, it isn't even being parodied.

>> No.813784

>>812282
Yeah, it's like Pyramid Head doesn't even exist, right?