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/vr/ - Retro Games


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8045891 No.8045891 [Reply] [Original]

Which did you prefer? Which had better graphics, art style and music?

And why didn't PSX have a popular rail shooter?

>> No.8045926

Star Fox had cool ships and the alternate path leading to the crazy dog fights with Star Wolf was mind blowing and challenging as a kid. Star Wolf was a pushover in the simple branch, but they turned it up to 11 for the alternate branch and it was FUQED. God fucking damn I loved Star Fox 64. I moved to PS1 eventually, but Star Fox was incredible.

>> No.8045935

>>8045891
>Which had better graphics, art style and music?
Panzer Dragoon, but it has better graphics, art style and music than almost everything

>> No.8045962 [DELETED] 

>another australia-troon thread

>> No.8045971

>>8045926
The mothership was dope. It had that independence day look to it and I thought it was the coolest shit ever.

>> No.8045976

Sin and Punishment.

>> No.8045996
File: 130 KB, 512x384, solar_assault.png [View same] [iqdb] [saucenao] [google]
8045996

5th gen rail shooters tierlist

God Tier:
Solar Assault

High Tier:
Planet Harriers

Mid Tier:
Panzer Dragoon Zwei

Low Tier:
Omega Boost

Shit Tier:
Lylat Wars

Trashure Tier:
Sin & Excrement

>> No.8045997

I preferred Lylat Wars. But that's because I hate how Eastern media is literally overflowing with dragons.

>> No.8046005

>>8045891
Panzer Dragoon has an amazing style, but I replay Star Fox way more. Star Fox 64 is still my favorite rail shooter overall.

>> No.8046019

>>8045996
Where's Yar's Revenge?

>> No.8046106

>>8045996
>gets called out early in the thread
>goes all out not even hiding who he is anymore
based, but fagpilled.

>> No.8047803

>>8045891
panzer is better in every way, enemies don't just fly on screen and shoot away from you before flying into the player view window. They pose some sort of threat. SF64 is bloated with this shit all range missions and fights that involve you flying in a single direction to catch a target before taking these uncomfortably long turns, the engine clearly wasn't tweaked well for this. It makes these fights take forever and ultimately makes them really boring, they're never a challenge they just waste your time. The best stage in SF64 is that one with the train, genuinely fun stage layout and encounters and the boss has funny reactions to being shot. Panzer is also elevated by its tremendous aesthetics and sound design - by the time zwei came around they really captured that playing a moebius game style successfully.

>> No.8048298

>>8045891
Panzer Dragoon is a work of art while Lylat Wars is a kids' toy, they're not really competing in the same category

>> No.8048337

asutralia-kun and console warring aside, the best game between SF64 and PD1 is SF64.
I love PD1's art direction, but the gameplay and stage design is still a bit green.
Now, Zwei? Now we're talking. That's a real competitor.
I still think SF64 comes out on top due to more intricate controls (you have so much more options of mobility and maneuvering, making the skill ceiling much higher) and more complicated enemy patterns and boss fights, as well as more variety, but Zwei still has an impressively great design all the way through, something PD1 didn't achieve. Zwei even tried its own "all range mode" with the (true) final boss fight. It isn't as successful, but it's still memorable as fuck and unexpected within the context of the game.
Both are masterpieces (Zwei and SF64)

>> No.8048343

>>8045891
SF64 is a much better game than the first Panzer Dragoon... but Zwei beats it out.
Also, my biggest issue with SF64 is that even in 1997, it was ugly. The textures were muddy and the objects were really blocky and I remember people saying how most other N64 games had way better looking graphics, even Mario 64.
In contrast, Zwei is drop dead gorgeous, and the first Panzer Dragoon is by far the best looking of the launch window games on Saturn.

Also, if you want a good rail shooter on PS1, there's Gamera 2000. It's a shameless Panzer Dragoon clone, but it's still pretty fun.
Omega Boost is also 10/10 despite it not strictly being a rail shooter (it effectively plays like it, enemies just spawn in a sphere around you regardless of the direction you move in, apart from the two or so stages where you're falling forwards).

>> No.8048434

I could never get over the shit graphics of Panzer Dragoon, all those meshes and pixelated textures if you can call them that. Star Fox 64 is amazing, different stages, water, lava, space, terrain, snow... with arcade gameplay and objectives.

>> No.8048571

>>8045891
Lylat Wars is just much more varied in every aspect.
While moving the camera around in Panzer Dragoon was an interesting novelty, the free control scheme of Star Fox just allowed for better maneuvering.
It had stages where the gameplay drastically changed and you had to control a complete different vehicle or meet certain criterias like destroying missiles before they'll get to your ship.
The pace of the all-range mode stages was fully in your hands and the game never felt padded.
The dialogue and story while cheesy, fitted the dynamic progression of the game much better than the cut-scenes of Panzer Dragoon.
Though Panzer Dragoon Zwei was visually more impressive than the first one, it had many incredibly slow sections which weren't particularity challenging.
Panzer Dragoon Orta is sorta comparable, though my preference still goes to Star Fox 64.

>> No.8048784

Star Fox 64 is pretty much a perfect shooter.
>The actual shooting is very satisfying. I like how you have to maintain the tension on the stick to maintain accuracy.
>Movement is fun. Doing inside loops to turn the tables on the enemy never gets old.
>It gives you a variety of missions with different paths.
>Each mission feels like an episode of a TV show. Its always introducing new characters.
>Fighting a rival group of mercenaries like Star Wolf is an awesome concept.

>> No.8048835

Star Fox 64 is the most overrated shmup of all time. It's so mindlessly easy even an 8-year-old with downs could 1cc it with relative ease. Why do Nintendofags put this garbage on such a high pedestal? Go play more arcade shooters and expand beyond your Miyamoto bubble.

>> No.8048886

>>8048835
not my fault if lylat has more soul

>> No.8049226

>>8048835
You can just tell this guy has never 1CC'd a shump in his life.

>> No.8049267

>>8047803
Just played panzeer dragoon. Good but too easy and short. Star fox is way more re playable

>> No.8049386

>>8047803
Getting all the medals on expert in SF64 is harder than anything in Panzer 1 or Zwei.

>> No.8049412

>>8049386
Where did he mention PD in his post? He meant games like Dodonpachi and Battle Garegga.

>> No.8049414

>>8049412
>Where did he mention PD in his post?
The first sentence.

>> No.8050108

>>8049386
>>8049267
up the difficulty, it's in the options menu

>> No.8050118

>>8050108
All that does is make the enemies shoot more projectiles and the projectiles fly faster. SF64 has that + different enemy patterns and massively increased wing damage. Also it doesn't save high scores in PDZ when you play on anything but the standard difficulty.

>> No.8050121

>>8050118
It's OK that it's not the most difficult game that saves your score

>> No.8050139

>>8050121
PDZ just doesn't have enough replay value. There's barely any difference between difficulties and paths in the game.

>> No.8050169

>>8050139
you don't need to endlessly replay games, instead judge them for the content that's there instead of what isn't there

>> No.8050269

>>8050169
Noooo. If there isn't a 200+ hour story mode then its not worth playing.

>> No.8050279

>>8050169
You know what would make this on rails game more replayable? Variety, like every other good on rails shooter.

>> No.8050291

>>8050279
Would it? It's a quality title you can pick up and play at any time like Altered beast. I cannot stand even attempting to play massive rpg's that are a total slog.

>> No.8050308

>>8050291
>Would it?
Yes. Just having actually different levels instead of barely distinguished paths that all end in the same bossfight would've gone a long way.

>> No.8050340

>>8050279
I find the art side of the experience to be fulfilling enough. It's a beautiful ride in a desolate world and tons of fun too.

>> No.8050491

>>8050308
I feel Lylat Wars could have been improved if you trimmed all the fat and made it only 5 levels.

>> No.8050495

>>8050491
Then you're simply insane. So used to getting little content that you're stockholm syndrome'd into thinking it's a good thing when developers rip you off.

>> No.8050504

>>8050495
Why are you accusing him of being insane? How insensitive and manipulative. Lylat Wars has plenty of fat to trim, all range mode for example.

>> No.8050512

>>8050504
There is literally nothing wrong with all range mode. Get better at video games.

>> No.8050513

>>8050512
It's boring and easy, get better taste and don't call people insane you woman.

>> No.8050516

>>8045997
wtf who doesnt like chinese myth dragons

>> No.8050519

>>8050513
>It's boring and easy
Like all of Zwei? You should love it.

>> No.8050523

>>8050519
Much easier in fact, it's a disservice to the genre to have such a boring waste of time thrown in there. Why are Nintendo games filled with so much time wasting shit? Couldn't they make the game better instead?

>> No.8050529
File: 2.91 MB, 640x480, Quality.webm [View same] [iqdb] [saucenao] [google]
8050529

>>8050523
>Why are Nintendo games filled with so much time wasting shit?
Ironic.
>Couldn't they make the game better instead?
They did. I don't buy you finding the all range sections "too easy" by the way. Not with how asshurt you are over them.

>> No.8050531

>>8050504
Lylat Wars is virtually fat free. The only way to make it any lighter is to split the easy, medium, and hard routes respectively and hock each of them as a shitty mobile game.

>> No.8050536

>>8050516
Me. Dragons are big dumb fire-breathing lizards. End of story. I almost didn't even play the Lunar series because of DRAGONSDRAGONSDRAGONS.

>> No.8050550

I actually do kind of hate the all range mode sections. They're not very fun.
>dude, fly around in circles and try to keep Starwolf out of your ass

>> No.8050559

>>8050495
>little content
Plenty of SEGA titles have 3-4 stages there's nothing wrong with that. I recall playing Battlefield 3 and it was chock a block full of maps and everyone played 3-4 maps like canals and operation metro proving everyone ignores the bloat if possible.

>> No.8050560

>>8050550
I enjoyed the All-Range Mode sections more than the rest of the game. I found myself wishing each stage were like that, with the size of the fly-able areas being 3-4 times larger to compensate

>> No.8050696

It's called star fox 64 you fuckin mouth breathers.

>> No.8050703

>>8048835
Post scores

>> No.8050707

>>8050696
That game from OPs picture is Lylat Wars. Back to /v/.

>> No.8050708

>>8050696
Not in Europe.

>> No.8050751

>>8050529
>games can't have moments of atmosphere and tension building
aren't you the nintendo loving autist who constantly runs re2 and shits the bed at the mention of croc for some reason?

>> No.8050752

>>8050751
>it's OK when Sega does it
Also what do you mean by "runs re2"?

>> No.8050756

>>8050752
you know what I mean ;)

>> No.8050763

>>8050756
No I don't. I haven't played through RE2 all year, I'm more of an RE3 chad these days.

>> No.8050764

>>8050763
Ah I see, you play even shittier games

>> No.8050791 [DELETED] 
File: 3.00 MB, 720x540, zwei.webm [View same] [iqdb] [saucenao] [google]
8050791

>>8045891
Not even a question.

Panzer Dragoon Zwei is a masterpiece. One of the greatest examples of artistic achievement in videogames done correctly.

>> No.8050795
File: 3.00 MB, 640x480, panzerdragoonzwei.webm [View same] [iqdb] [saucenao] [google]
8050795

>>8045891 (OP)
Not even a question.

Panzer Dragoon Zwei is a masterpiece. One of the greatest examples of artistic achievement in videogames done correctly

>> No.8050827
File: 9 KB, 320x180, images (19).jpg [View same] [iqdb] [saucenao] [google]
8050827

>>8050795
Starfox looks better than this.

>> No.8050835

>>8050827
This sounds like a cope but the saturn uses so much fucking dithering you really need a crt with composite cable to make it look right.

>> No.8050875
File: 2.45 MB, 1734x622, zwei art.png [View same] [iqdb] [saucenao] [google]
8050875

>>8050827
>Star Wars parody with Saturday morning cartoon furries
>Stellar art direction for a cohesive, beautifully crafted, unique worldbuilding
lol

>> No.8050882

>>8045976
>Sin and Punishment.
This is the best one

>> No.8051085

>>8050795
>>8050875
kino

>> No.8051113

>>8045976
I bought it based on reviews and it's shit. There's zero skill required to finish this game

>> No.8051119

>>8051113
No way you can beat turbo hard mode with frameskip.

>> No.8051221
File: 141 KB, 585x767, 425275-Arzach_pic3[1].jpg [View same] [iqdb] [saucenao] [google]
8051221

>>8050875
Yes, all hail the completely original Panzer Dragoon that definitely wasn't criminally plagiarized from Moebius' Arzach.

>> No.8051235

Starfox*

>> No.8051238

>>8051113
So like starfox?

>> No.8051241

>>8051221
Whatever that is its way cooler than Star wars with animals.

>> No.8051246

>>8051221
Wasn't it like the same artist or something?

>> No.8051250

>>8045996
>Being this wrong

I'm so sorry anon

>> No.8052146

>>8051221
Moebius literally did the box art for Panzer Dragoon kek

>> No.8052304

>>8051221
>wasn't criminally plagiarized
what a crock of shit. moebius literally made the artwork of the panzer dragoon box cover.

>> No.8052312

>>8052304
oops didn't read that someone had already beat me to it >>8052146

Next you're gonna tell me Panzer Dragoon was also influenced by Nausicaa and Dune. What a shocker. How dare they?

>> No.8052818

PD Zwei >>> PD > Starfox 64

>> No.8053718
File: 75 KB, 784x801, panzer-dragoon-episodes.jpg [View same] [iqdb] [saucenao] [google]
8053718

Why don't we get games as inspired as these nowadays?

>> No.8053725

>>8052818
Zwei=SF64>>>>>>PD1

>> No.8053729

Why isn't the Bernie Stolar spammer in this thread? He always pops up on threads relating to Saturn.

>> No.8053885

>>8052818
>>8053725
>Orta >>> PD2 > SF64 >>> PD1 > SF > shit > SF Assault

Fixed.

>> No.8054236

>>8050827
But Panzer Dragoon definitely sounds better. Sure Starfox 64 has some memorable compositions, but listening to them on their own you realize just how flat and empty they are.

Just compare some tracks:

Starfox 64:
https://www.youtube.com/watch?v=omn_9rJC_60
https://www.youtube.com/watch?v=bACFhIYrA6c
https://www.youtube.com/watch?v=nWcDpvf57fA
https://www.youtube.com/watch?v=LoRFFEzWzwI
https://www.youtube.com/watch?v=ZLdeWCLb2i4
https://www.youtube.com/watch?v=3NJlYyeUBSY

Panzer Dragoon II:
https://www.youtube.com/watch?v=_X3u39tIbD8
https://www.youtube.com/watch?v=BuCweFY24iI
https://www.youtube.com/watch?v=VESzdVBIqhc
https://www.youtube.com/watch?v=xhf3dpaEyIc
https://www.youtube.com/watch?v=VwhTXEXaTlI
https://www.youtube.com/watch?v=JxyZgtSdmbY

Both games are using their respective systems sound hardware to playback sequenced music. But Panzer Dragoon II's music has a lot more depth and richness to it.

>> No.8054852

>>8054236
there's no "but"

Panzer Dragoon looks better than Starfox too

The only thing SF has over PD is a greater maneuverability/control over the character and more gameplay variety with gimmicks

>> No.8055137
File: 318 KB, 704x446, panzerdragoonart.jpg [View same] [iqdb] [saucenao] [google]
8055137

why would you ever compare furry kiddy shit to something like this?

>> No.8055145

S&P is just a better game in this rail shooters with a character onscreen. Hell it's the only thing proving that the genre just has bad games and isn't inherently shit.

>> No.8055158

>>8055145
>S&P
Like most Treasure games, it suffers from shit level designs and too many boss encounters, most of which are gimmicky shit like the final boss that just rips off Missile Command.

>> No.8055159

>>8055158
>too many boss encounters
Pleb status: filtered.

>> No.8055162

>>8055159
Ever heard the saying, quality always trumps quantity, Treasurecuck?

>> No.8055164

>>8055162
Ever heard of getting better taste, pleb?

>> No.8055168

>>8055164
Ironic coming from a Treasure fanboy.

>> No.8055172

>>8051113
Not /vr/ but you might enjoy the refined sequel.
The control scheme is somewhat similar to Planet Harriers, though SnP2 is much more experimental, as it mixes within elements of both 3D sidescrollers and 2D shmups.
It's also might be one of the hardest games Treasure has ever developed.

>> No.8055196

Pokémon Snap
Virtua Cop 2

>> No.8055226

>>8045996
>Trashure Tier:
>Sin & Excrement
Really?

>> No.8055276

>>8055226
He's being shamelessly tsundere.
He loves Treasure but hates them at thethe same time for console war reasons.

>> No.8056041

>>8055196
Holy based

>> No.8056510

>>8055145
>Sin & Punishment

Imagine thinking a rail shooter with auto-targetting could be any good, lmao.

>> No.8056541

Panzer. More interesting world, music, and more refined arcadey mechanics as opposed to Fox's middle ground of arcade and lite-sim. Also did the whole adventure/RPG spin-off a lot better than Fox.

>> No.8056573

>>8051221
What's it like being retarded?
https://en.m.wikipedia.org/wiki/Panzer_Dragoon_(video_game)

>> No.8056589 [DELETED] 
File: 321 KB, 1850x2700, 179644.jpg [View same] [iqdb] [saucenao] [google]
8056589

>>8053729
Thanks for the heads-up anon.

Yeah, fuck Pansyass Drag on. Worthless faggot games were left off the Chadcast for a reason.

>> No.8056598

>>8056589
Dreamcast got Rez instead. Can't complain.
I don't get why this board has so many saturn fanatics.
Zoomers seem obsessed with saturn

>> No.8056603

>>8056589
This is what mental illness looks like.

>> No.8056636

>>8056598
>Dreamcast got Rez instead. Can't complain.
Too bad it didn't get a Planet Harriers port, the actual GOAT polygonal 3D shmup.

>> No.8056647

>>8056598
>I don't get why this board has so many saturn fanatics.

People have been slowly realizing over the past 10-15 years that the Saturn actually had good games and was a pretty good system.

>> No.8056704

>>8056636
Ok
>>8056647
You haven't even been in the conversation for 15 years

>> No.8056713

>>8056647
Name fifteen good Saturn games that aren't A) weeaboo as shit; and B) ports from other systems.

>> No.8056716
File: 234 KB, 1600x2280, 3c7f2bd28b6534da49e3d5e7ad17330a.jpg [View same] [iqdb] [saucenao] [google]
8056716

>>8045996
>planet harriers
this is emulatable now isn't it?

>> No.8056998

>>8056704
>You haven't even been in the conversation for 15 years
I've had a Saturn since 1996.
>>8056713
Define Weaboo Shit and Ports from Other Systems. Do arcade games count as ports from other Systems even if they're still some of the best home versions available? What about games that were originally on the Saturn and later got ported to other systems like Thunder Force V and Silhouette Mirage? Would you consider those ports from other systems even though the Saturn versions are the originals? Would Radiant Silvergun count or would you bend the rules and say it's a port since it was originally released on the ST-V Titan board which is just a Saturn in an Arcade cabinet?

You need to give clear definitions of what you think count if you're going to play this game. Otherwise there's way to much wiggle room for you to keep dismissing games making it a worthless conversation.

>> No.8058391

>>8045891
>rail shooter

>Panzer dragoon

lol wut? That shit is a lock on retard fest. There is a reason NO games use lock on shooting anymore. They all are shit to play.

>> No.8058416

They are more good Panzer Dragoon games than Starfox games.

>> No.8058426

>>8058391
Light gun games no longer exist. Is it because they were all shit also?

Personally I feel first person shooters have been the laziest style of game since forever yet they seem to be never ending.

>> No.8058476 [DELETED] 

>>8058391
The homing lasers are actually worse to use than the bullets as they deal much less damage. Only scrubs use the homing lasers in the PD games.

>> No.8058512

I choose, Omega Boost!
https://youtu.be/Kkwuw26ESn4?t=96

>> No.8058535

>>8054852
>more gameplay variety with gimmicks
this isnt necessarily a good thing

>> No.8059827

>>8050875
Holy SOULful art

>> No.8059835

I'm glad I grew up with both Saturn and N64.

>> No.8060281 [DELETED] 

>>8059835
No one cares. Now tell us which game you thought was better instead of crying about fanboys.

>> No.8061530

>>8060281
I like the third option here >>8058512
why is the janitor not deleting this thread despite it being against the rules?

>> No.8061545

>>8060281
Where am I crying about fanboys? Reading through the thread just made me realize how awesome both games are so I'm just expressing my happiness of actually having been able to play them when they were new.

>> No.8061607 [DELETED] 

>>8061545
Because you're just trying to stir up console war bullshit instead of actually discuss the games.
>b-b-but it's OK if I take an idort stance!
No, it's not.

>> No.8061626

>>8061607
...no? I was just literally saying I'm glad I grew up with both.
Yeah I guess that makes me an idort, what are you gonna do about it? Tell me "NO YOU DONT YOU IDORT"?

>> No.8061639

>>8061530
Omega boost isn't a true rail shooter.

>> No.8061652 [DELETED] 

>>8061626
Yeah, you're totally not trying to provoke console warriors into seething at you. Come on, you'll have to do a better job at being subtle.

>> No.8061658

>>8061652
Console warriors are not of my concern, if they get upset by me having grew up with both series, then that's on them, it doesn't affect me positively or negatively.

>> No.8061697 [DELETED] 

>>8061639
It runs along a rail, but you can move inside a 360-degree sphere as it moves along the rail.

>> No.8061723
File: 195 KB, 409x298, file.png [View same] [iqdb] [saucenao] [google]
8061723

>>8061639
neither is carfax 64

>> No.8061732

>>8061723
Majority of Lylat wars is a rail shooter

>> No.8061760 [DELETED] 

>>8061658
>I was only pretending to not instigate a flame war! Anti-console warring is more important than actually talking about the games!
Sure anon, I believe you.

So, which series did you enjoy more whilst you grew up, Panzer Dragoon or Star Fox?

>> No.8061761

>>8061760
Is this a tribunal or are you just trying out to do it for free?

>> No.8061774

>>8061760
It's really strange how you got all heated up with "console warring", I didn't even mention it, I simply said I'm glad I grew up with both because this thread reminded me of how good both are.

>> No.8061786
File: 102 KB, 960x950, 1626289449901.jpg [View same] [iqdb] [saucenao] [google]
8061786

>>8058512
>just found out today there is an Omega Boost sponsor decal in some Gran Turismo game

>> No.8061798

>>8045976
based

>> No.8061801

>>8061786
Who do you think made it?

>> No.8061823

Having had both systems at the time my vote goes to SF64. I was totally mesmerized by that game from the first time I played it (rental, both cartridge and console) and I still play it regularly to this day. To me it is perfect: an action packed, high intensity adventure that can be completed in about an hour, which is all the time I usually have to play video games. I love the smooth controls and the branching paths. I even love the corny ass dialogue. PD on the other hand I didn't have much experience with. I only played a rented or borrowed copy (can't remember which) for a short time and after our Saturn broke and was replaced with a PS1 I never revisited the series. At the time I remember thinking it was neat but it didn't blow my fucking mind the way SF64 did.

>> No.8061839

>>8061823
I do think SF64 is the overall better game that will give you more hours of gameplay and with higher skill ceiling, but if you only played Panzer Dragoon 1, you haven't really played the best Panzer Dragoon has to offer. PD1 is mostly forgettable outside of the first level, but Panzer Dragoon 2 is really good all the way through and has some replayability with different routes, dragon evolutions and a secret final boss.

>> No.8061849 [DELETED] 

>>8061774
>still avoiding the actual subject of the thread
Yeah, you're just a shitposter farming for (You)'s. Doubt you even played these games back then.

>> No.8061861

>>8061849
I didn't avoid the actual subject, I'm saying I enjoyed both of the games, which are the subject of this thread.
>you HAVE to choose one!
Okay, on mondays, wednesdays and fridays I'll play Star Fox, on tuesdays, thursdays and saturdays I'll play Panzer, and on sundays I'll play both.

>> No.8061873

>>8061839
Truth be told I don't remember which one it was. It was only for a weekend or so nearly 25 years ago. I got another Saturn for cheap in the late 00's and if I ever get around to modding it I do intend on giving this series a proper play through. Should I try 2 first?

>> No.8061952 [DELETED] 
File: 165 KB, 600x337, orta.jpg [View same] [iqdb] [saucenao] [google]
8061952

>>8061873
Always play them in chronological order is what I always say. You should also get an Xbox to play Orta, the best installment in the PD series imo.

>> No.8061961

>>8045891
>t. 50 Hz little bitch

>> No.8061973

>>8061861
This sort of behavior with given simple instructions is a sign of Dunning Kruger syndrome as well as autism

>> No.8061982

>>8061973
Just accept that you got angry because an anon mentioned he was happy he grew up with both and move on.

>> No.8061986

>>8061961
>50hz BAD
Then explain this zoom boy. https://m.youtube.com/watch?v=rRyy0yn2Qx8&t=163s

>> No.8062092 [DELETED] 

>>8061982
After you admit you're a fenceshitting nonce.

>> No.8062104

>>8061801
that wasn't my point

>> No.8062112

>>8062104
I'm irrationally angry at you now, watch me take a fat shit grrr

>> No.8062116

>>8062092
Anon it's been 12 hours since that post was made and you're still angry.
Just accept some people had better luck in life and got to own more than 1 system.

>> No.8062158 [DELETED] 

>>8062116
>Anon it's been 12 hours since that post was made and you're still angry.
Nobody got angry ITT. Your bait attempt failed. Sad. Try harder next time, I'm sure you'll piss some console warrior off eventually...

>> No.8062165

>>8062158
>he thinks I'm the same anon
Anyway, you claim the "bait" has "failed", yet here you are 12 hours later seething.

>> No.8062171

>>8056716
Is it?
I know it boots in Demul, but the HUD is missing and a bunch of shit doesn't show up properly.

Real shame. I got to play it down at Arcade Odyssey in Miami a few times. Playing for too long hurt my hand, but fuck, it's fun.
No idea if it's still on the floor or not, it's been like 2 years since I've been down there.

>>8061839
PD1 has its moments. Few parts stand out quite as much as most of SF64, but those that do are really good. The opening level is really dramatic of course, but I also liked the end of the 2nd stage a lot with the worms coming after you and the other dragon.. Spiraling down the tunnels in stage 4 was wild, and seeing the city in stage 6 was cool.
Also, the final boss is great.

PD2 takes everything to the next level though, god damn.

>>8061873
PD1 is worth playing first, especially since you'll be more wowed playing PD2 after.

>> No.8062176 [DELETED] 

>>8062165
>if I keep repeating "u mad!" enough, it'll become true!
Lmao. At least you're being honest now with your intentions.

>> No.8062178

>>8062176
Almost 13 hours, anon.

>> No.8062234 [DELETED] 

>>8062178
Yeah, you're right, no point wasting anymore time on some loser that has nothing interesting to add beyond "durr i grew up with both hurr i like both".

>> No.8062283

>>8062234
You realize you're acting like the guy from the idort comic going mad, right?

>> No.8063520
File: 519 KB, 1267x1872, coolias.jpg [View same] [iqdb] [saucenao] [google]
8063520

>> No.8063528
File: 25 KB, 215x306, Die Welt Von Panzer Dragoon Zwei_0001.jpg [View same] [iqdb] [saucenao] [google]
8063528

>>8063520
I own this little art book, it's very nice.
btw comparing PD to SF's art style is apples to oranges. PD has this Dune/Moebius approach while SF is inspired by Thunderbirds, Star Wars and even Gundam.
Both series do a good job using the elements of their inspiration to create something new.

>> No.8064678

>Lylat Wars
Lyterally Wha?

>> No.8064691

pic unrelated? that's star fox 64, not one of whatever those two games are

>> No.8064812

The remakes better.

For both.

>> No.8064945

>>8064812
>PD remake better than PD
kys asap

>> No.8064957

>>8064945
Cope.

>> No.8064979
File: 3.00 MB, 800x450, pzdrg.webm [View same] [iqdb] [saucenao] [google]
8064979

>>8064957
there's nothing to cope with, it plays worse and they took a massive dump on the art direction. it's worse, period.

>> No.8065079

>>8064678
Have you even played the game in OPs picture? Its based in the Lylat system.

>> No.8065096
File: 15 KB, 320x237, images (42).jpg [View same] [iqdb] [saucenao] [google]
8065096

>>8063528
>Apples and oranges
You have to admit Panzer Dragoon is a lot more polished. You could say I'm cherry picking but over 50% of starfox images you find online look awful.

>> No.8065135

>>8053718
unified culture monopolising all sources of inspiration

>> No.8065502

>>8065096
Actually, the same happens with PD. Notice most of the pics ITT are concept art.
At least, I always remember struggling to find good-looking screenshots that make the game justice.
These games just look better in motion.
That said, I don't think that screenshot you posted looks bad, I like the color composition there, and the fact the resolution is close to the actual N64 resolution makes it look better too. One of the biggest problems with 5th gen games screenshots is that they're always stretched to shit.
I think both SF and PD are polished games, for sure.

>> No.8065531 [DELETED] 
File: 3.00 MB, 480x360, panzer_zwei.webm [View same] [iqdb] [saucenao] [google]
8065531

>>8065502
>At least, I always remember struggling to find good-looking screenshots that make the game justice.
That's why webm's are superior.

>I think both SF and PD are polished games, for sure.
Disagree, N64 games all look disgusting, Star Fox 64 is no exception.

>> No.8065606

>>8065531
I think you just have a console war problem.
I hope some day you will appreciate games like Star Fox 64 and Sin and Punishment. It makes no sense that a Panzer Dragoon fan wouldn't like those.

>> No.8065630

>>8065606
Do you agree all zx spectrum games look awful? Then what difference is there in saying all N64 look disgusting?

>> No.8065642

>>8061530
>>8061545
>>8061626
>>8061658
the guy crying about "nooo you can't own both systems!" was, after all, australia-kun. What a surprise...

>> No.8065653

>>8065606
No, I'm with him. For as fun as SF64 is and how polished it is, with a great multi player. It does look pretty ass. I hate how everything is so blotchy. I even bought the 3DDD ram pack (or whatever it was) for the N64 when I was a teen and I still kinda think it looked worse than the PSX I bought later. All the N64 games were blotchy desu.

>> No.8065656

>>8065653
I've never found a chance to play sf64's multiplayer, I don't even know what it's like.

>> No.8065691

>>8065656
I played it a bunch with mates. Picking the tank seemed like a disadvantage. Had a lot of fun with multiplayer but we stopped playing it and went back to Mario kart block fort and sometimes goldeneye.

This is one of its advantages over PD yet since nobody here played Lylat wars outside of roms they would never know.

>> No.8065695

>>8065691
I played on n64 and 3ds, nobody ever wanted to play sf64 mp so I never played it

>> No.8065736 [DELETED] 

>>8065642
To be fair to Auster, you are kind of a bitch for avoiding the OP's question and deflecting with "both are good" like le enlightened centrist. The subject wasn't if you think they're good, OP is asking you which gave you more enjoyment.

>> No.8065746

>>8065736
I wasn't the anon who posted he owned both consoles, I just noticed the bulk of deleted posts and found it funny that sperg was australia-kun. That schizo really did shitpost a lot.

>> No.8065747

>>8045891
I like Lylat Wars but man the Panzer Dragoon games are so good, full of great atmosphere and music.

>> No.8066313

>>8050875
/thread

>> No.8066321

>>8066313
see: >>8063528

>> No.8066363 [DELETED] 

>>8065606
>I think you just have a console war problem.

Nah, preferring some game over another that happens to be on competing platforms doesn't automatically mean you're a console warrior. I think you just let console warriorism live rent free in your head too much. Perhaps you were traumatized by it at some point in your life. Did a Genesis kid bully you for liking the SNES?

>> No.8066365

>>8066363
>preferring some game over another
Did you read the post he was replying to?:
>>8065531
>N64 games all look disgusting
It reads like a hyperbolic console warrior to me.

>> No.8066395 [DELETED] 

>>8066365
have you ever seen a gorgeous n64 game, though? think about it...

>> No.8066437

>>8050875
Its literally just empty barren landscapes. Yes, the concept art looks nice. The actual game looks like shit and runs like shit. With boring autoaim gameplay. Cope.

>> No.8066439

>>8064979
But this looks amazing.

>> No.8066456 [DELETED] 

>>8066437
>With boring autoaim gameplay.
We're not talking about Sin and Punishment though, which literally snaps the targetting reticle onto enemies for the player.

>> No.8066461

>>8065606
If we're talking graphics, S&P looks pretty good.
It damn well better though, being an N64 game from 2000. Really late in the machine's lifespan.

but SF64, even back in the day, was ugly next to other N64 games of the time
which is a shame, because it's a damn fine game
just kinda ugly
it's not even ugly in a way that has a purpose (eg, F-Zero X, which was at least stripped back so hard for the sole purpose of getting 30 fucking cars on screen without any slowdown), it's just really lacking in the aesthetics department

>>8066395
yes
damn near all of them were from really late in the machine's lifespan, but they exist

>>8053718
cost vs risk

>> No.8066491
File: 38 KB, 739x415, images (44).jpg [View same] [iqdb] [saucenao] [google]
8066491

>>8066461
>They exist
Can you show us?
>....No.

>> No.8066494

>>8066461
N64 people keep talking about how they have good stuff and beautiful games but then some of their praiseworthy late releases look worse than a playstation launch game
I dont get the n64 thing.

>> No.8066501

>>8056510
Auto does less damage and let's you focus on dodging like any other homing shot.

>> No.8066504

>>8065096
Ok but starfox has a way better framerate than pd and looks better in motion.

>> No.8066508 [DELETED] 

>>8045891

>keep coming to SH years apart because its
fun
>really enjoyed SF64 as a kid
>haven't really played anything more aside from these

I think I'm just realizing that I'm into this genre with this thread. I've only ever come across two games but they've made a very underrated impact on me.
I gave shmups a shot but it wasn't quite the same for me.
What are some more games like these out there? What are some good systems for it?

>tfw i will never be able to play unemulated space harrier

>> No.8066839

>>8066395
If you want to be cynic, you can pull the old classic "muh early 3D aged badly!" and cherrypick different weaknesses 5th gen consoles had, like how PS1 and Saturn 3D can't maintain stable textures resulting in the classic wobbling and texture warping. But that's just console warry shit.
>>8066456
I can tell you've never played S&P, at least not more than a few minutes. The autoaim is weak as fuck and if you only use that you'd run out of time in every boss, it is mostly helpful in certain moments where you need to focus more on dodging, but you will be toggling between autoaim and manual aim frequently depending on the given situation. But the game will make you want to try your best to keep doing manual, because it makes more damage.

>> No.8066843
File: 921 KB, 1372x1000, panzerdragooncomparison.jpg [View same] [iqdb] [saucenao] [google]
8066843

>>8066439
It looks like shit compared to the original

this is supposed to be the same level

>> No.8066849

>>8066843
It overshoot the mark a bit...

>> No.8066869

>>8066843
There are anons in this thread like this guy >>8066504 >>8066437 that think Lylat Wars first stage LOOKS better than this.

>> No.8066870

>>8066439
I fucking hate zoomers

>> No.8066872

>>8066437
>Its literally just empty barren landscapes
literally Starfox64

>> No.8066901

>>8066843
i like the remake but it really does look worse than a fucking saturn game

>> No.8066962

>>8066843
Any footage of Zwei remake yet? I wanna see how much they are gonna ruin it

>> No.8067252

>>8064979
>>8066843
this should be illegal

>> No.8067524

Gameplay = Starfox
Art/Music/Story = Panzer Dragoon

>> No.8067593

>>8066395
>>8066491
the two N64 games I can really think of that are outright pretty are World Driver Championship and Battle for Naboo

>> No.8067728

>>8064979
I'm trans and I think this looks great

>> No.8067738

>>8045996
>>/vr/?task=search&ghost=&search_text=trashure

autism

>> No.8068094

>>8066843
there's no excuse for the piss filter. disgusting

>> No.8068457
File: 1.31 MB, 864x576, PDmoebius.png [View same] [iqdb] [saucenao] [google]
8068457

>>8051221
who do you think drew this fool?

>> No.8068473

>>8067593
The late stage Rare platformers like DK 64 and Conker legitimately hold up.

>> No.8068510 [DELETED] 
File: 39 KB, 800x600, conker.jpg [View same] [iqdb] [saucenao] [google]
8068510

>>8068473
>Rare platformers like DK 64 and Conker legitimately hold up.
Literally look like shit.

>> No.8068532

>>8045971
The Hatches Are Open!

>> No.8068724
File: 585 KB, 704x448, shelcoof.png [View same] [iqdb] [saucenao] [google]
8068724

>>8045971
>>8068532
Sorry sweaty this is what a real mothership looks like

https://www.youtube.com/watch?v=fzt8bmXl5cw

>> No.8068767

>>8068724
This level really shows how Zwei is shit for replaying. There is such a thing as something being too on rails and linear.

>> No.8068836

>>8068532
Here comes a big one!

>> No.8068917

>>8068473
DK64 and Conker have some seriously smeary texturing.
Banjo-Tooie has a lot of detail all around, I'd be fine saying it's actually pretty, but earlier Rare games are really inconsistent with their texturing quality, with only a few areas looking particularly detailed. Better than the norm on N64, but still kinda rough. DK64 was disappointing to me visually back in the day, although that was because I expected more after it required the EXPANSION PAK lol.

the two other games I mentioned have really nice texturing across the board and a lot of geometry detail

>> No.8069079

>>8068724
The scale of the shelcoof is so cool. Just this massive, oppressive bone like ship in the sky, tearing it apart is so cool. That last barrage is hard as hell too.

>> No.8069362

>>8068724
and all of the sudden I have the urge to replay PDZ. good thing it should take less than an hour

>> No.8070046

>>8068724
>>8069079
>shelcoof
that's a silly name

>> No.8070821

>>8064979
this is disgusting, it's supposed to be a sea

>> No.8071876

>>8068767
People constantly think it's the games that are shit, when in reality it's those same people who are shit.

>> No.8072410
File: 76 KB, 425x625, pdzruins.jpg [View same] [iqdb] [saucenao] [google]
8072410

Warning, may cause multiple eargasms

https://www.youtube.com/watch?v=MnbMqGW9lOI

>> No.8072976

>>8045996
gamera 2000

>> No.8073119

>>8045996
poor deluded sega fag, I bet you are the one from the last thread. I love sega but you people make them look hideous.

>> No.8073124

>>8054236
Panzer Dragoon sounds like a sega game ost with some compressed sound that belong into shitty pc flash games. Starfox sounds more grandiose and eventful even if it's midi.

>> No.8073125

>>8055137
The actual game looks like a pixelated mess compared to the booklet artwork. Be real.

>> No.8073818
File: 1.53 MB, 1400x446, PDartfootagecomp.png [View same] [iqdb] [saucenao] [google]
8073818

>>8073125
>artwork is clearer and more detailed than the game itself
truly a never before seen scenario. someone call the presses

the game still does a great job at getting the aesthetic across, don't act like star fox isn't a bunch of basic harsh polygonal shapes with garbage textures

>> No.8073969

>>8073125
>the booklet artwork
it's from the game, it's in the credits

>> No.8074704

>>8073818
impressively faithful

>> No.8074817

>>8073125
Panzer Dragoon is one of the ugliest games ever made. I still have memories of trying to decipher the shifting mess of brown pixels on the screen.

>> No.8074830
File: 2.95 MB, 640x480, Panzer Dragoon.webm [View same] [iqdb] [saucenao] [google]
8074830

>>8074817

>> No.8074958

>>8074817
this is the dumbest post ITT

>> No.8075049

>>8074830
And I have the suspicion that whoever thinks this doesn't look good hasn't seen it on a CRT

>> No.8075063

>>8045891
Star Fox. Nintendo 64 blew away any Saturn game both in creativity and graphic power

>> No.8075065

>>8075049
Regardless it's still looking like a mode 7 game with more sprites and some 3D models.

>> No.8075131

>>8075065
>>>/v/

>> No.8076261
File: 624 KB, 1126x1200, starfoxpanzerdragoon.png [View same] [iqdb] [saucenao] [google]
8076261

hmmm

>> No.8076279

>>8075063
Feel free to post side by side comparisons to prove this.

>> No.8076294

>>8076279
not him but the tricky thing is that both games look infinitely better in motion and they are meant to be seen on a CRT anyways

that said I do find panzer dragoon more aesthetic and artistically superior

>> No.8076324

>>8076294
Judging by >>8066843 vs >>8065096 I think its clear which one looks nicer.

>> No.8076382

>>8066504
>Ok but starfox has a way better framerate
OG PD yeah but Zwei is just as smooth as Starfox

>looks better in motion.
uh, no. refer to >>8050795

>> No.8077104
File: 129 KB, 1200x600, PDSF.jpg [View same] [iqdb] [saucenao] [google]
8077104

>>8076261

>> No.8077216

starfox is unplayable trash

>> No.8077850

>>8077216
thats a little harsh

>> No.8079661

>>8077104
You wish, furfag

>> No.8079874

>>8072410
for me its Unexpected Enemy