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/vr/ - Retro Games


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File: 26 KB, 340x381, 1dd07738214d6cc0229125c09ebda328.jpg [View same] [iqdb] [saucenao] [google]
8055479 No.8055479 [Reply] [Original]

This is the ugliest fucking shit I've ever seen in my life. Whoever approved this "art" should be fired and castrated. Wtf were they thinking?

>> No.8055620

It's animu art from DeviantArt. Udon was always shit.

>> No.8055629

>>8055479
Looks fine

>> No.8055631

in game it looks much worse. everyone has tiny legs and giant ape arms.

>> No.8055664

>>8055479
Why is "art" in quotes?

>> No.8055686

>>8055479
have you seen SF4/SF5?

>> No.8055821

>>8055479
David Sirloin.

>> No.8055901

>>8055821
Was he really responsible? How can a so called tournament player with years of experience fuck up everything he touches?
>>8055629
Fuck off Sirlin.

>> No.8055973

>>8055821
Yomi

>> No.8055984
File: 2.48 MB, 2016x1512, Took_generations_to_replicate.jpg [View same] [iqdb] [saucenao] [google]
8055984

>>8055479
I remember this was known as "amerimanga" style back in the 80s-90s. It is a unique style of a primitive art sort which got popular in the USA and Latin American countries. People seem to really like it but it is not to my tastes.

>> No.8056410

>>8055479
>>8055821
Ryu looks like a slightly slightly aggressive sirloin.

>> No.8056432

>>8055479
Udon was always mediocre. What isn't excusable is how shit the "remastered" animations are.

>> No.8056438

>>8055984
The term was OEM, Original English Manga. They were all trash.

>> No.8056462

>>8055479
looks better than any SNK official art, that shit's hideous

>> No.8056464
File: 64 KB, 400x750, R (13).jpg [View same] [iqdb] [saucenao] [google]
8056464

>>8056462
SNK sucks ass

>> No.8056468

>>8056432
whatever the fuck were they thinking drawing over sprites and not hiring a competent animator to help? worse yet is capcom still thinks it's the definite HD version of SFII

>> No.8056835

>>8055479
One thing you have to keep in mind about this game is that Capcom's Fighting Game division was fucking dead before SF4, and HD remix was done on a shoe string budget.
>>8056432
>>8056468
The idea was not to alter the core gameplay. The characters use the exact same amount of frames so the moves have the same properties as in the original.

>> No.8056838

>>8056835
>The characters use the exact same amount of frames so the moves have the same properties as in the original.
Except whoooops they completely rebalanced the game so the tier list is entirely shuffled so nuts to the fucking point of that.

>> No.8056845

kek what an ugly ass motherfucking bitch nigger

>> No.8056902
File: 44 KB, 342x500, serenity.jpg [View same] [iqdb] [saucenao] [google]
8056902

>>8056438
>The term was OEM, Original English Manga. They were all trash.
Not all. Pic related was pretty good.

>>8055984
Oni was fucking awesome.

>> No.8056912

>>8056835
>>8056838
https://www.eventhubs.com/news/2008/dec/02/rebalancing-chun-li-and-hd-remix-character-guide/
https://www.eventhubs.com/news/2008/oct/13/rebalancing-dhalsim-super-street-fighter-ii-turbo-hd-remix/
Here he talks about how he thought dhalsim and chun li were too strong and he made them weaker. "Keeping the move properties" my ass, that's not right, he didn't want to have to draw new frames actually.

>> No.8056927
File: 456 KB, 1218x1519, 1181760051483.png [View same] [iqdb] [saucenao] [google]
8056927

Been a while since I could post this.

>> No.8056934
File: 69 KB, 773x527, Image2.jpg [View same] [iqdb] [saucenao] [google]
8056934

>>8056835
They also kept updating the sprites over time; also some early graphics were found to be traced ripoffs.

>> No.8056942
File: 28 KB, 189x229, 686981755_bba00c38f3_o.gif [View same] [iqdb] [saucenao] [google]
8056942

>> No.8056947
File: 27 KB, 196x173, 687769294_1bf256fe85_o.gif [View same] [iqdb] [saucenao] [google]
8056947

>> No.8057617

>>8056927
Holy based. Glad I made this thread just to save this. And yes the infight animations are terrible But THE PORTRAITS SHOULDBT BE HARD TO MAKE LOOK GOOD. how can they think this tiny eye narrow nose look is aesthetic at all???? Some fucker actually got paid for this garbage. I need to find out who and send hate

>> No.8057676
File: 417 KB, 1213x580, howdoroundhousekickswork.gif [View same] [iqdb] [saucenao] [google]
8057676

>> No.8057698

>>8056942
>>8056947
lazy but nothing really wrong with these since capcom still owns the pics that got traced

>> No.8057872
File: 204 KB, 1280x720, maxresdefault (2).jpg [View same] [iqdb] [saucenao] [google]
8057872

>>8055984
Sudeki immediately comes to mind.

Weird shit man.

>> No.8059691
File: 1.37 MB, 1980x1066, Grotesque_yet_interesting.jpg [View same] [iqdb] [saucenao] [google]
8059691

>>8056438
It has inspired new generations of artists and so many how to draw books.

>>8056902
It is. The intro art was cleaned up by the Japanese animation studio AIC which they used the some of the promo art (the one on the cover). I remember being at a party with one of the character artists for the game, but I was inebriated, so I don't recall much of the conversation with her.

>>8057872
That's another one. How about Star Twins?

>> No.8059771

>>8055479
Shut up, it awesome.

>> No.8060450

>>8055479
SFV art is horrible too