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/vr/ - Retro Games


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File: 9 KB, 235x214, fds.jpg [View same] [iqdb] [saucenao] [google]
[ERROR] No.8024673 [Reply] [Original]

Was this the only console add-on that was actually successful?

>> No.8024676

Sega CD actually did fine iirc

>> No.8024719

>>8024673
No

>> No.8024726

>>8024673
N64 expansion pack and Sony memory cards.

>> No.8024734

>>8024673
>What is the PC Engine CD.

>> No.8024740

>>8024734
>bombs everywhere but one region
That's a failure, alright.

>> No.8024752

>>8024740
The FDS wasn't even released in more than one region, yet OP is calling that successful

>> No.8024782

>>8024734
>>8024740
>>8024752
PC Engine CD was so successful, NEC and Hudson stopped producing HuCard games in 1994, and CD games were exclusively released for the PC Engine until the last game in 1999.

>> No.8024807

>>8024782
It's also why Sega released the Mega CD and why Nintendo was working on a SNES CD addon. That shit was a massive success

>> No.8024815
File: 2.83 MB, 2450x3300, GameCube-Game-Boy-Player[1].jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8024673

>> No.8024834

>>8024752
It was never released anywhere outside japan. Nintendo hated it, they wanted to profit off carts but the FDS' cheap and accesible games didn't let them to. So they killed the support for it within less than a couple of years.

>> No.8024846

>>8024834
The entire point of the FDS was that the disks provided more space than carts were able to at the time. They killed the support once carts caught up and surpassed it, which is also why it wasn't released outside Japan.

>> No.8024849

>>8024815
Even though hardware-wise it pretty much is one, I don't think anyone looks at the GBP as a console addon in the traditional sense. It doesn't improve or add functionality to the game cube in any way other than just letting you play GBA games through it.

>> No.8024875

>>8024846
There's no reason not to continue it. It's a much cheaper format than cartridges. It helped indie developers and was very consumer friendly. 112KB per disk was plentiful at the time, most banked carts only had 128KB and they were vastly more expensive. Nintendo killed it because they're greedy as shit.

>> No.8024936

>>8024815
>doesn't become an actual cube until you use the add-on
What a fucking scam, can't believe Nintendo got away with it.

>> No.8024960

>>8024875
It was slow as hell, takes like a full minute to start Metroid and there's 30 seconds of loading between areas.

>> No.8024995
File: 27 KB, 500x410, eifnfrh1oja31.jpg [View same] [iqdb] [saucenao] [google]
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The PS2 network adapter seemed to do alright.

>> No.8025006
File: 28 KB, 701x438, Saturn64X.jpg [View same] [iqdb] [saucenao] [google]
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I really enjoyed playing my Saturn 64X.

>> No.8025023
File: 89 KB, 400x300, GameShark_logo.png [View same] [iqdb] [saucenao] [google]
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>>8024673
*evil smirk*

>> No.8025076

>>8024960
>a full minute
>30 seconds
>slow
Sounds exaggerated anyway, I know it doesn't take that long to load except when it needs to do a lot of seek operations, which the FDS wasn't designed for. And besides, it's about giving the consumer and developer a wider range of choices. Slow loading time is a consequence for the low price they paid for, and there's nothing wrong with that.

>> No.8025081

>>8025076
A bunch of the more nonlinear games had long load times when switching between areas. Castlevania 2 has pretty bad ones too.
https://www.youtube.com/watch?v=gIhNgEaG50I

>> No.8025109

>>8025081
>12 seconds
Yes that's more like it. It's not 30 seconds. The FDS is faster than that, and it didn't have seek operation so data was only separated into numbered tracks or sectors or something, so I think thats why its quite fast. It could use expandable, banked RAM like the computers of its era though.

>> No.8025229

>>8024849
It is a console add on though, and adding tthe ability to play hand held gba games on a tv does improve the system. The sega cd didnt make genesis better, it added the ability to play games from a diffrent format. So if we say that add ons improve the base system then what do we have? The n64 ram pak and what else?

>> No.8025235

>>8025229
The Super System and Arcade cards for the PC Engine let it play CD games the CD Player couldn't play out of the box (the Duo could play Super CD games, but needed an Arcade card for Arcade CD ones).

>> No.8025258

>>8024875
By late 1988 only small games were using 128k with a decent amount having 256k and a couple like afterburner on sms being 512k. In 1984 512kb of rom would be in the $500 range.

>> No.8025268

>>8025235
So yeah see, i guess the ssd3 is a system improving add on.

Damn i want that sega flashcart that lets you play sega cd with out the damn sega cd.

>> No.8025271

>>8024752
Yeah, one of the two biggest regions which sell more than all the other regions combined.

>> No.8025275

>>8024815
Anyone have sales numbers for this?

>> No.8025293

>>8024726
>N64 expansion pack
Literally shipped with a game
>Sony memory cards.
Doesn't count, it's only removable because of convenience and mandatory to do any serious progress on 99% of the games without leaving the console on for days.

>> No.8025360
File: 635 KB, 1537x2175, Midnight Club 3.jpg [View same] [iqdb] [saucenao] [google]
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Not retro but Xbox Kinect

>>8024676
Did ok. It's in the conversation.

>>8024673
>>8024734
Couldn't make it to USA = failure. Sorry I don't make the rules.

>>8024726
This is as much an add-on as a second controller. Doesn't count.

>>8024815
Hmm, can't debunk this one. Definitely a gray area because Nintendo didn't push anyone to buy it. It was like "if you want it, here you go". Like the Genesis adapter used to play SMS games.

>>8024995
>gives access to a built-in feature but wasn't included with the system at launch to save costs (probably)
I don't count this, nor would I count the Xbox 360 Wifi adapter or the Xbox DVD remote. If this counts then HDMI cables for 7th gen consoles (remember they didn't come with them for the first few years) count too.

>>8025023
Wins the thread.

>> No.8025362

>>8025293
Still, they are addons. quit moving the goal post, this isnt 5th grade

>> No.8025431

Just curious, could I play fds games on an nes via flashcart? What about vice versa? Like nes games on an fds via flashcart

>> No.8025434

>>8025362
>memory cards are add ons
What about controllers, are those add ons too?

>> No.8025451

>>8025434
Stop being pedantic

>> No.8025459
File: 253 KB, 1440x1084, Screenshot_20210812-013759_Gallery.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8025360
The 360 didn't even have an HDMI port initially.

>> No.8025508

>>8025431
>Just curious, could I play fds games on an nes via flashcart?
Yes

>Like nes games on an fds via flashcart
There aren't flashcarts for the FDS you retard, it doesn't it take carts.

>> No.8025696

>>8025459
Well most HD TV ain’t available yet

>> No.8025882

>>8024676
Yeah, Sega CD did ok, could have done better if Sega made better decisions with it, but as far as console addons go, it's a not-shit one which has some worthwhile games.

>>8024726
I think you can't compare memory cards to whole machine addons like these, they're more a solid media like discs and cartridges except you stored saves on them.

>>8024815
Feels more like an adapter.

>> No.8026093

>>8025882
>think
>feels
zooms

>> No.8026189

>>8025882
>Feels more like an adapter.
It's using its own hardware, it's not adapting anything

>> No.8026202

>>8025006
That Lady Decade video was awful. Evidence of an absolute drain in creativity on YouTube, when the video is like 13 minutes long and spends 99% of the time talking about a bunch of bullshit she read on Wikipedia or heard from other YouTube people, with no citations or evidence posted, just clips from other people's YouTube channels out of context.

Just standing there in from of a collection, turning your head every other word and over-annunciating a basic and padded out script.

It's like mental spam.

>> No.8026601

>>8025882
Ow. Did the poor wittle zoomie get it's feels hurt? What you think and feel is irrelevant. Especially when it directly contradicts reality.

>> No.8026705

>>8024815
I would say that the add-on needs to provide a platform that's exclusive to that add-on.

>> No.8028498

>>8026705
I would say no one cares what you say

>> No.8028503

>>8026601
Nice try, retard. No one as old as you're pretending to be fucks up "its" vs "it's". You're probably like 14.

>> No.8028851

>>8024676
>>8025882
>Yeah, Sega CD did ok
The Mega CD was not even remotely successful. It only sold 2 million units, it was ridiculously expensive and was gone as soon as it was released. Sega lost a ton of money on it.

>> No.8028958
File: 4 KB, 225x225, projecting.jpg [View same] [iqdb] [saucenao] [google]
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>>8028503

>> No.8029057

>>8024673
I'd like to argue that like gba player, the super gameboy would count as successfull add on for super nintendo.

>> No.8031294

>>8029053
>>>/v/567053193
>>8026927
>>8029403
>>8025281
>>8018714
>>8020650

>> No.8031313

>>8028061
>>8027689
>>8025643
>>8030972

>> No.8031361
File: 148 KB, 1200x800, EV3RyyGUEAEbNOB.jpg [View same] [iqdb] [saucenao] [google]
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>>8024875
>There's no reason not to continue it.
Piracy. It was very easy to make bootleg FDS disks, even with Nintendo's attempts at a hardware lockout. Much more difficult to make a bootleg cartridge.

>> No.8031457

>>8024676
Sega made money on it, people making games actually got completely fucked by this.

>> No.8031525
File: 25 KB, 698x511, wuh.jpg [View same] [iqdb] [saucenao] [google]
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>>8031361
Wuh? You mean some kid on the internet doesn't actually know better than Nintendo?
Yeah, piracy was a major problem. The FDS was so great for piracy that pirates didn't even bother putting floppy drives in the first copiers. You just used your FDS, which cost less than a floppy drive. Even the MGD1, which doesn't even work with a Famicom didn't launch with a floppy and used the FDS. I still have a drawer full of disks, half of which have SFC/MD/PCE games on them. Thanks, Nintendo. For making one of the most affordable and versatile piracy devices of all time.

>> No.8031636

>>8031457
>Sega made money on it,
lol

>> No.8031640

>>8031636
Sega lost money on the 32X, that's what you're thinking of.

>> No.8031660

>>8025006
They really made a 32x for the Genesis and a 64x for the Saturn? Makes sense pattern wise, but why have I never heard of this?

>> No.8031707

>>8031660
That picture is an mockup for a joke article or something. There were some ideas for developing a hardware upgrade for the Saturn, as well as a Pluto (upgraded Saturn), but they scrapped all that and moved on to the Dreamcast.