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/vr/ - Retro Games


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File: 22 KB, 263x192, download (9).jpg [View same] [iqdb] [saucenao] [google]
7999050 No.7999050 [Reply] [Original]

Can we get a thread about the three N64 bomberman games going?

pic related, but TSA and Hero fans are welcome too

>> No.7999092

I was gonna make a joke about Bomberman 642, and how I didn’t play 1-641, but who am I kidding, there probably are at least that many Bomberman games.

>> No.7999180
File: 37 KB, 337x458, bomberman-64-arcade-edition.jpg [View same] [iqdb] [saucenao] [google]
7999180

>>7999050
God Tier:
Bomberman 64 (2001)

High Tier:
Bomberman 64 (1997)

Low Tier:
Bomberman Hero

Shit Tier:
Second Attack

>> No.7999191

>>7999180
Why do you think that about TSA?

I went back to play B64 after there was a thread calling it superior to TSA, and while it definitely has a more pure bomberman charm, the game is unbelievably short in my eyes. It's only a true challenge to play it 100%, but doing that is also insufferable with all the collectables you have to commit suicide in order to get. The only advantage it has over TSA are more fleshed out boss fights I think.

>> No.7999212
File: 108 KB, 500x332, bummerman1.png [View same] [iqdb] [saucenao] [google]
7999212

>>7999191
It was just 64, but shittier. Too many cutscenes, less interesting level design, less interesting gameplay mechanics, worse OST, etc.

>> No.7999232

>>7999212
>too many cutscenes
I can see this. It's a bit annoying if you're an adult and you just wanna blow shit up. Thankfully you can skip all of them.

>less interesting level design, less interesting gameplay mechanics,
That's just objectively false though. What's less interesting about having more bomb types and puzzles involving different bombs? Who sees the variety of bomb types and thinks "meh, I just want one"? The puzzles are more challenging, the levels are designed like dungeons and don't have 1 minute shortcuts like all the levels in 64 do, they're longer and make the game feel like an actual adventure almost comparable to the Zelda dungeons.

>worse OST
Maybe not better than 64's (which is a masterpiece that any game would look worse in comparison with) but definitely not a bad soundtrack by any means

>> No.7999359

>>7999180
Hero deserves high tier for it’s soundtrack alone, even if the game itself is a little flimsy

>> No.7999791

>>7999212
>>7999232
"Worse OST" is just plain false
https://www.youtube.com/watch?v=hOvzz9aKD9g
However I liked the puzzle platformer that 64 was vs the more traditional bomberman that second attack was

>> No.7999812

>>7999791
The Chrono Trigger guy composed that.

>> No.7999823

>>7999791
Nowhere near as catchy or memorable as when you get hit with this beautiful piece:

https://www.youtube.com/watch?v=3Uabgl-tayg

>> No.7999861

>>7999812
damn it sounds like it too

>> No.8000663

>>7999180
God Tier:
>Bomberman 64 (1997)
I love everything, the level design, the character design, the graphics, the ost, the puzzles, even the VS. Also one of the few games that used the Controller Pak in a smart way (through it should have allowed players to use custom characters from the cartridge)

High Tier:
>Bomberman Hero
Fun platformer but a pain in the ass to 100%. It was my favorite one during childhood.

Low Tier:
>Bomberman 64 (2001)
It's nice to have a traditional bomberman in my ED64plus when I bring the n64 to play with my friends, but I feel like the SNES games have more charm and content to them. I'm not a fan of bomberman's design in this game.

Shit Tier:
>Second Attack
Pretty much what this anon >>7999212 said, plus the low framerate. Felt they went back to more traditional mechanics just because some fans bitched about it. Still would have enjoyed if the game was just better. Also never played the VS with my friends but it seems lame.

>> No.8000694

There is literally no other game like Baku Bomberman/Bomberman 64. It's an amazing open-world puzzle platformer with a huge amount of secrets and a massive skill ceiling. I have no idea why this game is not more famous. And why so many people prefer Bomberman Hero which is a thousand times more generic.

>> No.8000697

>>8000663
>>7999180
>>7999212
Come on. Yes Second Attack is not as good as the first game but to say it's worse than all other N64 Bomberman games? It's not AS good but it's still good. Would you really rather play Bomberman 2001 over Saturn Bomberman? Would you really rather play Bomberman Hero over any other 64-bit platformer?

>> No.8000980

>>8000694
I recently decided to play Bomberman 64 (which I hadn't played since it first released) and I'm glad I'm not the only one who feels this way. Fuck the volcano world though.

>> No.8001271

TSA has better puzzles than 64, and has all the other things mentioned as a positive like secrets, exploration, unlockables, and bonus endings. I don't understand this thread. And why are people saying it's more traditional than 64? It isn't. Neither are traditional bomberman games but TSA is even more radically different than 64 was.

I'm guessing the hatred for TSA comes from people that never got to play it back in the day and then just don't think it compares to their childhood memories of 64.

>Also never played the VS with my friends but it seems lame.
It's easily the best 64 bomberman multiplayer.

>> No.8001407

>>8001271
>And why are people saying it's more traditional than 64? It isn't. Neither are traditional bomberman games but TSA is even more radically different than 64 was
Because TSA is much closer to the traditional block and enemies busting formula than 64's puzzle platforming was

>> No.8001981

>>8001271
I think the only complaint you could make about TSA is that the levels are somewhat more linear instead of being sandboxes, but I do agree the puzzle solving is just as good as N64 and I wouldn't call it a "traditional" game. Did you not go for all the Custom parts? Because some of those easily rival the Gold Cards from 64 in difficulty.

>> No.8001996

>>8001271
>I'm guessing the hatred for TSA comes from people that never got to play it back in the day and then just don't think it compares to their childhood memories of 64.
Exactly this. That continue system is objectively poorly thought out tho.

>> No.8002008

>>8001407
Not really? The different bomb types were an innovation in this game that were only used in one other game after this, and there are no grids it's all free roaming 3D space. The only thing that makes it traditional is it blows up in a cross shaped pattern, I guess? But not even all of them do that, half of them blow up in spheres. B64 is also definitely not a puzzle platforming game, it just has a few sections with bomb jumps, which TSA also has, and TSA has probably more puzzles than B64 does.

I'm almost questioning how many people here have played the game.

>> No.8002017

>>8001981
>I think the only complaint you could make about TSA is that the levels are somewhat more linear instead of being sandboxes
That's fair. I do love the levels from Bomberman 64 and find them to be more cozy. While TSA is a bit more adventure based, feels like almost a mix of Bomberman and Zelda. Just different approaches to level design, both games are good, and which one I play just depends on the mood I'm in.

>> No.8002568

>>8001271
TSA has stilted combat due to poor implementation of cross explosions in open space, corridor levels that rarely make good use of third dimension and banal bomb element puzzles that don't even get close to bomb hopping and golden cards. As a whole it's better than Hero, but a far cry from first 64.

>> No.8002659

>>8000697
>Would you really rather play Bomberman Hero over any other 64-bit platformer?
Not over the main ones, duh, but yes, over 98% of the rest. Consistently, at least

>> No.8002661
File: 204 KB, 1517x468, Astral_Knights.jpg [View same] [iqdb] [saucenao] [google]
8002661

>>8002017
>mix of Bomberman and Zelda
Exactly why TSA is the most kino 64 Bomberman

>> No.8002727

>>8002659
Based. But Bomberman Hero is still behind 64 and TSA in my list of N64 bombers.

>> No.8002776

>>8002727
They're just different experiences. I'd probably have to put Hero above 64 because of single player. I played a lot of 64 as a kid with my dad, and playing it alone just isn't the same. I also tried to speedrun it in college, which probably left a sour taste. And I've never played TSA

>> No.8002818
File: 688 KB, 1600x1600, bomberman jihad.png [View same] [iqdb] [saucenao] [google]
[ERROR]

I havent played TSA, only games I played during my youth were Hero and 64 as they were the most fun to me. I saw a bunch of stuff promoting TSA but now idk if I should play it and sully the experience. must be good if it has kept its $300+ price tag all the years

>> No.8002824

While it's not "traditional" Bomberman I did have a ton of fun with TSA's "Kings and Knights" multiplayer mode

>> No.8002913

>>8002818
The price is crazy. It's always been $100+ even when most n64 games were selling for $20. It's hard to believe because I've had my childhood copy forever. I didn't know it was a rare game, but I do remember it being a late game for the N64. Seems like it was only on shelves for a year or so. It was my favorite N64 game of all time when I was a kid.

A repro or flash cart is the way to go. The price tag isn't worth it unless you're super into the series.

>> No.8004967

Saving this thread from the brink of death

I LOVED the final world of Bomberman Hero. I think that's how a proper "Boss Rush" should be done. Good remixes of previous bosses to keep it fresh and exciting, followed by a lengthy multi-phase final boss.

>> No.8005031

>>8002776
Give TSA a try, anon, if you liked the single player experience of Hero. The story is more elaborate than 64 so the single player experience feels like a true fully fleshed adventure game rather than a compromise of playing a multiplayer game alone. Well, I don't really feel that way about 64 personally, but I can understand that if your memories of the game are mostly multiplayer.

>> No.8005129
File: 73 KB, 580x391, pommyur3.png [View same] [iqdb] [saucenao] [google]
[ERROR]

Pommy system was cool, especially with the secret forms. Funny how the actually ended up expanding Pommy into a whole monster collecting game in the later games but it never had the depth that it did in the original.

>> No.8005280

>>8005129
Knight pommy was my bro at the end of the game. I've only gotten knight pommy and fairy pommy, don't know how the others compare. I know the sillier ones are weak but I wanna try out chicken or catgirl pommy. Knight pommy was a beast though, he would slash away 3/4ths of the enemies health and his AI was actually good at detecting enemies.

>> No.8005289

>>8005280
Catgirl Pommy has the highest movement speed iirc, it was pretty fun. If I remember right player 2 can control Pommy as well.

I also remember a specific Custom Part puzzle that requires you to have Pommy hold down a switch, and if your Pommy has a flying form you are just shit out of luck and have to de-evolve him. Which is especially painful because both the secret forms fly, so all the effort to get them was wasted if you didn't do that puzzle first.

>> No.8005296

>>8005289
You can do that puzzle with a bomb throw as well, though it requires some good timing. You need to move over into the square with the spikes going up and down to prepare the momentum for the throw. It's not the hardest throw puzzle but those spikes can be scary.

>> No.8005301

>>8005296
Well shit I guess 10 year old me was just a dumbass then