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/vr/ - Retro Games


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File: 81 KB, 640x448, n64_blast_corps_p_om1hys.jpg [View same] [iqdb] [saucenao] [google]
7996538 No.7996538 [Reply] [Original]

Games in desperate need of a good sequel.

>> No.7996573

Why? So they can ruin it? Just let the experience be the experience that it is.

>> No.7996581

>>7996573
Obviously he wants more levels and has played this 20 year old game to death.

And your logic is stupid and will never not be stupid. If a new game comes out and its shit, it has zero effect on you because you can go back and play your old games for the billionth time regardless or not if there's a new sequel.

>> No.7996605

>>7996573
this. kill yourself op.

>> No.7996649

>>7996573
>>7996605
Wrong. I want more everything. The core concept has barely been scratched.
>>7996581
Right. A bad sequel has no effect on the original.

>> No.7996803

Sometimes you just gotta appreciate a unique gem.

>> No.7997274

>>7996538
Would be cool to see with modern physics and destruction effects.

But I guess they would ruin it somehow.

>> No.7997341

>>7996538
I love this game and have so many ideas for a potential (spiritual) sequel. Unfortunately I don't think I'll be able to execute them in the way I want with the team I have, even though we all agree doing something with Blast Corps' base is a good idea. I wonder what happened with Crash Co.? It looked promising-ish.

>> No.7997506
File: 326 KB, 1026x831, 81zHIBnnUVL._SL1026_.jpg [View same] [iqdb] [saucenao] [google]
7997506

>>7997341
the aesthetics would be the hardest part to get right. It would have to capture the the "busting up home made buildings with action figures" energy. Here is another criminally mis-managed IP

>> No.7998307
File: 86 KB, 1200x675, Djr-E8-WsAA7krX.jpg [View same] [iqdb] [saucenao] [google]
7998307

Just port it to a new graphics engine, then to shaders, explosions with addictive blending, glows, lighting, Better physics, particle effects, improved handling and movement.
But you better keep one thing, that old SGI chrome effect.