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/vr/ - Retro Games


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File: 1.63 MB, 1516x2172, hola 2.png [View same] [iqdb] [saucenao] [google]
7973197 No.7973197 [Reply] [Original]

What went wrong?

>> No.7973208

>>7973197
When they nerfed the smg/plasma rifle and plasma pistol/magnum combos
Introducing BTB instead of fixing the rampant cheating and router glitching
Battle Rifle instead of Assault Rifle
Grenades sucking ass
Head head maps sucking ass

>> No.7973485

Popcorn crackling smgs.

>> No.7973642

>>7973197
>story changed from lovecraftian cosmic horror of Halo 1 to generic shitty american space opera in 2
>dual wielding fucking up the weapon sandbox
>adding lunge to melee so melee spam became viable
>arbiter missions are all trash and only serve to muddle the story
>way to short of a campaign with a shitty cliffhanger ending
>also: https://www.youtube.com/watch?v=ocyYwLCDyCU

>> No.7973670

>>7973197
They made a good game and it sold millions of copies?

>> No.7973739

>>7973208
Is it just me or did the alien carbine seem way more powerful than the BR? It felt like you can frag people way faster with it

>> No.7974140

>>7973739
carbine was my shit back in the day. most people didn't know how to compensate for the br's kick, that's why they introduced the dmr

>> No.7974145

>>7973197
coop sucked

>> No.7974534

nothing. it's the best game for the system.

>> No.7974549

>>7973197
Still better than CE

>> No.7974574

they worked on the first halo game from 97-2001, they only had from 2002-04 to release a followup to a game that probably exceeded anyone's expectation of how big it'd become. it's known that a lot of stuff ended up getting cut from the final version of Halo 2 that would have been pretty cool - vehicles, weapons, campaign levels, etc. If I had to guess, they probably just needed to get it the fuck out in time for christmas '04, no ifs ands or buts and settled for what they had ready. I feel too that in some ways they tried to push the xbox hardware too far in terms of texture effects and stuff, so much ugly pop-in and etc. Halo CE's style was maybe less detailed in some ways but way more overall solid of a presentation

>> No.7974642

>>7973670
This

Can't please everyone.

>> No.7974649

>>7973197
Was there a better feeling in 2002 gaming then sniping a gunner off of a warthog traveling at full speed in Blood Gulch?

>> No.7974678
File: 69 KB, 548x890, halo.jpg [View same] [iqdb] [saucenao] [google]
7974678

Halo has pioneered the following in videogames:
-Dual wielding
-Recharging personal shields (every FPS today copies it)
-Dedicated grenade button
-Dedicated melee button (melee is actually useful in Halo)
-Complex characters (master chief, arbiter)
-Involving and deep storyline
-Limited weapon inventory for added realism
-Saved the Xbox
-Made LAN parties cool
-Saving and sharing replays
-First ever console FPS to include a map editor
-Perfectly streamlined online play
-Vehicles
-It is so good that games nowadays are referred to as "Halo clones," and some, like Killzone, try to be a "Halo killer"
-Orchestral music (before it everything was just bleepbloop synthesized music)
-AI that becomes more intelligent on higher difficulties instead of just having more health.
-The concept of instant-kill melee attacks from behind (Team Fortress 2 copied this)
-The infamous crouch-jump exploit, which can also be extended to the double jump
-Realistic sniping mechanics

>> No.7974749
File: 690 KB, 1211x1467, 1536366946096.png [View same] [iqdb] [saucenao] [google]
7974749

>>7974649
>inb4 shit storm
IOQuake III

>> No.7974807

>>7973670
Only bad games sell millions of copies. True quality is never popular.

>> No.7974825
File: 79 KB, 800x641, Wallmart.jpg [View same] [iqdb] [saucenao] [google]
7974825

>>7974807
Valve and id assets say otherwise.

>> No.7974841

>>7974807
So games like Big Rigs are masterpieces?

>> No.7974854
File: 201 KB, 800x1133, 2126805411.jpg [View same] [iqdb] [saucenao] [google]
7974854

>>7974807
>?

>> No.7974871

>>7974841
Yes.

>> No.7974897

>>7973197
it was rushed but it's still one of the goats

>> No.7975065

They did not playtest Legendary difficulty at all.

>> No.7975168

>>7975065
This

>> No.7975172

>>7974574
Halo ce in its current form was only worked on from 99-01

>> No.7975190

>>7973642
When the video first started I was going to type something about it being nitpicky but that video just reminded me how fucking good Halo CE on pc was and now I'm bummed out I'll likely never play it again

>> No.7975194

>>7973197
other than accidentally making 2 games (halo 3 up to killing truth and stopping the ark from firing was originally part of halo 2) >>7973642 summed it up pretty nicely as far as the campaign stuff went.

everything after the earth missions were a rehash of halo 1 and the arbiter missions were probably the worst parts of the game and they're only looked at fondly because arby was voiced by kieth david.

>>7973739
nah in FPS's always preferred a single shot over a burst when it came to precision weapons

>> No.7975196
File: 7 KB, 373x135, warthogs.jpg [View same] [iqdb] [saucenao] [google]
7975196

https://www.youtube.com/watch?v=rb9o-Ce_hYM
>You will never play this level
>You will never drive an arctic warthog
>You will never hit a full passenger warthog with a rocket

>> No.7975207

>>7973197
Nothing. Every Halo game stands alone. There was more good than bad.

>> No.7975226

>>7975196
i watched a dev commentary on this demo last year. it was pretty insightful.

but yeah i still wish we got more of stuff like the E3 demo in halo 2. i always felt the UNSC vs covenant stuff was arguably more interesting than space opera & sci fantasy crap that bungie & 343 tried to push with halo respectively and alot of the book stuff was either boring or ruined the games.

>> No.7975247

>>7975196
>You will never play this level
it'll leak someday
>>7975226
couldn't agree more, which is why odst and reach are the best in the series

>> No.7975251

>>7975247
>odst and reach
they were honestly where the series peaked in my opinion.

>> No.7975257

>>7975251
I think all 5 bungie games got successively better, maybe with the exception of reach. I really like odst.

>> No.7975279

>>7975257
reach had some really great setpieces like the sabre segment, the recon mission and the last stand and it also did a fairly decent job at selling the hopelessness of fighting in the battle of reach.

i get that people didn't like how noble team's death got more and more ridiculous.

>> No.7975284

>>7973197
Time. The deadline they had was simply too much for the amount of work they had to do to ship the product they envisioned. They went absolutely all-out on Halo 2's development and had to scale a lot back and even after that it was still too much to deliver on a tight deadline. You can tell the campaign wasn't playtested especially on Legendary but the game as a whole shows an absolutely insane amount of ambition and drive from the devs. Everyone wanted to make an even better product than the already beloved Halo 1.

It's a shame Halo 3 ruined everything since that drive was gone by then and they simply made a passable product at a slower pace. Writing went to shit and they weren't trying to push any envelopes anymore, levels were short and had no scope to them.

Halo 2, despite all of its real life limitations, has the least reused content and backtracking in its campaign out of the trilogy. It's not short at all either like some bizarrely claim, it simply has a lackluster ending due to basically having to cut off in the middle of what they had planned out of sheer necessity.

I wasn't a huge fan of it back in the day due to the non-ending and the rough edges, but replaying the trilogy recently made me appreciate the game above the other two because I was finally able to realize it has the most heart and effort put into it by far. Halo 1's campaign is really neat and I have some fantastic memories of its multiplayer, but it simply has too much samey shit repeated over and over and the multiplayer, while hilarious, is not as solid of an experience as the other two's. And I already went over why 3 now leaves a sour taste in my mouth. The "wow" factor of the ingame Scarabs fades away after your initial playthrough when they're laughably pathetic and simply spammed all over instead of being the incredible setpieces 2 went for that had actual presence and scale.

>> No.7975295

>>7975284
>It's a shame Halo 3 ruined everything since that drive was gone by then
BECAUSE OF HALO 2
>The deadline they had was simply too much for the amount of work they had to do to ship the product they envisioned.
They had nothing done by E3 2003 except for that demo. Bungie were idiots.

>> No.7975319

>>7975295
They were shooting way too fucking high with their initial plans. They actually had more done than the demo but had to scrap it because it wouldn't run on the fucking Xbox. They were dumb, but they cared.

>> No.7975702

>>7973197
Enemy AI is terrible, they just stand and shoot in this one

All the vehicles control like ass and worse then the first one

And somehow ALL the Arbiter missions are extremely boring except for the final 2.

>> No.7975862

>>7975284
Not an unreasonable take whatsoever but take exception with
>[Halo 1's] multiplayer, while hilarious, is not as solid of an experience as the other two's
Having played a lot of all three including Halo CE on PC I have to say that it's multiplayer is the best, especially looking at all the CE maps and weapons you could use in the PC version

>> No.7976038

>>7974871
Be quiet.

>> No.7976050

>>7974854
SOUL

>> No.7976085
File: 2.30 MB, 1920x1080, halo infinite.png [View same] [iqdb] [saucenao] [google]
7976085

When they suffered from mission creep and had to remake the entire game engine from scratch right after the fake E3 mockup. That being said, it still turned out pretty well, for better or worse it defined the following era of matchmaking in games.

>> No.7976663

>>7976085
i really hope that Halo infinite does not end up like your picture but i have no faith in 343 to deliver something good.

>> No.7976683

>>7975319
this. the e3 demo itself had to be carefully scripted because it wouldn't run at a playable framerate. staten wasn't even playing live. he was mirroring controller movements onscreen. IIRC they basically had to scrap the new engine they were building for H2 (called stencil) and go back to a version of halo 1s engine being used by the lead multiplayer devs (who kept working on the sandbox aspect unheeded while everything else fell apart). the version of halo 2 you see today was shit out in like 8 months off of whiteboards. its also why the game engine itself is an absolute pile of buggy broken garbage.

>> No.7976764
File: 32 KB, 500x500, 5681bd111d7e7.jpg [View same] [iqdb] [saucenao] [google]
7976764

>>7973197
hiro going full retard and allowing games from beyond 2000 mark on this board.
I mean fuck... this used to be a mock image, not the state of the board

>> No.7976995

>>7976764
Thanks for the bump bud

>> No.7977028

>>7973197
>generic le epic story
>rushed development
>cut features
>downgraded graphics
>unbalanced multiplayer
>introduced matchmaking ruining online games forever
>introduced DLC

yeah id say its pretty shit

>> No.7977125

>>7976764
Yeah and back in the 90's your Dad thought you were a little queer for playing video games at all. But now it's 2021, and that's what happens to internet brains who still think we're blocking the pool like it's 2006, you lose a sense of time and place and are still trying to stop the "kids" who pay taxes and vote now.

>> No.7977129
File: 8 KB, 259x195, 1612768513519.png [View same] [iqdb] [saucenao] [google]
7977129

>>7977125
stop larping zoom.

>> No.7977139
File: 291 KB, 530x545, 1494210469269.png [View same] [iqdb] [saucenao] [google]
7977139

>>7977129
Is this just your safety impulse for dealing with the passage of time? You're gonna be stuck on 4chan forever yelling at 30 year olds who want to reminisce about Halo?

>> No.7977145

>>7977129
Zoomers aren't even old enough to have played halo 2

>> No.7977298

>>7977125
I don't care about getting older, but I do care about how this place used to be mostly gentle shitposting and everyone generally recognized that you can't actually be a spastic fucking asshole spouting memes in public. Somewhere it stopped being a joke and everyone started taking their horrible bullshit deadly serious

>> No.7977372

>>7977298
That's a larger problem due to how crowded the internet has become and how it's almost impossible to form a private community of like minded individuals with similar tastes and humor since all the mechanisms of exclusion have been torn down.

>> No.7977387

>>7977298
>Somewhere it stopped being a joke and everyone started taking their horrible bullshit deadly serious
this has been the MO of almost every internet space for the last decade
everyone likes to post that quote about pretending to be retarded, but it's true

>> No.7977414
File: 1 KB, 220x220, 2126805901.png [View same] [iqdb] [saucenao] [google]
7977414

>>7977298
>>7977372
>>7977387
This is still our house though

>> No.7977416

>>7976764
I'm 34 years old and spent the majority of my teenage years at LAN parties for StarCraft/Warcraft III/Halo CE and playing Xbox live at home for Halo 2. The people itt are not as young as you think. I'm pretty sure I am older than you since you are acting like a petulant hipster child.

>> No.7977440
File: 90 KB, 500x667, 2126805909.jpg [View same] [iqdb] [saucenao] [google]
7977440

>>7977416
I'm 36 turning 37 next month. I think that meme is funny because I attended Quake III LAN parties. However, I have played a lot of Halo I and II. Zanzibar is my fav 1v1 or 3v3.

>> No.7977447

>>7977440
I loved the shit out of Quake III, I used to play on heat.net, but my buds (there was 6 of us) were just terrible at it and refused to play. I admit they were godly at the time at brood war, far better than I was. My apm was too low

>> No.7977465

>>7975226
wasn't marathon basically elder scrolls level lore if you read everything and got into the plot? I still gotta plow through those one day. Bungie had a track record of try-hard stories. They got a massive hit with an action game but didn't want the story to go to the wayside.

>> No.7977492 [DELETED] 

>>7977125
>Yeah and back in the 90's your Dad thought you were a little queer for playing video games at all.
Lmao. 90’s gamer here. “A little queer” would be underselling it big time for me.

t.ranner

>> No.7977496 [DELETED] 
File: 9 KB, 480x360, 1525216835456.jpg [View same] [iqdb] [saucenao] [google]
7977496

>>7977492
ret.ard

>> No.7977501

>>7973197
Brutes were a terrible replacement for elites and the "not all aliens" side story was retarded.

>> No.7977514 [DELETED] 

>>7977496
Lmao imagine being such an easily triggered fag. Take your pills.

>> No.7977578 [DELETED] 

>>7977514
Lmao imagine Uni about to be back in session
>Implying

>> No.7977689
File: 13 KB, 200x200, 2126805909.jpg [View same] [iqdb] [saucenao] [google]
7977689

>>7977447
Counter-Strike was also quite the experience whether LAN or at a PC Gaming center. I've been playing CS along with Quake for about 20 years now.

>> No.7977774
File: 280 KB, 1382x720, Halo-2-Anniversary-PC.jpg [View same] [iqdb] [saucenao] [google]
7977774

>>7975284
goes to show ambition and drive trump money and planning on most engineering projects. that mad scientist feeling is palpable in halo 2. they were going balls to the wall, even if they didn't have time to polish the end result to a perfect shine

>> No.7977827

The best Halo.

>> No.7978282

>>7976764
Fuck it's like time passes or something

>> No.7978325

>>7976683
>its also why the game engine itself is an absolute pile of buggy broken garbage.
I didnt understand why magazines didnt bash Halo 2 for textures loading. It was insane. No one talked about it.

>> No.7978356

>>7978325
$$$$$$$

>> No.7978653

>>7973197
paid online

>> No.7979070

Windows vista

>> No.7980152

>>7973197
should have fixed br glitches and super bounces, would have been perfect. Replayed it via mcc and had a good laugh watching the same old fags abusing double shots. Maps ruled on 2 tho

>> No.7980157

>>7977465
Marathon, Myth, and Destiny all have near-kirkbride-level insanity in their respective lores. Jason Jones is nuts

>> No.7980165

>>7973197
Crappy campaign mode (Metroid Prime 2 was better), but excellent multi.

>> No.7980378

>>7977298
Regarding 4chan only, that started in 2008 and the last nail on the coffin was between 2014-2016

>> No.7981660

>>7973208
>When they nerfed the smg/plasma rifle and plasma pistol/magnum combos
Did they really change stuff that much in the updates? I never noticed it but wasn’t very competitive. big team battle was based though fuck you.

>> No.7981668

>>7974574
>Halo CE's style was maybe less detailed in some ways but way more overall solid of a presentation

I love halo 1 but let’s be honest it had a lot of flaws. It had n64 textures and the last third of the game is recycled levels. halo 2 is a good compromise regardless of pop in textures.

>> No.7981674
File: 50 KB, 639x599, F0A276A9-BC6B-4B70-8E5A-50C89255A19F.jpg [View same] [iqdb] [saucenao] [google]
7981674

>>7974749
Quake is fun but I like halo more in some ways

>> No.7982039
File: 254 KB, 1200x292, 1200px-H2A_M90Shotgun.png [View same] [iqdb] [saucenao] [google]
7982039

>>7973197
A lot of the weapons feel like hot ass compared to CE, the Shotgun especially feels like you're shooting pure air on Heroic and Legendary

>> No.7982060

>>7981660
>>7981660
>id they really change stuff that much in the updates? I never noticed
You never noticed cause you were probably 4 years old when this game was out. The dual wield combos were fuckin amazing and gave you a chance against rocket shitters and snipers
>big team battle was based though fuck you.
Yeah giving more people an opportunity to router standby glitch is pretty based huh? Fuck you. Cunt

>> No.7982063
File: 188 KB, 1080x828, Screenshot_20210726-173945_Firefox.png [View same] [iqdb] [saucenao] [google]
7982063

>>7981660

>> No.7982172

>>7973197
It was rushed, level design was made years on paper before being made into real testable levels.... and it was too late then.

Multiplayer also felt unrefined, with the BR, Sniper, Rockets, Brute shot, Shotgun, grenades, and carbine being the only viable weapons... maybe the plasma pistol if you count noob combo.

So the maps had weapons that had no reason for you to pick up.... empty space.

Also remember fucking STANDBY? That alone disqualifies it from being a good multiplayer game. CE and 3 were the best for MP, maybe H5 if I'm in a good mood.
CE>H3=H5

>> No.7982176

>>7973739
Depends which version you played. OG Xbox was kinda weak because of the slow fire rate. But when it was ported to PC and MCC the framerate was doubled, and the carbine and plasma rifle became a little more effective. But 343 recently patched that.

>> No.7982193

great game but literally unfinished

>> No.7982197

>>7981660
>>7982176
Carbine was good on og xbox when paired with plasma pistol. Overcharge shot/weapon switch/headshot with carbine for instant kill. Although this trick was easier to pull off with BR. People did this after magnum got nerfed.

>> No.7982202

>>7976683
Also everything looks low poly and has shitty textures compared to CE, because all of the assets constructed for the game... were banking on having those shadows there to obscure the low fidelity.

>> No.7982213

>>7982197
Yeah, but the noob combo made all the weapons powerful sing you shave off two thirds of a guys hit points.

>> No.7982240

>>7977298
>but I do care about how this place used to be mostly gentle shitposting and everyone generally recognized that you can't actually be a spastic fucking asshole spouting memes in public
This kinda feels like revisionist history. We only saw that stuff as being cringy (before that word was in popular use) when it was picked up by people on other sites or used to sell things. There were people that were like DON'T SAY MEMES IRL but they were a vocal minority. In hindsight the way we all acted was really embarrassing but we had fun so it has a rosy tint to it.
>Somewhere it stopped being a joke and everyone started taking their horrible bullshit deadly serious
This is a lot more of a valid point. That's why I feel like a lot of the edgy shit was a mistake. It makes people here feel like they belong to a secret club where they're free to be like that but inevitably they want the rest of the world to be like that too. As if the biggest injustice in the world is not being able to say retard or fag freely. They make Twitter accounts and interact with the rest of the world as if they're on 4chan thinking they're epic trolls when really they get treated as annoying losers.

>> No.7983050

>>7975196
How is this any better than Metropolis?

>> No.7983058
File: 79 KB, 480x360, 1300781622383.jpg [View same] [iqdb] [saucenao] [google]
7983058

>>7975196
Despite how scripted this was, the excitement, pacing and choreography this entire sequence showed, followed by my massive disappointment where NOTHING in the game remotely reaches this quality when I first played pretty much ruined me on Halo as a franchise that never fully recovered.

Just...man.

>> No.7983102

Nothing. It's among the greatest games of all time and a perfect sequel to Halo 1. It filters 3zoomers and low-IQ "ending bad because cliffhanger!!" retards.

>> No.7983131

>>7973197
Wasn't it supposed to have bosses from Marathon originally? Don't remember if it was either a Juggernaut or those big bulky ones from Marathon 1.

>> No.7983138

>>7983102
I also believe Halo 2's gameplay is far better than 3's, especially with button combos.

>> No.7983197

>>7983050
It's not, it would have been lame as hell to actually play since it's just holding your hand the entire time. That encounter at the end would be cutscene only as well. The one genuinely cool thing in that whole demo is the Longsword bombing run.

>> No.7984140

>>7973197
>be immensely successful game
>some fukin incel makes a "wHaT wEnT wRoNg" thread on /v/ some 10 years later
welp, pack it up. halo sucks now.

>> No.7984186

>>7984140
might as well close this board altogether huh. Anon dislikes opinions, time to close all vidya discussion.

>> No.7984330

Bungie are incompetent and wasted half of the development time.

>> No.7984423

>>7973197
when your dad, fucked your mom. and then you were born.

>> No.7984590

>>7983050
>>7983197
You could absolutely do some small tinkering to have this segment less scripted, fit more inline with continuity but still very fun.

Actual Metropolis where "Earth City" first plays is lame as shit. Actual garbage.

https://www.youtube.com/watch?v=JNfd4apfOOQ
(9:34)

Are you seriously going to tell me that demo isn't significantly better?

>> No.7984661

>>7984590
Yes, because the version in the game feels like a Halo level and not a movie holding your hand. Plus all the shit with the Scarab is awesome.

>> No.7984863

>>7973197
Well, bungie had too many ideas and not all were good, which led to the creation of Halo 2 and Halo 3. Halo 2 being the worst bungie Halo, and Halo 3 arguably being the best.

>> No.7984903

>>7984863
ah yes, halo 3, with its amazing campaign
>pretty decent starting level but nothing iconic like the first two games'. also cortana pops up in every level constantly i hope you like that! (no one does)
>the worst level in any halo campaign
>strong vehicle level, no complaints
>decent level
>same level but backwards
>great open level that ends with mediocre interior bits
>level that is extraordinarily hype from a narrative standpoint but is in reality pretty fucking shit from a gameplay perspective, halo 1 tier objective and area recycling. the two scarab part is kinda cool i suppose, they have some neat shit set up for you to pull with it
>floodgate's real identity that doesn't even resemble the area it's meant to in the story. virtually nobody will go to bat for this mission
>ok the final mission is fantastic and i love what they did with it, but it is laughably short for a series finale level. i feel like this mission is what everyone remembers when they think of halo 3's campaign because it sure as shit isn't anything else in it

>> No.7984939

>>7984903
correction
>decent level
>OH SHIT ITS THE E3 TRAILER, HERE WE FUCKING GO, TIME TO FINISH THE FIGHT THIS IS WHAT I BOUGHT THE GAME FOR
>wait no nevermind, screw all that buildup, now you play the same level but backwards, doubly annoyed by the blatant recycling and pacing fuckery

>> No.7985229

>>7984186
>in my opinion the sky is green
Just because you have an opinion doesn't make it valid or worth hearing. Fag.

>> No.7985293
File: 268 KB, 342x415, f-finish the fight bros.png [View same] [iqdb] [saucenao] [google]
7985293

>>7984903
>>7984939
>OH SHIT ITS THE E3 TRAILER, HERE WE FUCKING GO, TIME TO FINISH THE FIGHT THIS IS WHAT I BOUGHT THE GAME FOR
>wait no nevermind, screw all that buildup, now you play the same level but backwards, doubly annoyed by the blatant recycling and pacing fuckery
this was the exact moment I lost all hope for Halo 3's campaign. The absolutely fucking ATROCIUS cutscene that plays after Floodgate was just twisting the cigar into the wound. Goddamn and the fucking pre-launch makreting campaign was amazing, that Halo 3 believe website diorama, the live action ODST short. And then we get this fucking garbage. Taught me to never get hyped for a game ever again, a valuable lesson.

>> No.7985516

>>7975284
The writing for Halo 3 probably would have been a lot better if their lead writer wasn't sent off to Hollywood to attempt making a movie that didn't pan out.

>> No.7985738

>>7985229
A lot of people here think the sky is green. Maybe don't be bigoted against people who live in polluted cities.

>> No.7986775

>>7973208

>> No.7988181

>>7975196
nothing in h2 comes remotely close to how fucking cool this demo was. Nothing. They could have at least included single shot on the BR.

>> No.7988204

>>7985293
>>7984939
>>7984903
same level but backwards is only okay when halo ce does it (and also copypastes itse;f 3-4 times before that)

>> No.7988229

>>7973642
Are you saying the first wasn't generic? Most of it was copy-pasted from Iain M. Banks novels and Aliens.

>> No.7988575
File: 1.66 MB, 720x1920, Wizard and Warlock.png [View same] [iqdb] [saucenao] [google]
7988575

>>7973197
Why don't you tell us you dipshit.

>> No.7990358

>>7988204
When did anyone ever claim that? Halo 1's copypasting is terrible and a huge drag on the game. The one upside to it is that it's more spaced out than literally doing a level right before its recycled counterpart.

It's really strange that Halo 2 had by far the most limitations on its development yet by and large avoided this issue.

>> No.7990372

>>7974678
>-It is so good that games nowadays are referred to as "Halo clones," and some, like Killzone, try to be a "Halo killer"
It's 2021.

>> No.7990473

>>7990372
Dude is stuck in 2005, leave him be.

>> No.7990754

>>7973197
they fucked up the AI in single player and made a lot of the guns crappy.

the multiplayer was good though.

>> No.7991316

>>7990754
how? even the sword elites will remain in cover and try to ambush you if they have no support. in general groups will guard the area they're supposed to guard and refuse to be kited. i've played the game a lot and don't know what you could be referring to. probably confusing the design of certain areas with the ai as a whole. i swear you people make up some vague sweeping flaw every other day.

>> No.7992297

>>7991316
not him, but I posted similar here >>7975702

It's a massive downgrade compared to Halo CE. I noticed it immediately when I first played the game when it came out.

>> No.7992457
File: 309 KB, 1120x1064, halo kino HD.jpg [View same] [iqdb] [saucenao] [google]
7992457

>>7988204
Halo CE was changed from an RTS to a fucking shooter in 6 months, yeah those levels are shit but I cut the game some slack. Meanwhile unlike CE or 2, Halo 3 had plenty of development time and the followup to the big hyped up E3 trailer is one of the worst cutscenes in the original trilogy followed by a mediocre copy-paste level. For comparison, at least in Halo 2 you got to see and jump on the scarab-doodad with Mjlonir mix playing. though ironically it too was followed up with the rather weak first Arbiter level, I do have to say replaying it his levels were very weak except for Quarantine Zone

>> No.7992529

I will never understand Halo. It's so fucking boring and slow. The only one I ever enjoyed just a little was Reach, couldn't stand 1, 2 or 3. Maybe I'll try 4.

>> No.7993386

>>7973197
Bait thread I know but literally nothing. It was the original's Xbox highlight, aside from a great range of Sega titles and excellent modding capabilities.

>> No.7993395

>>7984903
>the worst level in any halo campaign
Crows Nest isn't THAT bad.

>> No.7993757

>>7992297
i had seen your comment i just thought it pointless which i still do. you're confusing encounter design with ai. because ce had less effort put into encounter design means it has better ai? it doesn't.

>> No.7993947

>>7973197
Halo has always been shit.
Anybody who thinks otherwise is a colossal faggot.

>> No.7993976

>>7974678
>-Dual wielding
No. Shadow warrior had dual Uzis in 1997.
>-Recharging personal shields (every FPS today copies it)
And it's fucking cancer.
>-Dedicated grenade button
Nope. Quake 2 had a grenade button.
>-Complex characters (master chief, arbiter)
>-Involving and deep storyline
Only if you're a nigger who doesn't read books. (which is a tragically high percentage of gamers)
>-Limited weapon inventory for added realism
Retarded mechanic, and realism in gaming is overrated.
>-Saved the Xbox
And this is good because?
>-Made LAN parties cool
They already were, faggot.
>-Saving and sharing replays
zoom zoom
>-Vehicles
Other FPS games already had vehicles, and some of them did them better (Tribes).
>-Orchestral music (before it everything was just bleepbloop synthesized music)
Mechwarrior 2 had an orchestral soundtrack, retard.
>-AI that becomes more intelligent on higher difficulties instead of just having more health.
Quake had reaperbots that actually learned level layouts.

>> No.7993992

>>7973197
Blatantly lied at E3

>> No.7994043
File: 140 KB, 800x1200, How-to-Grow-and-Harvest-Common-Sage-1e.jpg [View same] [iqdb] [saucenao] [google]
7994043

>>7976995
Bitch please... You really need to be 18 to post.

>> No.7994418
File: 451 KB, 1182x934, 1554753412450.jpg [View same] [iqdb] [saucenao] [google]
7994418

>>7973197
not enough flat copy paste environments or rehashed missions. those are only something that a finished game has.

production values are too good
voice talent is too rich
soundtrack is too good
physics aren't floaty enough
vehicles should be invincible
story is too ambitious for me to easily understand in a bro fps
multiplayer was too revolutionary
gameplay was too good
maps are too good
scores were too high
sales were too high
the zeitgeist was annoying and i basically didn't go outside for a year or so just to avoid it
i still seethe over the finish le fight part even though the game was plenty long and halo 3 has been out for 14 years
it makes me feel insecure about my favorite game in the franchise
my pee pee was supposed to grow at that time but it didn't and i blame this game

>> No.7995464

>>7994418
Fucking kek anon, good post.

>> No.7997309

fsddsf

>> No.7998015

>>7977465
like halo had a fairly decent story as a military drama but i always felt it shat the bed when it tried to be more than that.

most of the covenant weren't all that interesting beyond "things to shoot" especially elites or brutes who are practically the faces of the faction and the more you explained about the forerunners to more you ruined them.

also the flood are a mistake and they easiest sign of where the first 3 games stories jump the shark.

>> No.7998054

>>7973197
Didn't look as impressive as the E3 2003 bullshot demo, and the story was convoluted and contrived, but all things considered it still turned out to be a great game.

>> No.7998073

>>7994418
don't forget 16 player lan parties, which was fun and cool for pc games, but impossibly complicated and weird for xbox games!