[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


View post   

File: 488 KB, 452x600, OoT_Link_Sheik_Artwork.png [View same] [iqdb] [saucenao] [google]
7888603 No.7888603 [Reply] [Original]

Share your Ocarina of Time and Majora's Mask Secrets & Stories.
Previous Thread: >>7859452

>> No.7888615
File: 308 KB, 915x719, secret_runningman.jpg [View same] [iqdb] [saucenao] [google]
7888615

will japanese players ever share the secret with us?

>> No.7888626

If you equip the Bremen Mask and start marching while fighting the Ikana King's henchmen, they'll start marching.
If you wear the Captain's Hat and run up to the Ikana King in this phase, he'll briefly mistake you for Captain Keeta.

>> No.7888627

>>7888615
eat shitto gaijin

>> No.7888631
File: 63 KB, 1023x711, dbwhlwpinf4a.jpg [View same] [iqdb] [saucenao] [google]
7888631

Hero of time in wind waker

>> No.7888639

>>7888631
Holy shit. It was Link all along? And here I thought it was just some random brown kid.

>> No.7888651
File: 67 KB, 430x968, d2m9htl-1aa00eff-bb9e-4d3d-b81b-7a471c9f0aa7.jpg [View same] [iqdb] [saucenao] [google]
7888651

>>7888639
I just thought it was neat to see the statue colored in. might be repurposed from the aging concept wind waker had.

>> No.7888672

>>7888603
>>7888615
>4 replies at the time I saw this
>4 posters

Quit making these bad threads to peddle your even shittier OC. This is not true and is something that someone from GameFAQs made up and you stole.

>> No.7888679

>>7888615
wtf, this is like that secret in Mega Man 9 that supposedly was never discovered. I hate stuff like this.

>> No.7888930
File: 3.85 MB, 2500x2000, zelda_mario.jpg [View same] [iqdb] [saucenao] [google]
7888930

>> No.7888978

>>7888930
I like how they just straight up copied Wart's sprite over into the LA. It looks exactly the same.

Also, I feel sorry for anyone who played Sunshine and didn't notice right away that that was the running man. It's not that hard to see behind his mask.

>> No.7889151
File: 404 KB, 850x1163, sariaocarinaplaying.jpg [View same] [iqdb] [saucenao] [google]
7889151

>> No.7889302
File: 2.78 MB, 3087x2274, famoushollywoodactor.jpg [View same] [iqdb] [saucenao] [google]
7889302

It is River Phoenix aint it?

>> No.7889356

>>7889302
I always thought it was Leo but the nose changes everything. The upturn of that nose is river.

>> No.7890279
File: 139 KB, 850x834, linkyounglink.jpg [View same] [iqdb] [saucenao] [google]
7890279

>> No.7890304

>>7889302
It's obviously Tom Cruise. River Phoenix had been dead for years by the time OoT was designed.

>> No.7890307

>dev re-uses basic texture twice due to necessity / lazyness
>OMG epic lore so deep!!!

Why are Nintendo fanboys like this?!

>> No.7890343

>>7890279
Tunic with nothing under it looks so comfy.

>> No.7890352

>>7890307
Back in the day, video games were mystical and people would spread all sorts of theories, fake cheats, and stories around the playground about the littlest things, whether there was any basis or not. If something had any anchor in reality at all, such as L is Real, it made everyone's imaginations run wild.

The modern internet and datamining have completely killed this off, but it was true at a point. You probably weren't born at the time, so you simply would not understand.

>> No.7890359
File: 85 KB, 360x489, deepest lore you can think of.png [View same] [iqdb] [saucenao] [google]
7890359

>>7888930

>> No.7890365
File: 476 KB, 1536x2048, p9417_p_v10_ay.jpg [View same] [iqdb] [saucenao] [google]
7890365

>>7890304
>>7889302
But let us also consider how popular Stand By Me is in japan.

>> No.7890389
File: 578 KB, 1600x2000, 204523189_ChristopherLambert-Highlander2.jpg.ea005c60440f3a61052c0c604387a936.jpg [View same] [iqdb] [saucenao] [google]
7890389

>>7889302
Link was modeled mainly after Leonardo DeCaprio, you're thinking of Squall from FFVIII who the devs explicitly stated was modeled after River Phoenix.

Interestingly though, Ganondorf was originally modeled after pic-related according to devs.

>> No.7890394

>rents a copy of OOT where someone already got to Ganondorf and saw red blood
>goes to cousin's house where he got to Ganondorf a couple days after seeing the red blood and noticing he was spitting out green blood
>me and his friend, who had the red blood version of the game, were incredibly confused
This was my introduction to game revisions back in 2000ish.

>> No.7890395
File: 599 KB, 476x678, V14-Cover-Manga.png [View same] [iqdb] [saucenao] [google]
7890395

>>7888603
I also can't help but feel like the concept of Navi was at-least partially influenced by pic-related.

>> No.7890421

>>7890394
Your cartridge was haunted by realistic blood.

>> No.7890564

>>7890395
Considering how heavily OoT leans into Link's Peter Pan origins it's more likely she was based on Tinkerbell

>> No.7890605

>>7889302
He always seemed like a mixture of DiCaprio and Gourry from Slayers to me.

>> No.7890640
File: 729 KB, 640x639, jtt-simba2-1562962153.png [View same] [iqdb] [saucenao] [google]
7890640

>>7889302
young link's model always reminded me of this guy

>> No.7890654

>>7889302
I could absolutely see them basing his appearance off River. Wasn't there a Stand By Me reference in Pokémon as well?

>> No.7890657

>>7890654
>Wasn't there a Stand By Me reference in Pokémon as well?
Yeah, your mom is perpetually watching it back home in Palette Town

>> No.7890957
File: 133 KB, 320x240, october1996.png [View same] [iqdb] [saucenao] [google]
7890957

>>7890389
Nah, Leonardo DiCaprio wasn't really notable until Romeo+Juliet which dropped in October 1996.
Pic related is from Spaceworld 1996 which also was held in October 1996.
As much as I believe it is based on River Phoenix, the interview from Arts & Artifact reminiscent about the actor as if he is still alive, leading me to believe it is Tom Cruise.

>> No.7892283

>>7890343
Agreed, as I got older the more and more I was like "man adult link looks kinda uncomfortable being completely covered"

>> No.7892287
File: 91 KB, 800x510, 1613616544476.jpg [View same] [iqdb] [saucenao] [google]
7892287

Bump

>> No.7892427
File: 101 KB, 749x509, 1599791973304-v.jpg [View same] [iqdb] [saucenao] [google]
7892427

>>7892283
>ice cavern with no underwear
No thanks.

>>7892287
Is this just a general Zelda lore thread now?

>> No.7892430

>>7892287
Isn't the gilded sword the kokiri sword, though?

>> No.7892432

>>7892287
>gilded sword is the bizzaro world master sword
huh

>> No.7892796

>>7890389
>Interestingly though, Ganondorf was originally modeled after pic-related according to devs.
The resemblance is unmistakable once you see a comparison of the two.

>> No.7892804

>>7892287
holy crap

>> No.7892973

>>7892430
This. The Kokiri Sword was probably created after Ghirahim was long dead and centuries probably passed between its creation and when Link had it reforged into the Gilded Sword. That said, who knows? We can only speculate on any of this but speculate we must lest we die of boredom while waiting for the next game. Time fuckery is a thing in these games so maybe Ghirahim is the Kokiri Sword. Technically both the Goddess Sword and the Master Sword exist due to time fucker so maybe the Kokiri Sword is the Goddess Sword. Maybe the Goddess Sword becomes Ghirahim. Heck, let's go deeper. Maybe Dark Link is actually a Hero from millennia after Breath of the Wild who got some Malice on him. Maybe he was traveling through time looking for a cure and found himself in the Water Temple where he succumbed to the Malice. Maybe Demise/Ganon is some kind of late stage Dark Link. Maybe Ghirahim is Maliced up Fi and his sword form is a Malicey Master Sword. Time travel's a helluva drug.

>> No.7893098
File: 25 KB, 224x240, Golden_Sword.png [View same] [iqdb] [saucenao] [google]
7893098

>>7892430
Its arguable that the gilded sword is pretty much the 3D games' redesign of the golden sword (AKA master sword lvl 3) from alttp. It had to be the kokiri sword in mm because it wouldn't make sense for him to have the master sword in that game. But I think if the master sword becomes upgradable again, or even a whole other sword, there's a chance they'll use the gilded sword design for it, or be very reminiscent of it.

>> No.7893114
File: 224 KB, 1006x1528, fairydragon2.jpg [View same] [iqdb] [saucenao] [google]
7893114

>> No.7893197
File: 94 KB, 220x600, SS_Sword_Demise_Model.png [View same] [iqdb] [saucenao] [google]
7893197

>>7892973
>>7893098
Why would the dwarves forge the Triforce upside down on the Golden Sword? Simple error or agents of Ganon trying to sabotage the sword? Damn, I was just pulling a theory out of my ass but maybe there's something to Demise's sword being an alternate timeline Master Sword. Look at this thing. It's basically a twisted, evil mirrorverse Master or Golden Sword. I guess a simpler explanation would be that the Master Sword was intentionally designed to look like the counter to Demise's sword, not the other way around, or even that the devs just don't think about the lore this much but we've got to discuss something while we wait for the next game.

>> No.7893209

>>7893197
Wait, I'm retarded. It's the Great Fairy that give you the Golden Sword, NOT the dwarves. That just raises even MORE questions.

>> No.7893435
File: 92 KB, 700x910, zelda.jpg [View same] [iqdb] [saucenao] [google]
7893435

>> No.7893473

>>7892283
>ice cavern with no underwear
In WW, all I could think about is how uncomfortable Link looked after changing into the tunic. Imagine running around the tropics in tights.

>> No.7893675

>>7892283
I dunno, white tights seem like they'd feel good down there.

>> No.7893703

>>7888672
i enjoy these threads, let him do it, it sure beats the "posts box art of popular game and call it shit" threads /vr/ is 95% comprised of by cyber vermin and troll terrorists these days

>> No.7894030
File: 1.12 MB, 626x900, fdm.png [View same] [iqdb] [saucenao] [google]
7894030

>> No.7894697
File: 210 KB, 1072x986, fishing man.png [View same] [iqdb] [saucenao] [google]
7894697

>>7894030
why is he so cute
>>7888603
MM3D was originally going to have Ganondorf and Sheik and Impa somehow related to the newly added fishing ponds, either as the shop owners or as NPCs hanging about the map. What this entails as far as their Terminian counterparts is interesting and I would've liked to see it explored on one hand, but it would've been weird on the other.

>> No.7894923
File: 69 KB, 749x638, deku_door.jpg [View same] [iqdb] [saucenao] [google]
7894923

>> No.7895182
File: 112 KB, 624x464, OoT_antipiracy_en_zl2_headshot.png [View same] [iqdb] [saucenao] [google]
7895182

>>7888603
If Ocarina of Time detects a pirated copy it makes Zelda's hair look like this

>> No.7895389
File: 15 KB, 892x230, EsIroG5W8AMM5hJ.png [View same] [iqdb] [saucenao] [google]
7895389

OoT's beta had a lot of ideas that never got used, like resting at inns instead of using the Sun's Song, more magic spells and the goddesses/religion being more prominent than the final

>> No.7895446

Zelda and sheik actually have identical eye shapes. I think that's a neat detail

>> No.7895469

The Lens of Truth won't consume magic if you activate it just after playing the song of storms.

>> No.7895606

>>7895389
Ocarina of Time is honestly the single most ambitious game ever considering the time it was developed in and the hardware it was targeted for.

>> No.7895609

>>7895469
The Lens of Truth won't consume magic if you mash the C-Button you put it on

>> No.7895610

What’s the deal with the moon? Is it the real moon? Did it have a face prior?

>> No.7895617

>>7895610
According to the lore book after Hyrule Historia that's still disputed in canon, Termina doesn't exist. Termina was projected over the Lost Woods by Majora's Mask and everything that happened happened in the minds of Skull Kid, Link, and the Happy Mask Salesman. Majora's Mask shaped Termina out of Skull Kid's, Link's, and the Mask Salesman's memories.

>> No.7895624
File: 350 KB, 1000x2000, lore_moon.jpg [View same] [iqdb] [saucenao] [google]
7895624

>>7895610

>> No.7895673

>>7895624
>the moon is reversed
What

>> No.7895687

>>7895624
As bullshit as this image is overall, Hyrule Historia confirmed that the Hero's Shade in TP is OoT/MM Link's restless spirit because he got to be a hero twice over, is arguably the most important Link in Zelda lore, and got zero recognition for it because of timeline shenanigans.

>> No.7895714

>>7895624
These kind of images are my favorite. Almost full on schizo posting.

>> No.7895736

>>7895624
whoever made this is either a bait master or has severe mental illness.

>> No.7895783

I’m actually browsing this thread with images turned off. Majora still gives me nightmares. It ruined my life and I never beat it but it’s a great game.

>> No.7895965

>>7895606
Not really, quite a few games attempted to be more ambitious objectively speaking. But it's probably one of few games where almost all the original ambition totally paid off.

>> No.7895971

>>7895965
lol what was more ambitious than OoT in 1998? is 3am EST peak retard time or what?

>> No.7895975

>>7895687
It doesnt confirm it. All it says is the devs had OoT Link in mind when making heroes shade so that people would speculate if it was him.

>> No.7895979

>>7895971
Virtual Hydlide.

>> No.7895993

>>7895971
In the action/adventure genre, pretty much nothing whatsoever. You could argue that many PC RPGs were more ambitious at that time, though they still didn't fully realize that ambition or manage to bring it out into a full package.

>> No.7896137

>>7894697
>these characters would have been related to the fishing pond
Normally I wouldn't think twice of basing a theory of a model's intended purpose on its filename, but TCRF are reading too much into this. I can see Impa perhaps being reused in MM's deleted fishing game, but the fact that Sheik and Ganon also have this same filename makes me think it's more likely that someone was just using fishing_man as test skeleton and at no point were the Prince of Darkness and Adult Zelda's alter ego ever seriously considered for inclusion in MM.


>>7894923

>> No.7896138

>>7896137
Quoted >>7894923 by accident, but... is that a face I see?

>> No.7896227
File: 139 KB, 850x634, ootending.jpg [View same] [iqdb] [saucenao] [google]
7896227

>> No.7896506
File: 93 KB, 671x685, 3e336505b91770f10cfa48ff568cd2fda8bc8bf3aa0d275ee5098fe3c142d322.png [View same] [iqdb] [saucenao] [google]
7896506

>>7895687
>and got zero recognition for it
Hate this idea so much. "Abloobloobloo I need validation because saving the world isn't its own reward"

>> No.7896591

>>7895687
He was still looking for navi & once he found out she was your wii remote cursor he could finally rest. for this reason, wii version is the only canon one.

>> No.7897046
File: 96 KB, 946x585, EsJqxaXXAAAZ4yS.jpg [View same] [iqdb] [saucenao] [google]
7897046

>>7895606
its ambitions will never be fully realized

>> No.7897060

>>7896506
That was something Historia added in but in the game all he cares about is passing down his sword skills to the next in line

>> No.7897568
File: 316 KB, 1920x1080, granny.jpg [View same] [iqdb] [saucenao] [google]
7897568

>>7895624

>> No.7897580

>>7897568
That's actually pretty cute. Is there any way to manipulate the camera without hacks to see the back of her wheelchair?

>> No.7897774
File: 170 KB, 1400x720, deadsoldier1.jpg [View same] [iqdb] [saucenao] [google]
7897774

>> No.7897848

>>7897568
I'm going to go out on a limb and guess that her Japanese name is something like Toraba-san (tora = tiger + oba-san = older woman).

>> No.7898014
File: 128 KB, 850x772, link, zelda and...tatl?.jpg [View same] [iqdb] [saucenao] [google]
7898014

>> No.7898027

>>7896591
KEK

>> No.7898036
File: 266 KB, 600x585, DyFQMPrU0AA3i9O.png [View same] [iqdb] [saucenao] [google]
7898036

>>7895783
How does Majora give you nightmares? I can understand the intro with the deku scrubs (seeing as that was literally created from a nightmare Aonuma had while working on OOT) and maybe some of the stuff in Ikana and I guess funny BEN but still, I used to play into the "guys majora is so dahk" thing but after replaying it 3 times recently I feel I can say it's actually probably waaay more lighthearted than OOT once you get past the deku scrub and alien abduction stuff seeing as Jabu Jabu and the Shadow Temple/Bottom of the Well exist.

>> No.7898037

>>7897774
oh fuck

>> No.7898058
File: 266 KB, 443x684, OoT_Kokiri_Artwork.png [View same] [iqdb] [saucenao] [google]
7898058

>>7898014
OoT had some of the best female character design ever.

>> No.7898074

>>7898036
>after replaying it 3 times recently I feel I can say it's actually probably waaay more lighthearted than OOT once you get past the deku scrub and alien abduction stuff seeing as Jabu Jabu and the Shadow Temple/Bottom of the Well exist.
I mean, if you just bypass all the scenes of desperation, hopeless resignation, and despondency that occur in people's lives on the night of the final day, sure (or if you do hang around to see those things but are heartless and feel nothing), sure, maybe. Though I have no idea how the Jabu Jabu portion of OoT can be considered dark in any way.

>> No.7898082

>>7890365
Even as a kid you could tell Wil Wheaton would grow up to be a limpwristed whiny faggot.

>> No.7898204

>>7898036
The moon and the music. I feel like it’s a very tribal African looking game. It’s cursed.

>> No.7898260

>>7893703
Every time someone a makes shit up it discourages someone who really wants to contribute, I.e. me, from it. Something something any community that gets its kicks by pretending to be idiots you know how it goes.

>> No.7898267
File: 222 KB, 1024x768, 48fhunnn15v11.jpg [View same] [iqdb] [saucenao] [google]
7898267

>>7898074
Well yeah the npc dialogue and their situation is depressing but I wouldn't say nightmare inducing. To me as a kid (and still) inside-body shit (womb/vore shit especially) scared the shit out of me and just plain grosses me out so I always hated Jabu Jabu because it's just a plain disgusting level. The flesh walls, the throat valve doors, the uvula switches, the ambient "music," tapeworm miniboss things, and the breathing sounds from the jellyfish things I forget, it's so fucking gross.
And as far as the shadow temple and the well you have disembodied hands of bodies melted into the floor, torture equipment everywhere, and the king of "why in God's name is this game rated E," Dead Hand, who I'm astounded wasn't included in Majora's Mask despite its tone.
I guess what I'm saying is environments and setpieces have more of an effect on scaring me than dialogue and implications. Although the alien shit is damn terrifying in Romani Ranch.

>> No.7898315

>>7893197
Fierce Diety is actually Onigami meaning Demon God. This Ghirahim revelation means demise is the Demon King, and true to form with how twisted Majora's Mask is, you put on the mask of Satan and kill God. At least that's how the Skull Kid sees it.

>> No.7898373
File: 358 KB, 1508x2048, 201907122116371562966197.jpg [View same] [iqdb] [saucenao] [google]
7898373

>>7898315
>Fierce Diety is actually Onigami meaning Demon God
That's what the raw 鬼 & 神 kanji mean, but 鬼神 together is a compound word/jukugo pronounced 'kishin', which means "Fierce god" and usually denotes a protective or patron deity; eg. the four Buddhist heavenly kings that each protect a cardinal direction.

Majora sees you as the bad guy in the game of cops and robbers you 'play' at the end of the game (ie. the demon or Oni in Onigokko, which is basically their version of 'tag') but the Fierce Deity/Kishin Mask has kinda the nuance that, while its existence isn't necessarily good, it's something that ultimately protects from Majora.

>> No.7898457
File: 32 KB, 528x360, freud[1].jpg [View same] [iqdb] [saucenao] [google]
7898457

>>7898267
>inside-body shit scared the shit out of me
You hate your mother.

>> No.7898489

>>7898457
i hate sigmund freud; that's for sure

>> No.7898515

>>7898489
His Apple II game was a comfy way to kill time back in the day.
And evidently so obscure that I can't even find a video or picture of it anywhere.

>> No.7898829

>>7897848
https://zelda.fandom.com/wiki/Granny
クスリ屋のババ (Kusuri-ya no Baba)
That would have made sense though.

>> No.7899309
File: 89 KB, 850x478, fairyocarina.jpg [View same] [iqdb] [saucenao] [google]
7899309

>> No.7899398
File: 169 KB, 1240x1753, 1f2c6bfecbc466e609a77263b6d93cd6.jpg [View same] [iqdb] [saucenao] [google]
7899398

>>7895687
What I wanna know is, who fucked Malon in the timeline where Link was slain by Ganondorf?

>> No.7899409

>>7899398
me

>> No.7899734
File: 155 KB, 612x686, Sephiroth_Portrait.jpg [View same] [iqdb] [saucenao] [google]
7899734

>>7898457
You leave my mother out of this, you rat bastard!

>> No.7899754

>>7899398
>No ranch in ALttP or ALBW
>No ranches in Holodrum or Labryna
>No ranch in Zelda 1 or 2
I guess it's safe to say that nobody fucked her

>> No.7899767

>>7888930
>there are zelda doors in the game that came out before OOT
zoomers get the rope

>> No.7899806

>>7899754
>The downfall timeline is one where Link AND Malon died as virgins.
Ganondorf truly is a sick evil bastard and must be stopped at all costs.

>> No.7899820
File: 75 KB, 304x724, FromHH102.jpg [View same] [iqdb] [saucenao] [google]
7899820

>>7899754
>No ranches in Holodrum
Hyrule Historia implies that there is a Lon Lon Ranch operated by the Malon and Talon there, but we just don't see it.

>> No.7899858
File: 52 KB, 620x455, death-and-flood.jpg [View same] [iqdb] [saucenao] [google]
7899858

>>7899398
>>7899806
If the downfall time had a poor outlook for Malon's fuckhood, the adult timeline has even worse implications for any potential progeny.

>> No.7899878

>>7899754
Link's House is the ranch in ALTTP. compare the OOT to ALTTP and triangulate lon lon from the desert and lake hylia. you'll find it at the base of the walls of the castle with death mountain behind it in both games.

>> No.7899887

>>7899878
also before you confuse yourself, the lost woods moves every game so don't bother tracking it. wind waker expounded on that with the saplings quest.

>> No.7899968
File: 175 KB, 1023x765, motherfucker.jpg [View same] [iqdb] [saucenao] [google]
7899968

>>7899398
>>7899878
...Wait a fucking minute here.
It's confirmed that the Hero of Twilight is a descendant of the Hero of Time. We also have several clues that OoT Malon is the most likely candidate, so for argument's sake, we'll say that's true too. Now, ALttP, TWW, & TP roughly occur at the same time, just in three different timelines, and the Hero of Time only got with OoT Malon in one of them. HOWEVER. Suppose Link's House in ALttP is the equivalent to OoT Lon Lon Ranch. OK. Let's ALSO add the fact that, according to Eiji Aonuma is Zelda Box, the Hero of Winds' sister Aryll was based on Marin and Malon...
HYPOTHESIS: LINK FROM ALTTP, TWW, & TP ARE ALL DESCENDED FROM OOT MALON UNDER DIFFERENT CIRCUMSTANCES.

>> No.7899973

>>7899968
>HYPOTHESIS: LINK FROM ALTTP, TWW, & TP ARE ALL DESCENDED FROM OOT MALON UNDER DIFFERENT CIRCUMSTANCES.
Link died before fucking her in the Link to the Past timeline though. Wind Waker shows that the Links don't need to be descended from blood to be a hero, and Skyward Sword shows that Link will always exist and be reincarnated.

>> No.7899981

>>7899973
>Link died before fucking her in the Link to the Past timeline though.
My point exactly. I'm saying that these Links have someone else in common.

>> No.7899984
File: 361 KB, 1888x2048, 20210626_140658.jpg [View same] [iqdb] [saucenao] [google]
7899984

>> No.7899986

You know, I feel like BotW’s explanation of Ganon being this evil demon that reincarnates throughout the ages makes him a lot more interesting.

>> No.7899989

>>7899986
Did you not play Skyward Sword?

>> No.7899992

>>7899989
That’s the only 3D Zelda I haven’t played, and to be fair, I’m not sure if I want to.

>> No.7899995
File: 932 KB, 400x265, motherofhylia.gif [View same] [iqdb] [saucenao] [google]
7899995

>>7899968
>>7899981
>ALttP Link is descended from the Knights of Hyrule
>and OoT Malon dreams of a KNIGHT in shining armor sweep her off her feet.
>TWW Link has no blood ties to OoT Link
>but his sister has MALON as a design inspiration.
WHO DID MALON FUCK IN THE OTHER TWO TIMELINES!?

>> No.7900000

>>7899992
I'll paraphrase the lore for you, but basically, Zelda makes a wish on the Triforce that her and Link will be together forever, and the Gods kind of monkey paw her by having her and Link constantly reincarnate for the rest of time. Demise, a being of pure evil, knows what's happening and he binds himself to Link forever, so as long as Link exists, he will exist as well. In Ocarina of Time, Demise is reincarnated as Ganondorf, and Ganondorf is granted immortality from the Triforce of Power. BotW incredibly lightly touches on this subject. If you like the idea of Ganondorf that BotW presents, you really should get around to playing SS. It's a very linear Zelda game, but they make up for it by going heavy on the lore

>> No.7900005

>>7900000 (Checked)
Cool, I didn't know that. Not the same anon but I really don't wanna wagglan, and I also don't want to reward Nintendo for their laziness with the port. Maybe if it goes on sale, only for Groose.

>> No.7900010

Hyrule is permanently in a pre-industrial stasis. If link wasn't related to ranchers and farmers in most games, who the hell could he be related to?

>> No.7900014
File: 1.47 MB, 2220x2719, SpectralWatchman.png [View same] [iqdb] [saucenao] [google]
7900014

>>7899995
That former(?) knight who collects Poes and infamously saw Link as a rival for his looks comes to mind as a potential candidate, oddly enough.

>> No.7900019

>>7888603
Videogames aren't kino you idiot. They're ludo.

>> No.7900023
File: 68 KB, 640x402, Ganon_and_friends_concept.jpg [View same] [iqdb] [saucenao] [google]
7900023

>>7899986
I think that's a lot LESS interesting because it kills story speculation with the ability to handwave things as "oh he just reincarnated so appears here unconnected to anything", but to each his own.

>> No.7900024

>>7900005
>but I really don't wanna wagglan
Hating the waggling is the smallest brain take ever. The only complaints about SS should be the tadpole collecting.

>> No.7900041
File: 99 KB, 354x500, Skyward_Sword_Japanese_manga.jpg [View same] [iqdb] [saucenao] [google]
7900041

>>7900000
>I'll paraphrase the lore for you, but basically, Zelda makes a wish on the Triforce that her and Link will be together forever, and the Gods kind of monkey paw her by having her and Link constantly reincarnate for the rest of time.
It's implied, but it doesn't exactly happen that way. If you count Hyrule Historia's prequel manga, Hylia already made sure of that as a goddess with an earlier Link (the one alluded to as her "chosen hero" from ancient times in several lines of dialog). The rest is basicaly true though, though there's some debate if Demise's reincarnation of hatred is strictly Ganondorf or came dispersed in the form of other beings like Vaati and Majora. I don't believe that part was ever clarified.

>> No.7900049

>>7900041
>though there's some debate if Demise's reincarnation of hatred is strictly Ganondorf or came dispersed in the form of other beings like Vaati and Majora. I don't believe that part was ever clarified.
Girahim immediately recognizes Ganondorf as his master in Hyrule Warriors, and he's been the central evil figure ever since he was introduced in OoT. Assuming Demise isn't Ganondorf is one of the biggest stretches you could make in regards to Zelda lore.

>> No.7900061

>>7900049
>Girahim immediately recognizes Ganondorf as his master in Hyrule Warriors, and he's been the central evil figure ever since he was introduced in OoT.
Fair point.
>Assuming Demise isn't Ganondorf is one of the biggest stretches you could make in regards to Zelda lore.
The phrase he uses is "an incarnation of my hatred", though, which is somewhat vaguer.

>> No.7900131

Is there a connection between Vaati and the Sheikah?

>> No.7900172
File: 156 KB, 3128x2128, ZeldaIIMapOverworld.png [View same] [iqdb] [saucenao] [google]
7900172

>>7899968
I think the point is that Link is destined to be just some ranch boy. The fact that Malon is ever present is probably just because she's representative as a potential love interest. She's a ranch girl.

It could be more complicated with relationships decided upon but not revealed to the player, but I haven't noticed anything to prove this so I doubt it.

Some unrelated lore: Faron woods is actually on the Zelda 2 map, south of the second continent. But in Zelda 2, it's completely underwater. I find it amusing because Skyward Sword has a portion of the game where Faron woods is submerged underwater.

Here's the Zelda 2 map. Notice that if you stick the continents together, it will make a nice lake in the center. Compare it with the breath of the wild map and you'll find that is where Hyrule castle is. In fact, look at ruto town and the north castle on the Zelda 2 map, and you'll notice it matches up perfectly with Hebron region of BOTW in the same location. Even the roads match up. Death mountain also sharing a location with Darunia town.

>> No.7900178
File: 658 KB, 2395x1996, Zelda-breath-of-the-wild-map-from-es-10.jpg [View same] [iqdb] [saucenao] [google]
7900178

>>7900172
here's botw. Notice RITO village and watch the road that comes out of tabatha tundra. It's identical to Zelda 2.

Also here's hyrule castle that I mentioned. In zelda 2 you see there's a MASSIVE graveyard near it.

>> No.7900193

>>7900178
>MASSIVE graveyard near it.
in fact I just noticed in breath of the wild the water next to where the graves would be in zelda 2 is called "the river of the dead"

>> No.7900217

>>7900172
also looks like botw kakariko village is just another graveyard in zelda 2.

these guys can't catch a break.

>> No.7900238 [DELETED] 

>>7900172
one more post since I'm still figuring this out myself.

the only way i can explain the missing hyrule castle in the zelda 2 map is skyloft. it must have taken to the skies and that's why the continent is divided in half and there's a hole in the middle. also faron woods is underwater.

also skyward sword itself only takes place on the second continent. lanaryu, faron, and the eldin region.

>> No.7900250

>>7900172
i deleted my post because I thought I was wrong, but I'm right. The temple of time in botw lines up perfectly beside the faron region, and the area above it would have been skyloft. That's lake hylia and hyrule field, which are absent in skyward sword.

the missing center strip in the Zelda 2 map is skyloft. It is in the air, and Faron woods is submerged.

>> No.7900273

>>7900217
But..all we know from BotW's placement is that it takes place at the end of a timeline, so...

>> No.7900292

>>7900273
so what? not only have thousands of years passed, but kakariko's slaughter happens in a different timeline.


it's probably a little difficult for you to understand, but to put it simply for you: in zelda 2, that grave site on the second continent is actually kakariko village if it were slaughtered.

>> No.7900316

>>7900292
>so what? not only have thousands of years passed, but kakariko's slaughter happens in a different timeline.
You know the timeline now?
>it's probably a little difficult for you to understand, but to put it simply for you:
timeline convergence theory is real and there's nothing you can do about it.

>> No.7900318

>>7900316
are you retarded?

>> No.7900331
File: 7 KB, 150x150, sofl5.jpg [View same] [iqdb] [saucenao] [google]
7900331

>>7900292
>kakariko's slaughter happens in a different timeline.
Hate to put an acktually on you, but given Princess Ruto became a Sage in recorded history, that rules out child timeline and most likely also puts BotW in the downfall timeline, due to the logistics involved with putting it in the adult timeline.
>>7900316
>it's probably a little difficult for you to understand, but to put it simply for you: timeline convergence theory is real and there's nothing you can do about it.
I'm also fulling expecting this to be confirmed in the Breath of the Wild sequel, followed by the autistic screeches of hundreds of impotent adult-children.

>> No.7900363

>>7900331
im just tracking references using the zelda 2 map which lines up perfectly with botw.

seriously go open the two maps and flip back and forth between them. they're identical. except in zelda 2 everything is wrecked in a different way, and pieces of the map are missing just like in skyward sword.

also you don't need to wait for confirmation that the timeline is merged. the plot of hyrule warriors is literally about some magic woman merging timelines (i dont know who exactly, i dont play games like that), and it's obvious time got merged anyway just from playing botw due to the fact that you can find referenes from wind waker down to twighlight princess. it doesn't make sense unless they gave up the split timeline.

>> No.7900381

>>7900363
Yeah but Death Mountain in Zelda 2 is canonically in the southwest corner.

>> No.7900382

>>7900363
>the plot of hyrule warriors is literally about some magic woman merging timelines (i dont know who exactly, i dont play games like that)
More like opening portals to the past or something, which indicated child timeline in the base game before DLC and updates started pulling stuff from the adult and downfall timelines.
Anyways, don't sweat it too much. Your observations are interesting, but I'm not sure how much Nintendo themselves analyze the storyline. Four Swords Adventures was supposed to be a direct sequel to original Four Swords due to the intro referencing the previous events and even namedropping the same Link and Zelda from that game (which never happens unless it's a direct sequel), yet Nintendo decided to make them pretty far apart for no good reason.

>> No.7900396

>>7888615
i know the secret
running man is a friggin cheater and has wallhax
PROOFS: i cheated and i STILL lost

>> No.7900398

>>7900172
>The fact that Malon is ever present is probably just because she's representative as a potential love interest
no its because i was mashing A after grabbing a bunch of chickens and i accidentally told her dad id marry her
couldve been worse i guess

>> No.7900414

I’ve always imagined Ganondorf sounding like Christopher Lee.

>> No.7900424
File: 1.04 MB, 1920x1080, Death_Mountain_Crater.png [View same] [iqdb] [saucenao] [google]
7900424

>>7900381
that is definitely weird and I can't explain it. either they moved the volcano to eldin in later games, or ocarina of time actually takes place in greater hyrule and not lesser hyrule (like alttp and zelda 1) like I thought.

>> No.7900425

>>7900424
also pic related is what the internet thinks is spectacle rock in oot... but that must be wrong, since spectacle rock would be in lesser hyrule with the gerudo.

>> No.7900429

>>7900425
>>7900424
see now I'm confused, because it's definitely called DEATH MOUNTAIN in ocarina of time... but there's a volcano. they definitely just moved the volcano around based on the game. it's the only explanation. nintendo doesn't care too rigidly about the map.

>> No.7900441

>>7900382
>I'm not sure how much Nintendo themselves analyze the storyline.
judging from what I learned itt, not very much. they just set, expand, and draw from it.

>> No.7900453

>>7900441
id think they know better than to try to explain it
for one: gud luck
two: clear explanation either way is bound to piss off some of their more autistic fanbase
three: they know the more vague it is, the more autists will obsess over it and talk about it

not that i hate this timeline tism or anything
jus sayin

>> No.7900461

>>7900453
it's funny because they moved the volcano AGAIN for majora's mask. of course that game is a fever dream, but it's not in death mountain (which is frozen), but in the spot the deku tree should have been.

bro I think it's just Ocarina of Time and they wanted a volcano for their 3D game so they got a volcano.

>> No.7900476

>>7900461
>bro I think it's just Ocarina of Time and they wanted a volcano for their 3D game so they got a volcano
far more likely than them having a well thought out plan set in place since 1987

>> No.7900482

>>7900461
also
>fever dream
my favorite zeldas are the fever dream ones
LA and MM ftw

>> No.7900507

All this talk about Death Mountain's location makes me want to post these:

https://www.youtube.com/watch?v=lVOOrhWihsA
https://www.youtube.com/watch?v=yiMAP5MNTIs
https://www.youtube.com/watch?v=jJrgGgC9VXE

It kinda looks like the volcano and Death Mountain would be different locations? Like the Volcano would have just housed the Fire Temple, and Death Mountain even had the twisty maze caverns from Zelda 2.

>> No.7900514

>>7900507
so my theory is correct. nintendo wanted the volcano from the eastern continent. in the game.

kind of makes sense. it would be visible on the horizon. imagine seeing a volcano in OoT for the first time and just not ever going to it.

>> No.7900564
File: 64 KB, 214x131, tiddy.png [View same] [iqdb] [saucenao] [google]
7900564

stop everything, boys. I found titties in link's awakening. this is big.

>> No.7900603

>>7900429
>>7900424
It bothers me that spectacle rock in botw is in the fucking southeast corner of the map, rather than in death mountain

>> No.7900618

>>7900603
South weat, and that's where it has always gone.

Lesser hyrule is the southern most tip of west hyrule. Look at the map. It's labeled.

>> No.7900621

>>7900172
The map
>>7900603

>> No.7900627

>>7900178
I wish we could have seen locations new to botw in non-botw zelda games.

I think the entire Gerudo Highlands would be a wonderful region in a game that wasn't so sparse of content.
A lot of mesas and canyons that are high enough to experience year round winter, and that box in the entire northwest corner of the Gerudo Desert—which itself spans far south of Hyrule proper, and seems to even be apart of the continent's coastline.

Obviously, Gerudo Canyon in Oot is the Gerudo Highlands, and that the canyon stable is where Gerudo Forest is situated in Ocarina of Time, but I think it would still be cool to explore the region further.

Which reminds me again of how much I hate Botw for sucking a lot of the magic out of the Zelda franchise. In Ocarina of Time, you had the Haunted Wasteland connecting the Gerudo Fortress to the Spirit Temple. It was covered in sandstorms and rivers of quicksand, and required a ghost to guide you across to the Spirit Temple. But in BoTW, that same expanse is just a twenty minute walk through a desert in real time, and what was the Spirit Temple is just a Gerudo settlement. There's no magic, whimsy, surrealism or the like in botw whatsoever. As a fantasy setting, it's utterly dry and flavorless.

>> No.7900631

>>7900618
>where it has always gone.
Not entirely, in oot, it's in death mountain's caldera and in wind waker it's a few sectors east of Dragonroost (which would be Death Mountain)

>> No.7900782
File: 589 KB, 1000x667, d5g27sr-fa6c10d9-01e5-4683-9051-10a68aafa06d.jpg [View same] [iqdb] [saucenao] [google]
7900782

>>7898829
So just "Old Woman of the Medicine Shop"? Kind of disappointing that they gave her a personality trait like liking cats/tigers but didn't bother to give her a proper name in MM.
>>7899968
>We also have several clues that OoT Malon is the most likely candidate, so for argument's sake, we'll say that's true too.
As much as I want this to be true, in past /vr/ threads Rutofags have made compelling arguments for why it was Ruto, and not Malon that Link ended up with.
>according to Eiji Aonuma is Zelda Box
wut
>the Hero of Winds' sister Aryll was based on Marin
I remember one of the devs saying they were inspired by Marin when they made her. Malon is based on Marin, but it doesn't follow that they based her on Malon too.
>>7900014
>Malon's life takes a dark turn as she marries the creepy ghost obsessed guy
>Malon becomes a witch
>There's a whole lineage of Hylian farmer-witches we know nothing about

>> No.7900785

>>7900000
>the Gods kind of monkey paw her by having her and Link constantly reincarnate for the rest of time.
Doesn't that get contradicted by Wind Waker when The King of Red Lions says the Hero of Winds has no connection to the Hero of Time? He would if he was the Hero of Time reincarnated.

>> No.7900792

>>7900785
Zelda wishes that her and Link will be together forever. Even though Wind Waker Link has no blood connection to OoT Link, he's still the hero reincarnated. Ganondorf kills Link in the third timeline in OoT, yet he still gets reincarnated in ALttP.

>> No.7900837
File: 330 KB, 3128x2128, file.png [View same] [iqdb] [saucenao] [google]
7900837

>>7900172
>>7900178
>Some unrelated lore: Faron woods is actually on the Zelda 2 map, south of the second continent. But in Zelda 2, it's completely underwater.
If it's underwater, how do you know it's there?
>Here's the Zelda 2 map. Notice that if you stick the continents together, it will make a nice lake in the center. Compare it with the breath of the wild map and you'll find that is where Hyrule castle is. In fact, look at ruto town and the north castle on the Zelda 2 map, and you'll notice it matches up perfectly with Hebron region of BOTW in the same location. Even the roads match up. Death mountain also sharing a location with Darunia town.
This all sounds cool and I really want to believe it, but comparing very differnent looking maps and trying to see how roads compare between the two is a little beyond me. But I tried to stitch the two continents together, so did you mean something like pic related?

>> No.7900848
File: 205 KB, 252x1066, Kirby's Dream Land 2 Easter Egg.png [View same] [iqdb] [saucenao] [google]
7900848

>>7900564
Considering I've never heard of this before and those are clearly titties, this IS big.

>> No.7900913

>>7900782
People really get obsessive on shipping characters with <20 lines a dialogue from a game that came out in 1998.

>> No.7900918

>>7900913
Shipping is lowkey is one of the secrets to OoT's enduring popularity, and its one that game journalists, for all they've written about OoT, have never picked up on.

>> No.7900936

>>7900837
i was thinking exactly that, but i realized in later posts the continents were not stuck together, but more land was added instead.

also during the development time of zelda 2 i doubt they had plans to have an underwater forest/skyloft. i know it's there because they introduced it in skyward sword and botw.

>> No.7900949
File: 588 KB, 1392x684, zelda2.jpg [View same] [iqdb] [saucenao] [google]
7900949

>>7900837
here's the road comparison

>> No.7900998
File: 213 KB, 740x551, R502e80213c6440f74434be33e85f7d6e.jpg [View same] [iqdb] [saucenao] [google]
7900998

>>7898267

>> No.7901007

>>7900998
looks like the ultimate shitposting setup.

>> No.7901203

>>7900949
Okay, I can definitely see that, but in your first post you mentioned Ruto Town lining up with Hebra Mountain. It does somewhat, but in the BotW the north castle location (Rito Village) is much closer to the mountains than in the Zelda II map.

This is all cool stuff, and I like how the graveyard lines up so it's near where the BotW castle would be, but what does all this mean in terms of lore?

>> No.7901207

>>7901203
>but what does all this mean in terms of lore?
*I immediately realized I could have worded this better. What I mean is, can any of this mean what you're implying it means if Zelda II takes place in the Fallen Hero timeline and Breath of the Wild, whatever relation it has to any of the timelines, is 10,000+ years in the future?

>> No.7901343
File: 576 KB, 720x6480, 1624772835023.jpg [View same] [iqdb] [saucenao] [google]
7901343

>> No.7901450

>>7900949
I'm not seeing it

>> No.7901571

>>7901343
Beautiful.

>> No.7901850
File: 208 KB, 850x1271, zelda2.jpg [View same] [iqdb] [saucenao] [google]
7901850

Is there a name for the type of hat young Zelda wears? I've seen it in paintings before.

>> No.7901854

>>7901850
Looks kinda like a https://en.wikipedia.org/wiki/Klobuk

>> No.7901871
File: 52 KB, 1034x174, MarinTrivia.png [View same] [iqdb] [saucenao] [google]
7901871

>>7900782
>according to Eiji Aonuma is Zelda Box
*IN Zelda Box, which was a Japanese box set for The Wind Waker.
>Malon is based on Marin, but it doesn't follow that they based her on Malon too.
In that interview, he specifically mentions Malon as well since Aryll was going to more clearly fit the name theme, although design-wise she has more in common with Marin, yes.
>As much as I want this to be true, in past /vr/ threads Rutofags have made compelling arguments for why it was Ruto, and not Malon that Link ended up with.
wut

>> No.7901885

>>7900398
Downfall Timeline is disproportionate karma if Link rejects Malon..think I cracked the code.

>> No.7901959

>>7901850
Man, just the fact the characters of OoT bothered to look at old Renaissance paintings where women wore stuff like this... that game really was on another level.

>> No.7901963
File: 205 KB, 750x854, 8e924580f926850bf21fe419a38204f7.jpg [View same] [iqdb] [saucenao] [google]
7901963

>>7901850
It's on the tip of my tongue, Anon. Maybe a few more cute pictures of Young Zelda will jog my memory.

>> No.7902002

>>7901850
Looks like a pretty simple veil so it might be hard to find a word for that style specifically.

>> No.7902130

>>7888615
What if it is some dumb bullshit that only Japanese people get?
Like him speaking in some dialect that makes it clear he is imitating some Japanese celebrity and only Jap could find it funny.

>> No.7902152

>>7888930
The Dr Mario one is interesting for how far apart both game released.
Any explanation for that, is that specific shape tree a trope or something?

>> No.7902154

>>7890564
Navi even makes the thinkerbell sound in some part of the game.

>> No.7902163
File: 2.64 MB, 1920x1080, latest[1].png [View same] [iqdb] [saucenao] [google]
7902163

>>7895624
That ball always reminded me of the moons of Bryyo from Metroid prime 3.

>> No.7902683

>>7900414
He does sound like Christopher Lee when he laughs in OoT.

>> No.7903879
File: 220 KB, 900x400, 1611089366860.png [View same] [iqdb] [saucenao] [google]
7903879

is tetraforce a dead meme? pic related is pretty retarded but I remember being really into theories about it in the late 2000s/early 2010s when vaati/4 swords were relevant. guess I stopped caring because skyward sword onward kind of feels like a soft reboot & I haven't been keeping up with the lore as much.

>> No.7903942

>>7903879
It's sort of official considering Hylia exists as a fourth semi-goddess but it's not like she has her own Triforce piece or that she's considered on par with the other 3

>> No.7904009
File: 2.03 MB, 1385x763, a.png [View same] [iqdb] [saucenao] [google]
7904009

>>7888603
>>7864068
>>7864212
Not that guy but just took a screenie of this off my first rlease rom, you can see it on the top right of the screen barely on this frame, but it is there

>> No.7904832
File: 1.21 MB, 1280x720, image-20.png [View same] [iqdb] [saucenao] [google]
7904832

why is every romhack (Master of Time, Bombiwa Nimpize, Dawn and Dusk) so fucking shit except for Missing Link, and even that one still feels like it misses the mark despite being the "best?"
You'd think the game widely believed to be the best game of all time would have more mods. Mario 64 exploded with mods over the last few years (even if none match the art style very well) but OOT/MM despite being on the same engine never got too many beyond what I named.

>> No.7904842

>>7904832
Dawn and Dusk isn’t that bad, I played it after MissingLink and I liked it

>> No.7904859

>>7904832
I thought Master of Time was good where it counts. The dialog and textures are shitty but I really liked exploring the world and dungeons.

>> No.7904883

>>7904832
SM64 has had a simple map maker for much longer then OoT. OoT's map maker is still a god damn mess compared to SM64.
"Same Engine" is an over-simplification. OoT code base is 10 times bigger then SM64, OoT has a ton of cutscenes and hardcoded triggers, and Ocarina song triggers are their own mess.
Throwing in a custom level in SM64 is pretty simple. Creating a custom dungeon in OoT requires assembly knowledge. OoT is just much much more complex of a game then OoT.

>> No.7904910

>>7904842
what bugs me is how it calls itself Zelda 64 and is only notably for the betafag name and how it touts itself as a DD game when it a) does nothing at all with DD capabilities and b) Doesn't even actually require the DD, only needing an expansion pak to boot (if even that)

I feel like it's only known for its name being Zelda 64 and the use of the DD, because it does nothing very remarkable otherwise.

>> No.7905438
File: 517 KB, 600x900, maron.jpg [View same] [iqdb] [saucenao] [google]
7905438

>> No.7905441
File: 423 KB, 1824x1768, 201904221145121555933512.jpg [View same] [iqdb] [saucenao] [google]
7905441

Which Link?

>> No.7905446
File: 506 KB, 1772x1702, 201904132141241555191684.jpg [View same] [iqdb] [saucenao] [google]
7905446

>>7905441
And which Zelda?

My favourites are probably OoT adult Link and LttP or Smash Zelda.

>> No.7905503

>>7899992
It’s actually okay. I find it very visually pleasing. I love running around Skyloft. Hopefully the remake will add some quality of life improvements and make it great.

>> No.7905512
File: 211 KB, 1002x1240, EulUZbNU4AMhvnR.jpg [View same] [iqdb] [saucenao] [google]
7905512

>>7905503
Aside from the ability to rebind the wagglan controls to buttons, the only other QoL implementation I'm aware of (ability to warp to and from the sky, even in dungeons) is locked to an amiibo.

>> No.7905538

>>7903942
Well she lives on as Zelda reincarnated, it would be weird to think of Zelda herself being the fourth piece of a tetraforce.

>> No.7905541

>>7904009
I couldn't see it in those posts, but I see it now. Thanks.

>> No.7905559

>>7905512
I know, but I’m hoping they do some basic shit like not pause the game and show me an animation every time I pick up a piece of amber. Just use the BOTW box in the corner of the screen. And make Fi talk like half as much as before. I think that would basically fix the game.

Also, one of the best Zelda character designs, in my opinion.

>> No.7905665

>>7901850
Fancy coif?

>> No.7905682

>>7892973
>Time fuckery is a thing in these games
Precisely why I ignore everything about the official "timeline" nonsense and haven't played a Zelda game past Windwaker. When everything tried to start being part of a single universe is when the series rapidly went downhill. It's utterly trapped the dev team creatively because now everything has to somehow fit into a timeline. There will never another Majora's Mask or Adventure of Link.

>> No.7905684

>>7893197
It's "upside down" because when in a sheath or on display it's right-side up. Where a sword spends the vast majority of its time.

>> No.7905686

>>7892973
Refresh my memory, what's the Goddess Sword? Wasn't the sword that the goddess of legend (Hylia) used literally the Master Sword? And wasn't Ghirahim just the spirit of Demise' sword, kind of like a dark counterpart to Fi?

>> No.7905690

>>7895617
Oh fuck off. God dammit I hate this official retroactive lore shit so god damned much.

>> No.7905705
File: 161 KB, 850x1303, watertemple.jpg [View same] [iqdb] [saucenao] [google]
7905705

>> No.7905741

>>7905446
angry zedla top left is only zedla

>>7905682
>There will never another Majora's Mask or Adventure of Link
they could just do a LA thing where it was all a dream i used to read word up magazine
but yea theyre fucked
only other way out is going full kojimbo/nanomachines

>> No.7905986
File: 701 KB, 1051x802, IMG_2733.png [View same] [iqdb] [saucenao] [google]
7905986

>>7905441
Hero of Time > Oracle/Seasons > Toon Link > NES > ALTTP > Hero of Twilight (Human) > BOTW > CDI > TV > Skyward > Hero of Twilight (Wolf)

Also for Zeldas I like any of them except Skyward and BOTW, they both have DOWN syndrome
Tetra x Link best otp

>> No.7905987

>>7905705
dark link is so fucking cool

>> No.7906003

>>7905441
OoT. Not quite the Joe Yabuki-look of the older Links, but not the Bishies of the newer Links.

>> No.7906071

>>7905741
>full kojimbo/nanomachines
They're practically already there. Link has a fucking iPad in BOTW for god's sake. Plus he has womanly hips and looks like a twink. Argh I'm getting mad again.

>> No.7906079

>>7906071
They're not made for you. Move on, old man.

>> No.7906349

>>7897580
you could just go there and first person it

>> No.7906372

>>7900131
No

>> No.7906404

>>7888603
Which timeline has Zelda leaving Link behind to bleed out?

>> No.7906420

>>7906071
yea kinda what >>7906079 said, but less being a prick about it
they dont make zelda games for us anymore

no biggie tho
just go play some of the old ones with some hacks/randomizer on em
way better imo
early zelda games in particular lend themselves extremely well to randomization

the last decent zelda game i played was WW, and i didnt even really like that one that much, so whatever

>> No.7906473

>>7905438
Why was my erection complete when I got to the boots?

>> No.7906861

>>7905987
except when he keeps pushing my shit in at the end of 2

>> No.7907120
File: 155 KB, 1200x800, eyerealzelda.jpg [View same] [iqdb] [saucenao] [google]
7907120

>> No.7907524
File: 145 KB, 500x378, 1581119349799.jpg [View same] [iqdb] [saucenao] [google]
7907524

>>7888615
>"The running man has no significance..."
>So is there really something to the running man?

>> No.7907618
File: 38 KB, 853x480, 1c67eab5746b4725c9c45506bff1e48f43a88635_hq.jpg [View same] [iqdb] [saucenao] [google]
7907618

>>7888603
A Hyrulean lore thread? OK, I have a burning question I need clarified, and I hope one of you is autistic enough to have an answer. In Hyrule Historia, it's stated that the Royal Family was founded by descendants of Hylia (or rather, her mortal incarnation from Skyward Sword, Zelda). However, on another page of the official English version, it indicates that all Hylians are descended from her. HOWEVER, in the GlitterBerri translation, it uses the vaguer phrase, "those who share the roots of Goddess Hylia," which I infer to mean the humans from Skyloft. So which is it? Did Link and Zelda spring the Royal Family from their loins or practically the whole of fucking Hyrule?

>> No.7907620

>>7888615
>>7907524
Is there a fence/wall you can jump off of in the middle of the field and score a hidden 10/20 rupees (like the one above the Castle Town drawbridge)? I bet it was something like that.

>> No.7907635

>>7907618
This is the first I'm hearing of a GlitterBerri translation, but she's infinitely more trustworthy than whoever Darkhorse got. Going by her version, I would take that to mean that all Hylians are descendants of Link and Zelda (Hylia) in some way, yes. The Skyloftians probably hung around for awhile and interbreeded with the Hylians, but now pretty much everyone's bloodline goes back to Link and Zelda's.

>> No.7907651

>>7907635
>This is the first I'm hearing of a GlitterBerri translation, but she's infinitely more trustworthy than whoever Darkhorse got.
FYI, she did contribute to the official translation, and I think Art & Artifacts as well. She noped the fuck outta Zelda Encyclopedia tho.

>> No.7907671

>>7907651
>FYI, she did contribute to the official translation, and I think Art & Artifacts as well. She noped the fuck outta Zelda Encyclopedia tho.
What's the deal with Zelda Encyclopedia? Why is that the only book of the trilogy that gets so much flak, and were Historia, Art, and Enyclopedia even considered a trilogy in Japan or these are all just localizations of unrelated guidebooks?

>> No.7907752
File: 35 KB, 783x237, Encyclopedia.png [View same] [iqdb] [saucenao] [google]
7907752

>>7907671
How best to describe Zelda Encyclopedia?...OK, you know how Dark Horse shamelessly plagiarised from
wikis when "translating" Mario Encyclopedia? It's like that, but the Japanese version is messed up too. The lore section is filled with theories from NintendoDream writers (and they openly admit taking liberties with the source material they're given) that appear nowhere else, and their bibiography manages to have an impressive amount of non-official filler, which is probably why the monster section was rife with mistakes. The reason the worse book got less flack is because, unlike Mario Wiki being mortified and taking responsibility, Zelda Wiki apparently took glee in the notion that the fans might one day have the Power of Fuckup and went on Bullshit Defense Mode.

>> No.7907790
File: 311 KB, 1506x2048, 20210629_001341.jpg [View same] [iqdb] [saucenao] [google]
7907790

>> No.7907897

>>7895617
It’s not disputed, Encyclopedia isnt canon at all. There’s a disclaimer at the start literally saying the book is just fan theories.

>>7897060
Encyclopedia stated the motivation, not Hystoria. Hystoria just said the design was made so that people would guess if it was oot Link.

>>7906071
They’re close to it, but all the tech is still powered by the magic of the gods. It’s still fantasy enough for me thanks to that. I admit this is a cope, but “THE FANTASY WAS SCIFI ALL ALONG” is fucking tired and Zelda is a cooler series without it, so I really hope the tech stays god-powered and in the realm of fantasy.

>>7907618
Considering there are other hylians living on skyloft who are gonna migrate to earth at SS’s end, it’s safe to say they’re only talking about the royal family. There might be some confusion there like maybe hylians are thought of as Hylia’s (actual Hylia, not Zelda) children.

>>7907752
Oh damn, someone beat me to it.

Fuck those ‘theorists’. I’m tired of the anti-lore brainlets but those fags are even worse. They’ll come up with the randomest fucking theories and pass them off as absolute fact, and flip their shit when someone calls them out on making stuff up. When I see an anti-lore post it makes me wonder if they’re randomly obstinate about not wanting lore, or if they’ve had too many runins with these nutjobs and just write off all theories as bullshit because of that.

>> No.7907936

>>7907120
Wtf, did that thing always have a mouth? I've literally never noticed it before.

>> No.7907968

>>7907936
yeah it did

>> No.7907996

>>7907752
None of this makes any sense to me. If there are Japanese versions of these books and Dark Horse is translating them... *why plagiarize from western sources to begin with*? I remember hearing about that Mario Encyclopedia fiasco, but literally why even copy paste from those things when their only job should be to substitute Japanese names for the American/international ones? And if the Dark Horse version of Encyclopedia uses theories by NintendoDream, what does the Japanese version do that makes it untrustworthy? I just don't get why a straight translation is so difficult for them.

>> No.7908208

>>7905705
>when your reflection in the water disappears after crossing the island

>> No.7908352

>>7907635
>all Hylians are descendants of Link and Zelda
that’s so fucking stupid. Skyward Sword can eat shit off my balls

>> No.7908574

>>7888631
>link from ocarina of time
>his undershirt is light green instead of white
>>7888651
>link from ocarina of time
>he's holding wind waker style mirror shield and master sword
>the original state clearly showed him with hylian shield

what the fuck is going on

>> No.7908587

>>7894697
my theory is that they would have been employees at the fishing pond and you would have seen them depending on which day it was

>> No.7908594

>>7895714
soulful posting*

>> No.7908610

>>7901343
ungodly fucking tall image

whats the source

>> No.7908617

>>7904832
> despite being on the same engine

actually a myth

>> No.7908906
File: 180 KB, 1351x2048, 20210629_111846.jpg [View same] [iqdb] [saucenao] [google]
7908906

>>7908610
dunno, saw it in a /v/ thread

>> No.7908964

>>7908617
You're actually retarded.

>> No.7909014

>>7888603
My Majora's Mask secret is that I didn't like it at launch and I still don't. I wanted OOT 2, not a novelty game.

>> No.7909038

>>7888615
Try shooting him with an arrow

>> No.7909051
File: 2.22 MB, 1436x1080, 1600255601483.png [View same] [iqdb] [saucenao] [google]
7909051

>>7890389
>Interestingly though, Ganondorf was originally modeled after pic-related according to devs.
Think again

>> No.7909317
File: 95 KB, 796x1200, saria.jpg [View same] [iqdb] [saucenao] [google]
7909317

She will always be...your friend.

>> No.7909380
File: 125 KB, 830x340, fact checking = fuk u wikia.png [View same] [iqdb] [saucenao] [google]
7909380

>>7907996
I think there's a vocal subset of fans who want the official translation to adhere to "Western Canon" terms, which basically means keeping consistency with previous localizations. Thing is, name translations of things like items and monsters aren't always the most consistent between games, especially considering these translators often change over the years. So the book translators did the minimum of research, which is look up the wikis and reorganize and rename things according to them. That has its own problems as it ignores instances where improperly transliterated romanizations and fan-names are used in lieu of official English-localized names. It's very telling that the next Zelda book, Master Works/Creating a Champion for Breath of the Wild, has a brand new FACT CHECKER role headed by none other than Ian Flynn, who was hired to write the next encyclopedia (Sonic) and get Dark Horse on the straight and narrow.

>> No.7909506
File: 64 KB, 869x720, d5214q4-b765e939-b4ba-4d65-993c-0729f3d28960.jpg [View same] [iqdb] [saucenao] [google]
7909506

>>7907635
>After SS, Link and Zelda fucked so much they spawned a proverbial population.
>Meanwhile, Groose and potentially a handful of others liked the surface so much that he eventually came back, becoming the ancestor to the Gerudo (similar red hair).
>So then, the Loftwings, combined with the bird-like features of Gaepora...oh god
>The remaining Skyloftians crossbred with Loftwings and resulted in the Oocca, making the Japanese and English statements about the Oocca both sort of true in a roundabout way.

>> No.7909523

>>7909014
the dungeons and bosses are all wayy wayyyyy better tho

>> No.7909541

>>7909523
That's possible. The core gameplay and tone repulsed me, though.

>> No.7909542
File: 252 KB, 1092x880, p512k6qJMR1qj0cyno2.jpg [View same] [iqdb] [saucenao] [google]
7909542

>>7909506
>The Gerudo are what you get when Zelda cheats on Link for Groose.

>> No.7909550

>>7909317
Ship... out of danger?

>> No.7909564
File: 43 KB, 700x600, 3d5b1a89013a.png [View same] [iqdb] [saucenao] [google]
7909564

>>7907635
I wonder at what point the Royal Family was formed then. I thought the whole reason they were so special is because they carry the blood of the goddess / Light Force. Something that doesn't really make sense to me to all the Hylians can trace their ancestry from Hylia/Zelda. Then again, HYLIAn....

>> No.7909568

I essentially stopped paying attention to Zelda's lore after Oot.
The game itself serves as a perfectly understandable origin story for Link, Zelda and Ganon without getting into retarded anime-tier masturbation that Skyward Sword for no fucking reason.
Oot also provides backstory to A Link to the Past, further shedding light on the Triforce, Sages, Imprisoning War and Sacred Realm. Naturally, these details also feed back into Zelda 1 and 2.

Every game since OoT has just introduced more and more superfluous nonsense and has just gradually over explained and homogenized a lot of elements of the story, world and races.

>> No.7909761

>>7909568
I wish they had went with the beta storyline of OoT being the definitive first game in the series, SS was a mistake

>> No.7909775

>>7909564
>Then again, HYLIAn....
Precisely. In SNES ALttP, they're called the Hylia, and in Japan, they're either Hylia or Hylia-jin ("Hylia people", Hylian). When Hylia was introduced, it was obvious that the Hylians would be of her.

>> No.7910532
File: 2 KB, 210x195, 1446980455088.png [View same] [iqdb] [saucenao] [google]
7910532

>>7909568
>>7909761
>Nintendo finally decides to acknowledge timelinefags
>they do so at the absolute worst possible time, while they're developing the worst 3D Zelda with the worst story and characters
Why's it gotta be like this?

>> No.7910551
File: 112 KB, 300x220, 1614538569930.png [View same] [iqdb] [saucenao] [google]
7910551

Retro Zelda (pre-Gamecube) may as well be a different series. It might share gameplay/story/visual concepts but there's just something missing. Can't believe games like Ocarina and LTTP share a series with fucking Skyward Sword.

>> No.7910609

>>7908964
ask the decompilers

>> No.7910617

>>7910609
The decompilers who can find models in the old SM64 format?

>> No.7910619
File: 3 KB, 212x189, linkin.gif [View same] [iqdb] [saucenao] [google]
7910619

>>7910551
that's because post-wind waker is part of the Soulless timeline

>> No.7910638

>>7910551
It's because pre-Majora's Mask, Zelda was far more similar to Metroid where it gives you the illusion that everything is open and you have to stumble around the world finding items that open other parts of the world where there are items that open other parts of the world...

Then Majora's Mask was incredibly linear, but made up for it with a plethora of side content and world building.

Then Wind Waker/Twilight Princess/Skyward Sword railroaded you on a set path you couldn't deviate from without massive sequence breaking glitches. Wind Waker is incredibly shallow when you realize 90% of sailing is wasted time and there's fucking NOTHING in that ocean. Also, the game comes to a complete stop until you grind an obscene amount of rupees for Tingle because the game was rushed and not ready for release and that's how Nintendo decided to pad it. Twilight Princess is just tedious to play because the world is big just for the sake of being big, and it constantly throws single use items at you. Do you like the Beyblade? You will never use it after the Arbiter's Ground. Do you like the Ball and Chain? You will never use it outside the Yeti mansion. Do you like the Dominion Rod? Play Hyrule Warriors. Skyward Sword? It's not enough that the sky is just an incredibly shallow version of the already horrible Great Ocean, but they have the audacity to make all the overworld locations in Hyrule a straight line to a dungeon, then make you backtrack through each location a second time as the game progresses.

People complain about Breath of the Wild but this series has been stagnant since 2002, and nobody wants to admit it.

>> No.7910651

>>7910532
Japs can't into story.
They can create fun settings just by throwing whatever sticks and playing around and letting surrealism and whimsy take their course, but the second they try to organize it into something substantial and cohesive, it all just loses whatever made it enjoyable in the first place.

It's like how in Ocarina of Time and Majora's Mask, the Gorons, Zora and Deku Scrubs are fun fantasy races, but by BotW, Gorons are just knock-off dwarves, Zoras are fish elves and Deku Scrubs have been replaced by Aonuma's shitty koroks.

>> No.7910670

>>7910638
>People complain about Breath of the Wild but this series has been stagnant since 2002, and nobody wants to admit it.
Pretty sure people admit that all the time. Hell, I hate BotW and even I can admit that Zelda has been a 6/10 series since 2002.
Wind Waker's development has absolutely murdered the fuck out of the franchise in retrospect. The game itself had a strangled, rushed production that caused a lot of kickback in the fandom that left Nintendo not even sure what fand wanted. So from between TP to BOTW, Nintendo was trying almost anything to revitalize Zelda, while also trying to keep it exactly the same as Ocarina of Time. You had the stories, gameplay, characters and so on all trying and failing to recapture what made OoT popular before they eventually went "fuck it" and made a sandbox game with physics puzzles lifted right out of Half-Life 2 with Portal Test Chambers. And even then, almost all of its characters are reskinned versions of OoT's characters (with the addition of Falco Lombardi).

>> No.7910681

>>7888603
in cockring of time and major ass, there is a butt plug left by a dildongo in anal mountain.

>> No.7910797

>>7910532
>Why's it gotta be like this?
you try retrospectively writing a coherent narrative after 30+yrs of essentially not giving a shit at all and releasing random standalone games in a franchise

not defending the fags desu
jus saiyan
das why it be like it is

>> No.7910808

>>7910617
no hes talking about the OoT decompilation project thats ongoing
MMs is most certainty related to OoTs engine, but is not the same
when romhackers move over assets missing link comes to mind its definitely no copypasta affair

>> No.7911064

>>7910670
>Pretty sure people admit that all the time. Hell, I hate BotW and even I can admit that Zelda has been a 6/10 series since 2002.
Your post articulates a lot of my gripes with the series since the N64 era.
OoT and MM are like crack cocaine in how good they are; the ones released since are more like methadone cut with milk powder, and I'm lactose intolerant.

For what it's worth I think Twilight Princess was kinda okay (decent enough, but poor form for a Zelda) and BotW, while its a skeleton of a real game without any meat- and the BotW2 trailer has me concerned they've not fixed the core issues with the original, it's still the most fun and engaged I've been with the series in the 15 years prior.
What I will say though is that Wind Waker was a god damn mistake. Not just the artstyle (even though it sucks), not just that it was rushed (even though the latter half of the game is padded like a menstruating firehose), but because even the sections that were given appropriate devtime aren't very good and it generally treats the player with such giggling contempt: WW is so slow, so heavily tutorialised, so handholdy, so linear, so easy and so fucking boring; yet it smacks the player anytime they try to go faster or break the intended sequence, and I swore after my most recent playthrough a couple years back (having not touched the game in a decade) that I would never, ever play it again.
Let me harp on the slowness a moment longer- it's so bad I legitimately think they didn't update the text speed from Japanese because it prints new characters at a rate glacial enough to offend children. And of course you can't adjust it, and of course every time you pick up a ruppee or spoil it has to give you several textboxes full of garbage. Sailing is boring but honestly the least of the game's problems.

>> No.7911163

>>7909568
this

>> No.7911175

>>7905682
>When everything tried to start being part of a single universe is when the series rapidly went downhill.

Zelda 2 was meant to be a sequel of Zelda 1, LA was meant to be a sequel of LttP, and OoT was meant to be a prequel to LttP. They didn't intend for multiple timelines then, even if the connection between the NES games to the others wasn't clear. The problem came when they started making sequels to OoT that weren't compatible with LttP, which split the timeline.

>> No.7911181

>>7907936
>Wtf, did that thing always have a mouth? I've literally never noticed it before.

shiiiiiiiiiit

>> No.7911274

>>7910797
>you try retrospectively writing a coherent narrative after 30+yrs of essentially not giving a shit at all and releasing random standalone games in a franchise
My point is, why did they try?
One of the few things Final Fantasy does right is not tying together its mothership titles into a single continuity. They tried it with FFVII and X and it was fucking dumb, because you shouldn't do that.

>> No.7911290

>>7893675
The feeling of pulling tights or skinny jeans over freshly-shaved legs <3

>> No.7911317 [SPOILER] 
File: 178 KB, 1330x1047, 1625036083450.jpg [View same] [iqdb] [saucenao] [google]
7911317

You are not ready for the deepest lore of Hyrule.

>> No.7911434

>>7909568
I think it's cool how Wind Waker does it because it's basically an alternate timeline sequel to Ocarina of Time, whereas Majora's Mask is the "main" sequel. There are connections to the old lore like the opening story crawl and the stained glass windows in the decaying old Temple of Time, but not so much that you NEED to play Ocarina to appreciate Wind Waker's story. Twilight Princess is even more self contained, it references OOT Link with the Hero's Shade and Link's chainmail being openly based off OOT Link's armor in-game, but beyond that it has few lore connections beyond total speculation. Skyward Sword tried too hard with muh lore and totally flopped, so Breath of the Wild went back in the other direction and was totally self-contained.

>> No.7911436

>>7907120
Those Beamos mouths are disgusting.

>> No.7911483

>>7910651
>Gorons are just knock-off dwarves, Zoras are fish elves
That’s what they were in OoT, no more or less so than in BotW. The only exception being the retarded long lifespans they now gave to zora, which is very Tolkien elvish. That’s one difference.

>>7907936
I think they only have that in MM.

>>7907996
A lot of people were baffled and asked the same thing and in typical corporate fashion no answers were given.

>>7909564
Your assumption about the royal family is right. That anon was wrong, not all hylians are from Link/Zelda. SS ends with the sky tribe moving to the earth, it was more than just Link and Zelda repopulating. The royal family does indeed carry the light force of Hylia.

The confusion comes from Hylians supposedly coming from Hylia. Hylia is the goddess, Zelda is the human incarnation. They share a soul in a way but arent strictly the same entity, the same way oot zelda and ss zelda share a soul but are also their own persons. Hylia and Zelda can or cant be used interchangeably depending on the context. In this case, it seems like Hylia refers to the actual Hylia, not her form as Zelda who just continued her family line.

>> No.7911510
File: 28 KB, 423x721, beamos_by_coffeesnake_dbpi67s.jpg [View same] [iqdb] [saucenao] [google]
7911510

>>7907120
I always wondered who makes the Beamos statues between games, especially this one

>>7907936
>>7911483
it's there in both OoT and MM

>> No.7911532
File: 204 KB, 600x871, d533jqc-ce94e693-8983-47a2-9d67-101c19aec225.png [View same] [iqdb] [saucenao] [google]
7911532

Beamos thread?

>> No.7911557

>>7888930
lmao, people at nintendo are just lazy as fuck

>> No.7911732

>>7888930
Pianta / Guardian Deity connection is a massive stretch

>> No.7911776

>>7910551
That pic is pure soul.
Almost on par with old Zelda 2 concept arts (you know which ones)

>> No.7911831
File: 396 KB, 600x800, sheik.jpg [View same] [iqdb] [saucenao] [google]
7911831

>> No.7911881

>>7888626
nice! gotta try that

>> No.7911995

>>7911317
Is this the Zelda version of the Wario Apparition?

>> No.7912520

I wonder what made them make Impa into a tough, ninja lady instead of an old hag like the NES games.

>> No.7912556
File: 94 KB, 267x200, carlov.png [View same] [iqdb] [saucenao] [google]
7912556

>>7911434
The timeline shit makes even less sense to me since several masks from Majora appear in WW.

>> No.7912584
File: 660 KB, 1275x1732, 1611191031459.jpg [View same] [iqdb] [saucenao] [google]
7912584

>>7912520
They probably came up with the idea of sheik & naturally decided it was impa's plan/impa taught her ancient skills & lore. that doesnt mean impa couldn't be an old lady necessarily but I guess reworking her from an attendant into a bodyguard made sense in the role. of course having both versions would be great & fit with the time theme but the future is only 7 years in oot so we had to wait until ss for that.

Personally I think young impa is similar enough to sheik to be unnecessary, and an old lady would give oot more variety in its archetypes, so I wonder (though doubt) if impa's design is a repurposed sheik prototype. pic related has an early sheik for example, who even has white hair, but no impa. I don't have any pictures of impa saved from that early in development but idk there probably are some online.

>> No.7912610
File: 19 KB, 855x203, mida.png [View same] [iqdb] [saucenao] [google]
7912610

>>7912584
You might be on to something. Judging from some overdump details, it's believed that MIDO was the Sage of Shadow, not Impa.

>> No.7912668

>>7912610
this makes me think he was going to become a stalfos.

>> No.7912674

>>7911434
>>7912556
https://www.youtube.com/watch?v=XiIW1Bq3tWk

>> No.7912692

>>7912556
Sometimes little references are a hint at deepest lore stuff, and sometimes little references are just little references.

>>7912584
>>7912610
Mido was almost certainly gonna be a sage. Remember the towns in zelda 2 are named after sages with Mido being one of the only outliers.

I like Impa as a ninja chick. It helps Shiek make way more sense. Plus it’s cooler for her to be a badass lady bodyguard rather than a simple attendant. N64 had lowpoly daggertits but I dont mind the attempt at eye candy either.

>> No.7912738
File: 241 KB, 1920x1080, pikopikolina.jpg [View same] [iqdb] [saucenao] [google]
7912738

>>7912610
>>7912668
>Mido bullies you at the start of the game for not being like the other Kokiri
>ends up also being a Hylian but turns undead due to the woods, becoming the Sage of Shadow as a result

>> No.7912747
File: 473 KB, 982x753, kyuumu.jpg [View same] [iqdb] [saucenao] [google]
7912747

>>7912668
>>7912738
>They repurposed this idea for the Hero's Shade.

>> No.7912796

>>7910651
No it's westerners who always require some silly ass reason for everything or preserve everything who can't into story. At some point only harking back to your earlier accomplishments ceases to make a story. Baka gaijin.

>> No.7912797
File: 210 KB, 359x1055, fado.png [View same] [iqdb] [saucenao] [google]
7912797

>>7912738
thats a lot less ridiculous than idve thought desu
gives fados text about turning into stalfos some meaning too, other than just being some flavor text thats part of an optional trading quest

also wtf is up with fado?
other than saria, who is a sage, shes the only kokiri that looks any different
i always had the feeling she was intended to be a more important character

>> No.7912817

>>7912797
I have a feeling she, Mido, and Saria were supposed to be part of a love triangle (er, square if you count Link).

>> No.7912829
File: 282 KB, 680x512, ERuznXTDgBy.png [View same] [iqdb] [saucenao] [google]
7912829

>>7912668
>>7912738
>The Sages really were dead.
>After Impa replaced Mido and didn't become a Stalfos, they softened it up to make it vague.

>> No.7912938

>>7912738
It’s possible Mido wasnt even a Kokiri originally. The original sage Mido might have had nothing to do with our Mido except a name. Then after they cut a whole other region/dungeon and his questline they give his name to someone else for that Zelda 2 reference or just because they have another character they need a name for or something.

The truth of the original Mido will likely forever remain in darkness...BECAUSE HE’S THE SHADOW SAGE

>> No.7912967

>>7912796
Poor cope. Japanese people wrote the dumpster fire lore that is zelda

>> No.7912970

>>7912817
>>7912797
I don't remember if it was deconfirmed in the leaks, but it has been speculated a long time that Fado was originally the sage of a cut wind temple.
Which would explain why she's unique and named, and also why wind waker has a wind sage named fado.

>> No.7912980
File: 10 KB, 180x135, FadoOOT.jpg [View same] [iqdb] [saucenao] [google]
7912980

>>7912938
If he was a kokiri or kokiri turned stalfos, I'm thinking the forest temple might've been his since its full of poes & bubbles & phantom ganon. but then again the forest temple is tied to a million other theories like being remnants of the castle hub so who knows.
But presumably the wind temple would have been more forest themed and involve the hover boots like the shadow temple does in the final, which is very linear & I'm guessing but might have been a late addition.
>>7912797
Usually people say she was the sage of wind but fado isn't even the name of a zelda 2 town iirc so I think saria would have just been the sage of wind & not her. but fado is blonde like link which I find suspect, they might be siblings or something. early fado doesnt even look as young as the other kokiri to me.

>> No.7913034

>>7912980
The forest temple is also tied to Saria, obviously. We just dont know if Saria wouldve gone somewhere else or if she was always the forest save and Mido wouldve been the one with a cut area

>> No.7913078

>>7912970
>wind waker has a wind sage named fado.
oh shit i didnt even think about that

>>7912980
>they might be siblings or something
she cant be hylian tho as she doesnt get older

>> No.7913172

>>7912674
holy shit this is big
timeline is dead

>> No.7913213

>>7912796
based

>> No.7913230

>>7910532
>while they're developing the worst 3D Zelda
Correct.
>with the worst story and characters
Astoundingly incorrect, and I'd be willing to bet you've never even played through the whole game.

>> No.7913281

>>7910670
>Pretty sure people admit that all the time. Hell, I hate BotW and even I can admit that Zelda has been a 6/10 series since 2002.
I, too, hate non-linear exploration. Being back the sidequest bloat and the puzzle dungeons, Nintendo!
>eats Tide pod

>> No.7913294

>>7909380
>It's very telling that the next Zelda book, Master Works/Creating a Champion for Breath of the Wild, has a brand new FACT CHECKER role headed by none other than Ian Flynn, who was hired to write the next encyclopedia (Sonic) and get Dark Horse on the straight and narrow.
Oh wow, not only did they get Flynn, but they got David Oxford, AKA LDB Nyretrain. That guy has been in nearly fandom I've been a part of since the 90s. Two well respected oldies as fact checkers, I love it.

>> No.7913306

>>7908208
>when your reflection in the water disappears after crossing the island
I can still get goosebumps when I see that happen. Such a awesome moment.
>>7911064
>It's a skeleton of a game without any meat
>It's the most fun I've had with Zelda in years!
Jesus.

>> No.7913316

>>7913281
zoomers love BotW though

>> No.7913323

>>7913316
So do many lapsed Zelda fans who got sick of Aonuma's "story" fixation and puzzle bullshit.

>> No.7913326

how many dungeons are there in breath of the wild?

>> No.7913352

>>7913326
4, but for the most part they can be cleared quicker previous 3d Zelda dungeons. There are puzzles, and still not as much combat as I'd like, but at least the puzzles aren't the cut-and-dry "use your newest item to light this torch in some WILD and UNEXPECTED NEW WAY" variety. And the boss battles are cool. But the best thing is that you don't have to do any of it. If you just want go back to one of the towns or stables and chill and do some side quest, you can. If you want to go exploring, you can. You want to go challenge some tough monsters, you can. And if you want to just go straight to Ganon and fight him, it's entirely possible, if challenging, to do that without beating a single boss beforehand.

>> No.7913409

>>7913323
the puzzle bullshit never stopped

>> No.7913464

>>7913306
>Jesus
Yeah it's pretty grim.
The game has a really shitty reward structure; a couple pieces of armor aside there's no permanent reward for exploration besides yet another shrine or Korok seed, and the enemy variety is atrocious, but the actual gameplay loop of running around and mountain climbing is kinda fun. They just need to work on making the reward for doing all that orienteering and mountaineering something other than another shrine or horrid little wood gremlin.

>> No.7913484

>>7913326
5 if you count Hyrule Castle despite how easily everything in it can be bypassed
Divine Beasts aren't really good substitutes for classic dungeons given they have a flat difficulty and the objective remains the same across all four of them, find 5 terminals in any order with the ghosts reminding you about them every time you find one

>> No.7913507

>>7913326
120 if you count the Shrines, which I do. Each one is like a singular disconnected room from a larger temple. They feel more like mini dungeons to me than the Divine Beasts.

>> No.7913576

>>7913352
>>7913484
>>7913507
so 4 then
practically WW tier
sounds terrible

>> No.7913581

>>7913576
Why not play it instead of assuming

>> No.7913587

>>7913581
im on a good streak right now
havent bought vidya in like a decade
certainly not about to start with the nu-bingwahoo machine

>> No.7913595

>>7913587
Your loss, that's a weird brag

>> No.7913598

>>7913281
>sidequest bloat and the puzzle dungeons
I want to know what makes you think that botw DOESN'T have these.
And I also want to know why you think that's a good comeback to a post that just said that every zelda game since from wind waker to skyward sword has been average when those are the games where they're explicitly more heavy with puzzles and sidequests.

>> No.7913707
File: 56 KB, 540x322, sages.jpg [View same] [iqdb] [saucenao] [google]
7913707

secret: theyre all dead

>> No.7913710

>>7913707
Not in the Child timeline (Majora's Mask, Twilight Princess)

>> No.7913712

>>7913707
It's weird how unclear it is at the end of OOT whether they're alive or not in both the Adult and reset endings.

>> No.7913728

>>7913712
in OOT they fly over the alive humans who are celebrating and dont interact. except ruto drops sparkles on king zora and saria drops them on the kokiri guy

>> No.7913732
File: 673 B, 14x13, gusic_.jpg [View same] [iqdb] [saucenao] [google]
7913732

>>7913728
but are they alive when Zelda sends Link back or are they retroactively killed by the future?

>> No.7913751

>>7913595
nod rly
nu gaems are entirely uninteresting to me
and why would i pay for /vr/ when its F R E E?

>> No.7913768

>>7913732
yes

>> No.7913781

>>7913732
Saria, Darunia, Ruto, Impa and Nabooru

Dead in Adult Timeline
Dead in Downfall Timeine
Alive in Child Timeline

>> No.7913921

>>7913707
>No one cares about Nabooru and Rauru
Lol

Also what does it mean to be a sage?
Do you have to die, so your soul can watch over some hole in the ground for all eternity?

>> No.7913954

>>7913921
I always forget Rauru exists even though he's just Gaemoerueruauau Kaeporueruueruruueau

>> No.7914009

>>7909038
>>7907620
>>7902130
>>7907524
>>7900396
>>7888679
>>7888627
What is it with modern westerners being so easily fooled?

>>7912967
>>7913323
t. Conditioned and filtered
Also sameposter

>>7913595
He is also the sameposter as the last two I quoted. He is clearly mentally challenged, arrested or both. What he really wants is help. But he's looking for it in the worst possible place.

>> No.7914084

>>7890395
As much as I love Berserk, it's a Peter Pan reference Sven.

>> No.7914258

>>7910681
Kek. Dildongo

>> No.7914274

>>7911532
That's pretty great, Anon. Did you make that?

>> No.7914460
File: 475 KB, 1440x1799, 20210701_034156.jpg [View same] [iqdb] [saucenao] [google]
7914460

>> No.7914543

>>7914274
I like it too but I didn't make it, I found it on duckduckgo.

>> No.7914579

>>7912556
Most of those masks appear in Ocarina of Time, too. Presumably the All-Night(?) Mask exists in all timelines, it's just that, in Wind Waker, it never ended up in the Hero of Time's hands. In A Link Between Worlds, Majora's Mask is just chilling on Link's wall and Link can wear it in Breath of the Wild. Different timelines don't necessarily erase things from existence, it just means they have different fates.

>> No.7914685
File: 298 KB, 1438x1066, beamos_statue.jpg [View same] [iqdb] [saucenao] [google]
7914685

>>7907120
>>7907936
>>7911436
>>7911510
maybe the master beamos at the pirate fort creates the others

>> No.7914764

>>7914685
Bruh... the lore... so deep... I can't take it...

>> No.7914909
File: 46 KB, 1018x278, Bem.png [View same] [iqdb] [saucenao] [google]
7914909

>>7911510
>>7911532
Did you know? The reason Beamos' name wasn't used until Ocarina of Time isn't a localizer's fault, but rather, they really did use another name in earlier Japanese guides.

>> No.7914981
File: 59 KB, 330x342, Nejiron-Model.png [View same] [iqdb] [saucenao] [google]
7914981

What was their deal?

>> No.7915146

>>7914981
Easily the weirdest enemy out of OOT/MM. What the hell are they?

>> No.7915157

>>7914685
is this a mod?

>> No.7915206

>>7915146
Some kind of Goron sub-species? That’s what I always thought.

>> No.7915313
File: 44 KB, 1883x210, DeadRock.png [View same] [iqdb] [saucenao] [google]
7915313

>>7915206
>Some kind of Goron sub-species?
Okay, if you want a weird Goron connection, get a load of this: in the Japanese Super Famicom manual for A Link to the Past, the graveyard (whether it be the one in the game or the one in the NES Zelda which is closer to Death Mountain isn't clear) is said to belong to the race of high mountain people. What is Death Mountain populated by in this game instead? DEADROCKS. And what are Deadrocks called in the American GBA guide? GORONS. Theory: Ocarina of Time introduced the Gorons as the "high mountain people" previously mentioned, and Deadrocks were intended to their undead form in a similar way that Zoras were split between friendly and evil ones.

>> No.7915608

>>7915157
It's Gerudo Training Grounds, an optional dungeon whose only reward is ice arrows. Everyone forgets it exists

>> No.7915616
File: 183 KB, 1440x964, Screenshot_20210701-143600_Browser.jpg [View same] [iqdb] [saucenao] [google]
7915616

>>7915313

>> No.7916147

>>7914981
>tatl flavor text says they smell like gunpowder
Do guns exist in the zelda universe? Or perhaps they just happened to call it gunpowder randomly?

>> No.7916163

>>7916147
Fireworks and bombs would use gunpowder.
Granted, the mixture of charcoal, saltpeter and sulfur wouldn't likely be called gunpowder in the zelda universe, though

>> No.7916192
File: 20 KB, 320x241, image.jpg [View same] [iqdb] [saucenao] [google]
7916192

Was there any good oot/mm stufd in the gigaleak? I didn't want to keep up with the dripfed leakthreads

>> No.7916231

>>7916147
>>7916163
cannons exist in-universe wouldn't they? Those could still be called guns

>>7916192
lots of early beta story stuff for OoT and a handful of beta assets

>> No.7916325

>>7916192
wasnt that the one with all the beta maps in it?
idk theres been so many leaks its hard to remember which was which

>> No.7916328

>>7916192
>>7916325
nvm
that was the F-zero prototype

>> No.7916346
File: 352 KB, 1284x760, OOT_temple_time3.jpg [View same] [iqdb] [saucenao] [google]
7916346

>>7916192

>> No.7916349

>>7914981
banished gorons. if we lived in a world where gorons had to steal for food instead of eating rocks

>> No.7916426

>>7914685
That’s the sheikah symbol. That’s four masks of truths but with luscious lips.

What does it mean? Probably just beta content, but still.

>> No.7916434
File: 1.63 MB, 600x448, 1613682179886.gif [View same] [iqdb] [saucenao] [google]
7916434

>>7916192
Gigaleak is baby shit, we 1997 overdump now:
https://tcrf.net/Proto:The_Legend_of_Zelda:_Ocarina_of_Time/Late_1997_Overdump
If you really want gigaleak specific shit, Majora's Mask was built off of Ura Zelda despite Miyamoto saying for years it wasn't, and pic related was an incredibly early Hyrule Field with the Market in the foggy distance. Poes in Hyrule Field was literally one of the first ideas implemented and it persisted to the final game.

>> No.7916440
File: 2.94 MB, 4305x1837, 1596287146459.jpg [View same] [iqdb] [saucenao] [google]
7916440

>>7916434
Some comparison shots of old Hyrule Field laid over current Hyrule Field and Termina

>> No.7916443
File: 317 KB, 703x571, 1599116912403.png [View same] [iqdb] [saucenao] [google]
7916443

>>7916440
And finally, confirmation that this previously unknown early beta area was the first iteration of Hyrule Field

>> No.7916448
File: 207 KB, 1578x950, v - cooked wife.png [View same] [iqdb] [saucenao] [google]
7916448

>>7888603
I never got a clear look at that image before and always thought link was stabbing with the sword rather than slashing. It looks way less bizarre now.
Pic unrelated. But I wonder if he ever did it.

>> No.7916474

>>7916346
Zelda myst when

>> No.7916482

>>7916443
Looks like the clock town gates

>> No.7916494
File: 325 KB, 439x431, Gs556wJ.png [View same] [iqdb] [saucenao] [google]
7916494

>>7916192
Not the gigaleak per se, but the F-Zero DD cartridge. Pic related, unused items. Tons of text strings for removed abilities and dialogue etc.

And basically every beta map from prerelease footage/images:
https://youtu.be/ui4Iv0i5zB8

>> No.7916510
File: 22 KB, 161x188, mips the rabbit.png [View same] [iqdb] [saucenao] [google]
7916510

>>7904832
Making games is hard enough already, but hacking old games requires a lot of extra steps and arcane knowledge while still ultimately giving you extra limitations.
How do I add a custom boss? I don't know!
Why does my custom boss crash the game? Who knows!
Why can't I have more than 2 of these enemies in the same room? Memory limitation.
How come this texture fucking flickers? etc.

The decomp should remove a lot of the barriers of entry as well as limitations of the engine and platform. While also adding documentations and allowing 3rd party tools to be made to target it.
Turning the game into a canvas template rather than a fortress to be infiltrated and usurped. Much like has been the case with SM64.
Modding the game goes from this complex mysterious, hoop jumping, speculation thing to just modding a game using a standard codebase and set of tools everyone can already understand. Rather than some Japanese game from decades ago that runs on some custom mips machine.

>>7905446
>implying I can choose between a princess and a princess

>> No.7916662

Can anyone verify if deku link runs faster than normal link in mm?
It feels way easier to catch the bombers gang members or keep up with the deku butler

>> No.7916708

>>7916434
>Gigaleak is baby shit, we 1997 overdump now:
thats the one with that fuckmassive deku tree beta map, right?

>> No.7916712

>>7916708
Yep

>> No.7916723
File: 44 KB, 960x850, Deadrockin.jpg [View same] [iqdb] [saucenao] [google]
7916723

>>7915616
You meant >>7914981

>> No.7916763
File: 44 KB, 253x418, Anju_Sweeping.png [View same] [iqdb] [saucenao] [google]
7916763

>>7895182
I'd love to know what the original code comments or names were for this.
>explodeZeldasHair()
>// take the edges of her hair and translate them into a hexagon using ...
like why

>>7911317
MMM

>> No.7916779

>>7916763
>like why
The bigger why is why the anti-pracy features of OoT are so tame and useless. Make adult Zelda's hair a pentagon? Worthless. Make her unable to open the bars during the escape? Wow, you can still play 99% of the game. Make fishing impossible? That's just a single heart piece and the relatively useless golden scale.

>> No.7916868

>>7916779
Technically it would be 2 heart pieces, since you need to the golden scale to get the diving heart piece from the scientist in the lake hylia lab

>> No.7916876

>>7916868
GameFAQs already knew the optimal strat of getting it with the iron boots and hookshot back in 1998. If you're in a position to pirate Ocarina of Time in 1998, you're in a position to browse gameFAQs or any other piracy BBS or usenet group.

>> No.7917056

https://youtu.be/NgnTdvKEO3g

>> No.7917117
File: 5 KB, 96x144, UI_graphics_unconfirmed.png [View same] [iqdb] [saucenao] [google]
7917117

>>7916434
Following up on the previous thread.
>>7883682
I dug up this pic from one of the older threads in January, and referring to the Desert Colossus as the Statue of the Evil Goddess Din. Can someone confirm if this is real or a hoax? It's not on TCRF.
>>7887005
Clarifying that the Hebra Mountain (ヘブラ山) part turned out to be true. It's in the pastebin (https://pastebin.com/raw/jqEpFpht)) and TCRF, just untranslated.

>> No.7917139

>>7917117
I can confirm that in Japanese, the Desert Colossus is the "Evil Goddess Din"

>> No.7917180
File: 288 KB, 896x512, UI_graphics.png [View same] [iqdb] [saucenao] [google]
7917180

>>7917139
I mean if the 邪神ディンの像 graphic supposedly from the overdump is legit. For reference, here's a confirmed set of UI graphics. Note that Desert Colossus and Deku Tree are going by their final Japanese names there, and there's something called "Special Course", which may be Jabu-Jabu or something related to Space World '97. Is it likely that the overdump has an even earlier set of names?

>> No.7917191

>>7917180
"Special Course" was the '97 Space World Gerudo's Training Ground:

https://tcrf.net/Proto:The_Legend_of_Zelda:_Ocarina_of_Time/Late_1997_Overdump/3D_Maps#Gerudo.27s_Training_Ground

>> No.7917192

>>7910551
OLD GOOD NEW BAD

>> No.7917193

>>7917180
"Special Course" being in >>7917117 between Dodongo's Cavern and Forest Temple to clarify.

>> No.7917213

>>7917117
Strangely, "Fairy Deku Tree" (妖精デクの樹) isn't listed among TCRF's unused textures, but it DOES show up at one point in the text itself. If someone hoaxed it with their headcanon they definitely still had early knowledge of the dump.

>> No.7917226

>>7917056
never heard of this, cool

>> No.7917235
File: 64 KB, 1080x1327, 1556460498644.jpg [View same] [iqdb] [saucenao] [google]
7917235

>>7917192
Yes.

>> No.7917286
File: 1.09 MB, 1579x1352, unknown-3.png [View same] [iqdb] [saucenao] [google]
7917286

>> No.7917293
File: 288 KB, 2400x1000, giantpiana1.jpg [View same] [iqdb] [saucenao] [google]
7917293

>> No.7917308
File: 82 KB, 1280x960, OoT_6FE64_3UQ80V1PTW-comp-210102-221645.png [View same] [iqdb] [saucenao] [google]
7917308

>>7917286

>> No.7917416
File: 852 KB, 1624x1362, unknown-4.png [View same] [iqdb] [saucenao] [google]
7917416

>>7917308
can you actually get rando to say that?

>> No.7917473
File: 207 KB, 1280x960, OoT_6FE64_40WKXKO5JB-comp-210115-183840.png [View same] [iqdb] [saucenao] [google]
7917473

>>7917416
You can make it say whatever you want it to say

>> No.7917545
File: 162 KB, 440x600, 1595004800731.jpg [View same] [iqdb] [saucenao] [google]
7917545

>> No.7917776

>>7917545
need to fuck

>> No.7917883
File: 2.92 MB, 500x500, The Legend of Zelda Ocarina of Time - Hyrule Castle Town Beta (360 View).webm [View same] [iqdb] [saucenao] [google]
7917883

>>7916346

>> No.7917896

>>7889151
do not ever nap by a cliff

>> No.7917902

>>7893197
did you play parallel worlds

>> No.7917904

>>7898058
it looks like gross DBZ fanart, same with crono trigg

>> No.7917905
File: 800 KB, 1080x2400, Screenshot_20210702-060756_Chrome.jpg [View same] [iqdb] [saucenao] [google]
7917905

>>7913598
>I want to know what makes you think that botw DOESN'T have these.
Because it doesn't. The vast majority of the sidequests are optional, and the Divine Beasts and shrines can be done in any order or not at all. Don't like the stupid gyroscope shrines? The put-the-ball-in-the-hole-to-activate-the-thing-that-takes-you-to-another-ball-puzzle shrines? Skip them and only do the Test of Strength shrines. Once you leave the Plateau the game never forces you to do anything but the raw basics of Zelda: swing sword, kill enemies, collect money and treasure.
>And I also want to know why you think that's a good comeback to a post that just said that every zelda game since from wind waker to skyward sword has been average when those are the games where they're explicitly more heavy with puzzles and sidequests.
You just answered your own question. BotW felt like the antithesis of Skyward Sword (which I actually enjoyed, but there was no denying that the Zelda series needed help), and I was sarcastically saying we should just go back to that kind of bloat after BotW.
>>7914009
You're an idiot. Pic related.

>> No.7917906

>>7911532
looks like a pedo

>> No.7917908

>>7916192
There were early versions of the Skultulla House and Ikana Well dungeons found, and they had "ura" prefixes, proving that MM cannibalized elements of Ura Zelda.

>> No.7917909

>>7917904
Toothless racist hillbilly hands typed this

>> No.7917912
File: 43 KB, 410x424, mothafokka.jpg [View same] [iqdb] [saucenao] [google]
7917912

Zelda 2 has a bunch of anthros so I figure Fokkas(Ritos)/Zoras/Lizalfos/Moblins/Goriyas/Dairas/Wosus were all meant to be a consequence of Ganon's magic in that game. If so, Oot changed things by having Zoras in Ganon's origin story, along with Gorons & human fantasy races which is completely different than what Zelda 2 had going on, though also good. Then Skyward Sword makes it work again, as there were only Gorons and sentient regular animals in that game, so anthros could come from a Demise incarnation before Ganon.
Also Moblins are singled out & a different thing, being Ganon's main army from Zelda 1, but I feel like they can be considered in the group with the other anthros in Zelda 2. I'm pretty sure Moblins are transformed Hylians canonically but the series could have easily went in the direction of either:
>All the anthros are cursed hylians
in which Ganondorf transforms them & himself, or
>All the anthros just coexist as races
In which the anthros sprung up naturally and were at peace until Ganon manipulated them. which would probably mean human Ganondorf needn't exist, he would just be the Moblin king like Bowser is to the Koopa troop.
Instead of either holistic reasoning, they went with clunky case by case lore. For example the lizalfos keep appearing but are never a true race.
I might be wrong about the anthros being intended as coming from Demise/Ganon, but if they were I think Oot was the chance to do something with the idea. All the NPCs would be humans in the past & appear transformed into anthros/monsters in the future, pretty much the same the dark world in alttp but also acting as an origin story for the races. Idk if my favorite races, Gorons and Dekus, would exist in that version though so I am grateful for some amount of messiness & unpredictability, but I can see how the pieces almost fit together which ngl makes the ongoing canon a little frustrating.

>> No.7917974

>>7890389
link even gets the MOTHER OF GOD moment with the rearing horse even though kurgan was on it in the film rather than macleod

funny to think how influential highlander probably was despite being a theatrical flop

>> No.7918042

>>7916510
other than bombiwa imo, that guys just flat out wrong desu
nimpize, MoT and D&D all have great dungeons and custom maps, which is all i really give a shit about
and bombiwa isnt even bad per say, just irritating

>> No.7918069

>>7916662
Deku Link's spin is faster than Link's rolling.

>> No.7918074

>>7918042
I don't think they're bad either (with or without the context of production difficulties).
But I did want to try and answer why making OoT romhacks is notoriously difficult.

People like ZFG who have intimate encyclopedic knowledge of this game remark on that often and that opinion isn't just his, it's formed from a culmination of people who make romhacks and work on the decomp.
A common criticism to OoT hacks is the lack of original content and apparently a big part of the reason for that is because it's difficult to add, not that people don't want to do it.

Once a full blueprint for how the original OoT developers did things exists, it should gradually become easier to imitate.
Gaining the ability to see how things were implemented by Nintendo developers themselves while also have access to modern tooling.

Something very simple that comes to mind is minimaps.
As-is, I understand they have to be manually made in some way that most people do not want to deal with. So most hacks just don't have custom ones in custom maps. You can even see issues all the time with the ones in the retail game.
But its not hard to imagine making a tool that can be fed a map, and generate whatever object data is needed to create one automatically (and the original team probably had just that). If only you had source code and format documentation.
So you go from needing to do something difficult, to something trivial when making new maps.
^this in particular may be dated information, as someone might have done this already anyway through reverse engineering
But the general point remains that there's a lot of small things like this that come together to form a chain of roadblocks for modders.
That ultimately force them to say fuck it and be confined to re-using assets, and even then they have to do so within an engine budget from the 90s.

While unfortunate, it has me very excited for the decomp, and SM64's explosion of high quality 3rd party work only adds to that immensely.

>> No.7918194

>>7917117
>>7917180
>>7917213
I remember BMF had a hissy Discord fit with the messenger, so if it's real, a petty grudge may be the reason it's not uploaded on TCRF.

>> No.7918269

>>7899820
Am I missing something? In Hyrule Historia, it's pretty clear that the Link's Awakening Link and the OoT link are different characters, right? The Link's Awakening Link is the Link from ALttP, or so I thought.
Does link carry his memories through time? This timeline shit makes no sense.

>> No.7918281

>>7918074
yea a lot of people who play romhacks dont even have a loose understanding of what goes into them
i remember a thread here a few weeks ago where a guy came in and asked "why doesnt someone ""hack"" the game engine for kirbys nightmare in dreamland?"
as if something like that is even possible without years of work which will still only get you part of the way there
i told him to ask nintendo really really nicely to give him the source code, as thats probably the easiest way

>>7918269
LA is downfall timeline iirc
idk tho
dont do timelines kids

>> No.7918334

>>7918269
LA Link is ALttP Link and Oracles is either between or after depending on who you ask. Maybe the Wind Fish somehow knows who Malon and Talon are? The Japanese version doesn't say WHOSE memories, and Link is in HIS dream. Then again, it could just be coincidental since it's only offering that up as a possibility.

>> No.7918340

>>7915313
>>7917191
>https://tcrf.net/Proto:The_Legend_of_Zelda:_Ocarina_of_Time/Late_1997_Overdump/3D_Maps#Early_Kakariko_Graveyard

>> No.7918342

>>7918269
>>7918334
The real answer is that Koizumi wanted to reuse characters from Link's Awakening, which is why Malon, Talon and Kaepora Gaebora exist in Ocarina of Time.

>> No.7918357
File: 474 KB, 1500x978, 930373770.jpg [View same] [iqdb] [saucenao] [google]
7918357

What's with >>7916723 and >>7918340's non-sequitur responses to >>7915313?

>> No.7918369

>>7918357
I don't think Deadrocks are really related to the Gorons, but I was just pointing out the graveyard thing.

>> No.7918413

>>7918269
>This timeline shit makes no sense.
That's because it was never intentional until the Internet became a thing and people tried connecting the dots, and Nintendo retrospectively forced them into one. The whole Link dies timeline is just a way to shove the earlier games together because they make no sense compared to anything else.

>> No.7918424

>>7918413
It WAS intentional up to a point (OoT->ALttP->LA->TLoZ->TAoL), but then the newer games started getting their own sequels unconnected to the older games and nothing made sense anymore until they said "why not" with the split timeline theory and made their own variant with a third timeline that no one saw coming so they can say they didn't steal the idea from fans.

>> No.7918440

>>7918424
True, I was badly paraphrasing >>7911175 which I read a few days ago and couldn't be bothered to find again until now

>> No.7918669

>>7893114
but those things were in jabu's belly, not the forest

>> No.7918696
File: 26 KB, 292x254, MiDo.png [View same] [iqdb] [saucenao] [google]
7918696

>>7912938
I doubt it's not the same Mido. The filename for his model would probably show a remnant of that.

>> No.7918707

I wonder why Link’s earrings are gold and not blue like in the concept art

>> No.7918745

>>7918696
What if, hypothetically, the original Mido was En_Md1 for child and En_Md2 for adult? Then when he was replaced by a new, unrelated(?) Kokiri, they only needed to use one model so they just went with the standard naming scheme? OR, "Mido's seal" was just a placeholder until it was decided to be Impa? Granted, these explanations are unlikely, but that doesn't make them impossible.

>> No.7919116

>>7918669
they flew from point A to point B

>> No.7919207
File: 105 KB, 675x1200, 1524659158035.jpg [View same] [iqdb] [saucenao] [google]
7919207

>>7888603
>pic: things that look cool but NEER happen in the game
Might as well have cool artwork of Link boarding a pirate ship full of Darknuts and Bokos in Wind Waker, and an encampent with a boss monster in Breath

>> No.7919212

>>7888930
>Piantas are the Four Giants
That's fucking pushing it, These images are always 80% banal, 15% interesting and 5% stupid.

>> No.7919224
File: 224 KB, 2243x3075, OoT Young Link tised 7.png [View same] [iqdb] [saucenao] [google]
7919224

>>7889302
Colour me amazed but I don't think I've ever seen that artwork of Adult Link before. Is there a full version floating around? I only have the smaller one with the Master Sword and Hylian Shield drawn.

>> No.7919228
File: 16 KB, 627x489, 1592739537002.jpg [View same] [iqdb] [saucenao] [google]
7919228

>>7890389
Christopher Lambert? But he's obviously Rowan Atkinson

>> No.7919231

>>7890640
YL was modelled after me, personally, as a boy. Adult Link less so.

>> No.7919237

>>7893114
It's just a particle effect they worked hard to make and wanted to reuse a few times. Nintendo and jap devs do this allll the time.

>> No.7919239

>>7894697
Amusing. My headcanon as a kid was that Ganondorf was a camp halfwit in Termina, and cleaned up the backrooms of his mums's potion shop.

>> No.7919243

>>7895610
Yes. No.

>>7895617
What a ghey theory. It's just LA but worse. I mean it's still cool but no.

>> No.7919248

>>7919224
Not him but I think it's from a cover for the manga?

>> No.7919251

>>7895783
Imagine being this weak

>> No.7919256

>>7897046
>original design of the hookshit
Interdasting, got references?

>> No.7919272
File: 481 KB, 500x286, majoras wrath.gif [View same] [iqdb] [saucenao] [google]
7919272

>>7919251
some of the bosses are kinda hard, at least by oot standards. and honestly i could definitely see the way majora fights/moves to be utterly terrifying to some 6yo or whatever
that whole fight/boss sequence is incredibly erratic and trippy

but yea to let that beat you down and "ruin your life"
i just hope its bait

>> No.7919330

>>7919224
Its used in the guide, and for the manga.

>> No.7919351

>>7903879
I remember seeing shit like this all over GameFAQs in the early 00's, and even as a cusp-of-teens kid I thought it was dumb. There was a good old website I think it was gannon-banned.com, that took the piss out of this among other common sillinesses.

>> No.7919361

>>7905441
I do not recognise the right middle and bottom ones

>> No.7919372
File: 160 KB, 1997x1250, 69647529_p19.png [View same] [iqdb] [saucenao] [google]
7919372

>>7907752
So in other words, it's another dreadful wikia. Got it.

Seriously, I'll take the work of an individual fan with their own headcanon and original research like metroid database over some lame design-by-committee incestfest any day. They're all dreadful.

>> No.7919379
File: 102 KB, 710x528, 710x528_857003_898292_1459315457.jpg [View same] [iqdb] [saucenao] [google]
7919379

>>7910551
Nintendo was legimitately lobotomised somewhere around the crossover between the Gamecube and Wii eras. It's incredible. I've never a maker so brilliant suddenly become so corrupted so swiftly, without anyone dying or retiring. It's the same names, Miyamoto and everyone, but supervising and forcing total pozz.

There are many theories, but the one with the best hold on the facts is literally thus: Nintendo was in a pact with a magical power to get their best games, the pact ended or Nintendo violated its terms, and now they're powerless and a bunch of hacks doomed to make Other M and Squidward Sword, Sticker Star and so on.

>> No.7919393

>>7907936
I was sure there some official artwork of it from OoT that really demonstrated how the massive mouth and honker nose are meant to look. It was in a compendium of official art somewhere online.

>> No.7919397

>>7911995
No, that would be Walink

>>7912584
This is back from before Ganondorf was concieved as a musclebound warrior, and not Agahnim-but-younger. You can tell this in game by the fact that Ganondorf only fights like Agahnim despite having the brute force for more aggressive tactics.

>> No.7919406

>>7913326
Hard to quantify, as Breath has three or more different "takes" on a dungeon.

>> No.7919424
File: 527 KB, 1280x1250, 1512835928743.jpg [View same] [iqdb] [saucenao] [google]
7919424

>>7916494
The text used for the numbers in that image seem very Banjo-Kazooie to me. Cozy

>> No.7919427

>>7888615
There's a scene where the Running Man fucks Link and it gives you an extra heart container.

>> No.7919441
File: 830 KB, 1080x1080, 79863597_p7.jpg [View same] [iqdb] [saucenao] [google]
7919441

>>7917180
>Spirit medallion in yellow
Interesting - was that the original Light Medallion? And if so, was the white "Light Medallion" actually the Ice Medallion? Or is that the Water medallion?

>> No.7919459

>>7919379
based as fuck

>> No.7919460

>>7919272
I'll never understand how fear rules people's lives so much. I appear to enjoy it on some level, I learned that early on. Most fictional "fear" is toothless. I'm not even baiting myself before anyone gets salty, I just don't get it. Disgust is a way better way to get a visceral negative reaction from me that BOO. The Necromorphs in Dead Space work this way.

But while I say that, I once dated a girl who was so scared of thunder, she froze solid and turned blue in front of everyone whenever it happened. I know how much people can be affected by this things.

>> No.7919463

>>7919207
to be fair all promo art and renders do that, it's a dramatization of events that happen in games to show what it 'feels' like at its peak of action.

>> No.7919464
File: 439 KB, 2243x3075, OoT Young Link tised 21.png [View same] [iqdb] [saucenao] [google]
7919464

>>7919330
Then I MUST see it!

>> No.7919465

>>7919441
Shadow was black, Spirit was yellow, and Light was white/silver as a throwback to Silver Arrows being required to kill Ganondorf.

>> No.7919627

>>7919379
you gotta remember the whole mission statement of the wii
it was a console designed to draw in non-gamers
and not only did it do exactly that, it did so in a way that was so overwhelmingly profitable that it made up for the weak GC sales almost overnight
as soon as a large corporation gets a whiff of something like that, you can kiss their old attitude goodbye

imo thats what ultimately started nintendo down the path that its on now
they keep trying to dryhump the fluke imo that was the wii

>> No.7919641

>>7919627
this is correct

>> No.7919815

>>7912584
>sheik was originally a separate being from zelda
>another teenager named mido
>would have treated link as his rival which will save hyrule faster
>concept would later be used in oracle of ages as that twink whos name i forget

although making mido a sage would be consistent with the naming method it would single out all but one name: kasuto. imagine all the playground rumors of finding the hidden 7th temple housing the lost final sage by licking the bottom of the cartridge.

>> No.7919984
File: 104 KB, 288x256, OoTBetaRenders1998.png [View same] [iqdb] [saucenao] [google]
7919984

>>7919256

>> No.7920017

>>7919361
LttP and Hyrule Warriors.

>> No.7920110
File: 38 KB, 320x241, OoT-Oasis_IGN.jpg [View same] [iqdb] [saucenao] [google]
7920110

>>7919984
its highly likely this was the first build to use the final hammer icon.

iirc the 6 elemental arrows werent as cool as they sound. all they did was make the enemy drop specific items like the blue arrow would make the enemy drop magic jars. or is that just half of the story?

the land mines, the 3rd item down, were proxy but you could treat them as regular bombs which made them redundant. replaced by bombchus

>> No.7920540

>>7920110
>iirc the 6 elemental arrows werent as cool as they sound. all they did was make the enemy drop specific items like the blue arrow would make the enemy drop magic jars. or is that just half of the story?
Fire, Water/Ice, Light and Shadow arrows all did damage with Light Arrows also being able to illuminate dark rooms and Fire Arrows able to light torches and melt ice like in the final, but the effects of Forest/Wind and Spirit Arrows are unknown, the only thing we know based on the beta's code is that they wouldn't do any damage to targets

>> No.7920663
File: 2.83 MB, 1914x2500, 1549947035451.jpg [View same] [iqdb] [saucenao] [google]
7920663

>>7919463
Strong disagree, there's a difference between pic related and that specific image, a literal scenario that never happens in the game. If you can find five examples just as literal as that one on the red cliffs, I'd be impressed, since that's four more than I know.

>> No.7920664

>>7919627
All of that is true and merely a part of the trend. The Wii is gone yet Nintendo still remains in an inverted state of spiritual affairs.

>>7919984
Thanks

>> No.7920669

>>7920017
>ALttp
Lol no I meant the one next to him, the one in the middle of the right column, not the right of the middle. Funny how english does that.
>HW
Ah, so Cancerlink. Got it.

>> No.7920684
File: 101 KB, 564x699, 201903311147031554032823.jpg [View same] [iqdb] [saucenao] [google]
7920684

>>7920669
>the one in the middle of the right column
BotW.

>> No.7920697
File: 174 KB, 600x600, OoT_Link_Sheik_Concept_Artwork.png [View same] [iqdb] [saucenao] [google]
7920697

>>7920663
OP's pic reminds me of the 1000 heartless in kingdom hearts 2 which is a based idea no matter what game you put it in, but all those enemies are too complex for that, you need weak fodder enemies. With Oot the closest they could do is pretty much what they did do with the field stalchildren, but it doesnt hit the same lol.

>> No.7920754

>>7919207
OP pic is Downfall timeline right before Link is killed

My personal head canon, semi-wrapped with the "official" Hyrule origins SS prequel manga, and something that I feel will be inevitably revealed by yet another "first in the timeline" game someday, is that Hylia, Demise and the Chosen Hero, are all products directly created as wishes made to the Triforce. After the goddesses left the planet, they left the Triforce, but mortals had no way to decide how to live without their guidance, like lost children and so they prayed to the Triforce for guidance and wisdom on how to live their lives and it created Hylia as a goddess of pure wisdom to help them build a great empire from which many of the technological elements of the series originated from.

However, there were those who disliked the idea of being forced to serve under these strict guidelines set forth upon them and they split off, instead learning how to harness power for themselves and delving deep into magic. They are an opposed people, but they manage to get a hold of the Triforce and make a wish for strength and power to guide them to victory, which creates Demise which mutates many of them into the monster races of the series while the remainder go off to become the often mention dark magic tribe we see pop up across the series.

So the full out war begins between Hylia and Demise and shit is looking bad for the Hylia worshipers. They are getting beaten bad and they pray to the Triforce one final time for a last salvation and the courage to face death head on, and this creates the original Chosen Hero, who goes on to lead the armies of Hylia in sealing Demise and banishing the dark tribes members.

>> No.7920812
File: 2.78 MB, 1515x2400, linkocarina2.png [View same] [iqdb] [saucenao] [google]
7920812

>> No.7920984
File: 863 KB, 3057x2112, 1540550354516.jpg [View same] [iqdb] [saucenao] [google]
7920984

>>7920684
Lol I figured it must have been since there was no other slots left, even though he looks nothing like him. Artists don't seem to actually play that game, just study each other's artwork. Breath Link literally looks like a soft girl, closer to the art you posted that the prior pic.

>>7920697
Ocarina is bursting with fodder swarm enemies that actually surround Link - Deku Babas, Keese, Gohma Larva, Dodongo variants, all the weird shit in Jabu Jabu and the Water Temple. Hell, even Armos gang up on you at certain points.

What makes it striking is four factors:

A) The expansive location

B) Mixed humanoid fighters attacking at once. In the game, Lizals, Stals and Iron Knuckles are all segregated.

C) Moblins doing anything at all except being incredibly weak patrolling guards in one hedge maze

D) Sheik fighting, nevermind alongside Link

I really wonder if it was more cut content and ideas at play. Like how Ganondorf was obviously redesigned as a melee foe with his huge muscles and dagger, only to get nothing that Agahnim couldn't do in ALttP. They just ran out of dev time.

>> No.7920987
File: 373 KB, 1031x1108, 05_ganon7_concepthh148.jpg [View same] [iqdb] [saucenao] [google]
7920987

>>7920754
Interesting fanwank. I don't care much for SS content and anything related but this wraps up a lot of it nicely. It has *nothing* to do with my post so you shouldn't have replied to me but whatever.

Some notes, young theoryfag: take the time to review your long posts before hitting submit, to catch errors. Lots of paragraph-length run on sentences are hard to read, and you repeat words a lot, like "from which many of the technological elements of the series originated from". The second from isn't necessary.

Work on them writing skills and you'll be accumulating readers in no time.

>> No.7922030

>>7920984
theres no way they couldve put too many big enemies
it wouldve crashed the game or caused serious slowdown
theres a reason you never fight more than 2 stalfos at once in oot

>> No.7922090
File: 403 KB, 476x590, Marin2.png [View same] [iqdb] [saucenao] [google]
7922090

was this the only game that ever did the "it was all a dream" trope well?
normally it feels like a cop-out, or an extremely contrived plot-twist
but in LA its neither
they make it relatively obvious from the get-go. but as you found out more, you got to realize that waking up meant destroying everyone and everything youd come to know over the course of the game
lit was like an incentive to stay within the illusion forever, and never beat the game

such a melancholy game
possibly the best music in the entire series too imo
https://www.youtube.com/watch?v=gT6lprkzosI

>> No.7922119
File: 114 KB, 829x965, 1543930701499.jpg [View same] [iqdb] [saucenao] [google]
7922119

>>7922030
Mmm. So you agree that it's false advertising.

>>7922090
I think SBM2 was alright, everything was pretty trippy anyway so it wasn't a huge twist. Nintendo has a small set of scenarios like "all a dream" that they like to spam across series.

>> No.7922183
File: 233 KB, 1400x1400, 4bc37b83413eba51031f5c0f026391a1.jpg [View same] [iqdb] [saucenao] [google]
7922183

>>7922090
>possibly the best music in the entire series too imo
Agreed, but for some reason, I can't get behind the arrangements in the Switch version. The ALttP remixes worked for me in ALBW, so I can't quite put my finger on it. I thought it was the music going through BotW-ization at first, but I'm not sure that's really it either. Having said that, what they did to Angler's Tunnel is fascinating: https://www.youtube.com/watch?v=xL-pWX8dKXQ

>> No.7922329

>>7920754
>My personal head canon, semi-wrapped with the "official" Hyrule origins SS prequel manga, and something that I feel will be inevitably revealed by yet another "first in the timeline" game someday, is that Hylia, Demise and the Chosen Hero, are all products directly created as wishes made to the Triforce.
I had the exact same idea, albeit only applying to Hylia and maybe Demise. I think spirit of the hero is actually just baked into the reincarnation thing everyone in zelda does.

>> No.7923061
File: 315 KB, 859x1187, 1623767806000.png [View same] [iqdb] [saucenao] [google]
7923061

>>7922329
How many characters outside of the triforce trio & impa actually get reincarnated? off the top of my head I can only think of Dampe & Beetle.

>> No.7923083

>>7923061
Are you talking about characters who appear in more than one (non-sequel, non-dream/isekai) title?
Because there's a couple recurring characters that show up in Minish Cap. Biggoron, Anju, and the Postman off the top of my head.

>> No.7923089

>>7923061
Anju
Carpenters
Malon and Talon
The oracles
The mailman
Linebeck
A few of Tetra’s crewmates appear throughout the series
Mr Right

There’s probably a few I’m forgetting too.

Most of these appear in the oracle games and minish cap.

Maple the witch is debatable too, Minister Potho is pretty clearly an incarnation of one of Tetra’s crewmates but the name is completely different. There was a witch kind of like Maple in Between Worlds but her name was different, so…I’d count that as ambiguous. She could just be another witch, or Maple in another life.

>> No.7923120

>>7923083
>Are you talking about characters who appear in more than one (non-sequel, non-dream/isekai) title?
Yeah
>>7923089
>Most of these appear in the oracle games and minish cap.
kek I didn't even think of the capcom games. I like the approach of reusing more of the cast & wish nintendo would do it more. I can't think of a good lore explanation for it but I don't care really.

>> No.7923130
File: 80 KB, 255x253, 1622429665849.png [View same] [iqdb] [saucenao] [google]
7923130

>everyone blamed you for the deku trees death, but saria defended you, until she too left
>finishing the forest temple alleviates the darkness and scrubs from your village, and everyone in town starts wishing for you to come back
bros...

>> No.7923139

>>7923120
>I like the approach of reusing more of the cast & wish nintendo would do it more. I can't think of a good lore explanation for it
Reincarnation is already the lore reason for it. In the zelda universe, people reincarnate at some point. This isnt just something that happens to gods or those with big destinies.

>> No.7923231

>>7920540
this is where i get confused. there are 6 arrow powers then theres 6 medallion powers. then the gigaleak had 3 different medallion powers?

https://www.youtube.com/watch?v=6K_UTbP7QTU

>> No.7923240

>>7917912
>All the NPCs would be humans in the past & appear transformed into anthros/monsters in the future, pretty much the same the dark world in alttp but also acting as an origin story for the races.

This is similar to the Skulltula house and redeads in Market Town, maybe they originally planned to expand this idea further (I think Moblins only appear in the adult era for example).

>> No.7923289

>>7922119
>Nintendo has a small set of scenarios like "all a dream" that they like to spam across series.
i figured it out. watched some gaming historian vid last night goin to bed.
apparently tezuka (who worked on SMB2 as well) was obsessed with twin peaks at the time
makes sense. in twin peaks the owls are not what they seem, the "dream" factor is hardly a plot "twist". more like a plot "point"
the "twist" in LA was that you were gonna kill everyone, and if you didnt, you were already dead
better way to handle it imo

>>7922183
>I can't get behind the arrangements in the Switch version
ive still never even seen a switch irl, so idk
but i do hate over-arrangement on principal
when you have a piece thats written with essentially 3 channels in mind, and you do that good of a job of it, theres very little to be gained out of trying to arrange it out for full orchestra. it just busies up the melodies/counter-melodies needlessly
they couldve easily gone for a chamber-style arrangement and it likely wouldve sounded much more true to the original. but nope every fantasy game needs to be BIG and EPIC cuz muh skyrim
ruins the intimacy of the pieces imo

>> No.7923301

>>7923289
They did use a chamber style arrangement in Links Awakening on the Switch.

>> No.7923337

>>7923301
ive been listening to the full OST since i woke up, and yes and no
its not the egregious skyrim tier bullshit, but its most definitely over-done in its instrumentation
and even the ones i heard that had sparse instrumentation have doubling, reverb, synthstring swells, and other unnecessary shit baked into the recording which ive always despised in irl recording

the original is about as minimalist as it gets
3 channels
2 of which were often used as one to soften the raw square channels
they definitely tried hard to keep it minimal, and i can appreciate that they didnt go full modern AAA WRPG on it
but theres no way they can capture the stark minimalism of the original with real instruments. especially not real instruments with digital effects on all the channels

>> No.7923464
File: 193 KB, 850x1185, forest.jpg [View same] [iqdb] [saucenao] [google]
7923464

>> No.7923481

>>7923337
This right here more than anything is why I'd recommend the original or DX version over the Switch remake any day. What they did to the music is even more jarring than what they did with the graphics.

>> No.7923498

>>7922119
What other games were dreams besides LA and SMB2?

>> No.7923508

>>7922090
I can think of a few but usually it's not the entire damn game, and they play with it so it's sort of real.

>The opening and beginning in the stained glass world in Kingdom Hearts 1 takes place in Sora's dreams. Alice in Wonderland is a level.

>Final Fantasy 8 everyone passes out and starts dreaming as someone else. Turns out to be time travel. But for most of the game you think its dreams and Laguna's story is great.


Then there are games literally about dreams, like Nights into Dreams did it well though but it wasn't supposed to be a twist. Kirby I guess?

>> No.7923509
File: 134 KB, 1590x980, 1625288558411.jpg [View same] [iqdb] [saucenao] [google]
7923509

>>7922090
>>7923508

Oh and I forgor FFX. Kingdom Hearts 2's intro might count but it's more a Matrix thing.

>> No.7923516

>>7923509
Oh fuck I forgot another good one. Silent Hill 1. It wasn't literally a dream, but Alessa's powers turned the town into her nightmares or something. Maybe it' metaphorical. I think some places are called 'nightmare ____' its been awhile.

>> No.7923551

>>7923089
>>7923061

Malin and Talon in OoT are Marin and Tarin from LA, and Rauru is the Owl from LA, and chronoligically that owl dude in Skyward Sword.

>> No.7923558

Is it true that there are even more content to be looked at in the giga leak but we can't access it because some people on discord don't wanna share it? I remember reading some anon complaining about that but I am not one hundred percent sure.

>> No.7923572

>>7893197
I think the devs logic was as simple as Termina being on the underside of Hyrule. There are other inverted Triforce in textures on statues on this game too. Its like the Stone Temple Tower. Hyrule is literally on top of Termina. Or like those memes where if you fall through a hole in the ground you would end up in China. So Majora's Mask gets an upside down Triforce.

>> No.7923579
File: 50 KB, 640x480, e0QtQZLVDAA7qdN0BIfxlBKAQ4TiXwiv-XL7g_n3J6I.jpg [View same] [iqdb] [saucenao] [google]
7923579

>>7888930
How can you forget Starfox 64 being the origin of the moon in MM

>> No.7923583

>>7923558
I think the implication of the leakers was that they only leaked a small fraction of what they had. Who knows if they were telling the truth and even if they were who knows when they will leak it?

>> No.7923598

>>7923061
>>7923089
Don't forget toilet hand guy.

>> No.7923608

>>7923572
Termina is proto Lorule?

>> No.7923632
File: 684 KB, 811x624, zelda references in DK.png [View same] [iqdb] [saucenao] [google]
7923632

Link drifts into the DK islands after LA.

>> No.7923635

>>7923579
Thats an asteroid

>> No.7923806

>>7923579
>>7923635
And you mean Star Fox on SNES.

>> No.7923809

>>7923289
>getting information from mainstream videos
You can do better, gentle faggot. But yeah, Twin Peaks was huge in Japan at the time, its influence is still prominent to this day. I don't see much of a "dream world" influence from TP on LA aside from the Dream Shrine and the Egg at the end, which do seem Black Lodge-y on reflection.

>> No.7923815

>>7923498
Kirby as an entirety

>> No.7923820

>>7923815
Nobody wakes up from Kirby dreaming though? 'Its all a dream' is more like you think its real then someone wakes up as a twist.

>> No.7923897
File: 795 KB, 1102x618, fziidx.png [View same] [iqdb] [saucenao] [google]
7923897

>>7923498
Nintendo or non-Nintendo? Fantasy Zone II did the whole "it was a dream" thing before Super Mario Bros. 2. I think, the explanation for what went down in the end seems weirdly translated.
>>7923498
The only time that "Dream Land"'s name had any significance was in Kirby's Adventure, and it still wasn't a dream.

>> No.7924117

>>7923061
Oracle of Seasons, Oracle of Ages, and Minish Cap included a lot of characters from OoT and Majora's Mask. By which I mean practically all the characters from OoT and Majora's Mask.

>> No.7924330

>>7923231
I think the ones in that video are just attempts at reconstruction, the original ice power would have likely had actual ice models/effects appear rather than blue fire