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/vr/ - Retro Games


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783557 No.783557 [Reply] [Original]

If you had to choose between Chrono Trigger or Chrono Cross
which one do you choose?

>> No.783559

Trigger

All of the time

>> No.783560

Chrono Cross
Trigger was better overall, but for some reason I really liked the world, music, and everything else from CC

>> No.783589

I really wanted to love Cross on music, graphics and storyline alone, but that game was too repetitive. You had to invade fort dragonia 3 times in normal gameplay.

Recruiting 40+ characters is also a dumb idea when everybody can use every spell in the game.

>> No.783595 [SPOILER] 
File: 108 KB, 674x1422, a873533356ff917a17f6f3554cd5bd5a6e0c9cc8.jpg [View same] [iqdb] [saucenao] [google]
783595

Trigger. It's just a much better executed game than Cross was.

And it has my favorite trap, though he also shows up in Cross in a side quest

>> No.783604

>>783589


That's because the world map is small (relatively speaking) and I think incomplete. The Porre areas were never shown at all, indicating the world map is bigger than what's shown. Also I don't know if it's true, but I've been told that Radical Dreamers was supposed to be part of the game, and Lucca was also supposed to be in it.

>> No.783606

>>783557
Cross was a lovable game, but who int heir right fucking mind would pick it over Trigger?

Well, a bunch of tryhards might, of course. There always are retards in eery community.

>> No.783607

>>783595

I don't remember seeing that character in Chrono Cross

>> No.783615
File: 47 KB, 238x317, url.png [View same] [iqdb] [saucenao] [google]
783615

>>783607
His looks were changed a bit, and I think you can only encounter the fight on a 2nd playthrough.

https://www.youtube.com/watch?v=w2oKXf5Nmck

>> No.783621

I'd choose Radical Dreamers

>> No.783618

>>783615


I've replayed the game so much that fuckin everyone has rainbow weapons and armor, and still have never seen that part.

So I was shown something new in the game. Thanks.

>> No.783625

Who was your favorite team in chrono chross?

Serge,Glenn and Kid

But I liked Harle too she was cute with her french accent

>> No.783629

Chrono Cross wins out with me on graphics, story, music. But Chrono Trigger is just more FUN.

Like the Dead Sea is some fucking heavy shit and I love it. But X-strike man...

>> No.783635

>>783625

Serge, Glenn/Norris, Orlha

brreaks my heart that she's like one of, if not the, last characters you can get

>> No.783640

>>783625
Serge, Glenn, Guile. It mimics my favorite team from Trigger. Chrono, Frog, Magus.

>> No.783649

Are Kid and Harle related?

>> No.783650

Serge, Kid, and Nikki (can't go wrong with glam-metal)

>> No.783654

>>783649

they're both Schala basically so yes

>> No.783660

>>783649


Harle is the 8th dragon

Kid is some orphan "created" by FATE's involvement

>> No.783712

I've only played Trigger but I'm considering playing Cross :/

>> No.783715

I don't particularly want to play either. They're both mediocre.

>> No.783718

>>783712
The fanbase is very divided about the game. Play Cross and make up your own mind about it.

>> No.783771

Chrono Cross, love the chill atmosphere and cant honestly remember alot about Trigger.... Maybe time for a replay

>> No.783775
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783775

By choose do you mean play only one of these games? If so, Trigger is the obvious choice. A bit of Cross' story relies on you having played the first game.

>> No.783809

Chrono Cross. Just like Xenogears:

>Convoluted: The Game

>> No.783814

Though I've played, replayed, replayed again, gotten and done everything, wrote a stealing FAQ and debugged CT and have never beaten CC, I think I prefer CC. I just tend to lose interest with polygonal games, I'm afraid. When last I picked up CC, I got as far as Serge getting his body back , but that's not very far at all.

>> No.783820
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783820

Chrono Cross.
I agree with a lot of people Trigger is more "fun", but the way I view the excitement, Trigger is a saturday morning cartoon. Its something you could see Akira Toriyama penning out and getting airtime, definitely shonen "feel good" stuff. Its got nice cheery visuals and can pack a good wallop, like "Goku" dying in DBZ, but death has no meaning as you can beat that too. Its fatal flaw is its plot is completely shallow, with no more depth than your next Dragonball Z episode. Again, if you're there just for the "ride", there's no problem with that.

Cross, in comparison, is all about consequences, something Trigger SEVERELY lacked (the best implication is a game over screen). People often think its a grimdark tone, which is rather ignorant of the message in Cross and often too much focus on their "CT" protagonists instead of what is actually happening in the game. Its visuals are still unique when compared not just to PS1 JRPGS, but -all- JRPGS. Focusing now on plot, CC was almost seinen, responsibility oozed through the entire game. Characters were forced to deal with personal struggles constantly rather than the overarching plot to defeat the big-bad. The consequences of this is an overly convoluted plot in comparison to Trigger's kiddy pool. In the end, I prefer the challenge of the ocean.


I love both games, but Cross wins me over for multiple reasons. People could argue its a "weak" sequel, but I'd say they're full of shit. The main emphasis should always be the quality of the game overall, and even so, there is definitely a strong tie to Trigger. Albeit, not in the "Call of Duty" way people wanted I imagine, where you simply replay the same game with the same cast. Again, if you want direct sequels to games, there are plenty, and they are often labeled rehashes, which is one thing you CANNOT label CC, above all else.

I'm actually glad we don't have a "Chrono 3".

>> No.783824

Chrono Cross because of the unique, challenging and fun battle system, huge cast of playable characters, top tier music and fantastic world

>> No.783857

>>783820
While I mostly enjoyed the game, my problems with Cross were with the execution of the story was sloppy in places, the combat system being wonky and I still don't completely understand how it works, and there was no reason having so many playable characters when less than a quarter of them really have any impact on the story. The game's design is just sloppy overall in a way that makes Xenogears 2nd disc not seem so bad.

But I do agree, I like the concept of consequences of your actions that Cross added to the fold. It was something lacking in Trigger.

>> No.783864

>>783625
>>783625
Serge, Starky, and Karsh

MagNegate all day erryday

>> No.783916

>>783604
And Guile was supposed to be Magus but he got cut.

>> No.783939

>>783857
Going way too far saying disc 2 of xeno is better than any part of cross. Disc 1 for sure, but nothing else.

>> No.783951

>>783939
I didn't say that Xenogears disc 2 is better, just that it doesn't seem as bad when it's along side the amazing disc 1 against Cross.

>> No.784204

I like Chrono Cross music
and I prefer the character design

>> No.784231

neither, i dont like turn-based RPGs

>> No.784258
File: 210 KB, 480x640, Serge.jpg [View same] [iqdb] [saucenao] [google]
784258

>>783820
I agree with you on most things, except on Trigger being "fun". I mean, the story and atmosphere are more cheery overall, but the gameplay of Trigger is basically waiting for a bar to fill up and pressing x. Cross has a battle system I find a lot more fun. Even though it's turn-based too, it has no waiting and you get to choose how to distribute your turn and choose different type of attacks and stuff. That's a lot more fun to me than ATB. (And yes, I played Trigger first).

I could say a lot about the sequels and everything else but you said it very well already, and I'm behind all of it, especially the lack of a Chrono 3.

>> No.784616 [DELETED] 
File: 325 KB, 1280x961, tumblr_ma1ka5zQBy1qdniibo1_1280.jpg [View same] [iqdb] [saucenao] [google]
784616

Playing Chrono Trigger on the DS right now. I'm up to the point where I just fought a mud goblin imp thing on top of a red and blue mudbeast dinosaur,, and now am climbing this chain to a floating island over a frozen wasteland.

I had played the game several times before but never really got much farther than the race in the future, for lack of interest.

Frankly, this game is just depressing and I don't much care for it at all. It's not especially challenging in any way, though I'm not sure whether that's just Chrono Trigger or if I can chalk that up to the DS version.

Really, though, the gameplay is mediocre, the story is bland and dreary, and the only characters I find myself caring for are Robo and YeOldeFrog (until they beat his sob backstory over my head.)

Would I care for Chrono Cross or is it just more of the same shit?

>> No.784648

>>784616
I feel the same way as you about both of them.

trigger is just overhyped because it's a simple rpg which doesn't intimidate novices .

But yeah, chrono cross might be a bit better experience but play literally any other rpg if you want a deeper or more thought provoking game.

>> No.784652

man i just can't believe that somebody can think to choose Cross when Trigger is the best game in the world ever.

>> No.784659 [DELETED] 

>>784616
what the fuck

>> No.784660

>>784648
I'm a fan of the Dragon Quest series. I'm not going to pretend that they're overly complex gems, and I would not recommend them to some people, especially the first three.

But I feel like Chrono Trigger is just...severely underwhelming.

>> No.784663 [DELETED] 
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784663

>>784659
Deal.

>> No.784675

>>784616
Oh, half-naked cavewoman is cool, too. I don't understand why Chrono had a dream about living with that princess bitch when she has not been in my party so much as a second longer than is mandatory.

If anything he should want to fuck Robo.

>> No.784693

>>784675
>>784660
>>784616
Chrono Trigger and Dragon Quest had Akira Toriyama involvement. The difference is that Dragon Quest is Enix, and Chrono Trigger is Square.

I'm not sure whether the Dragon Quest series or Chrono Trigger had more input from Akira Toriyama outside of the art design, but I can't help but feel that the reason Chrono Trigger is assfuckbad is either because Akira Toriyama had TOO much involvement, or TOO little involvement.

We'd have to go ask Yuji Horii how much Akira inputs for Dragon Quest to find out.

>> No.784698

>>784693
It's like how Aliens had just enough HR Geiger, and Alien 3 had TOO MUCH Geiger, and Alien Resurrection had Geiger PLUS ANOTHER European weird fuck.

>> No.784872

Chrono Trigger, hands down. There's nothing more satisfying than Zeal crashing into the ocean and further fucking over the impoverished surface dwellers . The music is phenomenal, the worlds were lush, and it had a base humanity that stuck throughout.

Chrono Cross felt like it was written by someone who writes generic anime. It's a good game, sure. But it looks way worse when considered as a sequel.

>> No.784913

>Chrono Trigger
>Everywhere you go, no matter what year, life is shit

>> No.785385

>>784913
But we had head-smash drink in 65,000,000 B.C.

>> No.785630

Trigger bores me to death. Sunday morning cartoon time travel, battles consisting of waiting for bars to fill up, the characters had barely any development and everything was dull and dark. Cross on the other hand is an unparalleled master piece, not only in its own right, but as a sequel too.

>> No.785664

Cross is the sequel that you would enjoy if you didn't have a stunted mental growth. Then again, a normal adult probably would've quit playing video games by the time the sequel hit.

>> No.785742

>>784872
>Chrono Cross felt like it was written by someone who writes generic anime.

isn't that every jrpg ever?

>> No.785790

Trigger everyday, cross is just plain boring and felt like a botched remake of radical dreamer.

>> No.785831

It's unfathomable how Trigger can take time travel and make it so mind-numbing boring and inconsequential.

>> No.785940

>>784693
Toriyama had little involvement writing the story for Dragon Quest games or Chrono Trigger. He's entirely dedicated to drawing up character and monster designs, and that's it.

Chrono Trigger had four main writers on board:

Yuji Horii (writer for Dragon Quest)
Takashi Tokita (lead designer of FF4, director of Live-a-Live and Parasite Eve)
Yoshinori Kitase (director of FF6, FF7, FF8)
Masato Kato (art director for Ninja Gaiden 1-3, writer for Princess Maker 2, director for Radical Dreamers and Chrono Cross, writer for Xenogears).

Note that Kato is the only writer from Trigger that goes on to do Cross, and it really shows.

>> No.785979

>>785742

Except for Trigger. That's the point I'm trying to make.

>> No.785989

Trigger
Cross was a mess

>> No.786016

>>785790
>a botched remake of radical dreamer
oh dear god.

>> No.786075
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786075

I've beat them both with a totally open mind and no nostalgia goggles on. Chrono Trigger is the far superior game.

>> No.787136
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787136

Cross was a great game, but there are two main problems:

First; there were too many recruitable characters without and serious distinctions which made it kind of useless

Second; the lvl up system made random battles useless, and by the third of the game I was so good at dodging monsters that I was practically jumping from one boss battle to the other

So trigger wins this one.

>> No.787169

Why you gotta start a thread like this OP? It's pretty much asking for a flame-war but anyway, Chrono Trigger was infinitely superior to Chrono Cross OP

>> No.787203
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787203

>>783557

Chrono Cross and it's not even close, Chrono Trigger always felt like a game for kids

>> No.787230

>>787203
>felt like a game for kids
all video games are for kids. get over it

>> No.787235

>>787203

Chrono Trigger IS a game for kids

>> No.787318

>>787203
Chrono Cross is sure a mature adult experience amirite

>> No.787328
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787328

Imagine how different this conversation would be if Square weren't such pieces of shit

>> No.787348

>>783820
>People could argue its a "weak" sequel, but I'd say they're full of shit.
True, since it's not a sequel at all.
If they hadn't slapped the implied deaths of the CT team in there no one would ever think it was connected to CT at all.

>> No.787383
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787383

>>787348
>Lucca raises Kid
>Lucca and Belthasar were plotting a way to get rid of Lavos/Time Devourer once and for all
>Robo is part of the reason why Lynx/FATE had to do what he did
>FATE kills Robo
>Believing Cross isn't a sequel to Trigger

>> No.787385

>>787328
> We're going to recreate this game in 3D with a ridiculous amount of love and detail. We'll do it for free and expect nothing in return. We just want people to remember this wonderful game.
> No.
> But-
> LAWSUIT.

Jesus holy fuck, fuck Square right in the asshole. This is just one of the reasons I don't even fucking buy their games anymore unless they're used.

On a related note, Capcom has a shitload wrong with their company, but at least they know how to deal with fan shit. They ignore the fuck out of it. Except for the one guy they put an official seal on at no cost to them.

>> No.787391

>>787385
It wouldn't have been an issue if they weren't in it for the status or CV potential.
It's common to get cease and desist letters for that kind of thing, hence why most either do it anyway without their names attached or keep quiet until release.

>> No.787395

>>787383
>implying CC ever states anything outright
It's got more fan theorists than FF8 for fucks sake.

>> No.787415

>>787385
>Square finally does something with Chrono Trigger
>it's a barely reheated port for the DS that still uses those awkward as fuck PSX cut scenes and has a cost $10 higher than all other DS games because IT'S FUCKING CHRONO TRIGGER YOU'LL BUY IT ANYWAY

>> No.787479

>>787415
And I did.

>> No.787480
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787480

>>787318

In comparison yes, Cross is a deep and layered story, Trigger is pretty basic and straightforward, it's akin to the difference between a children's book and young adult fiction

>> No.787484

>>787480
I believe the best way to describe the writing of Cross is "murky quagmire".

It's deep, sure, but it's not something you want to go through and ultimately it's unrewarding to try and do so and you just wind up feeling dirty when it's over.

>> No.787503

>>787480
I disagree with your assessment. I think your bias is clouding your judgement.

>> No.787506
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787506

>>787415
>>787479
>MFW I bought a SNES copy of Trigger two weeks before they announced the DS version
I waited 'til the price dropped to $20 to pick it up.

>> No.787513

>>787385

I remember reading a comment somewhere that was pretty accurate:

"Square made dreams. SquareEnix destroys them."

>> No.787537

>>787506
Did the price of the cart actually go down with the existence of a (finally) decent port?

>> No.787542
File: 45 KB, 577x417, chronocross_b3_790screen001.jpg [View same] [iqdb] [saucenao] [google]
787542

I choose Chrono Trigger.
Not because I believe one to be inherently superior to the other.
Because they are both too different in style and tone to compare.
But simply because Chrono Trigger has already been rereleased twice.
And Chrono Cross will never be remade.

The only way to play Cross is on a dead system or via emulator. It's four discs long and very complicated, not just by plot, but by mechanics. Born of a time when mindfucks were easily accepted. Controversial as well. With an ending that was rushed by the maker's own admission.
It might not be fully accepted by the modern audience. And it would take too much work to fix for them. Too many unanswered questions. Too much work to understand.

But Chrono Trigger is prepackaged and ready to be shipped out any time they want to make a quick buck. It's not a terribly long game, or too complicated. And it's mostly self contained. It'll be easy to keep it up as a zombie.

Choosing Cross would make me too depressed.

But Trigger is pretty sad too.

Hanging onto the past is tough, huh?

>> No.787584

>>787480
>In comparison yes, Cross is a deep and layered story, Trigger is pretty basic and straightforward, it's akin to the difference between a children's book and young adult fiction
I think this is correct.

Except CT is well-executed, and CC was a failure.

>> No.787585

>>787537
Not really. I got my SNES copy at $40 from a local game store who'll track down games for me. Prices on Ebay right now are going for way more than they did back then.

>> No.787610

>>787585
I wish I had an establishment like that anywhere near me. Jealousy.

>> No.787618

>>787610
Check out small game shops in smaller towns. They're generally more likely to do things to entice your business like that. The shop I go to is in a town that has a population of 4500.

>> No.787751

>>787203
oddly i feel the exact opposite. I feel like Cross was some weird game made for kids.

>> No.788073

>>787385
>we're going to make a few scenes to attention whore and pretend Square C&D'd us

Protip: they never planned to remake the game.

>> No.788213
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788213

Cross' story is a multi-layered masterpiece with strong environmentalist and pacifist roots that teaches thoughtfulness. Compared to Trigger's simplistic FUCK YEAH TIME TRAVEL AND VIOLENCE it's almost enlightening.

>> No.788309

>>788213
You mean the part where the dwarves come running into an island they were never invited to, slaughter innocent natives, whip out their giant smog belching steel battle tank, and then go COUGH COUGH FUCK YOU MANKIND CAN'T YOU SEE HOW YOU RUIN THE WORLD YOU HORRIBLE POLLUTING MONSTERS?

>> No.788349

>>783557
The good one, obviously. Why would you even pretend that utter abortion of a PS1 game was even worth comparing to one of the best JRPGs of all time?

>> No.788353

>>788349
>The good one, obviously.

So Chrono Cross then.
Fuck that generic shitty Trigger.

>> No.788361
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788361

>If you had to choose between a cheesecake and a sack of pinecones which one do you choose?
WHY ARE SO MANY OF YOU ANSWERING THIS AS A SERIOUS QUESTION?

>> No.788368

>>788361
bitches love pinecones

>> No.788372 [DELETED] 

>>787480
5/10

Too obvious, but not TOO obvious.

>> No.788390

>>788309
You drive them out of the swamp and they come to the island on a search for a new home. They kill off the fairies because that's what you taught them. After you win you're flat out told, by the fairies you saved, to think about the consequences of your violence. Try reading the dialog next time.

>> No.788397

>>788390
>and then the swamps turned out to be a-ok anyway

CHRONO CROSS

>> No.788412 [DELETED] 

>>788372
0/10

Fuck off retard

>> No.788429

>>788397
Oh yes there is a future for the swamp. Thanks to peaceful dialog, the dwarves seeing the errors of their adopted ways and inter-specific understanding. The scene shows you that redemption and salvation is possible if you abandon violence, something you apply in the final "battle".

>> No.788463

Chrono Trigger was exhaustively boring to me. Loved Final Fantasy 3 (6), 7, 9 and 10, but for some reason I can't get into CT. Not because the games listed above are mostly 3D FFs, but because Chrono Trigger just starts sooooooo slooooow.

I couldn't get into Minish Cap for the same reason. LTTP was story-heavy (Zelda-wise) but Minish Cap was ridiculous. If it takes a half hour to actually do something interesting in a game, I shut it off.

Never had the chance to try Chrono Cross, but seeing as how MOST /vr/tual boys love to pick on it for it's shallow story and in-depth/useless battle system, I'm not sure that's a bad thing.

Maybe I just need more patience.

>> No.788467

>>788463

>Never had the chance to try Chrono Cross, but seeing as how MOST /vr/tual boys love to pick on it for it's shallow story and in-depth/useless battle system, I'm not sure that's a bad thing.

If you don't have an opinion it's best not to say anything at all, lest you look like a babbling moron

>> No.788476
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788476

>>788463
>not playing one of the best games in the PS1 library because some rabid fanboys are butthurt over it not being a sidequest for its predecessor

>> No.788480
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788480

>>788467
Oh, right. I forgot opinions were held with such high esteem here on 4chan, especially on a branch-off of /v/.

>> No.788482

>>788361
>choosing between a sack of pinecones and cheesecake
Why are you labeling Chrono Trigger as a sack of pinecones? Its not THAT bad!

>> No.788487

>>787542
>its four discs long
Its two discs.
>Its only available on emulators or a dead system
Are you just intentionally being retarded? You are on /v/, not /vr/, and even so, its available on PSN. Chrono Trigger is not available on 3ds/psp/psvita/360/ps3, so I don't know what you consider "modern" other than an already 5 year old ds port.
Everything else you said was fair game, but that excuse is just retarded.

>> No.788489
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788489

>>788476
>not playing what might be one of the best games in the PS1 library because you are broke as a joke, sold your PS2 for weed and your laptop is 2shitty4PS1emu

FTFY.

>> No.788737

>>788429
Not the anon you're responding to but damn that is some extremely feel-good pap. Glad I stopped playing Cross after you get body-swapped with a furry.

>> No.788815
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788815

>>788737
Too bad that event happens before the switch. Yet more proof that CC haters are incapable of reading or even being aware of what's going on in the game they're playing.

>> No.788839
File: 71 KB, 425x319, Pinoli.jpg [View same] [iqdb] [saucenao] [google]
788839

>>788361
>choose between a cheesecake and a sack of pinecones

Do the pinecones contain pine nuts?

>> No.788858
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788858

>>788489

holy shit, this post had me rolling for some reason

>> No.788979

>>788815
More like proof that I can't remember every single detail from a highly forgettable game that I haven't played in over ten years. I still remember Trigger's story pretty accurately though and I haven't played that for a much longer time. Draw whatever conclusions you like.

>> No.789014
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789014

>>788815
...
Hey buddy.

Defend that avalanche of hokey exposition in the final act of Chrono Cross. You know the one.

>> No.789017

Cross. At its initial release I was really surprised by its story. Interesting plot twist and character dev too.

>> No.789103

>>789014
What exactly?

>> No.789179

http://socksmakepeoplesexy.net/index.php?a=cross

this is basically a written version of a plinkett review. does a good job taking apart chrono cross and sees what works and what doesn't.

>> No.789191
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789191

>>789179
>Compared to Chrono Trigger's dynamic and challenging battles

I didn't know waiting for ATB bars to fill up was dynamic and challenging

>> No.789262

>>789014
nobody can defend that fucking ending babble about the planet being an egg and every soul on it being seeds waiting to fertilize it and schala walking around akihabara

I love Evangelion and Xenogears to death AND Chrono Trigger and Cross. And I still can't defend it. It was just plain pretentious and out of place.

>> No.789289
File: 936 KB, 500x281, laughing whore.gif [View same] [iqdb] [saucenao] [google]
789289

>>789017
>character development
>Chrono Cross

>>789262
>suddenly real world
The only time that shit ever worked was Drakengard (not Retro), and only because it was the final kick to the balls in a game that spent your entire playthrough kicking you in the balls.

>> No.789325

>>789262
>whole game is about species struggling to survive, conflict and parallel worlds
>retards still confused by the ending sequence

>> No.789345 [DELETED] 

>Masato Kato divulged the true meaning of the ending movie in his interview for Chrono Cross Ultimania.
>"I thought that was the perfect material to use to give meaning to a parallel world. In each independent parallel world there would be respective developing stories. If we did it that way, people at home could use the experience of Serge in the game’s worlds to think about the reality of their own world. Maybe somewhere in our world there’s a Kid, and surely someday we will find and meet. For a long time I’ve wanted realizations developed from games to not just stop with the game, and now I feel I’ve done it right. There’s a message that comes after the ending movie finished, and I hope that all players will understand these words that have come from my heart. That’s what I’d love to have happen."

>Masato Kato intended Serge's realization that things were different in Another World and his meeting of Kid to provoke players into thinking about their own world. The movie was a way of provoking thought from the players; in this sense, that city can be designated as in "our" dimension, presumably Tokyo. As a result, this movie holds no real canonical importance for Kid and Serge, but is rather a thematic stroke aimed at players. For that reason, the ending of the game probably establishes Kid and Schala as different people. Schala goes off to regions unknown, while Kid promises Serge that she will find him in the real world. She apparently does and they wed, and later on, Kid reads from her diary (as Serge does Radical Dreamers) and reflects on the journey. In the end, we know Kid and Serge presumably reunited, but the fates of Schala and Magus are still an enigma.

>game creator leaves players a thoughtful message
>autistic manchildren are too immature to understand it

>> No.789348
File: 17 KB, 300x300, mccloud_head.jpg [View same] [iqdb] [saucenao] [google]
789348

>>789325
Mhm. Right.

Now: -Defend it-. Defend that sequence.

>> No.789354 [DELETED] 

>>789345
>autistic manchildren
Christ.
Really, dude?
Really.

>> No.789375 [DELETED] 

>>789354
Nice comeback, sperglord

>> No.789376
File: 29 KB, 604x453, chrono2.jpg [View same] [iqdb] [saucenao] [google]
789376

>>789262
>>789289
I thought the whole final boss and ending were pretty terrible, really. I mean, you get this whole fable going on about the consequences of your actions and the different turns our lives can take but for a single choice, and how choosing one path cuts off another that never gets the chance to grow, and timelines fighting for their own chance at survival, and then suddenly OKAY NOW YOU HAVE TO RESCUE SCHALA
> Wait, what?
SCHALA REMEMBER SHE'S TRAPPED BY LAVOS
> So this whole thing is a sidequest for the last game? My cat-dad tried to kill me and take over my body for this?
THEY'RE GONNA DESTROY THE WORLD!!!!
> Fine.
OKAY NOW A GIRL RUNS AROUND TOKYO DA DA DA DA

>> No.789414

>>789376
I gave up on Cross when goddamn KID was dumping the exposition on the final dungeon.

Also
>Dinopolis, the city of the reptites, who grew up more in tune and in peace with the planet
>Reptites
>peace
>wanted to purge an entire species to utter extinction rather than attempt coexisting

Chrono Cross was almost random as fuck with its reusing of CT elements.

You know, when they weren't just "Character you liked from CT is NOW DEEEEEEEEAAAAAD

I mean they killed Johnny. They literally made the effort to make up a 3D model of a dead Johnny to throw in the Dead Sea. Just because they could.

THAT takes dedication.

>> No.789418 [DELETED] 

>>789375
Make an effort.

>> No.789446

>>789348
It's an elegant yet firm way to signalize that the game is over, but its message is not. The ending blurs from talking to the protagonist to being directed at the player. That's also what the RL footage is for, and why Kid is reaching towards the screen in the final scene. If that's not your cup of tea by all means go back to your slapstick Trigger endings and saturday morning cartoons.

>> No.789454

>>789446
To say you seem upset would be a gross understatement.

>> No.789456

>>789414
>conveniently overlooking that humankind is the destructive spawn of Lavos and little more than a parasite and blight upon the planet
>wondering why reptites want to purge them

>> No.789461

>>789446
So what you're saying is...

You scorn Chrono Trigger for what it is, and Chrono Cross is so mature and different that it might as not bear the same moniker?

That's a really good point and I agree.

>> No.789486

>>787480

>deep and layered story

The word you're looking for is 'clusterfuck'

>> No.789487

>>789456
Humans existed before Lavos.
Then Lavos appeared, killed all the reptites, and turned humans into magic genetic freaks.
But the Reptites wanted to genocide the humans even before Lavos was coming. They just straight up hated monkey people.
Your argument is stupid and so are you.

>> No.789532

>>789461
Oh haha no. As flawed as it might be, Trigger is still the foundation and inseparable from Cross. But you don't go praise the foundation for the magnificent architecture built on it.

>> No.789547

>>789532

Chrono Cross is an admirable clusterfuck. Chrono Trigger is a bright, colorful classic.

>> No.789553
File: 9 KB, 215x184, 1370470705403.jpg [View same] [iqdb] [saucenao] [google]
789553

>>789532
Not really even sure what to say to that.

Yuck.

>> No.789558

>>789547
Chrono Cross is also bright and colorful.

I really want to like it. The aesthetic seems to be tailormade JUST for me.

But man does the combat and story blow.

>> No.789610

Trigger, Cross was trash, even if you play it on its own and ignore all references to Trigger its still crap.

>> No.790754

>>789553
As expected, anyone hating Cross is either a Trigger fanboy or mentally stunted (usually both).

>> No.791062 [DELETED] 

>>790754
Both games are terrible, and anyone who likes either of them is mentally retarded.

>> No.791156

>>791062
Effort please.

You should be banned.

>> No.791163

Trigger.

>> No.791165

Cross all day. The soundtrack is the shit and I got invested in the story deeply. Why hate?

>> No.791198

>>791165
YOU got invested in the story deeply.

You.

>> No.791342

>>791156
Why?

This exact thread get made every week, and every time it's nothing but a bunch of idiots arguing over which game is more flawed, except the flaws in their game don't matter, so of course their game is the best, even as both sides point out everything wrong with the other every single thread, repeated ad nauseum, over and over again. I don't even need to argue my point. I have an entire thread doing that for me, right now, in real time. And I will continue to have so every day, repeating the same arguments, forever.

And every single point is valid.

It's the people who keep making these threads who should be banned.

>> No.791343

Chrono Cross had the worst battle music in history

>> No.792235

The music was the best part of Chrono Cross.

>> No.792315

>>789487
Humans evolved due to the Frozen Flame, which fell to earth before Lavos itself did.

That's why the Reptites are still calling them "apes". Their emergence is a new threat to the Reptites, and Azala knows about Lavos' existence, so... 2+2.

>> No.792353
File: 1.43 MB, 1368x2332, P584_Idea_Sketch_Ie.jpg [View same] [iqdb] [saucenao] [google]
792353

>>789414
>Chrono Cross was almost random as fuck with its reusing of CT elements.

>You know, when they weren't just "Character you liked from CT is NOW DEEEEEEEEAAAAAD
It's annoying when people hate CC for this, because it's untrue. CT characters die ON HOME WORLD.

Did you play CC and read the story it showed? Home World is the world that emerged due to Serge surviving. Most things in Home World are bad except for Serge living (El Nido is still a colony, for example).

The CT "ghosts" show up in Home World. Johnny shows up in a vision of the ruined future that Serge's existence brings about.

There's only three characters that die in Another World (which is the main timeline from CT): Gato, Lucca and Robo. One's a minor NPC robot. The other is implied to have survived. And the other's death may have been undone through Cross's ending.

By the way, even if Robo and the present gang are dead for good (highly unlikely), CC's writer and director, Masato Kato, was the one who created and developed the main CT characters. So I think he's entitled to kill them as he sees fit.

>> No.792380

>>792353
>Did you play CC and read the story it showed?

If there's one question that's been answered in this thread, it's this. And the answer is no. Trigger fanboys are a lost cause; they are incapable of reading or understanding what's going on in games with a story more complex than their Saturday morning cartoons.

>> No.792409

Trigger because the story, gameplay and above all the art direction.

Cross looks and feels like every other JRPG out there.

>> No.792429
File: 114 KB, 320x267, Time Devourer.png [View same] [iqdb] [saucenao] [google]
792429

>>792380
Well, Cross' story was convoluted, but the pre-final boss stage has big infodumps that pretty much explain everything. And yet people claim they can't follow. Sure, it was complex, but it was all spelled out right there. The pacing was awful, but you could get what was going on.

Some other aspects may not be explicit, but they're secondary things and can be easily inferred from paying attention to the surroundings and the game itself. The main story is 100% explained in a giant plot dump. I can't understand why still there's people that claim not to get it.

What I personally can't stand when people bitch about Chrono Cross in relation to Trigger is Schala's final appearance as a child. She's part of a being called the TIME DEVOURER. How much more obvious can it get? It's the exact same reason why Lavos is a smaller spawn.

>> No.792431
File: 16 KB, 333x333, chronoball.png [View same] [iqdb] [saucenao] [google]
792431

>>792409
You got your game names mixed up there.

>> No.792442

>>791342
Hide the threads that you have seen a million times.

Quite easy, no?

>> No.792451

>>792431
lol, Trigger looks nice because of the Toriyama designed characters.

Cross looks generic because well, it looks like every other JRPG out there.

And why did Cross revert to a more standard battle system? Triggers battle system was fun and unique and doesn't slow the action down quite as much.

>> No.792468

>>792451
In what universe does Cross have a more standard battle system than Trigger? All you do in Trigger is wait for the ATB bars to fill up, while Cross' stamina system gives you tons of control over the battle and spells actually influence your surroundings.

>> No.792484

>>792468
Oops, I meant the more overly-complex and convoluted battle system. Plus endless random encounters. Yuck.

>> No.792502

>>792451
JRPGs with art designs by Yasuyuki Honne: 4
JRPGs with art designs by Akira Toriyama: 23

Yup. Honne's designs are generic and every other JRPG has them. It's not like he's only worked on four games as art director.

>And why did Cross revert to a more standard battle system?
Games with Cross's battle system (stamina and element grids): 1

>Triggers battle system was fun and unique
Games with active time battle system: 7.

>and doesn't slow the action down quite as much.
You are aware that ATB is waiting for a bar to be slowly filled and then pressing a button, right? Chrono Cross' system allows for more choices and there's no waiting to be had. You can skip long animations and with the time shifter you can make battles even faster.

The only "slowness" I can think of with Cross is the loading of the battle screen, but it's minimal. The battle system itself is faster.

>> No.792506

>>791342
>It's the people who keep making these threads who should be banned.

I've already reported him directly to the 4chan mirc channel.

He will be permabanned if he makes this thread again. And I will personally kill his parents.

>> No.792517

>>792484
>Oops, I meant the more overly-complex and convoluted battle system
You have 6 stamina points. Your actions take a different amount of them. When they're over, you can't move until the rest of players have.

You need to attack physically to use elements. You can attack in varying degrees, trading strenght for accuracy.

If you use magic, the type you used gets stronger in the field. You can see it in the upper corner at any time. You can only summon things when the type of magic of your summon is at its strongest.

OVERLY-complex and convoluted is kind of an exaggeration.

And so is
>endless random encounters
considering you can see the enemies on the screen and you can avoid every single one of them on the field. Even if you bump into them by mistake, you can run away from every single battle in the game. Even from bosses.

You know which game had forced encounters and didn't let you run away from battles? Chrono Trigger.

>> No.792527
File: 74 KB, 640x480, 45-orphanage232.jpg [View same] [iqdb] [saucenao] [google]
792527

>>792484
>suddenly it's not boring standard but overly complex
>imaginary endless random encounters

Can't tell if troll or just another CTard

>> No.792987

Chrono Trigger

Because unlike Chrono Cross, the enemies in Chrono Trigger are subject to the same rules that the player is. None of this "You can have a limited amount of casting of elements a fight while the monster can do it INFINITE times" bullshit.

>> No.793002
File: 13 KB, 333x333, vege trigger.png [View same] [iqdb] [saucenao] [google]
793002

>>792431
I loled

>> No.794150
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794150