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/vr/ - Retro Games


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7750434 No.7750434 [Reply] [Original]

Is Resident Evil REMAKE proof that remakes can be better than the originals?

>> No.7750439

"REmake proves gamers will put up with mediocre gameplay if the art is good." - Shigeru Miyamoto

>> No.7750514

>>7750434
But it's not better than the original.

>> No.7750520

I don't know if I'd say that it's better than the original, or any of the various editions of it, but it's a good game by its own merits, and genuinely a very good example of a remake done right.

>> No.7750528

>>7750434
>Is Resident Evil REMAKE proof that remakes can be better than the originals?
No. But of course remakes can be better than the originals. It just rarely happens.

>> No.7750723

nah

>> No.7750753
File: 26 KB, 220x307, 220px-Ttsbox.jpg [View same] [iqdb] [saucenao] [google]
7750753

>>7750434
No, this does

>> No.7750781

90% of people that complain about remakes are just looking those rose tinted glasses.

Are you really going to tell me HGSS is worse than GS? Or that Metroid: Zero Mission is worse than the barebone version on NES?

>> No.7750787

>>7750753
here's the (you) you ordered.

>> No.7750790

>>7750781
Zero Mission is hand holdy and the extra content isn't good.

>> No.7750794

>>7750434
Is this modded? Why does Chris look so weird

>> No.7750835

>>7750434
I can think of a few remakes I like more than the originals.
>>7750781
The problem is that remakes are generally stupid even when they turn out better than their source material because their improvements almost always could have been lent to an all-new game with its own identity instead of a retread.

>> No.7750869
File: 38 KB, 358x433, ye.jpg [View same] [iqdb] [saucenao] [google]
7750869

>>7750781
>Are you really going to tell me HGSS is worse than GS? Or that Metroid: Zero Mission is worse than the barebone version on NES?

>> No.7751017

>>7750434
It's proof than actual remakes are better than straight up ports. Most "remakes" are just upscaled ports. REmake was straight up a new reimagined and modernized version of an older game. And 20 years later people are still talking about it and buying it. This is why Capcom is a great video game company. Smart choices like REmake leave behind a great legacy that is enjoyed for decades.

>> No.7751025

>>7750434
I personally prefer 1, but it's just a preference. It's arguable that REmake is better, but it's just that: an argument.

I instead view REmake as a complimentary piece to RE1.

>> No.7751028

It's possible to like both equally

>> No.7751030

>>7750781
>Metroid: Zero Mission is worse than the barebone version on NES?
I'll eagerly have that conversation with you, but you probably won't listen. My opponents are typically short sighted "muh fidelity" types who don't actually believe in objectivity or soul.

>> No.7751032

>>7751030
>objectivity or soul.
These are literal polar opposites, what the fuck

>> No.7751034

>>7751032
they're not. God is truth.

>> No.7751223
File: 279 KB, 1400x1000, remake_1a.jpg [View same] [iqdb] [saucenao] [google]
7751223

>>7750753

>> No.7751319

>>7750439
I’d love to punch him in his dumb old man face.

>> No.7751323

>>7750434
i like the original mansion style better

>> No.7751325

>>7750434
>proof that remakes can be better than the originals?
No. The original is better.

>> No.7751345

>>7751223
Twin Snakes is still a really good remake even if you think the first person aiming makes it too easy.

>> No.7751371

>>7751025
I’d agree with this. I always thought REmake is to RE1 what Romero’s original Night of the Living Dead is to the really great 1990 remake by Tom Savini. Same basic framework but everything looks scarier and more polished.

>> No.7751375

>>7751017
Nah, the Gamecube remake is just a halfassed retread riding on the coattails of a true classic.
It's just that the halfassed retreads of 20 years ago had more thought put into them than most modern games.

>> No.7751384

>>7751375
I think that’s being pretty unfair to REmake. It was an entirely new game from the ground up. All new assets, all new game engine, everything. There’s plenty of surprises for people that had played the original a million times.

>> No.7751389

>>7750753
I swear there's just something about Gamecube babies that makes them nearly purposely retarded

>> No.7751467

>>7751345
My personal theory has always been that the OG MGS is the story told by Snake and the mission report, whereas Twin Snakes is MGS told from soldier to soldier ("Hey, did you know Snake did this shit? Man, what a legendary super soldier")

>> No.7751505

>>7751371
It's amazing that the movie came out as good as it did, Tom Savini said there were these two studio suits who were just CONSTANTLY fucking with his production, meddling with this, nixing that, doing shit in his absence and behind his back. He hated that movie so much because of that, there's so many things he really wanted to do during filming but which he never got to.
He never saw it after the first screening until like 25 years later or so, where he watched it again and realized "Oh yeah, it actually came out pretty decent! But still, fuck those two guys!"

>> No.7751531

>>7751345
It still looks awful compared to the original. Soundtrack is worse, too. I don't hate TTS but I've never found any reason to play it over MGS1.

>> No.7751567

>>7750434
REmake is a fluke. No other remake has ever surpassed the original.

>> No.7751581

>>7751567
The Thing

>> No.7751597

>>7751581
I meant games only, obviously movies and songs have better remakes

>> No.7751646

>>7751017
A game shouldn't be released if it has bugs that need patching. This is the problem with modern games, a game meant to be delivered on red carpet, not assembled before its audience.
Likewise, improving a game's graphics is only a novelty, it contributes very little to actually improving the experience.
If your game has spawned several sequels and you'd like to refresh your first game that's fine (pokemon, final fantasy, etc). But constantly rereleasing your game with small improvements should not receive the same austerity.

>> No.7751650

>>7751581
The Thing from Another World is better.

>> No.7751661

>>7751650
John Carpenter’s The Thing isn’t a remake of that movie. Both are adaptations of Who Goes There? Two very different approaches.

>> No.7751690

>>7751505
Never knew it had such a troubled production. It still turned out to be really good though.

>> No.7751735

>>7751581
The Thing isn't even a remake. It's an entirely different movie beyond "something from another planet shows up in a cold place and shit hits the fan."

>> No.7751736

>>7750781
Everything ZM adds is either trying way too hard to be SM except with no atmosphere or thought put into it, or just outright bad, unenjoyable content unnecessarily revising canon. They should have just ported SM to the GBA than make this game failing so hard to be it.

>> No.7751759

The biggest problem I have with REmake is that it's a massive missed opportunity. It's basically just the Director's Cut Arranged Mode with updated visuals and some new content that varies widely in quality. The backyard graveyard is neat, because it was an area actually envisioned for the original game, and the bigger Aqua Ring isn't too bad, but the expanded caves and catacombs under the main hall and that huge linear path to the cabin are just pure garbage.

>> No.7751850

>>7751759
The catacombs were always the weakest area of both games honestly.

>> No.7751883

>>7750514
the remake is retro now dude, you can stop pretending that you don’t like it

And yes. The Remake (and the RE2 remake to a lesser extent, I think original RE1 is bad and REmake is good but both RE2s are fucking great) is the best remake, so it automatically proves that remakes can be good, but for some reason really only the RE series has had success doing it. I literally can’t think of any other example of a remake trouncing an original

>> No.7751889

>>7750790
still a great game though

>> No.7751903

>>7750790
It does include the original NES game as an unlockable, so yes.

>> No.7751906

>>7751903 is meant to >>7751889.

>> No.7751912

>>7751906
whoa really? like after you beat it? cause i’m literally playing it now and am close to the end

>> No.7751932

>>7751371
RE2 and Dawn of the Dead are kind of in a similar position too. Both are the beloved second entry in each series and both got highly polished remakes that were very successful, but criticized for straying too far from the original formula by some fans.

>> No.7751991

>>7751912
Yes

>> No.7752015
File: 32 KB, 1024x576, Rebecca Chambers 1024x576.jpg [View same] [iqdb] [saucenao] [google]
7752015

>>7750434
Yes. REmake is pure kino

>> No.7752060

>>7751759
>huge linear path to the cabin
It was like 3 screens at most

>> No.7752061

>>7751850
But it was worst in the remake.

>> No.7752068

>>7751883
>you can stop pretending that you don’t like it
But I don't. Stop assuming shit, mate. Not everyone loved all the shit they added in that remake.

>> No.7752095

>>7751912
Yeah, after you beat it. I mean I don't hate ZM, I just don't think it's better than the original. But by adding the original they made it a no brainer. Literally all remakes should include the originals.

>> No.7752125

i'm playing remake right now as a RE marathon to prepare for village, whats so bad-good about it compared to the original? i could see that it adds an alternate controlling method that isnt tank right from the start but other than that i have no reference

>> No.7752131
File: 2.31 MB, 360x270, 1612756348399.gif [View same] [iqdb] [saucenao] [google]
7752131

>>7752125
>re8
imagine playing that trash, I won't even bother pirating it.

>> No.7752134

>>7752131
well imagine playing everything, i'm going through the whole series. of course i need to play it too. dont worry i didnt buy it either though

>> No.7752139

>>7752134
As someone who played every RE I can tell you 4 and onwards unironically have nothing to do with classic RE. I don't mean just structure and gameplay, it might as well be a completely different series.

>> No.7752148

>>7752134
All the REmakes are kino don't listen to low IQs.

>> No.7752175

>>7751759
I don't even mind the caves too much because at least it still fits with the setting. The cabin, the crypt with the coffin, and the tomb under the main staircase are completely out of place and look like stuff from another game hastily copy pasted in though. Lisa is some retarded fanfic tier shit right up there with leech man Marcus too. I don't know if all that was added just for the sake of being different or what but the game would be much stronger without it.

>> No.7752201

>>7752175
Lisa was created during the original development, just not added into the game.

>> No.7752238

>>7752201
The original Trevor's Notes briefly mention Lisa as the name of his daughter but nothing beyond that. The concept of her as an immortal monster shambling around the mansion ground was purely an invention of the Remake developers.

>> No.7752263

>>7751883
utter fool

>> No.7752296
File: 319 KB, 1600x1080, becca_pianomad3.jpg [View same] [iqdb] [saucenao] [google]
7752296

*suspicously shows up when its time to play piano*

>> No.7752308

>>7750434
No it doesn't because it completely abandons the original's core design philosophies and results in two completely different games with completely different focuses that happen to wear the same skin.

>> No.7752438

>>7752125
Please dont use these control.

>> No.7752458

>>7752125
Have you played the original? For someone going through all RE not playing to the original as the first game is being retarded.

>> No.7752467

I am glad that people finally realized becca is the cutest RE girl.

>> No.7752478
File: 380 KB, 1280x768, Jill.jpg [View same] [iqdb] [saucenao] [google]
7752478

>>7752467
they're all pretty cute

>> No.7752491

>>7752139
yes anon, everyone knows they're in trilogies
1-3
4-6
7-8
with spin offs and remakes tied to each one

>> No.7752492

>>7752296
She clearly wants Chris to bend her over that piano.

>> No.7752502

>>7750753
They hated him, because he spoke the truth.

>> No.7752508

>>7752201

And the original X-Files was supposed to have Pamela Anderson as Scully, that doesn't make it a good idea

>> No.7752520 [DELETED] 

Storyshit garbage like RE is proof that /vr/ should be pre-1995 / pre-PS1/N64 trash.

>> No.7752529 [DELETED] 

>>7752520
uh, what?

>> No.7752530 [DELETED] 

>>7752520
Shut up

>> No.7752537 [DELETED] 

>>7752520
Go back to your shitty beat em ups.

>> No.7752539 [DELETED] 

>>7752529
>>7752530
Modern gamers hated him because he was right.

>> No.7752549 [DELETED] 

>>7752539
in what way are you right samefag?
by your logic games should be pre text adventure, just stick to pong

>> No.7752612 [DELETED] 

>>7752520
>storyshit
>RE
Just don't pay attention to the cutscenes if you don't like them retard

>> No.7752750 [DELETED] 

>>7752520
you are the cancer ruining the board by shitting up threads on games you know nothing about

>> No.7752789

>>7750434
>better
OG RE and HD Remake are two completely different games. Like apples and oranges, both good.

>> No.7752830

>>7752789
yep

>> No.7752841

>>7752508
>Pamela Anderson as Scully
Tell me there's a pilot

>> No.7753261
File: 837 KB, 1024x768, cage.gif [View same] [iqdb] [saucenao] [google]
7753261

>> No.7753276
File: 2.72 MB, 960x720, REmake dumbies.webm [View same] [iqdb] [saucenao] [google]
7753276

>better than the original

>> No.7753327
File: 2.50 MB, 960x720, REmake_handgrenade_headshots.webm [View same] [iqdb] [saucenao] [google]
7753327

>> No.7753357

So what exactly is "bad" about the remake? As far as I've heard, the gameplay in the original is faster, enemies are more lethal, there's less RNG determining headshots, and something about limited slots. Which one should I play for my first playthrough?

>> No.7753368

>>7753357
If you're a true /vr/o, play the original NTSC-U PSX release.
If you're a /vr/o but kinda suck at games, play the NTSC-U Director's Cut (not the DualShock one) in Original Mode, it adds auto-aiming.

If you're a zoomer, play the GameCube remake.

If you're an absolute zoomer, play the HD re-release of the remake with the new control schemes and the horizontal- widescreen, while using the BSAA costume.

>> No.7753378
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7753378

>>7753357
Get the Japanese PC version of Biohazard, official patch, and Rebirth .dll file.

Runs on standard PC, with controller support, and is uncensored. Also has the quick turn and tactical reload as options like RE3.

>> No.7753379

>>7753378
tactical reload isn't in any classic RE game, it's mod stuff

>> No.7753391
File: 78 KB, 800x601, w57dlchiumj31.jpg [View same] [iqdb] [saucenao] [google]
7753391

>>7753357

>>7753378

Here is link to get Jap Biohazard>>7751807


>>7753379
My bad nigga.

>> No.7753395

>>7753391
although there is something in one of the early prototype versions of the game which may or may not be a hint that they were planning for such a feature. That version has unlimited ammo and you can "reload" by pressing a button while aiming, but there is no reload animation, it just makes a click sound.

>> No.7753556
File: 443 KB, 480x238, 8c6.gif [View same] [iqdb] [saucenao] [google]
7753556

>>7750753

>> No.7753612
File: 182 KB, 374x846, 3B6052B8-3180-44F9-AF33-E1859D2BB6BB.jpg [View same] [iqdb] [saucenao] [google]
7753612

>>7750434
>Jill's lockpick is nerfed, lowering campaign differences by magnitudes.
>Far more linear right from the start, you HAVE to go down the mirror hall and get the Sword key right away, literally can't go anywhere else.
>Mansion goes from having a realistic, modern-ish look appropriate for a house built in the late 60's to a generic haunted house with over the top 2spooky crypts and candlelit halls.
>Guardhouse goes from looking like it was actually used recently (since it was) to dilapidated and old, despite being where all the fucking guards lived.
>Laboratory changed from a cold, sterile medical environment to a rusty Silent Hill hellhole complete with giant fan and antique medical equipment.
>Neptune's small room is changed from believable to a huge aqua ring where Neptune insta kills you on a timer like it's RE4
>Not-Nemesis Lisa, a boring piece of shit that barely does anything other than pad out the courtyard and caves, and add in pointless explanations we didn't really need in the first place.
>The caves, easily the weakest area of the original game, are expanded and made even worse with even more box pushing.
>Barry's survival is changed from subtle to a literal "Yes or No" choice.
>Hunters are nerfed and censored
>Introduced the casualized map system
>the Library is completely butchered, the room overlooking the helipad is cut.
>Self Defense items are added to make the game even easier.
>Costumes from all the older games are cut and replaced with two of the worst costumes in the series and admittedly decent costumes that reference RE3 and CV.
>No cool weapon unlocks like the SMG and Minimi from the PC port, just the Rocket Launcher and a burst fire pistol that's barely distinguishable from the normal Beretta. Doesn't even have the cool silver Beretta from the PS1 DC.
>The only new modes are just stupid shit like turning enemies invisible and delinking item boxes, nothing like Arranged Mode or Battle Game that actually add replay value

>> No.7753651

>>7753612
>Guardhouse

People need to stop calling it like that..

It's "Dormitory" in the original version and "Residence" in the remake, which are the official names given by the in-game maps.

It's not a "Guardhouse". Guards lived in the main mansion, as seen by the ITCHY SCRATCHY file.

Scientists lived in the Dormitory/Residence, as seen by the Plant-42/V-Jolt reports.

>> No.7753659

>>7753651
>acshully...
maybe let's talk about the actual points raised too eh anon?

>> No.7753661

>>7753659
I agree with those points so there is nothing to talk about

>> No.7753685

>>7751883
There are a few cracking remakes but not many that are just plain better than the original. The few that come close are
Metroid Zero Mission
Black Mesa
Tomb Raider Anniversary
Tony Hawk 1 and 2
Yakuza 1 and 2
and I've heard something about the Pokemon remakes being good but I don't know much about Pokemon.

>> No.7753689

>>7752296
>that sounded like moonlight sonata
No Rebecca, it didn't. No need to humour Chris here.

>> No.7753698

>>7753651
So where did guardhouse come from? I've always called it that since I was a kid. has to have started somewhere.

>> No.7753930
File: 122 KB, 1200x914, guardhouse.png [View same] [iqdb] [saucenao] [google]
7753930

>>7753651
No, it's always been the Guardhouse

>> No.7753945

>>7750434
I actually like me some fast and strategic combat instead of the slowest classic turn based game in the franchise. Sorry, I think I will give them my money whenever part 2 comes out, just not PS5.

>> No.7753949

>>7753945
wut?

>> No.7753960

>>7753949
I think he's referring to FF7R

>> No.7753963

>>7753960
Ahhh, makes perfect sense.

>> No.7753969
File: 527 KB, 1336x768, RE4E08_2021-05-14_16-21-52.png [View same] [iqdb] [saucenao] [google]
7753969

>>7753930
It says Dormitory when you pick up the map, as in "You've picked up the Dormitory map". I'd take a screenshot but I don't have a save nearby with the map not picked up.

In the Japanese version it's "yorishusha" or "yorishoshusha" but I have no idea what that means.

And then remake calls it Residence, and it's the only name that has changed. Between that and the other data I've already mentionned (the in game files having the Guards in the main mansion, which makes sense since it's the front, and scientists in the Dormitory where they have lab stuff), it's easy to see Guardhouse is wrong

>> No.7754047

>>7753612
>Introduced the casualized map system

I knew some of you were retarded but complaining about the new map is just beyond thunderdome stupidity. What the fuck does it harm? If you're going to say "too eezy" then mod the map out of all your fucking games and draw them all by hand mr. hardcore. Some QoL showing which rooms you got everything and which you didnt "RUINING THE GAME" is the dumbest shit

>> No.7754193

>>7753969
寄宿舎?If so, "kishukusha," dormitory/dorms.

>> No.7754207

>>7754193
Thanks. And of course the map is that of the entire place, basement lab included, not just the bedrooms; so it's not referring to "the dorms inside the guardhouse" but to the entire place.

>> No.7754229

>>7753945
>>7753960
I agree. FF7R’s new battle system is quite good. The original FF7 is made infinitely better by the PC/PS4/Xbox port that lets you set everything to double speed.

>> No.7754395

>>7754229
>>7753945
Thirding this, I think the vast majority of people who hated the remake are the ones who tried to play it like an action game. Once you realise you're supposed to smack the enemy with basic attack solely to fill the ATB gauge then use the right attack you realise it's actually like a really fast paced and kinetic version of the originals. It's honestly exhilirating once you get the hang of it.

>> No.7755297

>>7753357
Dont fall for the meme. The REmake is objectively the better experience. First video game to actually creep me out. It adds a lot of good shit not found in the original.

>> No.7755363

>>7755297
It also adds a lot of shit.

>> No.7755370

>>7755363
Lucy alone makes it worth playing

>> No.7755374

>>7755370
Who the hell is Lucy?

>> No.7755385

>>7755374
I meant Lisa its been a long time

>> No.7755386

>>7755297
>The REmake is objectively the better experience.
You're welcome to your opinion, but it's not objectively better by any measure. Nor is RE1 objectively better than REmake.

>> No.7755397

>>7755386
If you give the games to someone who has played neither before I'm inclined to think they'd prefer REmake

>> No.7755412

>>7755370
>>7755385
>Lisa
Hands down the absolute worst addition in the Remake. She's a discount Silent Hill knockoff monster that's the most non threatening enemy in the entire game.
I don't know what's worse; the borderline comedic cutscene where she bonks your character over the head, then politely waits for them to wake up before attacking again or the "fight" involving more braindead block pushing in a Mortal Kombat arena under the mansion entrance, complete with a bottomless pit and spooky skeletons on the wall.

>> No.7755415

>>7755412
>I don't know what's worse; the borderline comedic cutscene where she bonks your character over the head, then politely waits for them to wake up before attacking again
Kek that was an admittedly odd moment. She did creep me out when she chases you around the catacombs though.

>> No.7755430

>>7755412
>>7755415
I could swear I read in a magazine article back then that she was supposed to chase you from the cabin back down the path to the garden shed. It would have been a lot better if she could sprint like a mini-Nemesis instead of just shuffling around at a snails pace.

>> No.7755447

>>7755412
>Jill hand me my gun!
Yeah I'm thinkin kino

>> No.7755461
File: 435 KB, 220x144, E6147497-BDE8-495F-9F07-53E8267B6899.gif [View same] [iqdb] [saucenao] [google]
7755461

>>7755447
>Jill hand me my gun!

>> No.7755490

>>7753261
The Remaster is trash, how could capcom be so dumb to lost the original assets of this but not the trash-fire that was Zero?

>> No.7755631

>>7755397
I played all the classic games for the first time last year and I thought original RE1 was better. I like when my survival is actually tested and RE1 made me feel that much more than REmake. Particularly (although not exclusively) because of the hunters.

>> No.7755673

>>7751883
>I literally can’t think of any other example of a remake trouncing an original
Bionic Commando Rearmed.

>> No.7755902
File: 293 KB, 1440x1080, becca_butt_008.jpg [View same] [iqdb] [saucenao] [google]
7755902

big becca butt

>> No.7756627

>>7755490
I don't think they lost anything

>> No.7756635
File: 95 KB, 1000x750, cover-r4x3w1000-5c7016ecd13a2-une-reconstitution-de-l-australopitheque-lucy.jpg [View same] [iqdb] [saucenao] [google]
7756635

>>7755374
Someone who's scarier than Lisa

>> No.7757073

>>7755412
I personally like both REmake and RE1 for their own strengths, but I do agree that Lisa kinda sticks out. The cabin bonk was weird, but her mom’s tomb really irked me. The whole “skeletons in shackled” thing was fucking dumb. With a little more rework I feel like she could have fit in better.

>> No.7757080

>>7750434
I think the original has its strengths. They’re different enough games that I feel like they can each be judged on their own.

I still think Crimson Heads were an awesome addition in REmake, /vr/ edgelords be damned

>> No.7757093
File: 1.90 MB, 960x720, REmake Beretta Headshot.webm [View same] [iqdb] [saucenao] [google]
7757093

>>7757080
Crimson Heads only really work on a first playthrough. After that you know exactly which zombies to burn/headshot not to be bothered and the burning is more of a chore than anything, and the one or two mandatory ones are actually easier to dodge than regular zombies.

>> No.7758443

>>7751736
>They should have just ported SM to the GBA than make this game failing so hard to be it
Thank God they didn't. ZMfags are already obnoxious enough praising their casualized gameplay as peak of the series. There'd been an all out fanbase war if they had done that.

>> No.7758568

>>7757093
I dunno, I’ve still enjoyed the mechanic on multiple playthroughs. I only got annoyed with it playing Chris, despite the lighter being his personal item. Six inventory slots fucking sucks no matter how you square it.

>> No.7759093

>>7750434
It's only a good remake because Shinji Mikami directed it and there were a lot of ideas he could never implement in the original PSX version due to hardware limitations. How often does that happen in game design?

>>7750753
This is a garbage. Implementing MGS2 gameplay mechanics in a game that was designed to the PSX hardware is just retarded. Takes away the puzzle and stealth element from it which was what made MGS1 so interesting back in the day. Plus the cutscenes are just borderline retarded - neither Snake nor Foxhound are portrayed as super-human just top military soldiers that were the best at warfare.

>> No.7759097

>>7750434
It's not better so no

REmake removed all the cheese of the original.
It's literally the soul of RE. They removed it and replaced with a serious story with bland deliveries. Capcom actually wanted people to take RE seriously. Imagine

The only great thing about REmake is Julia Voth. And the crimson heads

>> No.7759103

>>7751581
Which The Thing are you talking about? John Carpenter's is the best one.

>> No.7759112

>>7753378
Holy shit imagine adding quick turn and tactical reload in a game that was not designed to have those things. Yikes man, you should be ashamed of even suggesting that.

>> No.7759143
File: 183 KB, 1440x960, 1466876510369.jpg [View same] [iqdb] [saucenao] [google]
7759143

>>7759103
Carpenter's The Thing is an adaption of the book Who Goes There? which had been adapted to film in the past, this makes some people look at it as a remake, though it pretty much isn't. Carpenter's movie is far more faithful to the original book, as I understand.

The new movie from a couple of years back was touted as a prequel to Carpenter's movie, but in reality, it's pretty much just a rethread of that movie and thus is effectively a remake, because it does all of the same things. A bad remake, like so many others.
They made a lot of really cool practical effects for that movie (pic related is one of the actors showing off one of the Thing mutations from his character), but the studio were a bunch of wieners and told them to throw it out, so they could put in a bunch of very cheap CG. This obviously is a serious downgrade for a 'prequel' to a movie widely famed for its very high quality practical effects, but the movie would probably not have been good anyway just because it had good visuals and effects.

>> No.7759225

>>7759093
Besides the improved visuals, there's literally nothing in the Remake that couldn't be done on the PS1. The only cut/unused content from the original game are the little backyard cemetery and an extremely abridged version of Trevor's Notes.

>> No.7759227

>>7750753
based

>> No.7759258
File: 12 KB, 250x250, hmmm.jpg [View same] [iqdb] [saucenao] [google]
7759258

>>7759112
It's an option nigga. You don't have to enable it.

>Implying that they are bad options.

Anyway, I ran through Jill's scenario yesterday. I honestly was having more fun than REmake. The mansion is more realistic, Lisa, crate moving, breaking door, and all the extra areas are fat and gristle.

PC RE1 (Jap) > Directors Cut >RE >REmake > DualShock

>> No.7759261

>>7759097
They gave it a soul retard

>> No.7759268

>>7759261
acquire taste, faggot

>> No.7759407

>>7759258
The only things I'd like to see Classic Rebirth add are an option to disable autoaim and a way to select either the original difficulty or the harder US difficulty it switches to in NG+.

>> No.7759448

i just found enrico's body in the caverns and some shady dude whos totally not wesker shot him, how long till i finish the game?

>> No.7759504

>>7759448
40 hours

>> No.7760283

>>7759448
Considering it took you 25 years to get there, I'd say about 10 more years

>> No.7760345

>>7759225
Pretty sure there are plenty segments of Remake that Mikami could have never made in the PSX to create that feeling of unease and horror he was trying capture when he developed the original game. Take the fight with Plant 42 or Neptune. Both could have been "ported" over to the PSX but they would have looked or played like ass.

>> No.7760364

>>7759225
REmakes does add or replaces many things based on scrapped material from the original. REmake basically rummaged through the trashcans of the original, and took everything it could, which is exactly why it doesn't always work out.

But these aren't things that were canned because they didn't have the technical ability to add them, but either because they didn't work out or by lack of time.

>> No.7760373

>>7752134
>>7752131
It's good

>> No.7760852

>>7751581
Oh man, for a second there I thought you meant the one that came out somewhere around 2011 I think, was about to flip my shit until I realized that movie is actually a prequel to John Carpenter's version.

>> No.7760868

>>7751467
This theory is cute! CUTE!

>> No.7760873

>>7752125
Play them by release date. Only the first three are worth playing in addition to Remakes, the rest it doesn't matter what version you play.

>> No.7760878

>>7751467
That's...that's some good headcanon.

>> No.7760892

>>7759093
Mikami is an overrated hack

>> No.7760903

>>7760892
Yawn.

>> No.7760914 [DELETED] 
File: 27 KB, 600x600, ca6.jpg [View same] [iqdb] [saucenao] [google]
7760914

>>7760892
>Mikami is a hack. It was actually the writer of the shit story that made RE good

>> No.7760929

>>7751467
>>7760868
>>7760878
Yawn. This is such an old theory, where TS is how Otacon views Snake.

>> No.7760951

>>7759448
I'd say you're nearing the end.
REmake took me forever to beat since it was my first RE, every other Resident Evil game after that though was over way too quick though since I was used to them.

>> No.7762159

>>7751467
I read this a few days ago and it stuck with me
Im glad others see
>>7760878
>>7760868

>> No.7763248
File: 464 KB, 1920x1080, zombie_cutscene_RE1.webm [View same] [iqdb] [saucenao] [google]
7763248

if the zombies looked like this in the remake, it would be perfect

>> No.7763603

>>7763248
That eye contact is genuinely creepy. It comes off more like a serial killer than a generic zombie.

>> No.7763898

>>7763603
The designer who made the FMV used the eyes scanned from the picture of a real corpse

>> No.7764519
File: 174 KB, 1600x700, resident_evil_zombie_real.jpg [View same] [iqdb] [saucenao] [google]
7764519

>>7763603
>>7763898
the modern zombies all have faded out eyes and dont look human enough. the zombie in this re1 cutscene was the perfect mix of human and zombie

>> No.7764597

>>7763898
>>7764519
Using eyes from an actual corpse is a real nice touch. I think the direct eye contact is what really sells it though. Most zombies are staring in random directions and not even looking at the player. Either that or they're just sprinting at them like a maniac. That awkward moment where you just make eye contact with the zombie is just so creepy. It stops being a random horror movie monster and is more human, but it's a human literally eating a body in an abandoned house in the woods with decayed skin. It implies there's something there.

>> No.7765123

>>7764519
Yeah, I like the remake, but the first cutscene zombie there doesn't look human enough, like they tried too hard to make it look monstrous. The original one looks just human enough that he's recognizable easily as such, but he still looks wrong, and it makes him much scarier and more unsettling.

Is it true the eyes are from a real corpse?

>> No.7765149
File: 204 KB, 636x1000, corpse.png [View same] [iqdb] [saucenao] [google]
7765149

>>7765123
>Is it true the eyes are from a real corpse?
Yes

>> No.7765164

Will REEEmake niggers ever shut up?

>> No.7765208

>>7765149
Where's the image in >>7764519 from though? I can't seem to find it on Google. It doesn't look like photos of a real body, it looks too abstract. Maybe composited from parts cut out from a photo?

>> No.7765217

>>7765208
It'd be the texture map he's working on for the model proper, not the actual source assets.

>> No.7765224

>>7765217
Yeah, but where is the overall image from, it looks like it's cropped from a video, maybe, or possibly a low res scan of a high res image in a magazine.

>> No.7765228

>>7765224
Oh, you meant the source on the image of the workstation. No clue, maybe a making-of from somewhere?

>> No.7765250

>>7765208
>>7765224
It's from the Birth of Biohazard VHS.
https://youtu.be/FbySTiSY8JA
They show the workstation screen around the 32 minute mark. I don't know if there's a translated transcript of what they're saying anywhere though.

>> No.7765261

>>7765250
> I don't know if there's a translated transcript of what they're saying anywhere though.

https://www.youtube.com/watch?v=-o4DtcmVDr4

>> No.7765307

>>7764519
>>7763248
Fucking Wojak zombie.

>> No.7765313

>>7765261
>>7765250
>>7764519
spoopy

>> No.7765509
File: 6 KB, 226x223, 234234.png [View same] [iqdb] [saucenao] [google]
7765509

>>7750434
>friend is getting ready to play Zero for the first time
>get ready to gush about how cute Rebecca is before he's like
>Jesus, she looks 12
>H-haha, yeah...

>> No.7765531

>>7765509
tell him not to play the HD remaster

>> No.7765546

>>7765509
I was really fucking confused until I saw this >>7765531 and remembered how hard they fucked over Rebecca in remaster. She use to be a triangle shaped bottom heavy girl, but they basically redesigned her model so her hips and ass are non-existent. She just looked like a twink to me.

>> No.7766079

Remakes do not replace the original. Both can have their pros and cons.

>> No.7766107

>>7765509
>>7765546
Still would.

>> No.7766190
File: 98 KB, 530x800, 1746156.jpg [View same] [iqdb] [saucenao] [google]
7766190

>>7750434
Yes, but it's never happened since, so it's kind of a moot point.

>> No.7766193

>>7750790
But I like masturbating to Zero Suit Samus cosplay.

>> No.7766201

>>7750434
Honestly wasn't a fan of all the padding they added in the remake, your average first time playthrough of the remake takes almost twice as long as the original and it just doesn't have the content to justify the stretching out of the game. Sure the remake is moodier but the original is much better paced.

>> No.7767952

>>7763248
It's weird to me that nobody has tried to make a high definition 3D model of this exact design. I think you could capture his uncanny creepiness perfectly well with a modern 3D model, even enhance it by making him look more human still (yet so very obviously off).

>> No.7768019

>>7759143
>The new movie from a couple of years back
Anon...try not to panic... it's been almost 10 years

>> No.7768345

>>7768019
New in the relative sense.

>> No.7768579
File: 244 KB, 850x1425, sample_d045c4f22ff51c0044d421e25590a972.jpg [View same] [iqdb] [saucenao] [google]
7768579

>>7750434
sex with rebecca

>> No.7768583

>>7768579
dude she's like 8 (mentally)

>> No.7768590

>>7768583
good, i like my girls to be as dumb as i am

>> No.7768614

>>7768579
Jill is way hotter.

>> No.7768789
File: 56 KB, 472x444, 1615330644559.jpg [View same] [iqdb] [saucenao] [google]
7768789

>>7768579
Now imagine Rebecca in that skirt with her old dumptruck ass.

>> No.7769401

>>7768579
Would be sweet and heavenly.

>> No.7771484

>>7750434
Actually, the Resident Evil 2 remake does that.

>> No.7771501

>>7768614
Jill = sexy
Rebecca, Claire = cute

>> No.7771519

>>7765149
holy shit
this is the SOUL we lost

>> No.7771569

>>7771501
Rebecca is a mix of both. She had that cute petite upper body and then her lower body doubles in size.

>> No.7771936
File: 899 KB, 240x180, PlasticUnkemptCuckoo-max-1mb.gif [View same] [iqdb] [saucenao] [google]
7771936

>>7750434
Does anyone liked the intro in the original RE more than the remake?

>> No.7771987
File: 2.09 MB, 320x240, Chris.gif [View same] [iqdb] [saucenao] [google]
7771987

>>7771936
Yes. The difference between both intros is the definition of soul vs soulless

>> No.7771996

>>7771987
tbqh chris doesn't really lucky strike me as a smoker, maybe barry or wesker

>> No.7772002

>>7771996
>tbqh chris doesn't really lucky strike me as a smoker
him being a smoker is a pretty important point (which is why he carries the lighter as a personal item)

capcom becoming conscious faggots later who think smoke = bad mmmkay that didnt make any sense

>> No.7772165

>>7750794
Its literally his default costume. The roided out/RE5 look is from the BSAA costume exclusive to REMake Remaster.

>> No.7772190

>>7772165
In all fairness, RE1/REmake style Chris looks super weird if you've been looking at any of his more recent redesigns. Other than that time she was a blonde, Jill's never changed as much even with changing face references.

>> No.7772210

>>7771936
Yes, it has a fantastic B-movie charm which the remake intro just lacks.

>> No.7772227

>>7768590
Well the jokes on you. She graduated college at 18 and has a genius IQ according to the background material.

>> No.7772239

>>7772002
ironically he only has the lighter in the remake, where he doesn't smoke

>> No.7773875

>>7772227
S.T.A.R.S is really a heck of a special force if you read their backgrounds. We never get this idea in Resident Evil 1 because it's difficult to understand what they are up against but Resident Evil 3 perfectly illustrates this with designated B.O.W paramilitary units sent by Umbrella being completely obliterated during the outbreak and U.S special forces getting killed by T-102s before the limiters of those Tyrants were off (save for that one Nemesis chews off).

>> No.7774435
File: 1.50 MB, 3440x1440, 1597327524089.png [View same] [iqdb] [saucenao] [google]
7774435

1 and its remake are okay honestly. i never found the spencer mansion cool and chris and jill never really interested me. my favorite is 2, i love leon and the RPD is awesome. with that said, the live action scenes in 1 is unrivaled and its amazing. god i wish they would have kept that style in at least until 3

>> No.7774563

>>7773875
And the SD Perry book has them doing crowd control.

Ha!

>> No.7774641

Should I play the PC port of remake with AI upscaled backgrounds OR gamecube original with libretro-dolphin so I can use a crt filter for the comfy feel (although I don't know if dolphin supports those shaders, I know that the standalone version doesn't)

>> No.7774654

>>7774641
GC

>> No.7774721

>>7774641
>AI upscaled backgrounds
>>>/v/

>> No.7774730

>>7774721
I mean, the game designed to be played on a CRT because it compensates low res backgrounds and makes 3d models blend better with the environment. Now if getting a crt tv isn't an option, I think getting the highest possible resolution of those backgrounds is paramount for a good experience.

>> No.7774783

>>7750753
>jumping off of rockets and backflipping from a standing position onto a sniper rifle to launch into the air and grab it for a 360 quick scope

>> No.7774804

>playing REmake on an actual GameCube for the first time in 15 years
>the constant hitching when it switches camera angles in cutscenes

My god this is terrible

>> No.7774885
File: 210 KB, 1280x960, IMG_0646.jpg [View same] [iqdb] [saucenao] [google]
7774885

Running/walking speed %

>> No.7774886
File: 181 KB, 1280x960, IMG_0647.jpg [View same] [iqdb] [saucenao] [google]
7774886

>>7774885

>> No.7774890
File: 178 KB, 1280x960, IMG_0648.jpg [View same] [iqdb] [saucenao] [google]
7774890

>>7774886
>>7774885

>> No.7774934

Just finished it. I liked it. You fags saying it sucks are dumbasses. I'm going to play REmake 2 and 3 instead of the originals too since you all are so wrong about everything.

>> No.7775731

>>7774885
>>7774886
>>7774890
It's really fucking weird how using the Rocket Launcher let's you go full speed compared to using the handgun or the shotgun which slightly decreases your speed. But this was also true for Resident Evil 2 and Resident Evil 3 if I remember correctly.

>> No.7775735

>>7775731
> But this was also true for Resident Evil 2 and Resident Evil 3 if I remember correctly.

I don't believe there is any speed different in RE2/3, unless you're talking of the remakes maybe. AFAIK this is a REmake only mechanic.

>> No.7775785

>>7775735
I'm pretty sure there is a small speed difference. Not very noticeble but it's there.

>> No.7777536

>>7775731
It's probably so you can get enough distance from the enemy to fire the thing. If you were totally slowed down it'd be near useless because you couldn't get away from the enemies.

>> No.7777596

question for any RE2 fans, is the final Birkin fight semi scripted? Just finished a LeonB run and noticed something odd happened, I'm shooting at him like normal, but the death cutscene plays once he crawls to a certain point in the car, not in reaction to a shot. I checked my weapon ammo count after and it was still full.

>> No.7777635

>>7777596
I dont think it is because i tried not shooting him once and he just ended up getting too close and killing me.

>> No.7779132

>>7774934
REmake 2 has a bigger gulf between it and its original but it's still a really good game and far better than everyone thought it'd be. REmake 3 is everything that was worried REmake 2 would be.

>> No.7779669

>>7774934
don't bump into too many walls on the way to playing them

>> No.7780036

>>7751581
The thing movie remake is more like a more accurate adaptation of the original novel.

>> No.7780039

>>7750434
>>7777777

>> No.7780054

>>7750434
It has nicer graphics and more.complex puzzles but is worse in every other way.

Besides that, the original has smooth fast controls, while the "superior remake" has slow, badly animated stiff movement and controls. That alone ruins it.

>> No.7780063

>>7780054
I wouldn’t say badly animated. The animations are slow feeling though, probably to show off how detailed the character models are.

>> No.7780174

I always thought it was cool that RE1/REmake specifically takes place in the middle of summer which is sort of unusual for horror. I always replay it in July.

>> No.7780573

>>7760903
Yawn was cute but that doesn'tmake mikami not a hack

>> No.7780578

>>7771484
t. zoomer or bait

>> No.7780590

>>7774934
Keep up btfo nostalgia fags anon.

>> No.7780591

>>7780578
Why so much hate for the RE2 remake? It’s an objectively more difficult game than the original even on normal difficulty.

>> No.7780601

>>7780591
Re2 remake is good but not better than the original and difficulty doesn't make a game superior just ask ocarina of time fans

>> No.7780730

>>7780591
Now go play Nightmare Mode.

>> No.7781012

>>7765509
She definitely doesn't look 12, your friend is either too old or maybe he's hiding something.