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/vr/ - Retro Games


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File: 348 KB, 2574x1930, 36c4ce_a0f589500ed8438ebde1c6bd0eb94804~mv2.jpg [View same] [iqdb] [saucenao] [google]
7740473 No.7740473 [Reply] [Original]

Can it do 3X on 480p games?

>> No.7740483

>>7740473
idk, but I can do 3x on your mother

>> No.7740514

>>7740473
Wtf does 3x refer to

>> No.7740531

>>7740514
Retardo

>> No.7740545

>>7740483
I can actually do OP's mom x4 thanks to my advanced processing

>> No.7740546

>>7740514
3x the resolution so 480p would be 1440p.

>> No.7740850
File: 298 KB, 491x491, 1599393936195.png [View same] [iqdb] [saucenao] [google]
7740850

>>7740483

>> No.7740928

>>7740473
Yeah. That was one of the main reasons 1440p was added

>> No.7740945

>>7740483
Fpbp, retrotink tong retrochink chong

>> No.7741283

>>7740928
Thanks, buying

>> No.7742035

>>7741283
>Sold out
You ain’t buying shit.

>> No.7742134

>>7740473
Is there a modern solution to converting VGA to component? I want to hook my computer up to a CRT and all I see are really old downscalers that go for thousands or GBS control which looks nice, but requires extensive modding to fix up and I don't want to risk botching it since I have very little experience soldering.

>> No.7742145
File: 330 KB, 1145x448, r5x.png [View same] [iqdb] [saucenao] [google]
7742145

>>7741283
Good luck.

>> No.7742165

It's pretty fantastic and it actually makes the PS2 playable.

but yeah it does 720p, 1080p, 1440p

>> No.7742169

480p in regards to what? original Xbox?
Yeah. It upscales 240p/480i to 1440p.

>> No.7742257

>>7742169
PS2 and GameCube

>> No.7742839
File: 47 KB, 184x184, donkeybomb.png [View same] [iqdb] [saucenao] [google]
7742839

>>7742145
I completely forgot that someone would try to scalp these. More stock comes in like a month or 2, who's dumb enough to pay more than double to not wait?

>> No.7742952

>>7742839
For the technocrats living in San Jose that's a nice lunch.

>> No.7742990

Does anyone have a video of the 3x 480p mode? The RetroRGB guy didn't do it for some reason

>> No.7743002

>>7742990
On the My Life in Gaming stream for the 5X they ran the Dreamcast at 1440p in 480p mode.
https://youtu.be/m3AOEHIIID8?t=3963

>> No.7743013

>>7743002
God damn that looks good
Also that southern guy (Fat one) sounds so funny lol does he do anything besides this channel?

>> No.7743016

>>7742839
Evidently I am, because I just paid $250+sales tax on eBay for a SuperNT so I could play my SNES carts in 1080p. I'm begging for emuchads and scalerchads alike to make fun of me for being such an idiot.

>> No.7743023

>>7743013
He talks a lot on all of the videos they do

>> No.7743065

I currently run my Wii through a Retrotink 2X-M just doing the 480p passthrough. I think it looks wonderful on my 55inch 4K screen, but I've gotta wonder how much better a 1440p scale looks. Is it worth it?? Or is it just diminishing returns? From what I've seen, it mostly has an effect on 2D elements, but I mostly just play GameCube games

>> No.7743076

>>7743065
1440p isn't an integer scale to 4K, It'd be best to leave it set to 1080p. To be honest though the Wii probably benefits the least from the 5X, everything supported 480p with component cables so resolution switching and deinterlacing isn't an issue. If you only have a Wii I'd stick to the 3x-M

>> No.7743079

>>7743076
2X-M*
I should sleep

>> No.7743081
File: 70 KB, 1792x1344, Seven Horizontal Six Vertical Integer Scale.png [View same] [iqdb] [saucenao] [google]
7743081

>>7743065
It's better. Personally I'm gonna be chasing the dragon of more and more line multiplying forever, but you'll have to see footage to make up your mind. I don't think I'll get to a point of finding it diminishing until we're at least at 8x 240p
>>7743076
You assume that a given TV integer scales 1080p to 4K. Almost all of them will simply apply a bilinear filter to the image. If Television manufacturers decided to give us an integer scaling option, you might even argue scalers would hardly have a market space since most common game resolutions scale cleanly into 8K. But in our actual reality, I don't think there's even -one- TV that gives ANY kind of integer scaling option for ANY resolution. It's a sad state of affairs.

>> No.7743085

>>7743081
Don't the LG CX TVs have a 1080p 2x integer scale option? I could've sworn there was something

>> No.7743106

>>7743081
That's 240p 2D content you're talking about though. With 480p 3D graphics, it seems like there's a real limit with what upscaling can actually achieve

>> No.7743115
File: 748 KB, 3840x2160, GameCube_4X_Line_Double.png [View same] [iqdb] [saucenao] [google]
7743115

>>7743106
Disagree. I think the more defined the lines get the better. I fantasize of 4x 480p

>> No.7743124
File: 2.11 MB, 3024x3024, BABC8AAD-B273-4D4A-88D7-A49758DDBAF1.jpg [View same] [iqdb] [saucenao] [google]
7743124

I am impressed. No drop outs on RE2 and image is very nice. Ignore the shitty TV. Currently in a hotel.

>> No.7743139

>>7743115
Oh you're thaaat guy

>> No.7743147

>>7743115
Is this using the Retrotink 5x or Dolphin?

>> No.7743171

>>7743124
>brings a retrotink and a ps1 to a hotel
can't decide if cringe or ultra based

>> No.7743174

>>7743147
That's definitely Dolphin

>> No.7743180

>>7743174
Seems odd to not just boost the resolution in Dolphin instead of doing a 4x integer scale.

>> No.7743210

>>7743180
Idk if dolphin even does integer scaling i just know there's no way any scaling solution for an analog cable looks that good

>> No.7743275

>>7743016
people paid over 500 to do the same with nes-games.
you still got a long way to go, hombre

>> No.7743296 [DELETED] 
File: 2.82 MB, 1919x1289, dreamcast vga.png [View same] [iqdb] [saucenao] [google]
7743296

>>7743210
This is analog Dreamcast VGA looking just as good, and I've gotten Gamecube looking almost as good as that before.

>> No.7743304
File: 2.82 MB, 1919x1289, dreamcast vga.png [View same] [iqdb] [saucenao] [google]
7743304

>>7743210
I've gotten Dreamcast VGA looking as good as that before, and that's an analog signal. I have this picture, but Youtube compression fucked it up a bit, it's a looks way sharper from direct capture.

>> No.7743371

>>7743013
>does he do anything besides this channel?
I think he streams and also edits video game ads

>> No.7743424

>>7742257
https://www.youtube.com/watch?v=NrzB8KDgVO4&ab_channel=ArchadesGames

>> No.7744010

>>7743124
arent RE2 dropouts an N64 problem?

>> No.7744164

>>7743424
God DAMN

>> No.7744182
File: 90 KB, 1200x503, ossc-final_1-2.jpg [View same] [iqdb] [saucenao] [google]
7744182

Do we know anything about the OSSC Pro yet aside from the resolution switching? Is it going to be able to do 3X 480p?
Also I'm curious- If the Retrotink 5X can do 3X 480p, why not 6X 240p as well? I don't really get why it wouldn't be a thing.

>> No.7744190

>>7743106
Does the Tink 5 do any sort of upsample for 480p 3x like the upsample2x option for OSSC? The line 2x without it on the OSSC already starts to look too sharp and definitely not anything like my CRTs imo so it would probably need it

>> No.7744194
File: 146 KB, 1076x808, Pixel Autism~2.png [View same] [iqdb] [saucenao] [google]
7744194

>>7744190
Never heard of anyone who doesn't love sharp pixels using one of these

>> No.7744224

>>7744194
Idk it's just with 480p. If the new Tink is better with the 3x it may be different. See with the OSSC anything 240p I use gets multiplied to 5x and at 5x the vertical and horizontal scanline settings can get pretty close to a CRT filter and it looks nice but 480p 2x doesn't have enough room to make it actually look good. If the new Tink has similar scanline options and the extra room with the 3x made vertical + horizontal scanlines look good I'd probably want the sharper image then

>> No.7744439

>>7744182
>6x 240p
It does that as well.

>> No.7744441

>>7744182
People ask this every thread. The response is there's a pages-long thread on shmups detailing everything.

>> No.7744769

>>7744441
Could you explain it in a sentence

>> No.7744771
File: 34 KB, 184x184, anime_nice.jpg [View same] [iqdb] [saucenao] [google]
7744771

>>7744439
Oh neat
Weird that none of the major retro channels showed that off

>> No.7744783

>>7742134
VGA to https://www.amazon.com/HD15-Audio-Cable-Adapter-DVD,5ft/dp/B07Q27DLLH/ref=asc_df_B07Q27DLLH/?tag=hyprod-20&linkCode=df0&hvadid=380145854123&hvpos=&hvnetw=g&hvrand=14110376357419654493&hvpone=&hvptwo=&hvqmt=&hvdev=m&hvdvcmdl=&hvlocint=&hvlocphy=9003435&hvtargid=pla-818798333243&psc=1&tag=&ref=&adgrpid=85982211068&hvpone=&hvptwo=&hvadid=380145854123&hvpos=&hvnetw=g&hvrand=14110376357419654493&hvqmt=&hvdev=m&hvdvcmdl=&hvlocint=&hvlocphy=9003435&hvtargid=pla-818798333243
>
Now tell me what this thing is and what 3x is

>> No.7744852

>>7743171
Not that anon, but I think it's based, especially nowadays if anon's in quarantine.

Before the pandemic I (very rarely) would have to go away for a week or so for work, and the company would get a room in some shitty hotel in the middle of nowhere. So after I'd had dinner dinner there was often very little to do, it was a good time to play games. Usually I'd have shitty wifi too so multiplayer stuff/streaming video can often be pretty much impossible.

>> No.7744960
File: 630 KB, 1613x1210, Mytinkyboy.jpg [View same] [iqdb] [saucenao] [google]
7744960

I'm, the famous "just came in" anon. It's the best scaler I've ever used. Sold my Framemeister and OSSC is in the closet.

>> No.7744967

>>7740473
so what does it scale for? Do you have a screen that can take component and that does 1920x1440? Any 1440p monitor can do that res obviously, but on component?

>> No.7744974

>>7744967
Up is no problem. Down is. The majority of monitors and TVs can't do 240p over component.

>> No.7744984

Once I get a 5x, my new setup is going to be
Snes - component
Dreamcast - component
GC - component
Xbox - component
Genesis - component
Trubografx - component
PS2 - component
all going into gcompsw component switch
going into the 5x
going into a yamaha receiver that can do 4k/120fps built with gaming modes and ultra low latency into an oled with low latency at 4k

>> No.7745000

>>7744960
>Sold my Framemeister
Even when I get the OSSC Pro, I'll still have the Framemeister stashed somewhere. I have good memories with it.

>> No.7745116

>>7744769
consulting-fee is $100/h

>> No.7745238

>>7744974
so this is to send 240p signals to modern TVs? I'm guessing then it converts the scaled signal to HDMI as well?

>> No.7745354

>>7743275
I guess that should make me feel better, but it doesn't really. The difference between me and those guys is that I knew that could spend between $50-60 less getting a OSSC and a component or SCART cable for my SNES, but I didn't want to settle on the old OSSC and I couldn't wait for RetroTink5x. I even shelled out $30-40 extra to get an 8bitdo SNES controller with the 30th anniversary colors because I'm an autist and the regular SN30's select and start buttons aren't placed at an angle like a real SNES controller's while the 30th anniversary edition's are.

I'm just going to get wind up getting a RetroTink5x once they're back in stock anyway, so I don't know what my problem is.

>> No.7745394

>>7744984
>No SCART
Mike, is that you?

>> No.7745414

>>7745394
Mike "BigDick4U" Matei ain't got no time for some frenchy cable ain't nobody ever heard of.

>> No.7745458

Ah, SHART, you know what I like to do, I like to make brown pixels with my SHART cables. Making brown pixels with SHART if the most fun you can have while playing a game.

>> No.7745631
File: 249 KB, 445x462, GManLUL.png [View same] [iqdb] [saucenao] [google]
7745631

>>7744984
>Dreamcast - component

>> No.7745658

>>7745631
Kinda depends what you're connected to doesn't it?

>> No.7745691

>>7744984
I kneel

>> No.7746025

>>7745658
why would you not use VGA if supported?

>> No.7746080

>>7746025
although clearer, VGA kinda looks washed out also not every display supports VGA if your going a cheaper route
https://youtu.be/xijo0oDRLOw?t=175

>> No.7746107

>>7746080
>VGA to HDMI
?

>> No.7746129

>>7746107
why do you think I said kinda depends what you're connected to

>> No.7746149

>>7746080
>VGA kinda looks washed out
No it fucking doesn't. It only looks that way on VGA capable LCDs because they're expecting people to be hooking up PCs that way — thus they wash the image out in post-processing to avoid burning people's eyeballs over time. If you can process VGA correctly, it's absolutely stunning.

>> No.7746159

>>7746080
And just to hammer in my point, RGBs(SCART) and RGBHV operate in the same colour space(Which is pure and direct). Saying RGBs is superior to RGBHV in colour accuracy shows you don't understand how the signals work in the first place.

>> No.7746162

>>7746159
>>7745658
I wish you cunts would read

>> No.7746169 [DELETED] 

>>7746162
Wish you'd understand how a signal works before parroting some shitty comparison video comparison channel on Youtube.

>> No.7746172

>>7746162
Wish you'd understand how a signal works before parroting some shitty comparison video channel on Youtube.

>> No.7746176

>>7746172
you wanna stop putting words in peoples mouths?

>> No.7746184

>>7746176
Wanna stop spreading misinformation? We don't need more poorly deinterlaced content on Youtube because of "Muh colour accuracy".

>> No.7746250

>>7746184
>misinformation
>depends what connection you’re using
You’re the one that needs to stop trying to start shit with everyone

>> No.7746256

>>7746250
That's not my quote, dumbass.

>> No.7746285

>>7743016
Eh, your money, hombre

>> No.7746286

>>7746256
What is wrong with you dude

>> No.7746289

>>7746286
??? This isn't Reddit.

>> No.7746296

>>7746289
Please just do yourself a favour and stop posting

>> No.7746303 [DELETED] 

>>7746296
>Favour
Are you British, or just a faggot?

>> No.7746354

>>7745458
Sounds just like him, kek

>> No.7746463

>>7746354
if i already got the ossc should i upgrade

>> No.7746472

>>7746463
I think you responded to the wrong post, but AFAIK the OSSC Pro isn't out yet. RetroTink 5x would be an upgrade if it wasn't sold out everywhere.

>> No.7746574

>>7746463
if you have an OSSC or a Framemeister and you don't play 480i content or you don't care about the fast resolution switching, there's no real justification for spending $300+ on the 5X. It's all just memeshit and consooming. OSSC and Framemeister with optimal profiles are good enough for pretty much everyone unless you play a shitload of PS2, PS1, or Saturn.

>> No.7746631

>>7745414
wrong mike, shithead

>first non-retrorgb-discord-tranny-fanboi-reviews coming in
>major issues with PAL-games
I'm Jack's complete lack of surprise

>> No.7746738

>>7746631
yikes

>> No.7746959

>>7746574
>fast resolution switching,
This also depends on your TV.
As far as I can tell, this product is for people with PS2s who also have a 40-70" TVs.

>> No.7746967

Why do new led tvs have lag ? I dont remember lcds having lag back in the day.

>> No.7746976

>>7746967
you might be thinking of plasma televisions which were pretty good in that regard.

>> No.7747176

>>7746967
I didn’t know about something before so it never existed

>> No.7747450

>>7746574
The Framemeister seems to be quite good for 480i in my experience.

I basically just want the 5x because of the resolution switching.

>> No.7747810

>>7744224
>scanlines
I actually like using artificial scanlines. Correct me if I'm wrong, but it is my understanding that on CRTs we only get scanlines with 240p content, so if you're pursuing authenticity, it is kinda unauthentic to use scanlines with a 480i/480p source. On the other hand.. I've seen people use artificial scanlines to mask the awful flickering from bob deinterlacing, but that's less of a concern with this device, because it has the fancy "motion adaptive" deinterlacing. This device also has settings for soft processing and sharp processing, I think the common sentiment is that sharp is good for 2D graphics and soft may be better for 3D graphics.

>> No.7747918

>>7747810
On many PC CRT including mine 480p displays with faint scanlines.

>> No.7748114

>>7747450
>resolution switching
It works great.

>> No.7748226

>>7746959
Depends on your TV in frame lock mode. Triple buffer is supposed to make it run as close to the HDMI standard with no hiccups as possible so any TV shouldn't have issues.

>> No.7748338

>>7740483
Top kek

>> No.7748503

>has a framebuffer
>it can't be turned off
no thanks, waiting for the ossc pro

>> No.7748515

>>7748503
Continue to wait then I guess.

>> No.7748546

>>7748503
Frame buffer is the only way for resolution switching to work. And if everything else in your setup is lagless it doesn't make a difference

>> No.7748695

Does it have the smoothing filter like the 2x has?

>> No.7749016

>>7748695
WHY

>> No.7749417

>>7749016
It unironically looks good

>> No.7749428

>>7740483
lol rekt

>> No.7749550

>>7748546
>Frame buffer is the only way for resolution switching to work
I agree, if the colorspace wasn't limited to 4:2:2 (looks like shit for 240p compared to the OSSC) and there was an option for just straight line-doubling the 5x would be great.
As it is now though, it's basically a souped up GBS-control.

>> No.7749578

>>7749417
Kind of, using Interpolation.

>> No.7749582

>>7749417
are you blind?
The only thing you should be doing with a 240p signal, other than line doubling is adding scanlines. Yet another area where the OSSC philosophy excels and the standard framebuffer scaler like the 5x fails at.

>> No.7749643

>>7749582
>5x fails
You obviously don’t own one.

>> No.7749646
File: 3.00 MB, 400x240, B-8.webm [View same] [iqdb] [saucenao] [google]
7749646

>>7740473
Can someone tell me why it took this long for someone to deinterlace? They make it sound like it's a big deal but OBS can do Yadif2x from the get go?

>> No.7749702

>>7749643
again
>has a frame buffer that can't be disabled
I don't want it

>> No.7749716

>>7749550
Have there been actual color comparison shots to show the 4:2:2 from 5x vs 4:4:4 of OSSC difference or is this just "the number is smaller"

>> No.7749720

>>7749702
Pretty sure that’s what frame lock does in the 5X

>> No.7749753

>>7749720
it's not retard

>> No.7749774

>>7749753
How do you know, faggot?

>> No.7749779

>>7749720
>>7749774
It puts the delay to 2-3ms which lets people pretend they can feel it to look superior to other nerds on the internet. This gets brought up in every thread for this device

>> No.7749786
File: 509 KB, 2340x1080, Screenshot_20210512-230218.png [View same] [iqdb] [saucenao] [google]
7749786

>>7749716
Honestly it's pretty bad. I can say that this alone has me hesitant to get it. I'm waiting for the OSSC 2 to come out before making a decision either way.

>> No.7749794
File: 499 KB, 1444x641, file.png [View same] [iqdb] [saucenao] [google]
7749794

>>7749786
Good news, it's getting fixed in an update according to Mike Chink

>> No.7749796

>>7749794
Where’s this image from and what else is in the works?

>> No.7749830

>>7749794
>fixed
look at that disgusting sharpening at the edge of any black pixel
Why the fuck would you go with such a shit video encoder?

>> No.7749847

>>7749796
from his twitter

>> No.7749856

>>7749646
Framemeister has had deinterlacing for nearly 10 years.

>> No.7749918

>>7749646
They all have had deinterlacing. The problem is the methods weren’t very good.

>> No.7750027

>>7749856
>>7749918
But were they deinterlacing into a seamless image before this one

>> No.7750076

>>7750027
Deinterlacing takes 20ms or more on the Framemeister, which is unplayable once you take the screen's input lag into account. The Retrotink 5x takes 3ms and looks better with greater colour accuracy.

>> No.7751454

>>7744783
I have a very similar cable to this. specifically this one
https://www.amazon.com/OUOU-Composite-Converter-Computer-Projector/dp/B07JPJ9FMY
I've been trying to research information on this, but the info is scattered everywhere and reliant on Q&A posts. The TLDR is that these cables are meant for connecting to projectors and other weird peripherals that are actually some weird VGA format (recycling component cables was easier than making a new connector). They do not convert the VGA signal to a component connection with sync to green. This has been frustrating because there are dirt cheap converters to convert VGA to composite or Svideo, but apparently component is just something no one does. I might just have to bite the bullet and get a GBS and follow a youtube video on how to fix one up.

>> No.7751584

>>7751454
behar bros have a component to rgb box, mike chi has both rgb to component and component to rgb boxes

>> No.7751591

>>7742134
component to rgb:

https://www.beharbros.com/product-page/garo

rgb to component:

https://www.retrotink.com/product-page/rgb2comp

>> No.7752024

>>7751591
>Converts 480p RGB to YPbPr
Do they mean RGBHV 480p, or RGBs 480p?

>> No.7752032

>>7752024
>RGB2COMPs accept RGBs inputs and output YPbP

https://www.retrotink.com/product-page/rgb2comp

>> No.7752098

>>7748546
When i used a ps2+ossc with a shitty TCL 4 series it could switch resolutions without dropping the signal, this is just down to people having crappy slow TVs

>> No.7752118

>>7752098
If your TV doesn't need to re-establish the HDMI handshake on resolution switches then it literally has a framebuffer, one that can't be disabled, I'd guess.

>> No.7752173
File: 411 KB, 1280x958, 66E41911-B36A-4DF5-8EC7-71563446EC7F.jpg [View same] [iqdb] [saucenao] [google]
7752173

>> No.7752216

>>7752173
Looks amazing actually

>> No.7752531

>>7750076
Unless your screen is lagging by 100ms or more, 20-30ms isn't going to make a game "unplayable". That's a frame and a half or less.

>> No.7752559

>>7752531
It's playable if you're bad at games to begin with, so I guess you wouldn't know.

>> No.7752581

>>7752173
lol

>> No.7752676

>>7752559
I used to play Melty Blood on PS2 competitively and used a Framemeister to practice. Never had a problem with dropping combos even in Japan on CRT.
Let me rephrase it another way so you can reflect on how ridiculous your claim is:
>"My TV has five frames of lag, it's totally playable" (it probably isn't)
>"The Framemeister's deinterlaced modes are adding a frame and a half of lag, this is unplayable! Into the trash it goes."
Sounds like the problem is your TV, not the Framemeister.

>> No.7753172
File: 1.10 MB, 1280x1280, B0001646-4709-4CCC-8BFC-71068EDA56F9.jpg [View same] [iqdb] [saucenao] [google]
7753172

Soul

>> No.7753209

>>7753172
This CAN'T be a flat panel

>> No.7753250

>>7752676
>"My TV has five frames of lag, it's totally playable" (it probably isn't)
Never said this once, come back with an actual argument next time.

>> No.7753550
File: 559 KB, 1280x958, 9DEA401C-979A-4E76-897D-365A9A5DA99E.jpg [View same] [iqdb] [saucenao] [google]
7753550

>>7753209
This is 1080p Over using the 5X. Image is down scaled due to size limitations.

>> No.7754428

>>7753250
You implied in >>7750076 that the latency of the display + 1.5 frames of additional lag would make it unplayable. That might be true if your display has 5+ frames of lag out of the box, but then you have a problem with your display, not with the scaler. Get a less laggy display.

>> No.7754567

So I am really intrigued by the 1440p output, it is really unfortunate that the Retrotink can't take digital input. There are a handful of digital options out there that give pristine clean video but don't scale that high. For example the DCDigital is considered the ultimate mod for the Dreamcast, but it can only scale the image to 960p. Would plugging one of those retro access dreamcast scart cables into the retrotink be potentially better than the DCDigital? Or would the trade off by using analog video perhaps not make it worth it? In a similar vein, the PSDigital can do 5x 1200p, the Analogue fpga consoles can either do 4.5x 1080p or 5x 1080p with parts of the image cut off. Would plugging high quality shield analog cables from those consoles into the retrotink and scaling up to 1440p be better overall?

>> No.7754650

>>7754567
DCDigital would be cleaner no matter what since it's a digital signal that never goes analog. The quality of the Dreamcast through Retro Access cable + 5x @ 1440p does look crisp though, so in my opinion I'd choose whatever would work best in your setup. Using the 5X with an FPGA system seems pretty excessive though.

>> No.7754989

>>7754567
The DC Digital will always look better by virtue of being a digital to digital signal. In addition, it's easier to deal with the handful of games that don't support 480p output. Same goes for the PS1 Digital. Quite frankly, I would always use HDMI mods for mainstream 5th and 6th gen consoles (Saturn, PS1, N64, DC, PS2) and MAYBE even the Xbox. These things existed in a weird time where things were interlaced and field rendering, wacky resolutions and EDTVs were common, and a digital to digital bespoke solution will always beat even the best analog to digital option.

>> No.7755146

>>7754428
>the latency of the display + 1.5 frames of additional lag would make it unplayable.

This is true, you're obviously just not sensitive to it if you disagree.

>> No.7755348

>>7755146
It's only true if your display has an ungodly amount of latency as I said. My display has 1ms of lag. I owned a Framemeister for many years and used it in competitive gaming settings. No one ever complained. It's perfectly playable. You may suffer from Dunning-Kruger effect.