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/vr/ - Retro Games


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7730119 No.7730119 [Reply] [Original]

How did the Japanese so easily take over video games in the west back in the 80s? It took decades for foreigners to even get a foothold in music, TV and Movies but video games they took over right away. Was there no Xenophobia? Even with all those evil Japanese businessmen in the 80s and 90s they were still welcomed with open arms

>> No.7730198

>>7730119
It was a new medium without many established companies. And the biggest one just shit the bed over here (Atari).

>> No.7730204

>>7730119
Video game crash

>> No.7730252

>>7730119
>music, TV and Movies
all this stuff is very dependent on language, actors/singers appearance, and people's tastes too. in general, US was just a center of entertainment, with Hollywood, jazz/blues etc., not many countries except for UK rivaled them in entertainment and even then UK had language advantage.
early video games had little text, they were understandable by everyone, and they were very abstract; they were a very new medium, it was an uncharted territory, public's tastes didnt form yet, and the few competitors shat their pants right when Famicom was starting to get big. having good coders and good semiconductor industry helped too. all they had to do was not fuck it up with Famicom. it simply happened at the right place at the right time.

>> No.7730253

But Japan had already been strong in the video game business since the 70s with things like Space Invaders.

>> No.7730282

>>7730119
Have you not bought something because of its country of origin?

>> No.7730289

>>7730119
>caucasians
>not too damn tall
https://www.youtube.com/watch?v=96iJsdGkl44

>> No.7730305

>>7730282
All the time.

>> No.7730310

>>7730305
Like what?

>> No.7730393

>>7730119
>Was there no Xenophobia?
Normalfag consumers didn't really know where they came from in the early pre-crash days. They didn't know space invaders, Donkey Kong and Pacman came from Japan. Western advertisements and the games themselves were completely localized and there were no game magazines yet (besides the Atari age which was more of a branded newsletter).

When NES came around years later it was a Mattel product as far as anyone knew, and Nintendo of America was where it came from. Nintendo power downplayed the Japanese side of things and made it seem like all these games came from Seattle. It wasn't until more game magazines like EGM and Game pro emerged in 1989 that they started previewing Japanese games that were unreleased in the west.

>> No.7731470

>>7730119
Because Atari had been the biggest market share in North America, then through really bad financials, really bad business, and really bad logistics, they ruin themselves, and leave a huge gaping void which was ready for anyone who was quick, smart, and ready, to swoop in and wow everyone with a fresh breeze of next gen videogames which was better than any previous home console games.
Other companies could maybe have done this, but Nintendo had the resources and guile to exploit Atari's prolapse faster and better than anyone else. Contrary to pop-history, videogames were never at risk of dying, and Nintendo knew this well, they just made the best possible moves in the best possible circumstances to charm the fuck out of the North American market.

>>7730204
Vastly distorted and exaggerated, it was just Atari crashing.

>> No.7731492

Because Japanese developers made more fun games than any jank you’d find on the Atari or Colecovision.

>> No.7731503

Atari has a japanese-sounding name and its logo almost looks like moon runes. Many of the arcade greats were J too.
And still we didn't catch on much.

>> No.7731509

>>7731470
>it was just Atari crashing.
Colecovision and intellivision were pulled from the store shelves at the same time and the games joined the Atari carts in the $3 bin at thrift stores. Electronics retailers rat the time refused to ever sell game consoles again, and that is why the NES a few years later had to be sold through toy retailers instead and it had to be heavily disguised to hide the fact that it was a console from 86-87.

Simultaneously we saw 1500 arcades close down in 1983-84, and those that remained saw revenues fall 40%. Few new arcades dared to open for the rest of the 80s. It was a very ugly industry wide crash as both retail and consumer confidence was lost.

>> No.7731568

>>7731509
What killed the arcades off? Reagan's faggot anti-drug shit?

>> No.7731584

>>7731503
Tbh, for many years I thought Atari was a japanese(Atari itself is a japense word, after all) company.

>> No.7731587

>>7730119
>How did the Japanese so easily take over video games in the west back in the 80s?
I don't know man, maybe because the industry was imploding due to Atari killing public interest in making videogames.

>> No.7731595

>>7730204
No such thing, burger bro.

>> No.7731681

>>7731568
People simply got tired of them, no other reason.

>Arcade video game revenues in the United States had declined from $8 billion in 1981 and $7 billion in 1982 to $5 billion in 1983,reaching a low of $4 billion in 1986
>U.S. arcade video game revenues had fallen to $2.1 billion by 1991

If not for SF2 we would have lost most of our arcades much earlier, but the surge in traffic in 1992 and the fighting game fad that followed saved many of them.

>> No.7731720

>>7731568
In the short term. The gap between console graphics and arcade graphics closing. In the long term, quarter feeders ruining it's reputation. Japanese arcades lasted much longer because they saw them as games of skill and respected them. Most westerns treated them as something to pour mom's quarters into for 5 minutes and then forget about.

>> No.7731749

The same way they took over the car market, by swooping in when the American industry was on its knees.

>> No.7731761 [DELETED] 

>>7730119
Anon, seriously, give up social justice.

>> No.7731764 [DELETED] 

>>7730119
>foreigners
To them, *you're* the "foreigner". Consider using language that doesn't other PoC.

>> No.7733324

>>7731681
Too bad arcades were waiting for the next big hit that never arrived. DDR doesn't count.

>> No.7733956

>>7731720
Japanese arcades are also social gathering places and even acceptable places to take a date. Crane games out earn the video games easily for this reason, but that keeps the rest of the arcade alive.

>> No.7734052

>>7730119
Western devs have shit taste and no skill or creativity

>> No.7734057

>>7731492
Atari was already making Movie Licensed games in the fucking 80's. That's why the Japanese outperformed Westerners - the western mindset is anti-creativity and all about selling out and making a buck.

>> No.7736017

>>7731470
>Vastly distorted and exaggerated, it was just Atari crashing.

Actual industry revenue proves otherwise.

>> No.7737459

>>7734052
>>7734057
Scrubs detected.

>> No.7738732

>>7731568
>What killed the arcades off?
Gangs took over every single city in the 90s and it made it unsafe for kids to go to arcades. Anyone who tells you any other answer is too young to know what they're talking about.

>> No.7738738

>>7731568
>Reagan's faggot anti-drug shit?

No, you fucking idiot.

>> No.7738743
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7738743

>>7731568