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/vr/ - Retro Games


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7697179 No.7697179 [Reply] [Original]

I don't normally play jrpgs from before 1995. Should it be so grindy? The characters you get are level 1 and it takes hours of grinding in magicant to get party characters up to a decent level. Are the other games like this as well?

>> No.7697194

The first Mother is notoriously grindy. There's a reason there's two separate patches that give you tons more EXP per battle won and way less encounters.

>> No.7697196

There is a romhack that doubles the experience you get. I think they call it an Easy mode patch but it only boosts the experience you get and nothing else, they don't screw with enemy stats or anything so it just eliminates grinding.

>> No.7697197

>>7697179
Well there is a patch for the game that makes you stronger so you dont have to grind so much. i played mother 2 and 3 many times and have never been able to complete this one. its amazing for its era but, it isn't necessarily an amazing game overall when compared to the others in the series especially.

>> No.7697203

>>7697197
IMO I think the story is actually one of the best ones. Truly felt like little kids going around America having an adventure.

>> No.7697204

>>7697194
>>7697196
>>7697197
Wow I wasn't aware of this. Thanks lads, I'll give it a try again soon

>> No.7697216

>>7697204
If you're playing the GBA Mother 1+2 release, you should see a present box in your room that has an Easy Ring in it if you've put the translation on it. Otherwise if you wanna play the NES version, get the Earthbound Zero Tweaks hack.

>> No.7697231

The puzzle and gameplay bothered me more than the grinding, beating the game without a guide is asinine. Getting the melody from the chick and from the dresser are retardedly hard to do naturally

>> No.7697243

>>7697231
Well it was from the age of "check absolutely everything, write things down/draw maps or just buy a Super Player guide."

>> No.7697401

>>7697203
one of the problems for me was that i played up until the factory part and had some glitch and lost my save twice and then i was too pissed off to replay up to there again. someday i will

>> No.7697406

>>7697401
Oh yeah, the factory dungeon you gotta through to launch the rocket at the boulder on the train tracks is a lot of people's wall when it comes to the game. It's way too fucking big and everything looks too much the same, plus there's monster encounters every half second it feels like.

>> No.7697469

>>7697179
Yes. At least half your playtime in Mother will be spent grinding. If you skimp on grinding you will very much regret it when you reach Mt. Itoi.

>> No.7697513

Please please please do NOT use the 25th anniversary patch. The game is far easier in the first half but then becomes incredibly hard in the second half because you wont be leveled and the sprite changes ruins a certain puzzle and aesthetic of the entire game. It is not worth it and you will suffer from not having enough money and level. I wish there was a good patch with good english and localization and one that fixed the grind without breaking everything else

>> No.7697519

>>7697469
>If you skimp on grinding you will very much regret it when you reach Mt. Itoi
literally me
but you can use the teleport spell to skip encounters, you'll just run in straight lines and crash into the walls, but you can't encounters enemies
managed to reach the final boss that way, and he's not very hard if you already know what to do

>> No.7697543
File: 294 KB, 1440x1080, mm7vn9x2mrh21.png [View same] [iqdb] [saucenao] [google]
7697543

>>7697179
Mother 2: Gyiyg Strikes Back (EarthBound) is technically the sequel to Mother (EarthBound Beginnings) but in all honesty it feels more like a reimagining with a looser connection than Mother 3 (EarthBound 2).

>> No.7697552

>>7697469
Learning that Mount Itoi/Holy Loly wasn't playtested properly makes too much sense with how much of a slog it is. At least those enemy repel items and the midpoint house make it not as unbelievably difficult as it could be.

>> No.7697589

I played the first Mother just recently without the easy modo patch and I didn't find it grindy at all because I fast forwarded through 90% of random encounters. I played the GBA version which increases encounter rates.

>> No.7697639

>>7697179
if any kind of mother related game were somehow to be made in the future i would want it to be a complete revamp and full remake of this game. i want to like the original but i just don't.

>> No.7697651

>>7697639
Honestly the most grating part of the game is all that fucking empty space, namely in the desert and around the swamp.

>> No.7697664

>>7697651
yeah it just feels a bit baron. and theres times where you get confused of which direction youre going in or just feel sortof lost. it feels like it is missing something and i think they probably could have fixed that by just squishing everything together a bit. games are always better off jam packed rather than letting you wander through nothing.

>> No.7697676

>>7697179
Mother is my favorite series, one day I'll play any of those games and finish it.

>> No.7697897

>>7697179
Shit game that one anon pushes as the best of the series because "muh open".
If you want a good open RPG in the NES then try Dragon Quest 3, the real charm about the Mother series is the humor/designs/setpieces/etc, so you play Mother 2 and 3 for that, the only worthwhile thing about Mother 1 is getting to know the origins of Giygas and you don't need to play anything beyond the introduction screen for that.

>> No.7697931
File: 42 KB, 458x640, 1619561685888.jpg [View same] [iqdb] [saucenao] [google]
7697931

>>7697664
>yeah it just feels a bit baron.

>> No.7697976

>>7697931
i knew this would happen. i saw that mistake as soon as i posted. im sorry. i am from india

>> No.7697990

You can get a lose copy for 10-15 dollars or complete in box for $35

For the SNES

If your a super Nintendo collector and Dont have it get it

>> No.7697997

you could be grinding right now instead of whining about it on 4chan.
inb4 "I don't really like playing videogames".

>> No.7698008
File: 35 KB, 256x224, 1365345797734.png [View same] [iqdb] [saucenao] [google]
7698008

>>7697976
Are there any other good /vr/ games with Hinduism or taking place in India?

>> No.7699061

>>7697216
I’d recommend OP play this version for the better translation as well.

>> No.7699251

>>7697976
Don't worry about the typo indianon, you had a good post besides that

>> No.7700278

>>7697513
There's a patch that reverts the 25th anniversary to the original graphics
As for the experience, any loss of experience from lower encounter rates is countered by the time you save getting your partners at an actually decent levels

>> No.7700306

Mother isn't really that grindy unless you're pinballing from objective to objective just trying to beat the game. If you just kind of take your time and explore and do like 5 incidental battles as you move from whatever catches your eye to the next thing, you barely notice the grind at all. I think this is true of a lot of games people consider to be a notorious grind, because knowing exactly where you need to go will make the encounters you eventually must face feel more forced because you're just walking around in a circle.

>> No.7701691

>>7697179
I played 1 after 2, like most people, and feel like I lost nothing for it. 1's roughness is easier to overlook once you have some positive feelings for the franchise, which 2's good for. 2 feels like what they were going for but didn't have the genre experience, tech, or confidence to do. That said I'm sure there's some hack to babby it a bit and make it easier to swallow.

>> No.7701696
File: 11 KB, 512x464, images (49).png [View same] [iqdb] [saucenao] [google]
7701696

>>7698008
Toilet Kids

>> No.7701727

>>7701696
Kek

>> No.7701774
File: 2 KB, 256x224, MotherBound hack.png [View same] [iqdb] [saucenao] [google]
7701774

>>7697179
i'd suggest the "MotherBound" hack that was made a while back, it uses the Tomato script and uncensors the game, it also adds in some nice colored text boxes as well
i think it also works with the easy patch but im not sure, heres a link to the thread for it
https://forum.starmen.net/forum/Community/PKHack/MOTHERBound-A-MOTHER-EarthBound-Beginnings-Hack

>> No.7701793
File: 26 KB, 500x452, Mother 1 zombies.gif [View same] [iqdb] [saucenao] [google]
7701793

>>7697897
1 has about the same charm and writing as 2/3 and easlity has the best plot over them idk what your on

>> No.7703004

>>7697179
I remember giving up around the xbox hueg factory level

>> No.7703213

>>7703004
I don't see what's people's issue with the factory, I got all the gift boxes comfortably without a map.

>> No.7703263
File: 20 KB, 512x464, 1604168188796.png [View same] [iqdb] [saucenao] [google]
7703263

>>7701696
Welp, time to fire up the emulator for this one. They were way ahead of the curve.

>> No.7703709
File: 439 KB, 1024x896, EB0 world map.png [View same] [iqdb] [saucenao] [google]
7703709

>>7703213
its around the size of a small town, plus you get Lloyd right before and he starts off at level 1 so he gets bodied so easily unless you've grinded prior

>> No.7705028

>>7701793
>idk what your on
School has failed you.

>> No.7706643
File: 591 KB, 1600x1117, 28DC4054-C8AF-40AE-BEB1-4B835018A5B1.jpg [View same] [iqdb] [saucenao] [google]
7706643

Old Usenet review of Mother 1. Discuss.

https://pastebin.com/AswHhNY6
https://pastebin.com/TDbrPShT

>> No.7708438
File: 503 KB, 650x917, 4A8EDF19-144B-446B-9128-C2CC2D8E4FA4.jpg [View same] [iqdb] [saucenao] [google]
7708438

>> No.7708949

>>7706643
wonder what he thinks of the sequels

>> No.7709045

>>7706643
Felt somehow nostalgic to read.

>> No.7709049

>>7697179
Start with Earthbound (Mother 2) like a normal person.

>> No.7709080

>>7701696
>>7703263
I don't want to be mean to the anon from India, but you just can't make this stuff up.

>> No.7709468

>>7706643
>Back when something like the first Mother game was the epitome of graphics to someone
What a time capsule. It's charming how much this person loved it.

>> No.7709486

>>7709468
ikr?

>> No.7709535

>>7697179
https://fantasyanime.com/legacy/earthb_down.htm

>> No.7709540

>>7697976
poo in it

>> No.7710908
File: 1023 KB, 792x1224, 7093FE8E-52EE-4451-A12D-49971E910C2F.png [View same] [iqdb] [saucenao] [google]
7710908

>>7709540

>> No.7711154
File: 127 KB, 1000x1000, 623935.jpg [View same] [iqdb] [saucenao] [google]
7711154

>>7697513
>please do NOT use the 25th anniversary patch
I played with it and had a good time. It felt like a regular RPG with way way less grind.
On the second half, Ana will carry you ass. Just learn what each PSI does
>>7697179
So yeah, install the 25th anniversary

>> No.7711164

>>7697194
First post worst post. I'm sick of zoomers having to be coddled in order to enjoy this game. Fuck Tomato and his stupid patch, and fuck you too if you needed it to beat the game
>>7697203
>Truly felt like little kids going around America having an adventure.
Absolutely this. It conjures the same feelings one gets when watching 80s kids adventure movies like Explorers and The Goonies.

>> No.7711175

>>7697997
This.
>>7700306
Also this.
>>7706643
>The main complaint about combat is that it happens too often when you are
trying to explore sometimes, and it can be annoying
>In any case, except for the tedium of combat, we are looking
forward to playing again.
Gee, /vr/, funny how this is the closest either review gets to pissing and moaning about the grindiness of the game, isn't it?
>>7709049
Kill yourself.
>>7703213
That's probably because you're not a bitch like most people in this thread.

>> No.7711256

>>7711164
Shut the fuck up boomer. Not all of us want to suffer with the shitty grinding in old JRPGs

>> No.7711263

>>7697204
Ngl with the patch I enjoyed Mother 1 more than Earthbound. Mother 3 is kino though

>> No.7711397

>>7711164
I didn't even say anything about needing it. I've beaten Mother 1 without any patches. though only once just to prove to myself I could after first playing with an easy patch.

>> No.7713212
File: 307 KB, 621x446, cat teary.png [View same] [iqdb] [saucenao] [google]
7713212

>>7705028
sh-shut up

>> No.7713220
File: 161 KB, 509x664, mother 25th comparison.png [View same] [iqdb] [saucenao] [google]
7713220

>>7711154
nah, the new style doesn't fit with the game, though the new battle sprites are really good

>> No.7713224
File: 1.71 MB, 1123x840, Magicant by hirumae.png [View same] [iqdb] [saucenao] [google]
7713224

>>7708438
mother 1 has the best fanart hands down

>> No.7713292

The intro song is kino

>> No.7713340
File: 137 KB, 550x670, ff9e8b9e86722f09b5ddfff09ac1e536.jpg [View same] [iqdb] [saucenao] [google]
7713340

>>7697513
>>7711154
>>7713220
https://www.romhacking.net/hacks/5193/
If graphics are your issue, this basically restores all of them to vanilla
I played both 25th anniversary and the original, and I wish there was a compromise because the original is grindy and hard as balls at times, while the 25th anniversary is significantly easier than even Earthbound, which is way easier than vanilla Mother; the QOL changes in 25th are great like the easier map or getting team members at a half decent level, but the battles are easy because you end up having to grind to earn money anyway and you overlevel in the process

>> No.7713387

>>7713220
Those screenshots make me wanna give Mother a try.

>> No.7714279

>>7701696
lmao wtf

>> No.7714319

>>7713387
its pretty good, but i'd say try it with the easy patch to help make it better

>> No.7714501

I just got to Thanksgiving and still am by myself. Should I have party members by now? I'm assuming the girl is in Magicant somewhere but I haven't been able to do much there yet except get past the dude blocking the way to the factory area.

>> No.7714694

>>7714501
Go to the elementary school and try to find the janitor

>> No.7714732

>>7713224
god damn

>> No.7714849
File: 234 KB, 268x476, ninten.png [View same] [iqdb] [saucenao] [google]
7714849

>>7714694
thanks homie

>> No.7714908

The worst thing about getting a teammate in Mother 1 was losing Pollyanna as an overworld theme. Bein' Friends is fine and all but Pollyanna is something else.

>> No.7714918

>>7697204
If you use one of those patches you can't say you beat the game. It's cheating.

>> No.7714924

>>7714918
I first beat the game with one of the easy patches, but I felt like I had to prove to myself I could beat it normally. It did get difficult at points and Mt. Holy Loly was a pain in the ass (thank fuck for the repel item) but I ended up actually beating it. Felt great.

>> No.7714938

>>7714924
Way to go. Your patience and perseverance are a credit to your people

>> No.7715229

>>7697203
Likewise. I also much preferred the story of Ninten's family. I'd actually gone into M2 wishing there could be a happy-clappy reconcilement between him and his grand-uncle, alas.

>> No.7715505

>>7714319
I think the version I found already had it applied. The zombie dudes north of the cemetery are mogging me hard though.

>> No.7715662
File: 40 KB, 360x450, R7037.gif [View same] [iqdb] [saucenao] [google]
7715662

>*sends you a few hours back to your last save*

>> No.7715665

>>7715662
I wish we got to see how the robot looks other than from the view looking up

>> No.7717137
File: 81 KB, 610x625, earthbound enemy encounter.jpg [View same] [iqdb] [saucenao] [google]
7717137

>> No.7717461

It's weird as fuck to me that there's a song that samples Deirdre in Earthbound.

>> No.7717479

>>7717461
They sampled some more stuff, I think. There's also a lot of 'samples' of famous songs (as in, imitating songs partially or fully).

>> No.7717694

Whose prototype am I playing? Downloaded "Earthbound Zero" from a site called FantasyAnime, seems like there's several "prototypes" out there. This one seems pretty accurate, I'm playing it side by side with the Japanese ROM.

>> No.7717950

>>7697664
The world map is kind of unnecessarily massive for sure. An odd complaint since it's pretty impressive how big of a world they fit on an NES cart but I think it's warranted. L

>> No.7718373
File: 1.97 MB, 1355x919, file.png [View same] [iqdb] [saucenao] [google]
7718373

are these carts with the 1.2 translation worth getting on ebay/etsy? I never played Mother 3.

>> No.7718523

Mother is a really great series and you definitely have to play and understand 1 to really get everything out of 2 and 3.
End game level is 35 so quit bitching and just grind, and dont grind in Ana in Magicant at all. Just continue the game and hope she doesnt get hit/have Ninten shield her every fight and just defend til she gets Beam beta

>> No.7718742

>>7718523
Though she needs Freeze/Beam Gamma by Mt. Itoi.

>> No.7719504

>>7697179
Well it IS one of the first RPGs of its kind. I think it's just slightly younger than DQ and FF. It does have some grindy bits and the original encounter rate for enemies is much higher. Don't listen to >>7711164 the patch makes things more balanced so you don't spend 24 hours leveling up one character and not getting asthma every two enemies.
I love the Mother series and I hope you can, too.

>> No.7719509

>>7697552
>wasn't playtested
Wait, really? I didn't know that.

>> No.7719526

>>7713220
>simple easy to read map is turned into an atlas text book
>eerie graveyard looks like some horticulture garden
>character sprites look like they were squished down by a thumb
>dog sprite is needlessly given more detail and looks overdone
Gross. Why would anyone play the one on the right?

>> No.7719528

>>7719509
They couldn't work out the difficulty of the area before the countdown to release. I mean, it's a difficult and cheap final dungeon because of it, but if you grind enough you'll get PSI that'll get you through it, like Ana's insta-kill Beam and almost insta-kill Freeze.

>> No.7719536

>>7718373
I bought one a while back that came with a redone box and all. It works fine. Feels like an authentic game we never got. Compliments my authentic Mother 1+2 cartridge nicely.

>> No.7719537

>>7697179
Unironically my favorite game of all time. It's extremely flawed and dated, but it has the perfect atmosphere. I just adore it.

>> No.7719546

>>7719537
I think I actually like it more then Mother 2 at this rate. I've definitely replayed Mother 1 more.

>> No.7719560

>>7719546
Mother 2 is a nice experience, but I prefer the weird and open feeling of Mother 1 much more.

Postin' music:
https://www.youtube.com/watch?v=j1MVrc5SvC8

>> No.7719610

>>7706643
Why did 80s and 90s Japan seem like such simple and comfy times?

>> No.7719636

>>7719610
Japan was at the height of its sham economy in the 80's. They were doing so well that people unironically thought Japanese would be a competing lingua franca to English. This combined with the fact that they're a hyper homogenized culture with basically 0 crime yields a maximum comfy culture the likes of which the world may never see again.

>> No.7719638
File: 58 KB, 677x453, hinamizawa.jpg [View same] [iqdb] [saucenao] [google]
7719638

>>7719610
Probably the emerging technologies and the comfy conservative feel.

>> No.7719653
File: 98 KB, 900x750, download.jpg [View same] [iqdb] [saucenao] [google]
7719653

>>7719636
>>7719638
These. Homogenized country with no multiculturalism, and during the 80s their economy was fucking booming. Even though it isn't /vr/, Yakuza 0 unironically captures the general grandeur of the Japanese 80s. Aside from money, people were hopeful and happy. Those times are long gone, but look at it this way, they're gone for everyone else too.

>> No.7719659

>>7719636
>with basically 0 crime
This has never been true for Japan, not at any point, their crime rates are quite a lot higher than they actually report in statistics.

>> No.7719834

>>7719636
>basically 0 crime
Not true at all. That was the height of "strange crime." Weird crimes that seemingly had no reason to happen besides chaos.
Cases like the "Man With 21 Faces" who poisoned candy and drinks with cyanide in the mid 80s that brought about the whole idea of drink/food seals that broke when opened.

>> No.7719970

>>7719834
And the Aum Shinrikyo gas attack.

>> No.7719979

Mother 1 isn’t any grindier than the first two Dragon Quest games.

>> No.7719985

>>7719970
I was thinking more strictly 80s crime, but yeah that was pretty much the biggest one of the 90s.

>> No.7720321

>>7719970
That's still such an absolutely surreal thing to me. Scientology gets weird, but never THIS fucking weird.

>>7719979
That still leaves it pretty grindy.

>> No.7721363
File: 840 KB, 1000x1685, sword of kings.png [View same] [iqdb] [saucenao] [google]
7721363

>> No.7721393

>>7714501
>I'm assuming the girl is in Magicant somewhere
talk to the old lady in the train station in reindeer, she'll give you a hat. afterwards go to snowman and recruit her

>> No.7721459

>>7719504
iirc Itoi began making Mother 1 right when DQ2 came out

>> No.7721813

https://www.youtube.com/watch?v=NEmxnPT6-LM

>>7721393
Thanks for the tip. Enjoying only getting hints through word-of-mouth rather than looking too much at guides.

>> No.7721881

There's something really satisfying about Mother. It's archaic in some ways, but there's an abstract sort of logic to everything. In the Famicom version, there's extra junk items, and the map takes up space in your inventory, but the glass-half-full part of me likes to think this helps me be more mindful of clutter in general.

Leveling Lloyd is sort of a pain since enemies can gang up on him even while he's guarding, but you catch on to the game doing things like saying "Hey, the Sweet Little Factory is the Lloyd Leveling Zone." So playing along with its little rules is kind of amusing. I used to think Earthbound was quaint, and it is, but it's nothing compared to this game. I love just messing around in open fields and whatnot like they're playgrounds, really gives me a nostalgic feeling, though not necessarily my own nostalgia. And other segments of the game feel amusingly like a B-movie, which is enhanced by the ridiculous battles.

>> No.7721905

>>7697203
>IMO I think the story is actually one of the best ones. Truly felt like little kids going around America having an adventure.
Ah yes, I too remember the good old American 80s childhood experience of wandering into a darkened train tunnel and getting raped.

>> No.7722064

>>7721905
This but unironically

>> No.7722203

Games where you get level 1 party members in the middle of the game are the dumbest shit. You are, in many ways, weaker for having them because you can no longer auto-pilot and must choose to defend every turn with that character until they're up to par. You spend like thirty battles doing this, then finally get sick of it and say Can I start using this guy yet? and take them off Defend and get immediately punished as that character gets killed or at least requires tons of healing after the fight. And in the EB series it's doubly aggravating because resting at an "inn" or reviving a fallen party member have to be handled so weirdly. By the time that character is at roughly equivalent level you don't even notice because you've resigned to your conservative, time-saving strategy or worse, turns out that character just sucks anyway and is another body you have to heal. Chances are that character doesn't even help you beat battles faster because they're not as powerful as your MC and never will be, and sometimes don't even do enough damage to finish off monsters the MC just barely doesn't kill.

>> No.7722207

>>7722203
Shit like this made me wish I could keep teddy the entire game

>> No.7722226

>>7722207
Teddy was cool, it would've been nice if you could get him sooner in order for him to get a redemption arc that doesn't involve dying

>> No.7722287

>>7722226
But anon, what about the Mother 1+2 ending where he survives and becomes a singer? I do think he could have used more screen time, though

>> No.7722471

>>7713220
wow that looks like fucking shit, nintoddlers don’t seriously recommend this do they?

>> No.7722532
File: 730 KB, 1628x1100, 10b70fdba874e85d3c44a41895a3e0fc.jpg [View same] [iqdb] [saucenao] [google]
7722532

>>7722226
>>7722287
I'd like Teddy except getting him as intended makes your progress a complete waste of time as he only sticks around through the mountain caves, and when he leaves your party, the game quite asininely brings you back BEFORE THE CAVES. What I like to do is skip him at your first opportunity. The robot/tank sequence isn't triggered when Teddy is out of the party and Lloyd is mandatory to repair the boat. After getting the two mountain melodies -do NOT forget the one at the top- if you still have other melodies to find (I like to leave the Magicant Dragon aka the game's real final boss), then you can go back, boot Lloyd in favor of Teddy, and breeze through the rest of the game.
Hilariously, the US/M1+2 ending doesn't change if you do things like this out of sequence, so you can really tell they intended for the open Japanese ending and thought Americans wouldn't think outside the box.

>> No.7722569

>>7721881
Everything becomes so much easier after you learn to teleport. Use the Onyx Hook to go to Magicant to free heal and pack away things then teleport out of it to where you need to be. It's so freeing when you get to that part.

>> No.7722572

>>7718742
Naturally, but she should have those by then unless you're running from encounters. You have Spookane, Yucca Desert and the swamp to go through and a high level area is right outside her house.
>>7722203
That sounds like a you problem, anon, but I do think Ana shouldn't be level 1 to start because of where she is and being famous as a psychic and all. Loid being level 1 is fine and helps illustrate his weakness.

>> No.7722576

>>7722532
>>7722532
Teddy is supposed to be training wheels for Mt. Itoi imo.
Having him around makes getting Ninten/Ana up in levels a lot easier, and Loid's experience loss doesn't really matter.

>> No.7722581

>>7722576
Pretty crazy how kinda useless Lloyd is as a party member. I mean I guess the flamethrowers you can get off the punks in Valentine make him kinda useful if you grind for a bunch of them.

>> No.7722594

>>7722581
That can take so long too, and the RNG is fickle.
Every time I waste my life grinding more than 2 Flamethrowers none of them break before Giegue, but if I only farm 2 they will both break half way through the mountain without a doubt.

>> No.7722602

>>7722572
it's not a problem if you're on ez mode, no

>> No.7722603
File: 449 KB, 1020x1000, da1uriz.png [View same] [iqdb] [saucenao] [google]
7722603

>>7722576
Which would be well and good except again you have to redo the damn caves, easily the hardest part of Mt. Itoi - the outdoor area isn't nearly as confusing to navigate and you get EVE soon enough afterwards, which makes Teddy even more worthless if he was really supposed to be "training wheels" for her.

>> No.7722608

>>7722594
I mostly end up using him as an item user pack mule that mostly heals. I mean, those laser guns you can get from Reindeer IIRC aren't worth it for the price you pay for them. Oh boy, Beam Alpha/Beta that can become unusable at any time sign me up.

>> No.7722618

>>7722602
Not even, I've never played with the easy ring.
Stop running from encounters, you're playing a game.

>> No.7722624
File: 7 KB, 256x224, 4964titlescreen.png [View same] [iqdb] [saucenao] [google]
7722624

I know this is a M1 thread but Earthbound threads usually get shit up pretty hard and I feel most of the "real" posters that would be in those threads are probably in here, so...

I am currently on my third try finishing Earthbound and decided to go with MaternalBound applied. Just was wondering if anyone had thoughts on restoration hacks for these games, this one seemed like the best one available.

>> No.7722627

>>7722618
then you have to defend for hours with new party members

i don't know why you're trying to argue otherwise

>> No.7722629

>>7722603
If you look at it from a purely gameplay perspective, sure, but having Teddy for a bit over Loid is meant to highlight the major point that you're playing a group of kids, Teddy's growths are like normal RPG character growths.
>>7722608
Plasma beams are okish, but yeah, he's just a lesser attacker.

>> No.7722631

>>7722627
>hours
Get real. Ana sky-rockets to 15 and beyond extremely quickly unless you're being a scrub ass in Magicant

>> No.7722639

>>7722624
MaternalBound Redux is my preferred way of playing Mother 2. Uncensors everything, gives everything some spit polish, gives you a run button. All good stuff.
Only problem is that the inventory system is still pretty bad.

>> No.7722640

>>7722629
I mean at least if you give him a boomerang he's not completely useless. Everyone pretty much has a boomerang until Mt. Itoi when I get the best bat for Ninten.

>> No.7722642

>>7722631
ok but you're arguing against a post that was talking about a general idea by cherrypicking one character that only even half-supports your argument anyway

>> No.7722646

>>7722629
>If you look at it from a purely gameplay perspective, sure, but having Teddy for a bit over Loid is meant to highlight the major point that you're playing a group of kids, Teddy's growths are like normal RPG character growths.
I always thought of Teddy's Itoi arc as being a cautionary tale of pursuing revenge blindly, personally.

>> No.7722648

>>7722642
Cherrypicking one character? Teddy doesn't start at level 1 and I mentioned both characters in Mother that do, am I supposed to defend every single RPG that does this? Its a Mother thread.
Seems to me you're just an ADHD ridden faggot who thinks 30 minutes is 3 hours.

>> No.7722650

>>7722646
That's definitely a big part of it, but getting Teddy and seeing how he levels compared to everyone (except Pippi) really puts things into perspective how out of their league the adventure really is for the protagonists.
Along with the whole "only 2 real bosses" thing.

>> No.7722653

>>7722648
Guess I was wrong about this thread and shitters. Oops!

>> No.7722659
File: 477 KB, 1080x611, possiblymadenessandtracey.png [View same] [iqdb] [saucenao] [google]
7722659

>>7722532
If you skip Teddy's Itoi scenes then you also skip the cutest scene of the game.

>> No.7722663 [DELETED] 

Mother = mentally ill faggots

>> No.7722667 [DELETED] 

>>7722663
And proud.

>> No.7722669 [DELETED] 

>>7722663
Ultra based

>> No.7722671

>>7722653
So sorry I am not going to put on kid gloves for you as you complain about a minor inconvenience in a videogame.
Inb4
>b-but what if the character dies! It costs money to revive!! You didn't address that point!
You will have so much money by the end of the game with nothing to spend it on. Your "argument" sucks and I even half agreed with you to begin with but even that wasn't placating enough for what is no doubt a neurotic discord user.

>> No.7722694

>>7714918
who cares? it's an rpg, the gameplay barely matters

>> No.7722713
File: 75 KB, 1068x175, hatana.png [View same] [iqdb] [saucenao] [google]
7722713

>>7722659
Jojo-looking hat is an..interesting interpretation of Ana's hat, but I always saw the sprite as like a bowler hat, tho kinda strange as hell it wasn't rendered on the official clay model to know for sure what the pixels were meant to be.

>> No.7722746

>>7722713
Is it really worth it in the age of YouTube and NicoNico?

>> No.7722758

>>7722746
For >>7722659
But I saw Ana's hat as a bucket hat.

>> No.7723136

>>7719653
The notion that Japan is a homogenized culture is based upon a number of western misinterpretations. Beyond the fact that individual islands have their own unique cultures, and some like the Ainu of Hokkaido were actively victims of Japan's colonial expansion, there is also a large Korean population that has felt a long history of discrimination. Watching Japanese movies depicting a monoculture and assuming this is 100% representative is like watching Leave it to Beaver and assuming all of America is like that.

>> No.7723139

>>7720321
It’s actually less grindy than DQI and DQII.

>> No.7723194
File: 219 KB, 578x463, andowuts.png [View same] [iqdb] [saucenao] [google]
7723194

>>7722659
>that filename
>Mother takes place in 1988
>Mother 2 takes place in 199X

>> No.7723243

Who the hell was the Garrickson's baby anyway? They should have referenced him in Earthbound at the very least, he seems like a big deal.

>> No.7723314
File: 856 KB, 1762x1338, 20210425_100110.jpg [View same] [iqdb] [saucenao] [google]
7723314

Mother 25th Anniversary Faithful Edition. Cuts down on the grind, uncensors everything, redoes the art to look like the clay models.

>> No.7723316

>>7723314
>redoes the art
cringe and soulless

>> No.7723331

>>7723316
Only the ugly sprites are redone.

>> No.7723336
File: 65 KB, 679x733, 61pknQM-LyL._AC_UX679_.jpg [View same] [iqdb] [saucenao] [google]
7723336

>>7722713
>>7722758
It's clearly one of these.

>> No.7723358

>>7723336
That's too big, the sprites cover the back half of her head.

>> No.7723371

>>7723358
She's wearing it down. It's resting one her giant giga brian.

>> No.7723386
File: 35 KB, 570x760, 984330424.jpg [View same] [iqdb] [saucenao] [google]
7723386

>>7722713
>>7723336
>>7723358
I see something like this.

>> No.7723434
File: 751 KB, 1024x2863, THATSNOTHERHAohwaititis.png [View same] [iqdb] [saucenao] [google]
7723434

>>7722713
Ana is like Pauline in that practically all of her artwork and appearances depict her with a hat, so on the off-chance you see her wearing a hat you're like "WHO IS THIS WITCH" until your brain remembers oh yeah she dropped it and we spent part of the game picking it back up.

>> No.7723450

>>7723331
>not liking too-fat to fit in his shirt Ninten

>> No.7723451

>>7723434
Nah, she doesn't even join your party until you give her her hat back.

>> No.7723537
File: 167 KB, 540x351, wrekt.png [View same] [iqdb] [saucenao] [google]
7723537

>>7722532
>all those useful offense nicknacks wasted
Frick it, I'll get flack for saying this, but Lloyd>Teddy, don't @me

>> No.7723601
File: 3 KB, 272x288, 10taj2g191e21.jpg [View same] [iqdb] [saucenao] [google]
7723601

>>7723450
>liking questionmark-faced Ninten

>> No.7723617

>>7723601
At least he has a nose.

>> No.7723652

>>7722603
I'll never get why they didn't let you name Pippi and EVE at the start of the game.
>Pippi is just a guest party member!
Any more than Teddy? I don't think so.
>the 'bot in your party is a spoiler!
Maybe, but have the character represented by a question mark like in Mother 3. Described with something like, "your mysterious companion (no crying 'til the end!)"

>> No.7723691

>>7723601
You mother fucker...

>> No.7723738

>>7723691
>You mother fucker...
i guess you can say he was

earthbound

>> No.7723889

>>7719834
Yes, strange cases that get massive attention. But the daily crimes were very low.

The other way around is now in Europe. The tertorist attacks have disappeared, but the daily crimes by the "refugees" are high.

>> No.7724107
File: 37 KB, 1036x580, EBB0.png [View same] [iqdb] [saucenao] [google]
7724107

>>7723450
I always saw it as pantslessness, it's a really weird sprite edit. The strip was already implied by the black outline. Ninten is walking around rural America with his willywang and apple pie hanging out and everyone's just too polite to say anything about it. The original Japanese sprite makes more sense to me.

>> No.7724304

>>7723314
Looks like shit

>> No.7724356
File: 874 B, 34x50, MotherPippieSprite.png [View same] [iqdb] [saucenao] [google]
7724356

>>7723652
>I'll never get why they didn't let you name Pippi
I imagine they didn't let you name Pippi because she was gonna be a boss possessed by the zombies and they weren't assed enough to make the name routine affect an enemy (note this is different from B.B.'s Boss because you may not know Teddy's not yet in-story and with Pippi you definitely do when you find her), and when Pippi was removed as a boss they forgot to go back and add her to the character naming screen.

>> No.7724390

You can't even control her. You cna only name playable characters.

>> No.7724446
File: 113 KB, 333x493, hkzc35vo7y421.png [View same] [iqdb] [saucenao] [google]
7724446

>>7724390
Who, Pippi? You do. In fact, she's Teddy.

>> No.7724449

>>7724446
This is unholy.

>> No.7724504
File: 89 KB, 1024x1024, 3da09757204f402241bc49358ba12452df66178cr1-2048-2048v2_hq.jpg [View same] [iqdb] [saucenao] [google]
7724504

>>7724446
delete this

>> No.7724551

>>7724107
No wonder Teddy respected him. I guess he could see that he had balls.

>> No.7724702

>>7723601
HOLY SHIT

>> No.7724749
File: 413 B, 204x216, 1616058898084.png [View same] [iqdb] [saucenao] [google]
7724749

>>7723601
>questionmark-faced

>> No.7724812
File: 58 KB, 719x748, c3127d7e7fc35ee4057b0a3eca55ea5783016266r1-719-748v2_hq.jpg [View same] [iqdb] [saucenao] [google]
7724812

>> No.7724939

>Lloyd is useless
Are you guys hoarding items or something?

>> No.7724950

>>7701696
Kek!

>> No.7724971

>>7723601
Cannot unsee god dammit anon!

>> No.7725076

>>7721905
>he didnt get his willy sucked at the old train tracks with his pals
sucks to be u

>> No.7725347

>>7724939
I dunno, personally I just grinded in Duncan's factory for a while to level him and Anna, got a whole load of bombs and lasers.

He was pretty good with those.

>> No.7725354

>>7721905
Life as a young boy in Appalachia could be really tough. Still is, actually.

>> No.7725384

>>7697179
I always read about how horrible the grind was in this game but it really is not bad at all. There’s not even really much of a penalty for your party wiping so you can just brute force your through and slowly get strong enough to get through areas

>> No.7725437
File: 1.96 MB, 1024x726, mother___25th_anniversary_by_canasominous-d7znhxb.png [View same] [iqdb] [saucenao] [google]
7725437

>>7724107
>EarthBound Beginnings from Ninten's perspective: one boy and his friend(s) against the mysterious happenings of an alien invasion.
>EarthBound Beginnings from the enemies' perspective: weird mute nudist boy is a public menace and must be stopped at all costs.
Really makes you think...

>> No.7725907

I... I'm sorry, calling him "Loid" is like a tongue-in-cheek thing making fun of transliteration goofs, right?

>> No.7726138
File: 62 KB, 481x600, 481px-SomeRoidInfo.jpg [View same] [iqdb] [saucenao] [google]
7726138

>>7725907
"Loid" was the fan-spelling back from the "Earthbound Zero" days, based on the rendering "Roid" from the official Encyclopedia MOTHER Japanese guide. Back then, it was assumed that it was a simple L/R error. Then someone noticed that roidomegame (round glasses), the term he was named after, was in turn based on Harold Lloyd, and started advocating for Lloyd. Lloyd became the official spelling in his Smash Brawl and later Ultimate spirit. Oddly enough, "Anna", another transliteration from Encyclopedia MOTHER, never caught on.

>> No.7726159

>>7725437
>co-ed bath
H-hot I am jelly of Mr. Saturn

>> No.7726163
File: 224 KB, 680x498, doin' the zoomzoom.gif [View same] [iqdb] [saucenao] [google]
7726163

>>7711256
>using 'boomer' as a pejorative on /vr/
Jesus.
>Not all of us want to suffer with the shitty grinding in old JRPGs
Then maybe they just aren't for you, zoomer.
>>7719504
>the patch makes things more balanced so you don't spend 24 hours leveling up one character and not getting asthma every two enemies.
It took me roughly 20 hours or less to beat the original game. Not to level up one character. To beat the whole fucking game without cheating. That's how full of shit you Easy Ring users are.

>> No.7726263
File: 258 KB, 1280x720, 7340b51bcd5d0df50b63a66b9b9c5bc2.gif [View same] [iqdb] [saucenao] [google]
7726263

>>7723386
This. It's a flat-top at an angle, not a round-top. Ana flat-toppers unite.

>> No.7726292
File: 147 KB, 1065x321, Ana's_Hat.png [View same] [iqdb] [saucenao] [google]
7726292

>>7722713
>>7722758
>>7723336
>>7723386
>>7726263
Actually, >>7722659 isn't too far off according to the guide render though to be fair, the non-clay renders from the Mother manual, official guide, and Mother 1+2 manual are pretty different from each other, but this is the only time it shows up in official artwork.

>> No.7726313

>>7711164
>I'm sick of zoomers having to be coddled in order to enjoy this game. Fuck Tomato and his stupid patch, and fuck you too if you needed it to beat the game
It's an RPG, boomer. If you win a battle against an enemy, you're probably going to win every subsequent battle. Grinding is a complete waste of time that only exists to prevent gamers from renting the game once and beating it in a weekend. The MOTHER series was an early adopter of freemium designs.
This shit isn't Castlevania where even the easy areas require some level of focus or attention. It's literally just going through screens of text so you can fuck off to the next area. It doesn't help that the MOTHER games have babby design, like SMRPG but without gimmicks like timed hits to keep things interesting.

>> No.7726315
File: 61 KB, 812x1024, 1b77pc4c2cl21.jpg [View same] [iqdb] [saucenao] [google]
7726315

>>7726313
>like SMRPG but without gimmicks like timed hits to keep things interesting.
>what is the rolling HP mechanic introduced in Mother 2
>what is the music beat mechanic in Mother 3

>> No.7726341

>>7726292
This is such witchcraft. The sprites at >>7722713 clearly show that the brim extends around the whole hat, not just the front. I refuse to believe this is Itoi's vision. Guide authors had artistic license is all.

>> No.7726363
File: 18 KB, 267x600, advancewars-sonja.jpg [View same] [iqdb] [saucenao] [google]
7726363

>>7722713
>>7723358
>>7726341
I don't care if you think I'm crazy, I never saw the in-game sprites as anything but those folded hostess-looking military caps.

>> No.7726763
File: 24 KB, 339x240, 2sd.jpg [View same] [iqdb] [saucenao] [google]
7726763

>>7726292
>just a somewhat feminized version of ninten's hat

>> No.7726913
File: 2.49 MB, 1080x1744, a90.png [View same] [iqdb] [saucenao] [google]
7726913

>>7726763
>>7722713 -kinda- makes sense -if- she's wearing it backwards, which isn't what I'd expect outta Little Miss Chateau but hey.

>> No.7726932

>>7726163
>It took me roughly 20 hours or less to beat the original game. Not to level up one character. To beat the whole fucking game without cheating. That's how full of shit you Easy Ring users are.
Nobody cares, boomer.

>> No.7726937

>>7726315
>just agreeing that EB has no gimmick to keep it interesting, confirming that grinding is a waste of time
Based retard.

>> No.7726946

>>7726932
>>7726937
illiterate samefag

>> No.7726957

>>7726946
Damn right.

>> No.7727080

>>7701696
Envision the essence

>> No.7728353

id say dont start with the original mother game if trying to get into the series mother 2 and mother 3 are better games in general. mother for famicom is grindy and to difficult

>> No.7729175

>>7728353
Underage ESL retard detected

>> No.7729382

>>7728353
I mean, it's very obvious they designed Mother 2 to be both a sequel and an entry point. If not for certain elements of continuity being preserved you could almost argue they were trying to disown Mother altogether.

>> No.7729481

>>7729382
No you couldn't

>> No.7729507

>>7729481
If you don’t have anything to contribute just say that.

>> No.7730179
File: 15 KB, 180x279, mother-2-giygas-strikes-back-nesss-adven-2717.jpg [View same] [iqdb] [saucenao] [google]
7730179

DAILY REMINDER THAT BUZZ BUZZ IS ORIGINAL FUTURE NINTEN!
>Knows all about the eight melodies - after obtaining a part of one at a Your Sanctuary, a remix of the old eight memories is played.
>Has a history with Starman Junior. In Mother, Starman Junior's capsule (which is an unused sprite in Mother 2) retreated after the battle.
>Starman Junior calls Buzz Buzz nothing more than an insect. This directly echoes one of Giegue/Giygas' last lines calling Ninten an insect, implying he was transformed.
>Giegue/Giygas threatened Ninten that they would meet again. Despite "Striking Back," we never see a hint of this followed up upon unless Buzz Buzz is a version of an adult Ninten from the original future.
>Ness' childhood home in Magicant looks a lot like Ninten's house, which may imply that Ninten might've had some other connection to Ness besides being a fellow powerful PSI-user before going back in time.

>> No.7730285

>>7729507
Says the retarded faggot making posts that contribute nothing to the thread. No irony?

>> No.7730316

>>7726163
You are insufferable, coming from an oldfag

>> No.7730767

>>7722203
the level 1 thing isn't as bad as people make it out to be and neither is the grind. The level you get lloyd at has enemies that give a shitload of exp and you go to magiciant iirc really soon after or right before where you can easily get the two defense rings to make his defend on par and not instantly die plus you can get bombs or bottle rockets which instantly puts him on a standing level in combat, bit of a glass canon at the start and its not hard to get him up to level especially because you're gonna do a shitload of fighting (Going to duncan's factory, walking to the train, walking around in Reindeer going to Ana, and just generally exploring) with this you'll usually be on level to fight everything and you get better items afterwards. With Ana it's the same because she learns good PSI moves early on in levels so she's already good fighting even when shes like level 8 and you're like level 18-20 with Ninten. Once you get Ana you also have long sections of walking as well so its not even grinding but rather just casually leveling up while getting from point a to b.

>> No.7730813

>>7730767
People have already said basically this earlier but you're dealing with people who think video games are a huge waste of time but then play them anyway
Mother is less grindy than some JRPGs that release in our current year.

>> No.7731704

>>7730767
Problem is that a lot of this requires meta-knowledge to make it less painful.

>> No.7732305

>>7731704
You don't actually. Maybe (You) require it.

>> No.7732452

This thread was pretty good to start out. I'll see you guys later! Don't have enough crayons for some of you.

>> No.7732553

>>7697179
I'll give you the same advice I was given here several years ago, with added hints by me
>start save
>go to the city
>buy bread
>USE bread on your doorstep
>go grind with everything you got (including PSI) until it is literally impossible to fight another battle without dying
>USE breadcrumbs
>rest, save
>repeat
It's kinda tedious, but when you get good enough you will breeze through everything else

>> No.7733541

>>7722659
I really don't get the random dance scene, if it were Mother 2 they'd say "hey who put on the music and dimmed the lights" or something but here in Mother it's played straight, I feel like it was supposed to be in the dance club but they moved the scene and it it required to have a trio with Lloyd instead of a duo with just Ana

>> No.7733606

>>7733541
I guess just over the time Ana has been with Ninten she's fallen for him, so she wants to have a dance with him in the mountain cabin. With the Valentine club dancing scene I have to wonder how they suddenly knew all that choreography.

>> No.7733835

>>7723136
>there is also a large Korean population that has felt a long history of discrimination.
Of course the gooks raised on the talmud would whine about discrimination.

>> No.7733843 [DELETED] 

>>7723136
South Koreans are degenerates, like a gook version of Commiefornia.

>> No.7733869

>>7731704
actually, meta-knowledge makes it more painful, because you do less natural trial-and-error which gains you levels. There's a reason that dying is so lenient

>> No.7733873

>>7733606
maybe Itoh had footloose in his mind when making that scene. "oh, that's very american!"

>> No.7733891
File: 70 KB, 476x515, Screenshot_20210506-232102_Tachiyomi.jpg [View same] [iqdb] [saucenao] [google]
7733891

>>7697194
The game's not even that grindy outside of the beginning.

>> No.7734132

>>7733541
That is a bizarre thing to assume and I doubt it. Also how come everyone so heavily over-inflates the tone of 2/EB?

>> No.7734419 [DELETED] 

Is it possible to play a translated version of this game off a Everdrive on original hardware?

>> No.7734439

I finally handle the "Fake Zombies" well enough in the graveyard, then I get beset on by a bunch of bats who beat the fuck out of me.

>> No.7734454

>>7697179
Is it possible to play a translated version of this game off a Everdrive on original hardware?

>> No.7734536

>>7734454
yes

>> No.7734551

>>7734536
Nice.

>> No.7735025

>>7697179
I played Mother 1 a few years back without any patches or the easy ring and I barely had to grind, I've never understood why people complain about grinding so much in it. PSI is pretty broken and you can just use buffs to turn every fight into a joke or use 4th d-slip to escape from tough encounters on mt. itoi.

>> No.7735308

>>7735025
because they either play with the easy ring, 25 patch (which makes random encounters scarce so you need to grind), or just think random encounters equates to grinding

>> No.7735529

>>7735308
>which makes random encounters scarce so you need to grind
this so fucking much, i honestly had to quite halfway through when i tried that mod since i was so underleveled and it took way too long to get a battle

>> No.7735537

>>7697676
your favourite series is one that you have never played to the end? how do you even know it's your favourite?

>> No.7736068

>>7697179
Play the GBA version with the rebalance item included in the fan translation. It fixes the atrocious grinding shit.
>are the other games like this as well?
Earthbound is, but not as bad. It's still very much an extremely old school/traditional Dragon Quest clone in terms of gameplay.
Mother 3 is the best gameplay wise.

>> No.7736217

>>7733541
It was a innocent scene of a boy and a girl who may or may not be in love having some fun in the one safe spot after facing fucktons of danger, kinda like something straight out of 80s/90s feel good kids movie. You're looking a bit too much into it.

>> No.7736225

>>7735537
that's the joke you nigger retard faggot

>> No.7736812
File: 81 KB, 736x580, 415891bdb3e6298423fd5d403a0b1354.jpg [View same] [iqdb] [saucenao] [google]
7736812

>>7736068
>Play the GBA version with the rebalance item included in the fan translation.

>> No.7736814

>>7735537
He's doing the Hard Times bit
https://hard-drive.net/huge-earthbound-fan-excited-play-first-time/

>> No.7737729

>>7697543
>not loved
>just got the coolest Smash mod for Brawl and Ultimate
>getting a fanmake
k

>> No.7738143

>>7736068
This shit tier take has been raped multiple times already ITT

>> No.7738185

ngl, some 10 year old boy going in alone into a zoo where the personnel all fled and locked the place up cuz' the animals all went completely berserk, that's kind of a terrifying mental image

all alone facing off against tigers, hyenas, crocodiles, armed with nothing but a bat, balls of steel on this kid

>> No.7738191

>>7697194
It isn't even that grindy if you've played at least one other NES/Famicom RPG.

>> No.7738201

>>7738185
NHL you're an idiot for just realizing that

>> No.7738259
File: 37 KB, 945x586, nhl.png [View same] [iqdb] [saucenao] [google]
7738259

>>7738201
>nhl
?

>> No.7738338

>>7738259
ngl. It autocorrected to NHL

>> No.7738364

>>7738259
Anon is down bad.

>> No.7738461

>>7711164
If the encounters you face in the process of getting all treasure and clearing all sidequests does not give you enough levels and resources to beat the boss needed to progress, your game has FAILED, and the designer has FAILED, and the playtesters have FAILED, and it is a GRINDY PIECE OF SHIT.

This is an objective fact. End of story.

>> No.7738593

>>7738461
Sounds like you're the one who failed as a player. I'd kill myself if I were you.

>> No.7738614
File: 77 KB, 335x335, territorial_oak.gif [View same] [iqdb] [saucenao] [google]
7738614

Man, Territorial Oaks are kind of a lot worse in the first game, because there's no rolling health meter, so you can't dodge the damage.

>> No.7738797

You didn't let any of the flying men die did you anon?

>> No.7738807

>>7738797
Uh, we'll see what'll happen, I just arrived in Magicant. Need to figure out how to get into that castle.

>> No.7738812

>>7738807
Remember your dog?

>> No.7738823

>>7738614
H2O Pendants really mitigate it and are literally the best common accessory in the game as it defends against multi-hit PK Fire and explosive attacks.

>> No.7738825

>>7735308
Yeah. The harassment from random battles can be annoying, but you can always just carry repel rings.

I am playing Mother for the first time and while it lacks a lot of the improvements of 2/3 it doesn’t feel like a grind to me. I think people mistake grind for a gameplay loop they hate. By their definition, Tetris is grindy.

>> No.7738870

Big no good stinky opinion time.

I fucking hate earthbound.
I fucking love mother 3 and mother 1. Earthbound seems really fucking buggy for what it is, like it's coded it out of tissue paper and duct tape. It's 100% the speed for me. It's just slow. The music is slow. The plot is slow. The gameplay is slow. Every choice to makes lags the game visually. I don't hold it against the game, as I know it's basically made out of a hyper autistic scripting engine that handles everything, but I really can't move past it, and I tried to give it a chance. If anyone wants to call me a faggot, go ahead. I got about as far as Thunder and Wind before I had to give back the cartridge to a buddy.

I later replayed it on an emulator at 150% speed and it felt a fuck ton better.

>> No.7739045

>>7738870
You should play it with MaternalBound Redux. Definitive way IMO.

>> No.7739239

>>7725437
Does this count as CP?

>> No.7739467

>>7739045
Honestly just having a run button for Earthbound makes the game so much better. I know skip sandwiches are a thing but they're annoying to constantly use.

>> No.7739520
File: 110 KB, 476x320, 1594557822418.jpg [View same] [iqdb] [saucenao] [google]
7739520

I like this game so much, I remember going into the montain with the Eva robot, and then I came back all that trail without her for some reason. I learned to abuse the game by using a PP leech attack + healing + magic to cross back because the spike on difficult was too great. Great game though.

>> No.7740180

>>7738823
I have such limited inventory slots though.

>> No.7740206
File: 77 KB, 839x1363, loli legality.gif [View same] [iqdb] [saucenao] [google]
7740206

>>7739239
No. I doubt that image could even be ruled obscene in itself.

>> No.7740227

>>7738461
I played the GBA version of Mother without even picking up the faggot easy ring and guess what? I managed to finish the game just fine without grinding once just by exploring. I did fast forward 90% of encounters because they're fucking ridiculous in this version

>> No.7740262

Would you recommend the prototype, Earthbound Beginnings, or the GBA version?

>> No.7740376

>>7740262
EB Beginnings is just the prototype with a different title screen. IIRC, they didn't change anything in it (maybe some screen flashing or something I can't remember for epilepsy).

GBA makes some changes, mostly in the movement (which seems to make the random encounters more frequent from what I noticed; could just be in my head, but it feels like the per pixel movement fucked with the encounter formula vs the NES's per grid) and sound/graphics. Graphics can be restored with a patch; they're just brighter to compensate for the GBA screen. Sound can't, but that depends on how autistic you are. The hit isn't as bad vs SNES ports.

Translation in GBA is fan done and may be better(?). It's done by Tomato who did the Mother 3 translation. OG prototype translation is pretty stilted and has some name weirdness (because it was done without the context of the rest of the series), but is otherwise pretty good for an early 90s NES game. Patches exist to also put Tomato's translation in the NES game if you want it, though.

tl;dr either or version would work.

>> No.7740516

Heard the first Earthbound is a non-linear game. Is that true?

>> No.7740565

>>7740516
somewhat, there is a couple things you have to do to progress but you can get the melodies in this game in any other you want mostly

>> No.7740675

>>7740180
Items equipped dont take up inventory slots in Mother 1

>> No.7740856

>>7740675
Oh right.

>> No.7741015

>>7740376
>EB Beginnings is just the prototype with a different title screen.
Actually same "Earth Bound" (with a space) title screen and everything. If they weren't gonna change the in-game title then I don't know they they didn't just call it "Mother" but I digress. Apparently only two or so bytes are different from the proto leak. Probably to do with the antipiracy trigger on Wii U.
>Translation in GBA is fan done and may be better(?).
Overall, yeah, but I feel like some bits were worded better on NES. Namely the CHECK enemy descriptions and revised ending text, which was added to Beginnings and Mother 1+2 and not in the original Famicom Mother. Meaning they were originally written in English by native speakers and not translated, so they were translated into Japanese and then back into English by Mato. I wish there was a hack that line-by-line sorts through the Sandhop and Mato versions, but of course every aspiring hacker is aboard the Mato train, which is fine as far as rolemodels go.
>tl;dr either or version would work.
Honestly, I don't see a point in playing Mother 1+2 after EarthBound Beginnings was officially released. As you said, the encounter rate is more of an issue since the conversion didn't adapt properly from the original grid-based movement. As it stands, Mother 1+2 is really for Japanese speakers who wanted the bells and whistles of the English version. If you're emulating, play EarthBound Beginnings with either a localization/graphics uncensorship patch or even the one that also adds Mato's text on top of it (it -is- mostly better). I wouldn't pay the fanmade sprite "enhancement" patches any mind though.

>> No.7741102
File: 2.79 MB, 252x528, catsa.gif [View same] [iqdb] [saucenao] [google]
7741102

>>7723601

>> No.7741196

>>7698008
I guess ps2 is considered /vr/ now, so Digital Devil Saga 1&2 have a lot of hinduism influence.

>> No.7741287

>>7741015
The Gameboy version still has some merit for being the only one with Mato's full text along with portability if you're into real hardware/flashcarts, but in general, yeah the NES version is better. If somebody went for the GBA one, I'd still say they'd be in for a similar enough time that it's not a massive deal to play it over the NES, but if you're emulating, yeah, just play the US version with translation patches if needed/wanted.
>Actually same "Earth Bound" (with a space) title screen and everything.
Oh, wow. For some reason, I thought they added the word Beginnings to the title screen. Weird they put in less effort than even the Demiforce AP fix.
>I wouldn't pay the fanmade sprite "enhancement" patches any mind though.
Yeah, fuck that. Not big on the graphics or gameplay changes in those.

>> No.7741516

So I started the Earthbound Zero version of the game last night, played a bit over 3 hours then and then 3 hours today and my levels are
Ninten 21
Lloyd 18
Ana 14
With as little "grinding" (walking around in circles) as I saw fit. The only reason I had to walk in circles at all was because I know exactly what to do and where to go.
I got Lloyd and Ana both to level 7-9 before entering the next intended dungeon area and I can say for for certain it took less than 7 fights to get Ana to 7. I did not grind in Magicant at all with either character outside going in and out of the area to free revive.
Duncans factory took 2 in-and-outs because I ran into too many Bomber enemies the first time and Spookane Manor with a low level Ana took 3 in-and-outs mainly because the encounter rate for the Armor enemy is absurd and they also crit an absurd amount.
So I am basically halfway through the game in 6 hours, not even accounting for small breaks within, and grinding level 1 characters in circles probably took all of 30 minutes, including Ninten at the start. Otherwise I was constantly progressing the game. Point being is that if its taking you
>3 hours of grinding
to progress in this game because you're fighting eye balls and snails in Magicant that is a (You) problem.
This goes double for unguided play throughs where you will be constantly properly leveled from exploration and learning where to go.
No easy ring or other crutch required.

>> No.7741564

>>7739045
>>7739467
I just did. It already seems to be running better than normal, and the run button is a fucking GODSEND. The translation also seems way more fucking human.

>> No.7741724

Been trying to play Mother on and off for the past week or so, but it's not grabbing me very hard.

>> No.7741759

>>7741724
Yeah, Mother took me a lot longer to click than 2 and 3 did.

>> No.7741827
File: 246 B, 24x32, MotherPillowSprite.png [View same] [iqdb] [saucenao] [google]
7741827

>>7724356
Most likely they removed the Pippi boss because they realized the zombies were already a bit of a trek. What I don't get is why they didn't keep the Pillow in the game, which is stat-wise a weaker version of the Lamp and was probably going to be in the other sister's room instead of the duplicate Lamp.

>> No.7741873

Has anybody heard this fucking masterpiece?
https://youtu.be/yO9Duqi-F4s
Suzuki redid the whole Mother 1 vocal album for the anniversary and it's incredible; listen with headphones. He sings the vocal songs personally which is nice once you get used to it.

>> No.7742000

>>7741873
Which is better? Him or Catherine Warwick?

>> No.7742034

>>7741516
Honestly the moment you get buffs the game is over. Whoever decided buffs should DOUBLE the stat they buff clearly didn't playtest it.

>> No.7742040

>>7742000
Cartherine is just too good, it's a shame the Mother album was the only thing she really did

>> No.7742073

>>7739467
>>7741564
The run button seems like it breaks overworld enemies. At least in Mother 3, you have to charge up your dash and then you have to maintain it, and in EarthBound Beginnings, encounters were random so the effect on enemies was minimal. The Y Button Run here had no thought on how it affects the game design.

>> No.7742092

>>7742073
As someone who replayed it recently with the run button, it really really doesn't. Even with running enemies can still catch up to you, and there's so many tight corridors with enemies that it's pretty much impossible to run past them.

Plus the enemy despawning trick was always a thing and WAY more game-breaking than the run button is, and you could already run using skip sandwiches anyway.

>> No.7742102

>>7742073
Works_on_my_machine.html

Also doesn't help it feels like the difficulty has been tweaked a bit. I could easily just mindlessly mash through shit on earthbound. If I do that here, I'm going to die. I actually have to somewhat think.The last game I had to that that was LISA:The Hopeful.

Having FUN though. Just figuring out how much Paula needs to be leveled to not get shit on at the 2nd my sanctuary.

>> No.7742105

>>7742000
Catherine is simply a blessing, if he got her back for this album I'd have been floored but she's probably not singing much these days. Suzuki's vocals took me by surprise, but his accent is very charming and he clearly understands music.

>> No.7742114

>>7742102
I don't remember maternalbound changing the difficulty, you sure you aren't getting it confused with Deluxe?

>> No.7742129

>>7711164
see
>>7738461

>> No.7742131

>>7742114
It certainly feels harder. I could also just be bad at video games.

>> No.7742160

>>7742131
>>7742114

Update: Actually tried shields and debuffs. Mole is mince meat. Time for ZZombie ghaots, LEAVE THIS PLACE.

>> No.7742310

>>7739467
>>7742092
>skip sandwiches
Which means the run effect stacks with 'em, right?

>> No.7742373

>>7742310
I didn't test it but I'm pretty sure it doesn't stack, the "run" button is really just activating the skip sandwich speed in the code whenever you want.

>> No.7742457

>>7742373
>>7742310
This. Ate a skip to try it out. It's just activating the code to do it. Makes them absolutely worthless since they heal for shit, even if you use chocolate powder, but that isn't really a huge issue.

>> No.7742553

>>7742129
>see how retarded I am
ftfy

>> No.7742676
File: 7 KB, 256x223, Vacant_house_1-0.png [View same] [iqdb] [saucenao] [google]
7742676

>>7742160
"but this is our house!"

>> No.7742697

Anyone here played the Mother 2 Deluxe romhack? It's pretty fucking shit in most accounts (restoring japanese names arbitrarily like Everdred to Dimwit and PSI Rockin' to PK Spirit, some dungeons like Stonehenge Base now being nigh impossible to get to the end without being completely drained by enemies which spawn so much they tank the framerate) but I really enjoyed how it pumped up the difficulty for bosses and made them a fuckton more strategical, forcing you to make careful use of PSI Refresh, shields and such. Unfortunately I softlocked myself right before Porky without many items don't have the heart to cheat myself out. I only got to Giygas once and he promptly raped me with loops upon loops of status ailments.

>> No.7743072

>>7742697
Those name changes seem stupid, this is why Maternalbound is the best in my eyes. It removes the censorship but keeps the good localization changes like most of the names.

>> No.7743156

Anna vs Paula. Who wins in a sexy bikini catfight?

>> No.7743162

>>7743156
Considering Ana was raised in a church I have a feeling she'd never wear a bikini.
Pippi would win.

>> No.7743164

>>7743156
Kumatora.

>> No.7743179
File: 84 KB, 500x438, 45d36470412f518e6037cd31b27b6615.jpg [View same] [iqdb] [saucenao] [google]
7743179

>>7743162
We also never thought Ana would ever wear a backwards cap but then someone figured out it's the only way to make sense of her Hat's ingame sprites (>>7722713) with its official artwork (>>7726292).

>> No.7743213

>>7743179
Except it doesn't look like a backwards cap at all. If it were it'd have the brim of the cap poking out like Ninten's does.

>> No.7743671
File: 87 KB, 640x960, hmgoepprod.jpg [View same] [iqdb] [saucenao] [google]
7743671

>>7722713
>>7726292
I always thought it was a pink winter hat given where you find her.

>> No.7743685
File: 5 KB, 208x86, 782287.jpg [View same] [iqdb] [saucenao] [google]
7743685

>>7743213
In fairness Mother 1's overworld sprites were pretty jank, or do you mean to tell me Ninten's nose is really that high up?

>> No.7743779
File: 936 KB, 702x720, 1601865231305.png [View same] [iqdb] [saucenao] [google]
7743779

>>7742553
Why would you call yourself retarded anon?

>> No.7744292

>>7719509
>fucking scorpion enemy has paralysis attack.
>stunlocks entire party
>doesn't have the means to kill me.
>waiting for minutes on end being unable to do anything or even
>Go higher and most enemies can kill in one hit and do massive damage to entire party

I can't believe this wasn't playtested.

>> No.7744385

>>7744292
At least after you get EVE you can easily grind the higher level monsters by her just one shotting everything.

>> No.7744419

>>7744292
Use 4th d-slip for the harder enemies. I never really had trouble with Mt. Itoi, using 4th d-slips and buffs is really all you need to get through it.

>> No.7744964

>>7742676
Earthbound hating anon here. About to go to fight belch now. I now have a new opinion of the game. The localization changes and the run button help tremendously, and that patch that gives the game 1 kb more ram helps tremendously. It still lags if a fuck ton if going on, but it doesn't struggle to do basic shit anymore.

My new issue with it is now more with nintendo. As someone who beat mother 1, and going through this game again, there's a ton of references I've seen just in the start where I wouldn't have gotten it if I had not played mother at all. I realized this game does what mother 3 does. It builds on the previous entry and references it quite a bit, invoking a feeling of nostalgia... something you wouldn't get if you never played the first. It's not a game ender, but fuck man, I now wish they would have at least tagged on the first mother with the game. They did it with Super Mario World and All Stars, why couldn't they have just given the game a bit more ram and done it here? May have even justified the larger price tag since instead of the game guide and 'eathbound', you'd be buying two games instead of one.

>> No.7744979

I wish they’d rerelease the Mother series already. And not on that crappy online service. I want to actually own the games.

>> No.7744982

>>7744964
As far as I know Mother 1 wasn't released in the west for two main reasons, it was already very late in the NES's lifespan, and they were going to have to use more expensive cartridges with battery-backups like Zelda 1, and they were planning to include the game's soundtrack with it. Plus, you have to remember that they still didn't think JRPGs will do that well in the west.

They just didn't think it was worth the costs, which is understandable for the time. What ISN'T however is Earthbound's absolutely horrible marketing in the US that was probably the main reason it bombed.

>> No.7744985

>>7744979
But anon, Itoi's already rereleased all of the games and you can buy them on his website in book form.

>> No.7745051

>>7744982
I get the first two reasons. What I was saying is that there really isn't much of a good reason to have not included it with earthbound.

They entirely knew how to have a rom dual boot since the start of the NES, and mother 1 is not that large of a game. It really wouldn't have been that much of a PITA to just give a bit more ram to Earthbound, ensure it ran better since it was already starved for ram anyway, and then also justify the higher price tag.

Hardly matters now though. Shoulda, Woulda, Coulda. Off to the desert, which I hate. It has sand. It's coarse and it gets everywhere.

>> No.7745313

>>7744985
I guess. Idk, I just want the same love that Secret of Mana, Dragon Quest, and Mario got. Then again, they’re still letting F-Zero and Star Fox, two of their flagship franchises, rot at the moment. A three game franchise would be beneath their notice.

>> No.7745351

>>7745313
I suspect the major reason for that is they feel as thought they cannot innovate with that series anymore, and nintendo nowadays is always about being as different as you can be. In addition, star fox hasn't ever sold well in japan, same with metroid, and F-zero fills the same niche that mario kart does arguably. It's a shame too, because if they actually made one without trying to mess around too much, it would sell. I think they know it'd sell too and maybe that's the point. If they focused on what sold and stayed in the lines so to speak, we'd never get a game like mother, arguably.

But fuck man, I still wish they would at least once.

>> No.7746398

>>7745313
It'd be up to Itoi if the games ever got ported/remade since he owns the IP.

>> No.7746714

So basically what I got from this thread is that Mother 1 is am unplayable piece of even after years of multiple fan patches and versions coming out. Oh well, I can always at least enjoy the story via the wiki. I do agree that it is probably a more emotional and inspired trek than Mother 2; Mother 2 feels like a watered down Nickelodeon retread for kids.

>> No.7746876

>>7746714
>am unplayable piece of even
Cool seizure, retard.

>> No.7747136
File: 695 KB, 600x600, 1620823297393.webm [View same] [iqdb] [saucenao] [google]
7747136

>>7746714
>Oh well, I can always at least enjoy the story via the wiki.
anon, your baiting too hard

>> No.7747848

Thoughts on this hack: http://www.romhacking.net/hacks/5923/

Is it just a translation transfer? Kind of seems that way from the description. Was thinking of replaying 1 NES with it and then maybe MaternalBound 2 just for something a bit different.

>> No.7747990

>>7747848
Looks just like a simple re-translation/uncensor patch, and since it's done by Tomato it'll probably be good.

>> No.7748047

>>7747990
Yeah, that's what I got. I don't think it's actually done by Tomato, I think it's just his script used, but it looks more complete than the other two script ports I could find in google.

>> No.7748120

check this out https://youtu.be/5puIR2rgPnw

>> No.7748307

>>7697179
>10
finally this shitty zoomer infested thread will come to an end

>> No.7748335

Bump

>> No.7748598

>>7748047
I don't remember the official translation being bad at all, other than some of the weird censorship changes. Funny how Mother 1 actually got more censored than Earthbound did.

>> No.7748670

>>7748598
My issue with it is how mother 1's translation, while more censored, was more straight-forward.

Earthbound's is just fucking weird in how they worded things. Go to hell gets translated to "Don't go to heaven?" Wouldn't something like "Cease to exist!" or "Suffer eternally!" be a better choice?

>> No.7748681

>>7748670
They said "don't go to heaven" in the original one too.
https://legendsoflocalization.com/earthbound/happy-happy-village/#hell

>> No.7748759

>>7748681
>https://legendsoflocalization.com/earthbound/happy-happy-village/#hell

That's bullshit, It couldn't
>It's real
https://youtu.be/2wF0Wvj5ihs?t=87