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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games


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File: 60 KB, 640x400, mario5.gif [View same] [iqdb] [saucenao] [google]
770250 No.770250 [Reply] [Original]

Hey look it's DOS Mario.

>> No.770260
File: 5 KB, 256x194, mm3dos.png [View same] [iqdb] [saucenao] [google]
770260

Hey look it's DOS Mega Man

>> No.770256

Played that on the crappy windows 98 computers at my high school.

>> No.770271

>>770260
Let's not go there.

>> No.770270
File: 5 KB, 320x200, Jill%20of%20the%20Jungle_5.png [View same] [iqdb] [saucenao] [google]
770270

My DOSfu.

>> No.770330
File: 33 KB, 600x577, e9d8_das_boot_beer_glass.jpg [View same] [iqdb] [saucenao] [google]
770330

hey look, its DOS boot

>> No.770343

Am I the only one that actually bothers to correct the aspect ratio for DOS games to 4:3?

>> No.770348

>>770260
Damn, he's seen some rough shit, hasn't he?

>> No.771045
File: 57 KB, 300x322, ID Software stares at you with mild contempt.jpg [View same] [iqdb] [saucenao] [google]
771045

>Dos games is bad

>> No.771064
File: 296 KB, 522x458, DK.png [View same] [iqdb] [saucenao] [google]
771064

>>770330

>> No.771073

>>770343
Why considering 320x200 isn't a 4:3 resolution?
If you were running in vesa modes in multiples of 320x240, then I'd get that.

>> No.771102

>>771045
Engines are not games, John.

>> No.771143

>>771073
>>770343
Dos ran native in 320x200 (16:10) but monitors always recorrected it to 4:3
Bad reference but reference:
http://doomwiki.org/wiki/Aspect_ratio

>> No.771151

>DOS
Amiga is where it was at.

>> No.771165

>>771151
Go away eurofag, no one wants your Turrican machine.

>> No.771180

>>770270
Fyck yer Jill of the Jungle. Shit was fun back in the day.

>> No.771191
File: 152 KB, 500x313, 2611182358_c9f312d963[1].jpg [View same] [iqdb] [saucenao] [google]
771191

Hey look it's DOS AlleyCat

>> No.771280

>>771191
God I hate the CGA palette. Who decided those colors were good?

>> No.771290

>>771280
I dunno
but Paku Paku and California Games still look good on the CGA pallete.

Did Vette use CGA or EGA?

>> No.771293

>>771143
Shit, I've been suspecting for a while that when I ran games in DOSBox, they were at the wrong aspect ratio, but I wasn't sure and didn't realize all of this. I always did wonder what the DOSBox aspect option did and was too lazy to look it up. This changes everything...

>> No.771302

>>771280
Black? White? Magenta? Cyan?
I still make text cyan on black sometimes for pleasant reading.

>> No.771304

>>770330
That always pissed me off.
"Boot" is German for boat. Das Boot is "The Boat".
I guess they didn't expect retarded college students who watch shitty movies to connect "Der Stiefel" to the shape of the glass.

>> No.771306

>>771304
Or it could just be a dumb pun.. You know? Like everything else in that movie? Anybody who knows about movies knows about Das Boot.

>> No.771310

>>771306
How is it a pun? I don't see any wordplay.

>> No.771321
File: 67 KB, 400x266, das-boot-movie[1].gif [View same] [iqdb] [saucenao] [google]
771321

>>771310
Ummm.. Because there's a famous movie about a German submarine called Das Boot but in English boots are a kind of shoe so.. the Germans say "Das Boot!" in their funny German accents and they drink out of a boot shaped glass. It's funny on two levels, but I guess you're just on some higher level for grouchy douchebags.

>> No.771325
File: 16 KB, 640x200, Ultima2_CompVsRGB.png [View same] [iqdb] [saucenao] [google]
771325

For those who always wondered about the weird CGA graphics some games had on their monitor: http://en.wikipedia.org/wiki/Color_Graphics_Adapter#Special_effects_on_composite_color_monitors

>> No.771335

>>771321
I'm not privy to classic films, but that still makes the entire situation nonsensical, as Germans just call it a Bierstiefel. They're pretty common here.
It's a pointless reference without any real connection. It's as funny as any other pop-culture reference with no punchline.

>> No.771346

>>771321

They call it Das Boot only in that stupid movie by those unfunny faggots who made Super Troopers. That isn't real life.

>> No.771348

>>770260
oh my god why

>> No.771357

>>771325
Weird.. So I was basically fucking myself by trying to play games on a real monitor? Son of a bitch I should have had a tv hooker up the whole time

>>771335
You should watch it it's a good movie but yes, the gag in Beerfest is just another pop culture reference pun but at least now you get it.

>> No.771362

>>770260
oh no

no no no no no no no no no no no no no no no no

>> No.771365

>>771346
Correct you have successfully differentiated Beerfest from real life. Well done. Any quiz show would be lucky to have such a competitor.

>> No.771397

I remember playing Megaman X on PC.

I think it was under Win95 though

>> No.771398

>>771290
Vette used EGA.

>> No.771451

>>770270
>play Jill of the Jungle
>climb vines
>gym class rope flashbacks
So hot. This shit is one giant tease.

>> No.771452

>>770343
In dosbox, I don't because it's already done by my monitor. Makes screencaps a bit odd though.

>> No.771461
File: 145 KB, 500x344, 1369256095649.png [View same] [iqdb] [saucenao] [google]
771461

>1999 or so
>have to use headphones because computer in living room, and obnoxious older siblings fly in to rage when they hear the computer when trying to watch TV
>Mario DOS uses the computer's internal speaker

Fuuuuck.

>> No.771508
File: 374 KB, 322x240, oD7QNVn.gif [View same] [iqdb] [saucenao] [google]
771508

>>771461
PC Speakers ruined my life. I swear it.

>> No.771543

>>771325
That kind of makes sense considering that EGA was 15khz and that most computers of the time used TV monitors.

But; did those computers actually have composite out next to RGB?

>> No.771615

>>770250
was that game beatable?

i remember getting stuck on that level, maybe not that one, but it was a castle level.

>> No.771637

>>771508
Dem beeps. I oddly enjoyed them and have fond memories of playing games one my cousin's computer that lacked a sound blaster. Hell, some games I only got to play on the PC speaker and was pretty disapointed with the sound quality when I got a copy home, especially Catacomb 3d. That game had aweful sound. PC Speaker beeps are so memorable.
http://www.youtube.com/watch?v=5v36e4_jars

>> No.771647

http://www.youtube.com/watch?v=uqPJfLO9XTE

Best DOS game.

>> No.771701

>>771321

>expecting Germans to understand comedy

>> No.771780

>>771346
>Super Troopers
>unfunny
yeah you can go fuck yourself

>> No.771778

>>770260
Oh god what

>> No.771875

>>771321
>not mentioning the entire focus of the joke - that Jurgen Prochnow was in Beerfest and was also the KaLeun in Das Boot

>> No.771884

>>771875
See I didn't even recognize him so I guess it's funny on three levels.

>> No.771914

>>771143
>Dos ran native in 320x200
I know what you meant but this line gave me a stroke

>> No.772069
File: 8 KB, 172x144, Dyna_Man_Mugshot.jpg [View same] [iqdb] [saucenao] [google]
772069

>>770348
you have no idea

>> No.772117
File: 82 KB, 400x400, 1363784241491.jpg [View same] [iqdb] [saucenao] [google]
772117

>>770260
Voltman best Robot Master

>> No.772125
File: 16 KB, 640x400, prince-of-persia.gif [View same] [iqdb] [saucenao] [google]
772125

Hey look it's DOS Prince of Persia.
the best version

>> No.772239

>>772125
>DOS Prince of Persia
>best version
I first played this game on Macintosh and was sorely disappointed when I later played the DOS version. Just look at this glorious Macintosh graphics!

this is not a Mac circlejerk, but the graphics were obviously superior in this case

>> No.772240
File: 134 KB, 640x400, image.jpg [View same] [iqdb] [saucenao] [google]
772240

>>772239
And I forgot the image. My bad.

>> No.772245

>>772240
This is old? Looks like something on the iphone

I'm certainly impressed.

However, I love the NES graphics, but that's the one I played first :)

>> No.772256

>>772240
The original apple II version looks more or less like the DOS version. That's the Macintosh version, released 2-3 years later. So you had some years of development after the initial release.

>> No.772367
File: 37 KB, 689x772, Das_Butt.jpg [View same] [iqdb] [saucenao] [google]
772367

>>771321

>> No.772381
File: 97 KB, 640x420, 3238-3-prince-of-persia-for-genesis.jpg [View same] [iqdb] [saucenao] [google]
772381

>>772125
>>772240
I first played it on a Genesis emulator, turns out it was the best version.

>> No.772409

>>770260
I'm trying to run this game with DOSbox, but it runs TOO fast

Help me

>> No.772431
File: 27 KB, 555x397, Screenshot - 06062013 - 05:41:20 PM.png [View same] [iqdb] [saucenao] [google]
772431

>>772240
I grew up with mac and it's got to be the best version, but im playing SNES now because i heard it has new levels!

they're adding skeletons this like though, which seems a shame since it will remove from the surprise of the first one

>> No.772435

>>770250
>>770256
>>771615
what's so bad about it? those graphics look pretty nice for a DOS game of it's time

>> No.772442

>>772431
looks like his rear is rady

>> No.772452

>>772435
none of those posts said it was bad

>> No.772456
File: 32 KB, 558x419, Screenshot - 06062013 - 05:49:54 PM.png [View same] [iqdb] [saucenao] [google]
772456

see they shouldn't ahve given you a skeleton before this part, and the sound on the SNES is not as good

>> No.772458
File: 2 KB, 640x400, ario-bros_3.png [View same] [iqdb] [saucenao] [google]
772458

>>771045
not all of them, but there were some pretty shitty ports/knock offs

>> No.772465

>>772456
huh?

>> No.772467

>>772409
Configure DOSBox to 600 cycles.

That's the problem with some DOS games, they are made to be only playable with the processors PCs had at the time.

>> No.772470

>>772458
That was more common on the 80's, on the 90's PCs were becoming more powerful and people started to make more original stuff on the platform.

>> No.772493

>>772470
there were still a lot of shitty ports of console games actually, at least in the early 90s, by the mid-90s things where getting better though

>> No.772519

>>771165


Hey! it plays Alien Breed 2 you know!

>> No.772578

>>771191
The game is really just ripped from a self-booting disk which is why it has no exit feature

>> No.772583

>>771543
The original IBM CGA card and many clones have a composite out next to the RGB connector. It wasn't used much because everyone had a RGB monitor and 80-column text was unusable unless you had a monochrome composite display. This trick is done by exploiting NTSC color bleed.

>> No.772639

It's a shame that the PCjr/Tandy modes were limited to those machines, IBM should have made those modes standard to all PCs, like they did with EGA and VGA modes later.

>> No.772957
File: 147 KB, 1064x800, retroarch 2013-05-20 03-12-22-01.png [View same] [iqdb] [saucenao] [google]
772957

>> No.772995

>>772639
I would get the impression that IBM wanted to distance themselves from the fiasco of the PCjr as much as possible

>> No.772998

>>772995
And thanks to that we had to suffer the bleeps and crappy graphics until the 90's

>> No.773006

>>772998
EGA did everything that Tandy did and more. Too bad about the sound though.

>> No.773012

>>773006
The only thing I don't get is why IBM chose to totally reimplement how the EGA graphics worked (visually 320x200x16 mode is the same on both, but programming-wise are completely different)

>> No.773013

>>772957
holy shit tell me the name, i got a huge flashback, i played that game i'm pretty sure.

>> No.773036

>>773013
The original Duke Nukem obviously

>> No.773136

>>772256
It's running in 640x480 instead of the 320x200 of the original POP

>> No.773139

>>771143
>Dos ran native in 320x200

DOS doesn't run "native" in any resolution; it's only an operating system

>> No.773173

>>772125
SNES version is best version

>> No.773190
File: 23 KB, 320x240, dayum.png [View same] [iqdb] [saucenao] [google]
773190

Hey look, it's DOS Lost Vikings. I recently played this on a SNES emulator and guess what? What I always taught were some blocks in the background are actually windows, but on the SNES version you can see stars flying by and in DOS it's just black. Why no stars, DOS, why no stars?

Then I had another shock when I saw Lost Vikings 2 on SNES existed that follows the original.

>> No.773247
File: 15 KB, 377x227, aprildos.jpg [View same] [iqdb] [saucenao] [google]
773247

April O'Neill's face at the end of the TMNT DOS version

>> No.773347

>>772069
dynamite man!

>> No.773439

>>773247
Horrifying.png

>> No.773469

>>770250
Actually tried to play the full game in Dosbox a little while ago. Shit turn my screen 180 degrees, fucked up my resolution, and enlarged all my icons

>> No.773483

>>773247
jesus, it looks like a screamer from /x/

>> No.773494

>>773469
lol'd

>> No.773512
File: 223 KB, 294x282, ,jkhlkhjlkjhl.png [View same] [iqdb] [saucenao] [google]
773512

>>770260

>> No.773620

>>773190
The SNES version is the original platform for Lost Vikings, so it's no surprise it is the most polished.

>> No.773640
File: 200 KB, 1280x960, dosbox 2013-05-11 16-53-53-84.png [View same] [iqdb] [saucenao] [google]
773640

It's just like I'm using my shitty monitors in 1994!

>> No.773674

>>773640
Goddamn it, now I wanna play some goddamn Rodent's Revenge.

>> No.774514
File: 7 KB, 320x200, kong_ch1.gif [View same] [iqdb] [saucenao] [google]
774514

Unofficial DOS Donkey Kong was pretty damn good from what I remember.

>> No.774524

>>773640
Speaking of arcade, what's the best emulator for things like Joust? Also, is one of the Capcom PSP arcade emulators capable of running it?

>> No.774547

>>770270
My grandma had this when she got her first computer, which came with some games. She wouldn't let me play it because she thought it was porn.

>> No.774556

>>774524
Joust ran on Midway/Williams hardware, not Capcom. MAME and maybe FBA can do it.

>> No.774557

>>773640
>Pipedream
>RattlerRace
>Rodent's Revenge
>Centipede

It's all coming back to me.

>> No.774574

>>774556
Was the 3.1 version good enough to install dosbox and progman for?

>> No.774585

>>773620
genny version has better control (with 6 button controller), extra levels, and arguable better music

>> No.774589

>>774585
*arguably

fuck

>> No.774592

>>774574
I suppose so.
Install 3.1 under DOSBox isn't a real chore, unlike Windows 9x.

You can also get Fury3, and the Microsoft Entertainment Pack running under it, too! Fucking SkiFree, man.

>> No.774604

>>774556
FBA can't play it AFAIK. It'd have to be MAME.

>> No.774610
File: 4 KB, 320x200, 544125-donkey-kong-pc-booter-screenshot-clear-cga-without-full-color.png [View same] [iqdb] [saucenao] [google]
774610

>>774514
This is the official Atarisoft port for the PC

>> No.774618

>>774574
You don't really need to install dosbox. Also, dosbox is good enough to install dosbox for. Progman comes with windows so if you have any reason to install windows 3.11 and earlier, you're getting progman.

>> No.774628

>>774574
Truth be told, that arcade compilation runs really slow for me on DOSBox for whatever reason.

>> No.774625

>>774610
it sucks, doesn't it

>> No.774641

>>774625
Yes but at least it has the cement tub level unlike the NES. Fuck you Nintendo.

>> No.774642

>>774592
You're better off getting Windows 98se rather than 95 or 98 or ME if you wanted to use 9.x There's no real reason to stick with 95 instead.

>> No.775684
File: 3 KB, 320x200, 6779_0.png [View same] [iqdb] [saucenao] [google]
775684

Hey look it's DOS not Dr Mario.

>> No.775853

>>772458
that ascii looks kinda charming imo

>> No.775861

>>772957
>ACME
every time, i used to play this fucker all the time on my grandma's old win3.1 holed up in the back room

>> No.775872

>>775684
I love that the guy had the balls to put his name right on the screen in an obviously stolen concept

>> No.775880
File: 76 KB, 620x399, 164847-prince.jpg [View same] [iqdb] [saucenao] [google]
775880

>>772239
Wrong. SNES version > all.

>> No.775912

>>775684
>those saggy tits
can't unsee

>> No.775921

>>770270
HNG the memories.. BRB reinstlaling DOSBox...

>> No.776074

>>772245
>:)

>> No.776297

>>775880
>implying snes version > genesis version

lel

>> No.776321

>>772467
Damn, I remember that game running too fast on... 3.1 I think? I know it was pre-98.

>> No.776408

>>772125
>>772240
>>772381
>>772456
>>772456
>>775880
ITT: People argue which version of an animation showcasing game is superior based on still screenshots

>> No.776465

>>776408
>sprites
>animation

pick one

>> No.776480
File: 30 KB, 560x384, 266891-prince-of-persia-apple-ii-screenshot-swordfights.png [View same] [iqdb] [saucenao] [google]
776480

>>772239
>>772256
>The original apple II version looks more or less like the DOS version.
actually it looks quite different and unlike the other versions the animations are rotoscoped
http://www.youtube.com/watch?v=T5-06QnCHKY

>> No.776494

>>776480
It still looks like shit though.

>> No.776505

>>776494
>>776465

>>>/v/

>> No.776545

>>776480
They're all rotoscoped. That's the whole point.

http://www.youtube.com/watch?v=WAjRNU3DbSY

>>776465
lolwat?

>> No.776553

>>776545
I have to wonder, how old where the people that worked on this game? I'm looking at other pics of the main devs at the time and they have to be either barely out of their teens or still in them...

also, the later remakes in the 90s and so on weren't

>> No.776563

>>776545
what i meant is that those anons were discussing about the textures of the game, not about the animations.

>> No.776569
File: 124 KB, 600x460, Jordan-Mechner-at-his-Apple-.jpg [View same] [iqdb] [saucenao] [google]
776569

>>776553
well, I guess Jordan Mechner just looked young... found out he was born in 64, which would have made him in his 20s while he was working on it.

>> No.776628

>>776569

>princeofpersiaathiscomputer.jpg

>> No.776648

>>776563
Yeah and the point of PoP was the animation (and level design)

>> No.776660

>>776569
Yeah probably not a high school jock.

>> No.776656

>>776648
the animations look pretty much the same in all versions tho.

>> No.776694
File: 58 KB, 480x682, korean-samsung-gam-boy-system-ad.jpg [View same] [iqdb] [saucenao] [google]
776694

>>775684

>Dr. Rudy

>Not Dr. Hello

do you even Gam*Boy?

http://www.youtube.com/watch?v=O4YEWxr2Ht4