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/vr/ - Retro Games


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File: 67 KB, 255x288, 112783.jpg [View same] [iqdb] [saucenao] [google]
7457386 No.7457386 [Reply] [Original]

Doukyuusei Remake.
Can't wait for my waifu Misa.
Last thread >>7398924

>> No.7457640

Remake announved?

>> No.7457653
File: 48 KB, 640x400, DOR_Special_Edition_93_167_resultat.gif [View same] [iqdb] [saucenao] [google]
7457653

Thanks, OP.
I'm happy to try out the game about Dante's Comedia this week-end.

>> No.7457697

>>7457640
If you're asking about Doukyuusei Remake, it's gonna be released in 2 days.
https://vndb.org/r75248

>> No.7457862

http://www.fanzagames-digination.com/doukyusei_re/gallery.html

>> No.7457883
File: 175 KB, 940x529, sc8lgr.jpg [View same] [iqdb] [saucenao] [google]
7457883

>>7457653
It's a really unique game with a great art direction. Still an oddity in the Koei catalogue.

>> No.7457968
File: 169 KB, 900x1600, WhatsApp Image 2021-02-24 at 13.26.51.jpg [View same] [iqdb] [saucenao] [google]
7457968

>>7457653
Is this game paranormal related? I know about Dante's Comedia but I have just identified the image on the stone with the ''Man of the Jade Mask'' in a UFO related book I own. Nice stuff.

>> No.7458019
File: 33 KB, 640x400, DOR_Special_Edition_93_180_resultat.gif [View same] [iqdb] [saucenao] [google]
7458019

>>7457968
I'm sorry anon, I don't know because I can't read japanese. I know there are space or flying ships.

>> No.7458117

Post titty monsters

>> No.7458148
File: 36 KB, 544x288, XENON_Mugen_no_Shitai_128_resultat.gif [View same] [iqdb] [saucenao] [google]
7458148

>>7458117
I'm happy to oblige for such a fellow man of high culture.

>> No.7458324
File: 83 KB, 640x800, Wonpara_Wars_2_1_188_resultat.gif [View same] [iqdb] [saucenao] [google]
7458324

>>7458117

>> No.7458363
File: 31 KB, 642x402, 04068_resultat.png [View same] [iqdb] [saucenao] [google]
7458363

>>7458117

>> No.7458649
File: 47 KB, 640x400, 064.png [View same] [iqdb] [saucenao] [google]
7458649

Consolation prize

>> No.7458683
File: 28 KB, 504x296, YES_HG_287_resultat.gif [View same] [iqdb] [saucenao] [google]
7458683

>>7458649
I'm afraid there's a dick in there.

>> No.7458696
File: 114 KB, 909x809, hnnng.png [View same] [iqdb] [saucenao] [google]
7458696

>>7458324
What drawing program can I use to draw like this?? Photoshop is filled with big high res brushes. don't tell me i'm supposed to put every single pixel by hand. the shading on the metallic part is too beautiful

>> No.7458745

>>7458683
Better than being forever arone.

>> No.7458775
File: 14 KB, 640x400, work0006.png [View same] [iqdb] [saucenao] [google]
7458775

>>7458745
I'll never know ;_;

>> No.7458776
File: 32 KB, 640x400, 447806-true-love-pc-98-screenshot-school-corridor.gif [View same] [iqdb] [saucenao] [google]
7458776

>>7458649
Another one.

>> No.7458983
File: 476 KB, 745x1023, megatech.jpg [View same] [iqdb] [saucenao] [google]
7458983

>> No.7459220

where can I find the hentai games?

>> No.7459405
File: 38 KB, 446x752, tumblr_f830cb69bea3b52ab9c1c5f263fdf70d_7fbd1bba_540(1).png [View same] [iqdb] [saucenao] [google]
7459405

>>7458117
More titty monsters
>>7459220
neokobe archive.org

>> No.7459482

>>7459220
They're all hentai games.

>> No.7459856

>>7457862
Did PC-98 games feel this bland looking back then too?

>> No.7460439
File: 260 KB, 1079x702, pc98 1423522534909.jpg [View same] [iqdb] [saucenao] [google]
7460439

>>7458117

>> No.7460685

>>7459405
Imagine her in Smash Bro lol

>> No.7460686
File: 23 KB, 248x400, T_NAT.png [View same] [iqdb] [saucenao] [google]
7460686

>>7460685
CERO would never let her in with that oufit.
Now this is a character made for good boys and girls.

>> No.7460973

>>7460686
My king, I kneel

>> No.7460993
File: 121 KB, 1000x500, 1516741082422.gif [View same] [iqdb] [saucenao] [google]
7460993

can you guys recommend me some games? anything goes as long as I don't need to understand moonrunes

>> No.7461062

>>7460993
https://www.youtube.com/watch?v=Vo7lCg7_cxM

>> No.7461063

>>7461062
lol based

>> No.7461148

>>7461062
imagine wanting to live in a country where this game was made

>> No.7461173

>>7461148
Watch the wholesome ending.

>> No.7461272

>>7461062
We nees more games like this nowadays

>> No.7461302

>>7461272
They tried to make a game called Rape Day recently, but Steam decided not to publish it.
Dunno what happened to it now.
Also remember RapePlay years ago?

>> No.7461605

>>7461302
Yes. Never played it because I don't understand the point/interest of the game.

>> No.7461746

Does anyone have the images of DMM cutting NTR man out of Kakyuusei tennis girl's image? Or was it Doukyuusei?

>> No.7461761

>>7461062
Someone mod this with Glen Quagmire

>> No.7461814

>>7461746
Don't remember any tennis girls in Doukyuusei.
Mai is a swimmer, Misa is a runner.

>> No.7461818

Countdown 1 day
https://www.youtube.com/watch?v=da43Lj-9tbU

>> No.7461829

>>7461761
The hunter or the prey?

>> No.7461984

>>7461829
I think you know the answer

>> No.7462017

>>7461984
The prey.
Chased by a snu-snu.

>> No.7462665
File: 48 KB, 608x306, isle204.jpg [View same] [iqdb] [saucenao] [google]
7462665

Anyone knows the plot of Ushinawareta Rakuen?
https://vndb.org/v9147

>> No.7462678

>>7462665
I don't like where is going D:

>> No.7462697

>>7462678
I don't know Japanese but I feel there's a Cthulhu monster in the island.

>> No.7462702
File: 345 KB, 800x1007, finaldore.jpg [View same] [iqdb] [saucenao] [google]
7462702

>>7457883
The art is straight from Gustav Dores art for the Divine Comedy. Its fantastic!

>> No.7463107

>>7462702
If you're into this (and this particular picture, the angels revolving around god also symbolizing the planets revolving around the sun), you should read The Esoterism of Dante, by René Guénon. It's pretty fucking hard to understand, but god damn this man is interesting.

>> No.7463906
File: 97 KB, 640x400, masamune.png [View same] [iqdb] [saucenao] [google]
7463906

Still waiting this.
We didn't get it last year, I hope we'll get it this year.

>> No.7463956
File: 313 KB, 588x427, doukyuusei_english_translation.png [View same] [iqdb] [saucenao] [google]
7463956

EOP and Dekinai, rejoice!

>> No.7463958

>>7463956
Now if only they translate the original PC-98 version.

>> No.7464118 [DELETED] 
File: 383 KB, 640x864, 1612210222965.jpg [View same] [iqdb] [saucenao] [google]
7464118

>>7463958
What, you don't like upgraded remakes?

>> No.7464124
File: 2.08 MB, 1024x2351, 1613380798016.png [View same] [iqdb] [saucenao] [google]
7464124

>>7463958
What, you don't like upgraded remakes?

>> No.7464139

>>7464124
Oof-grade more like
I so hope they dont butcher Tsukihime

>> No.7464157
File: 2.49 MB, 1754x2949, 1607559872348.png [View same] [iqdb] [saucenao] [google]
7464157

>>7464139
You WILL like flat soulless design and bored/neutral expressions, anon.

>> No.7464169

>>7464124
>>7464139
PC-98 Doukyuusei design is the based.
It's also the first dating sim I played.

>> No.7464185

>>7464157
This guy must work for cheap or something. His work on Langrisser wasn't too hot either.

>> No.7464294

>>7464139
The Yu-No remake is a total butchery, few remakes manage to take out so much SOUL at once. Even the shitty Langrisser one looks better.
On the other side, the trailer for Tsukihime actually looks cool. The original game was a bit amateurish in the art department, so it looks more polished there.

>> No.7464351
File: 127 KB, 870x480, 75qslz9qk2061.jpg [View same] [iqdb] [saucenao] [google]
7464351

>>7464294
Typemoon was a doujin circle when they made Tsukihime.

>> No.7464369

>>7464351
>every day we stray further from the lolis

>> No.7464372

>>7464351
You can pinpoint exactly when the soul was extracted.

>> No.7464390

>>7464351
I know anon, I played and enjoyed it back in the days. But I'm not against playing it again with new art, as long at it's faithful to the original tone. I like the current type-moon artstyle, along witg the ubl/hf anime.
Yu-No went the opposite way, from a game with high production values to a low effort cheap quick cash-in. I expected so much more from 5pb.

>> No.7464394
File: 986 KB, 1286x480, ciel.png [View same] [iqdb] [saucenao] [google]
7464394

>>7464351

>> No.7464402

>>7464394
>ciel.png
NotCiel.png
FTFY

>> No.7464407
File: 44 KB, 640x400, PONKAN_1115_resultat.gif [View same] [iqdb] [saucenao] [google]
7464407

Why are these threads so comfy and informative?

>> No.7464412
File: 24 KB, 640x400, Ehr676yWoAAJs4O.png [View same] [iqdb] [saucenao] [google]
7464412

>>7464407
IDK i personally like aliaser art where i can see every single pixel worked on without zooming much. also the pc98 limited palette is just so beautiful

>> No.7464415

>>7464412
God damn those lovely details like the strap inside the shoulder pad.

>> No.7464424
File: 55 KB, 800x600, KE013.jpg [View same] [iqdb] [saucenao] [google]
7464424

>>7464390
I kinda like the redesign of Kana in Kana... Okaeri.
In the original, the characters look like retards.
Haven't finished playing Kana Imouto, it's so depressing.
Kana is also the only nakige I ever played.
I wanna fap, not crying.

>> No.7464531

>>7464124
Call me an uncultured swine, but I'd say the remake doesn't look *that* bad, apart from that strategically placed steam cloud on #12. (With all that being said, still nothing can match the original PC-98 style. It's just pure magic.)

>> No.7464972

I downloaded the Windows port for Yu-No (+ english patch and voice files) and it came in four parts. the first three are 400mb in size and the fourth just 30mb (lacking a bunch of files). I installed part 1 by mounting the files and running the Install dot exe but if I do the same with the other files it acts as the launcher for the game as if everything is already set up. in fact the game seems to be running normally. What the hell are these other parts for? The game itself is already a little over 1gb in size.

>> No.7464981

>>7464972
Could be multifiles archives.
Screenshot what your download and post them here.

>> No.7464985

>>7464972
That's just a split archive. It's not so common anymore, but back in the day when you had a slower download speed or limited external storage, it'd be common to split archives like that. Once all the parts are together in the same directory, it works just like a regular .zip/.rar or whatever.

>> No.7464989

>>7464407
Because PC-98fags are good people, enjoying simple things : nice pixel art, cool fm tunes, big anime boobs. This is like the most based community ever.

>>7464972
Probably the music and voices. They really add to the experience, you should install them.

>> No.7465035
File: 180 KB, 679x496, yuno.png [View same] [iqdb] [saucenao] [google]
7465035

>>7464981
Shit, already deleted them since everything seems to be fine. But they were all .rar and looked something like that:
>Voice files
>Voice C
>Voice B
>Voice A
>ISO or something with a BIN and a mountable CUE
>English patch
>A read me
And every part was exactly the same, down to the audio filenames
>>7464985
That's a good enough explanation.
>>7464989
Yeah, I already installed them.

>> No.7465041

>>7465035
I got your back anon, the readme was this text:

Installation Instructions
1. Mount CLASSICS.iso using Daemon Lite (DTLite.exe it's inside the folder)
2. Follow prompts and install game.
3. Classics.iso has three games packed in, only YU-NO is translated.
4. Once game is installed, run YU-NO_English_tlpatch_v1.00.exe
5. It will auto-detect your needed installation directory. Press 'Install' (make sure it picks the YUNO folder inside Classics and not Classics itself.)
6. Once installed, DRAG what is INSIDE yuno_voice_files folder into the YUNO folder inside Classics. i.e. VOICE_A, VOICE_B, VOICE_C
7. Extract the contents from the YUNO Music Pack (44 kHz Stereo Lossless).7z package into the YUNO folder.
8. run AI5ENG_VOICE.exe inside the YUNO folder.
9. Play the game.

Note:
You may need to set to 256 color compatibility mode for it to run (I know I had to)
and maybe even force it to 640x480 resolution.
Do this by right clicking on AI5ENG_VOICE.exe then properties, then go to the compatibility tab:
Windows 7: Run in 256 colors
Windows 7: Run in 640 x 480 screen resolution

You will need to be in Japanese locale to run the game correctly.
The installer may need to be run as administrator.

>> No.7465052

>>7465041
Yep, I seem to have installed it correctly and there aren't any mentions of split files in both readme, though it lacked this music pack (no biggie).

>> No.7465057

>>7465041
>>7465052
Also, thank you anon for going into this trouble of looking for that text.

>> No.7465061

>>7465057
You're welcome anon, I just had to plug in a hard drive.

Hope you'll enjoy the game even if there's no music ;)

>> No.7465134

>>7465061
Well it does have music, unless this pack is an improved version?
(mind you, the installer was in japanese so I probably already installed it)

>> No.7465270

>>7464989
There aren't that many big anime boobs, it's a variety.

>> No.7465903
File: 37 KB, 640x400, brandishopbgb_resultat.png [View same] [iqdb] [saucenao] [google]
7465903

>> No.7466110

>>7464124
What bugs me is the lack of contrast in newer anime. I get that art styles evolve but the high contrast color gradation and thicker linework was part of what gave anime it's "personality." I know that those were necessities based on the limitations of standard definition TV/monitors (too much subtlety in detail would blur to shit) but it's the number 1 reason why modern anime looks like ass to me.

>> No.7467217

bump

>> No.7467346 [DELETED] 

>Doukyuusei Remake torrent
It's up.

>> No.7467365

>>7466110
For me, it's the 1/3 closed eyes with that eternal lifeless expression.

>> No.7467596

>>7465134
By default, the game has music, but not the original soundtrack. Only a very inferuor rendition. If you want to hear it in all its pc-98 fm glory, you need the music pack.
It may seem autistic, but it really makes a difference as the original soundtrack is perhaps the finest fm soundtrack ever.

>> No.7468352
File: 43 KB, 640x400, 411737-marion-pc-98-screenshot-marion-becomes-a-tough-soldier.gif [View same] [iqdb] [saucenao] [google]
7468352

What are some good, fast and pumping pc-98 tunes, excluding well-know stuff like Falcom and such?

>> No.7468913

>>7468352
If you haven't listened them yet, check Grounseed (pure Umemoto goodness, too bad the game itself is crap) and Possessioner (lots of epic funk/rock tunes)

>> No.7469108

>>7468913
I know Possessioner was good, but thanks for pointing the other game to me. While it was very nice, I was hoping for something a little speed metal-esque.

>> No.7469675

>>7458776
Just finished this. Any games as comfy?

>> No.7470248

>>7469675
NANPA.BAT series

>> No.7471059

bump

>> No.7471082
File: 82 KB, 500x725, natsune 22.jpg [View same] [iqdb] [saucenao] [google]
7471082

>>7471059

>> No.7471271

>>7471082
Impeccable taste, anon.

>> No.7471276

>>7471082
That's nice art, anon. Do you have sauce ?
Would love to see more PC-98 era quality fanart.

>> No.7471278

>>7471276
Source is Kantori.

>> No.7471608

>>7471278
Oh, it's official then ? Don't remember seeing it before. Thanks !

>> No.7471641

>>7471608
No, it's drawn by Kantori. It's still fan art, even if it's done by the original artist.

>> No.7471672
File: 977 KB, 1410x1920, large.1508664975_DragonKnightIII(KnightsofXentar).jpg.b21d6303b17cc65583953f1bcf18de9a.jpg [View same] [iqdb] [saucenao] [google]
7471672

>>7458983
Dude I used to be so hot for the girl in the Dragon Knight II ad.

>> No.7471708
File: 36 KB, 560x300, DRAGON_KNIGHT_3_v2_1151_resultat.gif [View same] [iqdb] [saucenao] [google]
7471708

>>7471672
>used to
Tell us, anon: what happened?

>> No.7471884

quick question, what games on pc-98 should everyone play? i kinda wanna try it out, and i already have the emulator playing the older Touhou games. are there any english translations?

>> No.7471950

>>7471884
>are there any english translations?
Of the Touhou games? Yes
Of other pc-98 games? Yes
What games do you like senpai?

>> No.7471968
File: 6 KB, 250x211, asuka_screaminside.jpg [View same] [iqdb] [saucenao] [google]
7471968

>>7471950
hmmm
maybe some anime-themed games? rpgs with chicks? dating sims?
show me the quintessential retro otaku game playlist; it's interesting seeing what the anime fandom was like back in the 90s.

>> No.7472124

>>7471968
>rpg with chicks
Rance series
Dragon Knight series (Dragon Knight 3 was translated as Knights of Xentar)
>dating sims
Doukyuusei series

>> No.7472162
File: 772 KB, 720x1072, __silk_ao_ki_and_aka_dragon_master_silk_drawn_by_kajiyama_hiroshi__f50b70b0d99218cc191bb35988776402.jpg [View same] [iqdb] [saucenao] [google]
7472162

>>7472124
Dragon Master Silk translation when

>> No.7472326

>>7471968
Possessioner, Night Slave, Rusty, Toushin Toshi 2...

>> No.7473230

Which Variable Geo is the best one? Is there even one, or is it just worth it for the OVA?

>> No.7473920

>>7473230
VG Max
Chibi are cute.

>> No.7474629
File: 185 KB, 640x800, 2_Mizugi.jpg [View same] [iqdb] [saucenao] [google]
7474629

Happy birthday.

>> No.7474652

>>7473920
I second VG Max. Animation and gameplay are smooth, plus the sprites are adorable.
If you want another decent old ero fighting game, Ningyou Tsukai 2 is also good. Miles above the first one that was localized as Metal & Lace.

>> No.7474776

>>7474629
A fellow man of culture, I see.

>> No.7475761

>>7468352
Geo Slave and Mime had a good OST.

>> No.7476195
File: 23 KB, 520x288, Sensual_TrainingKannou_Kyoushuu_304.png [View same] [iqdb] [saucenao] [google]
7476195

https://www.youtube.com/watch?v=sx-PpfZw-9k

>> No.7477772

bump

>> No.7478765
File: 203 KB, 639x299, 1542779904199.gif [View same] [iqdb] [saucenao] [google]
7478765

>> No.7479336

Anyone willing to spoonfeed me the simplest, cleanest, or most effective text hook/translation software? Cursory googling leads me to threads that are around ~10 years old, and I'm just wondering if I'm overlooking any more "modern" options.

>> No.7479384
File: 13 KB, 640x400, 13786a6c2b68f3708c4b696bcf3f85c2_resultat.png [View same] [iqdb] [saucenao] [google]
7479384

>>7479336
Interested as well.

>> No.7480395
File: 35 KB, 640x400, 5abfabcc014f448087cf161e7f4061e6_resultat.png [View same] [iqdb] [saucenao] [google]
7480395

>> No.7480416

>>7479336
I used ITHVNR recently. It worked well enough for my loli studying material.

>> No.7480431

>>7480416
Oh wait, no, it's Textractor now.
There, Textractor is more recent.

>> No.7480562

>>7480431
Bless you, anon. While it's still mysterious to me, I'll look it up!

>> No.7480937

>>7478765
What's this one called? I always see it posted.

>> No.7481019

>>7473230
VG max and Advanced Variable Geo 2 are really the only good ones.

>> No.7481584

What's the best way to find the original Yu-No port and the English/voices patches for it? I had a TLWiki article bookmarked with it years back but guess I kept it on the backlog for too long because it looks like they're gone now entirely.

>> No.7482019

>>7480937
It's Possessioner, and it's currently being translated.

>>7481584
Dunno where you can find this nowadays.
It's 2,5GB so it might take a while if you need me to upload this (tell me where I can upload something so big, too).

>> No.7482123

>>7481584
https://sukebei.nyaa.si/view/2641259

>> No.7482493

Might be a stupid question, but is there any fan translation for the original PC-98 Doukyuusei (or perhaps even for its sequels)?

>> No.7482813

>>7482493
I only know Chinese and Korean translations of the original PC-98 version.

>> No.7483447
File: 84 KB, 640x400, mld1003.png [View same] [iqdb] [saucenao] [google]
7483447

https://www.youtube.com/watch?v=hsJDncK6oiE

>> No.7483945
File: 40 KB, 504x288, Jack_Haitoku_no_Megami_211_resultat.gif [View same] [iqdb] [saucenao] [google]
7483945

>> No.7484746

What is the best program to make PC98 styled art?

>> No.7484808

>>7484746
Any paint tool really, as long as you can place single pixels and set up palettes. I've done pixel art in Photoshop, Clip Studio, SAI, Krita and grafx2 and they all do the job.

>> No.7484863
File: 95 KB, 752x732, Kris_Steel406.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>7484746
As >>7484808 said you can use anything as long as it has a pen mode without anti-aliasing.
Here's one I made in 1995 in DPaint V.

>> No.7484895

>>7482123
You're a life saver anon, thank you!

>>7482019
And thank you for offering, thankfully it's already up somewhere but I appreciate your willingness to go the hassle.

>> No.7484935

Is there anywhere I could find a decent list of English translated works?

>> No.7485627

>>7484863
Well that's pretty fucking beautiful.

>> No.7485639
File: 123 KB, 520x720, 1365291149031.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>7458117

>> No.7485702

>>7484863
Wow, this is great. Got any more pixel art you wouldn't mind posting?

>> No.7485769

>>7484863
This is some legit artwork, like peak early 90s Westwood Studios level.

>> No.7486189

>>7485639
Dangel/r?

>> No.7486286

>>7486189
I think it's from Branmarker 2.

>> No.7486336
File: 40 KB, 640x400, 1592522729951.png [View same] [iqdb] [saucenao] [google]
7486336

> ctrl+f "jpg"
> 1 of 14

>> No.7486502

>>7485639
Those are some big shoulderpads.

>> No.7486545
File: 85 KB, 640x800, Wonpara_Wars_2_1_372_resultat.gif [View same] [iqdb] [saucenao] [google]
7486545

>>7486502
All men like big shoulder pads .

>> No.7486590

>>7479336
>>7479384
Textractor works fine for most stuff i've come across some javascript based newshit aside.
Just needs some minor configuration like entering boxes of only translating the current thread you're looking at instead of all the ones it finds and exchanging bing translate for google translate in a list if you get tempbanned from the service.
If you don't want to see the japanese at all and just want the translations then you need a regex something like this:
/[\x3000-\x303F]|[]|[…]|[\u3000-\u303F]|[\u3040-\u309F]|[\u30A0-\u30FF]|[\uFF00-\uFFEF]|[\u4E00-\u9FAF]|[\u2605-\u2606]|[\u2190-\u2195]|\u203B/g;

>> No.7486593

>>7486590
>/[\x3000-\x303F]|[]|[…]
Should be a heart symbol in the empty [] but you get the idea.

>> No.7486650

>>7486593
>you get the idea
Absolutely not, sorry anon! I tried Textractor earlier but it looks like it failed to hook the text so I haven't found a way to use it with NP21 :(

>> No.7486672

>>7486336
Untwist your panties, only four screenshots were saved as jpgs, every other jpg isn't a PC98 screen.

>> No.7486679

>>7486650
Also been messing with this, as far as I can tell, Textractor doesn't support NP21, but does support Anex86. After installing it, you also have to install a japanese font file (I found it by
googling) for the text to display correctly. That's as far as I got last night, gonna keep plugging away at it later today. I could be naïve, but I get the sense that PC-98 auto translation is a bit more complicated than anyone in these threads makes it out to be, Windows H game are probably way easier.
>>7486590's post made 0 sense to me, but I blame me for that. I dunno shit about programming and would be willing to learn, I just never know where to start.

>> No.7486683

>>7486679
>in b4 hello world

>> No.7486689

>>7486650
>>7486679
If you specifically want auto-translation and not the japanese text from hooking then Retroarch's PC98 core + their auto-translate service works.

>> No.7486692

>>7486689
Well helloooooo, def gonna check this out when I get home, thanks anon!

>> No.7486698
File: 28 KB, 512x296, 083.png [View same] [iqdb] [saucenao] [google]
7486698

>>7486502
For you

>> No.7486714
File: 36 KB, 352x504, DRAGON_MASTER_SILK_2_226_resultat.gif [View same] [iqdb] [saucenao] [google]
7486714

>>7486698
Don't bully padlets >:(

>> No.7486727

>>7486679
>Also been messing with this, as far as I can tell, Textractor doesn't support NP21, but does support Anex86
There's some way to make it work with NP21. On Youtube there's a video of a guy playing Tamashii no Mon with NP21 and he manages to auto-translates. He just vaguely mentions a "special emulator version" that lets you hook-up text: https://www.youtube.com/watch?v=gaibHXWatok

>>7486689
I don't like using retroarch.

>> No.7486805

>Textractor can't do Neko Project II
I think they fixed this in one of the latest releases?

>> No.7486817

>>7485639
I really like how they did the shading on the armor parts here. That's a really cool effect.

>> No.7487614

>>7486817
Specially the green one... It has a weird translucent feel while it's obviously not. Does anyone knows what's going there ? Is it the colors ? The technic ? Both ?

>> No.7487681
File: 749 KB, 832x468, BrushedMetal.png [View same] [iqdb] [saucenao] [google]
7487681

>>7487614
Kinda both - translucent things tend to get darker at different depths, you can see how it gradients from the most saturated color, on top where the sunlight hits it, then dulls down in both saturation and value before ramping back up at the bottom to show the paldrons flaring out. That combined with the circular painting technique emulates the scratches on brushed or worn metal, capped off with minimal stark white highlights. The red on on the top right is a solid example.

>> No.7487698
File: 4 KB, 180x215, Michelangelo's_David_-_Bayer.png [View same] [iqdb] [saucenao] [google]
7487698

>>7458696
>>7484808
Maybe I'm the noob, but you're not doing dithering by hand, right? I think some of these look like a Bayer Matrix. https://web.archive.org/web/20070927122512/http://www.efg2.com/Lab/Library/ImageProcessing/DHALF.TXT

>> No.7488043

>>7487698
Not the anon you replied to, but I read somewhere that a lot of the artists who made artwork for the PC-98 actually did dithering by hand.

grafx2 has a few tools for dithering. Gradients can be set to dithered gradients in the settings and the sieve tool under the FX button is quite useful.

You can get pretty alright results when converting to an indexed palette with pattern dithering (I think that's Bayer dithering) in photoshop too (called positioned dithering in gimp). Especially if you first posterize it a little and then index it to even fewer colors/shades with dithering.

>> No.7488056

>>7486817
>>7488043
Does anyone know what software did these artists originally use back then?

>> No.7488193
File: 196 KB, 640x400, sg2XPcL.png [View same] [iqdb] [saucenao] [google]
7488193

>>7488056
Only thing I can find is according to this page https://mooncore.eu/bunny/txt/makichan.htm one of the most popular PC-98 graphic editors was Maguro Paint System (pic related). Don't know which (if any) games were drawn using it though.

>> No.7488253

>>7488056
That's a hard thing to answer. I think most of it was either proprietary professional stuff or so obscure you would have to look up old Japanese software sites to find anything related

>> No.7488262

>>7488193
It might be anachronistic and I'm uninformed but if I were in that situation I would find myself using analog techniques like hatching instead of hand dithering.
If you look at >>7458696 for instance those patterns are not intuitive for freehand but seems like the kind of thing Bayer dithering would generate.

>> No.7488816

>>7484863
>In 95
That's so cool. You got a gallery somewhere?

>> No.7489287
File: 290 KB, 640x400, SPAskua16bpp.png [View same] [iqdb] [saucenao] [google]
7489287

Star Platinum had a Windows version with 16bpp art, where you can see some slight dithering.

>> No.7489296
File: 33 KB, 640x400, SPAsuka4bpp.png [View same] [iqdb] [saucenao] [google]
7489296

>>7489287
And a PC-98 version in glorious 16 colors if anyone is interested in a comparison. It's a fairly recent game, so the original artwork may have been in 24bits. Still, it's nice to see how the artist chose his coloring carefully with the color reduction in mind.

>> No.7489316

Anon linked a good video about dithering. >>7488628
https://www.youtube.com/watch?v=x0weL5XDpPs

>> No.7489324
File: 118 KB, 640x700, D2r3o5XW0AMqyqE_resultat.gif [View same] [iqdb] [saucenao] [google]
7489324

B-but what about text hooking? :(

>> No.7489350
File: 34 KB, 640x400, ultima-iv-quest-of-the-avatar_3_pc-98.png [View same] [iqdb] [saucenao] [google]
7489350

Thoughts on Ultima IV's PC-98 port? The graphics are such a drastic change from the DOS version.
Is it still obtainable?

>> No.7489371

>>7489296
That's really interesting. The 16 color version has more black outlines and the background contains more of the purple tone in the shadows. Even the shape of the shadows are slightly different looking at the highlights on the broom handle.

>> No.7489383

>>7489350
I guess it's in the archive torrent. Or you can try
https://mega.nz/folder/F59WkSqQ#quGKSFIswBgv0rxAAaF8Pg/folder/Uo1wTRJY

>> No.7489448

>>7489371
The clouds look amazingly better to me in the 16 colours version.

>> No.7489498
File: 509 KB, 2048x1791, large[1].jpg [View same] [iqdb] [saucenao] [google]
7489498

>> No.7489501

>>7489498
der coomer
nice setup chief

>> No.7489523
File: 39 KB, 1280x800, orig[1].png [View same] [iqdb] [saucenao] [google]
7489523

>>7489501
It's from an artist twitter.
>As usual, this was done within PC-9801 parameters (640 x 400, 16 colors max) and run on an actual PC98 using a 5.25 floppy disk.

>> No.7489840

>>7488193
Here's a nice video showing off Maguro Paint System, (later renamed Multi Paint):
https://www.nicovideo.jp/watch/sm23000983
They use some kind of air-brush tool for dithered shading around 21 minutes in.

Here's another nice one which uses dithering:
https://www.nicovideo.jp/watch/sm2066154
It's sped up though, so it's hard to see exactly how everything is done.

>> No.7489858

>>7489523
>cute and strong
Can I restart my life please. I can't take this taunting of my miserable existence anymore.

>> No.7489895

>>7488253
>I think most of it was either proprietary professional stuff
I was thinking about this as well, but I could not really find any mention of such. The Japanese PC-98 scene is still alive, there for sure would be some information if something like this existed.

>>7488193
>>7489840
This looks like a reasonable candidate. I wonder if they also had some rudimentary digitizers ("rudimentary", meanwhile in the west we were still confused about mice and GUI).

>> No.7489992
File: 29 KB, 220x134, 62K0746_01_880x660.jpg [View same] [iqdb] [saucenao] [google]
7489992

>>7489895
>I wonder if they also had some rudimentary digitizers
Looks like there was a tablet called Mediagraph-10 by NEC for the PC-98 that at least existed as early as 1987. It's difficult to find information about it in English though.
Since Wacom is Japanese too it wouldn't surprise me if the Japanese were very early with things like this.

>> No.7490041

>>7488056
Maguro Paint/Multipaint was probably the big one, here's a couple of others: http://www.ateliermw.com/cglib/software.html

Using modern tools i'd probably just go for Cosmigo Promotion t b h.

>> No.7491041

I remember seeing a topic about how they made art for PC98 on the Sogna Digital Museum

>> No.7491050

>>7491041
>Sogna Digital Museum
Maaaaan, that's a blast from the past. I didn't even know it's still up. Going to check it out.

>> No.7491086

>>7461062
>forced to take responsibility at the end
kek

>> No.7491229

>>7458117
Is this the coomer system of choice?

>> No.7491245
File: 109 KB, 640x2200, RAqsJsB_resultat.png [View same] [iqdb] [saucenao] [google]
7491245

>>7491229
Yes.

>> No.7492205

https://www.mediafire.com/file/ptonwq141atis1d/npkth.rar/file
This ancient fork of Neko Project allows texthooking.

>> No.7492272

>>7486689
Just got this set up and it's pretty handy. No one told me what a soft, sensual voice the text-to-speech had ~ uwu
https://youtu.be/Yij_ydE9vd4?t=16

>> No.7492639

>>7492272
is ocr the same as text hooking?

>> No.7492645

>>7492639
No, it is a lot more finnicky but works with everything. Texthooking is far more reliable, but only works on some titles.

>> No.7492910
File: 89 KB, 640x800, Wonpara_Wars_2_1_378_resultat.gif [View same] [iqdb] [saucenao] [google]
7492910

>>7492205
Thank you very much, anon! I'll try it out tomorrow, hope it will work well.

>> No.7492913

>>7491245
>mechanical booba
I know why, but why?

>> No.7492996
File: 46 KB, 640x800, HAJOE021_resultat.png [View same] [iqdb] [saucenao] [google]
7492996

>>7492913
A true booba lover loves them all, indiscriminately and unconditionally.

>> No.7493187

Moar

>> No.7493384

>>7489840
I'm fascinated by how easy it is to select which colors the brush should paint on just by clicking on the palette colors. I know the same thing is possible in GrafX2 with the Stencil effect but it's not as convenient and instant as in this program. It really seems tailor made for the PC-98's limited color palette with the dither patterns placed right in the toolbox too.