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/vr/ - Retro Games


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File: 352 KB, 640x480, 167478-marvel-vs-capcom-clash-of-super-heroes-playstation-screenshot.png [View same] [iqdb] [saucenao] [google]
7352636 No.7352636 [Reply] [Original]

It's time for /vr/ to admit MvC1 is the most fun and best one in the series.

>> No.7352689

I still don't know how to get any of the secret chars

>> No.7352719

>>7352689
Lots of quick inputs.

>> No.7353090

>>7352636
It was the last game of the series with true soul.

>> No.7353107

>>7352636
I prefer X-Men vs Street Fighter but MvC1 > MvC2.

>> No.7353110

C. America and Jin are one hell of a duo

>> No.7353214
File: 1.75 MB, 1920x4480, 1586898214455.jpg [View same] [iqdb] [saucenao] [google]
7353214

mvc3u is by far the best in the series I don't even know how people can argue it. From the roster to the fanservice, to the content, etc. The only thing arguable is th gameplay which is arguable in any of the games

>> No.7353295

>>7353214
MvC3 was crippled by Marvel and Capcom arguing over the roster, though Ultimate somewhat tried to fix that, and Infinite made it even worse with Disney being involved and dictating that everything has to reflect their MCU plans.

MvC1 was simply the highest point of the time when Marvel and Capcom were truly the best of friends, not caring about comic tie-ins or movies or anything else, just taking their franchises and throwing them together for a fighting game brimming with breakneck insanity.

>> No.7353309

>>7353214
One of the few cases where the non-retro title is the best one

>> No.7353870

>>7352636
No, the game was garbage, 3 is by far the best game in the series, 2 was also much better than 1, hell even the games before MvC1 were better.

>> No.7353906
File: 107 KB, 520x650, Mvc2-amingo.jpg [View same] [iqdb] [saucenao] [google]
7353906

>>7352636
I'd rather Xmen Vs SF or MVC2.

https://youtu.be/sVTdAOb54xI?t=599

>> No.7353927
File: 64 KB, 1280x720, maxresdefault (8).jpg [View same] [iqdb] [saucenao] [google]
7353927

>>7353214
>>7353309
MVC2 is superior to 3 in just about every way. Watching MVC3 players try to play 2 exposes a lot of them as scrubs.
>>7353870
I enjoyed all of the early Vs series games and felt MVC1 was better than Marvel Superheroes Vs SF.

>> No.7354095
File: 275 KB, 1280x720, 1591483814700.jpg [View same] [iqdb] [saucenao] [google]
7354095

>>7353927
>MVC2 is superior to 3 in just about every way
except music, cohesive artstyle, stages, fanservice and character interactions, costumes, roster diversity, playstyle diversity, game modes, and balance. As an overall game umvc3 kicks the shit out of every other game in the whole vs series. If it weren't for x-factor even gameplay wouldn't be a debate

>> No.7354102

>>7352636
I like mvc2 more
also the ost is better

>> No.7354130

The attract got me so hyped when I walked into the arcade at the mall back in the late 90s when I was working at KB Toys and spending 75% of all my paychecks on N64/PS1 games.

>> No.7354174

>>7354095
>MVC3 is better cause its more balanced and DLC
You shouldn't be allowed to talk about fighting games ever again.

>> No.7354179

>>7352636
Where's Sentinel?

>> No.7354181

>>7354179

Where's your curly moustache?

>> No.7354183

>>7352689
You only need a couple. I remember mostly using the Sentinel

>> No.7354202

>>7354179
Hes just an assist.

>> No.7354220

>>7352636
I like how in this one, each character had their own themes and stages. MvC2 had these generic locations as stages for some reason. I also liked that Ryu had a Ken and Akuma form.

>> No.7354239

>>7353110
Strider + Jin is better. Strider to slice and dice, Jin to tenderize. Make sure Strider goes down first at all costs, so Jin can get his super mode going, where he can kill most characters with 1 super attack.

>> No.7354240

>>7352636
Who do you think you're impressing with this contrarian bullshit?

>> No.7354242

>>7352689
I only remember one. Go to Zangief, the press left left down down right right down down left left (so basically make an S), then up, right, up up, right right (diagonallytrail up to Megaman and go right once).

I usually pair Roll up with Zangief.

>> No.7354290

>>7354240
>contrarian

Witness the projection that comes naturally to the non-feeling. Diminished sense of reality has that one.

>> No.7354449

>>7352636
It reallt, reallt isn't, but its better than MvSF or Marvel Infinite

>> No.7354637

>>7354240
>projecting this much
1 >>>> 3 >>>>>> 2

>> No.7354670

XvSF is more enjoyable. We don't talk about MSHvSF

>> No.7354807

>>7354290
>>7354637
Alright, geniuses, tell me why MvC1 is better than 2. It's a game with less content, less options, and a less refined combo system. Because right now you're proping up a less popular game without any explanation as to why it's superior.

And as 3 is not retro, I could give a flying fuck about the game or your opinion on it.

>> No.7355929
File: 23 KB, 255x477, 1602322807165.gif [View same] [iqdb] [saucenao] [google]
7355929

>>7354807
MvC2 was a rushed and lazy game. MvC1 had unique character themes, unique stages, unique assists, quotes after winning a match, endings for each character, 6 attack buttons. MvC2 characters are 90% reused assets and the new characters are literally whos that no one likes except for Tron Bonne, final boss was a literal who, medium attack buttons removed, reuses its own stages, neutered some of the character's movesets, removed the unique assist characters. You can like MvC2 more as a competitive fighter, but you can't say MvC1 didn't have anything over MvC2. If MvC2 came out today, it would get shit on just for the lack of new characters alone.

>> No.7355947

>>7355929
MvC2 is from a different era, back then Capcom just wanted to make fun engines, what that resulted in bakance wise wasn't as important

>> No.7355961

>>7355947
It's from the souless era of video games.

>> No.7355995

>>7355929
Based Tron Bonne-Chad

>> No.7356173

>>7355929
>MvC2 characters are 90% reused assets
And MvC1 isn't??? The only completely new, original character in the game is roll.
>If MvC2 came out today, it would get shit on just for the lack of new characters alone.
By comparison MvC2 has Cable, Marrow, Ruby Heart, SonSon, Amingo, Hayato, Tron, Servbot, and Jill. If MvC1 came out today, IT would be shit on not only for having 1 real new character, (2 if you can look past war machine clearly being based on iron man) but also for making previously playable characters like cyclops and rouge assists. And fuck off with "only tron was liked" when Cable is one of the most beloved characters in mvc2. I'll give you some of the assists are original but a good number of them reuse assets from previous games...like you know, all the xmen who came from cota?
>6 attack buttons
MvC2 still has mp and mk, they're done by pressing lp/lk twice.
I'm not here to tell you one game is better than the other as MvC1 and 2 are very different games but at please keep the bullshit arguments to a minimum

>> No.7356210

>>7355947
Then why did capcom quietly make 2 extra revisions of xmen vs street fighter that removed several infinities from the original release

>> No.7356297
File: 220 KB, 1280x720, MvC2.jpg [View same] [iqdb] [saucenao] [google]
7356297

>>7355929
56 > 16.

MvC2 is better.

>> No.7356339

>>7356173
I don't recall Captain Commando, Mega Man, Strider, Jin, and Venom being in a vs fighter before MvC1. You can argue Morrigan as well as a new character. There's a lot more new content in MvC1 than in 2.

>> No.7356340 [DELETED] 

>>7356173
Excuse me, venom, hayoto, megaman and capt commando, are completely new. Still, saying MvC1 doesn't reuse assets all over the place is retarded

>> No.7356360

>>7356339
I must of had a brain lapse or something since those are all pretty big additions. I'm retarded for ignoring those. Yes, MvC2 reuses more than MvC1 does. And to give credit where credit is due, shadow lady brings more than the other pallete swaps

>> No.7356429
File: 69 KB, 360x450, 1590250962409.png [View same] [iqdb] [saucenao] [google]
7356429

MvC2 had some good art.

>> No.7356846

>>7355929
Do you play fighting games for their single player experience? Look at Nether realms fighting games. Great fan service + awful gameplay.

Game mechanics are overall better in marvel 2. Sure Marvel 2 would be more fun with full animations and character themes but instead we got 3 on 3 game play, snapbacks, DHC's, replaced medium attacks with assist buttons, cancels into supers and so on.

>> No.7356959

>>7353214
I can't play MvC games on turbo, it's too fast. MvC3 only exists on turbo.

>> No.7356981

>>7355929
>If MvC2 came out today, it would get shit on just for the lack of new characters alone.
irrelevant because 1) this is /vr/ and 2) 56 fighters is more than any other fighting game on the market right now

>> No.7357040

>>7356846
>Do you play fighting games for their single player experience?
No, but you can still play them casually with friends and game mechanics don't really matter in casual play.
>>7356981
>56 fighters is more than any other fighting game on the market right now
smash

>> No.7357060

>>7356846
>My favorite game is not popular

Do you suffer from any form of autism?

>> No.7357063

Jin and Capcom/Ryu/Megaman/War Machine/Wolverine

>> No.7357071

>>7357060
Marvel 2 not popular? Get a clue.

>> No.7357072

>>7357063
Based combo pairings

>> No.7357073
File: 2.56 MB, 300x424, b5c0e56af1da5be1e6af22541d205aa6c5713204d89231a57d644f81043ab29d.gif [View same] [iqdb] [saucenao] [google]
7357073

MSHvSF > MvC1 > XMvSF > shit > MvC2

>> No.7357080

>>7357071
>Marvel 2
>Popular

Where

>> No.7357109

>>7357080
You had to be alive back then to know Zoomer.

>> No.7357425

>>7352636

8 vs 7. Doesn't seem to be fair.

>> No.7357439

>>7352636

COTA>UMVC3>MVC1>MVC2>XMVSF>MSHVSF

Out of all of the games, MSHVSF had the SHITTIEST roster. JUST the shittiest fucking roster. What a fucking travesty of a game.

>> No.7357483
File: 160 KB, 981x1384, 5efc444926999.jpg [View same] [iqdb] [saucenao] [google]
7357483

>>7355929
tron bonne gives me a tron bonner

>> No.7357603

>>7357439
Your ranking COTA but not MSH? Your on some bullshit anon, especially when you put xmvsf that low

>> No.7358013

>>7353906
this match made me lose my breath the first time i saw it, its like nearly flawless plays with these anime-like comebacks, my favorite fighting game match ever.

>> No.7358031

MvC1 is fucking based.
Based music.
Based graphics.
Based roster.

MvC2 is fucking cringe.
Holy fucking cringe music.
Holy fucking cringe graphics.
Very based roster.
The top two are so cringe that it makes the whole experience feel like dogshit. Who thought lounge music and stock as fuck 3D backgrounds with no character made any sense, especially when the prior Vs games had excellent aesthetics?

>> No.7358035

>>7358031
>lounge music
retarded nigga alert.

>> No.7358038

>>7358035
Just because you like it doesn't mean it isn't dogshit that has no place in a motherfucking fighting game, anon.

>> No.7358040

>>7358031
This one acid jazz track was good. The rest was borderline clown music, not lounge.
https://www.youtube.com/watch?v=xBcfjQ1osc4

>> No.7358051

>>7358038
its surprisingly fitting you fucking retard. its objectively good jazz, its nothing incredibly new or experimental but it fits the style of game it is, a lot better than "le epic generic fighting game music xdddd." fucking grow up

>> No.7358107

>>7358051
I'll give you credit, at least you aren't trying to defend the soulless 3D backgrounds.
>>7358040
It does have that Kevin MacLeod-sourced YouTube vlog opening vibe.

>> No.7358108
File: 837 KB, 850x1184, SF#18 Marvel vs Capcom 03.jpg [View same] [iqdb] [saucenao] [google]
7358108

>>7354807

2 is a slapdash mugen project which relies on an autistic meta game which emerged long after release based on a handful of broken characters.

1 is an actual fighting game with effort applied across the board.

I like and have played the crap out of both, but I look back on MVC1 more fondly, and it's clearly the higher-quality product.

>> No.7358113

>>7358107
no yeah its not really defendable but god damn complaining about the OST is legit the most retarded shit ever dog.

>> No.7358142
File: 18 KB, 384x224, megamanpowerbattle-compare-arcade.png [View same] [iqdb] [saucenao] [google]
7358142

>>7356339

Umm

>> No.7358176
File: 746 KB, 555x767, cable-future.png [View same] [iqdb] [saucenao] [google]
7358176

>>7358013
Justin's commentary was on point.

https://youtu.be/h9FLu3fzC40?t=64
>>7358108
>based on a handful of broken characters.
All Vs series games are like this. 2 still has more variety than 1 thanks to its 3 on 3 format.
>>7358113
You can even mod the music if it's that much of an issue which it never was.

>> No.7358186
File: 1.07 MB, 4096x3072, Es0kGuvXMAAK76o[1].jpg [View same] [iqdb] [saucenao] [google]
7358186

>>7352636
It was fun, but odd that they chose this girl to represent Resident Evil and didn't put Jill in until the sequel.

>> No.7358197

>>7358186
wtf is this?

>> No.7358202
File: 503 KB, 3200x1000, marquee.jpg [View same] [iqdb] [saucenao] [google]
7358202

>>7358176
>All Vs series games are like this.

To an extent, yeah. But with MvC1 you still feel like they actually tried. With MvC2 they just threw everything into one game and let the community figure out where the game was. 90% of the roster being redundant is even more embarrassing when you have 56 characters.

>> No.7358205

Who said it wasn't

>> No.7358209
File: 1.41 MB, 1024x1448, 1491426349165.jpg [View same] [iqdb] [saucenao] [google]
7358209

KNEEL Marvelkeks

>> No.7358213

>>7358209
Despite the roster, not retro.

>> No.7358221

>>7358213
OP ask best in the series and this is the best

>> No.7358238
File: 235 KB, 640x480, never-try.png [View same] [iqdb] [saucenao] [google]
7358238

>>7358209
Wasn't this game a run away fest with an ability to break combos leading to even more run away?
>>7358202
>But with MvC1 you still feel like they actually tried.

>> No.7358248

>>7358238
TvC isn't runaway at all. You can break combos but the cost to do so makes it hard to justify a lot of the time.

>> No.7358276

>>7354181
Scoops. Scoops hagen daaz.

>> No.7358314

>>7358142
did you look up "megaman arcade" and assume this was an arcade fighter smoothbraIn?

>> No.7358451

>>7357439
>COTA highest
I like you.

MSHvsSF had a shitty roster only because most of the SF characters are really dull when put next to Spiderman, Captain America, Hulk, Blackheart, Shuma-Gorath, etc... X-men vs SF also suffered from this, you just didn't felt it because it had Cammy and Nash while MSHvsSF had Dan and Sakura (who I both liked more, but that's just my opinion). Also the japanese version has Norimaro who is the saving grace of the entire roster.

The real issue was that damage scaling was fucked, most moves did minimal damage, including super attacks. I remember playing it in PvP and we both wondered how it is that we are both dishing out brutal attacks and we still get time outs. I usually end up focusing on throws because they do as much damage as an entire combo. They don't seem to be affected by a characters armor/stamina levels and do full damage. This is most apparent on Mech-Gouki, who gets 1 pixel damage from nearly every attack, but you can kill him with like half a dozen throws. Zangiefs final atomic buster does something like 40% on every character.

In defense of the game, it had new themes for a lot of characters, some of them were pretty ace:
https://www.youtube.com/watch?v=6NSRFCDRiYs
Also it gave characters more moves than what XvsSF or MSH had.

>> No.7358494

>>7354807
MvC1 was more balanced (less useless characters), had more new/unique characters, had better graphics (none of those janky polygonal effects, everything was hand drawn, including the backgrounds), and had better music. I'm fairly sure it also had better animation but that might be just because everyone plays MvC2 on turbo2 speed so you can't actually see most of the animation. It also had a better final boss, and allowed you to fight with 2 characters on the screen at the same time, controlling both of them fully instead of just having them jump in for an uppercut or so.

MvC2 is fucking mugen tier trash in comparison

>> No.7358510

>>7356173
MvC2 had 9-10 new characters out of a roster of 56. MvC1 had Strider, Jin Saotome, Megaman, Roll, Cap Commando, Venom being all new to the series, that's 6 characters from a roster of 16 not counting the palette swap extras. Going by percentages alone, MvC1 had twice as many new characters and this is not counting all the helpers, most of whom were completely new even if they only did 1 move.

Plus the fighters were all better balanced. MvC2 had what, 5-6 top tier characters and everyone else being trash.

>> No.7358529

>>7358510
>>7358494
>balanced
All Vs series have busted rosters. Marvel 1 had far less playable characters since it was mostly Gold Warmachine, Warmachine, Strider, Red Venom, Wolvie. Most of the assists were worthless too while in MVC2 half the roster could be used as your assist. Guile, Sonson, Ken, Colossus, Cyke, Cammy, Commando, Psylocke, Tron and many more were all useful.

>> No.7358774

>>7353906
That entire set is some of the most fun I've had watching marvel 2 play. And justin can teach a 300 level marvel course, so he's the perfect person to have on the mic. It's honestly like watching a retired NBA player give commentary.

>> No.7359025

>>7356981
>The King of Fighters XIV includes 16 teams of three fighters, a sub-boss, a final boss, and eight downloadable characters, totaling 58 combatants:[8][9]

>> No.7359027

>>7357040
he said fighting game not a party game or else anime arena games would be on top

>> No.7359029

>>7352636
Fuck no. MvC2 is by far the best Capcom fighter ever made.

>> No.7359047

>>7357040
>smash
Imagine comparing those heaps of dung to any Capcom fighter.

>> No.7359214

>>7358494
You seem to be salty at the fact that MvC2 is the more popular game.

>> No.7359278

>>7358494
>MvC1 was more balanced
No it fucking wasn't lmao

>> No.7359346

>>7358202
>But with MvC1 you still feel like they actually tried.
Everything you people are shitting on MvC2 for, MvC1 is guilty of too. Are you really trying to pretend that with all the reused assets that MvC1 wasn't a "mugen game"? Not that this is an actual argument. Just because capcom loaded the game with characters does not mean it's bad.

>> No.7359408

>>7359346
What people are getting at is MvC1 still felt like the spirit of Marvel and Capcom were still present. MvC2 is just a bunch of characters in a generic environment. Also the way the Naomi handled the graphics, even in CvS2, was pretty awful.

>> No.7359450

>>7359408
>What people are getting at is MvC1 still felt like the spirit of Marvel and Capcom were still present.
Next time just call Marvel 1 "soulful" or some other such silly and nebulous term. Because I personally feel MvC2 captures whatever "spirit" of the marvel series.

I also care a lot more about gameplay than I do presentation in a fighting game, because gameplay is where the meat is. I'm not firing up fighting games to look at backgrounds.

>> No.7359557
File: 256 KB, 267x373, MvC2_Cover.png [View same] [iqdb] [saucenao] [google]
7359557

>>7359408
I do wish Marvel 2 had more fanservice but it still capture the "spirit" of MvC. The stages, music, and roster are still great.

>> No.7359589
File: 90 KB, 640x432, 70972.jpg [View same] [iqdb] [saucenao] [google]
7359589

>>7352636
Fax. MvC2 has so many problems compared to 1 it's insane. Seriously might be one of the ugliest fighting games ever made besides CvS2.

>> No.7359608

>>7354102
>the ost is better
Chun-Li's Marvel 1 theme alone is better than the entirety of 2's. Who the fuck would want to listen to jazz in a fighting game?

>> No.7359969

>>7352636
2 was, then 3, then 1.

>> No.7360004

>>7358314
Not him, but it kinda-sorta is. I really don't know how else you would classify it. Boss Rush? It's a 1 vs 1 fighter, in the vein of Fatal Fury, with 2 player akin to the SF Alpa series Dramatic Battle mode.

>> No.7360096

>>7358494
>MvC1 was more balanced
Please, explain how seeing only Red Venom/Gold War Machine/Wolverine/Strider shows better balance then only Storm/Sentinel/Magneto/Cable.

>> No.7360108

>>7360004
It's literally just standard Mega Man gameplay with only the bosses and not actually fighting a second player. So yes, I would call it a Boss Rush.

>> No.7360112

>>7359408
I know that Naomi could only do 480p and only 4:3 format.

>> No.7360121

>>7358197
A fake scrrenshot using retroarch and its shaders sent to CRT Display.

>> No.7360429

>>7359589
>mixing 2D with 3DPD
Barf

>> No.7360438

>>7359450
How does MvC2 capture any spirit? Its generic stage backgrounds and jazz music. At least in MvC1 you see Avengers and Mega Man shit in the background, not to mention the character themes.

>> No.7360451

>>7360096
A larger percentage of the available roster being viable = better balance. A game doesn't get points for having dozens of characters only for 6 or so to dominate. Any fighting game can fall ass backwards into balance by doing that.

>> No.7360453

>>7360438
And this is why we shouldn't use nebulous terms like soul or spirit. You arent going to come to an agreement about this, especially when I like MvC2's assets. And even if I didnt like the assets, I only care about gameplay.

>> No.7360458

>>7360112
That's not really my problem with it. I hate the way the sprites look on top of the 3D environments. They look like they're badly keyed or something and have this ugly jagged outline.

>> No.7360459

>>7359589
>MvC2 has so many problems compared to 1 it's insane.
Start listing them so we can laugh.

>> No.7360461

>>7360453
You can only care about gameplay if you want but I doubt you'd be happy witha game that was nothing but hitboxes on top of an empty void "background." Aesthetics do matter.

>> No.7360468

>>7360461
>Aesthetics do matter.
And as I said, I enjoy MvC2 and its aesthetics. So this is a moot point to go around on.

>> No.7360471

I'm convinced the only reason MvC2 gets so much love is because it happened to be the last iteration of the franchise for a very long time and was one of the few games carrying the community through a relative dead period for fighting games. Had an MvC3 come out in 2002 or something everyone would treat MvC2 like a forgettable mistake.

>> No.7360482

>>7360459
Unlocking all the characters in MvC2 is intolerably painful.

>> No.7360490

>>7360468
Well then how are people supposed to talk about this then? Literally everything that someone could use to say why they prefer one game over another will be "moot." I'm sure people like MvC2's style. You do you. But I sure as shit don't.

>> No.7360491

>>7360482
I'll concede this one. unlocks in fighting games are dumb anyway and that should not have been done.

>> No.7360498

>>7360490
>Well then how are people supposed to talk about this then?
What else do you have to bring to the table here? We've both said our piece and we do not agree. That's fine. No, I mean that earnestly. What's the point in us arguing for another 3 hours on something we're not going to convince the other person on?

I know we're on 4chan but we can still hold ourselves to a higher standard than the cretins on /v/.

>> No.7360507

>>7360498
I just think its silly to say a topic is moot because it depends on taste. Nobody is saying that personal taste isn't relevant. People want to talk about why they have those tastes.

>> No.7360517

>>7360507
I'm not sure what to tell you. I enjoyed the jazzy route Capcom took with its fighting game soundtracks. I think that fucking clown stage is iconic. I love the fact that the game has a ridiculous amount of characters is a plus. I love that there are so many team combos you can work with. Most may not win you a tournament but are fun to dick around with in casuals.

>> No.7360593

>>7354095
>balance

holy shit

>> No.7360880

>>7360482
It was annoying having to remember codes for characters and assists in MVC1. I knew a few off the top of my head and just never bothered with the other characters.

>> No.7360898

>>7356981
TTT2 had 59 characters.

>> No.7361014

>>7360880
You're not really supposed to pick the assist like that though. It's designed to be a roulette so those codes are straight up cheating. And the actual characters can be saved, I think, once you unlock them.

>> No.7361040

>>7352636
100% truth
>>7353090
120% truth

>> No.7361045

>>7358209
>Leon was so close to being in Ultimate All-Stars, but got swapped for Frank West because Capcom Japan wanted to push him for the American audience

I will never not be mad

>> No.7361436

Disney buying Marvel was the worst thing to happen to this series

>> No.7361437

>>7361045
And they didn't even get Frank's proper VA for it.

>> No.7361509

>>7354095
>balance
lolwut

>> No.7361519
File: 332 KB, 1024x768, 1599639803133.jpg [View same] [iqdb] [saucenao] [google]
7361519

>>7360593
>>7361509
I really want to see how you argue that 2 has better balance than 3

>> No.7361543

>>7361519
With 2 generally every team has Storm or Sent and 3 every team has Haggar, Phoenix and Doom.

No one who plays these games gives a fuck about balance.

>> No.7361571
File: 115 KB, 505x768, 1600567493588.jpg [View same] [iqdb] [saucenao] [google]
7361571

>>7361543
>haggar
>phoenix
what the fuck are you talking about?

>> No.7361593

>>7361571
High level play.

>> No.7361623
File: 207 KB, 640x358, 1601504132698.webm [View same] [iqdb] [saucenao] [google]
7361623

>>7361593
there's pretty much only 1 guy that plays haggar and a few more for phoenix. How are you going to mention high level play without fucking vergil and the bitch that defined an era

>> No.7361643

I'm honestly over the 3 man team concept in general. I think the "lulz chaos!" concept has worn out its welcome and I'm much happier playing the two on two "normal" tag games. I actually liked the basic idea behind MvCI, just too bad the game itself sucked.

>> No.7361693

>>7361509
>>7361543
Not that anon but a scrub like me can tell you dont know what you're talking about. Yea X factor is wack and characters like Morrigan and Zero have busted loops, but at least more of the cast in Ultimate is more viable. Compare that to MVC2 which is Magn/Storm/Sent/Doom flying, then Bonne coming in when off screen and taking 1/3 of a bar on a fucking assist and if you want to be real cheesy a good chunk of the roster has infinites. Literally most of the cast is unusable at higher level play because of how broken that shit is.
Also how the fuck could you say Haggar over Vergil? He's hands down the most op character in the game.

>> No.7361747

>>7361693
>>7361623
Plenty of Mvc2 teams revolve around having 1 strong assist. This allows you to pick from half the roster.

I'm not going to list a fucking chart of mvc3 tiers. Check Evo tournament results and you will see all the characters I listed were in just about every 1st place winners team.

>> No.7361776

>>7361045
>Title exists to promote new franchises
>American audience

Why on 4chan people say things that they have no idea

>> No.7362131

>>7360004
>kinda sorta is
but it isn't, you dont fight against protoman, bass, or double, you fight against computer controlled AI. only megaman 7 had a vs mode and even that was hidden away

>> No.7363048

>>7362131
Warzard/Red Earth functioned the same way and that's pretty obviously a fighting game.

>> No.7363284

>>7363048
Red Earth also had a 1v1 mode between the four player characters, and it was mandatory to get certain unlocks.

>> No.7363540

>>7361747
>. Check Evo tournament results and you will see all the characters I listed were in just about every 1st place winners team

2012 Filippino Champ - Magneto, Doom, Dormamu/Phoniex
2013 Flocker - Zero, Vergil, Hawkeye
2014 Justin Wong - Wolverine, Storm, Akuma
2015 Kane Blueriver - Hulk, Sentinel, Haggar
2016 Chris G - Morigan, Doom, Vergil
2017 RyanLV - Morrigan, Phoniex, Chun Li
2018 Joey D - Zero, Doom, Vergil

Huh, only one 1st place in the last 7 EVO grand championships for Haggar. Looks like you're retarded and you don't know what you're talking about.

>> No.7363672

>>7355929
The character you posted was a new character in mvc2, fucking retard

>> No.7363778

>>7360096
One game has 14 useless characters, the other has 50.

>> No.7363845

>>7360880
>It was annoying having to remember codes for characters and assists in MVC1.

The helper codes in MvC1 were math based. You had the attack buttons being power of 2 values (LP = 1, MP = 2, HP = 4, LK = 8, MK = 16 - if I remember right), and any combination of those would select a helper that has that high of a sequential order. So for the 18th one you press MK + MP. Psylocke was 16 and you just pressed MK for her.
Given that the helpers are sorted in a grid, you can determine their sequence number instantly with first grade math (multiple tables). The only exception were the secret characters who weren't shown in the grid, they have values 21 and above.

And this is not to mention the fact that the select is supposed to be random, selecting a helper is a cheat code.

>> No.7363931

How do I have fun witb MvC2? I love this game and the 1st one for 20 years, but I suck.
How do I switch fighters in 2? sorry for retarded

>> No.7363953

>>7363778
>useless
>all that matters is winning
Fuck you, literal Michael Jordan (nigger) mentality.

>> No.7364523

>>7363931
>go back in time 20 years
>pick up MSP, MSS, or santhrax
>grind the game out for two decades constantly
There, now you can enjoy MvC2 in 2021.

>> No.7365018

>>7363540
>Looks like you're retarded and you don't know what you're talking about.
I thought we were talking about big money tournaments. Theres no need to be deceitful leaving out 2011's 1st place team and including 2018 side tournament.
>>7364523
Spiral and Strider can beat those teams.

>> No.7365192
File: 6 KB, 164x221, chip damage.png [View same] [iqdb] [saucenao] [google]
7365192

>> No.7365341

>be pretty good a2, a3 and st player on ggpo way back
>mvc1 gets added
>try to learn it
>eat an infinite every single round
>quit

Yeah fuck that. I tried mvsh before that, at least I could move around a little and do shit before eating shit.

>> No.7365356

>>7365192
>IN MY SUNDAYS BEST
>>7365341
Infinites aren't as common as you make out.

>> No.7365358
File: 40 KB, 644x527, 1612062005705.jpg [View same] [iqdb] [saucenao] [google]
7365358

>>7354102
>mvc2 ost better than 1

>> No.7365360
File: 118 KB, 314x351, 5293231.png [View same] [iqdb] [saucenao] [google]
7365360

>>7358451
>I like you.

The fuck? Not used to seeing or hearing that before. Besides, I was giving credit where credit was due.

Well anyways, the real reason why SF's roster feels so dull is that they're not using them to their full potential AND they're not taking up from the plethora of other fighters taking place AND Alpha was dominating the Street Fighter timeline at the time being.

X-Men Vs SF was not much of an issue because you didn't feel as though they had that many to choose from anyways. I could care less about Norimaro but the transition from the former to the latter was what really put us all off in the end. Having characters there just for the sake of being there and putting in space at the end, like Shuma Gorath for Marvel and Dan for Capcom and their never ending hard on for him up until SvC Chaos.

Then again, when you mention characters like Zangief, it's also another reason why he was so commonplace in the early crossover events because he was a tanky character. Then again, some characters looked weird. Sakura especially with how poorly drawn her sprite was.

For me, it'll always be the Cyber Akuma theme:

https://www.youtube.com/watch?v=_6dwWgt7xJ0&ab_channel=Billy

>> No.7365371

>>7358209
TvC was so fuckin kino. It's a shame it had to die on the fucking wii of all consoles

>> No.7365642

>>7361040
Based

>> No.7365692

>>7358238
not even close
TvC is pure rushdown, very few characters can even attempt to zone

>> No.7366346

>>7365692
I was under the impression once you have a life lead you are free to run the clock knowing you can break combos once they start to form a comeback. I've never played TvC before but are you saying there is zero truth to this?

>> No.7366424

>>7358209
I never liked this art style for some reason.

>> No.7366551

>>7357109
this guy is right. mvc2 was fuck huge in 2000

>> No.7366721
File: 38 KB, 206x500, Sagat Laugh.gif [View same] [iqdb] [saucenao] [google]
7366721

>>7365341
>claims to have been good at A3
>complains about infinites in MvC1
Okay fraud.

>> No.7366734

>>7363953
>all that matters is winning
It's a fighting game lmao

>> No.7366736

>>7352636
I pick dark lady!

>> No.7366749

>>7366424
I always liked this art style for some reason

>> No.7366884
File: 496 KB, 885x1254, 1603368584607.jpg [View same] [iqdb] [saucenao] [google]
7366884

1 was simply great, very good times playing with friends. Even the PSX half assed version was cool enough. Strider's theme is my favorite.

When 2 came I remember the arcade was always crowded and the original cabinet being loud as fuck with that obnoxious select music. Overall it's fun but a clusterfuck like a mugen game. Seriously, why 2 Wolverines? I preferred to play KOF 2000.

Currently I own ultimate 3 on the PS3 (like 10 years after it was released) and I really like it.

>> No.7367968
File: 140 KB, 496x369, thor likes you.jpg [View same] [iqdb] [saucenao] [google]
7367968

>>7365360
>The fuck? Not used to seeing or hearing that before. Besides, I was giving credit where credit was due.

And I was agreeing you. COTA is awesome. It had the best animation, and one of the only fighting games where your momentum affects the range of your attacks. It feels super weird and sometimes it can work against you, but it feels awesome when you can do an uppercut that has either a full screen forward range or 4 screens tall jumping range.

>> No.7368919

>>7366736
Chad move

>> No.7370639

>>7352636
SOUL

>> No.7370960
File: 3.01 MB, 406x352, shit.gif [View same] [iqdb] [saucenao] [google]
7370960

>>7358209
Awful game

>> No.7371195
File: 126 KB, 852x1064, IVW5C5WISII6TIRQPAY4DVT77I.jpg [View same] [iqdb] [saucenao] [google]
7371195

>>7352636
>mfw finding out I was actually a scrub after years and years of stacking body bags in the arcade with war machine
The stick just sits in the closet collecting dust.
https://www.youtube.com/watch?v=hycEk8eYxfk
>but anon who else was on your team
It didn't fucking matter. It didn't matter at all. War Machine never loses.
https://www.youtube.com/watch?v=A2t101gJj9I

>> No.7372269

>>7370960
That's hilarious and I still prefer it to MvC2.