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/vr/ - Retro Games


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File: 39 KB, 720x530, legend-of-zelda-ocarina-of-time-n64-great-deku-tree-2-1-720x530.jpg [View same] [iqdb] [saucenao] [google]
7335891 No.7335891 [Reply] [Original]

As a psx kid I decided to check those amazing n64 exclusives I missed as a kid and I just don't get the appeal at all.
Look i'm not a blind fanboy, I loved Mario 64 more than any Crash game or psx platformer and admit it's the better game but OoT? Nope.
Graphics surely were great at the time and aged quite well for me, my problem it's very boring and easy?
>hurr hurrr it's a kids game
Mario 64 gave me fun and challenges and surpsing it made good use of exploration unlike OoT, wow here is a easy as fuck battle and some toddler tier puzzle, that's it, that's the whole game and it's notba zelda thing, I emulated 1- awakening and though I only finished awakening I got to say they were actually challening games

Tldr: I don't think I can enjoy this game as an adult.

>> No.7335894

cringe

>> No.7335913

>>7335891
great livejournal post OP, try making a clickbait youtube video using a cartoon persona like everyone else is doing

>> No.7335940

Because you are delusional. It is that simple.
Inside a Vacuum its just "ALTTP 2.0 in 3D".
Inside a vacuum every successor from the same franchise has different tradeoffs that don't make them ALTTP 3.0 in 3D either.

Outside a vacuum its foiled against games which failed to make the leap to 3D, and games with much weaker polis and less content. The puzzles per area is almost incomparable to non puzzle games, and the amount of polish means its very rare for players to get stuck anywhere because they forgot about a mechanic.
You can still go on steam and get similarly tagged Adventure games with complete garbage gameplay compared to OOT, despite the 2 decades of HARD tech advancements and gameplay design. The core gameplay systems for combat was still in use in Twilight Sword, and every other Adventure game has to molest the gameplay with a fucking jump button because they can't design proper action adventure interfaces.

>> No.7335976

>>7335891
Nobody called it the psx back in the day

>> No.7336009

>>7335976
Magazines did

>> No.7336051

>>7335976
Literally everybody did
Zoom zoom

>> No.7336727

>>7335891
You obviously didn't make it to adult yet

>> No.7336836

>>7336727
inot in the game or irl

>> No.7337059

>>7335891
How far in are you? The child section is sort of a chore but once you reach the forest temple the last 2/3s of the game are great.

I love this game but can readily admit it has flaws.

Also, try not to go into these games with expectations TOO high, nostalgia does make people overrate them. But if you go in just expecting a good time then most n64 ‘classics’ should deliver.

What have you tried besides mario 64 and oot, OP? Which ones did you like/dislike?

>> No.7337084

>>7337059
As much as the Deku Tree suffers from being the shitty tutorial dungeon, there is still a lot of strong design elements you don't see in other games that also feature a tutorial section/area/dungeon.
The Goron cavern is also great, even if not all the triggers are great to get there.
But Jabu Jabu is a decent glimpse of what the future dungeons is going to be like, and and it actually manages to keep going on one up Jabu Jabu.

>> No.7337117

>>7337084
Dont get me wrong I like all the child dungeons.

It’s the stuff in between that I think wears out its welcome for a lot of people. The time between deku tree and dodongo’s cavern goes on a long time and is almost entirely talking to npcs or walking around a very safe overworld. It’s not as bad between dodongo’s and jabu but it can still feel like a sequence of mandatory sidequests. And the period before deku tree is kind of infamous, for people who dont know the tricks to getting rupees really fast.

That’s all just important set up though, and I feel it pays off greatly once you hit the adult portion of the game.

The steps you go through to reach the temples are much more interesting than what you do to reach the child ones, is all.

>> No.7337125

>>7337117
yes but i feel that time is needed for the adult section to have an impact, when you go to castle town or kakariko again and everything is fucked it has weight because you did spend time on there talking to people while it was a pleasant place.

>> No.7337135

>>7335891
how about play goldneye not this childrens shit. why would a fucking adult enjoy a child's game

>> No.7337148

>>7337125
Yeah I completely agree that all the build up pays off. I still dont think the build up itself is very fun though, and it seems to put some people off of the game before they get further in which I think is a shame.

>> No.7337432

>>7337135
All the "cool" manchilds of this board enjoy them, apparently. The same goes to the collect-a-thons from the console. You see people talk more about DK, Zelda and Mario than Wipeout, Turok, Ridge Racer, etc.

>> No.7337443
File: 18 KB, 285x250, CNS-TUES-3-GAMING.jpg [View same] [iqdb] [saucenao] [google]
7337443

>>7337135
>>7337135
>how about play goldneye not this childrens shit.
>a movie game fps with auto aim
Fps really is the retarded kid genre, is all underaged plebs who play fps as far as the eye can see and they all get filtered so easily, they can't deal with anything that is not shooty shooty bang bang by fisher price

>> No.7337473 [DELETED] 
File: 264 KB, 783x496, coincidence.png [View same] [iqdb] [saucenao] [google]
7337473

Hmmm.

>> No.7337482

>>7337443
>goldeneye
>moviegame
It didn't have any cinematic sequence, linear scripted gameplay shit, or tranime shit. OoT was full of them all.
>auto aim
You still have to use your analog to face the general direction of the enemy and wait for bond's hand to slowly aim his gun accurately. You'll be using the manual aiming more than half of the time because Bond's auto aim is so sluggish and inaccurate. At higher difficulties, the autoaim didn't work at all.

Contrast that with OoT's zero skill Z targeting shit.

>> No.7337489
File: 485 KB, 836x1180, d4b4791177bed47726bc434035bd984c.jpg [View same] [iqdb] [saucenao] [google]
7337489

>>7337473
Bullshit. Can peter pan do THIS?

>> No.7337491

>>7337489
yeah, he can, it's why the pedophile micheal jackson was all over him

>> No.7337492

>>7337482
Uhu kiddo, go play pew pew pew on rails, if its too hard you can always play pokemon snap which is only slightly easier, but i know you can take beat baby's first shooty game because you are a big boy

>> No.7337498

>>7335891
Simmer down, Mr. John Sony. You guys are beating Xbox right now. Be happy. No need to get your cables in a bunch just because people prefer Link's timeless adventure over your literally who anime protagonist's turn-based quick time event button masher.

>> No.7337503

>>7337489
took that one out of your transition goals folder anon?

>> No.7337527

>>7337489
white twinks are made for BBC

>> No.7337552

>>7337489
what were you replying to?

>> No.7337560

>>7335891
>psx kid
>psx
Way to undermine your own credibility bro

>> No.7337705

>>7335940
Based schizobro

>> No.7337708

>>7337527
Mutt's law, no wonder your country is dying before your eyes.

>> No.7337783
File: 1.65 MB, 1400x4525, 1601536814846.jpg [View same] [iqdb] [saucenao] [google]
7337783

>>7335976

>> No.7337872

>>7335976
Sure as fuck didn’t call it the “PlayStation 1” any more than soldiers called it “world war 1” at the time. The PSOne wasn’t out for ages

>> No.7337938
File: 300 KB, 2048x1536, wkew52yw7fr01.jpg [View same] [iqdb] [saucenao] [google]
7337938

>>7336051
No, we simply called it the playstation, you fucking retard. Pic related, do you see PS One, or PSX written anywhere on the box?

>> No.7337992

Nintendo 1st party games are known for being easy, that's why so many women and faggots play them

>> No.7338006

>>7337938
Nice psx there friendo

>> No.7338017

>>7337872
I never heard anyone call it anything other than Playstation when it came out.

>> No.7338026

>>7338017
i remember it more on forums than anywhere else. I didn't collect magazines for the psx but usually the official ones where kind of autistic on calling it "Playstation" with zero abreviation ever. But i do know for a fact some early ads used the PSX name when that was the original name of the console when it was just announced to the public but not unveiled

>> No.7338076

>>7337117
My problem with OoT nowadays is that it's so damn slow to do anything. Literally moving from a to b takes forever, and constantly spamming a to roll is irritating. Travelling backwards is even more annoying. It genuinely stops me from enjoying the game nowadays.

Oddly enough I don't have this issue with MM, partly because all areas are smaller in size, the transformations make moving around different and faster, and the Bunny Hood can be gained fairly early on and I'll keep equipped 100% of the time.

>> No.7338120

>>7335891
PC and PS1 kid myself. I've tried emulating all of the N64 classics, and the only good games on the system are from Nintendo. Even then, the only game I found highly respectable was Majora's Mask.

>> No.7338295

OP's ears don't work. OoT's music is ma gi cal

>> No.7338490

>>7338295
Good music alone doesn't make a game good

>> No.7338621
File: 1.17 MB, 500x317, 77.gif [View same] [iqdb] [saucenao] [google]
7338621

>>7335913
Bunch of egorapter newgrounds ripoffs baka

>> No.7338683

>>7335891
The game has some faults that made it show its age. Hyrule Field is largely bereft of life, there aren't enough real sword fights (more Stalfos and Lizalfos encounters would have really helped in this regard), and the combat is balanced a little too easy. There are also just little annoyances like the strength upgrades not effecting block pushing speed or the Medallions not really doing anything in the final game.

Yet there is so much the game got right then that still works. The world is so inspired, the atmosphere (particularly on N64) is incredible and unique, every dungeon has a completely distinctive feel and logic to it, the sword fighting that IS there is fun, and there really are quite a few secrets to find if you explore hard enough. For me the puzzle difficulty is pretty easy in the earlier dungeons, but rises to a more respectful level in the adult dungeons, especially the Water Temple and Spirit Temple.

>> No.7341002

I felt the same way OP. I've tried getting into OoT twice now, both times making it halfway and then just giving up out of boredom.

>> No.7341026

>>7335940
>Inside a Vacuum its just "ALTTP 2.0 in 3D".

It's not even that. I was a huge fan of ALttP and I remember being distinctly disappointed by OoT's cramped scale and lack of differences between time zones compared to ALttP's light/dark worlds.

I still think OoT is an incredible game overall, it's just not as mindblowing as ALttP was.

>> No.7341081
File: 1.17 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
7341081

>>7335891
It was a priceless cinematic experience no one is going to understand properly without having been there playing it when it first dropped.
You'd have as little success as trying to explain the feeling of Christmas or psychedelic substances to someone who didn't experience it themselves.
The anons who keep posting like this about how the game wasn't hard enough or wasn't filled with enemies every square inch really just have no idea what it was about.
You got a living 3D fantasy world where Link's breathing, the atmosphere shifts from day to night, the navigation and combat are seamlessly functional through Z-targetting while neither falling for the extremes of automating everything nor leaving controls aimless in the added depth space, etc.
Just the way it was all warmly glowing and alive was enough to make it something special, but it was a surprisingly solid gaming experience too despite breaking that new territory for the first time and turned out way more polished and tightly orchestrated than any experimental breakout to 3D Zelda had any right to be.

>> No.7341195

>>7335891
Agreed OP, and I was an N64 kid and got this at launch. It's got some interesting things and is a little nostalgic for me, but it's tedious and too mishmash of abandoned concepts that it doesn't ever come together as a really fun game, like even other N64 games before it did.

>> No.7341272

>>7337432
the absolute state of you
>I thought I would like x because the "cool" anons on the imageboard do.
Because they're being nostalgic dummy. And are you gonna go to r9k or whatever and try to be more suicidal to fit in with its "cool" anons?
Ok never mind you are a child so play kiddie games

>> No.7341291

>>7335891
yeah I'd rather play the 3ds version. and even then I still enjoy it way less than games like Minish Cap

>> No.7341527

>>7337938
Literally everyone used the abbreviation psx zoomie
Nice larp tho

>> No.7341560

>>7341527
no we didn't lad, we didn't at all, psx came after the launce of the psOne, the rounded smaller playstation which you could get a screw on LCD screen for, then nobody could use ps1, as it would lead to confusion, what makes it even worse is there is a ps2 based DVR in japan, literally called the PSX

I can't stand you fucking know-nothings pretending you were there.

>> No.7341660

>>7335891
Z-targeting really made Zelda easy as shit but I always had fun with them.

>> No.7341904

>>7341527
Everyone called it Playstation in real life and it's not even an argument.

>> No.7342168

>>7335891
hurr hurrr it's a kids game

>> No.7342326

>>7337084
>As much as the Deku Tree suffers from being the shitty tutorial dungeon
The fuck is wrong with /vr/? Do any of you actually think about the video games you play?

>> No.7342380

I bought an N64 in 2001 for 20 dollars. Played the ever living shit out of Goldeneye. That game was better than any FPS on the PS1 (Medal of Honor was pretty good though), Other than that I agree. Did not see the appeal in OoT at all.

>> No.7342382

>>7342380
>fps player
>dumb and bad taste
of course you got filtered

>> No.7342509

OoT is as dark as a PSX game could be

>> No.7343323

>>7341560
>we
Lmfao stop larping
See >>7337783
BTFO
>>7341904
Also see >>7337783
BTFO

>> No.7343621

>>7343323
No one called it PSX in real life. It was Playstation. I don't care if you have a picture of a magazine with PSX written on it somewhere.

>> No.7343698

>>7343621
>noooo you can't just show me evidence that points me wrong, that doesn't count
you sound like the kid who calls timeout before getting tagged. shut the fuck up and get off this board faggot

>> No.7343749

>>7343698
My stance never changed. A magazine with PSX written on it isn't someone calling it that in real life. Nobody said "I got that new PSX!" It was a Playstation.

>> No.7343765

>>7335891
Different strokes man. The puzzles aren't toddler easy, they are pretty normal for games - they're not supposed to be giant intellectual puzzles, just a bit of intrigue, you get your a-ha! moment and move on. Like tv it is trying to cater to everyone so makes sure 99% of people no matter what their starting point is. As you're an adult who's played countless games with puzzles keep in mind that in 1997 a lot of kids had never played games with puzzles - they often just had Marios, Double Dragons, Wrestling, Racing, sports games and the like.

Aside from that though, the puzzles were meant to be only a tiny part of the game. The atmosphere, characters, music, enemies, secrets and so on are the main part of the game.

>> No.7343842

>>7343621
>>7343749
Holy fuck lmfao quit larping zoomie, everyone knows you weren't there

>> No.7343851

>>7343842
Born in '86, deal with it.
Everyone in real life called it Playstation.

>> No.7343863

>>7343851
More like '06 lol
You clearly weren't there

>> No.7343875

>>7343863
He’s right, though. Everyone called it a playstation. That’s what it was.

>> No.7343883

>>7343875
Not in internet forums like the one this thread has been made

>> No.7343903

>>7335891
good for you OP, zelda is shit and ocarina is literally babby's first adventure game

>> No.7344050

>>7343883
So why try to rewrite history? You’ll always be a kang to me.

>> No.7344257

>>7343875
See >>7337783
BTFO

>> No.7344270
File: 47 KB, 400x400, NrAWXdtl_400x400.jpg [View same] [iqdb] [saucenao] [google]
7344270

>>7343903
>>7343903
>good for you OP, zelda is shit and ocarina is literally babby's first adventure game

>> No.7344596

>>7344270
>u ugly >:(
Dumb nintendrone

>> No.7344617
File: 264 KB, 783x496, coincidence.png [View same] [iqdb] [saucenao] [google]
7344617

>>7344270
peter pan games are shit mate, enjoy having to steal ideas from disney forever and pretending its a masterwork

>> No.7344730

>>7344617
>stealing ideas from Disney
Anon, Disney stole those ideas from folklore

>> No.7345140

>>7344257
That doesn't BTFO anyone. Nobody in real life went around saying "PSX." It looks like you saw "PSX" written in magazines and websites after the fact and mistakenly believed that's what regular people at the time referred to it as when talking to their friends. Everyone just called it Playstation in real life.
>>7343883
>internet forums
Most people weren't on internet forums in the mid-90s. You had a very small minority of people doing shit like usenet but referencing internet forums to try to characterize what people called Playstation in real life doesn't make any sort of sense.

>> No.7345147
File: 313 KB, 4096x2816, Zelda1_firstquest_Final_dungeon_wally.png [View same] [iqdb] [saucenao] [google]
7345147

>>7342326
Then get literate anon.
Deku Tree IS the tutorial dungeon.
But unlike most games, its not complete shit or baby tier. It has impressive usage of 3D space, something that is very rare.

If you ever have a 2nd or third playtrough, the Deku Tree doesn't feel like complete shit to play trough. Most tutorial dungeons do.
Deku tree is actually fun to playtrough, and there isn't random cutscenes each 3 meters to try to explain mechanics you will get from looking at the onscreen UI prompts.

>> No.7345610

>>7345140
Holy fuck stop larping lol you weren't there zoomer

>> No.7345647

>>7344617
Stop with this shitty meme, please

>> No.7345664

>>7335976
PSX is a forced meme.

>> No.7345741

>>7345664
It unironically is and always been.

>>7343621
A lot of people did call it that, though, despite it never being an official name.

>> No.7346843

>>7335891
WW is the first good 3d Zelda

>> No.7347608

>>7341560
>>7343851
Are you from Yankeestan? Because they didn't seem to use PSX much. But millions of people called it PSX.

But in the Britain, specifically London in the mid 90's, i'd say 8/10 times you'd hear people say PlayStation. PSX was VERY common to see written though, like in mags and forums. As far as speaking it goes - Normies and kids were far more likely to say PlayStation (at least 9/10 times), while teenagers and adults heavily in to gaming were more likely to say PSX (50/50).

If you was born in 86 you was a dumb kid when the PSX came out, so what the fuck do you know anyway.

>> No.7349368

>>7346843
WW is the first bad 3d Zelda

>> No.7349510

>>7347608
why would people write psx instead of ps?

>> No.7349515

>>7349368
This, and Twilight Princess would have been better if it weren't for those cancer wolf segments.

>> No.7350528

>>7335976
We called it playsie or psx.

>> No.7350839

>>7335976
We called it "la play"